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Nov 23rd, 2013
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  1. [coreraidershellexplosion]
  2. {
  3. [outerflash]
  4. {
  5. class=heatcloud;
  6.  
  7. [properties]
  8. {
  9. alwaysVisible=1;
  10. texture=orangenovaexplo;
  11. heat = 10;
  12. maxheat = 15;
  13. heatFalloff = 1.1;
  14.  
  15. size = 1;
  16. sizeGrowth = 2.5;
  17.  
  18. pos = r-2 r2, 5, r-2 r2;
  19. speed=0, 1 0, 0;
  20. }
  21. air=1;
  22. water=1;
  23. ground=1;
  24. count=2;
  25. }
  26.  
  27. [centerflare]
  28. {
  29. class=heatcloud;
  30.  
  31. [properties]
  32. {
  33. alwaysVisible=1;
  34. texture=flare;
  35. heat = 10;
  36. maxheat = 15;
  37. heatFalloff = 1.3;
  38.  
  39. size = 1;
  40. sizeGrowth = 5;
  41.  
  42. pos = r-2 r2, 5, r-2 r2;
  43. speed=0, 1 0, 0;
  44. }
  45. air=1;
  46. water=1;
  47. ground=1;
  48. count=1;
  49. }
  50.  
  51.  
  52. [orangeexplosionspikes]
  53. {
  54. class=CSimpleParticleSystem;
  55.  
  56. [properties]
  57. {
  58. alwaysVisible=1;
  59. Texture=flashside2;
  60.  
  61. colorMap = 0.7 0.8 0.9 0.03 0.9 0.5 0.2 0.01;
  62.  
  63. pos = 0, 2, 0;
  64. gravity = 0, -0.01, 0;
  65. emitVector = 0, 1, 0;
  66. emitRot = 45;
  67. emitRotSpread = 32;
  68.  
  69. sizeGrowth = 1;
  70. sizeMod = 0.7;
  71.  
  72. airdrag = 0.8;
  73. particleLife = 8;
  74. particleLifeSpread = 0;
  75. numParticles = 8;
  76. particleSpeed = 3;
  77. particleSpeedSpread = 2;
  78. particleSize = 1;
  79. particleSizeSpread = 0;
  80.  
  81. directional = 1;
  82. useAirLos = 0;
  83. }
  84. air=1;
  85. ground=1;
  86. water=1;
  87. count=1;
  88. }
  89.  
  90. [kickedupdirt]
  91. {
  92. class=CSimpleParticleSystem;
  93. [properties]
  94. {
  95. sizeGrowth=0.2;
  96. sizeMod=1.0;
  97. pos=0, 1, 0;
  98. gravity=0, 0.1, 0;
  99.  
  100.  
  101. Texture=bigexplosmoke;
  102. airdrag=0.87;
  103. colorMap=0.25 0.20 0.10 0.3 0 0 0 0.0;
  104.  
  105. particleLifeSpread=30;
  106. particleSpeedSpread=3;
  107. particleSizeSpread=1;
  108.  
  109. particleLife=2;
  110. numParticles=30;
  111. particleSpeed=2;
  112. particleSize=2;
  113.  
  114.  
  115. emitVector=0, 1, 0;
  116. emitRot=90;
  117. emitRotSpread=5;
  118. directional=0;
  119.  
  120.  
  121. }
  122. air=1;
  123. water=1;
  124. ground=1;
  125. count=1;
  126. }
  127.  
  128. [groundflash]
  129. {
  130. alwaysVisible=1;
  131. ttl = 6;
  132. flashSize = 50;
  133. flashAlpha = 0.9;
  134.  
  135. circleGrowth = 6;
  136. circleAlpha = 0.6;
  137.  
  138. color = 1, 0.5, 0;
  139.  
  140. air=1;
  141. ground=1;
  142. water=1;
  143. }
  144. }
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