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  1. Non-protown roles
  2.  
  3. CULT ALIGNMENT
  4.  
  5. Woon1957
  6. Cult Leader // United States of America // cult
  7. ABILITIES:
  8. Cult Convert // ACTIVE: You can every night convert someone into the cult. Your convert will get to know your identity, but not your cultists' identities. Your cultists will not get to know your convert's identity.
  9. Cult Alignment // PASSIVE: You can contact your alignment members at any point of the game through PMs. They will not be able to contact other members through PMs.
  10.  
  11. Knoob85687
  12. Cult Leader // Russia // cult
  13. ABILITIES:
  14. Cult Convert // ACTIVE: You can every night convert someone into the cult. Your convert will get to know your identity, but not your cultists' identities. Your cultists will not get to know your convert's identity.
  15. Cult Alignment // PASSIVE: You can contact your alignment members at any point of the game through PMs. They will not be able to contact other members through PMs.
  16.  
  17. *-*-*-*-*
  18.  
  19. MIME ALIGNMENT
  20.  
  21. Stone667
  22. Mime // El Salvador // mime
  23. ABILITIES:
  24. Mime Alignment // PASSIVE: You can contact your alignment members (therealsirmark4, CowFriend) at any point of the game through PMs.
  25. 1-Shot Roleblock // ACTIVE: You can once in the game roleblock someone.
  26.  
  27. therealsirmark4
  28. Mime // Honduras // mime
  29. ABILITIES:
  30. Mime Alignment // PASSIVE: You can contact your alignment members (therealsirmark4, Stone667) at any point of the game through PMs.
  31. 1-Shot Roleblock // ACTIVE: You can once in the game roleblock someone.
  32.  
  33. CowFriend
  34. Mime // Nicaragua // mime
  35. ABILITIES:
  36. Mime Alignment // PASSIVE: You can contact your alignment members (Stone667, therealsirmark4) at any point of the game through PMs.
  37. 1-Shot Roleblock // ACTIVE: You can once in the game roleblock someone.
  38.  
  39. *-*-*-*-*
  40.  
  41. SERIAL KILLERS
  42.  
  43. devourer359
  44. Serial Killer // Italy // indie
  45. ABILITIES:
  46. Serial Kill // ACTIVE: You can every even night kill someone.
  47.  
  48. RaceBandit
  49. Serial Killer // Japan // indie
  50. ABILITIES:
  51. Serial Kill // ACTIVE: You can every odd night kill someone.
  52.  
  53. *-*-*-*-*
  54.  
  55. Protown roles
  56.  
  57. hamuka
  58. Post Restricting Cop // Brazil // town
  59. ABILITIES:
  60. Investigation // ACTIVE: You can every night find out someone's alignment.
  61. Post Restriction // PASSIVE: You will give a post restriction to the person you investigate.
  62.  
  63. TwistedCakez
  64. Cop // United Kingdom // town
  65. ABILITIES:
  66. Investigation // ACTIVE: You can every night find out someone's alignment.
  67.  
  68. AdeebNafees
  69. Oracle // Finland // town
  70. ABILITIES:
  71. Mod Question // ACTIVE: You Can ask the moderator about general information regarding the setup, including whether a role is present or not in the game, the number of roles of any alignment and any other information which was known by the host before the roles were distributed. The answers cannot be longer than two words, and cannot include the names of any of the players.
  72.  
  73. Mysterymason
  74. Bomb Inventor // Sweden // town
  75. ABILITIES:
  76. Inventing // ACTIVE: You can every night give someone an invention. The inventions are unique and do things. Each invention breaks after three uses.
  77. Bomb // PASSIVE: On a random night, you will also give out a bomb along with your invention. In three night phases, the bomb explodes killing the person who has it. In case the bomb owner is targeted by a nightkill, the bomb explodes early killing both the owner and the nightkiller.
  78.  
  79. N1NjA546
  80. Doctor // Germany // town
  81. ABILITIES:
  82. Doctoring // ACTIVE: You can every night protect a person from one nightkill. You will block the first nightkill, but not any other nightkills.
  83.  
  84. myhome16
  85. Post Restricting Cop // Jamaica // town
  86. ABILITIES:
  87. Investigation // ACTIVE: You can every night find out someone's alignment.
  88. Post Restriction // PASSIVE: You will give a post restriction to the person you investigate.
  89.  
  90. Serpentes
  91. Amnesiac Cop // France // town
  92. ABILITIES:
  93. Investigation // ACTIVE: You can every night find out someone's alignment.
  94. Amneasia // PASSIVE: Your results will each night go to a random person.
  95.  
  96. racefan12
  97. Bomb of All Trades // Pakistan // town
  98. ABILITIES:
  99. Jack of All Trades // ACTIVE: You have multiple one-shot abilities. You may use up to two items a night. They are:
  100. * 1-Shot Lie Detection
  101. * 1-Shot Doctoring
  102. * 1-Shot Gun
  103. * 1-Shot Double Vote (the extra vote through PMs)
  104. * 1-Shot Bulletproof Vest (only protects over that one night, and against mafia)
  105. * 1-Shot Wooden Shield (only protects over that one night, and against serial killers)
  106. * 1-Shot Fire Extinguisher (only protects over that one night, and against arsonists)
  107. Bomb // PASSIVE: If you are targeted with a nightkill and nothing protects you against it, your killer is blown up to bits along with yourself.
  108.  
  109. walfordking
  110. Jack of All Trades // China // town
  111. ABILITIES:
  112. Jack of All Trades // ACTIVE: You have multiple one-shot abilities. You may use up to two items a night. They are:
  113. * 1-Shot Lie Detection
  114. * 1-Shot Doctoring
  115. * 1-Shot Gun
  116. * 1-Shot Double Vote (the extra vote through PMs)
  117. * 1-Shot Bulletproof Vest (only protects over that one night, and against mafia)
  118. * 1-Shot Wooden Shield (only protects over that one night, and against serial killers)
  119. * 1-Shot Fire Extinguisher (only protects over that one night, and against arsonists)
  120.  
  121. S_98
  122. Post Restrictor // Malaysia // town
  123. Post Restriction // ACTIVE: You can every night give someone a post restriction that must be followed on the next day.
  124.  
  125. BCLEGENDS
  126. 3-Shot Nexus World Tracker // Bangladesh // town
  127. ABILITIES:
  128. 3-Shot Nexus // PASSIVE: If you are targeted by any night action, you will automatically shove it off to someone else as well as all other night actions targeting you that night. This will repeat three times, then wearo ff.
  129. World Tracker // PASSIVE: You will receive a list of targeted players each night until eight or less players remain.
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