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- #include a_samp
- #include atmcreator
- #pragma tabsize 0
- public OnGameModeInit()
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if(strcmp("/addatm",cmdtext,true) == 0)
- {
- new Float:x,Float:y,Float:z;
- GetPlayerPos(playerid, x, y, z);
- CriarAtm(x,y,z-0.4);
- return 1;
- }
- if(strcmp("destruiratm",cmdtext,true) == 0)
- {
- return 1;
- }
- return 1;
- }
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