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- KIRIGIRI: Super Seacat-Level ???
- Passive Skill - To Cut the Fog: Can see and hear better in the dark.
- Active Skill - Autopsy: Can confirm with certainty a corpse's cause of death.
- Despair Skill - True Mystery: Active skill changes after each trial.
- LION: Super Seacat-Level Playboy
- Passive Skill - Worldly Traveller: Can find his way to an area without directions
- Active Skill - Linguist: Can interpret any written message without fail.
- Despair Skill - True Gentleman: Cannot attack females, even in self-defense.
- SOUDA: Super Seacat-Level Mechanic
- Passive Skill - Repairman's Aura: Machinery won't break down in your presence.
- Active Skill - MacGyver: Can make a working trap/device out of anything, given the right materials.
- Despair Skill - Arachnephobia: Spiders will temporarily stun and/or confuse him.
- RUDOLF: Super Seacat-Level Eccentric
- Passive Skill - Corruption: Can properly wield any weapon without prior training and perfectly hit any target.
- Active Skill - Don't Stop Thinking: Can extend the time limit on any trial for another 24 hours IRL; can only be used once per trial.
- Despair Skill - Analysis Paralysis: Loses energy from crime scene investigation.
- MION: Super Seacat-Level Friendship
- Passive Skill - Intimate Knowledge: Can instantly see another player's card information without them knowing.
- Active Skill - Voice of Reason: Everyone within earshot can be forced to listen to what you are saying.
- Despair Skill - Bad Sport: Athletic actions consume twice as much energy.
- CAMPHOR: Super Seacat-Level Heir
- Passive Skill - Rich Kid: Always carries an infinite supply of cash on hand.
- Active Skill - Shadow Step: Can walk around without anyone hearing footsteps.
- Despair Skill - Butterfingers: Misplaces items easily without knowing.
- RIKA: Super Seacat-Level Logician
- Passive Skill - Assertiveness: When two posts conflict, yours automatically takes precedence.
- Active Skill - Logical Approach: Reveals all evidence in a given room.
- Despair Skill - Introvert: Loses energy from each conversational post.
- PHILIP: Super Seacat-Level Fabulous
- Passive Skill - Lifeguard: Can remain underwater longer than other players in addition to combat advantages.
- Active Skill - Do You Even Pose: Can momentarily stun another player in combat by posing flamboyantly.
- Despair Skill - Lookin' Good: Will stop all actions in order to fix appearance and attire.
- OZAKI: Super Seacat-Level Detective
- Passive Skill - Golden Age Fan: Can instantly spot any classic closed room trick.
- Active Skill - The Doctor Is In: Can fully heal another player, unless they are dead.
- Despair Skill - Super Ego: Cannot dodge attacks.
- Canada.
- VICTORIA: Super Seacat-Level Innocence
- Passive Skill - Porcelain Heart: Less energy is consumed when taking actions compared to other players.
- Active Skill - Lust For Life: Can drop attack power to zero in order to recover all health.
- Despair Skill - Naivety: Will get lost on the first attempt to go someplace new alone.
- KEDGE: Super Seacat-Level Prosecutor
- Passive Skill - Perfectionist: Will never make a mistake when taking an action.
- Active Skill - Objection: Forces the story toward a direction in your favor; can only be used once.
- Despair Skill - Withdrawal: Actions require more energy without drinking coffee first.
- RUNE: Super Seacat-Level Strength
- Passive Skill - Endurance: Can take twice as much damage as other players before dying.
- Active Skill - Charge: Can double attack power for each post spent charging; after attacking your power returns to normal.
- Despair Skill - Bad Grip: When taking actions involving hands, more likely to mess up.
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