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- function DrawRegions()
- local pos = LocalPlayer():GetPos();
- local ang = LocalPlayer():GetAngles();
- cam.Start3D( pos + ang:Forward() * 32 + ang:Up() * 8, LocalPlayer():EyeAngles() );
- draw.RoundedBox( 8, 50, 50, 100, 100, Color( 255, 255, 255 ) );
- cam.End3D();
- end
- hook.Add( "HUDPaint", "Regions", DrawRegions )
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