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- Kendo spoilers
- Book 1: Bugei Shofu
- Tobi-Izuna:
- Performs an attack against a monster up to 2 squares away.
- 3-Way Attack:
- Attacks the tile you target and the 2 squares on either side of it.
- Boomerang:
- Throw your current weapon to do damage. There is a dex-based random chance for the weapon to fail to return and for you to fail to catch it, and it might fail even at maximum dex.
- Burning Strike:
- Attacks with extra fire damage. Stacks with fire-branded weapons.
- Detect Ferocity:
- Detects non-mindless monsters.
- Strike to Stun:
- Does no damage, but attempts to stun the target.
- Counter:
- For each monster that hits you in the next turn, you will spend some sp and perform a full turn of attacks on them.
- Harainuke:
- Attacks monster with your weapons normally, then move through counter side of the monster.
- Book 2: Yagyuu Bugeichou
- Serpent's Tongue:
- Attacks with extra poison damage. Stacks with poison-branded weapons.
- Zammaken:
- Attacks for bonus damage to nonliving, evil monsters, but 0 damage otherwise.
- Wind Blast:
- Attacks for normal damage, then knocks the target back.
- Judge:
- Identifies a weapon or armor. Or *identifies* these at level 45.
- Rock Smash:
- Dig a single adjacent tile, or do bonus damage to enemies vulnerable to digging.
- Midare-Setsugekka:
- Attacks with +2 blows and extra cold damage. Stacks with cold-branded weapons.
- Spot Aiming:
- Attack as if wielding a poison needle. Chance to instakill based on target's level, otherwise does 1 damage.
- Majingiri:
- Attack with a guaranteed critical hit, but 50% chance to miss.
- Book 3: Gorinnosho
- Desperate Attack:
- Attack with extra accuracy and double damage, but all damage taken is also doubled until your next turn.
- Lightning Eagle:
- Attack with extra damage from lightning. Does more damage than the Samurai's other elemental attacks. Stacks with lightning-branded weapons.
- Rush Attack:
- Instantly move next to an enemy within 5 range and then attack them.
- Bloody Maelstrom:
- Attacks all adjacent monsters with power corresponding to your cut status. Then increases your cut status. No effect to unliving monsters. Does only half damage if not already cut.
- Earthquake Blow:
- Attack and cause an earthquake on hit. Also inflicts stun.
- Crack:
- Fires a beam of force. Does half as much damage as a round of melee attacks. Unaffected by brands other than Vorpal.
- War Cry:
- Deal level*3 sound damage to all monsters in sight, then wakes up nearby monsters and hastes all monsters in sight.
- Musou-Sandan:
- Attacks 3 times for guaranteed criticals and double damage. Each attack knocks the enemy back one square and moves the player forwards.
- Book 4: Hokusin Ittouryuu
- Vampire's Fang:
- Attacks as if with the vampirism brand. Does not stack with vampirism brand from weapon.
- Moon Dazzling:
- Attempts to slow, stun, and sleep each monster in sight. Does not affect uniques or mindless monsters.
- Hundred Slaughter:
- Do a 5-range rush attack. Each time you kill a monster, pay 8 sp and charge a new one.
- Dragonic Flash:
- Teleports to a nearby location of your choice and attacks all monsters you pass by.
- Twin Slash:
- Attacks two times.
- Kofuku-Zettousei:
- Casts a radius 5 ball of meteor that does 3/4ths of the damage you do per turn.
- Keiun-Kininken:
- Attacks for huge bonus damage to undead targets, or moderate bonus damage to others. Deals 100 + 1d100 damage to you.
- Harakiri:
- Kill yourself. Honorably.
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