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- variables:
- {Czas.%player%} = false
- on rightclick on sign:
- if line 1 is "Easy":
- if line 2 is "Hardcore":
- if line 3 is "Gracz":
- if {Czas.%player%} is false:
- add 1 iron sword to the player
- send "Przyznano zestaw gracz, nastepnt mozesz wziac za 10minut"
- set {Czas.%player%} to true
- else:
- send "&cTego mozesz uzywac co 10 minut !"
- every 10 minutes:
- loop all players:
- if {Czas.%loop-player%} is true:
- send "Mozesz juz kliknac na tabliczke" to loop-player
- set {Czas.%loop-player%} to false
- command /test:
- trigger:
- set {Czas.%player%} to false
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