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  1. // ##### Helms #########################
  2. [Type] == helm && [Class] >= exceptional && [Quality] == superior && [Flag] != ethereal # [Sockets] == 3 && [EnhancedDefense] >= 5 // Delirium or Dream
  3.  
  4. // ##### Armor #########################
  5. [Name] == MagePlate && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3) && [EnhancedDefense] >= 5 // Enigma
  6. [Type] == armor && [Class] == elite && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] >= 3) && [EnhancedDefense] >= 5 // Variable
  7. //[Name] == SacredArmor && [Quality] == normal # [Defense] >= 720 && [Sockets] == 0 // Cubing
  8. [Type] == armor && [Quality] == normal # [Defense] >= 1000 && [Sockets] >= 3 // Variable
  9.  
  10. // ##### Shields #######################
  11. [Type] == shield && [Class] == elite && [Quality] == superior && [Flag] != ethereal # [Sockets] == 3 && [EnhancedDefense] >= 5 // Dream
  12. [Name] == Monarch && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4) // Phoenix or Spirit
  13.  
  14. // ##### Gloves ########################
  15.  
  16. // ##### Boots #########################
  17.  
  18. // ##### Belts #########################
  19.  
  20. // ##### Barbarian Helms ###############
  21. [Type] == primalhelm && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillBattleOrders]+[SkillBattleCommand] >= 4 // Delirium
  22. [Type] == primalhelm && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillBattleOrders]+[SkillFindItem] >= 4 // Delirium
  23. [Type] == primalhelm && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillBattleOrders]+[SkillShout] >= 4 // Delirium
  24.  
  25. // ##### Druid Pelts ###################
  26. [Type] == pelt && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillHurricane]+[SkillTornado] >= 4 // Delirium
  27.  
  28. // ##### Paladin Shields ###############
  29. [Type] == auricshields && [Class] == elite && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] >= 3) && [EnhancedDefense] >= 5 && [FireResist] >= 20 // Dream or Spirit
  30. [Type] == auricshields && [Class] == elite && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4) && [EnhancedDefense] >= 5 && [EnhancedDamage] >= 35 // Phoenix
  31. [Type] == auricshields && [Quality] == normal # [Defense] >= 300 && [Sockets] == 4 && [FireResist] >= 20 // Exile
  32.  
  33. // ##### Necromancer Shrunken Heads ####
  34. [Type] == voodooheads && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 2 && [SkillBoneSpear]+[SkillBoneSpirit] >= 4 // Splender
  35. [Type] == voodooheads && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 2 && [SkillPoisonExplosion]+[SkillPoisonNova] >= 4 // Splender
  36.  
  37. // ##### Axes ##########################
  38. [Name] == BerserkerAxe && [Quality] == superior && [Flag] != ethereal # [Sockets] == 5 && [EnhancedDamage] >= 5 // Grief
  39. [Name] == BerserkerAxe && [Quality] == superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 6) && [EnhancedDamage] >= 5 // Breath of the Dying
  40.  
  41. // ##### Bows ##########################
  42. [Type] == bow && [Class] == elite && [Quality] == superior # ([Sockets] == 4 || [Sockets] == 6) && [EnhancedDamage] >= 5 // Faith or Breath of the Dying
  43. [Name] == GreatBow && [Quality] == superior # [Sockets] == 0 && [EnhancedDamage] >= 5 // Faith
  44. ([Name] == CrusaderBow || [Name] == HydraBow) && [Quality] == superior # [Sockets] == 0 && [EnhancedDamage] >= 5 // Breath of the Dying
  45.  
  46. // ##### Crossbows #####################
  47. ([Name] == GorgonCrossbow || [Name] == ColossusCrossbow) && [Quality] == superior # [Sockets] == 4 && [EnhancedDamage] >= 5 // Faith
  48.  
  49. // ##### Daggers #######################
  50.  
  51. // ##### Javelins ######################
  52.  
  53. // ##### Maces #########################
  54. [Name] == Flail && [Quality] <= superior # [Sockets] == 4 // Heart of the Oak
  55.  
  56. // ##### Polearms ######################
  57. [Type] == polearm && [Class] == normal && [Quality] <= normal && [Flag] != ethereal # [Sockets] == 4 // Insight for Chaos
  58. //([Name] >= Thresher && [Name] <= GiantThresher) && [Quality] == normal && [Flag] == ethereal # [Sockets] == 0 // Cubing
  59. [Type] == polearm && [Class] == elite && [Quality] <= superior && [Flag] == ethereal # [Sockets] >= 4 // Variable
  60. [Name] == ColossusVoulge && ([Sockets] == 0 || [Sockets] == 4)
  61. // ##### Scepters ######################
  62. [Type] == scepter && [Quality] <= superior # [Sockets] == 5 && [SkillBlessedHammer]+[SkillConcentration] >= 4 // Call to Arms
  63. [Type] == scepter && [Quality] <= superior # [Sockets] == 5 && [SkillFistOfTheHeavens]+[SkillConviction] >= 4 // Call to Arms
  64.  
  65. // ##### Spears ########################
  66. [Type] == spear && [Class] == elite && [Quality] == superior && [Flag] == ethereal # [Sockets] == 6 && [EnhancedDamage] >= 5 // Breath of the Dying
  67.  
  68. // ##### Staves ########################
  69.  
  70. // ##### Swords ########################
  71. [Name] == CrystalSword && [Quality] <= superior # [Sockets] == 5 // Call to Arms
  72. ([Name] == Zweihander || [Name] == ColossusBlade) && [Quality] == superior && [Flag] != ethereal # [Sockets] == 5 && [EnhancedDamage] >= 5 // Grief
  73. [Name] == ColossusBlade && [Quality] == superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 6) && [EnhancedDamage] >= 5 // Breath of the Dying
  74. [Name] == PhaseBlade && [Quality] == superior # ([Sockets] == 0 || [Sockets] == 6) && [EnhancedDamage] >= 5 // Last Wish
  75.  
  76. // ##### Throwing ######################
  77.  
  78. // ##### Wands #########################
  79. [Type] == wand && [Quality] <= superior # [Sockets] != 1 && [SkillBoneSpear]+[SkillBoneSpirit] >= 4 // White
  80.  
  81. // ##### Amazon Weapons ################
  82. [Type] == amazonbow && [Class] == elite && [Quality] == superior # [Sockets] == 4 && [EnhancedDamage] >= 5 && [BowAndCrossbowSkillTab] >= 1 // Faith
  83.  
  84. // ##### Assassin Katars ###############
  85. ([Name] == Suwayyah || [Name] == ScissorsSuwayyah) && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3) && [EnhancedDamage] >= 5 // Chaos
  86.  
  87. // ##### Sorceress Orbs ################
  88.  
  89. // ##### Circlets ######################
  90. [Type] == circlet && [Quality] == superior && [Flag] != ethereal # [Sockets] == 3 && [EnhancedDefense] >= 5 // Dream
  91.  
  92. // ##### Runes #########################
  93. //[Name] == ElRune
  94. //[Name] == EldRune
  95. //[Name] == TirRune
  96. //[Name] == NefRune
  97. //[Name] == EthRune
  98. //[Name] == IthRune
  99. [Name] == TalRune
  100. [Name] == RalRune
  101. [Name] == OrtRune
  102. [Name] == ThulRune
  103. [Name] == AmnRune
  104. [Name] == SolRune
  105. [Name] == ShaelRune
  106. [Name] == DolRune
  107. [Name] == HelRune
  108. //[Name] == IoRune
  109. //[Name] == LumRune
  110. [Name] == KoRune
  111. //[Name] == FalRune
  112. [Name] == LemRune
  113. [Name] == PulRune
  114. [Name] == UmRune
  115. [Name] == MalRune
  116. [Name] >= IstRune && [Name] <= ZodRune
  117.  
  118. // ##### Gems ##########################
  119. //[Name] == ChippedAmethyst
  120. //[Name] == ChippedDiamond
  121. //[Name] == ChippedEmerald
  122. //[Name] == ChippedRuby
  123. //[Name] == ChippedSapphire
  124. //[Name] == ChippedSkull
  125. //[Name] == ChippedTopaz
  126. //[Name] == FlawedAmethyst
  127. //[Name] == FlawedDiamond
  128. //[Name] == FlawedEmerald
  129. //[Name] == FlawedRuby
  130. //[Name] == FlawedSapphire
  131. //[Name] == FlawedSkull
  132. //[Name] == FlawedTopaz
  133. //[Name] == Amethyst
  134. //[Name] == Diamond
  135. //[Name] == Emerald
  136. //[Name] == Ruby
  137. //[Name] == Skull
  138. //[Name] == Sapphire
  139. //[Name] == Topaz
  140. //[Name] == FlawlessAmethyst
  141. //[Name] == FlawlessDiamond
  142. //[Name] == FlawlessEmerald
  143. //[Name] == FlawlessRuby
  144. //[Name] == FlawlessSapphire
  145. //[Name] == FlawlessSkull
  146. //[Name] == FlawlessTopaz
  147. //[Name] == PerfectAmethyst
  148. //[Name] == PerfectDiamond
  149. //[Name] == PerfectEmerald
  150. //[Name] == PerfectRuby
  151. //[Name] == PerfectSapphire
  152. //[Name] == PerfectSkull
  153. //[Name] == PerfectTopaz
  154.  
  155. // ##### Potions #######################
  156. //[Name] == GreaterHealingPotion
  157. [Name] == SuperHealingPotion
  158. //[Name] == GreaterManaPotion
  159. [Name] == SuperManaPotion
  160. //[Name] == RejuvenationPotion
  161. [Name] == FullRejuvenationPotion
  162.  
  163. // ##### Keys ##########################
  164. [Name] == KeyOfTerror
  165. [Name] == KeyOfHate
  166. [Name] == KeyOfDestruction
  167.  
  168. // ##### Essences ######################
  169. //[Name] == TwistedEssenceOfSuffering
  170. //[Name] == ChargedEssenceOfHatred
  171. //[Name] == BurningEssenceOfTerror
  172. //[Name] == FesteringEssenceOfDestruction
  173.  
  174. [Name] == TokenOfAbsolution
  175.  
  176. // ##### Gold ##########################
  177. [Type] == gold # [Gold] >= 1000
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