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- #include <macro.h>
- /*
- Master client initialization file
- */
- life_firstSpawn = true;
- life_session_completed = false;
- private["_handle","_timeStamp"];
- 0 cutText["Setting up client, please wait...","BLACK FADED"];
- 0 cutFadeOut 9999999;
- _timeStamp = diag_tickTime;
- diag_log "------------------------------------------------------------------------------------------------------";
- diag_log "--------------------------------- Starting Altis Life Client Init ----------------------------------";
- diag_log "------------------------------------------------------------------------------------------------------";
- waitUntil {!isNull player && player == player}; //Wait till the player is ready
- //Setup initial client core functions
- diag_log "::Life Client:: Initialization Variables";
- [] call compile PreprocessFileLineNumbers "core\configuration.sqf";
- diag_log "::Life Client:: Variables initialized";
- diag_log "::Life Client:: Setting up Eventhandlers";
- [] call life_fnc_setupEVH;
- diag_log "::Life Client:: Eventhandlers completed";
- diag_log "::Life Client:: Setting up user actions";
- [] call life_fnc_setupActions;
- diag_log "::Life Client:: User actions completed";
- diag_log "::Life Client:: Waiting for server functions to transfer..";
- waitUntil {(!isNil {TON_fnc_clientGangLeader})};
- diag_log "::Life Client:: Received server functions.";
- 0 cutText ["Waiting for the server to be ready...","BLACK FADED"];
- 0 cutFadeOut 99999999;
- diag_log "::Life Client:: Waiting for the server to be ready..";
- waitUntil{!isNil "life_server_isReady"};
- waitUntil{(life_server_isReady OR !isNil "life_server_extDB_notLoaded")};
- if(!isNil "life_server_extDB_notLoaded") exitWith {
- diag_log "::Life Client:: Server did not load extDB";
- 999999 cutText ["The server-side extension extDB was not loaded into the engine, report this to the server admin.","BLACK FADED"];
- 999999 cutFadeOut 99999999;
- };
- [] call SOCK_fnc_dataQuery;
- waitUntil {life_session_completed};
- 0 cutText["Finishing client setup procedure","BLACK FADED"];
- 0 cutFadeOut 9999999;
- //diag_log "::Life Client:: Group Base Execution";
- [] spawn life_fnc_escInterupt;
- switch (playerSide) do
- {
- case west:
- {
- _handle = [] spawn life_fnc_initCop;
- waitUntil {scriptDone _handle};
- };
- case civilian:
- {
- //Initialize Civilian Settings
- _handle = [] spawn life_fnc_initCiv;
- waitUntil {scriptDone _handle};
- };
- case independent:
- {
- //Initialize Medics and blah
- _handle = [] spawn life_fnc_initMedic;
- waitUntil {scriptDone _handle};
- };
- };
- player setVariable["restrained",false,true];
- player setVariable["Escorting",false,true];
- player setVariable["transporting",false,true];
- diag_log "Past Settings Init";
- [] execFSM "core\fsm\client.fsm";
- diag_log "Executing client.fsm";
- waitUntil {!(isNull (findDisplay 46))};
- diag_log "Display 46 Found";
- (findDisplay 46) displayAddEventHandler ["KeyDown", "_this call life_fnc_keyHandler"];
- player addRating 99999999;
- diag_log "------------------------------------------------------------------------------------------------------";
- diag_log format[" End of Altis Life Client Init :: Total Execution Time %1 seconds ",(diag_tickTime) - _timeStamp];
- diag_log "------------------------------------------------------------------------------------------------------";
- life_sidechat = true;
- [[player,life_sidechat,playerSide],"TON_fnc_managesc",false,false] spawn life_fnc_MP;
- 0 cutText ["","BLACK IN"];
- [] call life_fnc_hudSetup;
- LIFE_ID_PlayerTags = ["LIFE_PlayerTags","onEachFrame","life_fnc_playerTags"] call BIS_fnc_addStackedEventHandler;
- LIFE_ID_RevealObjects = ["LIFE_RevealObjects","onEachFrame","life_fnc_revealObjects"] call BIS_fnc_addStackedEventHandler;
- [] call life_fnc_settingsInit;
- player setVariable["steam64ID",getPlayerUID player];
- player setVariable["realname",profileName,true];
- life_fnc_moveIn = compileFinal
- "
- player moveInCargo (_this select 0);
- ";
- life_fnc_garageRefund = compileFinal
- "
- _price = _this select 0;
- _unit = _this select 1;
- if(_unit != player) exitWith {};
- life_atmcash = life_atmcash + _price;
- ";
- [] execVM "core\init_survival.sqf";
- __CONST__(life_paycheck,life_paycheck); //Make the paycheck static.
- [] execVM "welcome.sqf";
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