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BloodknightStudios

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Jan 23rd, 2018
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  1. 1>------ Skipped Build: Project: uninstall, Configuration: Debug x64 ------
  2. 1>Project not selected to build for this solution configuration
  3. 2>------ Build started: Project: TestProject, Configuration: Debug x64 ------
  4. 2> Creating library E:/Torque3D/My Projects/TestProject/build/Tools/CMake/Debug/TestProject_DEBUG.lib and object E:/Torque3D/My Projects/TestProject/build/Tools/CMake/Debug/TestProject_DEBUG.exp
  5. 2>terrRender.obj : error LNK2019: unresolved external symbol "public: static bool __cdecl afxZodiacMgr::doesBlockContainZodiacs(class SceneRenderState *,class TerrainBlock *)" (?doesBlockContainZodiacs@afxZodiacMgr@@SA_NPEAVSceneRenderState@@PEAVTerrainBlock@@@Z) referenced in function "protected: void __cdecl TerrainBlock::_renderBlock(class SceneRenderState *)" (?_renderBlock@TerrainBlock@@IEAAXPEAVSceneRenderState@@@Z)
  6. 2>terrRender.obj : error LNK2019: unresolved external symbol "public: static bool __cdecl afxZodiacMgr::renderTerrainZodiacs(class SceneRenderState *,class TerrainBlock *,class TerrCell *)" (?renderTerrainZodiacs@afxZodiacMgr@@SA_NPEAVSceneRenderState@@PEAVTerrainBlock@@PEAVTerrCell@@@Z) referenced in function "protected: void __cdecl TerrainBlock::_renderBlock(class SceneRenderState *)" (?_renderBlock@TerrainBlock@@IEAAXPEAVSceneRenderState@@@Z)
  7. 2>meshRoad.obj : error LNK2019: unresolved external symbol "public: static void __cdecl afxZodiacMgr::renderMeshRoadZodiacs(class SceneRenderState *,class MeshRoad *)" (?renderMeshRoadZodiacs@afxZodiacMgr@@SAXPEAVSceneRenderState@@PEAVMeshRoad@@@Z) referenced in function "public: virtual void __cdecl MeshRoad::prepRenderImage(class SceneRenderState *)" (?prepRenderImage@MeshRoad@@UEAAXPEAVSceneRenderState@@@Z)
  8. 2>aiClient.obj : error LNK2001: unresolved external symbol "protected: virtual void __cdecl GameConnection::onDeleteNotify(class SimObject *)" (?onDeleteNotify@GameConnection@@MEAAXPEAVSimObject@@@Z)
  9. 2>aiConnection.obj : error LNK2001: unresolved external symbol "protected: virtual void __cdecl GameConnection::onDeleteNotify(class SimObject *)" (?onDeleteNotify@GameConnection@@MEAAXPEAVSimObject@@@Z)
  10. 2>gameConnection.obj : error LNK2001: unresolved external symbol "protected: virtual void __cdecl GameConnection::onDeleteNotify(class SimObject *)" (?onDeleteNotify@GameConnection@@MEAAXPEAVSimObject@@@Z)
  11. 2>groundPlane.obj : error LNK2019: unresolved external symbol "public: static void __cdecl afxZodiacMgr::renderGroundPlaneZodiacs(class SceneRenderState *,class GroundPlane *)" (?renderGroundPlaneZodiacs@afxZodiacMgr@@SAXPEAVSceneRenderState@@PEAVGroundPlane@@@Z) referenced in function "public: virtual void __cdecl GroundPlane::prepRenderImage(class SceneRenderState *)" (?prepRenderImage@GroundPlane@@UEAAXPEAVSceneRenderState@@@Z)
  12. 2>tsStatic.obj : error LNK2019: unresolved external symbol "public: static void __cdecl afxZodiacData::convertGradientRangeFromDegrees(class Point2F &,class Point2F const &)" (?convertGradientRangeFromDegrees@afxZodiacData@@SAXAEAVPoint2F@@AEBV2@@Z) referenced in function "public: __cdecl TSStatic::TSStatic(void)" (??0TSStatic@@QEAA@XZ)
  13. 2>tsStatic.obj : error LNK2019: unresolved external symbol "public: static void __cdecl afxZodiacMgr::renderPolysoupZodiacs(class SceneRenderState *,class TSStatic *)" (?renderPolysoupZodiacs@afxZodiacMgr@@SAXPEAVSceneRenderState@@PEAVTSStatic@@@Z) referenced in function "public: virtual void __cdecl TSStatic::prepRenderImage(class SceneRenderState *)" (?prepRenderImage@TSStatic@@UEAAXPEAVSceneRenderState@@@Z)
  14. 2>tsStatic.obj : error LNK2001: unresolved external symbol "public: static char const * const afxZodiacData::GradientRangeSlot" (?GradientRangeSlot@afxZodiacData@@2PEBDEB)
  15. 2>particleEmitter.obj : error LNK2019: unresolved external symbol "public: void __cdecl afxParticlePool::addParticleEmitter(class ParticleEmitter *)" (?addParticleEmitter@afxParticlePool@@QEAAXPEAVParticleEmitter@@@Z) referenced in function "protected: virtual bool __cdecl ParticleEmitter::onAdd(void)" (?onAdd@ParticleEmitter@@MEAA_NXZ)
  16. 2>particleEmitter.obj : error LNK2019: unresolved external symbol "public: void __cdecl afxParticlePool::removeParticleEmitter(class ParticleEmitter *)" (?removeParticleEmitter@afxParticlePool@@QEAAXPEAVParticleEmitter@@@Z) referenced in function "protected: virtual void __cdecl ParticleEmitter::onRemove(void)" (?onRemove@ParticleEmitter@@MEAAXXZ)
  17. 2>particleEmitter.obj : error LNK2019: unresolved external symbol "public: void __cdecl afxParticlePool::updatePoolBBox(class ParticleEmitter *)" (?updatePoolBBox@afxParticlePool@@QEAAXPEAVParticleEmitter@@@Z) referenced in function "protected: void __cdecl ParticleEmitter::updateBBox(void)" (?updateBBox@ParticleEmitter@@IEAAXXZ)
  18. 2>particleEmitter.obj : error LNK2019: unresolved external symbol "public: void __cdecl afxParticlePool::setSortPriority(signed char)" (?setSortPriority@afxParticlePool@@QEAAXC@Z) referenced in function "public: void __cdecl ParticleEmitter::setSortPriority(signed char)" (?setSortPriority@ParticleEmitter@@QEAAXC@Z)
  19. 2>particleEmitter.obj : error LNK2001: unresolved external symbol "public: static int afxParticlePoolData::_smTypeId" (?_smTypeId@afxParticlePoolData@@2HA)
  20. 2>gameConnection.obj : error LNK2019: unresolved external symbol "public: void __cdecl GameConnection::setSelectedObj(class SceneObject *,bool)" (?setSelectedObj@GameConnection@@QEAAXPEAVSceneObject@@_N@Z) referenced in function "protected: virtual void __cdecl GameConnection::readPacket(class BitStream *)" (?readPacket@GameConnection@@MEAAXPEAVBitStream@@@Z)
  21. 2>E:\Torque3D\My Projects\TestProject\game\TestProject_DEBUG.exe : fatal error LNK1120: 14 unresolved externals
  22. 2>Done building project "TestProject.vcxproj" -- FAILED.
  23. 3>------ Skipped Build: Project: INSTALL, Configuration: Debug x64 ------
  24. 3>Project not selected to build for this solution configuration
  25. ========== Build: 0 succeeded, 1 failed, 21 up-to-date, 2 skipped ==========
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