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CustomBuiltGaming - HTC Phone TextDraws

Aug 11th, 2014
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  1.  
  2. //Player Textdraws:
  3.  
  4. new PlayerText:Textdraw0[MAX_PLAYERS];
  5. new PlayerText:Textdraw1[MAX_PLAYERS];
  6. new PlayerText:Textdraw2[MAX_PLAYERS];
  7. new PlayerText:Textdraw3[MAX_PLAYERS];
  8. new PlayerText:Textdraw4[MAX_PLAYERS];
  9. new PlayerText:Textdraw5[MAX_PLAYERS];
  10. new PlayerText:Textdraw6[MAX_PLAYERS];
  11. new PlayerText:Textdraw7[MAX_PLAYERS];
  12. new PlayerText:Textdraw8[MAX_PLAYERS];
  13. new PlayerText:Textdraw9[MAX_PLAYERS];
  14. new PlayerText:Textdraw10[MAX_PLAYERS];
  15. new PlayerText:Textdraw11[MAX_PLAYERS];
  16. new PlayerText:Textdraw12[MAX_PLAYERS];
  17. new PlayerText:Textdraw13[MAX_PLAYERS];
  18. new PlayerText:Textdraw14[MAX_PLAYERS];
  19. new PlayerText:Textdraw15[MAX_PLAYERS];
  20. new PlayerText:Textdraw16[MAX_PLAYERS];
  21. new PlayerText:Textdraw17[MAX_PLAYERS];
  22. new PlayerText:Textdraw18[MAX_PLAYERS];
  23. new PlayerText:Textdraw19[MAX_PLAYERS];
  24. new PlayerText:Textdraw20[MAX_PLAYERS];
  25. new PlayerText:Textdraw21[MAX_PLAYERS];
  26. new PlayerText:Textdraw22[MAX_PLAYERS];
  27. new PlayerText:Textdraw23[MAX_PLAYERS];
  28. new PlayerText:Textdraw24[MAX_PLAYERS];
  29. new PlayerText:Textdraw25[MAX_PLAYERS];
  30. new PlayerText:Textdraw26[MAX_PLAYERS];
  31. new PlayerText:Textdraw27[MAX_PLAYERS];
  32. new PlayerText:Textdraw28[MAX_PLAYERS];
  33. new PlayerText:Textdraw29[MAX_PLAYERS];
  34. new PlayerText:Textdraw30[MAX_PLAYERS];
  35. new PlayerText:Textdraw31[MAX_PLAYERS];
  36. new PlayerText:Textdraw32[MAX_PLAYERS];
  37. new PlayerText:Textdraw33[MAX_PLAYERS];
  38. new PlayerText:Textdraw34[MAX_PLAYERS];
  39. new PlayerText:Textdraw35[MAX_PLAYERS];
  40. new PlayerText:Textdraw36[MAX_PLAYERS];
  41. new PlayerText:Textdraw37[MAX_PLAYERS];
  42. new PlayerText:Textdraw38[MAX_PLAYERS];
  43. new PlayerText:Textdraw39[MAX_PLAYERS];
  44. new PlayerText:Textdraw40[MAX_PLAYERS];
  45. new PlayerText:Textdraw41[MAX_PLAYERS];
  46. new PlayerText:Textdraw42[MAX_PLAYERS];
  47. new PlayerText:Textdraw43[MAX_PLAYERS];
  48. new PlayerText:Textdraw44[MAX_PLAYERS];
  49. new PlayerText:Textdraw45[MAX_PLAYERS];
  50. new PlayerText:Textdraw46[MAX_PLAYERS];
  51. new PlayerText:Textdraw47[MAX_PLAYERS];
  52. new PlayerText:Textdraw48[MAX_PLAYERS];
  53. new PlayerText:Textdraw49[MAX_PLAYERS];
  54. new PlayerText:Textdraw50[MAX_PLAYERS];
  55. new PlayerText:Textdraw51[MAX_PLAYERS];
  56. new PlayerText:Textdraw52[MAX_PLAYERS];
  57. new PlayerText:Textdraw53[MAX_PLAYERS];
  58. new PlayerText:Textdraw54[MAX_PLAYERS];
  59. new PlayerText:Textdraw55[MAX_PLAYERS];
  60. new PlayerText:Textdraw56[MAX_PLAYERS];
  61. new PlayerText:Textdraw57[MAX_PLAYERS];
  62. new PlayerText:Textdraw58[MAX_PLAYERS];
  63. new PlayerText:Textdraw59[MAX_PLAYERS];
  64. new PlayerText:Textdraw60[MAX_PLAYERS];
  65. new PlayerText:Textdraw61[MAX_PLAYERS];
  66. new PlayerText:Textdraw62[MAX_PLAYERS];
  67. new PlayerText:Textdraw63[MAX_PLAYERS];
  68. new PlayerText:Textdraw64[MAX_PLAYERS];
  69. new PlayerText:Textdraw65[MAX_PLAYERS];
  70. new PlayerText:Textdraw66[MAX_PLAYERS];
  71. new PlayerText:Textdraw67[MAX_PLAYERS];
  72. new PlayerText:Textdraw68[MAX_PLAYERS];
  73. new PlayerText:Textdraw69[MAX_PLAYERS];
  74. new PlayerText:Textdraw70[MAX_PLAYERS];
  75. new PlayerText:Textdraw71[MAX_PLAYERS];
  76. new PlayerText:Textdraw72[MAX_PLAYERS];
  77. new PlayerText:Textdraw73[MAX_PLAYERS];
  78. new PlayerText:Textdraw74[MAX_PLAYERS];
  79. new PlayerText:Textdraw75[MAX_PLAYERS];
  80. new PlayerText:Textdraw76[MAX_PLAYERS];
  81. new PlayerText:Textdraw77[MAX_PLAYERS];
  82. new PlayerText:Textdraw78[MAX_PLAYERS];
  83. new PlayerText:Textdraw79[MAX_PLAYERS];
  84. new PlayerText:Textdraw80[MAX_PLAYERS];
  85. new PlayerText:Textdraw81[MAX_PLAYERS];
  86. new PlayerText:Textdraw82[MAX_PLAYERS];
  87. new PlayerText:Textdraw83[MAX_PLAYERS];
  88. new PlayerText:Textdraw84[MAX_PLAYERS];
  89. new PlayerText:Textdraw85[MAX_PLAYERS];
  90. new PlayerText:Textdraw86[MAX_PLAYERS];
  91. new PlayerText:Textdraw87[MAX_PLAYERS];
  92. new PlayerText:Textdraw88[MAX_PLAYERS];
  93. new PlayerText:Textdraw89[MAX_PLAYERS];
  94. new PlayerText:Textdraw90[MAX_PLAYERS];
  95. new PlayerText:Textdraw91[MAX_PLAYERS];
  96. new PlayerText:Textdraw92[MAX_PLAYERS];
  97. new PlayerText:Textdraw93[MAX_PLAYERS];
  98. new PlayerText:Textdraw94[MAX_PLAYERS];
  99. new PlayerText:Textdraw95[MAX_PLAYERS];
  100. new PlayerText:Textdraw96[MAX_PLAYERS];
  101. new PlayerText:Textdraw97[MAX_PLAYERS];
  102. new PlayerText:Textdraw98[MAX_PLAYERS];
  103. new PlayerText:Textdraw99[MAX_PLAYERS];
  104.  
  105.  
  106. Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 631.500000, 236.437500, "usebox");
  107. PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 20.002779);
  108. PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 499.500000, 0.000000);
  109. PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
  110. PlayerTextDrawColor(playerid, Textdraw0[playerid], 0);
  111. PlayerTextDrawUseBox(playerid, Textdraw0[playerid], true);
  112. PlayerTextDrawBoxColor(playerid, Textdraw0[playerid], 102);
  113. PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
  114. PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
  115. PlayerTextDrawFont(playerid, Textdraw0[playerid], 0);
  116. PlayerTextDrawSetSelectable(playerid, Textdraw0[playerid], true);
  117.  
  118. Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 504.500000, 237.562500, "LD_SPAC:white");
  119. PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.000000, 0.000000);
  120. PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 121.500000, 177.625000);
  121. PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
  122. PlayerTextDrawColor(playerid, Textdraw1[playerid], 255);
  123. PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
  124. PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 0);
  125. PlayerTextDrawBackgroundColor(playerid, Textdraw1[playerid], 255);
  126. PlayerTextDrawFont(playerid, Textdraw1[playerid], 4);
  127. PlayerTextDrawSetSelectable(playerid, Textdraw1[playerid], true);
  128.  
  129. Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 516.500000, 397.687500, "LD_SPAC:white");
  130. PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.000000, 0.000000);
  131. PlayerTextDrawTextSize(playerid, Textdraw2[playerid], 100.000000, 10.937500);
  132. PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
  133. PlayerTextDrawColor(playerid, Textdraw2[playerid], -2139062017);
  134. PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
  135. PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 0);
  136. PlayerTextDrawFont(playerid, Textdraw2[playerid], 4);
  137. PlayerTextDrawSetSelectable(playerid, Textdraw2[playerid], true);
  138.  
  139. Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 523.000000, 403.375000, "LD_SPAC:white");
  140. PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.000000, 0.000000);
  141. PlayerTextDrawTextSize(playerid, Textdraw3[playerid], 15.000000, 1.312500);
  142. PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
  143. PlayerTextDrawColor(playerid, Textdraw3[playerid], -1);
  144. PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
  145. PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 0);
  146. PlayerTextDrawFont(playerid, Textdraw3[playerid], 4);
  147. PlayerTextDrawSetSelectable(playerid, Textdraw3[playerid], true);
  148.  
  149. Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 522.500000, 400.312500, "LD_SPAC:white");
  150. PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.000000, 0.000000);
  151. PlayerTextDrawTextSize(playerid, Textdraw4[playerid], 1.500000, 4.375000);
  152. PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
  153. PlayerTextDrawColor(playerid, Textdraw4[playerid], -1);
  154. PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
  155. PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 0);
  156. PlayerTextDrawFont(playerid, Textdraw4[playerid], 4);
  157. PlayerTextDrawSetSelectable(playerid, Textdraw4[playerid], true);
  158.  
  159. Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 537.500000, 399.875000, "LD_SPAC:white");
  160. PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.000000, 0.000000);
  161. PlayerTextDrawTextSize(playerid, Textdraw5[playerid], 1.500000, 4.812500);
  162. PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 1);
  163. PlayerTextDrawColor(playerid, Textdraw5[playerid], -1);
  164. PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0);
  165. PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 0);
  166. PlayerTextDrawFont(playerid, Textdraw5[playerid], 4);
  167. PlayerTextDrawSetSelectable(playerid, Textdraw5[playerid], true);
  168.  
  169. Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 592.000000, 399.875000, "LD_SPAC:white");
  170. PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.000000, 0.000000);
  171. PlayerTextDrawTextSize(playerid, Textdraw6[playerid], 1.500000, 5.250000);
  172. PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 1);
  173. PlayerTextDrawColor(playerid, Textdraw6[playerid], -1);
  174. PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0);
  175. PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 0);
  176. PlayerTextDrawFont(playerid, Textdraw6[playerid], 4);
  177. PlayerTextDrawSetSelectable(playerid, Textdraw6[playerid], true);
  178.  
  179. Textdraw7[playerid] = CreatePlayerTextDraw(playerid, 592.000000, 399.875000, "LD_SPAC:white");
  180. PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], 0.000000, 0.000000);
  181. PlayerTextDrawTextSize(playerid, Textdraw7[playerid], 17.000000, 1.750000);
  182. PlayerTextDrawAlignment(playerid, Textdraw7[playerid], 1);
  183. PlayerTextDrawColor(playerid, Textdraw7[playerid], -1);
  184. PlayerTextDrawSetShadow(playerid, Textdraw7[playerid], 0);
  185. PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 0);
  186. PlayerTextDrawFont(playerid, Textdraw7[playerid], 4);
  187. PlayerTextDrawSetSelectable(playerid, Textdraw7[playerid], true);
  188.  
  189. Textdraw8[playerid] = CreatePlayerTextDraw(playerid, 608.000000, 399.875000, "LD_SPAC:white");
  190. PlayerTextDrawLetterSize(playerid, Textdraw8[playerid], 0.000000, 0.000000);
  191. PlayerTextDrawTextSize(playerid, Textdraw8[playerid], 1.500000, 5.250000);
  192. PlayerTextDrawAlignment(playerid, Textdraw8[playerid], 1);
  193. PlayerTextDrawColor(playerid, Textdraw8[playerid], -1);
  194. PlayerTextDrawSetShadow(playerid, Textdraw8[playerid], 0);
  195. PlayerTextDrawSetOutline(playerid, Textdraw8[playerid], 0);
  196. PlayerTextDrawFont(playerid, Textdraw8[playerid], 4);
  197. PlayerTextDrawSetSelectable(playerid, Textdraw8[playerid], true);
  198.  
  199. Textdraw9[playerid] = CreatePlayerTextDraw(playerid, 556.500000, 388.500000, "HTC");
  200. PlayerTextDrawLetterSize(playerid, Textdraw9[playerid], 0.321000, 0.681251);
  201. PlayerTextDrawAlignment(playerid, Textdraw9[playerid], 1);
  202. PlayerTextDrawColor(playerid, Textdraw9[playerid], -1);
  203. PlayerTextDrawSetShadow(playerid, Textdraw9[playerid], 0);
  204. PlayerTextDrawSetOutline(playerid, Textdraw9[playerid], 1);
  205. PlayerTextDrawBackgroundColor(playerid, Textdraw9[playerid], 51);
  206. PlayerTextDrawFont(playerid, Textdraw9[playerid], 1);
  207. PlayerTextDrawSetProportional(playerid, Textdraw9[playerid], 1);
  208. PlayerTextDrawSetSelectable(playerid, Textdraw9[playerid], true);
  209.  
  210. Textdraw10[playerid] = CreatePlayerTextDraw(playerid, 512.500000, 243.250000, "LD_SPAC:white");
  211. PlayerTextDrawLetterSize(playerid, Textdraw10[playerid], 0.000000, 0.000000);
  212. PlayerTextDrawTextSize(playerid, Textdraw10[playerid], 4.000000, 2.187500);
  213. PlayerTextDrawAlignment(playerid, Textdraw10[playerid], 1);
  214. PlayerTextDrawColor(playerid, Textdraw10[playerid], -1);
  215. PlayerTextDrawSetShadow(playerid, Textdraw10[playerid], 0);
  216. PlayerTextDrawSetOutline(playerid, Textdraw10[playerid], 0);
  217. PlayerTextDrawFont(playerid, Textdraw10[playerid], 4);
  218. PlayerTextDrawSetSelectable(playerid, Textdraw10[playerid], true);
  219.  
  220. Textdraw11[playerid] = CreatePlayerTextDraw(playerid, 518.500000, 244.125000, "LD_SPAC:white");
  221. PlayerTextDrawLetterSize(playerid, Textdraw11[playerid], 0.000000, 0.000000);
  222. PlayerTextDrawTextSize(playerid, Textdraw11[playerid], 4.500000, 2.187500);
  223. PlayerTextDrawAlignment(playerid, Textdraw11[playerid], 1);
  224. PlayerTextDrawColor(playerid, Textdraw11[playerid], -1);
  225. PlayerTextDrawSetShadow(playerid, Textdraw11[playerid], 0);
  226. PlayerTextDrawSetOutline(playerid, Textdraw11[playerid], 0);
  227. PlayerTextDrawFont(playerid, Textdraw11[playerid], 4);
  228. PlayerTextDrawSetSelectable(playerid, Textdraw11[playerid], true);
  229.  
  230. Textdraw12[playerid] = CreatePlayerTextDraw(playerid, 512.500000, 247.187500, "LD_SPAC:white");
  231. PlayerTextDrawLetterSize(playerid, Textdraw12[playerid], 0.000000, 0.000000);
  232. PlayerTextDrawTextSize(playerid, Textdraw12[playerid], 4.500000, 2.187500);
  233. PlayerTextDrawAlignment(playerid, Textdraw12[playerid], 1);
  234. PlayerTextDrawColor(playerid, Textdraw12[playerid], -1);
  235. PlayerTextDrawSetShadow(playerid, Textdraw12[playerid], 0);
  236. PlayerTextDrawSetOutline(playerid, Textdraw12[playerid], 0);
  237. PlayerTextDrawFont(playerid, Textdraw12[playerid], 4);
  238. PlayerTextDrawSetSelectable(playerid, Textdraw12[playerid], true);
  239.  
  240. Textdraw13[playerid] = CreatePlayerTextDraw(playerid, 519.000000, 248.500000, "LD_SPAC:white");
  241. PlayerTextDrawLetterSize(playerid, Textdraw13[playerid], 0.000000, 0.000000);
  242. PlayerTextDrawTextSize(playerid, Textdraw13[playerid], 4.000000, 2.187500);
  243. PlayerTextDrawAlignment(playerid, Textdraw13[playerid], 1);
  244. PlayerTextDrawColor(playerid, Textdraw13[playerid], -1);
  245. PlayerTextDrawSetShadow(playerid, Textdraw13[playerid], 0);
  246. PlayerTextDrawSetOutline(playerid, Textdraw13[playerid], 0);
  247. PlayerTextDrawFont(playerid, Textdraw13[playerid], 4);
  248. PlayerTextDrawSetSelectable(playerid, Textdraw13[playerid], true);
  249.  
  250. Textdraw14[playerid] = CreatePlayerTextDraw(playerid, 526.000000, 242.812500, "Start");
  251. PlayerTextDrawLetterSize(playerid, Textdraw14[playerid], 0.144000, 0.694375);
  252. PlayerTextDrawAlignment(playerid, Textdraw14[playerid], 1);
  253. PlayerTextDrawColor(playerid, Textdraw14[playerid], -1);
  254. PlayerTextDrawSetShadow(playerid, Textdraw14[playerid], 0);
  255. PlayerTextDrawSetOutline(playerid, Textdraw14[playerid], 1);
  256. PlayerTextDrawBackgroundColor(playerid, Textdraw14[playerid], 51);
  257. PlayerTextDrawFont(playerid, Textdraw14[playerid], 2);
  258. PlayerTextDrawSetProportional(playerid, Textdraw14[playerid], 1);
  259. PlayerTextDrawSetSelectable(playerid, Textdraw14[playerid], true);
  260.  
  261. Textdraw15[playerid] = CreatePlayerTextDraw(playerid, 616.000000, 242.812500, "LD_SPAC:white");
  262. PlayerTextDrawLetterSize(playerid, Textdraw15[playerid], 0.000000, 0.000000);
  263. PlayerTextDrawTextSize(playerid, Textdraw15[playerid], 5.500000, 0.437500);
  264. PlayerTextDrawAlignment(playerid, Textdraw15[playerid], 1);
  265. PlayerTextDrawColor(playerid, Textdraw15[playerid], -1);
  266. PlayerTextDrawSetShadow(playerid, Textdraw15[playerid], 0);
  267. PlayerTextDrawSetOutline(playerid, Textdraw15[playerid], 0);
  268. PlayerTextDrawFont(playerid, Textdraw15[playerid], 4);
  269. PlayerTextDrawSetSelectable(playerid, Textdraw15[playerid], true);
  270.  
  271. Textdraw16[playerid] = CreatePlayerTextDraw(playerid, 616.000000, 244.562500, "LD_SPAC:white");
  272. PlayerTextDrawLetterSize(playerid, Textdraw16[playerid], 0.000000, 0.000000);
  273. PlayerTextDrawTextSize(playerid, Textdraw16[playerid], 5.500000, 0.875000);
  274. PlayerTextDrawAlignment(playerid, Textdraw16[playerid], 1);
  275. PlayerTextDrawColor(playerid, Textdraw16[playerid], -1);
  276. PlayerTextDrawSetShadow(playerid, Textdraw16[playerid], 0);
  277. PlayerTextDrawSetOutline(playerid, Textdraw16[playerid], 0);
  278. PlayerTextDrawFont(playerid, Textdraw16[playerid], 4);
  279. PlayerTextDrawSetSelectable(playerid, Textdraw16[playerid], true);
  280.  
  281. Textdraw17[playerid] = CreatePlayerTextDraw(playerid, 616.000000, 246.312500, "LD_SPAC:white");
  282. PlayerTextDrawLetterSize(playerid, Textdraw17[playerid], 0.000000, 0.000000);
  283. PlayerTextDrawTextSize(playerid, Textdraw17[playerid], 5.500000, 0.875000);
  284. PlayerTextDrawAlignment(playerid, Textdraw17[playerid], 1);
  285. PlayerTextDrawColor(playerid, Textdraw17[playerid], -1);
  286. PlayerTextDrawSetShadow(playerid, Textdraw17[playerid], 0);
  287. PlayerTextDrawSetOutline(playerid, Textdraw17[playerid], 0);
  288. PlayerTextDrawFont(playerid, Textdraw17[playerid], 4);
  289. PlayerTextDrawSetSelectable(playerid, Textdraw17[playerid], true);
  290.  
  291. Textdraw18[playerid] = CreatePlayerTextDraw(playerid, 621.500000, 246.750000, "LD_SPAC:white");
  292. PlayerTextDrawLetterSize(playerid, Textdraw18[playerid], 0.000000, 0.000000);
  293. PlayerTextDrawTextSize(playerid, Textdraw18[playerid], -1.500000, 2.187500);
  294. PlayerTextDrawAlignment(playerid, Textdraw18[playerid], 1);
  295. PlayerTextDrawColor(playerid, Textdraw18[playerid], -1);
  296. PlayerTextDrawSetShadow(playerid, Textdraw18[playerid], 0);
  297. PlayerTextDrawSetOutline(playerid, Textdraw18[playerid], 0);
  298. PlayerTextDrawFont(playerid, Textdraw18[playerid], 4);
  299. PlayerTextDrawSetSelectable(playerid, Textdraw18[playerid], true);
  300.  
  301. Textdraw19[playerid] = CreatePlayerTextDraw(playerid, 601.500000, 243.687500, "LD_SPAC:white");
  302. PlayerTextDrawLetterSize(playerid, Textdraw19[playerid], 0.000000, 0.000000);
  303. PlayerTextDrawTextSize(playerid, Textdraw19[playerid], 9.500000, -0.437500);
  304. PlayerTextDrawAlignment(playerid, Textdraw19[playerid], 1);
  305. PlayerTextDrawColor(playerid, Textdraw19[playerid], -1);
  306. PlayerTextDrawSetShadow(playerid, Textdraw19[playerid], 0);
  307. PlayerTextDrawSetOutline(playerid, Textdraw19[playerid], 0);
  308. PlayerTextDrawFont(playerid, Textdraw19[playerid], 4);
  309. PlayerTextDrawSetSelectable(playerid, Textdraw19[playerid], true);
  310.  
  311. Textdraw20[playerid] = CreatePlayerTextDraw(playerid, 602.000000, 247.187500, "LD_SPAC:white");
  312. PlayerTextDrawLetterSize(playerid, Textdraw20[playerid], 0.000000, 0.000000);
  313. PlayerTextDrawTextSize(playerid, Textdraw20[playerid], 9.000000, 0.875000);
  314. PlayerTextDrawAlignment(playerid, Textdraw20[playerid], 1);
  315. PlayerTextDrawColor(playerid, Textdraw20[playerid], -1);
  316. PlayerTextDrawSetShadow(playerid, Textdraw20[playerid], 0);
  317. PlayerTextDrawSetOutline(playerid, Textdraw20[playerid], 0);
  318. PlayerTextDrawFont(playerid, Textdraw20[playerid], 4);
  319. PlayerTextDrawSetSelectable(playerid, Textdraw20[playerid], true);
  320.  
  321. Textdraw21[playerid] = CreatePlayerTextDraw(playerid, 600.500000, 243.250000, "LD_SPAC:white");
  322. PlayerTextDrawLetterSize(playerid, Textdraw21[playerid], 0.000000, 0.000000);
  323. PlayerTextDrawTextSize(playerid, Textdraw21[playerid], 1.000000, 1.312500);
  324. PlayerTextDrawAlignment(playerid, Textdraw21[playerid], 1);
  325. PlayerTextDrawColor(playerid, Textdraw21[playerid], -1);
  326. PlayerTextDrawSetShadow(playerid, Textdraw21[playerid], 0);
  327. PlayerTextDrawSetOutline(playerid, Textdraw21[playerid], 0);
  328. PlayerTextDrawFont(playerid, Textdraw21[playerid], 4);
  329. PlayerTextDrawSetSelectable(playerid, Textdraw21[playerid], true);
  330.  
  331. Textdraw22[playerid] = CreatePlayerTextDraw(playerid, 600.500000, 246.312500, "LD_SPAC:white");
  332. PlayerTextDrawLetterSize(playerid, Textdraw22[playerid], 0.000000, 0.000000);
  333. PlayerTextDrawTextSize(playerid, Textdraw22[playerid], 1.000000, 1.750000);
  334. PlayerTextDrawAlignment(playerid, Textdraw22[playerid], 1);
  335. PlayerTextDrawColor(playerid, Textdraw22[playerid], -1);
  336. PlayerTextDrawSetShadow(playerid, Textdraw22[playerid], 0);
  337. PlayerTextDrawSetOutline(playerid, Textdraw22[playerid], 0);
  338. PlayerTextDrawFont(playerid, Textdraw22[playerid], 4);
  339. PlayerTextDrawSetSelectable(playerid, Textdraw22[playerid], true);
  340.  
  341. Textdraw23[playerid] = CreatePlayerTextDraw(playerid, 599.000000, 244.562500, "LD_SPAC:white");
  342. PlayerTextDrawLetterSize(playerid, Textdraw23[playerid], 0.000000, 0.000000);
  343. PlayerTextDrawTextSize(playerid, Textdraw23[playerid], 1.500000, 1.312500);
  344. PlayerTextDrawAlignment(playerid, Textdraw23[playerid], 1);
  345. PlayerTextDrawColor(playerid, Textdraw23[playerid], -1);
  346. PlayerTextDrawSetShadow(playerid, Textdraw23[playerid], 0);
  347. PlayerTextDrawSetOutline(playerid, Textdraw23[playerid], 0);
  348. PlayerTextDrawFont(playerid, Textdraw23[playerid], 4);
  349. PlayerTextDrawSetSelectable(playerid, Textdraw23[playerid], true);
  350.  
  351. Textdraw24[playerid] = CreatePlayerTextDraw(playerid, 609.000000, 244.125000, "LD_SPAC:white");
  352. PlayerTextDrawLetterSize(playerid, Textdraw24[playerid], 0.000000, 0.000000);
  353. PlayerTextDrawTextSize(playerid, Textdraw24[playerid], 1.000000, 2.625000);
  354. PlayerTextDrawAlignment(playerid, Textdraw24[playerid], 1);
  355. PlayerTextDrawColor(playerid, Textdraw24[playerid], -1);
  356. PlayerTextDrawSetShadow(playerid, Textdraw24[playerid], 0);
  357. PlayerTextDrawSetOutline(playerid, Textdraw24[playerid], 0);
  358. PlayerTextDrawFont(playerid, Textdraw24[playerid], 4);
  359. PlayerTextDrawSetSelectable(playerid, Textdraw24[playerid], true);
  360.  
  361. Textdraw25[playerid] = CreatePlayerTextDraw(playerid, 606.500000, 244.125000, "LD_SPAC:white");
  362. PlayerTextDrawLetterSize(playerid, Textdraw25[playerid], 0.000000, 0.000000);
  363. PlayerTextDrawTextSize(playerid, Textdraw25[playerid], 1.500000, 2.625000);
  364. PlayerTextDrawAlignment(playerid, Textdraw25[playerid], 1);
  365. PlayerTextDrawColor(playerid, Textdraw25[playerid], -1);
  366. PlayerTextDrawSetShadow(playerid, Textdraw25[playerid], 0);
  367. PlayerTextDrawSetOutline(playerid, Textdraw25[playerid], 0);
  368. PlayerTextDrawFont(playerid, Textdraw25[playerid], 4);
  369. PlayerTextDrawSetSelectable(playerid, Textdraw25[playerid], true);
  370.  
  371. Textdraw26[playerid] = CreatePlayerTextDraw(playerid, 604.000000, 244.125000, "LD_SPAC:white");
  372. PlayerTextDrawLetterSize(playerid, Textdraw26[playerid], 0.000000, 0.000000);
  373. PlayerTextDrawTextSize(playerid, Textdraw26[playerid], 1.500000, 2.625000);
  374. PlayerTextDrawAlignment(playerid, Textdraw26[playerid], 1);
  375. PlayerTextDrawColor(playerid, Textdraw26[playerid], -1);
  376. PlayerTextDrawSetShadow(playerid, Textdraw26[playerid], 0);
  377. PlayerTextDrawSetOutline(playerid, Textdraw26[playerid], 0);
  378. PlayerTextDrawFont(playerid, Textdraw26[playerid], 4);
  379. PlayerTextDrawSetSelectable(playerid, Textdraw26[playerid], true);
  380.  
  381. Textdraw27[playerid] = CreatePlayerTextDraw(playerid, 580.500000, 245.000000, "LD_SPAC:white");
  382. PlayerTextDrawLetterSize(playerid, Textdraw27[playerid], 0.000000, 0.000000);
  383. PlayerTextDrawTextSize(playerid, Textdraw27[playerid], 6.500000, 3.062500);
  384. PlayerTextDrawAlignment(playerid, Textdraw27[playerid], 1);
  385. PlayerTextDrawColor(playerid, Textdraw27[playerid], -1);
  386. PlayerTextDrawSetShadow(playerid, Textdraw27[playerid], 0);
  387. PlayerTextDrawSetOutline(playerid, Textdraw27[playerid], 0);
  388. PlayerTextDrawFont(playerid, Textdraw27[playerid], 4);
  389. PlayerTextDrawSetSelectable(playerid, Textdraw27[playerid], true);
  390.  
  391. Textdraw28[playerid] = CreatePlayerTextDraw(playerid, 586.500000, 242.812500, "LD_SPAC:white");
  392. PlayerTextDrawLetterSize(playerid, Textdraw28[playerid], 0.000000, 0.000000);
  393. PlayerTextDrawTextSize(playerid, Textdraw28[playerid], 2.500000, 7.437500);
  394. PlayerTextDrawAlignment(playerid, Textdraw28[playerid], 1);
  395. PlayerTextDrawColor(playerid, Textdraw28[playerid], -1);
  396. PlayerTextDrawSetShadow(playerid, Textdraw28[playerid], 0);
  397. PlayerTextDrawSetOutline(playerid, Textdraw28[playerid], 0);
  398. PlayerTextDrawFont(playerid, Textdraw28[playerid], 4);
  399. PlayerTextDrawSetSelectable(playerid, Textdraw28[playerid], true);
  400.  
  401. Textdraw29[playerid] = CreatePlayerTextDraw(playerid, 590.000000, 243.687500, "LD_SPAC:white");
  402. PlayerTextDrawLetterSize(playerid, Textdraw29[playerid], 0.000000, 0.000000);
  403. PlayerTextDrawTextSize(playerid, Textdraw29[playerid], 3.500000, 0.875000);
  404. PlayerTextDrawAlignment(playerid, Textdraw29[playerid], 1);
  405. PlayerTextDrawColor(playerid, Textdraw29[playerid], -1);
  406. PlayerTextDrawSetShadow(playerid, Textdraw29[playerid], 0);
  407. PlayerTextDrawSetOutline(playerid, Textdraw29[playerid], 0);
  408. PlayerTextDrawFont(playerid, Textdraw29[playerid], 4);
  409. PlayerTextDrawSetSelectable(playerid, Textdraw29[playerid], true);
  410.  
  411. Textdraw30[playerid] = CreatePlayerTextDraw(playerid, 590.000000, 245.875000, "LD_SPAC:white");
  412. PlayerTextDrawLetterSize(playerid, Textdraw30[playerid], 0.000000, 0.000000);
  413. PlayerTextDrawTextSize(playerid, Textdraw30[playerid], 5.000000, 0.875000);
  414. PlayerTextDrawAlignment(playerid, Textdraw30[playerid], 1);
  415. PlayerTextDrawColor(playerid, Textdraw30[playerid], -1);
  416. PlayerTextDrawSetShadow(playerid, Textdraw30[playerid], 0);
  417. PlayerTextDrawSetOutline(playerid, Textdraw30[playerid], 0);
  418. PlayerTextDrawFont(playerid, Textdraw30[playerid], 4);
  419. PlayerTextDrawSetSelectable(playerid, Textdraw30[playerid], true);
  420.  
  421. Textdraw31[playerid] = CreatePlayerTextDraw(playerid, 590.000000, 248.062500, "LD_SPAC:white");
  422. PlayerTextDrawLetterSize(playerid, Textdraw31[playerid], 0.000000, 0.000000);
  423. PlayerTextDrawTextSize(playerid, Textdraw31[playerid], 4.000000, 0.875000);
  424. PlayerTextDrawAlignment(playerid, Textdraw31[playerid], 1);
  425. PlayerTextDrawColor(playerid, Textdraw31[playerid], -1);
  426. PlayerTextDrawSetShadow(playerid, Textdraw31[playerid], 0);
  427. PlayerTextDrawSetOutline(playerid, Textdraw31[playerid], 0);
  428. PlayerTextDrawFont(playerid, Textdraw31[playerid], 4);
  429. PlayerTextDrawSetSelectable(playerid, Textdraw31[playerid], true);
  430.  
  431. Textdraw32[playerid] = CreatePlayerTextDraw(playerid, 576.000000, 242.812500, "LD_SPAC:white");
  432. PlayerTextDrawLetterSize(playerid, Textdraw32[playerid], 0.000000, 0.000000);
  433. PlayerTextDrawTextSize(playerid, Textdraw32[playerid], 1.500000, 7.437500);
  434. PlayerTextDrawAlignment(playerid, Textdraw32[playerid], 1);
  435. PlayerTextDrawColor(playerid, Textdraw32[playerid], -1);
  436. PlayerTextDrawSetShadow(playerid, Textdraw32[playerid], 0);
  437. PlayerTextDrawSetOutline(playerid, Textdraw32[playerid], 0);
  438. PlayerTextDrawFont(playerid, Textdraw32[playerid], 4);
  439. PlayerTextDrawSetSelectable(playerid, Textdraw32[playerid], true);
  440.  
  441. Textdraw33[playerid] = CreatePlayerTextDraw(playerid, 573.500000, 245.437500, "LD_SPAC:white");
  442. PlayerTextDrawLetterSize(playerid, Textdraw33[playerid], 0.000000, 0.000000);
  443. PlayerTextDrawTextSize(playerid, Textdraw33[playerid], 1.500000, 4.812500);
  444. PlayerTextDrawAlignment(playerid, Textdraw33[playerid], 1);
  445. PlayerTextDrawColor(playerid, Textdraw33[playerid], -1);
  446. PlayerTextDrawSetShadow(playerid, Textdraw33[playerid], 0);
  447. PlayerTextDrawSetOutline(playerid, Textdraw33[playerid], 0);
  448. PlayerTextDrawFont(playerid, Textdraw33[playerid], 4);
  449. PlayerTextDrawSetSelectable(playerid, Textdraw33[playerid], true);
  450.  
  451. Textdraw34[playerid] = CreatePlayerTextDraw(playerid, 571.000000, 247.187500, "LD_SPAC:white");
  452. PlayerTextDrawLetterSize(playerid, Textdraw34[playerid], 0.000000, 0.000000);
  453. PlayerTextDrawTextSize(playerid, Textdraw34[playerid], 1.500000, 3.062500);
  454. PlayerTextDrawAlignment(playerid, Textdraw34[playerid], 1);
  455. PlayerTextDrawColor(playerid, Textdraw34[playerid], -1);
  456. PlayerTextDrawSetShadow(playerid, Textdraw34[playerid], 0);
  457. PlayerTextDrawSetOutline(playerid, Textdraw34[playerid], 0);
  458. PlayerTextDrawFont(playerid, Textdraw34[playerid], 4);
  459. PlayerTextDrawSetSelectable(playerid, Textdraw34[playerid], true);
  460.  
  461. Textdraw35[playerid] = CreatePlayerTextDraw(playerid, 568.500000, 248.500000, "LD_SPAC:white");
  462. PlayerTextDrawLetterSize(playerid, Textdraw35[playerid], 0.000000, 0.000000);
  463. PlayerTextDrawTextSize(playerid, Textdraw35[playerid], 1.500000, 1.750000);
  464. PlayerTextDrawAlignment(playerid, Textdraw35[playerid], 1);
  465. PlayerTextDrawColor(playerid, Textdraw35[playerid], -1);
  466. PlayerTextDrawSetShadow(playerid, Textdraw35[playerid], 0);
  467. PlayerTextDrawSetOutline(playerid, Textdraw35[playerid], 0);
  468. PlayerTextDrawFont(playerid, Textdraw35[playerid], 4);
  469. PlayerTextDrawSetSelectable(playerid, Textdraw35[playerid], true);
  470.  
  471. Textdraw36[playerid] = CreatePlayerTextDraw(playerid, 568.500000, 242.375000, "LD_SPAC:white");
  472. PlayerTextDrawLetterSize(playerid, Textdraw36[playerid], 0.000000, 0.000000);
  473. PlayerTextDrawTextSize(playerid, Textdraw36[playerid], 1.500000, 4.375000);
  474. PlayerTextDrawAlignment(playerid, Textdraw36[playerid], 1);
  475. PlayerTextDrawColor(playerid, Textdraw36[playerid], -1);
  476. PlayerTextDrawSetShadow(playerid, Textdraw36[playerid], 0);
  477. PlayerTextDrawSetOutline(playerid, Textdraw36[playerid], 0);
  478. PlayerTextDrawFont(playerid, Textdraw36[playerid], 4);
  479. PlayerTextDrawSetSelectable(playerid, Textdraw36[playerid], true);
  480.  
  481. Textdraw37[playerid] = CreatePlayerTextDraw(playerid, 565.500000, 241.937500, "LD_SPAC:white");
  482. PlayerTextDrawLetterSize(playerid, Textdraw37[playerid], 0.000000, 0.000000);
  483. PlayerTextDrawTextSize(playerid, Textdraw37[playerid], 8.000000, 0.875000);
  484. PlayerTextDrawAlignment(playerid, Textdraw37[playerid], 1);
  485. PlayerTextDrawColor(playerid, Textdraw37[playerid], -1);
  486. PlayerTextDrawSetShadow(playerid, Textdraw37[playerid], 0);
  487. PlayerTextDrawSetOutline(playerid, Textdraw37[playerid], 0);
  488. PlayerTextDrawFont(playerid, Textdraw37[playerid], 4);
  489. PlayerTextDrawSetSelectable(playerid, Textdraw37[playerid], true);
  490.  
  491. Textdraw38[playerid] = CreatePlayerTextDraw(playerid, 515.000000, 259.875000, "LD_SPAC:white");
  492. PlayerTextDrawLetterSize(playerid, Textdraw38[playerid], 0.000000, 0.000000);
  493. PlayerTextDrawTextSize(playerid, Textdraw38[playerid], 101.500000, 48.562500);
  494. PlayerTextDrawAlignment(playerid, Textdraw38[playerid], 1);
  495. PlayerTextDrawColor(playerid, Textdraw38[playerid], -2139062017);
  496. PlayerTextDrawSetShadow(playerid, Textdraw38[playerid], 0);
  497. PlayerTextDrawSetOutline(playerid, Textdraw38[playerid], 0);
  498. PlayerTextDrawFont(playerid, Textdraw38[playerid], 4);
  499. PlayerTextDrawSetSelectable(playerid, Textdraw38[playerid], true);
  500.  
  501. Textdraw39[playerid] = CreatePlayerTextDraw(playerid, 515.000000, 371.000000, "LD_SPAC:white");
  502. PlayerTextDrawLetterSize(playerid, Textdraw39[playerid], 0.000000, 0.000000);
  503. PlayerTextDrawTextSize(playerid, Textdraw39[playerid], 102.500000, 13.125000);
  504. PlayerTextDrawAlignment(playerid, Textdraw39[playerid], 1);
  505. PlayerTextDrawColor(playerid, Textdraw39[playerid], -2139062017);
  506. PlayerTextDrawSetShadow(playerid, Textdraw39[playerid], 0);
  507. PlayerTextDrawSetOutline(playerid, Textdraw39[playerid], 0);
  508. PlayerTextDrawFont(playerid, Textdraw39[playerid], 4);
  509. PlayerTextDrawSetSelectable(playerid, Textdraw39[playerid], true);
  510.  
  511. Textdraw40[playerid] = CreatePlayerTextDraw(playerid, 515.000000, 315.562500, "LD_SPAC:white");
  512. PlayerTextDrawLetterSize(playerid, Textdraw40[playerid], 0.000000, 0.000000);
  513. PlayerTextDrawTextSize(playerid, Textdraw40[playerid], 102.000000, 20.125000);
  514. PlayerTextDrawAlignment(playerid, Textdraw40[playerid], 1);
  515. PlayerTextDrawColor(playerid, Textdraw40[playerid], -2139062017);
  516. PlayerTextDrawSetShadow(playerid, Textdraw40[playerid], 0);
  517. PlayerTextDrawSetOutline(playerid, Textdraw40[playerid], 3);
  518. PlayerTextDrawFont(playerid, Textdraw40[playerid], 4);
  519. PlayerTextDrawSetSelectable(playerid, Textdraw40[playerid], true);
  520.  
  521. Textdraw41[playerid] = CreatePlayerTextDraw(playerid, 515.000000, 341.250000, "LD_SPAC:white");
  522. PlayerTextDrawLetterSize(playerid, Textdraw41[playerid], 0.000000, 0.000000);
  523. PlayerTextDrawTextSize(playerid, Textdraw41[playerid], 31.000000, 24.937500);
  524. PlayerTextDrawAlignment(playerid, Textdraw41[playerid], 1);
  525. PlayerTextDrawColor(playerid, Textdraw41[playerid], -1);
  526. PlayerTextDrawSetShadow(playerid, Textdraw41[playerid], 0);
  527. PlayerTextDrawSetOutline(playerid, Textdraw41[playerid], 0);
  528. PlayerTextDrawFont(playerid, Textdraw41[playerid], 4);
  529. PlayerTextDrawSetSelectable(playerid, Textdraw41[playerid], true);
  530.  
  531. Textdraw42[playerid] = CreatePlayerTextDraw(playerid, 549.500000, 340.812500, "LD_SPAC:white");
  532. PlayerTextDrawLetterSize(playerid, Textdraw42[playerid], 0.000000, 0.000000);
  533. PlayerTextDrawTextSize(playerid, Textdraw42[playerid], 33.000000, 25.812500);
  534. PlayerTextDrawAlignment(playerid, Textdraw42[playerid], 1);
  535. PlayerTextDrawColor(playerid, Textdraw42[playerid], -1);
  536. PlayerTextDrawSetShadow(playerid, Textdraw42[playerid], 0);
  537. PlayerTextDrawSetOutline(playerid, Textdraw42[playerid], 0);
  538. PlayerTextDrawFont(playerid, Textdraw42[playerid], 4);
  539. PlayerTextDrawSetSelectable(playerid, Textdraw42[playerid], true);
  540.  
  541. Textdraw43[playerid] = CreatePlayerTextDraw(playerid, 586.500000, 340.812500, "LD_SPAC:white");
  542. PlayerTextDrawLetterSize(playerid, Textdraw43[playerid], 0.000000, 0.000000);
  543. PlayerTextDrawTextSize(playerid, Textdraw43[playerid], 31.000000, 26.250000);
  544. PlayerTextDrawAlignment(playerid, Textdraw43[playerid], 1);
  545. PlayerTextDrawColor(playerid, Textdraw43[playerid], -1);
  546. PlayerTextDrawSetShadow(playerid, Textdraw43[playerid], 0);
  547. PlayerTextDrawSetOutline(playerid, Textdraw43[playerid], 0);
  548. PlayerTextDrawFont(playerid, Textdraw43[playerid], 4);
  549. PlayerTextDrawSetSelectable(playerid, Textdraw43[playerid], true);
  550.  
  551. Textdraw44[playerid] = CreatePlayerTextDraw(playerid, 523.500000, 254.625000, "LD_SPAC:white");
  552. PlayerTextDrawLetterSize(playerid, Textdraw44[playerid], 0.000000, 0.000000);
  553. PlayerTextDrawTextSize(playerid, Textdraw44[playerid], 41.500000, 33.687500);
  554. PlayerTextDrawAlignment(playerid, Textdraw44[playerid], 1);
  555. PlayerTextDrawColor(playerid, Textdraw44[playerid], -1);
  556. PlayerTextDrawSetShadow(playerid, Textdraw44[playerid], 0);
  557. PlayerTextDrawSetOutline(playerid, Textdraw44[playerid], 0);
  558. PlayerTextDrawFont(playerid, Textdraw44[playerid], 4);
  559. PlayerTextDrawSetSelectable(playerid, Textdraw44[playerid], true);
  560.  
  561. Textdraw45[playerid] = CreatePlayerTextDraw(playerid, 569.500000, 254.625000, "LD_SPAC:white");
  562. PlayerTextDrawLetterSize(playerid, Textdraw45[playerid], 0.000000, 0.000000);
  563. PlayerTextDrawTextSize(playerid, Textdraw45[playerid], 39.500000, 33.250000);
  564. PlayerTextDrawAlignment(playerid, Textdraw45[playerid], 1);
  565. PlayerTextDrawColor(playerid, Textdraw45[playerid], -1);
  566. PlayerTextDrawSetShadow(playerid, Textdraw45[playerid], 0);
  567. PlayerTextDrawSetOutline(playerid, Textdraw45[playerid], 0);
  568. PlayerTextDrawFont(playerid, Textdraw45[playerid], 4);
  569. PlayerTextDrawSetSelectable(playerid, Textdraw45[playerid], true);
  570.  
  571. Textdraw46[playerid] = CreatePlayerTextDraw(playerid, 524.500000, 250.687500, "10");
  572. PlayerTextDrawLetterSize(playerid, Textdraw46[playerid], 0.952499, 4.119999);
  573. PlayerTextDrawAlignment(playerid, Textdraw46[playerid], 1);
  574. PlayerTextDrawColor(playerid, Textdraw46[playerid], 255);
  575. PlayerTextDrawSetShadow(playerid, Textdraw46[playerid], 0);
  576. PlayerTextDrawSetOutline(playerid, Textdraw46[playerid], 1);
  577. PlayerTextDrawBackgroundColor(playerid, Textdraw46[playerid], 51);
  578. PlayerTextDrawFont(playerid, Textdraw46[playerid], 2);
  579. PlayerTextDrawSetProportional(playerid, Textdraw46[playerid], 1);
  580. PlayerTextDrawSetSelectable(playerid, Textdraw46[playerid], true);
  581.  
  582. Textdraw47[playerid] = CreatePlayerTextDraw(playerid, 570.500000, 252.437500, "08");
  583. PlayerTextDrawLetterSize(playerid, Textdraw47[playerid], 0.746000, 3.791875);
  584. PlayerTextDrawAlignment(playerid, Textdraw47[playerid], 1);
  585. PlayerTextDrawColor(playerid, Textdraw47[playerid], 255);
  586. PlayerTextDrawSetShadow(playerid, Textdraw47[playerid], 0);
  587. PlayerTextDrawSetOutline(playerid, Textdraw47[playerid], 1);
  588. PlayerTextDrawBackgroundColor(playerid, Textdraw47[playerid], 51);
  589. PlayerTextDrawFont(playerid, Textdraw47[playerid], 2);
  590. PlayerTextDrawSetProportional(playerid, Textdraw47[playerid], 1);
  591. PlayerTextDrawSetSelectable(playerid, Textdraw47[playerid], true);
  592.  
  593. Textdraw48[playerid] = CreatePlayerTextDraw(playerid, 611.000000, 272.312500, "usebox");
  594. PlayerTextDrawLetterSize(playerid, Textdraw48[playerid], 0.000000, -0.219444);
  595. PlayerTextDrawTextSize(playerid, Textdraw48[playerid], 521.000000, 0.000000);
  596. PlayerTextDrawAlignment(playerid, Textdraw48[playerid], 1);
  597. PlayerTextDrawColor(playerid, Textdraw48[playerid], 0);
  598. PlayerTextDrawUseBox(playerid, Textdraw48[playerid], true);
  599. PlayerTextDrawBoxColor(playerid, Textdraw48[playerid], 102);
  600. PlayerTextDrawSetShadow(playerid, Textdraw48[playerid], 0);
  601. PlayerTextDrawSetOutline(playerid, Textdraw48[playerid], 0);
  602. PlayerTextDrawFont(playerid, Textdraw48[playerid], 0);
  603. PlayerTextDrawSetSelectable(playerid, Textdraw48[playerid], true);
  604.  
  605. Textdraw49[playerid] = CreatePlayerTextDraw(playerid, 619.000000, 325.250000, "usebox");
  606. PlayerTextDrawLetterSize(playerid, Textdraw49[playerid], 0.000000, 0.947222);
  607. PlayerTextDrawTextSize(playerid, Textdraw49[playerid], 513.000000, 0.000000);
  608. PlayerTextDrawAlignment(playerid, Textdraw49[playerid], 1);
  609. PlayerTextDrawColor(playerid, Textdraw49[playerid], 0);
  610. PlayerTextDrawUseBox(playerid, Textdraw49[playerid], true);
  611. PlayerTextDrawBoxColor(playerid, Textdraw49[playerid], 102);
  612. PlayerTextDrawSetShadow(playerid, Textdraw49[playerid], 0);
  613. PlayerTextDrawSetOutline(playerid, Textdraw49[playerid], 0);
  614. PlayerTextDrawFont(playerid, Textdraw49[playerid], 0);
  615. PlayerTextDrawSetSelectable(playerid, Textdraw49[playerid], true);
  616.  
  617. Textdraw50[playerid] = CreatePlayerTextDraw(playerid, 517.500000, 315.000000, "Tue, Sep 29");
  618. PlayerTextDrawLetterSize(playerid, Textdraw50[playerid], 0.134500, 0.729375);
  619. PlayerTextDrawAlignment(playerid, Textdraw50[playerid], 1);
  620. PlayerTextDrawColor(playerid, Textdraw50[playerid], -1);
  621. PlayerTextDrawSetShadow(playerid, Textdraw50[playerid], 0);
  622. PlayerTextDrawSetOutline(playerid, Textdraw50[playerid], 1);
  623. PlayerTextDrawBackgroundColor(playerid, Textdraw50[playerid], 51);
  624. PlayerTextDrawFont(playerid, Textdraw50[playerid], 2);
  625. PlayerTextDrawSetProportional(playerid, Textdraw50[playerid], 1);
  626. PlayerTextDrawSetSelectable(playerid, Textdraw50[playerid], true);
  627.  
  628. Textdraw51[playerid] = CreatePlayerTextDraw(playerid, 518.500000, 325.500000, "LD_SPAC:white");
  629. PlayerTextDrawLetterSize(playerid, Textdraw51[playerid], 0.000000, 0.000000);
  630. PlayerTextDrawTextSize(playerid, Textdraw51[playerid], 1.500000, 1.312500);
  631. PlayerTextDrawAlignment(playerid, Textdraw51[playerid], 1);
  632. PlayerTextDrawColor(playerid, Textdraw51[playerid], -1);
  633. PlayerTextDrawSetShadow(playerid, Textdraw51[playerid], 0);
  634. PlayerTextDrawSetOutline(playerid, Textdraw51[playerid], 0);
  635. PlayerTextDrawFont(playerid, Textdraw51[playerid], 4);
  636. PlayerTextDrawSetSelectable(playerid, Textdraw51[playerid], true);
  637.  
  638. Textdraw52[playerid] = CreatePlayerTextDraw(playerid, 522.000000, 325.500000, "LD_SPAC:white");
  639. PlayerTextDrawLetterSize(playerid, Textdraw52[playerid], 0.000000, 0.000000);
  640. PlayerTextDrawTextSize(playerid, Textdraw52[playerid], 1.500000, 1.750000);
  641. PlayerTextDrawAlignment(playerid, Textdraw52[playerid], 1);
  642. PlayerTextDrawColor(playerid, Textdraw52[playerid], -1);
  643. PlayerTextDrawSetShadow(playerid, Textdraw52[playerid], 0);
  644. PlayerTextDrawSetOutline(playerid, Textdraw52[playerid], 0);
  645. PlayerTextDrawFont(playerid, Textdraw52[playerid], 4);
  646. PlayerTextDrawSetSelectable(playerid, Textdraw52[playerid], true);
  647.  
  648. Textdraw53[playerid] = CreatePlayerTextDraw(playerid, 516.500000, 326.812500, "LD_SPAC:white");
  649. PlayerTextDrawLetterSize(playerid, Textdraw53[playerid], 0.000000, 0.000000);
  650. PlayerTextDrawTextSize(playerid, Textdraw53[playerid], 8.500000, 4.375000);
  651. PlayerTextDrawAlignment(playerid, Textdraw53[playerid], 1);
  652. PlayerTextDrawColor(playerid, Textdraw53[playerid], -1);
  653. PlayerTextDrawSetShadow(playerid, Textdraw53[playerid], 0);
  654. PlayerTextDrawSetOutline(playerid, Textdraw53[playerid], 0);
  655. PlayerTextDrawFont(playerid, Textdraw53[playerid], 4);
  656. PlayerTextDrawSetSelectable(playerid, Textdraw53[playerid], true);
  657.  
  658. Textdraw54[playerid] = CreatePlayerTextDraw(playerid, 527.000000, 330.500000, "usebox");
  659. PlayerTextDrawLetterSize(playerid, Textdraw54[playerid], 0.000000, -0.025000);
  660. PlayerTextDrawTextSize(playerid, Textdraw54[playerid], 520.000000, 0.000000);
  661. PlayerTextDrawAlignment(playerid, Textdraw54[playerid], 1);
  662. PlayerTextDrawColor(playerid, Textdraw54[playerid], 0);
  663. PlayerTextDrawUseBox(playerid, Textdraw54[playerid], true);
  664. PlayerTextDrawBoxColor(playerid, Textdraw54[playerid], 102);
  665. PlayerTextDrawSetShadow(playerid, Textdraw54[playerid], 0);
  666. PlayerTextDrawSetOutline(playerid, Textdraw54[playerid], 0);
  667. PlayerTextDrawFont(playerid, Textdraw54[playerid], 0);
  668. PlayerTextDrawSetSelectable(playerid, Textdraw54[playerid], true);
  669.  
  670. Textdraw55[playerid] = CreatePlayerTextDraw(playerid, 527.000000, 324.187500, "Calender");
  671. PlayerTextDrawLetterSize(playerid, Textdraw55[playerid], 0.226499, 0.856251);
  672. PlayerTextDrawAlignment(playerid, Textdraw55[playerid], 1);
  673. PlayerTextDrawColor(playerid, Textdraw55[playerid], -1);
  674. PlayerTextDrawSetShadow(playerid, Textdraw55[playerid], 0);
  675. PlayerTextDrawSetOutline(playerid, Textdraw55[playerid], 1);
  676. PlayerTextDrawBackgroundColor(playerid, Textdraw55[playerid], 51);
  677. PlayerTextDrawFont(playerid, Textdraw55[playerid], 1);
  678. PlayerTextDrawSetProportional(playerid, Textdraw55[playerid], 1);
  679. PlayerTextDrawSetSelectable(playerid, Textdraw55[playerid], true);
  680.  
  681. Textdraw56[playerid] = CreatePlayerTextDraw(playerid, 517.000000, 359.625000, "Camera");
  682. PlayerTextDrawLetterSize(playerid, Textdraw56[playerid], 0.213500, 0.733749);
  683. PlayerTextDrawAlignment(playerid, Textdraw56[playerid], 1);
  684. PlayerTextDrawColor(playerid, Textdraw56[playerid], 255);
  685. PlayerTextDrawSetShadow(playerid, Textdraw56[playerid], 0);
  686. PlayerTextDrawSetOutline(playerid, Textdraw56[playerid], 1);
  687. PlayerTextDrawBackgroundColor(playerid, Textdraw56[playerid], 51);
  688. PlayerTextDrawFont(playerid, Textdraw56[playerid], 1);
  689. PlayerTextDrawSetProportional(playerid, Textdraw56[playerid], 1);
  690. PlayerTextDrawSetSelectable(playerid, Textdraw56[playerid], true);
  691.  
  692. Textdraw57[playerid] = CreatePlayerTextDraw(playerid, 595.000000, 359.625000, "Apps");
  693. PlayerTextDrawLetterSize(playerid, Textdraw57[playerid], 0.177000, 0.703124);
  694. PlayerTextDrawAlignment(playerid, Textdraw57[playerid], 1);
  695. PlayerTextDrawColor(playerid, Textdraw57[playerid], 255);
  696. PlayerTextDrawSetShadow(playerid, Textdraw57[playerid], 0);
  697. PlayerTextDrawSetOutline(playerid, Textdraw57[playerid], 1);
  698. PlayerTextDrawBackgroundColor(playerid, Textdraw57[playerid], 51);
  699. PlayerTextDrawFont(playerid, Textdraw57[playerid], 1);
  700. PlayerTextDrawSetProportional(playerid, Textdraw57[playerid], 1);
  701. PlayerTextDrawSetSelectable(playerid, Textdraw57[playerid], true);
  702.  
  703. Textdraw58[playerid] = CreatePlayerTextDraw(playerid, 555.500000, 358.750000, "Music");
  704. PlayerTextDrawLetterSize(playerid, Textdraw58[playerid], 0.257999, 0.799375);
  705. PlayerTextDrawAlignment(playerid, Textdraw58[playerid], 1);
  706. PlayerTextDrawColor(playerid, Textdraw58[playerid], 255);
  707. PlayerTextDrawSetShadow(playerid, Textdraw58[playerid], 0);
  708. PlayerTextDrawSetOutline(playerid, Textdraw58[playerid], 1);
  709. PlayerTextDrawBackgroundColor(playerid, Textdraw58[playerid], 51);
  710. PlayerTextDrawFont(playerid, Textdraw58[playerid], 1);
  711. PlayerTextDrawSetProportional(playerid, Textdraw58[playerid], 1);
  712. PlayerTextDrawSetSelectable(playerid, Textdraw58[playerid], true);
  713.  
  714. Textdraw59[playerid] = CreatePlayerTextDraw(playerid, 549.000000, 342.312500, "usebox");
  715. PlayerTextDrawLetterSize(playerid, Textdraw59[playerid], 0.000000, -0.025000);
  716. PlayerTextDrawTextSize(playerid, Textdraw59[playerid], 512.500000, 0.000000);
  717. PlayerTextDrawAlignment(playerid, Textdraw59[playerid], 1);
  718. PlayerTextDrawColor(playerid, Textdraw59[playerid], 0);
  719. PlayerTextDrawUseBox(playerid, Textdraw59[playerid], true);
  720. PlayerTextDrawBoxColor(playerid, Textdraw59[playerid], 102);
  721. PlayerTextDrawSetShadow(playerid, Textdraw59[playerid], 0);
  722. PlayerTextDrawSetOutline(playerid, Textdraw59[playerid], 0);
  723. PlayerTextDrawFont(playerid, Textdraw59[playerid], 0);
  724. PlayerTextDrawSetSelectable(playerid, Textdraw59[playerid], true);
  725.  
  726. Textdraw60[playerid] = CreatePlayerTextDraw(playerid, 585.500000, 342.312500, "usebox");
  727. PlayerTextDrawLetterSize(playerid, Textdraw60[playerid], 0.000000, -0.122222);
  728. PlayerTextDrawTextSize(playerid, Textdraw60[playerid], 547.500000, 0.000000);
  729. PlayerTextDrawAlignment(playerid, Textdraw60[playerid], 1);
  730. PlayerTextDrawColor(playerid, Textdraw60[playerid], 0);
  731. PlayerTextDrawUseBox(playerid, Textdraw60[playerid], true);
  732. PlayerTextDrawBoxColor(playerid, Textdraw60[playerid], 102);
  733. PlayerTextDrawSetShadow(playerid, Textdraw60[playerid], 0);
  734. PlayerTextDrawSetOutline(playerid, Textdraw60[playerid], 0);
  735. PlayerTextDrawFont(playerid, Textdraw60[playerid], 0);
  736. PlayerTextDrawSetSelectable(playerid, Textdraw60[playerid], true);
  737.  
  738. Textdraw61[playerid] = CreatePlayerTextDraw(playerid, 519.000000, 344.937500, "usebox");
  739. PlayerTextDrawLetterSize(playerid, Textdraw61[playerid], 0.000000, 2.405555);
  740. PlayerTextDrawTextSize(playerid, Textdraw61[playerid], 513.000000, 0.000000);
  741. PlayerTextDrawAlignment(playerid, Textdraw61[playerid], 1);
  742. PlayerTextDrawColor(playerid, Textdraw61[playerid], 0);
  743. PlayerTextDrawUseBox(playerid, Textdraw61[playerid], true);
  744. PlayerTextDrawBoxColor(playerid, Textdraw61[playerid], 102);
  745. PlayerTextDrawSetShadow(playerid, Textdraw61[playerid], 0);
  746. PlayerTextDrawSetOutline(playerid, Textdraw61[playerid], 0);
  747. PlayerTextDrawFont(playerid, Textdraw61[playerid], 0);
  748. PlayerTextDrawSetSelectable(playerid, Textdraw61[playerid], true);
  749.  
  750. Textdraw62[playerid] = CreatePlayerTextDraw(playerid, 550.000000, 345.812500, "usebox");
  751. PlayerTextDrawLetterSize(playerid, Textdraw62[playerid], 0.000000, 2.211111);
  752. PlayerTextDrawTextSize(playerid, Textdraw62[playerid], 541.500000, 0.000000);
  753. PlayerTextDrawAlignment(playerid, Textdraw62[playerid], 1);
  754. PlayerTextDrawColor(playerid, Textdraw62[playerid], 0);
  755. PlayerTextDrawUseBox(playerid, Textdraw62[playerid], true);
  756. PlayerTextDrawBoxColor(playerid, Textdraw62[playerid], 102);
  757. PlayerTextDrawSetShadow(playerid, Textdraw62[playerid], 0);
  758. PlayerTextDrawSetOutline(playerid, Textdraw62[playerid], 0);
  759. PlayerTextDrawFont(playerid, Textdraw62[playerid], 0);
  760. PlayerTextDrawSetSelectable(playerid, Textdraw62[playerid], true);
  761.  
  762. Textdraw63[playerid] = CreatePlayerTextDraw(playerid, 553.500000, 344.062500, "usebox");
  763. PlayerTextDrawLetterSize(playerid, Textdraw63[playerid], 0.000000, 2.502777);
  764. PlayerTextDrawTextSize(playerid, Textdraw63[playerid], 547.500000, 0.000000);
  765. PlayerTextDrawAlignment(playerid, Textdraw63[playerid], 1);
  766. PlayerTextDrawColor(playerid, Textdraw63[playerid], 0);
  767. PlayerTextDrawUseBox(playerid, Textdraw63[playerid], true);
  768. PlayerTextDrawBoxColor(playerid, Textdraw63[playerid], 102);
  769. PlayerTextDrawSetShadow(playerid, Textdraw63[playerid], 0);
  770. PlayerTextDrawSetOutline(playerid, Textdraw63[playerid], 0);
  771. PlayerTextDrawFont(playerid, Textdraw63[playerid], 0);
  772. PlayerTextDrawSetSelectable(playerid, Textdraw63[playerid], true);
  773.  
  774. Textdraw64[playerid] = CreatePlayerTextDraw(playerid, 586.500000, 344.500000, "usebox");
  775. PlayerTextDrawLetterSize(playerid, Textdraw64[playerid], 0.000000, 2.356944);
  776. PlayerTextDrawTextSize(playerid, Textdraw64[playerid], 577.500000, 0.000000);
  777. PlayerTextDrawAlignment(playerid, Textdraw64[playerid], 1);
  778. PlayerTextDrawColor(playerid, Textdraw64[playerid], 0);
  779. PlayerTextDrawUseBox(playerid, Textdraw64[playerid], true);
  780. PlayerTextDrawBoxColor(playerid, Textdraw64[playerid], 102);
  781. PlayerTextDrawSetShadow(playerid, Textdraw64[playerid], 0);
  782. PlayerTextDrawSetOutline(playerid, Textdraw64[playerid], 0);
  783. PlayerTextDrawFont(playerid, Textdraw64[playerid], 0);
  784. PlayerTextDrawSetSelectable(playerid, Textdraw64[playerid], true);
  785.  
  786. Textdraw65[playerid] = CreatePlayerTextDraw(playerid, 620.000000, 342.312500, "usebox");
  787. PlayerTextDrawLetterSize(playerid, Textdraw65[playerid], 0.000000, -0.025000);
  788. PlayerTextDrawTextSize(playerid, Textdraw65[playerid], 583.500000, 0.000000);
  789. PlayerTextDrawAlignment(playerid, Textdraw65[playerid], 1);
  790. PlayerTextDrawColor(playerid, Textdraw65[playerid], 0);
  791. PlayerTextDrawUseBox(playerid, Textdraw65[playerid], true);
  792. PlayerTextDrawBoxColor(playerid, Textdraw65[playerid], 102);
  793. PlayerTextDrawSetShadow(playerid, Textdraw65[playerid], 0);
  794. PlayerTextDrawSetOutline(playerid, Textdraw65[playerid], 0);
  795. PlayerTextDrawFont(playerid, Textdraw65[playerid], 0);
  796. PlayerTextDrawSetSelectable(playerid, Textdraw65[playerid], true);
  797.  
  798. Textdraw66[playerid] = CreatePlayerTextDraw(playerid, 620.500000, 344.500000, "usebox");
  799. PlayerTextDrawLetterSize(playerid, Textdraw66[playerid], 0.000000, 2.502777);
  800. PlayerTextDrawTextSize(playerid, Textdraw66[playerid], 613.500000, 0.000000);
  801. PlayerTextDrawAlignment(playerid, Textdraw66[playerid], 1);
  802. PlayerTextDrawColor(playerid, Textdraw66[playerid], 0);
  803. PlayerTextDrawUseBox(playerid, Textdraw66[playerid], true);
  804. PlayerTextDrawBoxColor(playerid, Textdraw66[playerid], 102);
  805. PlayerTextDrawSetShadow(playerid, Textdraw66[playerid], 0);
  806. PlayerTextDrawSetOutline(playerid, Textdraw66[playerid], 0);
  807. PlayerTextDrawFont(playerid, Textdraw66[playerid], 0);
  808. PlayerTextDrawSetSelectable(playerid, Textdraw66[playerid], true);
  809.  
  810. Textdraw67[playerid] = CreatePlayerTextDraw(playerid, 590.500000, 344.937500, "usebox");
  811. PlayerTextDrawLetterSize(playerid, Textdraw67[playerid], 0.000000, 2.356944);
  812. PlayerTextDrawTextSize(playerid, Textdraw67[playerid], 582.500000, 0.000000);
  813. PlayerTextDrawAlignment(playerid, Textdraw67[playerid], 1);
  814. PlayerTextDrawColor(playerid, Textdraw67[playerid], 0);
  815. PlayerTextDrawUseBox(playerid, Textdraw67[playerid], true);
  816. PlayerTextDrawBoxColor(playerid, Textdraw67[playerid], 102);
  817. PlayerTextDrawSetShadow(playerid, Textdraw67[playerid], 0);
  818. PlayerTextDrawSetOutline(playerid, Textdraw67[playerid], 0);
  819. PlayerTextDrawFont(playerid, Textdraw67[playerid], 0);
  820. PlayerTextDrawSetSelectable(playerid, Textdraw67[playerid], true);
  821.  
  822. Textdraw68[playerid] = CreatePlayerTextDraw(playerid, 555.500000, 345.187500, "LD_SPAC:white");
  823. PlayerTextDrawLetterSize(playerid, Textdraw68[playerid], 0.000000, 0.000000);
  824. PlayerTextDrawTextSize(playerid, Textdraw68[playerid], 2.000000, 12.250000);
  825. PlayerTextDrawAlignment(playerid, Textdraw68[playerid], 1);
  826. PlayerTextDrawColor(playerid, Textdraw68[playerid], 255);
  827. PlayerTextDrawSetShadow(playerid, Textdraw68[playerid], 0);
  828. PlayerTextDrawSetOutline(playerid, Textdraw68[playerid], 0);
  829. PlayerTextDrawFont(playerid, Textdraw68[playerid], 4);
  830. PlayerTextDrawSetSelectable(playerid, Textdraw68[playerid], true);
  831.  
  832. Textdraw69[playerid] = CreatePlayerTextDraw(playerid, 556.500000, 354.375000, "LD_SPAC:white");
  833. PlayerTextDrawLetterSize(playerid, Textdraw69[playerid], 0.000000, 0.000000);
  834. PlayerTextDrawTextSize(playerid, Textdraw69[playerid], 7.000000, 4.812500);
  835. PlayerTextDrawAlignment(playerid, Textdraw69[playerid], 1);
  836. PlayerTextDrawColor(playerid, Textdraw69[playerid], 255);
  837. PlayerTextDrawSetShadow(playerid, Textdraw69[playerid], 0);
  838. PlayerTextDrawSetOutline(playerid, Textdraw69[playerid], 0);
  839. PlayerTextDrawFont(playerid, Textdraw69[playerid], 4);
  840. PlayerTextDrawSetSelectable(playerid, Textdraw69[playerid], true);
  841.  
  842. Textdraw70[playerid] = CreatePlayerTextDraw(playerid, 556.500000, 344.750000, "LD_SPAC:white");
  843. PlayerTextDrawLetterSize(playerid, Textdraw70[playerid], 0.000000, 0.000000);
  844. PlayerTextDrawTextSize(playerid, Textdraw70[playerid], 19.000000, 0.875000);
  845. PlayerTextDrawAlignment(playerid, Textdraw70[playerid], 1);
  846. PlayerTextDrawColor(playerid, Textdraw70[playerid], 255);
  847. PlayerTextDrawSetShadow(playerid, Textdraw70[playerid], 0);
  848. PlayerTextDrawSetOutline(playerid, Textdraw70[playerid], 0);
  849. PlayerTextDrawFont(playerid, Textdraw70[playerid], 4);
  850. PlayerTextDrawSetSelectable(playerid, Textdraw70[playerid], true);
  851.  
  852. Textdraw71[playerid] = CreatePlayerTextDraw(playerid, 575.500000, 344.312500, "LD_SPAC:white");
  853. PlayerTextDrawLetterSize(playerid, Textdraw71[playerid], 0.000000, 0.000000);
  854. PlayerTextDrawTextSize(playerid, Textdraw71[playerid], -3.000000, 13.125000);
  855. PlayerTextDrawAlignment(playerid, Textdraw71[playerid], 1);
  856. PlayerTextDrawColor(playerid, Textdraw71[playerid], 255);
  857. PlayerTextDrawSetShadow(playerid, Textdraw71[playerid], 0);
  858. PlayerTextDrawSetOutline(playerid, Textdraw71[playerid], 0);
  859. PlayerTextDrawFont(playerid, Textdraw71[playerid], 4);
  860. PlayerTextDrawSetSelectable(playerid, Textdraw71[playerid], true);
  861.  
  862. Textdraw72[playerid] = CreatePlayerTextDraw(playerid, 566.500000, 354.812500, "LD_SPAC:white");
  863. PlayerTextDrawLetterSize(playerid, Textdraw72[playerid], 0.000000, 0.000000);
  864. PlayerTextDrawTextSize(playerid, Textdraw72[playerid], 8.000000, 4.375000);
  865. PlayerTextDrawAlignment(playerid, Textdraw72[playerid], 1);
  866. PlayerTextDrawColor(playerid, Textdraw72[playerid], 255);
  867. PlayerTextDrawSetShadow(playerid, Textdraw72[playerid], 0);
  868. PlayerTextDrawSetOutline(playerid, Textdraw72[playerid], 0);
  869. PlayerTextDrawFont(playerid, Textdraw72[playerid], 4);
  870. PlayerTextDrawSetSelectable(playerid, Textdraw72[playerid], true);
  871.  
  872. Textdraw73[playerid] = CreatePlayerTextDraw(playerid, 593.500000, 346.062500, "LD_SPAC:white");
  873. PlayerTextDrawLetterSize(playerid, Textdraw73[playerid], 0.000000, 0.000000);
  874. PlayerTextDrawTextSize(playerid, Textdraw73[playerid], 4.500000, 3.062500);
  875. PlayerTextDrawAlignment(playerid, Textdraw73[playerid], 1);
  876. PlayerTextDrawColor(playerid, Textdraw73[playerid], 255);
  877. PlayerTextDrawSetShadow(playerid, Textdraw73[playerid], 0);
  878. PlayerTextDrawSetOutline(playerid, Textdraw73[playerid], 0);
  879. PlayerTextDrawFont(playerid, Textdraw73[playerid], 4);
  880. PlayerTextDrawSetSelectable(playerid, Textdraw73[playerid], true);
  881.  
  882. Textdraw74[playerid] = CreatePlayerTextDraw(playerid, 600.000000, 346.500000, "LD_SPAC:white");
  883. PlayerTextDrawLetterSize(playerid, Textdraw74[playerid], 0.000000, 0.000000);
  884. PlayerTextDrawTextSize(playerid, Textdraw74[playerid], 4.000000, 2.625000);
  885. PlayerTextDrawAlignment(playerid, Textdraw74[playerid], 1);
  886. PlayerTextDrawColor(playerid, Textdraw74[playerid], 255);
  887. PlayerTextDrawSetShadow(playerid, Textdraw74[playerid], 0);
  888. PlayerTextDrawSetOutline(playerid, Textdraw74[playerid], 0);
  889. PlayerTextDrawFont(playerid, Textdraw74[playerid], 4);
  890. PlayerTextDrawSetSelectable(playerid, Textdraw74[playerid], true);
  891.  
  892. Textdraw75[playerid] = CreatePlayerTextDraw(playerid, 595.000000, 350.875000, "LD_SPAC:white");
  893. PlayerTextDrawLetterSize(playerid, Textdraw75[playerid], 0.000000, 0.000000);
  894. PlayerTextDrawTextSize(playerid, Textdraw75[playerid], 4.000000, 3.062500);
  895. PlayerTextDrawAlignment(playerid, Textdraw75[playerid], 1);
  896. PlayerTextDrawColor(playerid, Textdraw75[playerid], 255);
  897. PlayerTextDrawSetShadow(playerid, Textdraw75[playerid], 0);
  898. PlayerTextDrawSetOutline(playerid, Textdraw75[playerid], 0);
  899. PlayerTextDrawFont(playerid, Textdraw75[playerid], 4);
  900. PlayerTextDrawSetSelectable(playerid, Textdraw75[playerid], true);
  901.  
  902. Textdraw76[playerid] = CreatePlayerTextDraw(playerid, 606.500000, 346.937500, "LD_SPAC:white");
  903. PlayerTextDrawLetterSize(playerid, Textdraw76[playerid], 0.000000, 0.000000);
  904. PlayerTextDrawTextSize(playerid, Textdraw76[playerid], 5.000000, 2.625000);
  905. PlayerTextDrawAlignment(playerid, Textdraw76[playerid], 1);
  906. PlayerTextDrawColor(playerid, Textdraw76[playerid], 255);
  907. PlayerTextDrawSetShadow(playerid, Textdraw76[playerid], 0);
  908. PlayerTextDrawSetOutline(playerid, Textdraw76[playerid], 0);
  909. PlayerTextDrawFont(playerid, Textdraw76[playerid], 4);
  910. PlayerTextDrawSetSelectable(playerid, Textdraw76[playerid], true);
  911.  
  912. Textdraw77[playerid] = CreatePlayerTextDraw(playerid, 607.000000, 351.312500, "LD_SPAC:white");
  913. PlayerTextDrawLetterSize(playerid, Textdraw77[playerid], 0.000000, 0.000000);
  914. PlayerTextDrawTextSize(playerid, Textdraw77[playerid], 5.000000, 3.062500);
  915. PlayerTextDrawAlignment(playerid, Textdraw77[playerid], 1);
  916. PlayerTextDrawColor(playerid, Textdraw77[playerid], 255);
  917. PlayerTextDrawSetShadow(playerid, Textdraw77[playerid], 0);
  918. PlayerTextDrawSetOutline(playerid, Textdraw77[playerid], 0);
  919. PlayerTextDrawFont(playerid, Textdraw77[playerid], 4);
  920. PlayerTextDrawSetSelectable(playerid, Textdraw77[playerid], true);
  921.  
  922. Textdraw78[playerid] = CreatePlayerTextDraw(playerid, 601.000000, 350.000000, "LD_SPAC:white");
  923. PlayerTextDrawLetterSize(playerid, Textdraw78[playerid], 0.000000, 0.000000);
  924. PlayerTextDrawTextSize(playerid, Textdraw78[playerid], 4.500000, 3.937500);
  925. PlayerTextDrawAlignment(playerid, Textdraw78[playerid], 1);
  926. PlayerTextDrawColor(playerid, Textdraw78[playerid], 255);
  927. PlayerTextDrawSetShadow(playerid, Textdraw78[playerid], 0);
  928. PlayerTextDrawSetOutline(playerid, Textdraw78[playerid], 0);
  929. PlayerTextDrawFont(playerid, Textdraw78[playerid], 4);
  930. PlayerTextDrawSetSelectable(playerid, Textdraw78[playerid], true);
  931.  
  932. Textdraw79[playerid] = CreatePlayerTextDraw(playerid, 606.500000, 354.812500, "LD_SPAC:white");
  933. PlayerTextDrawLetterSize(playerid, Textdraw79[playerid], 0.000000, 0.000000);
  934. PlayerTextDrawTextSize(playerid, Textdraw79[playerid], 6.000000, 3.937500);
  935. PlayerTextDrawAlignment(playerid, Textdraw79[playerid], 1);
  936. PlayerTextDrawColor(playerid, Textdraw79[playerid], 255);
  937. PlayerTextDrawSetShadow(playerid, Textdraw79[playerid], 0);
  938. PlayerTextDrawSetOutline(playerid, Textdraw79[playerid], 0);
  939. PlayerTextDrawFont(playerid, Textdraw79[playerid], 4);
  940. PlayerTextDrawSetSelectable(playerid, Textdraw79[playerid], true);
  941.  
  942. Textdraw80[playerid] = CreatePlayerTextDraw(playerid, 600.000000, 354.812500, "LD_SPAC:white");
  943. PlayerTextDrawLetterSize(playerid, Textdraw80[playerid], 0.000000, 0.000000);
  944. PlayerTextDrawTextSize(playerid, Textdraw80[playerid], 5.000000, 3.500000);
  945. PlayerTextDrawAlignment(playerid, Textdraw80[playerid], 1);
  946. PlayerTextDrawColor(playerid, Textdraw80[playerid], 255);
  947. PlayerTextDrawSetShadow(playerid, Textdraw80[playerid], 0);
  948. PlayerTextDrawSetOutline(playerid, Textdraw80[playerid], 0);
  949. PlayerTextDrawFont(playerid, Textdraw80[playerid], 4);
  950. PlayerTextDrawSetSelectable(playerid, Textdraw80[playerid], true);
  951.  
  952. Textdraw81[playerid] = CreatePlayerTextDraw(playerid, 594.500000, 355.687500, "LD_SPAC:white");
  953. PlayerTextDrawLetterSize(playerid, Textdraw81[playerid], 0.000000, 0.000000);
  954. PlayerTextDrawTextSize(playerid, Textdraw81[playerid], 4.500000, 2.625000);
  955. PlayerTextDrawAlignment(playerid, Textdraw81[playerid], 1);
  956. PlayerTextDrawColor(playerid, Textdraw81[playerid], 255);
  957. PlayerTextDrawSetShadow(playerid, Textdraw81[playerid], 0);
  958. PlayerTextDrawSetOutline(playerid, Textdraw81[playerid], 0);
  959. PlayerTextDrawFont(playerid, Textdraw81[playerid], 4);
  960. PlayerTextDrawSetSelectable(playerid, Textdraw81[playerid], true);
  961.  
  962. Textdraw82[playerid] = CreatePlayerTextDraw(playerid, 541.000000, 351.500000, "usebox");
  963. PlayerTextDrawLetterSize(playerid, Textdraw82[playerid], 0.000000, 0.509722);
  964. PlayerTextDrawTextSize(playerid, Textdraw82[playerid], 519.500000, 0.000000);
  965. PlayerTextDrawAlignment(playerid, Textdraw82[playerid], 1);
  966. PlayerTextDrawColor(playerid, Textdraw82[playerid], 0);
  967. PlayerTextDrawUseBox(playerid, Textdraw82[playerid], true);
  968. PlayerTextDrawBoxColor(playerid, Textdraw82[playerid], 102);
  969. PlayerTextDrawSetShadow(playerid, Textdraw82[playerid], 0);
  970. PlayerTextDrawSetOutline(playerid, Textdraw82[playerid], 0);
  971. PlayerTextDrawFont(playerid, Textdraw82[playerid], 0);
  972. PlayerTextDrawSetSelectable(playerid, Textdraw82[playerid], true);
  973.  
  974. Textdraw83[playerid] = CreatePlayerTextDraw(playerid, 529.000000, 353.500000, "LD_SPAC:white");
  975. PlayerTextDrawLetterSize(playerid, Textdraw83[playerid], 0.000000, 0.000000);
  976. PlayerTextDrawTextSize(playerid, Textdraw83[playerid], 3.000000, 2.187500);
  977. PlayerTextDrawAlignment(playerid, Textdraw83[playerid], 1);
  978. PlayerTextDrawColor(playerid, Textdraw83[playerid], -1);
  979. PlayerTextDrawSetShadow(playerid, Textdraw83[playerid], 0);
  980. PlayerTextDrawSetOutline(playerid, Textdraw83[playerid], 0);
  981. PlayerTextDrawFont(playerid, Textdraw83[playerid], 4);
  982. PlayerTextDrawSetSelectable(playerid, Textdraw83[playerid], true);
  983.  
  984. Textdraw84[playerid] = CreatePlayerTextDraw(playerid, 524.000000, 350.875000, "LD_SPAC:white");
  985. PlayerTextDrawLetterSize(playerid, Textdraw84[playerid], 0.000000, 0.000000);
  986. PlayerTextDrawTextSize(playerid, Textdraw84[playerid], 3.500000, 0.875000);
  987. PlayerTextDrawAlignment(playerid, Textdraw84[playerid], 1);
  988. PlayerTextDrawColor(playerid, Textdraw84[playerid], -1);
  989. PlayerTextDrawSetShadow(playerid, Textdraw84[playerid], 0);
  990. PlayerTextDrawSetOutline(playerid, Textdraw84[playerid], 0);
  991. PlayerTextDrawFont(playerid, Textdraw84[playerid], 4);
  992. PlayerTextDrawSetSelectable(playerid, Textdraw84[playerid], true);
  993.  
  994. Textdraw85[playerid] = CreatePlayerTextDraw(playerid, 518.000000, 290.937500, "Los Santos");
  995. PlayerTextDrawLetterSize(playerid, Textdraw85[playerid], 0.253500, 0.716250);
  996. PlayerTextDrawAlignment(playerid, Textdraw85[playerid], 1);
  997. PlayerTextDrawColor(playerid, Textdraw85[playerid], -1);
  998. PlayerTextDrawSetShadow(playerid, Textdraw85[playerid], 0);
  999. PlayerTextDrawSetOutline(playerid, Textdraw85[playerid], 1);
  1000. PlayerTextDrawBackgroundColor(playerid, Textdraw85[playerid], 51);
  1001. PlayerTextDrawFont(playerid, Textdraw85[playerid], 1);
  1002. PlayerTextDrawSetProportional(playerid, Textdraw85[playerid], 1);
  1003. PlayerTextDrawSetSelectable(playerid, Textdraw85[playerid], true);
  1004.  
  1005. Textdraw86[playerid] = CreatePlayerTextDraw(playerid, 519.000000, 299.687500, "Intermediate Cloud");
  1006. PlayerTextDrawLetterSize(playerid, Textdraw86[playerid], 0.200000, 0.620000);
  1007. PlayerTextDrawAlignment(playerid, Textdraw86[playerid], 1);
  1008. PlayerTextDrawColor(playerid, Textdraw86[playerid], -1);
  1009. PlayerTextDrawSetShadow(playerid, Textdraw86[playerid], 0);
  1010. PlayerTextDrawSetOutline(playerid, Textdraw86[playerid], 1);
  1011. PlayerTextDrawBackgroundColor(playerid, Textdraw86[playerid], 51);
  1012. PlayerTextDrawFont(playerid, Textdraw86[playerid], 1);
  1013. PlayerTextDrawSetProportional(playerid, Textdraw86[playerid], 1);
  1014. PlayerTextDrawSetSelectable(playerid, Textdraw86[playerid], true);
  1015.  
  1016. Textdraw87[playerid] = CreatePlayerTextDraw(playerid, 518.500000, 375.812500, "LD_SPAC:white");
  1017. PlayerTextDrawLetterSize(playerid, Textdraw87[playerid], 0.000000, 0.000000);
  1018. PlayerTextDrawTextSize(playerid, Textdraw87[playerid], 10.500000, 6.125000);
  1019. PlayerTextDrawAlignment(playerid, Textdraw87[playerid], 1);
  1020. PlayerTextDrawColor(playerid, Textdraw87[playerid], -1);
  1021. PlayerTextDrawSetShadow(playerid, Textdraw87[playerid], 0);
  1022. PlayerTextDrawSetOutline(playerid, Textdraw87[playerid], 0);
  1023. PlayerTextDrawFont(playerid, Textdraw87[playerid], 4);
  1024. PlayerTextDrawSetSelectable(playerid, Textdraw87[playerid], true);
  1025.  
  1026. Textdraw88[playerid] = CreatePlayerTextDraw(playerid, 526.500000, 373.625000, "LD_SPAC:white");
  1027. PlayerTextDrawLetterSize(playerid, Textdraw88[playerid], 0.000000, 0.000000);
  1028. PlayerTextDrawTextSize(playerid, Textdraw88[playerid], 2.000000, 2.187500);
  1029. PlayerTextDrawAlignment(playerid, Textdraw88[playerid], 1);
  1030. PlayerTextDrawColor(playerid, Textdraw88[playerid], -1);
  1031. PlayerTextDrawSetShadow(playerid, Textdraw88[playerid], 0);
  1032. PlayerTextDrawSetOutline(playerid, Textdraw88[playerid], 0);
  1033. PlayerTextDrawFont(playerid, Textdraw88[playerid], 4);
  1034. PlayerTextDrawSetSelectable(playerid, Textdraw88[playerid], true);
  1035.  
  1036. Textdraw89[playerid] = CreatePlayerTextDraw(playerid, 519.000000, 374.937500, "LD_SPAC:white");
  1037. PlayerTextDrawLetterSize(playerid, Textdraw89[playerid], 0.000000, 0.000000);
  1038. PlayerTextDrawTextSize(playerid, Textdraw89[playerid], 9.500000, 1.312500);
  1039. PlayerTextDrawAlignment(playerid, Textdraw89[playerid], 1);
  1040. PlayerTextDrawColor(playerid, Textdraw89[playerid], 16711935);
  1041. PlayerTextDrawSetShadow(playerid, Textdraw89[playerid], 0);
  1042. PlayerTextDrawSetOutline(playerid, Textdraw89[playerid], 0);
  1043. PlayerTextDrawFont(playerid, Textdraw89[playerid], 4);
  1044. PlayerTextDrawSetSelectable(playerid, Textdraw89[playerid], true);
  1045.  
  1046. Textdraw90[playerid] = CreatePlayerTextDraw(playerid, 522.000000, 379.312500, "LD_SPAC:white");
  1047. PlayerTextDrawLetterSize(playerid, Textdraw90[playerid], 0.000000, 0.000000);
  1048. PlayerTextDrawTextSize(playerid, Textdraw90[playerid], 4.000000, 2.625000);
  1049. PlayerTextDrawAlignment(playerid, Textdraw90[playerid], 1);
  1050. PlayerTextDrawColor(playerid, Textdraw90[playerid], -5963521);
  1051. PlayerTextDrawSetShadow(playerid, Textdraw90[playerid], 0);
  1052. PlayerTextDrawSetOutline(playerid, Textdraw90[playerid], 0);
  1053. PlayerTextDrawFont(playerid, Textdraw90[playerid], 4);
  1054. PlayerTextDrawSetSelectable(playerid, Textdraw90[playerid], true);
  1055.  
  1056. Textdraw91[playerid] = CreatePlayerTextDraw(playerid, 538.500000, 373.625000, "LD_SPAC:white");
  1057. PlayerTextDrawLetterSize(playerid, Textdraw91[playerid], 0.000000, 0.000000);
  1058. PlayerTextDrawTextSize(playerid, Textdraw91[playerid], 8.500000, 8.750000);
  1059. PlayerTextDrawAlignment(playerid, Textdraw91[playerid], 1);
  1060. PlayerTextDrawColor(playerid, Textdraw91[playerid], -1);
  1061. PlayerTextDrawSetShadow(playerid, Textdraw91[playerid], 0);
  1062. PlayerTextDrawSetOutline(playerid, Textdraw91[playerid], 0);
  1063. PlayerTextDrawFont(playerid, Textdraw91[playerid], 4);
  1064. PlayerTextDrawSetSelectable(playerid, Textdraw91[playerid], true);
  1065.  
  1066. Textdraw92[playerid] = CreatePlayerTextDraw(playerid, 546.000000, 376.250000, "LD_SPAC:white");
  1067. PlayerTextDrawLetterSize(playerid, Textdraw92[playerid], 0.000000, 0.000000);
  1068. PlayerTextDrawTextSize(playerid, Textdraw92[playerid], 6.500000, 6.125000);
  1069. PlayerTextDrawAlignment(playerid, Textdraw92[playerid], 1);
  1070. PlayerTextDrawColor(playerid, Textdraw92[playerid], -1);
  1071. PlayerTextDrawSetShadow(playerid, Textdraw92[playerid], 0);
  1072. PlayerTextDrawSetOutline(playerid, Textdraw92[playerid], 0);
  1073. PlayerTextDrawFont(playerid, Textdraw92[playerid], 4);
  1074. PlayerTextDrawSetSelectable(playerid, Textdraw92[playerid], true);
  1075.  
  1076. Textdraw93[playerid] = CreatePlayerTextDraw(playerid, 539.500000, 374.937500, "LD_SPAC:white");
  1077. PlayerTextDrawLetterSize(playerid, Textdraw93[playerid], 0.000000, 0.000000);
  1078. PlayerTextDrawTextSize(playerid, Textdraw93[playerid], 6.000000, 5.687500);
  1079. PlayerTextDrawAlignment(playerid, Textdraw93[playerid], 1);
  1080. PlayerTextDrawColor(playerid, Textdraw93[playerid], -5963521);
  1081. PlayerTextDrawSetShadow(playerid, Textdraw93[playerid], 0);
  1082. PlayerTextDrawSetOutline(playerid, Textdraw93[playerid], 0);
  1083. PlayerTextDrawFont(playerid, Textdraw93[playerid], 4);
  1084. PlayerTextDrawSetSelectable(playerid, Textdraw93[playerid], true);
  1085.  
  1086. Textdraw94[playerid] = CreatePlayerTextDraw(playerid, 540.000000, 378.437500, "LD_SPAC:white");
  1087. PlayerTextDrawLetterSize(playerid, Textdraw94[playerid], 0.000000, 0.000000);
  1088. PlayerTextDrawTextSize(playerid, Textdraw94[playerid], 4.500000, 2.187500);
  1089. PlayerTextDrawAlignment(playerid, Textdraw94[playerid], 1);
  1090. PlayerTextDrawColor(playerid, Textdraw94[playerid], 255);
  1091. PlayerTextDrawSetShadow(playerid, Textdraw94[playerid], 0);
  1092. PlayerTextDrawSetOutline(playerid, Textdraw94[playerid], 0);
  1093. PlayerTextDrawFont(playerid, Textdraw94[playerid], 4);
  1094. PlayerTextDrawSetSelectable(playerid, Textdraw94[playerid], true);
  1095.  
  1096. Textdraw95[playerid] = CreatePlayerTextDraw(playerid, 541.500000, 376.687500, "LD_SPAC:white");
  1097. PlayerTextDrawLetterSize(playerid, Textdraw95[playerid], 0.000000, 0.000000);
  1098. PlayerTextDrawTextSize(playerid, Textdraw95[playerid], 1.500000, 2.625000);
  1099. PlayerTextDrawAlignment(playerid, Textdraw95[playerid], 1);
  1100. PlayerTextDrawColor(playerid, Textdraw95[playerid], 255);
  1101. PlayerTextDrawSetShadow(playerid, Textdraw95[playerid], 0);
  1102. PlayerTextDrawSetOutline(playerid, Textdraw95[playerid], 0);
  1103. PlayerTextDrawFont(playerid, Textdraw95[playerid], 4);
  1104. PlayerTextDrawSetSelectable(playerid, Textdraw95[playerid], true);
  1105.  
  1106. Textdraw96[playerid] = CreatePlayerTextDraw(playerid, 562.000000, 373.625000, "LD_SPAC:white");
  1107. PlayerTextDrawLetterSize(playerid, Textdraw96[playerid], 0.000000, 0.000000);
  1108. PlayerTextDrawTextSize(playerid, Textdraw96[playerid], 16.500000, 6.125000);
  1109. PlayerTextDrawAlignment(playerid, Textdraw96[playerid], 1);
  1110. PlayerTextDrawColor(playerid, Textdraw96[playerid], -1);
  1111. PlayerTextDrawSetShadow(playerid, Textdraw96[playerid], 0);
  1112. PlayerTextDrawSetOutline(playerid, Textdraw96[playerid], 0);
  1113. PlayerTextDrawFont(playerid, Textdraw96[playerid], 4);
  1114. PlayerTextDrawSetSelectable(playerid, Textdraw96[playerid], true);
  1115.  
  1116. Textdraw97[playerid] = CreatePlayerTextDraw(playerid, 572.500000, 378.437500, "LD_SPAC:white");
  1117. PlayerTextDrawLetterSize(playerid, Textdraw97[playerid], 0.000000, 0.000000);
  1118. PlayerTextDrawTextSize(playerid, Textdraw97[playerid], 2.000000, 3.937500);
  1119. PlayerTextDrawAlignment(playerid, Textdraw97[playerid], 1);
  1120. PlayerTextDrawColor(playerid, Textdraw97[playerid], -1);
  1121. PlayerTextDrawSetShadow(playerid, Textdraw97[playerid], 0);
  1122. PlayerTextDrawSetOutline(playerid, Textdraw97[playerid], 0);
  1123. PlayerTextDrawFont(playerid, Textdraw97[playerid], 4);
  1124. PlayerTextDrawSetSelectable(playerid, Textdraw97[playerid], true);
  1125.  
  1126. Textdraw98[playerid] = CreatePlayerTextDraw(playerid, 563.000000, 374.500000, "LD_SPAC:white");
  1127. PlayerTextDrawLetterSize(playerid, Textdraw98[playerid], 0.000000, 0.000000);
  1128. PlayerTextDrawTextSize(playerid, Textdraw98[playerid], 6.500000, 3.062500);
  1129. PlayerTextDrawAlignment(playerid, Textdraw98[playerid], 1);
  1130. PlayerTextDrawColor(playerid, Textdraw98[playerid], 16777215);
  1131. PlayerTextDrawSetShadow(playerid, Textdraw98[playerid], 0);
  1132. PlayerTextDrawSetOutline(playerid, Textdraw98[playerid], 0);
  1133. PlayerTextDrawFont(playerid, Textdraw98[playerid], 4);
  1134. PlayerTextDrawSetSelectable(playerid, Textdraw98[playerid], true);
  1135.  
  1136. Textdraw99[playerid] = CreatePlayerTextDraw(playerid, 580.000000, 376.000000, "usebox");
  1137. PlayerTextDrawLetterSize(playerid, Textdraw99[playerid], 0.000000, -0.268055);
  1138. PlayerTextDrawTextSize(playerid, Textdraw99[playerid], 569.500000, 0.000000);
  1139. PlayerTextDrawAlignment(playerid, Textdraw99[playerid], 1);
  1140. PlayerTextDrawColor(playerid, Textdraw99[playerid], 0);
  1141. PlayerTextDrawUseBox(playerid, Textdraw99[playerid], true);
  1142. PlayerTextDrawBoxColor(playerid, Textdraw99[playerid], 102);
  1143. PlayerTextDrawSetShadow(playerid, Textdraw99[playerid], 0);
  1144. PlayerTextDrawSetOutline(playerid, Textdraw99[playerid], 0);
  1145. PlayerTextDrawFont(playerid, Textdraw99[playerid], 0);
  1146. PlayerTextDrawSetSelectable(playerid, Textdraw99[playerid], true);
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