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- // Main Class
- package me.falloutnetwork.hub;
- import org.bukkit.Bukkit;
- import org.bukkit.event.Listener;
- import org.bukkit.plugin.Plugin;
- import org.bukkit.plugin.java.JavaPlugin;
- public class main extends JavaPlugin{
- private static Plugin plugin;
- public void onEnable() {
- plugin = this;
- registerEvents(this, new joinleave(null));
- }
- public void onDisable() {
- plugin = null; //Prevents memory leaks
- }
- public static void registerEvents(org.bukkit.plugin.Plugin plugin, Listener... listeners) {
- for (Listener listener : listeners) {
- Bukkit.getServer().getPluginManager().registerEvents(listener, plugin);
- }
- }
- public static Plugin getPlugin(){
- return plugin;
- }
- }
- // Listener
- package me.falloutnetwork.hub;
- import org.bukkit.entity.Player;
- import org.bukkit.event.EventHandler;
- import org.bukkit.event.Listener;
- import org.bukkit.event.player.PlayerJoinEvent;
- public class joinleave implements Listener{
- public joinleave(main plugin) {
- plugin.getServer().getPluginManager().registerEvents(this, plugin);
- }
- @EventHandler
- public void onPlayerJoin(PlayerJoinEvent e){
- Player player = e.getPlayer();
- e.setJoinMessage("");
- }
- }
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