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PrBoom-plus changelog

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  1. PrBoom-plus changelog
  2. LINK: https://svn.prboom.org/repos/trunk/prboom2/
  3. entryway = Andrey Budko <andrey.budko@gmail.com>
  4. rjy = Rob Young <rjy@users.sourceforge.net>
  5.  
  6. ------------------------------------------------------------------------
  7. r4443 | rjy | 2015-09-26 15:04:03 -0700 (Sat, 26 Sep 2015) | 4 lines
  8.  
  9. ICONS/Makefile.am: update file list
  10.  
  11. Stop looking for files that have not existed for years,
  12. but distribute the ones there that do. Fixes 'make dist'.
  13. ------------------------------------------------------------------------
  14. r4442 | entryway | 2015-09-26 06:32:24 -0700 (Sat, 26 Sep 2015) | 1 line
  15.  
  16. horizontal aiming for hudadd_crosshair_lock_target feature for rocket, plasma and bfg
  17. ------------------------------------------------------------------------
  18. r4441 | entryway | 2015-09-24 11:40:37 -0700 (Thu, 24 Sep 2015) | 1 line
  19.  
  20. removed smp stuff
  21. ------------------------------------------------------------------------
  22. r4440 | entryway | 2015-09-24 09:27:42 -0700 (Thu, 24 Sep 2015) | 1 line
  23.  
  24. removed render_precise stuff. be always precise
  25. ------------------------------------------------------------------------
  26. r4439 | entryway | 2015-09-24 09:11:58 -0700 (Thu, 24 Sep 2015) | 1 line
  27.  
  28. Get rid of atan2 in R_PointToAngle and use crispy-doom solution instead.
  29. ------------------------------------------------------------------------
  30. r4438 | entryway | 2015-09-23 14:12:48 -0700 (Wed, 23 Sep 2015) | 1 line
  31.  
  32. "allow vertical aiming" setting in "compatibility with common mapping errors" section
  33. ------------------------------------------------------------------------
  34. r4437 | entryway | 2015-09-23 14:08:47 -0700 (Wed, 23 Sep 2015) | 1 line
  35.  
  36. identity of viewpitch in software and gl
  37. ------------------------------------------------------------------------
  38. r4436 | entryway | 2015-09-23 05:46:32 -0700 (Wed, 23 Sep 2015) | 1 line
  39.  
  40. missed P_GetSafeBlockX/Y
  41. ------------------------------------------------------------------------
  42. r4435 | entryway | 2015-09-22 11:35:40 -0700 (Tue, 22 Sep 2015) | 1 line
  43.  
  44. another issue with rw_distance calculation
  45. ------------------------------------------------------------------------
  46. r4434 | entryway | 2015-09-22 06:06:46 -0700 (Tue, 22 Sep 2015) | 15 lines
  47.  
  48. Integer overflow in rw_distance calculation.
  49.  
  50. Now it clamped to [INT_MIN, INT_MAX] before converting from int64 to int.
  51.  
  52. Introduced in r4409 (fix long wall error).
  53.  
  54. "I have found a rendering bug in planisf2.wad.
  55.  
  56. First, you will have to create nodes for the map with deepbsp.
  57.  
  58. Then, open the map, type NOTARGET, shoot the door to open it, go through it, turn right, push the wall to lower the lift, go down the lift, turn right, go through the water basin with the berserk pack, turn around, strafe along the hedge. See how one of the zombie men is
  59. covered by a seg depending on your position?"
  60.  
  61. Link to map:
  62. https://www.doomworld.com/vb/wads-mods/61701-planisphere-2/
  63. ------------------------------------------------------------------------
  64. r4433 | entryway | 2015-09-09 13:10:29 -0700 (Wed, 09 Sep 2015) | 6 lines
  65.  
  66. do not move vertexes more than 8 map units for pre-mbf complevels in P_RemoveSlimeTrails() because of "compatibility" with some BSP tricks
  67.  
  68. http://www.doomworld.com/vb/doom-editing/74354-stupid-bsp-tricks/
  69.  
  70. by Fabian Greffrath
  71. https://github.com/fabiangreffrath/crispy-doom/commit/78ede6d1edcfe3c37bb0d85142136262903a68fd
  72. ------------------------------------------------------------------------
  73. r4432 | rjy | 2015-09-04 11:01:51 -0700 (Fri, 04 Sep 2015) | 4 lines
  74.  
  75. r_patch.c: FillEmptySpace: handle PATCH_HASHOLES flag
  76.  
  77. Handle a difference between PrBoom+ and others in the PrBoom family.
  78. Avoid a regression that puts black halos around sprites in -vidmode gl.
  79. ------------------------------------------------------------------------
  80. r4431 | rjy | 2015-09-04 11:01:49 -0700 (Fri, 04 Sep 2015) | 11 lines
  81.  
  82. r_patch.c: FillEmptySpace: copy top row to bottom
  83.  
  84. Copy any solid pixels across the top row of the patch into any
  85. corresponding space at the bottom of the same column.
  86.  
  87. This is a hack which fixes the erroneously-coloured row of pixels
  88. across the top of the firing chaingun weapon sprite.
  89.  
  90. {The real problem is rounding error in R_DrawColumn. For sprites and
  91. masked middle textures we would really like frac to be clamped to
  92. [0,texheight) instead of wrapping to the other end of the interval.}
  93. ------------------------------------------------------------------------
  94. r4430 | rjy | 2015-09-04 11:01:47 -0700 (Fri, 04 Sep 2015) | 25 lines
  95.  
  96. r_patch.c: FillEmptySpace: work around weapon sprite artifacts
  97.  
  98. An attempt to work around artifacts on weapon sprites in software mode.
  99.  
  100. Loop over the patch pixels, looking for edges (transparent pixels next
  101. to solid ones). Copy the solid pixels outwards, dilating the patch's
  102. edges into the surrounding space, creating a halo around it.
  103.  
  104. Continue until either no transparent pixels remain or some arbitrary
  105. limit is reached. Currently this is eight, although it is likely two
  106. passes would be enough; all we really need is to work around off-by-one
  107. rounding errors in the column drawers after all. Alternatively, the
  108. limit could be omitted, and the whole patch filled in - the code checks
  109. for empty patches that would result in an infinite loop (e.g. STBR127).
  110.  
  111. Finally, since there are two pixel buffers whose pointers are exchanged
  112. on each pass (as opposed to writing to a scratch buffer and copying back
  113. every time), there must be either an even number of passes, or a final
  114. copy back from the scratch buffer.
  115.  
  116. Having the space next to the patch's edge match the patch eliminates the
  117. artifacts seen on some weapon sprites at certain software resolutions,
  118. in particular the chainsaw. However it does not fix the line of pixels
  119. at the top of the firing chaingun, which is caused by the column drawer
  120. going past the top of the column and wrapping back to the bottom.
  121. ------------------------------------------------------------------------
  122. r4429 | entryway | 2015-06-18 01:54:43 -0700 (Thu, 18 Jun 2015) | 3 lines
  123.  
  124. revert r4304
  125.  
  126. http://www.doomworld.com/vb/post/1384976
  127. ------------------------------------------------------------------------
  128. r4428 | entryway | 2015-05-06 12:04:32 -0700 (Wed, 06 May 2015) | 1 line
  129.  
  130. tab
  131. ------------------------------------------------------------------------
  132. r4427 | entryway | 2015-05-06 12:01:46 -0700 (Wed, 06 May 2015) | 1 line
  133.  
  134. removed unused offsetangle
  135. ------------------------------------------------------------------------
  136. r4426 | entryway | 2015-05-06 12:00:15 -0700 (Wed, 06 May 2015) | 11 lines
  137.  
  138. Fix rendering glitches caused by segs that had their vertices moved in P_RemoveSlimeTrails
  139.  
  140. but did not have their angles adjusted. Re-calculate segs angles after
  141. moving their vertices to prevent slime trails.
  142.  
  143. by Fabian Greffrath
  144.  
  145. This fixes issue on psp.wad, map01, sector 131
  146. http://www.doomworld.com/idgames/index.php?file=levels/doom2/megawads/psp.zip
  147.  
  148. Introduced by long wall error fix
  149. ------------------------------------------------------------------------
  150. r4425 | rjy | 2015-03-13 13:02:58 -0700 (Fri, 13 Mar 2015) | 8 lines
  151.  
  152. Realign automap grid with blockmap (TimeOfDeath, Linguica)
  153.  
  154. Before subtracting the blockmap origin from the automap window position,
  155. we must convert the former to the same coordinate system as the latter.
  156.  
  157. Apparently broken since r1328 (prboom-plus-2.2.6-19)
  158.  
  159. See also http://www.doomworld.com/vb/post/1352034
  160. ------------------------------------------------------------------------
  161. r4424 | entryway | 2015-03-01 13:29:47 -0800 (Sun, 01 Mar 2015) | 3 lines
  162.  
  163. Some int64 math (WiggleFix)
  164.  
  165. Probably now it's safe to extend 'wiggle limits' to something like max_rwscale=2048<<16, HEIGHTBITS=12
  166. ------------------------------------------------------------------------
  167. r4423 | entryway | 2015-03-01 12:11:15 -0800 (Sun, 01 Mar 2015) | 1 line
  168.  
  169. comments
  170. ------------------------------------------------------------------------
  171. r4422 | entryway | 2015-03-01 12:08:14 -0800 (Sun, 01 Mar 2015) | 1 line
  172.  
  173. fixed topfrac/bottomfrac overflow (because of WiggleFix)
  174. ------------------------------------------------------------------------
  175. r4421 | entryway | 2015-02-25 13:33:02 -0800 (Wed, 25 Feb 2015) | 3 lines
  176.  
  177. Fix completely black pixels at close distance if 'shaders' sector light model is used
  178.  
  179. gl_FragCoord.z can be below zero because of glEnable(GL_DEPTH_CLAMP_NV). Take this into account in the fragment shader.
  180. ------------------------------------------------------------------------
  181. r4420 | entryway | 2015-02-23 10:26:53 -0800 (Mon, 23 Feb 2015) | 1 line
  182.  
  183. added mus_fluidsynth_chorus and mus_fluidsynth_reverb config variables
  184. ------------------------------------------------------------------------
  185. r4419 | entryway | 2015-02-20 05:47:58 -0800 (Fri, 20 Feb 2015) | 1 line
  186.  
  187. r4418+
  188. ------------------------------------------------------------------------
  189. r4418 | entryway | 2015-02-20 05:07:26 -0800 (Fri, 20 Feb 2015) | 1 line
  190.  
  191. float math -> int64 math in R_MapPlane
  192. ------------------------------------------------------------------------
  193. r4417 | entryway | 2015-02-17 13:16:26 -0800 (Tue, 17 Feb 2015) | 1 line
  194.  
  195. use precise vertexes coordinates in R_CalcSegsLength
  196. ------------------------------------------------------------------------
  197. r4416 | entryway | 2015-02-17 13:15:02 -0800 (Tue, 17 Feb 2015) | 1 line
  198.  
  199. revert r 4415
  200. ------------------------------------------------------------------------
  201. r4415 | entryway | 2015-02-15 12:44:28 -0800 (Sun, 15 Feb 2015) | 1 line
  202.  
  203. ok, use linedef's vertexes for rw_distance
  204. ------------------------------------------------------------------------
  205. r4414 | entryway | 2015-02-15 12:09:16 -0800 (Sun, 15 Feb 2015) | 18 lines
  206.  
  207. New precise formula for rw_distance (which fixed long wall error) introduces some strange visual issues.
  208.  
  209. See ESP.wad, map 19, linedef #1306 with complevel 2 (without P_RemoveSlimeTrails)
  210. http://www.doomworld.com/idgames/index.php?file=levels/doom2/Ports/megawads/esp.zip
  211.  
  212. Using linedef's vertexes fixes the issue:
  213. dx = (curline->linedef->v2->x - curline->linedef->v1->x) >> shift_bits;
  214. dy = (curline->linedef->v2->y - curline->linedef->v1->y) >> shift_bits;
  215. dx1 = (viewx - curline->linedef->v1->x) >> shift_bits;
  216. dy1 = (viewy - curline->linedef->v1->y) >> shift_bits;
  217. len = (curline->linedef->texel_length<<FRACBITS) >> shift_bits;
  218.  
  219. rw_distance = (fixed_t)(((dy * dx1 - dx * dy1) / len) << shift_bits);
  220. if (curline->sidedef != &sides[curline->linedef->sidenum[0]])
  221. rw_distance = -rw_distance;
  222.  
  223. But I prefer to use precalculated in P_RemoveSlimeTrails precise values of seg's vertexes. Now they are available for all complevels.
  224.  
  225. ------------------------------------------------------------------------
  226. r4413 | entryway | 2015-02-15 11:54:19 -0800 (Sun, 15 Feb 2015) | 1 line
  227.  
  228. restoring P_RemoveSlimeTrails for doom/2 complevels. now it saves more precise coordinates of seg's vertexes in separate variables instead of overwriting existing
  229. ------------------------------------------------------------------------
  230. r4412 | entryway | 2015-02-14 14:28:11 -0800 (Sat, 14 Feb 2015) | 1 line
  231.  
  232. don't unlock lump not from main thread. it causes crashes, because memory functions are not thread safe. also removed line has no any sense, because PU_CACHE stuff is disabled
  233. ------------------------------------------------------------------------
  234. r4411 | entryway | 2015-02-14 14:22:10 -0800 (Sat, 14 Feb 2015) | 1 line
  235.  
  236. fixed sprtopscreen overflow (because of WiggleFix)
  237. ------------------------------------------------------------------------
  238. r4410 | entryway | 2015-01-30 16:02:11 -0800 (Fri, 30 Jan 2015) | 1 line
  239.  
  240. fixed rw_offset calculation for long walls
  241. ------------------------------------------------------------------------
  242. r4409 | entryway | 2015-01-29 07:11:21 -0800 (Thu, 29 Jan 2015) | 1 line
  243.  
  244. Fix long wall error (thanks Linguica)
  245. ------------------------------------------------------------------------
  246. r4408 | entryway | 2014-12-21 13:02:40 -0800 (Sun, 21 Dec 2014) | 5 lines
  247.  
  248. Looks like HUlib_eraseTextLine is broken since merging with hicolor branch.
  249.  
  250. For example it crashes at -geom 100x100 with small view window size (because it checks it) for w_title text line, because it calls R_VideoErase with y==160 > SCREENHEIGHT.
  251.  
  252. Is this function needed? I tried to remove it and did not see any side effects.
  253. ------------------------------------------------------------------------
  254. r4407 | entryway | 2014-12-20 11:58:27 -0800 (Sat, 20 Dec 2014) | 4 lines
  255.  
  256. M_WriteText limits text line width incorrectly. Should be limited with 320 instead of SCREENWIDTH.
  257.  
  258. Now doom quit message should not be truncated at 200x200 for example.
  259.  
  260. ------------------------------------------------------------------------
  261. r4406 | entryway | 2014-12-20 07:52:16 -0800 (Sat, 20 Dec 2014) | 1 line
  262.  
  263. Wrong clipping of automap in opaque after changing view window size
  264. ------------------------------------------------------------------------
  265. r4405 | entryway | 2014-12-16 10:51:34 -0800 (Tue, 16 Dec 2014) | 1 line
  266.  
  267. intercepts overflow guard in crosshair code
  268. ------------------------------------------------------------------------
  269. r4404 | entryway | 2014-11-03 00:25:20 -0800 (Mon, 03 Nov 2014) | 14 lines
  270.  
  271. > I started using PrBoom-Plus to play Freedoom using a
  272. > gamepad with a joystick. While playing, I tried to move forward
  273. > and left at the same time by tilting the joystick diagonally.
  274. > However, the engine would not respond to input when the joystick
  275. > was in this position, and would only respond if the joystick was
  276. > tilted full-left or full-forward. I would expect to be able to
  277. > move forward and left at the same time in this situation.
  278. >
  279. > I took a look at the code in PrBoom-Plus for joysticks
  280. > and found a rather high threshhold ( > 30000 ), while I noticed
  281. > my joystick barely reaches over 27000 when titled diagonally.
  282. > I've heard many modern joysticks are like this. I made the
  283. > following patch that seems to fix the problem based on
  284. > PrBoom-Plus in Debian Unstable.
  285. ------------------------------------------------------------------------
  286. r4403 | entryway | 2014-09-25 10:15:10 -0700 (Thu, 25 Sep 2014) | 1 line
  287.  
  288. comments, slightly difference values in R_FixWiggle
  289. ------------------------------------------------------------------------
  290. r4402 | entryway | 2014-09-24 16:24:32 -0700 (Wed, 24 Sep 2014) | 1 line
  291.  
  292. I don't like log() calculation in R_FixWiggle
  293. ------------------------------------------------------------------------
  294. r4401 | entryway | 2014-09-24 12:59:14 -0700 (Wed, 24 Sep 2014) | 1 line
  295.  
  296. small changes in R_FixWiggle code, added big comment by kb1, reformating R_ScaleFromGlobalAngle
  297. ------------------------------------------------------------------------
  298. r4400 | entryway | 2014-09-24 04:34:29 -0700 (Wed, 24 Sep 2014) | 1 line
  299.  
  300. refactoring
  301. ------------------------------------------------------------------------
  302. r4399 | entryway | 2014-09-24 04:31:08 -0700 (Wed, 24 Sep 2014) | 1 line
  303.  
  304. apply wiggle hack only if sector's height was changed
  305. ------------------------------------------------------------------------
  306. r4398 | entryway | 2014-09-22 15:16:23 -0700 (Mon, 22 Sep 2014) | 1 line
  307.  
  308. refactoring
  309. ------------------------------------------------------------------------
  310. r4397 | entryway | 2014-09-22 14:55:05 -0700 (Mon, 22 Sep 2014) | 1 line
  311.  
  312. implement R_SetWiggleHack without branches
  313. ------------------------------------------------------------------------
  314. r4396 | entryway | 2014-09-20 17:20:52 -0700 (Sat, 20 Sep 2014) | 1 line
  315.  
  316. refactoring R_SetWiggleHack
  317. ------------------------------------------------------------------------
  318. r4395 | entryway | 2014-09-20 12:27:22 -0700 (Sat, 20 Sep 2014) | 4 lines
  319.  
  320. Another try (see r4249) to improve rendering precision (wall wiggle). Initially coded by kb1.
  321. http://www.doomworld.com/vb/source-ports/69966-prboom-graphical-glitches/
  322.  
  323.  
  324. ------------------------------------------------------------------------
  325. r4394 | entryway | 2014-09-09 00:22:19 -0700 (Tue, 09 Sep 2014) | 1 line
  326.  
  327. calculate projectiony using int_64_t math to avoid overflow when SCREENWIDTH>4228
  328. ------------------------------------------------------------------------
  329. r4393 | entryway | 2014-09-03 11:05:34 -0700 (Wed, 03 Sep 2014) | 1 line
  330.  
  331. fixed "lock crosshair on target" feature for non 4x3 aspects in software mode
  332. ------------------------------------------------------------------------
  333. r4392 | entryway | 2014-09-03 10:55:32 -0700 (Wed, 03 Sep 2014) | 1 line
  334.  
  335. warning C4133: 'initializing' : incompatible types - from 'dboolean *' to 'int *'
  336. ------------------------------------------------------------------------
  337. r4391 | entryway | 2014-09-03 10:47:00 -0700 (Wed, 03 Sep 2014) | 1 line
  338.  
  339. fixed crash at 1x1 resolution
  340. ------------------------------------------------------------------------
  341. r4390 | rjy | 2014-07-24 14:06:43 -0700 (Thu, 24 Jul 2014) | 12 lines
  342.  
  343. Two-key strafe50: StrafeOn + MoveLR = strafe50
  344.  
  345. Usually to get strafe50 you must press MoveLR, TurnLR, and StrafeOn
  346. together. Pressing only MoveLR and StrafeOn merely disables turning.
  347.  
  348. With this patch, pressing MoveLR and StrafeOn gives strafe50.
  349.  
  350. Nothing else has changed. TurnLR+StrafeOn, or MoveLR by itself, gives
  351. strafe40. TurnLR+StrafeOn+MoveLR gives strafe50 - there is no benefit to
  352. pressing all three at once. StrafeOn still disables all turning until
  353. manually released: you still can't turn and strafe50 in the same tic.
  354. Nor does strafe40 silently upgrade to strafe50 when not turning.
  355. ------------------------------------------------------------------------
  356. r4389 | rjy | 2014-07-24 14:06:19 -0700 (Thu, 24 Jul 2014) | 3 lines
  357.  
  358. Declare forceOldBsp as dboolean everywhere (Michael Tautschnig)
  359.  
  360. cf. http://sourceforge.net/p/prboom-plus/bugs/238/
  361. ------------------------------------------------------------------------
  362. r4388 | rjy | 2014-07-24 14:05:55 -0700 (Thu, 24 Jul 2014) | 1 line
  363.  
  364. src/Makefile.am: remove qsort.h (deleted in r4377)
  365. ------------------------------------------------------------------------
  366. r4387 | rjy | 2014-07-24 14:05:30 -0700 (Thu, 24 Jul 2014) | 1 line
  367.  
  368. -skipsec: accept a minutes prefix followed by a colon
  369. ------------------------------------------------------------------------
  370. r4386 | entryway | 2014-06-22 17:36:41 -0700 (Sun, 22 Jun 2014) | 6 lines
  371.  
  372. Fixed integer overflow in precise version of R_PointToAngle for distance more than 32767.
  373.  
  374. It fixes HOMs on Planisphere 2.
  375. http://www.doomworld.com/vb/wads-mods/61701-planisphere-2/
  376.  
  377. So many 'smart' checks there... Should be replaced just with 'return atan2((float)y-viewy, (float)x-viewx)'
  378. ------------------------------------------------------------------------
  379. r4385 | entryway | 2014-06-22 15:42:44 -0700 (Sun, 22 Jun 2014) | 4 lines
  380.  
  381. Fixed integer overflow in bbox checking for map lines.
  382.  
  383. Walls should not disappear on Planisphere 2 at high zoom
  384. http://www.doomworld.com/vb/wads-mods/61701-planisphere-2/
  385. ------------------------------------------------------------------------
  386. r4384 | entryway | 2014-04-07 11:36:34 -0700 (Mon, 07 Apr 2014) | 1 line
  387.  
  388. VisualC9 directory does not exist anymore (by Fabian Greffrath)
  389. ------------------------------------------------------------------------
  390. r4383 | entryway | 2014-03-20 03:14:48 -0700 (Thu, 20 Mar 2014) | 1 line
  391.  
  392. Fix jumping frequency (oversight, from Chocolate Hexen). By Fabian Greffrath
  393. ------------------------------------------------------------------------
  394. r4382 | entryway | 2014-03-13 01:36:27 -0700 (Thu, 13 Mar 2014) | 4 lines
  395.  
  396. Another BFG Edition fix by Fabian Greffrath
  397.  
  398. Although all resources of the Wolf SS have been removed off the BFG Edition, there is still one left in MAP33. Replace with a Former Human instead.
  399.  
  400. ------------------------------------------------------------------------
  401. r4381 | entryway | 2014-02-26 13:27:36 -0800 (Wed, 26 Feb 2014) | 5 lines
  402.  
  403. A new version of the ammo patch linked above that tries to address fabian/myk's preferences by adding a 3-way option, "BACKPACK CHANGES THRESHOLDS" (and no, I could not think of a better name that fits on the screen) which is either "no", "full ammo only", or "yes". "no" is what fabian describes. "full ammo only" means that a backpack doesn't change red/green/yellow thresholds, but blue means full ammo. The default is "yes" because that is closest to the behaviour of prboom-plus pre-patch. It also now displays blue on the traditional HUD as appropriate (it doesn't display brown for no ammo, for reasons discussed beforehand.)
  404.  
  405. By David Damerell
  406.  
  407. http://www.doomworld.com/vb/post/1245168
  408. ------------------------------------------------------------------------
  409. r4380 | entryway | 2014-02-03 04:19:22 -0800 (Mon, 03 Feb 2014) | 1 line
  410.  
  411. Do not show intermission screen after level 6 in pack_nerve. By Fabian Greffrath.
  412. ------------------------------------------------------------------------
  413. r4379 | entryway | 2014-01-31 14:57:42 -0800 (Fri, 31 Jan 2014) | 1 line
  414.  
  415. Removed support for PC_WRONG_FIXEDDIV. I know only one demo (on longdays.wad) which is affected by this issue in specific version of prboom-plus
  416. ------------------------------------------------------------------------
  417. r4378 | entryway | 2014-01-31 14:51:00 -0800 (Fri, 31 Jan 2014) | 1 line
  418.  
  419. Removed MSVC 2008 project files. Why do I need it for outdated Visual Studio which is even not able to compile for older Windodws versions?
  420. ------------------------------------------------------------------------
  421. r4377 | entryway | 2014-01-28 04:56:00 -0800 (Tue, 28 Jan 2014) | 1 line
  422.  
  423. Removed USE_CUSTOM_QSORT code
  424. ------------------------------------------------------------------------
  425. r4376 | entryway | 2014-01-28 03:48:25 -0800 (Tue, 28 Jan 2014) | 1 line
  426.  
  427. Fix BUS Error due to gld_drawinfo.data alignment
  428. ------------------------------------------------------------------------
  429. r4375 | entryway | 2014-01-28 02:14:59 -0800 (Tue, 28 Jan 2014) | 1 line
  430.  
  431. Enhanced version of "brown color for weapons that cannot be fired on weapon HUD widget." by David Damerell
  432. ------------------------------------------------------------------------
  433. r4374 | entryway | 2014-01-27 02:57:39 -0800 (Mon, 27 Jan 2014) | 1 line
  434.  
  435. fix broken solution for msvc 2005
  436. ------------------------------------------------------------------------
  437. r4373 | entryway | 2014-01-27 01:33:47 -0800 (Mon, 27 Jan 2014) | 1 line
  438.  
  439. fix compilation
  440. ------------------------------------------------------------------------
  441. r4372 | entryway | 2014-01-26 23:53:07 -0800 (Sun, 26 Jan 2014) | 1 line
  442.  
  443. fixed compilation
  444. ------------------------------------------------------------------------
  445. r4371 | entryway | 2014-01-23 06:41:13 -0800 (Thu, 23 Jan 2014) | 1 line
  446.  
  447. fixed compilation
  448. ------------------------------------------------------------------------
  449. r4370 | entryway | 2014-01-20 09:41:04 -0800 (Mon, 20 Jan 2014) | 1 line
  450.  
  451. removed unused files
  452. ------------------------------------------------------------------------
  453. r4369 | entryway | 2014-01-19 04:50:16 -0800 (Sun, 19 Jan 2014) | 1 line
  454.  
  455. removed ALL_IN_ONE code
  456. ------------------------------------------------------------------------
  457. r4368 | entryway | 2014-01-19 04:43:07 -0800 (Sun, 19 Jan 2014) | 1 line
  458.  
  459. removed SIMD code
  460. ------------------------------------------------------------------------
  461. r4367 | entryway | 2014-01-19 04:29:34 -0800 (Sun, 19 Jan 2014) | 1 line
  462.  
  463. do not allow bfg edition level traveling during demorecording
  464. ------------------------------------------------------------------------
  465. r4366 | entryway | 2014-01-19 03:47:46 -0800 (Sun, 19 Jan 2014) | 1 line
  466.  
  467. "allow jump" setting now is not hidden and placed under "Prboom-plus 'bad' compatibility settings". Only Hexen style jumps are possible.
  468. ------------------------------------------------------------------------
  469. r4365 | entryway | 2014-01-13 01:10:21 -0800 (Mon, 13 Jan 2014) | 1 line
  470.  
  471. changed freedoom file names
  472. ------------------------------------------------------------------------
  473. r4364 | entryway | 2014-01-12 12:59:10 -0800 (Sun, 12 Jan 2014) | 1 line
  474.  
  475. fixed ultimate doom bfg edition name
  476. ------------------------------------------------------------------------
  477. r4363 | entryway | 2014-01-12 12:54:15 -0800 (Sun, 12 Jan 2014) | 1 line
  478.  
  479. This adds some IWAD file names to search for: renamed files from the BFG Edition and Freedoom.
  480. ------------------------------------------------------------------------
  481. r4362 | entryway | 2014-01-12 08:49:15 -0800 (Sun, 12 Jan 2014) | 1 line
  482.  
  483. In the info line that is printed when a savegame is loaded, the game skill is counted starting from 0, whereas humans normally count starting from 1. By Fabian Greffrath.
  484. ------------------------------------------------------------------------
  485. r4361 | entryway | 2014-01-12 08:48:11 -0800 (Sun, 12 Jan 2014) | 2 lines
  486.  
  487. Print some information about the save game. By Fabian Greffrath.
  488.  
  489. ------------------------------------------------------------------------
  490. r4360 | entryway | 2014-01-12 08:40:40 -0800 (Sun, 12 Jan 2014) | 1 line
  491.  
  492. Must not free tempverstr - and thus deallocate the memory region address that it points to - as long as doomverstr points to the same location. Also, doomverstr is const char *. By Fabian Greffrath.
  493. ------------------------------------------------------------------------
  494. r4359 | entryway | 2014-01-12 08:38:25 -0800 (Sun, 12 Jan 2014) | 1 line
  495.  
  496. Tis fixes some diff noise that I accidently introduced in attempt to add support for pack_nerve. By Fabian Greffrath.
  497. ------------------------------------------------------------------------
  498. r4358 | entryway | 2013-12-23 04:01:34 -0800 (Mon, 23 Dec 2013) | 1 line
  499.  
  500. patches which require cm to rgb translation were not always been marked
  501. ------------------------------------------------------------------------
  502. r4357 | entryway | 2013-12-14 06:33:45 -0800 (Sat, 14 Dec 2013) | 1 line
  503.  
  504. Jumping code by Fabian Greffrath. Controlled by ext_movement_jumpstyle config variable. 0 means disabled, 1 - Hexen style, 2 - Strife style. Not allowed during demorecording and/or netgame.
  505. ------------------------------------------------------------------------
  506. r4356 | entryway | 2013-12-01 07:33:20 -0800 (Sun, 01 Dec 2013) | 1 line
  507.  
  508. Change palette on pain/bonus/power" settings did not work.
  509. ------------------------------------------------------------------------
  510. r4355 | entryway | 2013-10-25 00:52:46 -0700 (Fri, 25 Oct 2013) | 1 line
  511.  
  512. BFG Edition: Entering screen isn't shown when using MAP04's secret exit (Fabian Greffrath)
  513. ------------------------------------------------------------------------
  514. r4354 | entryway | 2013-10-25 00:47:44 -0700 (Fri, 25 Oct 2013) | 1 line
  515.  
  516. Changed doomver strings for Plutonia and TNT, added "(BFG Edition)" suffix (Fabian Greffrath)
  517. ------------------------------------------------------------------------
  518. r4353 | entryway | 2013-10-25 00:43:15 -0700 (Fri, 25 Oct 2013) | 1 line
  519.  
  520. BFGBEX lump instead of BFGDEH (Fabian Greffrath)
  521. ------------------------------------------------------------------------
  522. r4352 | entryway | 2013-10-22 02:22:25 -0700 (Tue, 22 Oct 2013) | 1 line
  523.  
  524. No Rest for The Living is recognized as a separate game_mission and has its own set of rules applied for level transition, finale, etc. as well as a BEX lump to change level names, par times and music. Implemented by Fabian Greffrath
  525. ------------------------------------------------------------------------
  526. r4351 | entryway | 2013-10-21 04:44:11 -0700 (Mon, 21 Oct 2013) | 1 line
  527.  
  528. added support for level 33 in Doom 2 BFG Edition. It is triggered via a secret exit switch in level 2, and returns to level 3. Coded by Fabian Greffrath.
  529. ------------------------------------------------------------------------
  530. r4350 | entryway | 2013-10-21 03:36:23 -0700 (Mon, 21 Oct 2013) | 1 line
  531.  
  532. added support for the level names of map32 and map32 in bfg edition via internal deh file (by Fabian Greffrath)
  533. ------------------------------------------------------------------------
  534. r4349 | entryway | 2013-10-21 00:03:26 -0700 (Mon, 21 Oct 2013) | 1 line
  535.  
  536. Improvement of Chex Quest support by Fabian Greffrath
  537. ------------------------------------------------------------------------
  538. r4348 | entryway | 2013-10-15 01:39:32 -0700 (Tue, 15 Oct 2013) | 1 line
  539.  
  540. fix in DEH parser
  541. ------------------------------------------------------------------------
  542. r4347 | entryway | 2013-09-25 14:41:24 -0700 (Wed, 25 Sep 2013) | 1 line
  543.  
  544. More verbose error message on IWAD<->PWAD mismatch (by Fabian Greffrath)
  545. ------------------------------------------------------------------------
  546. r4346 | entryway | 2013-09-09 06:28:22 -0700 (Mon, 09 Sep 2013) | 1 line
  547.  
  548. deh/bex parser
  549. ------------------------------------------------------------------------
  550. r4345 | entryway | 2013-09-09 05:39:03 -0700 (Mon, 09 Sep 2013) | 1 line
  551.  
  552. DEH/BEX parser
  553. ------------------------------------------------------------------------
  554. r4344 | entryway | 2013-09-09 05:00:02 -0700 (Mon, 09 Sep 2013) | 1 line
  555.  
  556. fix DEH/BEX parser
  557. ------------------------------------------------------------------------
  558. r4343 | entryway | 2013-09-09 04:58:16 -0700 (Mon, 09 Sep 2013) | 1 line
  559.  
  560. prboom-plus.svg by Fabian Greffrath
  561. ------------------------------------------------------------------------
  562. r4342 | entryway | 2013-09-09 04:54:46 -0700 (Mon, 09 Sep 2013) | 1 line
  563.  
  564. I_SetWindowIcon requires RGBA image data
  565. ------------------------------------------------------------------------
  566. r4341 | entryway | 2013-09-01 03:46:42 -0700 (Sun, 01 Sep 2013) | 1 line
  567.  
  568. Do not recalculate view matrix twice. It's already calculated manually for crosshair. Let's use it in frustum setup and at start draw scene.
  569. ------------------------------------------------------------------------
  570. r4340 | entryway | 2013-09-01 03:05:21 -0700 (Sun, 01 Sep 2013) | 1 line
  571.  
  572. gl_finish variable is removed because of issues
  573. ------------------------------------------------------------------------
  574. r4339 | entryway | 2013-08-20 06:02:00 -0700 (Tue, 20 Aug 2013) | 1 line
  575.  
  576. Immediately exit on Alt+F4 ("Boss Key"), by Fabian Greffrath
  577. ------------------------------------------------------------------------
  578. r4338 | entryway | 2013-08-19 00:03:43 -0700 (Mon, 19 Aug 2013) | 3 lines
  579.  
  580. All this is needed to get the JPTR_FIX.BEX file provided on the Page of Doom working: http://www.doomworld.com/pageofdoom/lostdoom.html
  581.  
  582. by Fabian Greffrath
  583. ------------------------------------------------------------------------
  584. r4337 | entryway | 2013-08-08 01:02:01 -0700 (Thu, 08 Aug 2013) | 1 line
  585.  
  586. printf some information about loaded save games to stdout (Fabian Greffrath)
  587. ------------------------------------------------------------------------
  588. r4336 | entryway | 2013-08-06 07:53:24 -0700 (Tue, 06 Aug 2013) | 1 line
  589.  
  590. Added par times for doom.wad Episode 4 from Doom 3 BFG Edition
  591. ------------------------------------------------------------------------
  592. r4335 | entryway | 2013-08-05 06:46:01 -0700 (Mon, 05 Aug 2013) | 1 line
  593.  
  594. free icon
  595. ------------------------------------------------------------------------
  596. r4334 | entryway | 2013-08-05 01:36:35 -0700 (Mon, 05 Aug 2013) | 1 line
  597.  
  598. removed unused icons
  599. ------------------------------------------------------------------------
  600. r4333 | entryway | 2013-07-22 03:23:58 -0700 (Mon, 22 Jul 2013) | 1 line
  601.  
  602. Manpage improvements by Chris Johnson
  603. ------------------------------------------------------------------------
  604. r4332 | entryway | 2013-07-21 23:54:37 -0700 (Sun, 21 Jul 2013) | 1 line
  605.  
  606. Manpage improvements by Chris Johnson
  607. ------------------------------------------------------------------------
  608. r4331 | entryway | 2013-07-06 05:36:10 -0700 (Sat, 06 Jul 2013) | 1 line
  609.  
  610. shaders did not recompile after changing video mode.
  611. ------------------------------------------------------------------------
  612. r4330 | entryway | 2013-07-06 05:06:59 -0700 (Sat, 06 Jul 2013) | 1 line
  613.  
  614. replacing I_FindFile("prboom-plus.wad") with I_FindFile(PACKAGE_TARNAME ".wad")
  615. ------------------------------------------------------------------------
  616. r4329 | entryway | 2013-07-06 05:04:54 -0700 (Sat, 06 Jul 2013) | 1 line
  617.  
  618. fix r4326
  619. ------------------------------------------------------------------------
  620. r4328 | entryway | 2013-07-06 04:10:47 -0700 (Sat, 06 Jul 2013) | 1 line
  621.  
  622. The crosshair hilight and lock features are disabled for enemies with MF_SHADOW flag (spectre). It pretty much their purpose not to be easily seen.
  623. ------------------------------------------------------------------------
  624. r4327 | entryway | 2013-07-06 04:07:59 -0700 (Sat, 06 Jul 2013) | 1 line
  625.  
  626. "LOCK CROSSHAIR ON TARGET" feature works for software mode too
  627. ------------------------------------------------------------------------
  628. r4326 | entryway | 2013-07-06 04:05:37 -0700 (Sat, 06 Jul 2013) | 1 line
  629.  
  630. W_CheckNumForNameInternal() checks only internal resource (prboom-plus.wad)
  631. ------------------------------------------------------------------------
  632. r4325 | entryway | 2013-06-29 14:05:43 -0700 (Sat, 29 Jun 2013) | 1 line
  633.  
  634. crosshair
  635. ------------------------------------------------------------------------
  636. r4324 | entryway | 2013-06-29 06:26:03 -0700 (Sat, 29 Jun 2013) | 1 line
  637.  
  638. crosshair
  639. ------------------------------------------------------------------------
  640. r4323 | entryway | 2013-06-29 06:01:57 -0700 (Sat, 29 Jun 2013) | 1 line
  641.  
  642. crosshair
  643. ------------------------------------------------------------------------
  644. r4322 | entryway | 2013-06-29 00:58:41 -0700 (Sat, 29 Jun 2013) | 1 line
  645.  
  646. Default value for "Status Bar and Menu Appearance" now is "not adjusted"
  647. ------------------------------------------------------------------------
  648. r4321 | entryway | 2013-06-28 19:32:16 -0700 (Fri, 28 Jun 2013) | 1 line
  649.  
  650. added "scale crosshair" option
  651. ------------------------------------------------------------------------
  652. r4320 | entryway | 2013-06-28 16:05:38 -0700 (Fri, 28 Jun 2013) | 1 line
  653.  
  654. crosshair
  655. ------------------------------------------------------------------------
  656. r4319 | entryway | 2013-06-28 15:48:30 -0700 (Fri, 28 Jun 2013) | 1 line
  657.  
  658. crosshair color setting (normal / target / locked target)
  659. ------------------------------------------------------------------------
  660. r4318 | entryway | 2013-06-28 10:35:19 -0700 (Fri, 28 Jun 2013) | 1 line
  661.  
  662. Setting for locking the crosshair on the center of a target sprite as long as it would get hit (GL only)
  663. ------------------------------------------------------------------------
  664. r4317 | entryway | 2013-06-28 02:49:37 -0700 (Fri, 28 Jun 2013) | 1 line
  665.  
  666. Fabian Greffrath added a crosshair to prboom-plus. Three different crosshair graphics are for choice: cross, angle and dot. Extra features are changing crosshair colors according to the player's health and/or on sight of a target.
  667. ------------------------------------------------------------------------
  668. r4316 | entryway | 2013-06-26 16:03:28 -0700 (Wed, 26 Jun 2013) | 1 line
  669.  
  670. fixed visual glitches on weapon sprite with some viewpitches in software mode
  671. ------------------------------------------------------------------------
  672. r4315 | entryway | 2013-06-26 09:43:25 -0700 (Wed, 26 Jun 2013) | 1 line
  673.  
  674. Recalculate yslope array each frame. Fixed issue after toggling fullscreen/windowed
  675. ------------------------------------------------------------------------
  676. r4314 | entryway | 2013-06-26 00:21:57 -0700 (Wed, 26 Jun 2013) | 1 line
  677.  
  678. fix sprites disappearing with extremal freelook (kb1)
  679. ------------------------------------------------------------------------
  680. r4313 | entryway | 2013-06-25 00:28:38 -0700 (Tue, 25 Jun 2013) | 1 line
  681.  
  682. fix R_InitSkyMap for widescreen resolutions
  683. ------------------------------------------------------------------------
  684. r4312 | entryway | 2013-06-24 23:59:29 -0700 (Mon, 24 Jun 2013) | 1 line
  685.  
  686. warning
  687. ------------------------------------------------------------------------
  688. r4311 | entryway | 2013-06-24 23:42:34 -0700 (Mon, 24 Jun 2013) | 1 line
  689.  
  690. R_SetupFreelook() should not be applied for GL
  691. ------------------------------------------------------------------------
  692. r4310 | entryway | 2013-06-24 23:41:02 -0700 (Mon, 24 Jun 2013) | 1 line
  693.  
  694. warning
  695. ------------------------------------------------------------------------
  696. r4309 | entryway | 2013-06-24 04:51:34 -0700 (Mon, 24 Jun 2013) | 1 line
  697.  
  698. wrong sidemove with -turbo
  699. ------------------------------------------------------------------------
  700. r4308 | entryway | 2013-06-22 11:47:23 -0700 (Sat, 22 Jun 2013) | 1 line
  701.  
  702. tweak
  703. ------------------------------------------------------------------------
  704. r4307 | entryway | 2013-06-22 02:31:06 -0700 (Sat, 22 Jun 2013) | 1 line
  705.  
  706. Mouse look now is available in software mode too. Algo is from Heretic, sky stretching from zdoom.
  707. ------------------------------------------------------------------------
  708. r4306 | entryway | 2013-06-18 10:59:21 -0700 (Tue, 18 Jun 2013) | 1 line
  709.  
  710. Bad license combination in src/d_server.c. Fixed by Fabian Greffrath
  711. ------------------------------------------------------------------------
  712. r4305 | entryway | 2013-06-09 21:35:06 -0700 (Sun, 09 Jun 2013) | 1 line
  713.  
  714. Restored code for looking of bex/deh patches in DOOMWADDIR (broken after merging)
  715. ------------------------------------------------------------------------
  716. r4304 | entryway | 2013-05-26 13:36:49 -0700 (Sun, 26 May 2013) | 1 line
  717.  
  718. Usisng e.g. doom1.wad as a resource for a doom2 IWAD, e.g. freedoom (by Fabian Greffrath)
  719. ------------------------------------------------------------------------
  720. r4303 | entryway | 2013-04-11 06:45:53 -0700 (Thu, 11 Apr 2013) | 1 line
  721.  
  722. removed ALL_IN_ONE stuff
  723. ------------------------------------------------------------------------
  724. r4302 | entryway | 2013-04-11 06:38:39 -0700 (Thu, 11 Apr 2013) | 5 lines
  725.  
  726. Trying to merge r4054-r4057 from trunk:
  727. Load command line DeHackEd patches after DEHACKED lumps
  728. Split loading DEHACKED lumps into IWAD/autoload and PWAD/other
  729. Separate autoloaded PWADs and dehacked patches
  730. Report wad filename when loading a .deh from a lump
  731. ------------------------------------------------------------------------
  732. r4301 | entryway | 2013-04-11 06:08:07 -0700 (Thu, 11 Apr 2013) | 4 lines
  733.  
  734. merge r4052-r4053 from trunk:
  735. W_{Find,List}NumFromName: lumpnum iterators
  736. Redo MBF-style multiple DEHACKED lumps using W_ListLumpFromName
  737.  
  738. ------------------------------------------------------------------------
  739. r4300 | entryway | 2013-04-11 01:25:29 -0700 (Thu, 11 Apr 2013) | 1 line
  740.  
  741. unused code
  742. ------------------------------------------------------------------------
  743. r4299 | entryway | 2013-04-11 01:23:14 -0700 (Thu, 11 Apr 2013) | 1 line
  744.  
  745. added missed lumps in data/Makefile.am
  746. ------------------------------------------------------------------------
  747. r4298 | entryway | 2013-04-11 01:22:20 -0700 (Thu, 11 Apr 2013) | 1 line
  748.  
  749. added missed chexdeh.lmp
  750. ------------------------------------------------------------------------
  751. r4297 | entryway | 2013-04-10 11:58:07 -0700 (Wed, 10 Apr 2013) | 1 line
  752.  
  753. embed chex.deh in prboom-plus.wad
  754. ------------------------------------------------------------------------
  755. r4296 | entryway | 2013-04-10 10:51:26 -0700 (Wed, 10 Apr 2013) | 1 line
  756.  
  757. tweaking chex support
  758. ------------------------------------------------------------------------
  759. r4295 | entryway | 2013-04-03 02:32:52 -0700 (Wed, 03 Apr 2013) | 1 line
  760.  
  761. Support for HACX 1.2 IWAD (by Fabian Greffrath)
  762. ------------------------------------------------------------------------
  763. r4294 | entryway | 2013-02-26 14:01:51 -0800 (Tue, 26 Feb 2013) | 1 line
  764.  
  765. Enable joystick code for MSVC6/8/9 projects
  766. ------------------------------------------------------------------------
  767. r4293 | entryway | 2013-02-19 15:45:53 -0800 (Tue, 19 Feb 2013) | 1 line
  768.  
  769. textured automap + nuts.wad: save -> load -> crash
  770. ------------------------------------------------------------------------
  771. r4292 | entryway | 2013-02-17 12:53:32 -0800 (Sun, 17 Feb 2013) | 1 line
  772.  
  773. typo
  774. ------------------------------------------------------------------------
  775. r4291 | entryway | 2013-02-17 12:50:55 -0800 (Sun, 17 Feb 2013) | 1 line
  776.  
  777. process_affinity_mask is removed from cfg, because fluidsynth is default midi player and it strongly needs cpu power. Single core is forced only for SDL MIDI layer now.
  778. ------------------------------------------------------------------------
  779. r4290 | entryway | 2013-02-16 07:59:11 -0800 (Sat, 16 Feb 2013) | 1 line
  780.  
  781. recieved->received
  782. ------------------------------------------------------------------------
  783. r4289 | entryway | 2013-02-12 10:19:06 -0800 (Tue, 12 Feb 2013) | 8 lines
  784.  
  785. When PrBoom+ is configured with "--disable-nonfree-graphics", then the
  786. "M_GENERL" and "M_SETUP" menu graphics lumps are missing and the whole
  787. Options menu is rendered in the small font. In this case, to make this menu
  788. look more consistent, the attached patch takes care to also render the "on"
  789. and "off" strings for the "Messages" entry in the small font.
  790.  
  791. --
  792. Fabian Greffrath ( fabian_deb )
  793. ------------------------------------------------------------------------
  794. r4288 | entryway | 2013-02-12 10:10:19 -0800 (Tue, 12 Feb 2013) | 1 line
  795.  
  796. do not add DOGS sprites and sounds if --disable-dogs is used
  797. ------------------------------------------------------------------------
  798. r4287 | entryway | 2013-02-08 15:53:04 -0800 (Fri, 08 Feb 2013) | 1 line
  799.  
  800. fixed 'discards qualifiers from pointer target type' warning
  801. ------------------------------------------------------------------------
  802. r4286 | entryway | 2013-02-01 07:26:12 -0800 (Fri, 01 Feb 2013) | 1 line
  803.  
  804. Action #261 (Ceiling Brightness to this Brightness) should not affect sprite light level on Boom complevel.
  805. ------------------------------------------------------------------------
  806. r4285 | entryway | 2013-01-29 11:37:59 -0800 (Tue, 29 Jan 2013) | 1 line
  807.  
  808. sprites/pls{1,2}*, sounds/dssecret.wav and sounds/dsgibdth.wav under "if NONFREE_GRAPHICS" condition.
  809. ------------------------------------------------------------------------
  810. r4284 | entryway | 2013-01-29 11:33:36 -0800 (Tue, 29 Jan 2013) | 1 line
  811.  
  812. Play sfx_itmbk if sfx_secret is not found
  813. ------------------------------------------------------------------------
  814. r4283 | entryway | 2013-01-29 11:00:09 -0800 (Tue, 29 Jan 2013) | 1 line
  815.  
  816. stuff
  817. ------------------------------------------------------------------------
  818. r4282 | entryway | 2013-01-29 10:12:04 -0800 (Tue, 29 Jan 2013) | 1 line
  819.  
  820. Support up to eight joystick buttons (instead of just four). Additionally, it maps the fifth and sixth buttons to strafe left and right. (by Fabian Greffrath)
  821. ------------------------------------------------------------------------
  822. r4281 | entryway | 2013-01-29 10:02:25 -0800 (Tue, 29 Jan 2013) | 1 line
  823.  
  824. Support "Classic Doom" WAD files of Doom 3 BFG-Edition (by Fabian Greffrath)
  825. ------------------------------------------------------------------------
  826. r4280 | entryway | 2013-01-04 15:13:04 -0800 (Fri, 04 Jan 2013) | 1 line
  827.  
  828. Added "shaders" sector light mode.
  829. ------------------------------------------------------------------------
  830. r4279 | entryway | 2013-01-04 14:34:20 -0800 (Fri, 04 Jan 2013) | 1 line
  831.  
  832. Load some GL funtions if USE_SHADERS is defined.
  833. ------------------------------------------------------------------------
  834. r4278 | entryway | 2012-12-18 06:23:10 -0800 (Tue, 18 Dec 2012) | 1 line
  835.  
  836. Removed "debug" code from r4264
  837. ------------------------------------------------------------------------
  838. r4277 | entryway | 2012-12-15 10:03:33 -0800 (Sat, 15 Dec 2012) | 1 line
  839.  
  840. Added SFXes for free "dogs"
  841. ------------------------------------------------------------------------
  842. r4276 | entryway | 2012-12-15 09:55:41 -0800 (Sat, 15 Dec 2012) | 1 line
  843.  
  844. Added free "dogs" from freedoom as alternative.
  845. ------------------------------------------------------------------------
  846. r4275 | entryway | 2012-12-15 09:21:05 -0800 (Sat, 15 Dec 2012) | 1 line
  847.  
  848. fixed compilation of prboom_server on widows
  849. ------------------------------------------------------------------------
  850. r4274 | rjy | 2012-12-15 09:16:41 -0800 (Sat, 15 Dec 2012) | 5 lines
  851.  
  852. Normalise PACKAGE_* macros for other platforms' config.h files
  853.  
  854. Remove PACKAGE and VERSION, and add PACKAGE_TARNAME.
  855.  
  856. (Untested, obviously. I hope this doesn't break building for anyone.)
  857. ------------------------------------------------------------------------
  858. r4273 | rjy | 2012-12-15 09:16:14 -0800 (Sat, 15 Dec 2012) | 6 lines
  859.  
  860. Replace references to PACKAGE and VERSION
  861.  
  862. PACKAGE -> PACKAGE_NAME or PACKAGE_TARNAME as appropriate;
  863. VERSION -> PACKAGE_VERSION.
  864.  
  865. See also the log messages for r2865, r3650, r3651.
  866. ------------------------------------------------------------------------
  867. r4272 | rjy | 2012-12-15 09:15:47 -0800 (Sat, 15 Dec 2012) | 3 lines
  868.  
  869. data/Makefile.am: add -n0_tex- as a flat
  870.  
  871. Convert -n0_tex- to ppm because rdatawad lacks bmp loading support.
  872. ------------------------------------------------------------------------
  873. r4271 | rjy | 2012-12-15 09:15:21 -0800 (Sat, 15 Dec 2012) | 8 lines
  874.  
  875. rdatawad: support flats
  876.  
  877. Unlike trunk, pr+ has a flat in its data wad so rdatawad needs to
  878. support them.
  879.  
  880. - ppm_to_bitmap: new function to convert a ppm into a raw array of Doom
  881. palette indices (flats are just raw pixel colours, unlike patches)
  882. - add command line support for -flats
  883. ------------------------------------------------------------------------
  884. r4270 | entryway | 2012-12-15 07:50:45 -0800 (Sat, 15 Dec 2012) | 1 line
  885.  
  886. half of these SPRITES += are actually meant to be SPRITEP +=
  887. ------------------------------------------------------------------------
  888. r4269 | entryway | 2012-12-15 07:36:12 -0800 (Sat, 15 Dec 2012) | 1 line
  889.  
  890. missed dssecret.wav, dsgibdth.wav and MBF -beta sprites
  891. ------------------------------------------------------------------------
  892. r4268 | entryway | 2012-12-15 07:21:10 -0800 (Sat, 15 Dec 2012) | 3 lines
  893.  
  894. Merged revision(s) 4235-4237 from trunk/prboom2, but PATH_MAX still is there
  895.  
  896.  
  897. ------------------------------------------------------------------------
  898. r4267 | entryway | 2012-12-15 05:37:04 -0800 (Sat, 15 Dec 2012) | 1 line
  899.  
  900. merge r4234 from trunk with r4239 fix (doom_snprintf: attempt to work around non-standard stdio)
  901. ------------------------------------------------------------------------
  902. r4266 | entryway | 2012-12-15 05:08:58 -0800 (Sat, 15 Dec 2012) | 1 line
  903.  
  904. Assume snprintf exists everywhere (r4233 from trunk)
  905. ------------------------------------------------------------------------
  906. r4265 | entryway | 2012-12-15 03:27:28 -0800 (Sat, 15 Dec 2012) | 1 line
  907.  
  908. merge r4148-r4155 from trunk (free data wad)
  909. ------------------------------------------------------------------------
  910. r4264 | entryway | 2012-12-15 02:45:06 -0800 (Sat, 15 Dec 2012) | 6 lines
  911.  
  912. merge r4152-r4154 from trunk:
  913. free data wad: remove v2.3-only lumps
  914. free data wad: teach setup menus to cope with missing title lumps
  915. free data wad: teach main menus to cope with missing item lumps
  916.  
  917.  
  918. ------------------------------------------------------------------------
  919. r4262 | rjy | 2012-09-02 05:35:48 -0700 (Sun, 02 Sep 2012) | 1 line
  920.  
  921. i_sshot.c: fix compilation with --disable-gl (Catoptromancy)
  922. ------------------------------------------------------------------------
  923. r4261 | entryway | 2012-08-26 05:56:25 -0700 (Sun, 26 Aug 2012) | 1 line
  924.  
  925. Simple shadows flicker during lowering lifts
  926. ------------------------------------------------------------------------
  927. r4260 | rjy | 2012-08-23 07:21:22 -0700 (Thu, 23 Aug 2012) | 3 lines
  928.  
  929. Fix all keys on automap cheat showing as blue (Never_Again)
  930.  
  931. https://sourceforge.net/support/tracker.php?aid=3560987
  932. ------------------------------------------------------------------------
  933. r4259 | entryway | 2012-08-07 23:32:39 -0700 (Tue, 07 Aug 2012) | 1 line
  934.  
  935. revert r4249
  936. ------------------------------------------------------------------------
  937. r4258 | entryway | 2012-08-05 06:11:53 -0700 (Sun, 05 Aug 2012) | 1 line
  938.  
  939. unused code
  940. ------------------------------------------------------------------------
  941. r4257 | entryway | 2012-08-01 11:12:26 -0700 (Wed, 01 Aug 2012) | 1 line
  942.  
  943. glFinish() under if(gl_finish) check for gld_Draw8InGL()
  944. ------------------------------------------------------------------------
  945. r4256 | entryway | 2012-07-21 13:07:07 -0700 (Sat, 21 Jul 2012) | 1 line
  946.  
  947. New HUD: hud6 + weapons widget
  948. ------------------------------------------------------------------------
  949. r4255 | entryway | 2012-07-21 12:56:26 -0700 (Sat, 21 Jul 2012) | 1 line
  950.  
  951. brown color for weapons on ammo hud widget with ammo < ammopershot
  952. ------------------------------------------------------------------------
  953. r4254 | entryway | 2012-07-18 15:29:56 -0700 (Wed, 18 Jul 2012) | 1 line
  954.  
  955. calculation of widget width did not care about escape sequences
  956. ------------------------------------------------------------------------
  957. r4253 | entryway | 2012-07-18 15:25:16 -0700 (Wed, 18 Jul 2012) | 1 line
  958.  
  959. M_StrRTrim()
  960. ------------------------------------------------------------------------
  961. r4252 | entryway | 2012-07-18 11:45:07 -0700 (Wed, 18 Jul 2012) | 1 line
  962.  
  963. viewwidth[] array was generated incorrectly for large fovs. Hope now it's ok. Max fov increased from 130 to 160 for both software and hardware. Now 1200x400 looks good.
  964. ------------------------------------------------------------------------
  965. r4251 | entryway | 2012-07-17 11:03:11 -0700 (Tue, 17 Jul 2012) | 1 line
  966.  
  967. "gl_ext_framebuffer_object 0" + hire textures + idbeholdv = bugs
  968. ------------------------------------------------------------------------
  969. r4250 | entryway | 2012-07-14 03:50:51 -0700 (Sat, 14 Jul 2012) | 1 line
  970.  
  971. Wrong version in MAC/config.h
  972. ------------------------------------------------------------------------
  973. r4249 | entryway | 2012-07-08 22:10:03 -0700 (Sun, 08 Jul 2012) | 1 line
  974.  
  975. More accurate rendering of lines in software mode when looking along the length of the segment. (from odamex r3243, r3246)
  976. ------------------------------------------------------------------------
  977. r4248 | entryway | 2012-06-14 01:29:00 -0700 (Thu, 14 Jun 2012) | 1 line
  978.  
  979. SDL_WM_SetIcon() was disabled by some unknown reasons
  980. ------------------------------------------------------------------------
  981. r4247 | entryway | 2012-06-10 04:04:52 -0700 (Sun, 10 Jun 2012) | 1 line
  982.  
  983. Compatibility with common mapping errors apply during demos
  984. ------------------------------------------------------------------------
  985. r4246 | entryway | 2012-05-13 04:10:31 -0700 (Sun, 13 May 2012) | 1 line
  986.  
  987. Check demo footer for errors and ignore it in case of corruption.
  988. ------------------------------------------------------------------------
  989. r4245 | entryway | 2012-05-11 01:09:35 -0700 (Fri, 11 May 2012) | 1 line
  990.  
  991. fixed compilation
  992. ------------------------------------------------------------------------
  993. r4244 | entryway | 2012-05-11 00:41:51 -0700 (Fri, 11 May 2012) | 3 lines
  994.  
  995. Submitted: J. Random Hacker ( jrhacker )
  996.  
  997. This is a clean-up of General fix for oddball aspect ratios - ID: 3522885, to be applied on top of that change. (1) Use a shorter and smarter implementation of ReduceFraction. (2) Note in comments that integer math is no longer used in FPS scaling so further simplifications might be possible.
  998. ------------------------------------------------------------------------
  999. r4243 | entryway | 2012-05-05 13:24:16 -0700 (Sat, 05 May 2012) | 2 lines
  1000.  
  1001. 'nice map things' were not clipped by map_overlay_pos_(x, y, w, h) box
  1002.  
  1003. ------------------------------------------------------------------------
  1004. r4242 | entryway | 2012-05-05 12:55:11 -0700 (Sat, 05 May 2012) | 1 line
  1005.  
  1006. fixed compilation with msvc6
  1007. ------------------------------------------------------------------------
  1008. r4241 | entryway | 2012-05-05 12:43:31 -0700 (Sat, 05 May 2012) | 1 line
  1009.  
  1010. 'Max Health', 'Max Soulsphere' and 'Megasphere Health' DEH parameters did not work immediately after 'prboom-plus -warp x' since 2.4.8.1
  1011. ------------------------------------------------------------------------
  1012. r4240 | entryway | 2012-05-02 04:45:48 -0700 (Wed, 02 May 2012) | 3 lines
  1013.  
  1014. General fix for oddball aspect ratios by J. Random Hacker (jrhacker)
  1015.  
  1016. I was on the road with an EeePC 1000, which has a native resolution of 1024x600, and PrBoom-Plus did not get the aspect ratio right. PrBoom-Plus 2.5.1.3 uses a static table of common aspect ratios that includes 16:9 and 16:10, but 1024x600 is 128:75 (not quite 16:9). Rather than just add another line for 128:75, I replaced the static table with a function that computes the needed parameters dynamically based on arbitrary window geometry and user preferences. The VGA modes 320x200 and 640x400 are recognized as special cases, while all other geometries work on the assumption of square pixels.
  1017. ------------------------------------------------------------------------
  1018. r4238 | rjy | 2012-04-19 06:11:37 -0700 (Thu, 19 Apr 2012) | 1 line
  1019.  
  1020. chmod -x e6y_launcher.{c,h}
  1021. ------------------------------------------------------------------------
  1022. r4236 | entryway | 2012-04-03 11:23:22 -0700 (Tue, 03 Apr 2012) | 1 line
  1023.  
  1024. forgot to remove test code
  1025. ------------------------------------------------------------------------
  1026. r4230 | entryway | 2012-04-02 04:30:40 -0700 (Mon, 02 Apr 2012) | 1 line
  1027.  
  1028. reworked player->centermessage code
  1029. ------------------------------------------------------------------------
  1030. r4229 | entryway | 2012-03-31 09:20:29 -0700 (Sat, 31 Mar 2012) | 1 line
  1031.  
  1032. Added PLS1 and PLS2 sprites from MBF "-beta"
  1033. ------------------------------------------------------------------------
  1034. r4228 | entryway | 2012-03-31 09:01:37 -0700 (Sat, 31 Mar 2012) | 1 line
  1035.  
  1036. Added "-beta" stuff from MBF (A_FireOldBFG, A_BetaSkullAttack, A_Stop)
  1037. ------------------------------------------------------------------------
  1038. r4227 | entryway | 2012-03-29 07:32:31 -0700 (Thu, 29 Mar 2012) | 1 line
  1039.  
  1040. stuff
  1041. ------------------------------------------------------------------------
  1042. r4226 | rjy | 2012-03-27 12:00:24 -0700 (Tue, 27 Mar 2012) | 1 line
  1043.  
  1044. doomstat.h: explicitly declare upmove as int (gcc warning)
  1045. ------------------------------------------------------------------------
  1046. r4225 | entryway | 2012-03-27 08:11:07 -0700 (Tue, 27 Mar 2012) | 1 line
  1047.  
  1048. Added 'fly' cheat and key_flyup/key_flydown binds ('<' and '>' by default)
  1049. ------------------------------------------------------------------------
  1050. r4224 | entryway | 2012-03-27 04:45:11 -0700 (Tue, 27 Mar 2012) | 1 line
  1051.  
  1052. Added 'notarget' cheat from zdoom. Monsters will not see the player unless hurt. If a monster has already seen a player, it will still pursue the player even when the cheat is activated. (toggle on/off).
  1053. ------------------------------------------------------------------------
  1054. r4223 | entryway | 2012-03-26 05:40:56 -0700 (Mon, 26 Mar 2012) | 1 line
  1055.  
  1056. do not sprintf into itself
  1057. ------------------------------------------------------------------------
  1058. r4222 | entryway | 2012-03-21 04:21:41 -0700 (Wed, 21 Mar 2012) | 1 line
  1059.  
  1060. refactoring of automap code (related to uncapeed framerate)
  1061. ------------------------------------------------------------------------
  1062. r4221 | entryway | 2012-03-21 04:15:45 -0700 (Wed, 21 Mar 2012) | 1 line
  1063.  
  1064. Move calculation of am_frame fields from AM_Drawer() to AM_setFrameVariables()
  1065. ------------------------------------------------------------------------
  1066. r4220 | entryway | 2012-03-21 04:12:39 -0700 (Wed, 21 Mar 2012) | 1 line
  1067.  
  1068. removed am_frame.(viewangle/viewx/viewy)
  1069. ------------------------------------------------------------------------
  1070. r4219 | entryway | 2012-03-21 04:11:08 -0700 (Wed, 21 Mar 2012) | 1 line
  1071.  
  1072. FTOM(MTOF(x)) == x
  1073. ------------------------------------------------------------------------
  1074. r4218 | entryway | 2012-03-21 04:10:19 -0700 (Wed, 21 Mar 2012) | 1 line
  1075.  
  1076. removed f_oldloc
  1077. ------------------------------------------------------------------------
  1078. r4217 | entryway | 2012-03-21 03:23:26 -0700 (Wed, 21 Mar 2012) | 1 line
  1079.  
  1080. oops
  1081. ------------------------------------------------------------------------
  1082. r4216 | entryway | 2012-03-21 01:51:44 -0700 (Wed, 21 Mar 2012) | 1 line
  1083.  
  1084. missed updating of m_x2/y2
  1085. ------------------------------------------------------------------------
  1086. r4215 | entryway | 2012-03-20 07:42:01 -0700 (Tue, 20 Mar 2012) | 1 line
  1087.  
  1088. fixed interpolation of player's icon on blonde automap
  1089. ------------------------------------------------------------------------
  1090. r4214 | entryway | 2012-03-20 06:07:51 -0700 (Tue, 20 Mar 2012) | 1 line
  1091.  
  1092. Marks were not displayed in blonde mode of automap if rotation is disabled.
  1093. ------------------------------------------------------------------------
  1094. r4213 | entryway | 2012-03-20 05:45:17 -0700 (Tue, 20 Mar 2012) | 1 line
  1095.  
  1096. small refactoring in "smooth demo playback" code
  1097. ------------------------------------------------------------------------
  1098. r4212 | entryway | 2012-03-20 01:35:31 -0700 (Tue, 20 Mar 2012) | 1 line
  1099.  
  1100. missed file
  1101. ------------------------------------------------------------------------
  1102. r4211 | entryway | 2012-03-20 01:32:28 -0700 (Tue, 20 Mar 2012) | 1 line
  1103.  
  1104. typo in check of visibility of map marks
  1105. ------------------------------------------------------------------------
  1106. r4210 | entryway | 2012-03-19 07:06:41 -0700 (Mon, 19 Mar 2012) | 1 line
  1107.  
  1108. Pulsing icons instead of numbers for map marks when automap is in "icons" mode.
  1109. ------------------------------------------------------------------------
  1110. r4209 | entryway | 2012-03-19 05:09:13 -0700 (Mon, 19 Mar 2012) | 1 line
  1111.  
  1112. automap: small refactoring of things drawing code
  1113. ------------------------------------------------------------------------
  1114. r4208 | entryway | 2012-03-15 07:51:46 -0700 (Thu, 15 Mar 2012) | 1 line
  1115.  
  1116. Early rejection of sectors which are not within automap window now should work for rotated automap mode too.
  1117. ------------------------------------------------------------------------
  1118. r4207 | entryway | 2012-03-14 06:07:54 -0700 (Wed, 14 Mar 2012) | 1 line
  1119.  
  1120. Added bbox check for things on automap. Now FPS is almost doubled on dv.wad map01 iddt iddt
  1121. ------------------------------------------------------------------------
  1122. r4206 | entryway | 2012-03-14 05:49:27 -0700 (Wed, 14 Mar 2012) | 1 line
  1123.  
  1124. Added bbox check for map lines
  1125. ------------------------------------------------------------------------
  1126. r4205 | entryway | 2012-03-14 04:50:14 -0700 (Wed, 14 Mar 2012) | 1 line
  1127.  
  1128. Do not draw floor texture on not visible subsectors (out of map window location) on automap. It can increase FPS dramatically, up to 3x on dv.wad map05 at sensible zoom level,
  1129. ------------------------------------------------------------------------
  1130. r4204 | entryway | 2012-03-13 06:46:33 -0700 (Tue, 13 Mar 2012) | 1 line
  1131.  
  1132. Small tweak: move calculation of precise coordinates for an automap line below early out
  1133. ------------------------------------------------------------------------
  1134. r4203 | entryway | 2012-03-10 05:14:27 -0800 (Sat, 10 Mar 2012) | 1 line
  1135.  
  1136. reordering of some functions in automap code
  1137. ------------------------------------------------------------------------
  1138. r4202 | entryway | 2012-03-10 05:07:29 -0800 (Sat, 10 Mar 2012) | 1 line
  1139.  
  1140. Simplification of math in automap code. "dv.wad map05 tab iddt iddt r" now is 5-10% faster
  1141. ------------------------------------------------------------------------
  1142. r4201 | entryway | 2012-03-09 10:23:04 -0800 (Fri, 09 Mar 2012) | 1 line
  1143.  
  1144. Using >>FRACTOMAPBITS instead of magic /16.0f
  1145. ------------------------------------------------------------------------
  1146. r4200 | rjy | 2012-03-09 06:24:56 -0800 (Fri, 09 Mar 2012) | 1 line
  1147.  
  1148. gl_struct.h: remove spurious typedef (fixes many warnings)
  1149. ------------------------------------------------------------------------
  1150. r4199 | rjy | 2012-03-09 06:24:48 -0800 (Fri, 09 Mar 2012) | 1 line
  1151.  
  1152. gl_map.c: avoid calling SDL_Image when it was not configured
  1153. ------------------------------------------------------------------------
  1154. r4198 | rjy | 2012-03-09 06:24:40 -0800 (Fri, 09 Mar 2012) | 1 line
  1155.  
  1156. src/Makefile.am: remove spurious line continuation
  1157. ------------------------------------------------------------------------
  1158. r4197 | rjy | 2012-03-09 06:24:33 -0800 (Fri, 09 Mar 2012) | 1 line
  1159.  
  1160. am_map.c: fix reference to undefined symbol (missing #ifdef)
  1161. ------------------------------------------------------------------------
  1162. r4196 | entryway | 2012-03-09 06:15:09 -0800 (Fri, 09 Mar 2012) | 2 lines
  1163.  
  1164. Automap icons: corpses should be drawn under all icons
  1165.  
  1166. ------------------------------------------------------------------------
  1167. r4195 | entryway | 2012-03-09 05:34:06 -0800 (Fri, 09 Mar 2012) | 1 line
  1168.  
  1169. Disable alpha test for automap icons
  1170. ------------------------------------------------------------------------
  1171. r4194 | entryway | 2012-03-09 05:26:31 -0800 (Fri, 09 Mar 2012) | 1 line
  1172.  
  1173. Using gl_tex_format from cfg for icons on automap
  1174. ------------------------------------------------------------------------
  1175. r4193 | entryway | 2012-03-09 05:14:36 -0800 (Fri, 09 Mar 2012) | 1 line
  1176.  
  1177. Fixed clipping code for automap icons (it should take into account shadow's radius)
  1178. ------------------------------------------------------------------------
  1179. r4192 | entryway | 2012-03-09 05:09:06 -0800 (Fri, 09 Mar 2012) | 1 line
  1180.  
  1181. unused code
  1182. ------------------------------------------------------------------------
  1183. r4191 | entryway | 2012-03-09 04:26:27 -0800 (Fri, 09 Mar 2012) | 1 line
  1184.  
  1185. Move gld_DrawMapLines() to gl_map.c
  1186. ------------------------------------------------------------------------
  1187. r4190 | entryway | 2012-03-09 04:16:39 -0800 (Fri, 09 Mar 2012) | 4 lines
  1188.  
  1189. Added "Things appearance" automap option. Possible values: "classic", "scaled" and "icons".
  1190.  
  1191.  
  1192.  
  1193. ------------------------------------------------------------------------
  1194. r4189 | entryway | 2012-03-09 02:38:45 -0800 (Fri, 09 Mar 2012) | 1 line
  1195.  
  1196. Make RGBAFormat global
  1197. ------------------------------------------------------------------------
  1198. r4188 | entryway | 2012-03-08 19:34:46 -0800 (Thu, 08 Mar 2012) | 1 line
  1199.  
  1200. Simplification of map drawing.
  1201. ------------------------------------------------------------------------
  1202. r4187 | entryway | 2012-03-08 15:00:20 -0800 (Thu, 08 Mar 2012) | 1 line
  1203.  
  1204. One DIP for all automap lines.
  1205. ------------------------------------------------------------------------
  1206. r4186 | entryway | 2012-03-08 14:54:46 -0800 (Thu, 08 Mar 2012) | 1 line
  1207.  
  1208. Added simple M_Array* functions.
  1209. ------------------------------------------------------------------------
  1210. r4185 | entryway | 2012-03-08 12:24:24 -0800 (Thu, 08 Mar 2012) | 1 line
  1211.  
  1212. Added PACKEDATTR attribute for VBO structs
  1213. ------------------------------------------------------------------------
  1214. r4184 | entryway | 2012-03-06 12:39:35 -0800 (Tue, 06 Mar 2012) | 1 line
  1215.  
  1216. removed unused mline_t triangle_guy[]
  1217. ------------------------------------------------------------------------
  1218. r4183 | entryway | 2012-02-29 07:50:54 -0800 (Wed, 29 Feb 2012) | 1 line
  1219.  
  1220. do not crash in gld_precache after glboom-plus -warp 1 -nodraw -nosound -devparm
  1221. ------------------------------------------------------------------------
  1222. r4182 | entryway | 2012-02-29 05:44:19 -0800 (Wed, 29 Feb 2012) | 1 line
  1223.  
  1224. did not check that struct brain_s is so simple
  1225. ------------------------------------------------------------------------
  1226. r4181 | entryway | 2012-02-29 03:43:31 -0800 (Wed, 29 Feb 2012) | 1 line
  1227.  
  1228. removed senseless comment
  1229. ------------------------------------------------------------------------
  1230. r4180 | entryway | 2012-02-29 03:16:04 -0800 (Wed, 29 Feb 2012) | 1 line
  1231.  
  1232. brain spawner's current target and 'easy' flag should not be reset after save/load
  1233. ------------------------------------------------------------------------
  1234. r4179 | entryway | 2012-02-28 07:21:41 -0800 (Tue, 28 Feb 2012) | 1 line
  1235.  
  1236. Do not call SDL_ListModes() if SDL has not been initialized (-nodraw)
  1237. ------------------------------------------------------------------------
  1238. r4178 | entryway | 2012-01-28 09:58:26 -0800 (Sat, 28 Jan 2012) | 1 line
  1239.  
  1240. minor tweak
  1241. ------------------------------------------------------------------------
  1242. r4177 | entryway | 2012-01-28 09:38:16 -0800 (Sat, 28 Jan 2012) | 1 line
  1243.  
  1244. Ability to draw full length health bar (enabled by default, health_bar_full_length)
  1245. ------------------------------------------------------------------------
  1246. r4176 | entryway | 2012-01-28 09:22:29 -0800 (Sat, 28 Jan 2012) | 1 line
  1247.  
  1248. better x-coordinate for health bar
  1249. ------------------------------------------------------------------------
  1250. r4175 | entryway | 2012-01-24 12:27:16 -0800 (Tue, 24 Jan 2012) | 1 line
  1251.  
  1252. fixed compilation
  1253. ------------------------------------------------------------------------
  1254. r4174 | entryway | 2012-01-24 08:15:35 -0800 (Tue, 24 Jan 2012) | 1 line
  1255.  
  1256. reworked mblur code
  1257. ------------------------------------------------------------------------
  1258. r4173 | entryway | 2012-01-23 02:42:40 -0800 (Mon, 23 Jan 2012) | 1 line
  1259.  
  1260. removed unused variables gl_motionblur_linear_k/b
  1261. ------------------------------------------------------------------------
  1262. r4172 | entryway | 2012-01-23 02:26:46 -0800 (Mon, 23 Jan 2012) | 1 line
  1263.  
  1264. removed gl_invul_bw_method variable
  1265. ------------------------------------------------------------------------
  1266. r4171 | entryway | 2012-01-20 12:05:51 -0800 (Fri, 20 Jan 2012) | 1 line
  1267.  
  1268. tweak
  1269. ------------------------------------------------------------------------
  1270. r4170 | entryway | 2012-01-20 08:23:07 -0800 (Fri, 20 Jan 2012) | 1 line
  1271.  
  1272. bow-wow instead of sfx_secret sound
  1273. ------------------------------------------------------------------------
  1274. r4169 | entryway | 2012-01-20 08:11:09 -0800 (Fri, 20 Jan 2012) | 1 line
  1275.  
  1276. Removed health_bar* cfg variables for software prboom-plus
  1277. ------------------------------------------------------------------------
  1278. r4168 | entryway | 2012-01-20 08:08:03 -0800 (Fri, 20 Jan 2012) | 1 line
  1279.  
  1280. Added "Health Bar Above Monsters" GUI entry
  1281. ------------------------------------------------------------------------
  1282. r4167 | entryway | 2012-01-20 07:38:38 -0800 (Fri, 20 Jan 2012) | 1 line
  1283.  
  1284. Health bar above monsters
  1285. ------------------------------------------------------------------------
  1286. r4166 | entryway | 2012-01-14 17:07:43 -0800 (Sat, 14 Jan 2012) | 1 line
  1287.  
  1288. Bump version to 2.5.1.4
  1289. ------------------------------------------------------------------------
  1290. r4165 | entryway | 2012-01-14 17:01:35 -0800 (Sat, 14 Jan 2012) | 1 line
  1291.  
  1292. fix DSSECRET position in the sound table
  1293. ------------------------------------------------------------------------
  1294. r4164 | entryway | 2012-01-14 10:23:52 -0800 (Sat, 14 Jan 2012) | 1 line
  1295.  
  1296. Added mus_opl_gain cfg variable
  1297. ------------------------------------------------------------------------
  1298. r4163 | entryway | 2012-01-11 12:01:58 -0800 (Wed, 11 Jan 2012) | 3 lines
  1299.  
  1300. Add cfg parameter mus_fluidsynth_gain to fine tune output of fluidsynth midi. Values allowed are 0 to 1000; 50 (default) exactly matches old behavior. Be careful with this setting; it can get very loud.
  1301.  
  1302. Requested by kimo_xvirus, implemented by natt (Nicholai Main), commited by me :)
  1303. ------------------------------------------------------------------------
  1304. r4162 | entryway | 2012-01-11 11:40:46 -0800 (Wed, 11 Jan 2012) | 6 lines
  1305.  
  1306. *Invalid memory access of par times - ID: 3472403*
  1307. Details: For ultimate doom there are no par times
  1308. int pars[4][10] = {...
  1309. But in g_game::G_DoCompleted the following line is executed:
  1310. wminfo.partime = TICRATE*pars[gameepisode][gamemap];
  1311. When gameepisode == 4 a memory access outside of the bounds of the pars array occurs.
  1312. ------------------------------------------------------------------------
  1313. r4161 | entryway | 2012-01-07 12:34:57 -0800 (Sat, 07 Jan 2012) | 1 line
  1314.  
  1315. missed 'static'
  1316. ------------------------------------------------------------------------
  1317. r4160 | entryway | 2012-01-05 12:08:06 -0800 (Thu, 05 Jan 2012) | 1 line
  1318.  
  1319. Fixed wrong size of element for qsort (size of pointer instead of size of item)
  1320. ------------------------------------------------------------------------
  1321. r4159 | entryway | 2011-12-21 07:40:07 -0800 (Wed, 21 Dec 2011) | 1 line
  1322.  
  1323. gl_finish cfg variable
  1324. ------------------------------------------------------------------------
  1325. r4158 | entryway | 2011-12-13 08:11:53 -0800 (Tue, 13 Dec 2011) | 3 lines
  1326.  
  1327. Linux screenshot code did not support "screen multiple factor" and "GL surface for software mode".
  1328.  
  1329. Not tested.
  1330. ------------------------------------------------------------------------
  1331. r4157 | entryway | 2011-12-13 02:04:58 -0800 (Tue, 13 Dec 2011) | 3 lines
  1332.  
  1333. Added comperr_blockmap setting for fixing clipping problems in large levels.
  1334.  
  1335. http://www.doomworld.com/vb/source-ports/58002-immediate-noclip-at-level-start/
  1336. ------------------------------------------------------------------------
  1337. r4156 | entryway | 2011-12-13 01:32:37 -0800 (Tue, 13 Dec 2011) | 1 line
  1338.  
  1339. Reworked 'bad' compatibility settings. Now they are similar to compatibility settings.
  1340. ------------------------------------------------------------------------
  1341. r4147 | entryway | 2011-12-08 07:51:51 -0800 (Thu, 08 Dec 2011) | 1 line
  1342.  
  1343. Some defaults were changed. AWSD, etc
  1344. ------------------------------------------------------------------------
  1345. r4146 | entryway | 2011-12-04 14:55:50 -0800 (Sun, 04 Dec 2011) | 1 line
  1346.  
  1347. Stop video capturing if resolution is changed.
  1348. ------------------------------------------------------------------------
  1349. r4145 | entryway | 2011-12-04 11:24:54 -0800 (Sun, 04 Dec 2011) | 1 line
  1350.  
  1351. changelog
  1352. ------------------------------------------------------------------------
  1353. r4144 | entryway | 2011-12-04 11:18:15 -0800 (Sun, 04 Dec 2011) | 1 line
  1354.  
  1355. Changes log for 2.5.1.3
  1356. ------------------------------------------------------------------------
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