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Jan 17th, 2015
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  1. ===========================================================================================
  2. Roly Poly Putt v0.01
  3. -------------------
  4. Proudly brought to you by Spaddlewit.
  5. Please let us know if you find any bugs at http://spaddlewit.com/forum. Thanks!
  6. - AJ & Mike
  7. ===========================================================================================
  8. Resource::Init()...
  9. BPK main.zip added.
  10. Input::Init()...
  11. Sound::Init()...
  12. Starting XAudio2...
  13. XAudio2 successfully initialized.
  14. Media Foundation successfully initialized.
  15. Sound system initialized.
  16. Timer::Init()...
  17. Texture::Init()...
  18. Font::Init()...
  19. Model::Init()...
  20. Model::Init()...
  21. Tick::Init()...
  22. Object::Init()...
  23. Info::Init()...
  24. Player::Init()...
  25. Cameras::Init()...
  26. SV::Init()...
  27. Loading object info main.woc...
  28. Data::Load()...
  29. Web::Init()...
  30. Lua::Init()...
  31. Lua_EnumLib...
  32. Lua_BaseLib...
  33. Lua_ObjectLib...
  34. Lua_PlayerLib...
  35. Lua_HUDLib...
  36. Lua_InfoLib...
  37. Lua_MathLib...
  38. Lua_HookLib...
  39. Lua_CustomLib...
  40. Loading Lua script autoexec.lua...
  41. MasterInit() completed
  42. System::Initialize()...
  43. Loading program...
  44. Loading shader font.vert...compiling...Vertex shader was successfully compiled to run on hardware.
  45.  
  46. Loading shader font.frag...compiling...Fragment shader was successfully compiled to run on hardware.
  47. Vertex shader(s) linked, fragment shader(s) linked.
  48.  
  49. Done loading program.
  50. Loading program...
  51. Loading shader solidcolor.vert...compiling...Vertex shader was successfully compiled to run on hardware.
  52.  
  53. Loading shader solidcolor.frag...compiling...Fragment shader was successfully compiled to run on hardware.
  54. Vertex shader(s) linked, fragment shader(s) linked.
  55.  
  56. Done loading program.
  57. Loading program...
  58. Loading shader colorfill.vert...compiling...Vertex shader was successfully compiled to run on hardware.
  59.  
  60. Loading shader colorfill.frag...compiling...Fragment shader was successfully compiled to run on hardware.
  61. Vertex shader(s) linked, fragment shader(s) linked.
  62.  
  63. Done loading program.
  64. Loading program...
  65. Loading shader 1texture_nolight.vert...compiling...Vertex shader was successfully compiled to run on hardware.
  66.  
  67. Loading shader 1texture_nolight.frag...compiling...Fragment shader was successfully compiled to run on hardware.
  68. Vertex shader(s) linked, fragment shader(s) linked.
  69.  
  70. Done loading program.
  71. Loading program...
  72. Shader 1texture_nolight_add.vert not found!
  73. Loading program...
  74. Loading shader 2texture_nolight.vert...compiling...Vertex shader was successfully compiled to run on hardware.
  75.  
  76. Loading shader 2texture_nolight.frag...compiling...Fragment shader was successfully compiled to run on hardware.
  77. Vertex shader(s) linked, fragment shader(s) linked.
  78.  
  79. Done loading program.
  80. Loading program...
  81. Loading shader 1texture_nolight_alphatest.vert...compiling...Vertex shader was successfully compiled to run on hardware.
  82.  
  83. Loading shader 1texture_nolight_alphatest.frag...compiling...Fragment shader was successfully compiled to run on hardware.
  84. Vertex shader(s) linked, fragment shader(s) linked.
  85.  
  86. Done loading program.
  87. Loading program...
  88. Loading shader 1texture_lerp_nolight.vert...compiling...Vertex shader was successfully compiled to run on hardware.
  89.  
  90. Loading shader 1texture_lerp_nolight.frag...compiling...Fragment shader was successfully compiled to run on hardware.
  91. Vertex shader(s) linked, fragment shader(s) linked.
  92.  
  93. Done loading program.
  94. Loading program...
  95. Loading shader 2texture_nolight_alphatest.vert...compiling...Vertex shader was successfully compiled to run on hardware.
  96.  
  97. Loading shader 2texture_nolight_alphatest.frag...compiling...Fragment shader was successfully compiled to run on hardware.
  98. Vertex shader(s) linked, fragment shader(s) linked.
  99.  
  100. Done loading program.
  101. Loading program...
  102. Loading shader 1texture_light.vert...compiling...Vertex shader was successfully compiled to run on hardware.
  103.  
  104. Loading shader 1texture_light.frag...compiling...Fragment shader was successfully compiled to run on hardware.
  105. Vertex shader(s) linked, fragment shader(s) linked.
  106.  
  107. Done loading program.
  108. Loading program...
  109. Loading shader 1texture_light_alphatest.vert...compiling...Vertex shader was successfully compiled to run on hardware.
  110.  
  111. Loading shader 1texture_light_alphatest.frag...compiling...Fragment shader was successfully compiled to run on hardware.
  112. Vertex shader(s) linked, fragment shader(s) linked.
  113.  
  114. Done loading program.
  115. Loading program...
  116. Loading shader 1texture_lerp_light.vert...compiling...Vertex shader was successfully compiled to run on hardware.
  117.  
  118. Loading shader 1texture_lerp_light.frag...compiling...Fragment shader was successfully compiled to run on hardware.
  119. Vertex shader(s) linked, fragment shader(s) linked.
  120.  
  121. Done loading program.
  122. Loading program...
  123. Loading shader 2texture_normal.vert...compiling...Vertex shader was successfully compiled to run on hardware.
  124.  
  125. Loading shader 2texture_normal.frag...compiling...Fragment shader was successfully compiled to run on hardware.
  126. Vertex shader(s) linked, fragment shader(s) linked.
  127.  
  128. Done loading program.
  129. Loading program...
  130. Loading shader 2texture_lerp_normal.vert...compiling...Vertex shader was successfully compiled to run on hardware.
  131.  
  132. Loading shader 2texture_lerp_normal.frag...compiling...Fragment shader was successfully compiled to run on hardware.
  133. Vertex shader(s) linked, fragment shader(s) linked.
  134.  
  135. Done loading program.
  136. Loading program...
  137. Loading shader 1texture_rim.vert...compiling...Vertex shader was successfully compiled to run on hardware.
  138.  
  139. Loading shader 1texture_rim.frag...compiling...Fragment shader was successfully compiled to run on hardware.
  140. Vertex shader(s) linked, fragment shader(s) linked.
  141.  
  142. Done loading program.
  143. Loading program...
  144. Loading shader 1texture_lerp_rim.vert...compiling...Vertex shader was successfully compiled to run on hardware.
  145.  
  146. Loading shader 1texture_lerp_rim.frag...compiling...Fragment shader was successfully compiled to run on hardware.
  147. Vertex shader(s) linked, fragment shader(s) linked.
  148.  
  149. Done loading program.
  150. Image graphics/notex.buz loaded!
  151. Console::Init()...
  152. Overlay::Init()...
  153. HUD::Init()...
  154. Menu::Init()...
  155. Intermission::Init()...
  156. Image graphics/Title_Bottom.buz loaded!
  157. Image graphics/Title_Cloud1.buz loaded!
  158. Image graphics/Title_Cloud2.buz loaded!
  159. Image graphics/Title_Flag0.buz loaded!
  160. Image graphics/Title_Mid.buz loaded!
  161. Image graphics/Title_Top.buz loaded!
  162. Font main.glf loaded!
  163. Image graphics/FilmFade.buz loaded!
  164. Sound::Shutdown
  165. Sound system shutdown.
  166. World::Unload
  167. Lua::Shutdown
  168. SV::Shutdown
  169. Cameras::Shutdown
  170. Cameras::Init()...
  171. Player::Shutdown
  172. Object::Shutdown
  173. Info::Shutdown
  174. Tick::Shutdown
  175. Model::Shutdown
  176. Font::Shutdown
  177. Data::Shutdown
  178. Timer::Shutdown
  179. Menu::Shutdown
  180. Overlay::Shutdown
  181. Texture::Shutdown
  182. Shaders::Shutdown
  183. Input::Shutdown
  184. Web::Shutdown
  185. Console::Shutdown
  186. Resource::Shutdown
  187. Z_Shutdown
  188. I_ShutdownPrint
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