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AntipathicZora

moveswaps

Nov 26th, 2016
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  1. Zor--
  2. Loses: Imprison, Fury Swipes, Taunt, Torment, Embargo, Nasty Plot, Psych Up, Confide, Snatch, Memento, Fake Tears, Spite, Trick, Scary Face
  3.  
  4. Gains: Fire Punch, Thunder Punch, Close Combat, Sky Uppercut, Iron Tail, Metal Claw, Steel Wing, Poison Jab, Dragon Claw, Dual Chop, Dragon Rush, Submission, Outrage (if stressed), Draco Meteor (if in mortal danger)
  5.  
  6.  
  7. Natela--
  8. Loses: Stored Power, Confusion, Teleport, Psychic, Future Sight, Imprison, Hypnosis, Dream Eater, Psyshock, Trick Room, Synchronoise, Skill Swap, Ally Switch, Magic Coat, Magic Room, Trick, Wonder Room, Zen Headbutt, Telekinesis
  9.  
  10. Gains: Water Gun, Aqua Jet, Sparkling Aria, Bubble Beam, Hydro Pump, Ice Beam, Blizzard, Scald, Surf, Waterfall, Aqua Ring, Brine, Whirlpool, Soak, Dive, Hail, Ice Punch, Hydro Cannon (if in mortal danger)
  11.  
  12.  
  13. Makvala--
  14. Loses: Razor Wind, Whirlwind, Agility, Taunt, Torment, Thief, Swagger, Wild Charge, Tailwind, Switcheroo, Snatch, Hone Claws, Uproar
  15.  
  16. Gains: Lava Plume, Will-O-Wisp, Fire Blast, Fiery Dance, Fire Fang, Ember, Inferno, Extrasensory, Cosmic Power, Telekinesis, Ominous Wind, Shadow Ball, Hex, Mystical Fire
  17.  
  18.  
  19. Angel--
  20. Loses: Flamethrower, Fire Blast, Flame Charge, Overheat, Will-O-Wisp, Heat Wave, Flare Blitz, Ember, Fire Spin, Flame Burst, Inferno, Incinerate, Flash Fire (Ability)
  21.  
  22. Gains: Thunderbolt, Discharge, Electro Ball, Thunder, Thunder Punch, Parabolic Charge, Thunder Wave, Volt Switch, Volt Tackle, Wild Charge, Zap Cannon, Thunder Shock, Spark, Metal Claw, Bullet Punch, Volt Absorb (Ability)
  23.  
  24.  
  25. Terra--
  26. Loses: Growth, Gastro Acid, Wring Out, Pursuit, Grassy Terrain, Seed Bomb, Synthesis, Worry Seed, Frenzy Plant, Grass Pledge
  27.  
  28. Gains: Acrobatics, Fly, Hurricane, Roost, Tailwind, Air Cutter, Air Slash, Thunder, Thunderbolt, Rain Dance, Hail, Sandstorm, Dragon Ascent (if stressed/in mortal danger)
  29.  
  30.  
  31. Midnight--
  32. Loses: Snatch, Punishment, Assurance, Spite, Torment
  33.  
  34. Gains: Aura Sphere, Heal Pulse, Dragon Pulse, Vacuum Wave, Flash Cannon
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