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TheInsidiousOne

Character Deck 2 - Doris

Sep 18th, 2018
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  1. [CD02-EN001] Zakspeed Engineer
  2. ​★​★​★​★
  3. EARTH
  4. Engineer/Effect
  5. ATK 1800
  6. DEF 1200
  7. At the end of the Battle Phase, if this card battled: You can return it to the hand; Special Summon 1 Level 3 or lower Engineer monster from your Deck.
  8.  
  9. [CD02-EN002] Coloni Engineer
  10. ​★​★​★
  11. EARTH
  12. Engineer/Effect
  13. ATK 1200
  14. DEF 1300
  15. If this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Engineer monster from your hand, except "Coloni Engineer". When this card is Special Summoned: You can add 1 Level 4 or lower Engineer monster from your Deck to your hand, except "Coloni Engineer". You can only use this effect of "Coloni Engineer" once per turn.
  16.  
  17. [CD02-EN003] Rial Engineer
  18. ★​★
  19. EARTH
  20. Engineer/Effect
  21. ATK 600
  22. DEF 1200
  23. When an opponent's monster declares a direct attack: You can Special Summon this card from your hand or GY, and if you do, change the attack target to this card, and proceed to damage calculation, but banish this card if it leaves the field. This card cannot be destroyed by that battle. Once per turn: You can target 1 other Engineer monster you control; increase or decrease its Level by 1.
  24.  
  25. [CD02-EN004] EuroBrun Engineer
  26. ★​★★​
  27. EARTH
  28. Engineer/Effect
  29. ATK 1000
  30. DEF 1600
  31. If you Normal or Special Summon an Engineer monster other than "EuroBrun Engineer", except during the Damage Step: You can Special Summon this card from your hand in Defense Position. You can only use this effect of "EuroBrun Engineer" once per turn. During your opponent's turn (Quick Effect): You can banish this card from your GY; negate the next attack this turn from a monster your opponent controls.
  32.  
  33. [CD02-EN005] Dallara Engineer
  34. ★​
  35. EARTH
  36. Engineer/Effect
  37. ATK 100
  38. DEF 0
  39. If this card is in your hand: You can reveal 1 Engineer Evolute Monster in your Extra Deck; Special Summon this card, and if you do, its Level becomes equal to the Stage of the revealed monster. You can banish this card from your GY, then target 1 Engineer Evolute Monster in your GY; Special Summon it, and if you do, refill its E-C. You can only use 1 "Dallara Engineer" effect per turn, and only once that turn.
  40.  
  41. [CD02-EN006] Life Engineer
  42. ★​
  43. EARTH
  44. Engineer/Effect
  45. ATK 0
  46. DEF 0
  47. If this card is in your hand: You can reveal 1 Engineer Evolute Monster in your Extra Deck; Special Summon this card, and if you do, its Level becomes equal to the Stage of the revealed monster. You can banish this card from your GY; add 1 Engineer monster from your Deck to your hand, except "Life Engineer". You can only use 1 "Life Engineer" effect per turn, and only once that turn.
  48.  
  49. [CD02-EN007] Lamborghini Engineer
  50. ★★★★
  51. EARTH
  52. Engineer/Effect
  53. ATK 800
  54. DEF 2000
  55. If you would use an Engineer monster(s) you control as Evolute Material for the Evolute Summon of an "Engineer" monster, you can use this card in your hand as Evolute Material. If this card is sent from the hand to the GY as Evolute Material for the Evolute Summon of an "Engineer" monster: You can add 1 "Engineer" monster from your Deck to your hand, except "Lamborghini Engineer". You can only use this effect of "Lamborghini Engineer" once per turn.
  56.  
  57. [CD02-EN008] Fondmental Engineer
  58. ★★★
  59. EARTH
  60. Engineer/Effect
  61. ATK 0
  62. DEF 2000
  63. If you would use an Engineer monster(s) you control as Evolute Material for the Evolute Summon of an "Engineer" monster, you can use this card in your hand as Evolute Material. If this card is sent from the hand to the GY as Evolute Material for the Evolute Summon of an "Engineer" monster: You can target 1 other Engineer monster in your GY; Special Summon that target. You can only use this effect of "Fondmental Engineer" once per turn.
  64.  
  65. [CD02-EN009] Footwork Engineer
  66. ★★★
  67. EARTH
  68. Engineer/Effect
  69. ATK 1600
  70. DEF 200
  71. When an attack is declared involving your "Engineer" monster and an opponent's monster: You can Special Summon this card from your hand, then destroy that opponent's monster. If this card is sent from the field to the GY for the Evolute Summon of an Engineer monster: You can Special Summon 1 Level 1 monster from your Deck. You can only use this effect of "Footwork Engineer" once per turn.
  72.  
  73. [CD02-EN010] Venturi Engineer
  74. EARTH
  75. Engineer/Effect
  76. ATK 100
  77. DEF 100
  78. If this card is in your hand: You can reveal 1 Engineer Evolute Monster in your Extra Deck; Special Summon this card, and if you do, its Level becomes equal to the Stage of the revealed monster. You can banish this card from your GY; add 1 "Maverick" Spell/Trap from your Deck to your hand. You can only use 1 "Venturi Engineer" effect per turn, and only once that turn.
  79.  
  80. [CD02-EN011] Larrousse Engineer
  81. ★★★★
  82. EARTH
  83. Engineer/Effect
  84. ATK 1900
  85. DEF 1200
  86. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 3 or lower Engineer monster from your Deck. You can banish this card from your GY and discard 1 Engineer monster, then target 1 Engineer monster you control; it gains 500 ATK/DEF until the end of this turn. You can only use this effect of "Larrousse Engineer" once per turn.
  87.  
  88. [CD02-EN012] Pacific Engineer
  89. ★★★
  90. EARTH
  91. Engineer/Effect
  92. ATK 1200
  93. DEF 400
  94. You can Tribute this card; take 1 Level 1 Engineer monster from your Deck, and either add it to your hand or send it to the GY. You can only use this effect of "Pacific Engineer" once per turn.
  95.  
  96. [CD02-EN013] Simtek Engineer
  97. ★★★
  98. EARTH
  99. Engineer/Effect
  100. ATK 1500
  101. DEF 1000
  102. If this card is Normal Summoned: You can target 1 "Engineer" monster in your GY, except "Simtek Engineer"; Special Summon that target. If this card is Special Summoned: You can target 1 "Maverick" Spell/Trap in your GY; Set it to your field. You can only use this effect of "Simtek Engineer" once per turn.
  103.  
  104. [CD02-EN014] Forti Engineer
  105. ★★★★
  106. EARTH
  107. Engineer/Effect
  108. ATK 1600
  109. DEF 1200
  110. If you would use an Engineer monster(s) you control as Evolute Material for the Evolute Summon of an "Engineer" monster, you can use this card in your hand as Evolute Material. If this card is sent from the hand to the GY as Evolute Material for the Evolute Summon of an "Engineer" monster: You can Special Summon 1 Level 1 Engineer monster from your Deck. You can only use this effect of "Forti Engineer" once per turn.
  111.  
  112. [CD02-EN015] Marauding Captain
  113. [CD02-EN016] Motivating Captain
  114. [CD02-EN017] Ryko, Lightsworn Hunter
  115. [CD02-EN018] Mathematician
  116. [CD02-EN019] Giant Rat
  117. [CD02-EN020] Battle Fader
  118. [CD02-EN021] Sangan
  119.  
  120. [CD02-EN022] Maverick Field
  121. Field Spell
  122. When this card is activated: You can add 1 Level 4 or lower "Engineer" monster from your Deck to your hand. You can only activate 1 "Maverick Field" per turn. Once per turn, if you Evolute Summon an Engineer Evolute Monster: You can target cards in your opponent's GY, up to the number of monsters used for that Evolute Summon; banish them.
  123.  
  124. [CD02-EN023] Maverick Privateer
  125. Normal Spell
  126. If you control no monsters: Take 1 "Engineer" monster from your Deck, and either add it to your hand or Special Summon it. You can only activate 1 "Maverick Privateer" per turn.
  127.  
  128. [CD02-EN024] Maverick Challenge
  129. Quick-Play Spell
  130. Target 1 "Engineer" monster you control; reveal 1 "Engineer" Evolute Monster from your Extra Deck, and if you do, its Level becomes equal to the revealed monster. Immediately after this effect resolves, Evolute Summon the revealed monster, using the targeted monster as material. You can only activate 1 "Maverick Challenge" per turn.
  131.  
  132. [CD02-EN025] Monster Reborn
  133. [CD02-EN026] Mystical Space Typhoon
  134. [CD02-EN027] Dark Hole
  135. [CD02-EN028] Raigeki
  136. [CD02-EN029] Pot of Desires
  137. [CD02-EN030] Forbidden Lance
  138. [CD02-EN031] Book of Moon
  139. [CD02-EN032] Back-Up Rider
  140.  
  141. [CD02-EN033] Maverick Provisions
  142. Normal Trap
  143. If an "Engineer" monster battled this turn, while you controlled it: Target 1 monster your opponent controls; destroy it.
  144.  
  145. [CD02-EN034] Maverick Transcending
  146. Continuous Trap
  147. Activate this card by targeting 1 "Engineer" Evolute Monster you control or 1 "Evolutologic Dragon" you control. At the start of the Damage Step, if it battles an opponent's Special Summoned monster: You can destroy that opponent's monster, and if you do, the targeted monster gains ATK equal to the original ATK of the destroyed monster, until the end of this turn. The ATK change applies until the end of the next turn instead, if the targeted monster is "Evolutologic Dragon".
  148.  
  149. [CD02-EN035] Call of the Haunted
  150. [CD02-EN036] Solemn Judgment
  151. [CD02-EN037] Dark Bribe
  152. [CD02-EN038] Mirror Force
  153. [CD02-EN039] Raigeki Break
  154. [CD02-EN040] Fiendish Chain
  155.  
  156. [CD02-EN041] Minardi Engineer
  157. 7
  158. EARTH
  159. Engineer/Evolute/Effect
  160. ATK 2500
  161. DEF 2000
  162. 2: EARTH, Engineer
  163. Once per turn, during the Damage Step, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can remove 3 E-C from this card; negate the activation, and if you do, this card gains 500 ATK/DEF until the end of the Battle Phase. Once per turn, during the End Phase, if this card is in the GY because this Evolute Summoned card was sent there from the field this turn: You can Special Summon 1 Level 1 monster from your hand or GY.
  164.  
  165. [CD02-EN042] Benetton Engineer
  166. 6
  167. EARTH
  168. Engineer/Evolute/Effect
  169. ATK 2000
  170. DEF 1500
  171. 2: EARTH, Engineer
  172. At the start of the Damage Step, if this card battles a Special Summoned monster: You can remove 3 E-C from this card; destroy that monster, and if you do, inflict damage to your opponent equal to half the original ATK of the destroyed monster.
  173.  
  174. [CD02-EN043] Jordan Engineer
  175. 5
  176. EARTH
  177. Engineer/Evolute/Effect
  178. ATK 1900
  179. DEF 1200
  180. 1+: EARTH, Engineer
  181. Gains 200 ATK for each Engineer monster in your GY. When your opponent activates a card or effect that would destroy a card(s) you control (Quick Effect): You can remove 2 E-C from this card; negate the activation, and destroy that card.
  182.  
  183. [CD02-EN044] Andrea Moda Engineer
  184. 4
  185. EARTH
  186. Engineer/Evolute/Effect
  187. ATK 1800
  188. DEF 1200
  189. 1+: EARTH, Engineer
  190. Loses 500 ATK for each monster used for this card's Evolute Summon. (Quick Effect): You can remove 2 E-C from this card; if this card battles an opponent's monster this turn, invert damage calculation and any battle damage this card inflicts to your opponent is doubled.
  191.  
  192. [CD02-EN045] Evolutologic Dragon
  193. ★★★★★★★★
  194. DARK
  195. Dragon/Fusion/Effect
  196. ATK 3000
  197. DEF 2500
  198. 1 Level 1 monster + 1 EARTH Evolute Monster
  199. Must be Special Summoned (from your Extra Deck) by Tributing the above cards you control. (You do not use "Polymerization".) Gains 200 ATK for each E-C the EARTH Evolute Monster used for this card's Special Summon had on the field. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. After damage calculation, if this card attacked an opponent's monster: Inflict damage to your opponent equal to that monster's original ATK.
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