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- [CD02-EN001] Zakspeed Engineer
- ★★★★
- EARTH
- Engineer/Effect
- ATK 1800
- DEF 1200
- At the end of the Battle Phase, if this card battled: You can return it to the hand; Special Summon 1 Level 3 or lower Engineer monster from your Deck.
- [CD02-EN002] Coloni Engineer
- ★★★
- EARTH
- Engineer/Effect
- ATK 1200
- DEF 1300
- If this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Engineer monster from your hand, except "Coloni Engineer". When this card is Special Summoned: You can add 1 Level 4 or lower Engineer monster from your Deck to your hand, except "Coloni Engineer". You can only use this effect of "Coloni Engineer" once per turn.
- [CD02-EN003] Rial Engineer
- ★★
- EARTH
- Engineer/Effect
- ATK 600
- DEF 1200
- When an opponent's monster declares a direct attack: You can Special Summon this card from your hand or GY, and if you do, change the attack target to this card, and proceed to damage calculation, but banish this card if it leaves the field. This card cannot be destroyed by that battle. Once per turn: You can target 1 other Engineer monster you control; increase or decrease its Level by 1.
- [CD02-EN004] EuroBrun Engineer
- ★★★
- EARTH
- Engineer/Effect
- ATK 1000
- DEF 1600
- If you Normal or Special Summon an Engineer monster other than "EuroBrun Engineer", except during the Damage Step: You can Special Summon this card from your hand in Defense Position. You can only use this effect of "EuroBrun Engineer" once per turn. During your opponent's turn (Quick Effect): You can banish this card from your GY; negate the next attack this turn from a monster your opponent controls.
- [CD02-EN005] Dallara Engineer
- ★
- EARTH
- Engineer/Effect
- ATK 100
- DEF 0
- If this card is in your hand: You can reveal 1 Engineer Evolute Monster in your Extra Deck; Special Summon this card, and if you do, its Level becomes equal to the Stage of the revealed monster. You can banish this card from your GY, then target 1 Engineer Evolute Monster in your GY; Special Summon it, and if you do, refill its E-C. You can only use 1 "Dallara Engineer" effect per turn, and only once that turn.
- [CD02-EN006] Life Engineer
- ★
- EARTH
- Engineer/Effect
- ATK 0
- DEF 0
- If this card is in your hand: You can reveal 1 Engineer Evolute Monster in your Extra Deck; Special Summon this card, and if you do, its Level becomes equal to the Stage of the revealed monster. You can banish this card from your GY; add 1 Engineer monster from your Deck to your hand, except "Life Engineer". You can only use 1 "Life Engineer" effect per turn, and only once that turn.
- [CD02-EN007] Lamborghini Engineer
- ★★★★
- EARTH
- Engineer/Effect
- ATK 800
- DEF 2000
- If you would use an Engineer monster(s) you control as Evolute Material for the Evolute Summon of an "Engineer" monster, you can use this card in your hand as Evolute Material. If this card is sent from the hand to the GY as Evolute Material for the Evolute Summon of an "Engineer" monster: You can add 1 "Engineer" monster from your Deck to your hand, except "Lamborghini Engineer". You can only use this effect of "Lamborghini Engineer" once per turn.
- [CD02-EN008] Fondmental Engineer
- ★★★
- EARTH
- Engineer/Effect
- ATK 0
- DEF 2000
- If you would use an Engineer monster(s) you control as Evolute Material for the Evolute Summon of an "Engineer" monster, you can use this card in your hand as Evolute Material. If this card is sent from the hand to the GY as Evolute Material for the Evolute Summon of an "Engineer" monster: You can target 1 other Engineer monster in your GY; Special Summon that target. You can only use this effect of "Fondmental Engineer" once per turn.
- [CD02-EN009] Footwork Engineer
- ★★★
- EARTH
- Engineer/Effect
- ATK 1600
- DEF 200
- When an attack is declared involving your "Engineer" monster and an opponent's monster: You can Special Summon this card from your hand, then destroy that opponent's monster. If this card is sent from the field to the GY for the Evolute Summon of an Engineer monster: You can Special Summon 1 Level 1 monster from your Deck. You can only use this effect of "Footwork Engineer" once per turn.
- [CD02-EN010] Venturi Engineer
- ★
- EARTH
- Engineer/Effect
- ATK 100
- DEF 100
- If this card is in your hand: You can reveal 1 Engineer Evolute Monster in your Extra Deck; Special Summon this card, and if you do, its Level becomes equal to the Stage of the revealed monster. You can banish this card from your GY; add 1 "Maverick" Spell/Trap from your Deck to your hand. You can only use 1 "Venturi Engineer" effect per turn, and only once that turn.
- [CD02-EN011] Larrousse Engineer
- ★★★★
- EARTH
- Engineer/Effect
- ATK 1900
- DEF 1200
- When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 3 or lower Engineer monster from your Deck. You can banish this card from your GY and discard 1 Engineer monster, then target 1 Engineer monster you control; it gains 500 ATK/DEF until the end of this turn. You can only use this effect of "Larrousse Engineer" once per turn.
- [CD02-EN012] Pacific Engineer
- ★★★
- EARTH
- Engineer/Effect
- ATK 1200
- DEF 400
- You can Tribute this card; take 1 Level 1 Engineer monster from your Deck, and either add it to your hand or send it to the GY. You can only use this effect of "Pacific Engineer" once per turn.
- [CD02-EN013] Simtek Engineer
- ★★★
- EARTH
- Engineer/Effect
- ATK 1500
- DEF 1000
- If this card is Normal Summoned: You can target 1 "Engineer" monster in your GY, except "Simtek Engineer"; Special Summon that target. If this card is Special Summoned: You can target 1 "Maverick" Spell/Trap in your GY; Set it to your field. You can only use this effect of "Simtek Engineer" once per turn.
- [CD02-EN014] Forti Engineer
- ★★★★
- EARTH
- Engineer/Effect
- ATK 1600
- DEF 1200
- If you would use an Engineer monster(s) you control as Evolute Material for the Evolute Summon of an "Engineer" monster, you can use this card in your hand as Evolute Material. If this card is sent from the hand to the GY as Evolute Material for the Evolute Summon of an "Engineer" monster: You can Special Summon 1 Level 1 Engineer monster from your Deck. You can only use this effect of "Forti Engineer" once per turn.
- [CD02-EN015] Marauding Captain
- [CD02-EN016] Motivating Captain
- [CD02-EN017] Ryko, Lightsworn Hunter
- [CD02-EN018] Mathematician
- [CD02-EN019] Giant Rat
- [CD02-EN020] Battle Fader
- [CD02-EN021] Sangan
- [CD02-EN022] Maverick Field
- Field Spell
- When this card is activated: You can add 1 Level 4 or lower "Engineer" monster from your Deck to your hand. You can only activate 1 "Maverick Field" per turn. Once per turn, if you Evolute Summon an Engineer Evolute Monster: You can target cards in your opponent's GY, up to the number of monsters used for that Evolute Summon; banish them.
- [CD02-EN023] Maverick Privateer
- Normal Spell
- If you control no monsters: Take 1 "Engineer" monster from your Deck, and either add it to your hand or Special Summon it. You can only activate 1 "Maverick Privateer" per turn.
- [CD02-EN024] Maverick Challenge
- Quick-Play Spell
- Target 1 "Engineer" monster you control; reveal 1 "Engineer" Evolute Monster from your Extra Deck, and if you do, its Level becomes equal to the revealed monster. Immediately after this effect resolves, Evolute Summon the revealed monster, using the targeted monster as material. You can only activate 1 "Maverick Challenge" per turn.
- [CD02-EN025] Monster Reborn
- [CD02-EN026] Mystical Space Typhoon
- [CD02-EN027] Dark Hole
- [CD02-EN028] Raigeki
- [CD02-EN029] Pot of Desires
- [CD02-EN030] Forbidden Lance
- [CD02-EN031] Book of Moon
- [CD02-EN032] Back-Up Rider
- [CD02-EN033] Maverick Provisions
- Normal Trap
- If an "Engineer" monster battled this turn, while you controlled it: Target 1 monster your opponent controls; destroy it.
- [CD02-EN034] Maverick Transcending
- Continuous Trap
- Activate this card by targeting 1 "Engineer" Evolute Monster you control or 1 "Evolutologic Dragon" you control. At the start of the Damage Step, if it battles an opponent's Special Summoned monster: You can destroy that opponent's monster, and if you do, the targeted monster gains ATK equal to the original ATK of the destroyed monster, until the end of this turn. The ATK change applies until the end of the next turn instead, if the targeted monster is "Evolutologic Dragon".
- [CD02-EN035] Call of the Haunted
- [CD02-EN036] Solemn Judgment
- [CD02-EN037] Dark Bribe
- [CD02-EN038] Mirror Force
- [CD02-EN039] Raigeki Break
- [CD02-EN040] Fiendish Chain
- [CD02-EN041] Minardi Engineer
- 7
- EARTH
- Engineer/Evolute/Effect
- ATK 2500
- DEF 2000
- 2: EARTH, Engineer
- Once per turn, during the Damage Step, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can remove 3 E-C from this card; negate the activation, and if you do, this card gains 500 ATK/DEF until the end of the Battle Phase. Once per turn, during the End Phase, if this card is in the GY because this Evolute Summoned card was sent there from the field this turn: You can Special Summon 1 Level 1 monster from your hand or GY.
- [CD02-EN042] Benetton Engineer
- 6
- EARTH
- Engineer/Evolute/Effect
- ATK 2000
- DEF 1500
- 2: EARTH, Engineer
- At the start of the Damage Step, if this card battles a Special Summoned monster: You can remove 3 E-C from this card; destroy that monster, and if you do, inflict damage to your opponent equal to half the original ATK of the destroyed monster.
- [CD02-EN043] Jordan Engineer
- 5
- EARTH
- Engineer/Evolute/Effect
- ATK 1900
- DEF 1200
- 1+: EARTH, Engineer
- Gains 200 ATK for each Engineer monster in your GY. When your opponent activates a card or effect that would destroy a card(s) you control (Quick Effect): You can remove 2 E-C from this card; negate the activation, and destroy that card.
- [CD02-EN044] Andrea Moda Engineer
- 4
- EARTH
- Engineer/Evolute/Effect
- ATK 1800
- DEF 1200
- 1+: EARTH, Engineer
- Loses 500 ATK for each monster used for this card's Evolute Summon. (Quick Effect): You can remove 2 E-C from this card; if this card battles an opponent's monster this turn, invert damage calculation and any battle damage this card inflicts to your opponent is doubled.
- [CD02-EN045] Evolutologic Dragon
- ★★★★★★★★
- DARK
- Dragon/Fusion/Effect
- ATK 3000
- DEF 2500
- 1 Level 1 monster + 1 EARTH Evolute Monster
- Must be Special Summoned (from your Extra Deck) by Tributing the above cards you control. (You do not use "Polymerization".) Gains 200 ATK for each E-C the EARTH Evolute Monster used for this card's Special Summon had on the field. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. After damage calculation, if this card attacked an opponent's monster: Inflict damage to your opponent equal to that monster's original ATK.
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