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  1. 01:32:38: CLR host plugin strings not found, dynamically loading 4 strings
  2. 01:32:38: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
  3. 01:32:38: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
  4. 01:32:38: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
  5. 01:32:38: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
  6. 01:32:38: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
  7. 01:32:38: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
  8. 01:32:43: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
  9. 01:32:51: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
  10. 01:32:51: Failed loading CUDA dll
  11. 02:03:14: Open Broadcaster Software v0.657b - 64bit ( ^ω^)
  12. 02:03:14: -------------------------------
  13. 02:03:14: CPU Name: Intel(R) Core(TM)2 Quad CPU Q9300 @ 2.50GHz
  14. 02:03:14: CPU Speed: 2496MHz
  15. 02:03:14: Physical Memory: 8190MB Total, 5089MB Free
  16. 02:03:14: stepping id: 7, model 23, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 4, total cores 4
  17. 02:03:14: monitor 1: pos={0, 0}, size={1920, 1080}
  18. 02:03:14: Windows Version: 10.0 Build 10586 (revision 0)
  19. 02:03:14: Aero is Enabled
  20. 02:03:14: -------------------------------
  21. 02:03:14: OBS Modules:
  22. 02:03:14: Base Address Module
  23. 02:03:14: 0000000052320000 OBS.exe
  24. 02:03:14: 000000005B970000 OBSApi.dll
  25. 02:03:14: 0000000067730000 CLRHostPlugin.dll
  26. 02:03:14: 000000005DA10000 DShowPlugin.dll
  27. 02:03:14: 000000005B830000 GraphicsCapture.dll
  28. 02:03:14: 000000005D9E0000 NoiseGate.dll
  29. 02:03:14: 000000005D3A0000 PSVPlugin.dll
  30. 02:03:14: 000000005B800000 scenesw.dll
  31. 02:03:14: ------------------------------------------
  32. 02:03:14: Adapter 1
  33. 02:03:14: Video Adapter: AMD Radeon HD 7700 Series
  34. 02:03:14: Video Adapter Dedicated Video Memory: 1051176960
  35. 02:03:14: Video Adapter Shared System Memory: 4294010880
  36. 02:03:14: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  37. 02:03:14: =====Stream Start: 2016-05-27, 02:03:14===============================================
  38. 02:03:14: Multithreaded optimizations: On
  39. 02:03:14: Base resolution: 1280x720
  40. 02:03:14: Output resolution: 1024x576
  41. 02:03:14: ------------------------------------------
  42. 02:03:14: Loading up D3D10 on AMD Radeon HD 7700 Series (Adapter 1)...
  43. 02:03:14: ------------------------------------------
  44. 02:03:14: Audio Format: 48000 Hz
  45. 02:03:14: ------------------------------------------
  46. 02:03:14: Audio Channels: 2 Ch
  47. 02:03:14: Playback device {0.0.0.00000000}.{3ff88eab-e1e6-4d13-9788-b082d092e683}
  48. 02:03:14: ------------------------------------------
  49. 02:03:14: Using desktop audio input: Speakers (Realtek High Definition Audio)
  50. 02:03:14: Global Audio time adjust: 0
  51. Warning -- MMDeviceAudioSource::Initialize(1): Could not create IAudioClient = AUDCLNT_E_DEVICE_INVALIDATED
  52. 02:03:20: ------------------------------------------
  53. 02:03:20: Audio Encoding: AAC
  54. 02:03:20: bitrate: 128
  55. 02:03:20: Using graphics capture
  56. 02:03:20: Trying to hook process: csgo.exe
  57. 02:03:21: Scene buffering time set to 700
  58. 02:03:21: Using custom x264 settings: "opencl=true"
  59. 02:03:23: CLRHost:: Browser 2: Status message:
  60. 02:03:23: CLRHost:: Browser 1: Status message:
  61. 02:03:27: ------------------------------------------
  62. 02:03:27: Video Encoding: x264
  63. 02:03:27: fps: 60
  64. 02:03:27: width: 1024, height: 576
  65. 02:03:27: preset: superfast
  66. 02:03:27: profile: main
  67. 02:03:27: keyint: 120
  68. 02:03:27: CBR: yes
  69. 02:03:27: CFR: yes
  70. 02:03:27: max bitrate: 2150
  71. 02:03:27: buffer size: 2150
  72. 02:03:27: ------------------------------------------
  73. 02:03:27: SharedTexCapture hooked
  74. 02:03:27: Total frames encoded: 0, total frames duplicated: 0 (0.00%)
  75. 02:03:27: Total frames rendered: 1, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  76. 02:03:27: ~RTMPPublisher: Packet flush completed in 0 ms
  77. 02:03:27: Number of times waited to send: 0, Waited for a total of 0 bytes
  78. 02:03:27: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  79. 02:03:27: Number of bytes sent: 0
  80. 02:03:27:
  81. 02:03:27: Profiler time results:
  82. 02:03:27:
  83. 02:03:27: ==============================================================
  84. 02:03:27: video thread frame - [100%] [avg time: 11.86 ms] [children: 48%] [unaccounted: 52%]
  85. 02:03:27: | scene->Preprocess - [32%] [avg time: 3.796 ms]
  86. 02:03:27: | GPU download and conversion - [16%] [avg time: 1.897 ms] [children: 15.9%] [unaccounted: 0.0843%]
  87. 02:03:27: | | flush - [15.9%] [avg time: 1.887 ms]
  88. 02:03:27: ==============================================================
  89. 02:03:27:
  90. 02:03:27:
  91. 02:03:27: Profiler CPU results:
  92. 02:03:27:
  93. 02:03:27: ==============================================================
  94. 02:03:27: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  95. 02:03:27: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  96. 02:03:27: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  97. 02:03:27: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  98. 02:03:27: ==============================================================
  99. 02:03:27:
  100. 02:03:27: =====Stream End: 2016-05-27, 02:03:27=================================================
  101. 02:03:28: CLR host plugin instance deleted; removing dynamically loaded localization strings
  102. 02:03:28: Terminating 0x2a4
  103.  
  104.  
  105. Last game capture log:
  106. 2016-05-27, 02:03:21: we're booting up:
  107. 02:03:21: CaptureThread: attached to process csgo.exe
  108. 02:03:21: D3D9 Present
  109. 02:03:21: D3D9EndScene called
  110. 02:03:21: D3DPRESENT_PARAMETERS {
  111. 02:03:21: BackBufferWidth: 1600
  112. 02:03:21: BackBufferHeight: 900
  113. 02:03:21: BackBufferFormat: D3DFMT_A8R8G8B8
  114. 02:03:21: BackBufferCount: 1
  115. 02:03:21: MultiSampleType: D3DMULTISAMPLE_NONE
  116. 02:03:21: MultiSampleQuality: 0
  117. 02:03:21: SwapEffect: D3DSWAPEFFECT_DISCARD
  118. 02:03:21: hDeviceWindow: 207120
  119. 02:03:21: Windowed: true
  120. 02:03:21: EnableAutoDepthStencil: true
  121. 02:03:21: AutoDepthStencilFormat: D3DFMT_D24S8
  122. 02:03:21: Flags: None
  123. 02:03:21: FullScreen_RefreshRateInHz: 0
  124. 02:03:21: PresentationInterval: 2147483648
  125. 02:03:21: };
  126. 02:03:21: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  127. 02:03:21: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  128. 02:03:21: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  129. 02:03:21: successfully set up d3d9 hooks
  130. 02:03:21: D3D9Present called
  131. 02:03:21: DoD3D9GPUHook: success
  132. 02:03:21: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  133. 02:03:21: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  134. 02:03:21: DXGI Present
  135. 02:03:21: (half life scientist) everything.. seems to be in order
  136. 02:03:27: ---------------------- Cleared D3D9 Capture ----------------------
  137. 02:03:27: D3D9EndScene called
  138. 02:03:27: D3D9Present called
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