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  1. Initialize engine version: 5.5.0f3 (38b4efef76f0)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
  6. Vendor: NVIDIA
  7. VRAM: 3989 MB
  8. Driver: 21.21.13.7306
  9. Default GameObject Tag: Player already registered
  10.  
  11. (Filename: Line: 90)
  12.  
  13. Begin MonoManager ReloadAssembly
  14. Platform assembly: N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\UnityEngine.dll (this message is harmless)
  15. Loading N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\UnityEngine.dll into Unity Child Domain
  16. Platform assembly: N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  17. Loading N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  18. Platform assembly: N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  19. Loading N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  20. Platform assembly: N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  21. Loading N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  22. Platform assembly: N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  23. Loading N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  24. Platform assembly: N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  25. Loading N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  26. Platform assembly: N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
  27. Loading N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
  28. Platform assembly: N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\UnityEngine.VR.dll (this message is harmless)
  29. Loading N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
  30. Platform assembly: N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\AmplifyColor.dll (this message is harmless)
  31. Loading N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\AmplifyColor.dll into Unity Child Domain
  32. Platform assembly: N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\AmplifyOcclusion.dll (this message is harmless)
  33. Loading N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\AmplifyOcclusion.dll into Unity Child Domain
  34. Platform assembly: N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
  35. Loading N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
  36. Platform assembly: N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
  37. Loading N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
  38. Platform assembly: N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\websocket-sharp.dll (this message is harmless)
  39. Loading N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\websocket-sharp.dll into Unity Child Domain
  40. Platform assembly: N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\Vectrosity.dll (this message is harmless)
  41. Loading N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\Vectrosity.dll into Unity Child Domain
  42. Platform assembly: N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\ProBuilderCore-Unity5.dll (this message is harmless)
  43. Loading N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\ProBuilderCore-Unity5.dll into Unity Child Domain
  44. Platform assembly: N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\ProBuilderMeshOps-Unity5.dll (this message is harmless)
  45. Loading N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\ProBuilderMeshOps-Unity5.dll into Unity Child Domain
  46. Platform assembly: N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\KDTree.dll (this message is harmless)
  47. Loading N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\KDTree.dll into Unity Child Domain
  48. Platform assembly: N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\Triangle.dll (this message is harmless)
  49. Loading N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\Triangle.dll into Unity Child Domain
  50. Platform assembly: N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\VacuumShaders.FlatMeshGenerator.dll (this message is harmless)
  51. Loading N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\VacuumShaders.FlatMeshGenerator.dll into Unity Child Domain
  52. Platform assembly: N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\VacuumShaders.MeshMaterializer.dll (this message is harmless)
  53. Loading N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\VacuumShaders.MeshMaterializer.dll into Unity Child Domain
  54. Platform assembly: N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\Verso.dll (this message is harmless)
  55. Loading N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\Verso.dll into Unity Child Domain
  56. - Completed reload, in 0.035 seconds
  57. Platform assembly: N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\System.Core.dll (this message is harmless)
  58. Platform assembly: N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\System.dll (this message is harmless)
  59. OnLevelWasLoaded was found on LineManager
  60. This message has been deprecated and will be removed in a later version of Unity.
  61. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  62.  
  63. (Filename: Line: 382)
  64.  
  65. OnLevelWasLoaded was found on LeanTween
  66. This message has been deprecated and will be removed in a later version of Unity.
  67. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  68.  
  69. (Filename: Line: 382)
  70.  
  71. <RI> Initializing input.
  72.  
  73. <RI> Input initialized.
  74.  
  75. desktop: 1920x1080 144Hz; virtual: 5200x1080 at -1680,0
  76. <RI> Initialized touch support.
  77.  
  78. OpenVR initialized!
  79.  
  80. (Filename: Line: 381)
  81.  
  82. GfxDevice: creating device client; threaded=1
  83. GfxDevice: creating device client; threaded=1
  84. GfxDevice: creating device client; threaded=1
  85. GfxDevice: creating device client; threaded=1
  86. UnloadTime: 0.500089 ms
  87. Connected to lighthouse:LHR-D86A42EB
  88.  
  89. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  90.  
  91. Platform assembly: N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Managed\System.Xml.dll (this message is harmless)
  92. SPACE CHECK Y OFFSET: 0.95
  93.  
  94. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  95.  
  96. Connecting...
  97.  
  98. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  99.  
  100. ws://game.orbusvr.com:80
  101.  
  102. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  103.  
  104. 2cbbd32a0a153ff1b9a0a35ad3a1bdfaa6251b1b5826eec5b2b0f0ebc28fc632|-K_l3la6nYuQDT_4gcuO
  105.  
  106. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  107.  
  108. ERROR: Couldn't find a valid Animator for Avatar
  109.  
  110. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  111.  
  112. 0
  113.  
  114. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  115.  
  116. GfxDevice: creating device client; threaded=1
  117. GfxDevice: creating device client; threaded=1
  118. GfxDevice: creating device client; threaded=1
  119. GfxDevice: creating device client; threaded=1
  120. Websocket connection established
  121.  
  122. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  123.  
  124. SENDING gametoken:0.15:2cbbd32a0a153ff1b9a0a35ad3a1bdfaa6251b1b5826eec5b2b0f0ebc28fc632|-K_l3la6nYuQDT_4gcuO
  125.  
  126. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  127.  
  128. Verso.Protocols.Websockets.WebsocketConnection
  129.  
  130. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  131.  
  132. GfxDevice: creating device client; threaded=1
  133. GfxDevice: creating device client; threaded=1
  134. GfxDevice: creating device client; threaded=1
  135. GfxDevice: creating device client; threaded=1
  136. The referenced script on this Behaviour (Game Object 'Hay Poof') is missing!
  137.  
  138. (Filename: Line: 1754)
  139.  
  140. FROM SERVER: clientup:194
  141.  
  142. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  143.  
  144. Heard client up!
  145.  
  146. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  147.  
  148. 194
  149.  
  150. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  151.  
  152. GfxDevice: creating device client; threaded=1
  153. Initialized player rig
  154.  
  155. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  156.  
  157. Spawning entity: 1140
  158.  
  159. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  160.  
  161. Starting up MY PLAYER ENTITY, GUID: 1140
  162.  
  163. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  164.  
  165. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  166.  
  167. (Filename: Line: 1754)
  168.  
  169. The referenced script on this Behaviour (Game Object 'Torch_01_LOD0') is missing!
  170.  
  171. (Filename: Line: 1754)
  172.  
  173. The referenced script on this Behaviour (Game Object 'Wall_Segment_01_Top_LOD0') is missing!
  174.  
  175. (Filename: Line: 1754)
  176.  
  177. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  178.  
  179. (Filename: Line: 1754)
  180.  
  181. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  182.  
  183. (Filename: Line: 1754)
  184.  
  185. The referenced script on this Behaviour (Game Object 'Roof_1x2_02_LOD0') is missing!
  186.  
  187. (Filename: Line: 1754)
  188.  
  189. The referenced script on this Behaviour (Game Object 'Wall_Segment_01_Top_LOD0') is missing!
  190.  
  191. (Filename: Line: 1754)
  192.  
  193. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  194.  
  195. (Filename: Line: 1754)
  196.  
  197. The referenced script on this Behaviour (Game Object 'Flat_Rooster (1)') is missing!
  198.  
  199. (Filename: Line: 1754)
  200.  
  201. The referenced script on this Behaviour (Game Object 'Window_Segment_03_Top_01_LOD0') is missing!
  202.  
  203. (Filename: Line: 1754)
  204.  
  205. The referenced script on this Behaviour (Game Object 'Temple01') is missing!
  206.  
  207. (Filename: Line: 1754)
  208.  
  209. The referenced script on this Behaviour (Game Object 'Wall_Segment_01_Top_LOD0') is missing!
  210.  
  211. (Filename: Line: 1754)
  212.  
  213. The referenced script on this Behaviour (Game Object 'GoldSparkleLinger') is missing!
  214.  
  215. (Filename: Line: 1754)
  216.  
  217. The referenced script on this Behaviour (Game Object 'Window_Segment_03_Top_01_LOD0') is missing!
  218.  
  219. (Filename: Line: 1754)
  220.  
  221. The referenced script on this Behaviour (Game Object 'Wall_Segment_01_Top_LOD0') is missing!
  222.  
  223. (Filename: Line: 1754)
  224.  
  225. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  226.  
  227. (Filename: Line: 1754)
  228.  
  229. The referenced script on this Behaviour (Game Object 'GoldSparkleLinger') is missing!
  230.  
  231. (Filename: Line: 1754)
  232.  
  233. The referenced script on this Behaviour (Game Object 'Roof_1x2_02_LOD0') is missing!
  234.  
  235. (Filename: Line: 1754)
  236.  
  237. The referenced script on this Behaviour (Game Object 'Torch_01 (3)') is missing!
  238.  
  239. (Filename: Line: 1754)
  240.  
  241. The referenced script on this Behaviour (Game Object 'Wall_Segment_01_Top_LOD0') is missing!
  242.  
  243. (Filename: Line: 1754)
  244.  
  245. The referenced script on this Behaviour (Game Object 'Roof_Top_Decor_01_LOD0') is missing!
  246.  
  247. (Filename: Line: 1754)
  248.  
  249. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  250.  
  251. (Filename: Line: 1754)
  252.  
  253. The referenced script on this Behaviour (Game Object 'Roof_1x2_02_LOD0') is missing!
  254.  
  255. (Filename: Line: 1754)
  256.  
  257. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  258.  
  259. (Filename: Line: 1754)
  260.  
  261. The referenced script on this Behaviour (Game Object 'Window_Segment_03_Top_01_LOD0') is missing!
  262.  
  263. (Filename: Line: 1754)
  264.  
  265. The referenced script on this Behaviour (Game Object 'Torch_01') is missing!
  266.  
  267. (Filename: Line: 1754)
  268.  
  269. The referenced script on this Behaviour (Game Object 'Torch_01_LOD0') is missing!
  270.  
  271. (Filename: Line: 1754)
  272.  
  273. The referenced script on this Behaviour (Game Object 'Torch_01_LOD0') is missing!
  274.  
  275. (Filename: Line: 1754)
  276.  
  277. The referenced script on this Behaviour (Game Object 'Torch_01 (1)') is missing!
  278.  
  279. (Filename: Line: 1754)
  280.  
  281. The referenced script on this Behaviour (Game Object 'Roof_1x2_02_LOD0') is missing!
  282.  
  283. (Filename: Line: 1754)
  284.  
  285. The referenced script on this Behaviour (Game Object 'Torch_01_LOD0') is missing!
  286.  
  287. (Filename: Line: 1754)
  288.  
  289. The referenced script on this Behaviour (Game Object 'GoldSparkleLinger') is missing!
  290.  
  291. (Filename: Line: 1754)
  292.  
  293. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  294.  
  295. (Filename: Line: 1754)
  296.  
  297. The referenced script on this Behaviour (Game Object 'Wall_Segment_01_Top_LOD0') is missing!
  298.  
  299. (Filename: Line: 1754)
  300.  
  301. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  302.  
  303. (Filename: Line: 1754)
  304.  
  305. The referenced script on this Behaviour (Game Object 'Roof') is missing!
  306.  
  307. (Filename: Line: 1754)
  308.  
  309. The referenced script on this Behaviour (Game Object 'Wall_Segment_01_Top_LOD0') is missing!
  310.  
  311. (Filename: Line: 1754)
  312.  
  313. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  314.  
  315. (Filename: Line: 1754)
  316.  
  317. The referenced script on this Behaviour (Game Object 'Torch_01 (2)') is missing!
  318.  
  319. (Filename: Line: 1754)
  320.  
  321. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  322.  
  323. (Filename: Line: 1754)
  324.  
  325. The referenced script on this Behaviour (Game Object 'Building_Column_01_Top_LOD0') is missing!
  326.  
  327. (Filename: Line: 1754)
  328.  
  329. The referenced script on this Behaviour (Game Object 'Building_Entrance_02_Top_01_LOD0') is missing!
  330.  
  331. (Filename: Line: 1754)
  332.  
  333. The referenced script on this Behaviour (Game Object 'Flat_Rooster') is missing!
  334.  
  335. (Filename: Line: 1754)
  336.  
  337. The referenced script on this Behaviour (Game Object 'Wall_Segment_01_Top_LOD0') is missing!
  338.  
  339. (Filename: Line: 1754)
  340.  
  341. [Dissonance:Recording] Microphone: Began microphone capture
  342.  
  343. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  344.  
  345. ENCODER INFO
  346.  
  347. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  348.  
  349. 48000
  350.  
  351. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  352.  
  353. 2880
  354.  
  355. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  356.  
  357. MIC INFO
  358.  
  359. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  360.  
  361. Dissonance.Audio.Capture.MicrophoneCapture
  362.  
  363. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  364.  
  365. Spawning entity: 64011
  366.  
  367. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  368.  
  369. Spawning entity: 64015
  370.  
  371. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  372.  
  373. Spawning entity: 64012
  374.  
  375. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  376.  
  377. Spawning entity: 64013
  378.  
  379. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  380.  
  381. GfxDevice: creating device client; threaded=1
  382. GfxDevice: creating device client; threaded=1
  383. Spawning entity: 22
  384.  
  385. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  386.  
  387. Spawning entity: 77
  388.  
  389. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  390.  
  391. Spawning entity: 94
  392.  
  393. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  394.  
  395. Spawning entity: 120
  396.  
  397. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  398.  
  399. Switching class based on server to 2
  400.  
  401. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  402.  
  403. Primary Weapon Hand idx is now: 1
  404.  
  405. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  406.  
  407. HEARD SET LEFT HAND ACTIVE
  408.  
  409. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  410.  
  411. Update left hand weapon active!
  412.  
  413. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  414.  
  415. Left hand is active!
  416.  
  417. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  418.  
  419. Enable secondary weaopn!
  420.  
  421. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  422.  
  423. HEARD SET RIGHT HAND ACTIVE
  424.  
  425. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  426.  
  427. UPDATING RIGHT HAD WEAPON ACTIVE
  428.  
  429. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  430.  
  431. RIGHT HAND IS ACTIVE
  432.  
  433. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  434.  
  435. Spawning entity: 233
  436.  
  437. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  438.  
  439. Switching class based on server to 3
  440.  
  441. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  442.  
  443. Primary Weapon Hand idx is now: 1
  444.  
  445. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  446.  
  447. HEARD SET LEFT HAND ACTIVE
  448.  
  449. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  450.  
  451. Update left hand weapon active!
  452.  
  453. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  454.  
  455. Left hand is active!
  456.  
  457. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  458.  
  459. Enable secondary weaopn!
  460.  
  461. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  462.  
  463. HEARD SET RIGHT HAND ACTIVE
  464.  
  465. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  466.  
  467. UPDATING RIGHT HAD WEAPON ACTIVE
  468.  
  469. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  470.  
  471. RIGHT HAND IS ACTIVE
  472.  
  473. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  474.  
  475. Spawning entity: 345
  476.  
  477. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  478.  
  479. Switching class based on server to 2
  480.  
  481. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  482.  
  483. Primary Weapon Hand idx is now: 1
  484.  
  485. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  486.  
  487. HEARD SET LEFT HAND ACTIVE
  488.  
  489. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  490.  
  491. Update left hand weapon active!
  492.  
  493. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  494.  
  495. Left hand is active!
  496.  
  497. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  498.  
  499. Enable secondary weaopn!
  500.  
  501. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  502.  
  503. HEARD SET RIGHT HAND ACTIVE
  504.  
  505. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  506.  
  507. UPDATING RIGHT HAD WEAPON ACTIVE
  508.  
  509. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  510.  
  511. RIGHT HAND IS ACTIVE
  512.  
  513. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  514.  
  515. Spawning entity: 366
  516.  
  517. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  518.  
  519. Switching class based on server to 3
  520.  
  521. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  522.  
  523. Primary Weapon Hand idx is now: 1
  524.  
  525. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  526.  
  527. HEARD SET LEFT HAND ACTIVE
  528.  
  529. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  530.  
  531. Update left hand weapon active!
  532.  
  533. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  534.  
  535. Left hand is active!
  536.  
  537. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  538.  
  539. Enable secondary weaopn!
  540.  
  541. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  542.  
  543. HEARD SET RIGHT HAND ACTIVE
  544.  
  545. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  546.  
  547. UPDATING RIGHT HAD WEAPON ACTIVE
  548.  
  549. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  550.  
  551. RIGHT HAND IS ACTIVE
  552.  
  553. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  554.  
  555. Spawning entity: 430
  556.  
  557. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  558.  
  559. Switching class based on server to 5
  560.  
  561. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  562.  
  563. Primary Weapon Hand idx is now: 1
  564.  
  565. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  566.  
  567. HEARD SET LEFT HAND ACTIVE
  568.  
  569. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  570.  
  571. Update left hand weapon active!
  572.  
  573. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  574.  
  575. Left hand is active!
  576.  
  577. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  578.  
  579. Enable secondary weaopn!
  580.  
  581. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  582.  
  583. HEARD SET RIGHT HAND ACTIVE
  584.  
  585. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  586.  
  587. UPDATING RIGHT HAD WEAPON ACTIVE
  588.  
  589. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  590.  
  591. RIGHT HAND IS ACTIVE
  592.  
  593. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  594.  
  595. Spawning entity: 571
  596.  
  597. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  598.  
  599. Going to cast spell: 2
  600.  
  601. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  602.  
  603. Switching class based on server to 2
  604.  
  605. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  606.  
  607. Primary Weapon Hand idx is now: 1
  608.  
  609. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  610.  
  611. HEARD SET LEFT HAND ACTIVE
  612.  
  613. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  614.  
  615. Update left hand weapon active!
  616.  
  617. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  618.  
  619. Left hand is active!
  620.  
  621. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  622.  
  623. Enable secondary weaopn!
  624.  
  625. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  626.  
  627. HEARD SET RIGHT HAND ACTIVE
  628.  
  629. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  630.  
  631. UPDATING RIGHT HAD WEAPON ACTIVE
  632.  
  633. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  634.  
  635. RIGHT HAND IS ACTIVE
  636.  
  637. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  638.  
  639. Spawning entity: 640
  640.  
  641. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  642.  
  643. Switching class based on server to 4
  644.  
  645. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  646.  
  647. Primary Weapon Hand idx is now: 1
  648.  
  649. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  650.  
  651. HEARD SET LEFT HAND ACTIVE
  652.  
  653. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  654.  
  655. Update left hand weapon active!
  656.  
  657. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  658.  
  659. Left hand is active!
  660.  
  661. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  662.  
  663. Enable secondary weaopn!
  664.  
  665. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  666.  
  667. HEARD SET RIGHT HAND ACTIVE
  668.  
  669. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  670.  
  671. UPDATING RIGHT HAD WEAPON ACTIVE
  672.  
  673. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  674.  
  675. RIGHT HAND IS ACTIVE
  676.  
  677. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  678.  
  679. Spawning entity: 732
  680.  
  681. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  682.  
  683. Switching class based on server to 1
  684.  
  685. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  686.  
  687. Primary Weapon Hand idx is now: 0
  688.  
  689. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  690.  
  691. HEARD SET LEFT HAND ACTIVE
  692.  
  693. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  694.  
  695. Update left hand weapon active!
  696.  
  697. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  698.  
  699. Left hand is active!
  700.  
  701. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  702.  
  703. Enable primary weapon!
  704.  
  705. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  706.  
  707. HEARD SET RIGHT HAND ACTIVE
  708.  
  709. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  710.  
  711. UPDATING RIGHT HAD WEAPON ACTIVE
  712.  
  713. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  714.  
  715. RIGHT HAND IS ACTIVE
  716.  
  717. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  718.  
  719. Spawning entity: 801
  720.  
  721. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  722.  
  723. Switching class based on server to 1
  724.  
  725. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  726.  
  727. Primary Weapon Hand idx is now: 0
  728.  
  729. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  730.  
  731. HEARD SET LEFT HAND ACTIVE
  732.  
  733. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  734.  
  735. Update left hand weapon active!
  736.  
  737. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  738.  
  739. Left hand is active!
  740.  
  741. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  742.  
  743. Enable primary weapon!
  744.  
  745. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  746.  
  747. HEARD SET RIGHT HAND ACTIVE
  748.  
  749. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  750.  
  751. UPDATING RIGHT HAD WEAPON ACTIVE
  752.  
  753. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  754.  
  755. RIGHT HAND IS ACTIVE
  756.  
  757. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  758.  
  759. Spawning entity: 806
  760.  
  761. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  762.  
  763. Switching class based on server to 2
  764.  
  765. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  766.  
  767. Primary Weapon Hand idx is now: 1
  768.  
  769. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  770.  
  771. HEARD SET LEFT HAND ACTIVE
  772.  
  773. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  774.  
  775. Update left hand weapon active!
  776.  
  777. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  778.  
  779. Left hand is active!
  780.  
  781. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  782.  
  783. Enable secondary weaopn!
  784.  
  785. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  786.  
  787. HEARD SET RIGHT HAND ACTIVE
  788.  
  789. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  790.  
  791. UPDATING RIGHT HAD WEAPON ACTIVE
  792.  
  793. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  794.  
  795. RIGHT HAND IS ACTIVE
  796.  
  797. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  798.  
  799. Spawning entity: 953
  800.  
  801. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  802.  
  803. Switching class based on server to 3
  804.  
  805. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  806.  
  807. Primary Weapon Hand idx is now: 1
  808.  
  809. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  810.  
  811. HEARD SET LEFT HAND ACTIVE
  812.  
  813. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  814.  
  815. Update left hand weapon active!
  816.  
  817. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  818.  
  819. Left hand is active!
  820.  
  821. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  822.  
  823. Enable secondary weaopn!
  824.  
  825. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  826.  
  827. HEARD SET RIGHT HAND ACTIVE
  828.  
  829. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  830.  
  831. UPDATING RIGHT HAD WEAPON ACTIVE
  832.  
  833. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  834.  
  835. RIGHT HAND IS ACTIVE
  836.  
  837. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  838.  
  839. Spawning entity: 985
  840.  
  841. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  842.  
  843. Switching class based on server to 1
  844.  
  845. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  846.  
  847. Primary Weapon Hand idx is now: 0
  848.  
  849. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  850.  
  851. HEARD SET LEFT HAND ACTIVE
  852.  
  853. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  854.  
  855. Update left hand weapon active!
  856.  
  857. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  858.  
  859. Left hand is active!
  860.  
  861. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  862.  
  863. Enable primary weapon!
  864.  
  865. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  866.  
  867. HEARD SET RIGHT HAND ACTIVE
  868.  
  869. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  870.  
  871. UPDATING RIGHT HAD WEAPON ACTIVE
  872.  
  873. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  874.  
  875. RIGHT HAND IS ACTIVE
  876.  
  877. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  878.  
  879. Spawning entity: 1000
  880.  
  881. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  882.  
  883. Switching class based on server to 1
  884.  
  885. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  886.  
  887. Primary Weapon Hand idx is now: 0
  888.  
  889. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  890.  
  891. HEARD SET LEFT HAND ACTIVE
  892.  
  893. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  894.  
  895. Update left hand weapon active!
  896.  
  897. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  898.  
  899. Left hand is active!
  900.  
  901. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  902.  
  903. Enable primary weapon!
  904.  
  905. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  906.  
  907. HEARD SET RIGHT HAND ACTIVE
  908.  
  909. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  910.  
  911. UPDATING RIGHT HAD WEAPON ACTIVE
  912.  
  913. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  914.  
  915. RIGHT HAND IS INACTIVE
  916.  
  917. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  918.  
  919. Spawning entity: 1021
  920.  
  921. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  922.  
  923. Switching class based on server to 3
  924.  
  925. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  926.  
  927. Primary Weapon Hand idx is now: 1
  928.  
  929. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  930.  
  931. HEARD SET LEFT HAND ACTIVE
  932.  
  933. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  934.  
  935. Update left hand weapon active!
  936.  
  937. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  938.  
  939. Left hand is active!
  940.  
  941. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  942.  
  943. Enable secondary weaopn!
  944.  
  945. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  946.  
  947. HEARD SET RIGHT HAND ACTIVE
  948.  
  949. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  950.  
  951. UPDATING RIGHT HAD WEAPON ACTIVE
  952.  
  953. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  954.  
  955. RIGHT HAND IS ACTIVE
  956.  
  957. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  958.  
  959. Spawning entity: 1024
  960.  
  961. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  962.  
  963. Switching class based on server to 2
  964.  
  965. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  966.  
  967. Primary Weapon Hand idx is now: 1
  968.  
  969. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  970.  
  971. HEARD SET LEFT HAND ACTIVE
  972.  
  973. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  974.  
  975. Update left hand weapon active!
  976.  
  977. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  978.  
  979. Left hand is active!
  980.  
  981. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  982.  
  983. Enable secondary weaopn!
  984.  
  985. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  986.  
  987. HEARD SET RIGHT HAND ACTIVE
  988.  
  989. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  990.  
  991. UPDATING RIGHT HAD WEAPON ACTIVE
  992.  
  993. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  994.  
  995. RIGHT HAND IS ACTIVE
  996.  
  997. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  998.  
  999. Spawning entity: 1055
  1000.  
  1001. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1002.  
  1003. Switching class based on server to 1
  1004.  
  1005. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1006.  
  1007. Primary Weapon Hand idx is now: 0
  1008.  
  1009. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1010.  
  1011. HEARD SET LEFT HAND ACTIVE
  1012.  
  1013. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1014.  
  1015. Update left hand weapon active!
  1016.  
  1017. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1018.  
  1019. Left hand is active!
  1020.  
  1021. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1022.  
  1023. Enable primary weapon!
  1024.  
  1025. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1026.  
  1027. HEARD SET RIGHT HAND ACTIVE
  1028.  
  1029. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1030.  
  1031. UPDATING RIGHT HAD WEAPON ACTIVE
  1032.  
  1033. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1034.  
  1035. RIGHT HAND IS INACTIVE
  1036.  
  1037. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1038.  
  1039. Spawning entity: 1057
  1040.  
  1041. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1042.  
  1043. Switching class based on server to 2
  1044.  
  1045. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1046.  
  1047. Primary Weapon Hand idx is now: 1
  1048.  
  1049. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1050.  
  1051. HEARD SET LEFT HAND ACTIVE
  1052.  
  1053. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1054.  
  1055. Update left hand weapon active!
  1056.  
  1057. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1058.  
  1059. Left hand is active!
  1060.  
  1061. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1062.  
  1063. Enable secondary weaopn!
  1064.  
  1065. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1066.  
  1067. HEARD SET RIGHT HAND ACTIVE
  1068.  
  1069. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1070.  
  1071. UPDATING RIGHT HAD WEAPON ACTIVE
  1072.  
  1073. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1074.  
  1075. RIGHT HAND IS ACTIVE
  1076.  
  1077. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1078.  
  1079. Spawning entity: 1060
  1080.  
  1081. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1082.  
  1083. Switching class based on server to 1
  1084.  
  1085. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1086.  
  1087. Primary Weapon Hand idx is now: 0
  1088.  
  1089. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1090.  
  1091. HEARD SET LEFT HAND ACTIVE
  1092.  
  1093. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1094.  
  1095. Update left hand weapon active!
  1096.  
  1097. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1098.  
  1099. Left hand is active!
  1100.  
  1101. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1102.  
  1103. Enable primary weapon!
  1104.  
  1105. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1106.  
  1107. HEARD SET RIGHT HAND ACTIVE
  1108.  
  1109. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1110.  
  1111. UPDATING RIGHT HAD WEAPON ACTIVE
  1112.  
  1113. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1114.  
  1115. RIGHT HAND IS ACTIVE
  1116.  
  1117. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1118.  
  1119. Spawning entity: 1076
  1120.  
  1121. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1122.  
  1123. Switching class based on server to 2
  1124.  
  1125. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1126.  
  1127. Primary Weapon Hand idx is now: 0
  1128.  
  1129. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1130.  
  1131. HEARD SET LEFT HAND ACTIVE
  1132.  
  1133. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1134.  
  1135. Update left hand weapon active!
  1136.  
  1137. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1138.  
  1139. Left hand is active!
  1140.  
  1141. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1142.  
  1143. Enable primary weapon!
  1144.  
  1145. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1146.  
  1147. HEARD SET RIGHT HAND ACTIVE
  1148.  
  1149. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1150.  
  1151. UPDATING RIGHT HAD WEAPON ACTIVE
  1152.  
  1153. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1154.  
  1155. RIGHT HAND IS INACTIVE
  1156.  
  1157. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1158.  
  1159. Spawning entity: 1135
  1160.  
  1161. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1162.  
  1163. Switching class based on server to 3
  1164.  
  1165. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1166.  
  1167. Primary Weapon Hand idx is now: 1
  1168.  
  1169. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1170.  
  1171. HEARD SET LEFT HAND ACTIVE
  1172.  
  1173. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1174.  
  1175. Update left hand weapon active!
  1176.  
  1177. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1178.  
  1179. Left hand is active!
  1180.  
  1181. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1182.  
  1183. Enable secondary weaopn!
  1184.  
  1185. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1186.  
  1187. HEARD SET RIGHT HAND ACTIVE
  1188.  
  1189. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1190.  
  1191. UPDATING RIGHT HAD WEAPON ACTIVE
  1192.  
  1193. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1194.  
  1195. RIGHT HAND IS ACTIVE
  1196.  
  1197. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1198.  
  1199. Switching class based on server to 5
  1200.  
  1201. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1202.  
  1203. Turning on PlayerClass: Swordboard
  1204.  
  1205. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1206.  
  1207. Switching weapon hand to : 0
  1208.  
  1209. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1210.  
  1211. Update left hand weapon active!
  1212.  
  1213. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1214.  
  1215. Left hand is active!
  1216.  
  1217. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1218.  
  1219. Enable primary weapon!
  1220.  
  1221. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1222.  
  1223. UPDATING RIGHT HAD WEAPON ACTIVE
  1224.  
  1225. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1226.  
  1227. RIGHT HAND IS ACTIVE
  1228.  
  1229. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1230.  
  1231. 0
  1232.  
  1233. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1234.  
  1235. 0
  1236.  
  1237. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1238.  
  1239. Primary Weapon Hand idx is now: 1
  1240.  
  1241. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1242.  
  1243. Switching weapon hand to : 1
  1244.  
  1245. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1246.  
  1247. Update left hand weapon active!
  1248.  
  1249. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1250.  
  1251. Left hand is active!
  1252.  
  1253. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1254.  
  1255. Enable secondary weaopn!
  1256.  
  1257. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1258.  
  1259. UPDATING RIGHT HAD WEAPON ACTIVE
  1260.  
  1261. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1262.  
  1263. RIGHT HAND IS ACTIVE
  1264.  
  1265. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1266.  
  1267. 0
  1268.  
  1269. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1270.  
  1271. Spawning entity: 1142
  1272.  
  1273. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1274.  
  1275. ERROR: Couldn't find a valid HealthBar for NPC(Clone)
  1276.  
  1277. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1278.  
  1279. START FOREST GOLEM
  1280.  
  1281. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1282.  
  1283. START FOREST GOLEM
  1284.  
  1285. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1286.  
  1287. ERROR: Couldn't find a valid Animator for Avatar
  1288.  
  1289. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1290.  
  1291. Turning on PlayerClass: Runemage
  1292.  
  1293. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1294.  
  1295. Switching weapon hand to : 1
  1296.  
  1297. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1298.  
  1299. Update left hand weapon active!
  1300.  
  1301. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1302.  
  1303. Left hand is active!
  1304.  
  1305. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1306.  
  1307. Enable secondary weaopn!
  1308.  
  1309. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1310.  
  1311. UPDATING RIGHT HAD WEAPON ACTIVE
  1312.  
  1313. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1314.  
  1315. RIGHT HAND IS ACTIVE
  1316.  
  1317. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1318.  
  1319. ERROR: Couldn't find a valid Animator for Avatar
  1320.  
  1321. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1322.  
  1323. Turning on PlayerClass: Orbhealer
  1324.  
  1325. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1326.  
  1327. Switching weapon hand to : 1
  1328.  
  1329. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1330.  
  1331. Update left hand weapon active!
  1332.  
  1333. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1334.  
  1335. Left hand is active!
  1336.  
  1337. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1338.  
  1339. Enable secondary weaopn!
  1340.  
  1341. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1342.  
  1343. UPDATING RIGHT HAD WEAPON ACTIVE
  1344.  
  1345. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1346.  
  1347. RIGHT HAND IS ACTIVE
  1348.  
  1349. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1350.  
  1351. ERROR: Couldn't find a valid Animator for Avatar
  1352.  
  1353. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1354.  
  1355. Turning on PlayerClass: Runemage
  1356.  
  1357. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1358.  
  1359. Switching weapon hand to : 1
  1360.  
  1361. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1362.  
  1363. Update left hand weapon active!
  1364.  
  1365. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1366.  
  1367. Left hand is active!
  1368.  
  1369. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1370.  
  1371. Enable secondary weaopn!
  1372.  
  1373. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1374.  
  1375. UPDATING RIGHT HAD WEAPON ACTIVE
  1376.  
  1377. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1378.  
  1379. RIGHT HAND IS ACTIVE
  1380.  
  1381. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1382.  
  1383. ERROR: Couldn't find a valid Animator for Avatar
  1384.  
  1385. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1386.  
  1387. Turning on PlayerClass: Orbhealer
  1388.  
  1389. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1390.  
  1391. Switching weapon hand to : 1
  1392.  
  1393. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1394.  
  1395. Update left hand weapon active!
  1396.  
  1397. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1398.  
  1399. Left hand is active!
  1400.  
  1401. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1402.  
  1403. Enable secondary weaopn!
  1404.  
  1405. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1406.  
  1407. UPDATING RIGHT HAD WEAPON ACTIVE
  1408.  
  1409. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1410.  
  1411. RIGHT HAND IS ACTIVE
  1412.  
  1413. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1414.  
  1415. ERROR: Couldn't find a valid Animator for Avatar
  1416.  
  1417. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1418.  
  1419. Turning on PlayerClass: Swordboard
  1420.  
  1421. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1422.  
  1423. Switching weapon hand to : 1
  1424.  
  1425. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1426.  
  1427. Update left hand weapon active!
  1428.  
  1429. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1430.  
  1431. Left hand is active!
  1432.  
  1433. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1434.  
  1435. Enable secondary weaopn!
  1436.  
  1437. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1438.  
  1439. UPDATING RIGHT HAD WEAPON ACTIVE
  1440.  
  1441. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1442.  
  1443. RIGHT HAND IS ACTIVE
  1444.  
  1445. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1446.  
  1447. ERROR: Couldn't find a valid Animator for Avatar
  1448.  
  1449. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1450.  
  1451. Turning on PlayerClass: Runemage
  1452.  
  1453. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1454.  
  1455. Switching weapon hand to : 1
  1456.  
  1457. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1458.  
  1459. Update left hand weapon active!
  1460.  
  1461. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1462.  
  1463. Left hand is active!
  1464.  
  1465. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1466.  
  1467. Enable secondary weaopn!
  1468.  
  1469. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1470.  
  1471. UPDATING RIGHT HAD WEAPON ACTIVE
  1472.  
  1473. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1474.  
  1475. RIGHT HAND IS ACTIVE
  1476.  
  1477. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1478.  
  1479. ERROR: Couldn't find a valid Animator for Avatar
  1480.  
  1481. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1482.  
  1483. Turning on PlayerClass: Fisher
  1484.  
  1485. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1486.  
  1487. Switching weapon hand to : 1
  1488.  
  1489. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1490.  
  1491. Update left hand weapon active!
  1492.  
  1493. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1494.  
  1495. Left hand is active!
  1496.  
  1497. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1498.  
  1499. Enable secondary weaopn!
  1500.  
  1501. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1502.  
  1503. UPDATING RIGHT HAD WEAPON ACTIVE
  1504.  
  1505. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1506.  
  1507. RIGHT HAND IS ACTIVE
  1508.  
  1509. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1510.  
  1511. ERROR: Couldn't find a valid Animator for Avatar
  1512.  
  1513. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1514.  
  1515. Turning on PlayerClass: Archer
  1516.  
  1517. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1518.  
  1519. Switching weapon hand to : 0
  1520.  
  1521. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1522.  
  1523. Update left hand weapon active!
  1524.  
  1525. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1526.  
  1527. Left hand is active!
  1528.  
  1529. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1530.  
  1531. Enable primary weapon!
  1532.  
  1533. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1534.  
  1535. UPDATING RIGHT HAD WEAPON ACTIVE
  1536.  
  1537. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1538.  
  1539. RIGHT HAND IS ACTIVE
  1540.  
  1541. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1542.  
  1543. ERROR: Couldn't find a valid Animator for Avatar
  1544.  
  1545. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1546.  
  1547. Turning on PlayerClass: Archer
  1548.  
  1549. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1550.  
  1551. Switching weapon hand to : 0
  1552.  
  1553. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1554.  
  1555. Update left hand weapon active!
  1556.  
  1557. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1558.  
  1559. Left hand is active!
  1560.  
  1561. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1562.  
  1563. Enable primary weapon!
  1564.  
  1565. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1566.  
  1567. UPDATING RIGHT HAD WEAPON ACTIVE
  1568.  
  1569. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1570.  
  1571. RIGHT HAND IS ACTIVE
  1572.  
  1573. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1574.  
  1575. ERROR: Couldn't find a valid Animator for Avatar
  1576.  
  1577. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1578.  
  1579. Turning on PlayerClass: Runemage
  1580.  
  1581. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1582.  
  1583. Switching weapon hand to : 1
  1584.  
  1585. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1586.  
  1587. Update left hand weapon active!
  1588.  
  1589. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1590.  
  1591. Left hand is active!
  1592.  
  1593. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1594.  
  1595. Enable secondary weaopn!
  1596.  
  1597. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1598.  
  1599. UPDATING RIGHT HAD WEAPON ACTIVE
  1600.  
  1601. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1602.  
  1603. RIGHT HAND IS ACTIVE
  1604.  
  1605. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1606.  
  1607. ERROR: Couldn't find a valid Animator for Avatar
  1608.  
  1609. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1610.  
  1611. Turning on PlayerClass: Orbhealer
  1612.  
  1613. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1614.  
  1615. Switching weapon hand to : 1
  1616.  
  1617. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1618.  
  1619. Update left hand weapon active!
  1620.  
  1621. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1622.  
  1623. Left hand is active!
  1624.  
  1625. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1626.  
  1627. Enable secondary weaopn!
  1628.  
  1629. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1630.  
  1631. UPDATING RIGHT HAD WEAPON ACTIVE
  1632.  
  1633. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1634.  
  1635. RIGHT HAND IS ACTIVE
  1636.  
  1637. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1638.  
  1639. ERROR: Couldn't find a valid Animator for Avatar
  1640.  
  1641. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1642.  
  1643. Turning on PlayerClass: Archer
  1644.  
  1645. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1646.  
  1647. Switching weapon hand to : 0
  1648.  
  1649. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1650.  
  1651. Update left hand weapon active!
  1652.  
  1653. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1654.  
  1655. Left hand is active!
  1656.  
  1657. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1658.  
  1659. Enable primary weapon!
  1660.  
  1661. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1662.  
  1663. UPDATING RIGHT HAD WEAPON ACTIVE
  1664.  
  1665. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1666.  
  1667. RIGHT HAND IS ACTIVE
  1668.  
  1669. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1670.  
  1671. ERROR: Couldn't find a valid Animator for Avatar
  1672.  
  1673. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1674.  
  1675. Turning on PlayerClass: Archer
  1676.  
  1677. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1678.  
  1679. Switching weapon hand to : 0
  1680.  
  1681. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1682.  
  1683. Update left hand weapon active!
  1684.  
  1685. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1686.  
  1687. Left hand is active!
  1688.  
  1689. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1690.  
  1691. Enable primary weapon!
  1692.  
  1693. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1694.  
  1695. UPDATING RIGHT HAD WEAPON ACTIVE
  1696.  
  1697. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1698.  
  1699. RIGHT HAND IS INACTIVE
  1700.  
  1701. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1702.  
  1703. ERROR: Couldn't find a valid Animator for Avatar
  1704.  
  1705. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1706.  
  1707. Turning on PlayerClass: Orbhealer
  1708.  
  1709. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1710.  
  1711. Switching weapon hand to : 1
  1712.  
  1713. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1714.  
  1715. Update left hand weapon active!
  1716.  
  1717. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1718.  
  1719. Left hand is active!
  1720.  
  1721. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1722.  
  1723. Enable secondary weaopn!
  1724.  
  1725. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1726.  
  1727. UPDATING RIGHT HAD WEAPON ACTIVE
  1728.  
  1729. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1730.  
  1731. RIGHT HAND IS ACTIVE
  1732.  
  1733. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1734.  
  1735. ERROR: Couldn't find a valid Animator for Avatar
  1736.  
  1737. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1738.  
  1739. Turning on PlayerClass: Runemage
  1740.  
  1741. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1742.  
  1743. Switching weapon hand to : 1
  1744.  
  1745. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1746.  
  1747. Update left hand weapon active!
  1748.  
  1749. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1750.  
  1751. Left hand is active!
  1752.  
  1753. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1754.  
  1755. Enable secondary weaopn!
  1756.  
  1757. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1758.  
  1759. UPDATING RIGHT HAD WEAPON ACTIVE
  1760.  
  1761. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1762.  
  1763. RIGHT HAND IS ACTIVE
  1764.  
  1765. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1766.  
  1767. ERROR: Couldn't find a valid Animator for Avatar
  1768.  
  1769. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1770.  
  1771. Turning on PlayerClass: Archer
  1772.  
  1773. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1774.  
  1775. Switching weapon hand to : 0
  1776.  
  1777. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1778.  
  1779. Update left hand weapon active!
  1780.  
  1781. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1782.  
  1783. Left hand is active!
  1784.  
  1785. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1786.  
  1787. Enable primary weapon!
  1788.  
  1789. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1790.  
  1791. UPDATING RIGHT HAD WEAPON ACTIVE
  1792.  
  1793. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1794.  
  1795. RIGHT HAND IS INACTIVE
  1796.  
  1797. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1798.  
  1799. ERROR: Couldn't find a valid Animator for Avatar
  1800.  
  1801. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1802.  
  1803. Turning on PlayerClass: Runemage
  1804.  
  1805. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1806.  
  1807. Switching weapon hand to : 1
  1808.  
  1809. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1810.  
  1811. Update left hand weapon active!
  1812.  
  1813. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1814.  
  1815. Left hand is active!
  1816.  
  1817. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1818.  
  1819. Enable secondary weaopn!
  1820.  
  1821. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1822.  
  1823. UPDATING RIGHT HAD WEAPON ACTIVE
  1824.  
  1825. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1826.  
  1827. RIGHT HAND IS ACTIVE
  1828.  
  1829. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1830.  
  1831. ERROR: Couldn't find a valid Animator for Avatar
  1832.  
  1833. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1834.  
  1835. Turning on PlayerClass: Archer
  1836.  
  1837. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1838.  
  1839. Switching weapon hand to : 0
  1840.  
  1841. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1842.  
  1843. Update left hand weapon active!
  1844.  
  1845. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1846.  
  1847. Left hand is active!
  1848.  
  1849. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1850.  
  1851. Enable primary weapon!
  1852.  
  1853. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1854.  
  1855. UPDATING RIGHT HAD WEAPON ACTIVE
  1856.  
  1857. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1858.  
  1859. RIGHT HAND IS ACTIVE
  1860.  
  1861. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1862.  
  1863. ERROR: Couldn't find a valid Animator for Avatar
  1864.  
  1865. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1866.  
  1867. Turning on PlayerClass: Runemage
  1868.  
  1869. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1870.  
  1871. Switching weapon hand to : 0
  1872.  
  1873. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1874.  
  1875. Update left hand weapon active!
  1876.  
  1877. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1878.  
  1879. Left hand is active!
  1880.  
  1881. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1882.  
  1883. Enable primary weapon!
  1884.  
  1885. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1886.  
  1887. UPDATING RIGHT HAD WEAPON ACTIVE
  1888.  
  1889. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1890.  
  1891. RIGHT HAND IS INACTIVE
  1892.  
  1893. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1894.  
  1895. ERROR: Couldn't find a valid Animator for Avatar
  1896.  
  1897. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1898.  
  1899. Turning on PlayerClass: Orbhealer
  1900.  
  1901. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1902.  
  1903. Switching weapon hand to : 1
  1904.  
  1905. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1906.  
  1907. Update left hand weapon active!
  1908.  
  1909. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1910.  
  1911. Left hand is active!
  1912.  
  1913. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1914.  
  1915. Enable secondary weaopn!
  1916.  
  1917. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1918.  
  1919. UPDATING RIGHT HAD WEAPON ACTIVE
  1920.  
  1921. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1922.  
  1923. RIGHT HAND IS ACTIVE
  1924.  
  1925. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1926.  
  1927. HEARD END OF VOICE!
  1928.  
  1929. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1930.  
  1931. Despawning entity guid: 366/OtherPlayer(Clone)
  1932.  
  1933. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1934.  
  1935. NullReferenceException: Object reference not set to an instance of an object
  1936. at Dissonance.Audio.Playback.SpeechSessionStream.StopSession () [0x00000] in <filename unknown>:0
  1937. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  1938.  
  1939. (Filename: Line: -1)
  1940.  
  1941. Spawning entity: 1145
  1942.  
  1943. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1944.  
  1945. ERROR: Couldn't find a valid Animator for Avatar
  1946.  
  1947. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1948.  
  1949. GfxDevice: creating device client; threaded=1
  1950. GfxDevice: creating device client; threaded=1
  1951. GfxDevice: creating device client; threaded=1
  1952. Despawning entity guid: 1145/OtherPlayer(Clone)
  1953.  
  1954. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1955.  
  1956. GfxDevice: creating device client; threaded=1
  1957. NullReferenceException: Object reference not set to an instance of an object
  1958. at Dissonance.Audio.Playback.SpeechSessionStream.StopSession () [0x00000] in <filename unknown>:0
  1959. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  1960.  
  1961. (Filename: Line: -1)
  1962.  
  1963. GfxDevice: creating device client; threaded=1
  1964. Spawning entity: 1145
  1965.  
  1966. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1967.  
  1968. Switching class based on server to 3
  1969.  
  1970. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1971.  
  1972. Primary Weapon Hand idx is now: 1
  1973.  
  1974. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1975.  
  1976. HEARD SET LEFT HAND ACTIVE
  1977.  
  1978. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1979.  
  1980. Update left hand weapon active!
  1981.  
  1982. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1983.  
  1984. Left hand is active!
  1985.  
  1986. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1987.  
  1988. Enable secondary weaopn!
  1989.  
  1990. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1991.  
  1992. HEARD SET RIGHT HAND ACTIVE
  1993.  
  1994. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1995.  
  1996. UPDATING RIGHT HAD WEAPON ACTIVE
  1997.  
  1998. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1999.  
  2000. RIGHT HAND IS ACTIVE
  2001.  
  2002. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2003.  
  2004. ERROR: Couldn't find a valid Animator for Avatar
  2005.  
  2006. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2007.  
  2008. Turning on PlayerClass: Orbhealer
  2009.  
  2010. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2011.  
  2012. Switching weapon hand to : 1
  2013.  
  2014. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2015.  
  2016. Update left hand weapon active!
  2017.  
  2018. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2019.  
  2020. Left hand is active!
  2021.  
  2022. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2023.  
  2024. Enable secondary weaopn!
  2025.  
  2026. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2027.  
  2028. UPDATING RIGHT HAD WEAPON ACTIVE
  2029.  
  2030. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2031.  
  2032. RIGHT HAND IS ACTIVE
  2033.  
  2034. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2035.  
  2036. GfxDevice: creating device client; threaded=1
  2037. GfxDevice: creating device client; threaded=1
  2038. GfxDevice: creating device client; threaded=1
  2039. HEARD END OF VOICE!
  2040.  
  2041. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2042.  
  2043. HEARD END OF VOICE!
  2044.  
  2045. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2046.  
  2047. HEARD END OF VOICE!
  2048.  
  2049. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2050.  
  2051. HEARD END OF VOICE!
  2052.  
  2053. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2054.  
  2055. Despawning entity guid: 233/OtherPlayer(Clone)
  2056.  
  2057. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  2058.  
  2059. NullReferenceException: Object reference not set to an instance of an object
  2060. at Dissonance.Audio.Playback.SpeechSessionStream.StopSession () [0x00000] in <filename unknown>:0
  2061. at Dissonance.Audio.Playback.VoicePlayback.OnDisable () [0x00000] in <filename unknown>:0
  2062.  
  2063. (Filename: Line: -1)
  2064.  
  2065. Crash!!!
  2066. SymInit: Symbol-SearchPath: '.;N:\Mack\OrbusVRClient-0.30-NOVOICE;N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'MackleMoo'
  2067. OS-Version: 6.1.7601 (Service Pack 1) 0x100-0x1
  2068. N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient.exe:vrclient.exe (01280000), size: 19062784 (result: 0), SymType: '-exported-', PDB: 'N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient.exe', fileVersion: 5.5.0.46319
  2069. C:\Windows\SysWOW64\ntdll.dll:ntdll.dll (77330000), size: 1572864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SysWOW64\ntdll.dll', fileVersion: 6.1.7601.17725
  2070. C:\Windows\syswow64\kernel32.dll:kernel32.dll (764B0000), size: 1114112 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\kernel32.dll', fileVersion: 6.1.7601.17965
  2071. C:\Windows\syswow64\KERNELBASE.dll:KERNELBASE.dll (76230000), size: 290816 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\KERNELBASE.dll', fileVersion: 6.1.7601.17965
  2072. C:\Windows\system32\HID.DLL:HID.DLL (6A6D0000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\HID.DLL', fileVersion: 6.1.7600.16385
  2073. C:\Windows\syswow64\msvcrt.dll:msvcrt.dll (76280000), size: 704512 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\msvcrt.dll', fileVersion: 7.0.7601.17744
  2074. C:\Windows\syswow64\USER32.dll:USER32.dll (74BD0000), size: 1048576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\USER32.dll', fileVersion: 6.1.7601.17514
  2075. C:\Windows\syswow64\GDI32.dll:GDI32.dll (76620000), size: 589824 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\GDI32.dll', fileVersion: 6.1.7601.17514
  2076. C:\Windows\syswow64\LPK.dll:LPK.dll (77300000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\LPK.dll', fileVersion: 6.1.7600.16385
  2077. C:\Windows\syswow64\USP10.dll:USP10.dll (75110000), size: 643072 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\USP10.dll', fileVersion: 1.626.7601.17514
  2078. C:\Windows\syswow64\ADVAPI32.dll:ADVAPI32.dll (76880000), size: 655360 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\ADVAPI32.dll', fileVersion: 6.1.7601.17514
  2079. C:\Windows\SysWOW64\sechost.dll:sechost.dll (74CD0000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SysWOW64\sechost.dll', fileVersion: 6.1.7600.16385
  2080. C:\Windows\syswow64\RPCRT4.dll:RPCRT4.dll (74D20000), size: 983040 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\RPCRT4.dll', fileVersion: 6.1.7601.17514
  2081. C:\Windows\syswow64\SspiCli.dll:SspiCli.dll (74A10000), size: 393216 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\SspiCli.dll', fileVersion: 6.1.7601.17856
  2082. C:\Windows\syswow64\CRYPTBASE.dll:CRYPTBASE.dll (74A00000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\CRYPTBASE.dll', fileVersion: 6.1.7600.16385
  2083. C:\Windows\system32\VERSION.dll:VERSION.dll (748E0000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\VERSION.dll', fileVersion: 6.1.7600.16385
  2084. C:\Windows\syswow64\ole32.dll:ole32.dll (74A70000), size: 1425408 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\ole32.dll', fileVersion: 6.1.7601.17514
  2085. C:\Windows\syswow64\SHLWAPI.dll:SHLWAPI.dll (74E20000), size: 356352 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\SHLWAPI.dll', fileVersion: 6.1.7601.17514
  2086. C:\Windows\syswow64\SHELL32.dll:SHELL32.dll (75560000), size: 12886016 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\SHELL32.dll', fileVersion: 6.1.7601.17859
  2087. C:\Windows\system32\OPENGL32.dll:OPENGL32.dll (52180000), size: 819200 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\OPENGL32.dll', fileVersion: 6.1.7600.16385
  2088. C:\Windows\system32\GLU32.dll:GLU32.dll (52150000), size: 139264 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\GLU32.dll', fileVersion: 6.1.7600.16385
  2089. C:\Windows\system32\DDRAW.dll:DDRAW.dll (52060000), size: 946176 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DDRAW.dll', fileVersion: 6.1.7600.16385
  2090. C:\Windows\system32\DCIMAN32.dll:DCIMAN32.dll (6F550000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DCIMAN32.dll', fileVersion: 6.1.7600.16385
  2091. C:\Windows\syswow64\SETUPAPI.dll:SETUPAPI.dll (74F70000), size: 1691648 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\SETUPAPI.dll', fileVersion: 6.1.7601.17514
  2092. C:\Windows\syswow64\CFGMGR32.dll:CFGMGR32.dll (74EB0000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\CFGMGR32.dll', fileVersion: 6.1.7601.17621
  2093. C:\Windows\syswow64\OLEAUT32.dll:OLEAUT32.dll (74EE0000), size: 585728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\OLEAUT32.dll', fileVersion: 6.1.7601.17676
  2094. C:\Windows\syswow64\DEVOBJ.dll:DEVOBJ.dll (74D00000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\DEVOBJ.dll', fileVersion: 6.1.7601.17621
  2095. C:\Windows\system32\dwmapi.dll:dwmapi.dll (6A6E0000), size: 77824 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dwmapi.dll', fileVersion: 6.1.7600.16385
  2096. C:\Windows\system32\WINMM.dll:WINMM.dll (726C0000), size: 204800 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINMM.dll', fileVersion: 6.1.7601.17514
  2097. C:\Windows\syswow64\WS2_32.dll:WS2_32.dll (752A0000), size: 217088 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\WS2_32.dll', fileVersion: 6.1.7601.17514
  2098. C:\Windows\syswow64\NSI.dll:NSI.dll (74E10000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\NSI.dll', fileVersion: 6.1.7600.16385
  2099. C:\Windows\syswow64\IMM32.dll:IMM32.dll (75240000), size: 393216 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\IMM32.dll', fileVersion: 6.1.7601.17514
  2100. C:\Windows\syswow64\MSCTF.dll:MSCTF.dll (75490000), size: 835584 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\MSCTF.dll', fileVersion: 6.1.7600.16385
  2101. C:\Windows\system32\DNSAPI.dll:DNSAPI.dll (741A0000), size: 278528 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DNSAPI.dll', fileVersion: 6.1.7601.17570
  2102. C:\Windows\system32\IPHLPAPI.DLL:IPHLPAPI.DLL (74160000), size: 114688 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\IPHLPAPI.DLL', fileVersion: 6.1.7601.17514
  2103. C:\Windows\system32\WINNSI.DLL:WINNSI.DLL (74150000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINNSI.DLL', fileVersion: 6.1.7600.16385
  2104. C:\Windows\system32\WINHTTP.dll:WINHTTP.dll (74240000), size: 360448 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINHTTP.dll', fileVersion: 6.1.7601.17514
  2105. C:\Windows\system32\webio.dll:webio.dll (741F0000), size: 323584 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\webio.dll', fileVersion: 6.1.7601.17725
  2106. N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Mono\mono.dll:mono.dll (10000000), size: 2297856 (result: 0), SymType: '-exported-', PDB: 'N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Mono\mono.dll', fileVersion: 1.0.0.1
  2107. C:\Windows\syswow64\PSAPI.DLL:PSAPI.DLL (765C0000), size: 20480 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\PSAPI.DLL', fileVersion: 6.1.7600.16385
  2108. C:\Windows\system32\MSWSOCK.dll:MSWSOCK.dll (6AE20000), size: 245760 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSWSOCK.dll', fileVersion: 6.1.7601.17514
  2109. C:\Windows\system32\uxtheme.dll:uxtheme.dll (72740000), size: 524288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\uxtheme.dll', fileVersion: 6.1.7600.16385
  2110. C:\Windows\system32\d3d11.dll:d3d11.dll (63EE0000), size: 536576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\d3d11.dll', fileVersion: 6.1.7601.17514
  2111. C:\Windows\system32\dxgi.dll:dxgi.dll (63E50000), size: 536576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dxgi.dll', fileVersion: 6.1.7601.17514
  2112. N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Plugins\openvr_api.dll:openvr_api.dll (61D10000), size: 278528 (result: 0), SymType: '-exported-', PDB: 'N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Plugins\openvr_api.dll'
  2113. C:\Windows\system32\profapi.dll:profapi.dll (73FF0000), size: 45056 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\profapi.dll', fileVersion: 6.1.7600.16385
  2114. C:\Windows\syswow64\WINTRUST.dll:WINTRUST.dll (74E80000), size: 184320 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\WINTRUST.dll', fileVersion: 6.1.7601.17940
  2115. C:\Windows\syswow64\CRYPT32.dll:CRYPT32.dll (75370000), size: 1171456 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\CRYPT32.dll', fileVersion: 6.1.7601.17856
  2116. C:\Windows\syswow64\MSASN1.dll:MSASN1.dll (74CF0000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\MSASN1.dll', fileVersion: 6.1.7601.17514
  2117. C:\Windows\system32\nvapi.dll:nvapi.dll (0F070000), size: 3633152 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\nvapi.dll', fileVersion: 21.21.13.7306
  2118. C:\Windows\system32\nvwgf2um.dll:nvwgf2um.dll (06A90000), size: 17223680 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\nvwgf2um.dll', fileVersion: 21.21.13.7306
  2119. C:\Windows\system32\bcrypt.dll:bcrypt.dll (6A5D0000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\bcrypt.dll', fileVersion: 6.1.7600.16385
  2120. C:\Windows\syswow64\CLBCatQ.DLL:CLBCatQ.DLL (752E0000), size: 536576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\CLBCatQ.DLL', fileVersion: 2001.12.8530.16385
  2121. C:\Windows\system32\wbem\wbemprox.dll:wbemprox.dll (72470000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemprox.dll', fileVersion: 6.1.7600.16385
  2122. C:\Windows\system32\wbemcomn.dll:wbemcomn.dll (6A0B0000), size: 376832 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbemcomn.dll', fileVersion: 6.1.7601.17514
  2123. C:\Windows\system32\CRYPTSP.dll:CRYPTSP.dll (73D90000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CRYPTSP.dll', fileVersion: 6.1.7600.16385
  2124. C:\Windows\system32\rsaenh.dll:rsaenh.dll (73D50000), size: 241664 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\rsaenh.dll', fileVersion: 6.1.7600.16385
  2125. C:\Windows\system32\RpcRtRemote.dll:RpcRtRemote.dll (72460000), size: 57344 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\RpcRtRemote.dll', fileVersion: 6.1.7601.17514
  2126. C:\Windows\system32\wbem\wbemsvc.dll:wbemsvc.dll (6A0A0000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemsvc.dll', fileVersion: 6.1.7600.16385
  2127. C:\Windows\system32\wbem\fastprox.dll:fastprox.dll (6A000000), size: 614400 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\fastprox.dll', fileVersion: 6.1.7601.17514
  2128. C:\Windows\system32\NTDSAPI.dll:NTDSAPI.dll (69FE0000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\NTDSAPI.dll', fileVersion: 6.1.7600.16385
  2129. C:\Windows\SysWOW64\bcryptprimitives.dll:bcryptprimitives.dll (6A760000), size: 249856 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SysWOW64\bcryptprimitives.dll', fileVersion: 6.1.7600.16385
  2130. C:\Windows\System32\MMDevApi.dll:MMDevApi.dll (70830000), size: 233472 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\MMDevApi.dll', fileVersion: 6.1.7601.17514
  2131. C:\Windows\System32\PROPSYS.dll:PROPSYS.dll (6AB90000), size: 1003520 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\PROPSYS.dll', fileVersion: 7.0.7601.17514
  2132. C:\Windows\system32\wdmaud.drv:wdmaud.drv (51DA0000), size: 196608 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wdmaud.drv', fileVersion: 6.1.7601.17514
  2133. C:\Windows\system32\ksuser.dll:ksuser.dll (702C0000), size: 16384 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ksuser.dll', fileVersion: 6.1.7600.16385
  2134. C:\Windows\system32\AVRT.dll:AVRT.dll (702D0000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\AVRT.dll', fileVersion: 6.1.7600.16385
  2135. C:\Windows\system32\AUDIOSES.DLL:AUDIOSES.DLL (70870000), size: 221184 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\AUDIOSES.DLL', fileVersion: 6.1.7601.17514
  2136. C:\Windows\system32\msacm32.drv:msacm32.drv (6F480000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\msacm32.drv', fileVersion: 6.1.7600.16385
  2137. C:\Windows\system32\MSACM32.dll:MSACM32.dll (6F280000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSACM32.dll', fileVersion: 6.1.7600.16385
  2138. C:\Windows\system32\midimap.dll:midimap.dll (51CE0000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\midimap.dll', fileVersion: 6.1.7600.16385
  2139. C:\Windows\system32\xinput1_3.dll:xinput1_3.dll (054F0000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\xinput1_3.dll', fileVersion: 9.18.944.0
  2140. Z:\Steam\steamapps\common\OpenVR\bin\vrclient.dll:vrclient.dll (52450000), size: 2232320 (result: 0), SymType: '-exported-', PDB: 'Z:\Steam\steamapps\common\OpenVR\bin\vrclient.dll'
  2141. C:\Windows\system32\MSVCP120.dll:MSVCP120.dll (5E1B0000), size: 462848 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSVCP120.dll', fileVersion: 12.0.21005.1
  2142. C:\Windows\system32\MSVCR120.dll:MSVCR120.dll (5E0C0000), size: 974848 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSVCR120.dll', fileVersion: 12.0.21005.1
  2143. C:\Windows\system32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (6ACB0000), size: 53248 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dhcpcsvc6.DLL', fileVersion: 6.1.7600.16385
  2144. C:\Windows\system32\dhcpcsvc.DLL:dhcpcsvc.DLL (6AC90000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dhcpcsvc.DLL', fileVersion: 6.1.7600.16385
  2145. C:\Windows\system32\credssp.dll:credssp.dll (62040000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\credssp.dll', fileVersion: 6.1.7601.17514
  2146. C:\Windows\System32\wship6.dll:wship6.dll (6AE00000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\wship6.dll', fileVersion: 6.1.7600.16385
  2147. C:\Windows\System32\wshtcpip.dll:wshtcpip.dll (6AE10000), size: 20480 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\wshtcpip.dll', fileVersion: 6.1.7600.16385
  2148. C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL:WLIDNSP.DLL (6AD90000), size: 147456 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL', fileVersion: 6.500.3165.0
  2149. C:\Windows\system32\rasadhlp.dll:rasadhlp.dll (6A7A0000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\rasadhlp.dll', fileVersion: 6.1.7600.16385
  2150. C:\Windows\System32\fwpuclnt.dll:fwpuclnt.dll (6A7B0000), size: 229376 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\fwpuclnt.dll', fileVersion: 6.1.7601.17514
  2151. N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Plugins\DissonanceNative.dll:DissonanceNative.dll (1BD50000), size: 1527808 (result: 0), SymType: '-exported-', PDB: 'N:\Mack\OrbusVRClient-0.30-NOVOICE\resources\app\client\vrclient_Data\Plugins\DissonanceNative.dll'
  2152. C:\Windows\system32\VCRUNTIME140.dll:VCRUNTIME140.dll (72A20000), size: 86016 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\VCRUNTIME140.dll', fileVersion: 14.0.24210.0
  2153. C:\Windows\system32\api-ms-win-crt-runtime-l1-1-0.dll:api-ms-win-crt-runtime-l1-1-0.dll (6F690000), size: 16384 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-crt-runtime-l1-1-0.dll', fileVersion: 10.0.10240.16390
  2154. C:\Windows\system32\ucrtbase.DLL:ucrtbase.DLL (1BFE0000), size: 901120 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ucrtbase.DLL', fileVersion: 10.0.10240.16390
  2155. C:\Windows\system32\api-ms-win-core-timezone-l1-1-0.dll:api-ms-win-core-timezone-l1-1-0.dll (6F680000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-core-timezone-l1-1-0.dll', fileVersion: 10.0.10240.16390
  2156. C:\Windows\system32\api-ms-win-core-file-l2-1-0.dll:api-ms-win-core-file-l2-1-0.dll (61F00000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-core-file-l2-1-0.dll', fileVersion: 10.0.10240.16390
  2157. C:\Windows\system32\api-ms-win-core-localization-l1-2-0.dll:api-ms-win-core-localization-l1-2-0.dll (61EF0000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-core-localization-l1-2-0.dll', fileVersion: 10.0.10240.16390
  2158. C:\Windows\system32\api-ms-win-core-synch-l1-2-0.dll:api-ms-win-core-synch-l1-2-0.dll (724E0000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-core-synch-l1-2-0.dll', fileVersion: 10.0.10240.16390
  2159. C:\Windows\system32\api-ms-win-core-processthreads-l1-1-1.dll:api-ms-win-core-processthreads-l1-1-1.dll (61EE0000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-core-processthreads-l1-1-1.dll', fileVersion: 10.0.10240.16390
  2160. C:\Windows\system32\api-ms-win-core-file-l1-2-0.dll:api-ms-win-core-file-l1-2-0.dll (0A040000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-core-file-l1-2-0.dll', fileVersion: 10.0.10240.16390
  2161. C:\Windows\system32\api-ms-win-crt-string-l1-1-0.dll:api-ms-win-crt-string-l1-1-0.dll (0A5B0000), size: 16384 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-crt-string-l1-1-0.dll', fileVersion: 10.0.10240.16390
  2162. C:\Windows\system32\api-ms-win-crt-heap-l1-1-0.dll:api-ms-win-crt-heap-l1-1-0.dll (0B0C0000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-crt-heap-l1-1-0.dll', fileVersion: 10.0.10240.16390
  2163. C:\Windows\system32\api-ms-win-crt-stdio-l1-1-0.dll:api-ms-win-crt-stdio-l1-1-0.dll (0B4B0000), size: 16384 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-crt-stdio-l1-1-0.dll', fileVersion: 10.0.10240.16390
  2164. C:\Windows\system32\api-ms-win-crt-convert-l1-1-0.dll:api-ms-win-crt-convert-l1-1-0.dll (0B560000), size: 16384 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-crt-convert-l1-1-0.dll', fileVersion: 10.0.10240.16390
  2165. C:\Windows\system32\USERENV.dll:USERENV.dll (73740000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\USERENV.dll', fileVersion: 6.1.7601.17514
  2166. C:\Windows\system32\api-ms-win-crt-math-l1-1-0.dll:api-ms-win-crt-math-l1-1-0.dll (0B940000), size: 20480 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-crt-math-l1-1-0.dll', fileVersion: 10.0.10240.16390
  2167. C:\Windows\system32\dbghelp.dll:dbghelp.dll (6A350000), size: 962560 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dbghelp.dll', fileVersion: 6.1.7601.17514
  2168.  
  2169. ========== OUTPUTING STACK TRACE ==================
  2170.  
  2171. 0x071D3F3B (nvwgf2um) NVAPI_Thunk
  2172. 0x06BA4D99 (nvwgf2um) OpenAdapter12
  2173. 0x06BA4CBD (nvwgf2um) OpenAdapter12
  2174. 0x070C6B85 (nvwgf2um) NVAPI_Thunk
  2175. 0x073EAB42 (nvwgf2um) NVAPI_Thunk
  2176. 0x073EAC6A (nvwgf2um) NVAPI_Thunk
  2177. 0x764C33AA (kernel32) BaseThreadInitThunk
  2178. 0x77369EF2 (ntdll) RtlInitializeExceptionChain
  2179. 0x77369EC5 (ntdll) RtlInitializeExceptionChain
  2180.  
  2181. ========== END OF STACKTRACE ===========
  2182.  
  2183. **** Crash! ****
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