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Igros Gate (battle start)

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Jun 5th, 2016
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  1. Offset(x00362000)
  2. //Remove the previous line if you wish not to override the offset in CONFIG.INI.
  3. Text(x000000A9)
  4. //Remove the previous line if you wish text to compile directly after instructions.
  5.  
  6. Camera(+00616,-01276,+00952,+00302,+03584,+00000,+04096,+00001)
  7. WaitForInstruction(x04,x00)
  8. UnitAnim(x00,x00,x0002,x00)
  9. MapDarkness(x04,-031,-031,-031,004)
  10. WaitForInstruction(x06,x00)
  11. MapLight(+00000,+00000,+00000,+04096,+03840,+02976,+01001)
  12. Background(121,059,037,068,052,072,000,x00)
  13. Wait(00002)
  14. ColorField(x04,-002,-002,-003,000)
  15. Wait(00002)
  16. ColorUnit(x00,x00,x04,-002,-002,-003,000)
  17. Wait(00002)
  18. {66}()
  19. {63}(rAA)
  20. Camera(+00616,-00204,+00952,+00302,+03584,+00000,+04096,+00152)
  21. Reveal(064)
  22. DisplayMessage(x10,x11,x0001,x80,x00,x00,+00000,+00000,+00000,x02)
  23. WaitForInstruction(x01,x00)
  24. EventSpeed(x02)
  25. DarkScreen(x00,x01,012,064,x00,004)
  26. WaitForInstruction(x36,x00)
  27. DisplayConditions(x08,090)
  28. WaitForInstruction(x38,x00)
  29. DisplayConditions(x00,030)
  30. WaitForInstruction(x38,x00)
  31. RemoveDarkScreen()
  32. WaitForInstruction(x36,x00)
  33. EventSpeed(x01)
  34. UnitAnim(x00,x00,x0003,x00)
  35. March(x00,x00,008)
  36. {63}(rA8)
  37. EventEnd()
  38.  
  39. //INSTRUCTION SECTION END - TEXT START
  40. //Message x01
  41. {font:08}Chocobo{br}
  42. {font:00}Wark! Wark!{br}
  43. Intruder alert!{end}
  44.  
  45. //Message x02
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