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Devil's Castle Outpot

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Jun 7th, 2013
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  1. //Devil's Castle Outpost
  2. //Made by AVendettaForYou 06/07/2013
  3. //If any changes are made give credit where it is due. Thank you.
  4.  
  5. if (isServer) then {
  6.  
  7. _vehicle_0 = objNull;
  8. if (true) then
  9. {
  10. _this = createVehicle ["ZavoraAnim", [6944.0449, 11346.682, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  11. _vehicle_0 = _this;
  12. _this setDir -51.209064;
  13. _this setPos [6944.0449, 11346.682, 9.1552734e-005];
  14. };
  15.  
  16. _vehicle_1 = objNull;
  17. if (true) then
  18. {
  19. _this = createVehicle ["Land_Fire_barrel_burning", [6940.4561, 11340.179, 0.00015258789], [], 0, "CAN_COLLIDE"];
  20. _vehicle_1 = _this;
  21. _this setPos [6940.4561, 11340.179, 0.00015258789];
  22. };
  23.  
  24. _vehicle_2 = objNull;
  25. if (true) then
  26. {
  27. _this = createVehicle ["Land_Fire_barrel_burning", [6945.27, 11346.001, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  28. _vehicle_2 = _this;
  29. _this setPos [6945.27, 11346.001, -9.1552734e-005];
  30. };
  31.  
  32. _vehicle_5 = objNull;
  33. if (true) then
  34. {
  35. _this = createVehicle ["Land_HBarrier_large", [6929.2856, 11348.986, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  36. _vehicle_5 = _this;
  37. _this setDir 40.58305;
  38. _this setPos [6929.2856, 11348.986, 3.0517578e-005];
  39. };
  40.  
  41. _vehicle_6 = objNull;
  42. if (true) then
  43. {
  44. _this = createVehicle ["Land_HBarrier_large", [6934.2988, 11356.046, -0.00015258789], [], 0, "CAN_COLLIDE"];
  45. _vehicle_6 = _this;
  46. _this setDir 43.574402;
  47. _this setPos [6934.2988, 11356.046, -0.00015258789];
  48. };
  49.  
  50. _vehicle_7 = objNull;
  51. if (true) then
  52. {
  53. _this = createVehicle ["Land_HBarrier_large", [6940.4297, 11350.441], [], 0, "CAN_COLLIDE"];
  54. _vehicle_7 = _this;
  55. _this setDir 47.092278;
  56. _this setPos [6940.4297, 11350.441];
  57. };
  58.  
  59. _vehicle_8 = objNull;
  60. if (true) then
  61. {
  62. _this = createVehicle ["Land_HBarrier_large", [6935.4834, 11343.997, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  63. _vehicle_8 = _this;
  64. _this setDir 41.061543;
  65. _this setPos [6935.4834, 11343.997, 6.1035156e-005];
  66. };
  67.  
  68. _vehicle_18 = objNull;
  69. if (true) then
  70. {
  71. _this = createVehicle ["Land_BarGate2", [6919.1147, 11361.582, 0.00018310547], [], 0, "CAN_COLLIDE"];
  72. _vehicle_18 = _this;
  73. _this setDir -54.496674;
  74. _this setPos [6919.1147, 11361.582, 0.00018310547];
  75. };
  76.  
  77. _vehicle_20 = objNull;
  78. if (true) then
  79. {
  80. _this = createVehicle ["Land_BagFenceLong", [6920.5928, 11364.458, -0.00012207031], [], 0, "CAN_COLLIDE"];
  81. _vehicle_20 = _this;
  82. _this setDir -75.580536;
  83. _this setPos [6920.5928, 11364.458, -0.00012207031];
  84. };
  85.  
  86. _vehicle_21 = objNull;
  87. if (true) then
  88. {
  89. _this = createVehicle ["Land_BagFenceLong", [6916.7329, 11359.278, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  90. _vehicle_21 = _this;
  91. _this setDir -31.080763;
  92. _this setPos [6916.7329, 11359.278, -6.1035156e-005];
  93. };
  94.  
  95. _vehicle_24 = objNull;
  96. if (true) then
  97. {
  98. _this = createVehicle ["Land_A_Castle_Donjon", [6933.7686, 11453.47, 0.0011901855], [], 0, "CAN_COLLIDE"];
  99. _vehicle_24 = _this;
  100. _this setDir -12.740684;
  101. _this setPos [6933.7686, 11453.47, 0.0011901855];
  102. };
  103.  
  104. _vehicle_27 = objNull;
  105. if (true) then
  106. {
  107. _this = createVehicle ["Land_HBarrier_large", [6944.1538, 11430.731, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  108. _vehicle_27 = _this;
  109. _this setDir -98.408989;
  110. _this setPos [6944.1538, 11430.731, -3.0517578e-005];
  111. };
  112.  
  113. _vehicle_28 = objNull;
  114. if (true) then
  115. {
  116. _this = createVehicle ["Land_HBarrier_large", [6941.9893, 11438.699, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  117. _vehicle_28 = _this;
  118. _this setDir 66.999504;
  119. _this setPos [6941.9893, 11438.699, -6.1035156e-005];
  120. };
  121.  
  122. _vehicle_29 = objNull;
  123. if (true) then
  124. {
  125. _this = createVehicle ["Land_HBarrier_large", [6946.561, 11422.797, 0.00021362305], [], 0, "CAN_COLLIDE"];
  126. _vehicle_29 = _this;
  127. _this setDir 73.530014;
  128. _this setPos [6946.561, 11422.797, 0.00021362305];
  129. };
  130.  
  131. _vehicle_30 = objNull;
  132. if (true) then
  133. {
  134. _this = createVehicle ["Land_HBarrier_large", [6909.4121, 11501.936, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  135. _vehicle_30 = _this;
  136. _this setDir 57.459156;
  137. _this setPos [6909.4121, 11501.936, 3.0517578e-005];
  138. };
  139.  
  140. _vehicle_31 = objNull;
  141. if (true) then
  142. {
  143. _this = createVehicle ["Land_HBarrier_large", [6905.7002, 11507.119], [], 0, "CAN_COLLIDE"];
  144. _vehicle_31 = _this;
  145. _this setDir 49.04464;
  146. _this setPos [6905.7002, 11507.119];
  147. };
  148.  
  149. _vehicle_32 = objNull;
  150. if (true) then
  151. {
  152. _this = createVehicle ["Land_HBarrier_large", [6840.2397, 11442.194, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  153. _vehicle_32 = _this;
  154. _this setDir 83.24987;
  155. _this setPos [6840.2397, 11442.194, -3.0517578e-005];
  156. };
  157.  
  158. _vehicle_33 = objNull;
  159. if (true) then
  160. {
  161. _this = createVehicle ["Land_HBarrier_large", [6839.1118, 11450.227, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  162. _vehicle_33 = _this;
  163. _this setDir 86.705849;
  164. _this setPos [6839.1118, 11450.227, -3.0517578e-005];
  165. };
  166.  
  167. _vehicle_34 = objNull;
  168. if (true) then
  169. {
  170. _this = createVehicle ["Land_HBarrier_large", [6856.8076, 11401.961, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  171. _vehicle_34 = _this;
  172. _this setDir 47.243954;
  173. _this setPos [6856.8076, 11401.961, -3.0517578e-005];
  174. };
  175.  
  176. _vehicle_35 = objNull;
  177. if (true) then
  178. {
  179. _this = createVehicle ["Land_HBarrier_large", [6862.3853, 11395.779, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  180. _vehicle_35 = _this;
  181. _this setDir 53.821083;
  182. _this setPos [6862.3853, 11395.779, 3.0517578e-005];
  183. };
  184.  
  185. _vehicle_36 = objNull;
  186. if (true) then
  187. {
  188. _this = createVehicle ["Land_HBarrier_large", [6867.6406, 11388.986, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  189. _vehicle_36 = _this;
  190. _this setDir 56.361145;
  191. _this setPos [6867.6406, 11388.986, 9.1552734e-005];
  192. };
  193.  
  194. _vehicle_40 = objNull;
  195. if (true) then
  196. {
  197. _this = createVehicle ["HeliH", [6884.4795, 11438.455, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  198. _vehicle_40 = _this;
  199. _this setPos [6884.4795, 11438.455, -3.0517578e-005];
  200. };
  201.  
  202. _vehicle_41 = objNull;
  203. if (true) then
  204. {
  205. _this = createVehicle ["Loudspeakers_EP1", [6935.5303, 11359.423, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  206. _vehicle_41 = _this;
  207. _this setPos [6935.5303, 11359.423, -3.0517578e-005];
  208. };
  209.  
  210. _vehicle_42 = objNull;
  211. if (true) then
  212. {
  213. _this = createVehicle ["Loudspeakers_EP1", [6926.2783, 11348.688, 0.00024414063], [], 0, "CAN_COLLIDE"];
  214. _vehicle_42 = _this;
  215. _this setDir 3.6119335;
  216. _this setPos [6926.2783, 11348.688, 0.00024414063];
  217. };
  218.  
  219. _vehicle_44 = objNull;
  220. if (true) then
  221. {
  222. _this = createVehicle ["Notice_board", [6879.3267, 11458.492, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  223. _vehicle_44 = _this;
  224. _this setDir 0.96491027;
  225. _this setPos [6879.3267, 11458.492, 6.1035156e-005];
  226. };
  227.  
  228. _vehicle_50 = objNull;
  229. if (true) then
  230. {
  231. _this = createVehicle ["Land_CamoNetB_EAST", [6928.1982, 11382.772, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  232. _vehicle_50 = _this;
  233. _this setDir -229.35413;
  234. _this setPos [6928.1982, 11382.772, -3.0517578e-005];
  235. };
  236.  
  237. _vehicle_51 = objNull;
  238. if (true) then
  239. {
  240. _this = createVehicle ["CampEast_EP1", [6893.8101, 11454.019, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  241. _vehicle_51 = _this;
  242. _this setDir 40.516323;
  243. _this setPos [6893.8101, 11454.019, -3.0517578e-005];
  244. };
  245.  
  246. _vehicle_52 = objNull;
  247. if (true) then
  248. {
  249. _this = createVehicle ["Camp_EP1", [6884.896, 11459.612, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  250. _vehicle_52 = _this;
  251. _this setDir -181.22377;
  252. _this setPos [6884.896, 11459.612, -6.1035156e-005];
  253. };
  254.  
  255. _vehicle_53 = objNull;
  256. if (true) then
  257. {
  258. _this = createVehicle ["Camp_EP1", [6875.1914, 11459.195, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  259. _vehicle_53 = _this;
  260. _this setDir -186.55463;
  261. _this setPos [6875.1914, 11459.195, -3.0517578e-005];
  262. };
  263.  
  264. _vehicle_54 = objNull;
  265. if (true) then
  266. {
  267. _this = createVehicle ["PowGen_Big", [6888.4834, 11458.634], [], 0, "CAN_COLLIDE"];
  268. _vehicle_54 = _this;
  269. _this setDir 34.330414;
  270. _this setPos [6888.4834, 11458.634];
  271. };
  272.  
  273. _vehicle_55 = objNull;
  274. if (true) then
  275. {
  276. _this = createVehicle ["Land_GuardShed", [6919.002, 11368.654, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  277. _vehicle_55 = _this;
  278. _this setDir 39.775673;
  279. _this setPos [6919.002, 11368.654, -9.1552734e-005];
  280. };
  281.  
  282. _vehicle_56 = objNull;
  283. if (true) then
  284. {
  285. _this = createVehicle ["Land_GuardShed", [6948.0703, 11346.384], [], 0, "CAN_COLLIDE"];
  286. _vehicle_56 = _this;
  287. _this setPos [6948.0703, 11346.384];
  288. };
  289.  
  290. _vehicle_57 = objNull;
  291. if (true) then
  292. {
  293. _this = createVehicle ["Misc_cargo_cont_net3", [6911.0249, 11419.886], [], 0, "CAN_COLLIDE"];
  294. _vehicle_57 = _this;
  295. _this setPos [6911.0249, 11419.886];
  296. };
  297.  
  298. _vehicle_58 = objNull;
  299. if (true) then
  300. {
  301. _this = createVehicle ["Misc_Cargo1Bo_military", [6902.0313, 11428.943, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  302. _vehicle_58 = _this;
  303. _this setPos [6902.0313, 11428.943, 3.0517578e-005];
  304. };
  305.  
  306. _vehicle_59 = objNull;
  307. if (true) then
  308. {
  309. _this = createVehicle ["Land_Antenna", [6888.4766, 11464.509, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  310. _vehicle_59 = _this;
  311. _this setPos [6888.4766, 11464.509, -3.0517578e-005];
  312. };
  313.  
  314. _vehicle_60 = objNull;
  315. if (true) then
  316. {
  317. _this = createVehicle ["AmmoCrates_NoInteractive_Large", [6877.2295, 11450.461, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  318. _vehicle_60 = _this;
  319. _this setPos [6877.2295, 11450.461, -3.0517578e-005];
  320. };
  321.  
  322. _vehicle_61 = objNull;
  323. if (true) then
  324. {
  325. _this = createVehicle ["AmmoCrates_NoInteractive_Large", [6879.2236, 11449.346], [], 0, "CAN_COLLIDE"];
  326. _vehicle_61 = _this;
  327. _this setDir 18.390692;
  328. _this setPos [6879.2236, 11449.346];
  329. };
  330.  
  331. _vehicle_62 = objNull;
  332. if (true) then
  333. {
  334. _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [6882.6108, 11449.804], [], 0, "CAN_COLLIDE"];
  335. _vehicle_62 = _this;
  336. _this setPos [6882.6108, 11449.804];
  337. };
  338.  
  339. _vehicle_70 = objNull;
  340. if (true) then
  341. {
  342. _this = createVehicle ["Land_Bench_EP1", [6870.5737, 11454.516, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  343. _vehicle_70 = _this;
  344. _this setDir -2.9462724;
  345. _this setPos [6870.5737, 11454.516, -9.1552734e-005];
  346. };
  347.  
  348. _vehicle_71 = objNull;
  349. if (true) then
  350. {
  351. _this = createVehicle ["Land_Bench_EP1", [6870.7544, 11451.979, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  352. _vehicle_71 = _this;
  353. _this setDir -4.0112624;
  354. _this setPos [6870.7544, 11451.979, 3.0517578e-005];
  355. };
  356.  
  357. _vehicle_74 = objNull;
  358. if (true) then
  359. {
  360. _this = createVehicle ["Land_Fire_barrel", [6877.3794, 11447.699, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  361. _vehicle_74 = _this;
  362. _this setPos [6877.3794, 11447.699, -9.1552734e-005];
  363. };
  364.  
  365. _vehicle_75 = objNull;
  366. if (true) then
  367. {
  368. _this = createVehicle ["Land_bags_EP1", [6893.4185, 11410.304, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  369. _vehicle_75 = _this;
  370. _this setPos [6893.4185, 11410.304, -9.1552734e-005];
  371. };
  372.  
  373. _vehicle_76 = objNull;
  374. if (true) then
  375. {
  376. _this = createVehicle ["Land_bags_stack_EP1", [6891.4102, 11409.343, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  377. _vehicle_76 = _this;
  378. _this setPos [6891.4102, 11409.343, -3.0517578e-005];
  379. };
  380.  
  381. _vehicle_78 = objNull;
  382. if (true) then
  383. {
  384. _this = createVehicle ["Land_Market_stalls_02_EP1", [6880.5771, 11413.664, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  385. _vehicle_78 = _this;
  386. _this setDir 66.002396;
  387. _this setPos [6880.5771, 11413.664, -3.0517578e-005];
  388. };
  389.  
  390. _vehicle_79 = objNull;
  391. if (true) then
  392. {
  393. _this = createVehicle ["Land_cages_EP1", [6889.2065, 11409.225, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  394. _vehicle_79 = _this;
  395. _this setPos [6889.2065, 11409.225, -6.1035156e-005];
  396. };
  397.  
  398. _vehicle_80 = objNull;
  399. if (true) then
  400. {
  401. _this = createVehicle ["Land_stand_meat_EP1", [6885.7808, 11423.278], [], 0, "CAN_COLLIDE"];
  402. _vehicle_80 = _this;
  403. _this setDir 73.14624;
  404. _this setPos [6885.7808, 11423.278];
  405. };
  406.  
  407. _vehicle_81 = objNull;
  408. if (true) then
  409. {
  410. _this = createVehicle ["Land_Ind_Timbers", [6898.0366, 11408.506, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  411. _vehicle_81 = _this;
  412. _this setDir -18.122396;
  413. _this setPos [6898.0366, 11408.506, -6.1035156e-005];
  414. };
  415.  
  416. _vehicle_82 = objNull;
  417. if (true) then
  418. {
  419. _this = createVehicle ["Land_Ind_Timbers", [6879.3848, 11381.119], [], 0, "CAN_COLLIDE"];
  420. _vehicle_82 = _this;
  421. _this setDir -22.561941;
  422. _this setPos [6879.3848, 11381.119];
  423. };
  424.  
  425. _vehicle_83 = objNull;
  426. if (true) then
  427. {
  428. _this = createVehicle ["Land_Ind_Timbers", [6900.624, 11366.892], [], 0, "CAN_COLLIDE"];
  429. _vehicle_83 = _this;
  430. _this setDir -58.395554;
  431. _this setPos [6900.624, 11366.892];
  432. };
  433.  
  434. _vehicle_84 = objNull;
  435. if (true) then
  436. {
  437. _this = createVehicle ["Axe_woodblock", [6896.9072, 11410.738, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  438. _vehicle_84 = _this;
  439. _this setPos [6896.9072, 11410.738, -6.1035156e-005];
  440. };
  441.  
  442. _vehicle_88 = objNull;
  443. if (true) then
  444. {
  445. _this = createVehicle ["Land_radar", [6835.1992, 11482.544, -0.00012207031], [], 0, "CAN_COLLIDE"];
  446. _vehicle_88 = _this;
  447. _this setPos [6835.1992, 11482.544, -0.00012207031];
  448. };
  449.  
  450. _vehicle_89 = objNull;
  451. if (true) then
  452. {
  453. _this = createVehicle ["Land_radar", [6932.1318, 11484.578, 0.00018310547], [], 0, "CAN_COLLIDE"];
  454. _vehicle_89 = _this;
  455. _this setDir 33.046867;
  456. _this setPos [6932.1318, 11484.578, 0.00018310547];
  457. };
  458.  
  459. _vehicle_90 = objNull;
  460. if (true) then
  461. {
  462. _this = createVehicle ["Land_radar", [6883.9849, 11528.692, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  463. _vehicle_90 = _this;
  464. _this setDir -20.254295;
  465. _this setPos [6883.9849, 11528.692, -6.1035156e-005];
  466. };
  467.  
  468. _vehicle_91 = objNull;
  469. if (true) then
  470. {
  471. _this = createVehicle ["Satelit", [6884.3105, 11448.354, -0.00015258789], [], 0, "CAN_COLLIDE"];
  472. _vehicle_91 = _this;
  473. _this setDir -119.14141;
  474. _this setPos [6884.3105, 11448.354, -0.00015258789];
  475. };
  476.  
  477. _vehicle_92 = objNull;
  478. if (true) then
  479. {
  480. _this = createVehicle ["MASH_EP1", [6898.8281, 11444.857, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  481. _vehicle_92 = _this;
  482. _this setDir -117.90459;
  483. _this setPos [6898.8281, 11444.857, -3.0517578e-005];
  484. };
  485.  
  486. _vehicle_93 = objNull;
  487. if (true) then
  488. {
  489. _this = createVehicle ["CampEast", [6892.3955, 11502.171, 0.20307693], [], 0, "CAN_COLLIDE"];
  490. _vehicle_93 = _this;
  491. _this setDir 23.180914;
  492. _this setPos [6892.3955, 11502.171, 0.20307693];
  493. };
  494.  
  495. _vehicle_94 = objNull;
  496. if (true) then
  497. {
  498. _this = createVehicle ["Camp", [6898.3418, 11491.911], [], 0, "CAN_COLLIDE"];
  499. _vehicle_94 = _this;
  500. _this setDir -107.48416;
  501. _this setPos [6898.3418, 11491.911];
  502. };
  503.  
  504. _vehicle_95 = objNull;
  505. if (true) then
  506. {
  507. _this = createVehicle ["Camp", [6881.9512, 11500.775, 0.069173381], [], 0, "CAN_COLLIDE"];
  508. _vehicle_95 = _this;
  509. _this setDir 164.58336;
  510. _this setPos [6881.9512, 11500.775, 0.069173381];
  511. };
  512.  
  513. _vehicle_97 = objNull;
  514. if (true) then
  515. {
  516. _this = createVehicle ["Misc_cargo_cont_net3", [6888.002, 11485.946], [], 0, "CAN_COLLIDE"];
  517. _vehicle_97 = _this;
  518. _this setPos [6888.002, 11485.946];
  519. };
  520.  
  521. _vehicle_99 = objNull;
  522. if (true) then
  523. {
  524. _this = createVehicle ["Land_Fire_barrel_burning", [6887.8481, 11492.544, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  525. _vehicle_99 = _this;
  526. _this setPos [6887.8481, 11492.544, 9.1552734e-005];
  527. };
  528.  
  529. _vehicle_103 = objNull;
  530. if (true) then
  531. {
  532. _this = createVehicle ["Land_Misc_Cargo2E", [6850.1514, 11425.831, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  533. _vehicle_103 = _this;
  534. _this setPos [6850.1514, 11425.831, 6.1035156e-005];
  535. };
  536.  
  537. _vehicle_104 = objNull;
  538. if (true) then
  539. {
  540. _this = createVehicle ["Land_Misc_deerstand", [6845.6592, 11444.98, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  541. _vehicle_104 = _this;
  542. _this setDir 74.292976;
  543. _this setPos [6845.6592, 11444.98, -9.1552734e-005];
  544. };
  545.  
  546. _vehicle_105 = objNull;
  547. if (true) then
  548. {
  549. _this = createVehicle ["Land_Misc_deerstand", [6866.4683, 11399.634, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  550. _vehicle_105 = _this;
  551. _this setDir 46.123497;
  552. _this setPos [6866.4683, 11399.634, -9.1552734e-005];
  553. };
  554.  
  555. _vehicle_106 = objNull;
  556. if (true) then
  557. {
  558. _this = createVehicle ["Misc_palletsfoiled_heap", [6856.2246, 11413.851, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  559. _vehicle_106 = _this;
  560. _this setDir -21.627594;
  561. _this setPos [6856.2246, 11413.851, -6.1035156e-005];
  562. };
  563.  
  564. _vehicle_107 = objNull;
  565. if (true) then
  566. {
  567. _this = createVehicle ["Land_HBarrier_large", [6938.7588, 11445.744, 0.00012207031], [], 0, "CAN_COLLIDE"];
  568. _vehicle_107 = _this;
  569. _this setDir 67.595123;
  570. _this setPos [6938.7588, 11445.744, 0.00012207031];
  571. };
  572. };
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