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- // This file was auto-generated by SourceMod (v1.5.3-dev+3954)
- // ConVars for plugin "TF2Jail.smx"
- // Status of the 1st day freeday: (1 = on, 0 = off)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_1stdayfreeday "1"
- // Display plugin creator advertisement: (1 = on, 0 = off)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_advertisement "0"
- // Should the plugin autobalance teams: (1 = on, 0 = off)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_auto_balance "1"
- // Ratio for autobalance: (Example: 0.5 = 2:4)
- // -
- // Default: "0.5"
- // Minimum: "0.100000"
- // Maximum: "1.000000"
- sm_tf2jail_balance_ratio "0.5"
- // Time after Arena round start to open doors: (1.0 - 60.0) (0.0 = off)
- // -
- // Default: "60"
- // Minimum: "0.000000"
- // Maximum: "60.000000"
- sm_tf2jail_cell_timer "60"
- // Freeday color flags: (0 = off)
- // -
- // Default: "125 0 0"
- sm_tf2jail_color_freeday "125 0 0"
- // Rebel color flags: (0 = off)
- // -
- // Default: "0 255 0"
- sm_tf2jail_color_rebel "0 255 0"
- // warden color flags: (0 = off) (Disabled if warden model enabled)
- // -
- // Default: "125 150 250"
- sm_tf2jail_color_warden "125 150 250"
- // Which team gets crits: (0 = off, 1 = blue, 2 = red, 3 = both)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "3.000000"
- sm_tf2jail_criticals "1"
- // Type of crits given: (1 = mini, 2 = full)
- // -
- // Default: "2"
- // Minimum: "1.000000"
- // Maximum: "2.000000"
- sm_tf2jail_criticals_type "2"
- // Allow demomen to charge: (1 = on, 0 = off)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_democharge "1"
- // Allow wardens and Admins door control: (1 = on, 0 = off)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_door_controls "1"
- // Status of the plugin: (1 = on, 0 = off)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_enable "1"
- // Max number of freedays for the lr: (1.0 - 16.0)
- // -
- // Default: "3"
- // Minimum: "1.000000"
- // Maximum: "16.000000"
- sm_tf2jail_freeday_limit "3"
- // Action towards marked freekiller: (2 = Ban client based on cvars, 1 = Slay the client, 0 = remove mark on timer)
- // -
- // Default: "2"
- // Minimum: "0.000000"
- // Maximum: "2.000000"
- sm_tf2jail_freekilling_action "2"
- // Message to give the client if they're marked as a freekiller and banned.
- // -
- // Default: "You have been banned for freekilling."
- sm_tf2jail_freekilling_ban_reason "You have been banned for freekilling."
- // Message to give the client if they're marked as a freekiller/disconnected and banned.
- // -
- // Default: "You have been banned for freekilling and disconnecting."
- sm_tf2jail_freekilling_ban_reason_dc "You have been banned for freekilling and disconnecting."
- // Time banned after timer ends: (0 = permanent)
- // -
- // Default: "60"
- // Minimum: "0.000000"
- sm_tf2jail_freekilling_duration "60"
- // Time banned if disconnected after timer ends: (0 = permanent)
- // -
- // Default: "120"
- // Minimum: "0.000000"
- sm_tf2jail_freekilling_duration_dc "120"
- // Enable the Freekill system: (1 = on, 0 = off)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_freekilling_enable "1"
- // Number of kills required to flag for freekilling: (1.0 - MaxPlayers)
- // -
- // Default: "6"
- // Minimum: "1.000000"
- // Maximum: "65.000000"
- sm_tf2jail_freekilling_kills "6"
- // Time in seconds minimum for freekill flag on mark: (1.0 - 60.0)
- // -
- // Default: "6.0"
- // Minimum: "1.000000"
- // Maximum: "60.000000"
- sm_tf2jail_freekilling_seconds "12.0"
- // Time in seconds until client is banned for being marked: (1.0 - 60.0)
- // -
- // Default: "60.0"
- // Minimum: "1.000000"
- // Maximum: "60.000000"
- sm_tf2jail_freekilling_wave "60.0"
- // Automatically grant last request to last prisoner alive: (1 = on, 0 = off)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_lastrequest_automatic "1"
- // Status of the LR System: (1 = on, 0 = off)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_lastrequest_enable "1"
- // Status and the type of logging: (0 = disabled, 1 = regular logging, 2 = logging to TF2Jail.log)
- // -
- // Default: "2"
- // Minimum: "0.000000"
- // Maximum: "2.000000"
- sm_tf2jail_logging "2"
- // Strip Red Team of weapons: (1 = strip weapons, 0 = off)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_melee "1"
- // Check blue clients for microphone: (1 = on, 0 = off)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_microphonecheck_enable "1"
- // Block blue team or warden if no microphone: (1 = Blue, 0 = warden only)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_microphonecheck_type "1"
- // Mute Blue players: (2 = always except warden, 1 = while warden is active, 0 = off)
- // -
- // Default: "2"
- // Minimum: "0.000000"
- // Maximum: "2.000000"
- sm_tf2jail_mute_blue "2"
- // Mute Dead players: (1 = on, 0 = off)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_mute_dead "1"
- // Mute Red team: (2 = mute prisoners alive and all dead, 1 = mute prisoners on round start based on redmute_time, 0 = off)
- // -
- // Default: "2"
- // Minimum: "0.000000"
- // Maximum: "2.000000"
- sm_tf2jail_mute_red "2"
- // Mute time for redmute: (1.0 - 60.0)
- // -
- // Default: "15"
- // Minimum: "1.000000"
- // Maximum: "60.000000"
- sm_tf2jail_mute_red_time "15"
- // Enable the Rebel system: (1 = on, 0 = off)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_rebelling_enable "1"
- // Rebel timer: (1.0 - 60.0, 0 = always)
- // -
- // Default: "30.0"
- // Minimum: "1.000000"
- // Maximum: "60.000000"
- sm_tf2jail_rebelling_time "30.0"
- // Set default cvars: (1 = on, 0 = off)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_set_variables "1"
- // Automatically assign a random warden on round start: (1 = on, 0 = off)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_warden_auto "1"
- // Allow warden to manage collision: (1 = on, 0 = off)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_warden_collision "1"
- // Allow wardens: (1 = on, 0 = off)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_warden_enable "1"
- // Force warden to be Soldier class: (1 = yes, 0 = no)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_warden_forcesoldier "1"
- // Allow warden to manage friendly fire: (1 = on, 0 = off)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_warden_friendlyfire "1"
- // Number of allowed wardens per user per map: (1.0 - 12.0) (0.0 = unlimited)
- // -
- // Default: "3"
- // Minimum: "0.000000"
- // Maximum: "12.000000"
- sm_tf2jail_warden_limit "3"
- // Does warden have a model: (1 = on, 0 = off)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_warden_model "1"
- // Require admin acceptance for cvar changes: (1 = on, 0 = off)
- // -
- // Default: "0"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_warden_request "0"
- // Minimum amount of players required for fire warden vote: (0 - MaxPlayers)
- // -
- // Default: "0"
- // Minimum: "0.000000"
- // Maximum: "65.000000"
- sm_tf2jail_warden_veto_minplayers "0"
- // Limit to wardens fired by players via votes: (1 - 10, 0 = unlimited)
- // -
- // Default: "3"
- // Minimum: "0.000000"
- // Maximum: "10.000000"
- sm_tf2jail_warden_veto_passlimit "3"
- // Fire warden instantly on vote success or next round: (0 = instant, 1 = Next round)
- // -
- // Default: "0"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_warden_veto_postaction "0"
- // Percentage of players required for fire warden vote: (default 0.60 - 60) (0.05 - 1.0)
- // -
- // Default: "0.60"
- // Minimum: "0.050000"
- // Maximum: "1.000000"
- sm_tf2jail_warden_veto_votesneeded "0.60"
- // Lock Wardens during last request rounds: (1 = on, 0 = off)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_lastrequest_lock_warden "1"
- // Deny scouts to double jump: (1 = enable, 0 = disable)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_doublejump "1"
- // Deny pyros to airblast: (1 = enable, 0 = disable)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_airblast "1"
- // Name of the Particle for Freekillers (0 = Disabled)
- // -
- // Default: "ghost_firepit"
- sm_tf2jail_particle_freekiller "ghost_firepit"
- // Name of the Particle for Rebellion (0 = Disabled)
- // -
- // Default: "medic_radiusheal_red_volume"
- sm_tf2jail_particle_rebellion "medic_radiusheal_red_volume"
- // Name of the Particle for Freedays (0 = Disabled)
- // -
- // Default: "eyeboss_team_sparks_red"
- sm_tf2jail_particle_freeday "eyeboss_team_sparks_red"
- // Voice management for Wardens: (0 = disabled, 1 = unmute, 2 = warning)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "2.000000"
- sm_tf2jail_warden_voice "1"
- // Strip Wardens wearables: (1 = enable, 0 = disable)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_warden_wearables "1"
- // Status of teleporting: (1 = enable, 0 = disable) (Disables all functionality regardless of configs)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_freeday_teleport "1"
- // Give Wardens backstab protection: (2 = Always, 1 = Once, 0 = Disabled)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "2.000000"
- sm_tf2jail_warden_stabprotection "1"
- // Kill 'point_servercommand' entities: (1 = Kill on Spawn, 0 = Disable)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_point_servercommand "1"
- // Remove Freedays on Last Request: (1 = enable, 0 = disable)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_freeday_removeonlr "1"
- // Remove Freedays on Last Guard: (1 = enable, 0 = disable)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_freeday_removeonlastguard "1"
- // Allow clients to choose their preferred teams/roles: (1 = on, 0 = off)
- // -
- // Default: "0"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_preference_enable "0"
- // Time in seconds after Warden is unset or lost to lock Warden: (0 = Disabled, NON-FLOAT VALUE)
- // -
- // Default: "20"
- sm_tf2jail_warden_timer "20"
- // Lock Warden to a command access flag: (1 = enable, 0 = disable) (Command Access: TF2Jail_WardenOverride)
- // -
- // Default: "0"
- sm_tf2jail_warden_flags "0"
- // Enable the preference for Blue if preferences are enabled: (1 = on, 0 = off)
- // -
- // Default: "0"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_preference_blue "0"
- // Enable the preference for Blue if preferences are enabled: (1 = on, 0 = off)
- // -
- // Default: "0"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_preference_warden "0"
- // Enable console messages and information: (1 = on, 0 = off)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_console_prints_status "1"
- // Status of the plugin: (1 = on, 0 = off)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_wardenvote_enable "1"
- // Execute vote on arena round start: (1 = on, 0 = off)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_wardenvote_roundstart "1"
- // How to pick clients for vote: (1 = Random, 2 = Ascending Indexes)
- // -
- // Default: "1"
- // Minimum: "1.000000"
- // Maximum: "2.000000"
- sm_tf2jail_wardenvote_picktype "1"
- // Minimum amount of clients to start votes: (0 = Disabled, Maximum amount is 32)
- // -
- // Default: "7"
- // Minimum: "0.000000"
- // Maximum: "65.000000"
- sm_tf2jail_wardenvote_minimum "7"
- // Team types that appear in the votes: (0 = Everyone, 1 = Spectators, 2 = Reds, 3 = Blues)
- // -
- // Default: "3"
- // Minimum: "0.000000"
- // Maximum: "3.000000"
- sm_tf2jail_wardenvote_teams "3"
- // Allow Engineers to build on the following teams: (0 = None, 1 = Blue, 2 = Red, 3 = Both)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "3.000000"
- sm_tf2jail_buildings_manage "1"
- // Force admin commands to set players to roles regardless of preference: (1 = Force, 0 = Respect)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_preference_force "1"
- // Status for Friendly Fire button if exists: (1 = Locked, 0 = Unlocked)
- // -
- // Default: "1"
- // Minimum: "0.000000"
- // Maximum: "1.000000"
- sm_tf2jail_friendlyfire_button "1"
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