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- function ausbruch_func (player)
- createVehicle = a1( 472, 3856, -1903.8000488281, 0)
- createBlip = b1 (3856, -1903.8000488281, 0, getRootElement())
- setPedAnimation ( player, "WOMAN_walknorm")
- outputChatBox ("Du Hast es geschafft ein Loch zu graben", player, 255, 0, 0)
- outputChatBox (", versuche Die Markierung auf der Karte zu erreichen und das Boot zu Klauen!!!", player, 255, 0, 0)
- outputChatBox ("zu erreichen und das Boot zu Klauen!", player, 255, 0, 0)
- x, y, z = getElementPosition( player )
- setElementPosition( player, x, y, -1 )
- setElementData (player, ausbruch, true)
- end
- function mkers_func (player)
- createMarker = erster(3856, -1903.8000488281, 0, cylinder, 2.5, 255, 0, 0)
- if getElementData (player, "ausbrechen") == true then
- warpPedIntoVehicle ( player, a1, 0)
- outputChatBox ("Fahre zur Fleischfabrik (auf der Karte Markiert)", player, 255, 0, 0)
- destroyElement (b1)
- destroyElement (erster)
- createMarker = mker2 ( -98.199996948242, -559.79998779297, 1, cylinder, 5, 255, 0, 0)
- createBlip = blip2 ( -98.199996948242, -559.79998779297, 1)
- setElementData ( player, onMarkerHit, true)
- end
- end
- addEventHandler( "onMarkerHit", getRootElement(), mkers_func )
- addCommandHandler ("ausbrechen", ausbruch_func)
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