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  1. # Script edited with Filtration - https://github.com/ben-wallis/Filtration
  2. # -------------------------------------------------------------------------------#
  3. #
  4. # Greengroove's Endgame Loot Filter Script v 2.5.0c
  5. #
  6. # -------------------------------------------------------------------------------#
  7. #
  8. # Updated for Atlas of Worlds 2.5.x
  9. #
  10. #
  11. #
  12. # > Leveling version: Shows most items. Good for starting a new character or racing.
  13. # > Leveling CASTERS: Same as the regular leveling filter except that normal and magic leveling weapons are hidden.
  14. # > Endgame version: Hides flasks with quality lower than 10%, utility flasks, all mediocre rares and big chromatic items.
  15. # > MF version: Shows least items. Additionally hides all chromatic items and rare bases that are not the best or meta.
  16. #
  17. #
  18. #
  19. # You can see the hidden items by pressing "Alt" key.
  20. # The Endgame filter is meant to be used when you have "everything you need" for mapping.
  21. # The racing filter works up to act 1 Merciless. After that you can enable the Endgame racing filtering (optional).
  22. # Use the Leveling Filter for racing.
  23. #
  24. #
  25. #
  26. # FEATURES: > Pick up green stuff! Pink is good. Take it.
  27. # > Complete detailed racing filter!
  28. # > Border around labels to distinguish better drops.
  29. # > Rely on sounds for all drops that matter.
  30. # > There are 4 different sounds for 4 tiers of drops. (long sounds are good)
  31. # > 1 additional sound just for Divination cards.
  32. # > Lower base rares get filtered as you progress for less clutter.
  33. # > Large text for all - easy pick up.
  34. # > Crafting bases show at appropriate levels.
  35. # > Includes chancing items
  36. # > Flasks filtering
  37. # > Hidden items further filtration (Endgame version - Use "Alt" key)
  38. # > Filtration integration
  39. #
  40. #
  41. #
  42. # Use the forum thread for information, updates, feedback, questions and suggestions:
  43. # https://www.pathofexile.com/forum/view-thread/1566921
  44. #
  45. # -------------------------------------------------------------------------------#
  46. #
  47. # Content:
  48. #
  49. # SETTINGS
  50. # NOTES
  51. # TO DO
  52. #
  53. #
  54. #
  55. # Filter:
  56. #
  57. # QUEST & EXTRA
  58. # LABYRINTH
  59. # DIVINATION CARDS
  60. # BREACH
  61. # ESSENCE
  62. # CURRENCY
  63. # MAPS
  64. # GEMS
  65. # JEWELS
  66. # TALISMAN
  67. # UNIQUE / OTHER ITEMS
  68. # CHANCE ITEMS
  69. # ALL 2.4 AND HIGHER NEW BASES
  70. # VENDOR RECIPE ITEMS - RGB ITEMS = RARE
  71. # VENDOR RECIPE ITEMS - CHISEL RECIPE
  72. # RARE ITEMS - JEWELRY
  73. # RARE ITEMS - WEAPONS - TOP WEAPONS BASES
  74. # RARE ITEMS - WEAPONS - WANDS
  75. # RARE ITEMS - TOP ARMOUR BASES
  76. # RARE CORRUPTED ITEMS
  77. # RARE ITEMS - WEAPONS - BOW / QUIVER
  78. # RARE ITEMS - WEAPONS - CLAW
  79. # RARE ITEMS - WEAPONS - DAGGER
  80. # RARE ITEMS - WEAPONS - ONE HAND AXE
  81. # RARE ITEMS - WEAPONS - ONE HAND MACE
  82. # RARE ITEMS - WEAPONS - ONE HAND SWORD
  83. # RARE ITEMS - WEAPONS - SCEPTRE
  84. # RARE ITEMS - WEAPONS - TWO HAND / STAVES
  85. # RARE ITEMS - ARMOUR
  86. # RARE ITEMS - BOOTS
  87. # RARE ITEMS - GLOVES
  88. # RARE ITEMS - HELM
  89. # RARE ITEMS - SHIELD
  90. # FLASKS
  91. # <= MAGIC CORRUPTED ITEMS
  92. # CRAFTING BASES - JEWELRY
  93. # CRAFTING BASES - TOP ITEMS
  94. # MAGIC IDENTIFIED ITEMS (WARBANDS)
  95. # VENDOR RECIPE ITEMS - RGB ITEMS <= MAGIC
  96. # CRAFTING BASES - WEAPONS
  97. # CRAFTING BASES - ARMOUR
  98. # RACING - ARMOUR - CHEST
  99. # RACING - ARMOUR - BOOTS
  100. # RACING - ARMOUR - GLOVES
  101. # RACING - ARMOUR - HELM
  102. # RACING - ARMOUR - SHIELD
  103. # RACING - ARMOUR - ENDGAME CRAFTING ITEMS
  104. # RACING - JEWELRY
  105. # RACING - CASTER
  106. # RACING - 1 HAND - CLAW - NORMAL
  107. # RACING - 1 HAND - CLAW - MAGIC
  108. # RACING - 1 HAND - DAGGER - NORMAL
  109. # RACING - 1 HAND - DAGGER - MAGIC
  110. # RACING - 1 HAND - ONE HAND AXE - NORMAL
  111. # RACING - 1 HAND - ONE HAND AXE - MAGIC
  112. # RACING - 1 HAND - ONE HAND MACE - NORMAL
  113. # RACING - 1 HAND - ONE HAND MACE - MAGIC
  114. # RACING - 1 HAND - ONE HAND SWORD - NORMAL
  115. # RACING - 1 HAND - ONE HAND SWORD - MAGIC
  116. # RACING - 1 HAND - SCEPTRE - NORMAL
  117. # RACING - 1 HAND - SCEPTRE - MAGIC
  118. # RACING - 1 HAND - THRUSTING ONE HAND SWORD - NORMAL
  119. # RACING - 1 HAND - THRUSTING ONE HAND SWORD - MAGIC
  120. # RACING - 2 HAND - STAFF - NORMAL
  121. # RACING - 2 HAND - STAFF - MAGIC
  122. # RACING - 2 HAND - TWO HAND AXE - NORMAL
  123. # RACING - 2 HAND - TWO HAND AXE - MAGIC
  124. # RACING - 2 HAND - TWO HAND MACE - NORMAL
  125. # RACING - 2 HAND - TWO HAND MACE - MAGIC
  126. # RACING - 2 HAND - TWO HAND SWORD - NORMAL
  127. # RACING - 2 HAND - TWO HAND SWORD - MAGIC
  128. # RACING - BOW - NORMAL
  129. # RACING - BOW - MAGIC
  130. # RACING - QUIVER
  131. # EXTRAS
  132. # LEGACY WARBANDS FILTER
  133. # HIDDEN ITEMS
  134. # ANYTHING ELSE
  135. #
  136. # -------------------------------------------------------------------------------#
  137. # SETTINGS
  138. # -------------------------------------------------------------------------------#
  139. #
  140. # FIND AND REPLACE THE STRING TO CHANGE SETTINGS (Can also be edited in Filtration)
  141. #
  142. # -------------------------------------------------------------------------------#
  143. #
  144. # > COLOR SCHEME
  145. #
  146. # Tier 1 drops / Quest items: 74 230 58 # T1 drops color / Quest items
  147. # Tier 2 drops: 255 45 175 # T2 drops color
  148. # Unique items: 175 96 37 # Unique items color
  149. # Rare items: 255 255 119 (WARNING: some items may still retain default color. Mostly items connected to racing using >= Normal and >= Magic arguments)
  150. # Rare identified items: 215 25 0 255 # Corrupted items text
  151. # Magic identified items: 0 200 255 255 # identified magic items text
  152. # Gems: 27 162 155 # Gems color
  153. #
  154. # Normal / Magic helmets: 215 25 0 255 # Helmets border color
  155. # Normal / Magic gloves: 0 200 255 255 # Gloves border color
  156. # Normal / Magic boots: 74 230 58 # Boots border color (WARNING: same border color as tier 1 drops)
  157. #
  158. # -------------------------------------------------------------------------------#
  159. #
  160. # > FONT SIZE 18-45 (default: 32)
  161. #
  162. # Large: SetFontSize 45
  163. # Small: SetFontSize 23
  164. #
  165. # -------------------------------------------------------------------------------#
  166. #
  167. # > BACKGROUND
  168. #
  169. # Transparency 0%: SetBackgroundColor 0 0 0 255
  170. # Transparency 39%: SetBackgroundColor 0 0 0 155 # Lesser items
  171. # Transparency 79%: SetBackgroundColor 0 0 0 55 # Uber trash
  172. #
  173. # Chromatic items background: SetBackgroundColor 75 75 75 # Chromatic background
  174. # Top tier drops: SetBackgroundColor 74 230 58 # T1 drops color / Quest items
  175. # Map background color: SetBackgroundColor 44 44 44 # Map Background Color
  176. #
  177. # -------------------------------------------------------------------------------#
  178. #
  179. # > SOUNDS
  180. #
  181. # Tier 1: PlayAlertSound 8 280
  182. # Tier 2: PlayAlertSound 7 200
  183. # Tier 3: PlayAlertSound 1 140
  184. # Tier 4: PlayAlertSound 2 80
  185. # Divination card: PlayAlertSound 4 120
  186. # Caster racing 3 links: PlayAlertSound 3 120
  187. #
  188. # -------------------------------------------------------------------------------#
  189. #
  190. # > EDIT BLOCKS
  191. #
  192. # Setting for Leveling Filter: "Show # Leveling Filter"
  193. # Setting for Endgame filter: "Hide # Leveling Filter"
  194. #
  195. # Setting for Endgame filter: "Show # Endgame Filter"
  196. # Setting for MF filter: "Hide # Endgame Filter"
  197. #
  198. # * Note that for MF version both Leveling and the Endgame components should be disabled.
  199. #
  200. # Reduce less useful normal armour drops in the racing filter. BE CAREFUL WHEN YOU CHANGE THIS: Sockets >= 2
  201. #
  202. # Turn off Endgame racing bases: "Hide # Racing Filter - Endgame"
  203. # Turn on Endgame racing bases: "Hide # Racing Filter - Endgame"
  204. #
  205. # Turn off legacy Warbands filter: "Hide # Warbands filter"
  206. # Turn on legacy Warbands filter: "Show # Warbands filter"
  207. #
  208. # * Both Endgame racing bases and the Warbands filter are recommended to stay disabled.
  209. #
  210. # -------------------------------------------------------------------------------#
  211. # NOTES
  212. # -------------------------------------------------------------------------------#
  213. #
  214. # Please use the forum thread for information, updates, feedback, questions and suggestions:
  215. # https://www.pathofexile.com/forum/view-thread/1566921
  216. #
  217. # - I strongly recommend customization of the filter. Especially for racers.
  218. # Please refer to the above forum thread for details.
  219. #
  220. # - You can use Filtration for easier customization:
  221. # https://www.pathofexile.com/forum/view-thread/1287447/
  222. #
  223. # - Big RGB items may sometimes not show with border after item level 67 in the Endgame filter.
  224. # This has given me quite a headache but I don't think there is a way to make it reliable
  225. # without compromising other parts of the Endgame filter.
  226. # A way to make sure to always see them even if they are big is search for "RGB ITEMS WITH BORDERS"
  227. # and remove the item level restriction or set it to 100.
  228. #
  229. # -------------------------------------------------------------------------------#
  230. # TO DO
  231. # -------------------------------------------------------------------------------#
  232. #
  233. # Have Fun
  234. #
  235. # -------------------------------------------------------------------------------#
  236.  
  237. # Section: # QUEST & EXTRA
  238.  
  239. Show
  240. BaseType "Shaper's Orb"
  241. SetTextColor 0 0 0
  242. SetBackgroundColor 238 130 238 # T1 drops color / Quest items
  243. SetBorderColor 238 130 238 # T1 drops color / Quest items
  244. SetFontSize 45
  245. PlayAlertSound 8 280
  246.  
  247. Show
  248. Class "Quest"
  249. SetTextColor 238 130 238 # T1 drops color / Quest items
  250. SetFontSize 45
  251.  
  252. # Hideout Doodads & Microtransactions
  253. Show # ON RECOMMENDED - Hideout Doodads & Microtransactions
  254. Class "Hideout Doodads" "Microtransactions"
  255. SetTextColor 0 0 0
  256. SetBackgroundColor 238 130 238 # T1 drops color / Quest items
  257. SetBorderColor 238 130 238 # T1 drops color / Quest items
  258. SetFontSize 45
  259. PlayAlertSound 8 280
  260.  
  261. # Section: # LABYRINTH
  262.  
  263. Show
  264. BaseType "Silver Key" "Golden Key" "Treasure Key"
  265. SetTextColor 238 130 238 # T1 drops color / Quest items
  266. SetFontSize 45
  267. PlayAlertSound 2 80
  268.  
  269. Show
  270. BaseType "Offering to the Goddess"
  271. SetTextColor 160 32 240 # T2 drops color
  272. SetBorderColor 238 130 238 # T1 drops color / Quest items
  273. SetFontSize 45
  274. PlayAlertSound 2 200
  275.  
  276. Show
  277. Class "Trinket"
  278. SetTextColor 238 130 238 # T1 drops color / Quest items
  279. SetFontSize 45
  280. PlayAlertSound 2 80
  281.  
  282. # Section: # DIVINATION CARDS
  283.  
  284. Show
  285. BaseType "Stacked Deck"
  286. SetTextColor 0 0 0
  287. SetBackgroundColor 238 130 238 # T1 drops color / Quest items
  288. SetBorderColor 238 130 238 # T1 drops color / Quest items
  289. SetFontSize 45
  290. PlayAlertSound 7 200
  291.  
  292. # The divination cards that you don't want to drop with sound in endgame. #
  293. Hide # Leveling Filter - Bad divination cards
  294. Class "Divination"
  295. BaseType "The Carrion Crow" "The King's Blade" "Death" "Light and Truth" "The Lion" "The Lunaris Priestess" "A Mother's Parting Gift" "The Scarred Meadow" "Thunderous Skies" "Turn the Other Cheek" "The Wolf's Shadow" "Lantador's Lost Love" "The Oath"
  296. SetTextColor 160 32 240 # T2 drops color
  297. SetFontSize 45
  298.  
  299. Show
  300. Class "Divination"
  301. SetTextColor 160 32 240 # T2 drops color
  302. SetBorderColor 238 130 238 # T1 drops color / Quest items
  303. SetFontSize 45
  304.  
  305. # Section: # BREACH
  306.  
  307. Show # ON RECOMMENDED - Breach items - Splinter
  308. Class "Stackable Currency"
  309. BaseType "Splinter"
  310. SetTextColor 160 32 240 # T2 drops color
  311. SetFontSize 45
  312. PlayAlertSound 2 80
  313.  
  314. Show # ON RECOMMENDED - Breach items - Blessing - Breachstone
  315. Class "Stackable Currency"
  316. BaseType "Blessing"
  317. SetTextColor 238 130 238 # T1 drops color / Quest items
  318. SetBackgroundColor 44 44 44 # Map Background Color
  319. SetBorderColor 238 130 238 # T1 drops color / Quest items
  320. SetFontSize 45
  321. PlayAlertSound 2 200
  322.  
  323. Show # ON RECOMMENDED - Breach items - Blessing - Breachstone
  324. Class "Map Fragment"
  325. BaseType "Breachstone"
  326. SetTextColor 238 130 238 # T1 drops color / Quest items
  327. SetBackgroundColor 44 44 44 # Map Background Color
  328. SetBorderColor 238 130 238 # T1 drops color / Quest items
  329. SetFontSize 45
  330. PlayAlertSound 2 200
  331.  
  332. # Section: # ESSENCE
  333.  
  334. Show
  335. Class "Currency"
  336. BaseType "Essence" "Remnant of Corruption"
  337. SetTextColor 160 32 240 # T2 drops color
  338. SetBorderColor 238 130 238 # T1 drops color / Quest items
  339. SetFontSize 45
  340.  
  341. # Section: # CURRENCY
  342.  
  343. Show # Endgame Filter (DISABLE FOR MF) - Low currency - Wisdom, Portal Scrolls
  344. Class "Currency"
  345. BaseType "Portal Scroll" "Blacksmith's Whetstone" "Orb of Transmutation" "Glassblower's Bauble"
  346. SetBackgroundColor 0 0 0 155 # Lesser items
  347. SetFontSize 30
  348.  
  349. Hide # Endgame Filter (DISABLE FOR MF) - Low currency - Scraps, Whetstones, Baubles
  350. Class "Currency"
  351. BaseType "Armourer's Scrap" "Scroll of Wisdom" "Orb of Augmentation"
  352. SetFontSize 30
  353.  
  354. Show
  355. Class "Currency"
  356. BaseType "Orb of Chance" "Orb of Alteration" "Chromatic Orb" "Jeweller's Orb" "Cartographer's Chisel" "Orb of Alchemy"
  357. SetTextColor 160 32 240 # T2 drops color
  358. SetFontSize 45
  359.  
  360. Show
  361. Class "Currency"
  362. BaseType "Regal Orb" "Blessed Orb" "Gemcutter's Prism" "Orb of Regret" "Vaal Orb" "Chaos Orb" "Orb of Fusing" "Orb of Scouring"
  363. SetTextColor 160 32 240 # T2 drops color
  364. SetBorderColor 238 130 238 # T1 drops color / Quest items
  365. SetFontSize 45
  366. PlayAlertSound 2 140
  367.  
  368. Show # ON RECOMMENDED - Prophecy items - Coins
  369. Class "Currency"
  370. BaseType "Silver Coin"
  371. SetTextColor 160 32 240 # T2 drops color
  372. SetBorderColor 238 130 238 # T1 drops color / Quest items
  373. SetFontSize 45
  374. PlayAlertSound 2 200
  375.  
  376. Show
  377. Class "Currency"
  378. BaseType "Cartographer's Sextant" "Cartographer's Seal" "Unshaping Orb"
  379. SetTextColor 160 32 240 # T2 drops color
  380. SetBorderColor 238 130 238 # T1 drops color / Quest items
  381. SetFontSize 45
  382. PlayAlertSound 2 200
  383.  
  384. Show
  385. Class "Currency"
  386. BaseType "Master Cartographer's Sextant" "Master Cartographer's Seal"
  387. SetTextColor 238 130 238 # T1 drops color / Quest items
  388. SetBorderColor 238 130 238 # T1 drops color / Quest items
  389. SetFontSize 45
  390. PlayAlertSound 2 200
  391.  
  392. Show
  393. Class "Currency"
  394. BaseType "Exalted Orb" "Divine Orb" "Albino Rhoa Feather" "Mirror of Kalandra" "Eternal Orb"
  395. SetTextColor 0 0 0
  396. SetBackgroundColor 238 130 238 # T1 drops color / Quest items
  397. SetBorderColor 238 130 238 # T1 drops color / Quest items
  398. SetFontSize 45
  399. PlayAlertSound 6 280
  400.  
  401. Show # ON RECOMMENDED - Perandus items - Perandus Coin
  402. Class "Currency"
  403. BaseType "Perandus Coin"
  404. SetTextColor 160 32 240 # T2 drops color
  405. SetFontSize 45
  406. PlayAlertSound 2 80
  407.  
  408. Show # ON RECOMMENDED - Prophecy items - Sealed Prophecies
  409. Class "Currency"
  410. BaseType "Prophecy"
  411. SetTextColor 160 32 240 # T2 drops color
  412. SetBorderColor 238 130 238 # T1 drops color / Quest items
  413. SetFontSize 45
  414. PlayAlertSound 7 200
  415.  
  416. # Present in the Leveling Filter. #
  417. Hide # Leveling Filter - Shard / fragments
  418. BaseType "Transmutation Shard" "Scroll Fragment"
  419.  
  420. Show
  421. Class "Stackable Currency"
  422. SetFontSize 45
  423.  
  424. Show
  425. Class "Currency"
  426. SetTextColor 160 32 240 # T2 drops color
  427. SetFontSize 45
  428. PlayAlertSound 2 80
  429.  
  430. # Section: # MAPS
  431.  
  432. Show
  433. DropLevel >= 79
  434. Class "Maps"
  435. SetBackgroundColor 44 44 44 # T1 drops color / Quest items
  436. SetBorderColor 255 0 0 # T1 drops color / Quest items
  437. SetFontSize 45
  438. PlayAlertSound 2 280
  439.  
  440. Show
  441. Class "Maps"
  442. Rarity = Unique
  443. SetTextColor 175 96 37 # Unique items color
  444. SetBackgroundColor 44 44 44 # Map Background Color
  445. SetBorderColor 175 96 37 # Unique items color
  446. SetFontSize 45
  447. PlayAlertSound 1 200
  448.  
  449. Show
  450. DropLevel >= 78
  451. Class "Maps"
  452. SetBackgroundColor 44 44 44 # Map Background Color
  453. SetBorderColor 255 0 0 # T1 drops color / Quest items
  454. SetFontSize 45
  455. PlayAlertSound 2 200
  456.  
  457. Show
  458. DropLevel >= 76
  459. Class "Maps"
  460. SetBackgroundColor 44 44 44 # Map Background Color
  461. SetBorderColor 255 255 0 # T1 drops color / Quest items
  462. SetFontSize 45
  463. PlayAlertSound 2 140
  464.  
  465. # maps DropLevel >= 73 use T3 sound till ItemLevel <= 78 #
  466. Show
  467. DropLevel >= 73
  468. Class "Maps"
  469. ItemLevel <= 78
  470. SetBackgroundColor 44 44 44 # Map Background Color
  471. SetBorderColor 255 255 0 # T2 drops color
  472. SetFontSize 45
  473. PlayAlertSound 2 140
  474.  
  475. Show
  476. DropLevel >= 73
  477. Class "Maps"
  478. SetBackgroundColor 44 44 44 # Map Background Color
  479. SetBorderColor 255 255 0 # T2 drops color
  480. SetFontSize 45
  481. PlayAlertSound 2 80
  482.  
  483. # Low level maps in low level maps. #
  484. Show
  485. Class "Maps"
  486. ItemLevel <= 76
  487. SetBackgroundColor 44 44 44 # Map Background Color
  488. SetFontSize 45
  489. PlayAlertSound 2 140
  490.  
  491. # Low level maps in high level maps. #
  492. Show
  493. Class "Maps"
  494. SetBackgroundColor 44 44 44 # Map Background Color
  495. SetFontSize 45
  496.  
  497. Show # ON RECOMMENDED - Prophecy items - Council keys
  498. BaseType "Eber's Key" "Yriel's Key" "Inya's Key" "Volkuur's Key"
  499. SetTextColor 160 32 240 # T2 drops color
  500. SetBackgroundColor 44 44 44 # Map Background Color
  501. SetBorderColor 238 130 238 # T1 drops color / Quest items
  502. SetFontSize 45
  503. PlayAlertSound 7 200
  504.  
  505. Show
  506. Class "Fragment" "Map Fragments"
  507. SetTextColor 160 32 240 # T2 drops color
  508. SetBackgroundColor 44 44 44 # Map Background Color
  509. SetBorderColor 238 130 238 # T1 drops color / Quest items
  510. SetFontSize 45
  511. PlayAlertSound 7 200
  512.  
  513. # Section: # GEMS
  514.  
  515. # Vaal Breach. #
  516. Show
  517. Class "Gem"
  518. BaseType "Vaal Breach"
  519. SetTextColor 0 0 0
  520. SetBackgroundColor 238 130 238 # T1 drops color / Quest items
  521. SetBorderColor 238 130 238 # T1 drops color / Quest items
  522. SetFontSize 45
  523. PlayAlertSound 8 280
  524.  
  525. Show
  526. Quality = 20
  527. Class "Gem"
  528. SetTextColor 238 130 238 # T1 drops color / Quest items
  529. SetBorderColor 238 130 238 # T1 drops color / Quest items
  530. SetFontSize 45
  531. PlayAlertSound 2 200
  532.  
  533. # Drop only gems. #
  534. Show
  535. Class "Gem"
  536. BaseType "Portal" "Empower" "Enlighten" "Enhance" "Detonate Mines" "Item Quantity" "Vaal Haste" "Vaal Breach"
  537. SetTextColor 160 32 240 # T2 drops color
  538. SetBorderColor 238 130 238 # T1 drops color / Quest items
  539. SetFontSize 45
  540. PlayAlertSound 2 200
  541.  
  542. Show
  543. Quality >= 10
  544. Class "Gem"
  545. SetTextColor 27 162 155 # Gems color
  546. SetBorderColor 27 162 155 # T1 drops color / Quest items
  547. SetFontSize 45
  548.  
  549. # Gems that could have some value. #
  550. Show
  551. Class "Gem"
  552. BaseType "Vaal"
  553. SetTextColor 27 162 155 # Gems color
  554. SetBorderColor 27 162 155 # Gems color
  555. SetFontSize 45
  556.  
  557. Hide # ON RECOMMENDED - Gems with no quality - Active Skill Gems
  558. Class "Active Skill Gems"
  559. SetTextColor 27 162 155 # Gems color
  560. SetBackgroundColor 0 0 0 155 # Lesser items
  561.  
  562. Hide # ON RECOMMENDED - Gems with no quality - Support gems
  563. Class "Support Skill Gems"
  564. SetTextColor 27 162 155 # Gems color
  565. SetBackgroundColor 0 0 0 155 # Lesser items
  566.  
  567. # Section: # JEWELS
  568.  
  569. Show
  570. Class "Jewel"
  571. Rarity = Magic
  572. ItemLevel <= 77
  573. SetFontSize 45
  574.  
  575. Show # Endgame Filter (DISABLE FOR MF) - Magic jewels ItemLevel > 77
  576. Class "Jewel"
  577. Rarity = Magic
  578. SetFontSize 45
  579.  
  580. Show
  581. Class "Jewel"
  582. Rarity = Rare
  583. SetTextColor 255 255 119
  584. SetBorderColor 160 32 240 # T2 drops color
  585. SetFontSize 45
  586.  
  587. Show
  588. Class "Jewel"
  589. Rarity = Unique
  590. SetTextColor 175 96 37 # Unique items color
  591. SetBorderColor 175 96 37 # Unique items color
  592. SetFontSize 45
  593. PlayAlertSound 1 200
  594.  
  595. Show
  596. Class "Jewel"
  597. Rarity = Normal
  598. SetBorderColor 160 32 240 # T2 drops color
  599. SetFontSize 45
  600.  
  601. # Section: # TALISMAN
  602.  
  603. Show
  604. BaseType "Talisman"
  605. Rarity = Rare
  606. SetTextColor 238 130 238 # T1 drops color / Quest items
  607. SetBorderColor 255 255 119
  608. SetFontSize 45
  609. PlayAlertSound 7 200
  610.  
  611. Show
  612. BaseType "Talisman"
  613. Rarity = Magic
  614. SetTextColor 238 130 238 # T1 drops color / Quest items
  615. SetBorderColor 136 136 255
  616. SetFontSize 45
  617. PlayAlertSound 7 200
  618.  
  619. Show
  620. BaseType "Talisman"
  621. Rarity = Normal
  622. SetTextColor 238 130 238 # T1 drops color / Quest items
  623. SetBorderColor 200 200 200
  624. SetFontSize 45
  625. PlayAlertSound 7 200
  626.  
  627. # Section: # UNIQUE / OTHER ITEMS
  628.  
  629. Show
  630. BaseType "Fishing Rod"
  631. SetTextColor 0 0 0
  632. SetBackgroundColor 238 130 238 # T1 drops color / Quest items
  633. SetBorderColor 238 130 238 # T1 drops color / Quest items
  634. SetFontSize 45
  635. PlayAlertSound 8 280
  636.  
  637. Show
  638. LinkedSockets = 6
  639. SetTextColor 0 0 0
  640. SetBackgroundColor 238 130 238 # T1 drops color / Quest items
  641. SetBorderColor 238 130 238 # T1 drops color / Quest items
  642. SetFontSize 45
  643. PlayAlertSound 8 280
  644.  
  645. Show
  646. Rarity = Unique
  647. SetTextColor 175 96 37 # Unique items color
  648. SetBorderColor 175 96 37 # Unique items color
  649. SetFontSize 45
  650. PlayAlertSound 1 200
  651.  
  652. Show
  653. LinkedSockets = 5
  654. SetTextColor 160 32 240 # T2 drops color
  655. SetFontSize 45
  656. PlayAlertSound 7 200
  657.  
  658. Show
  659. Sockets = 6
  660. SetTextColor 160 32 240 # T2 drops color
  661. SetFontSize 45
  662. PlayAlertSound 2 140
  663.  
  664. Show
  665. BaseType "Sacrificial Garb"
  666. SetBorderColor 160 32 240 # T2 drops color
  667. SetFontSize 45
  668.  
  669. # Any 4 socket Body Armour, Boots, Gloves or Helmet till ItemLevel <= 66 #
  670. Show
  671. LinkedSockets = 4
  672. Class "Body Armour" "Boots" "Gloves" "Helmet"
  673. ItemLevel <= 66
  674. SetBorderColor 160 32 240 # T2 drops color
  675. SetFontSize 45
  676.  
  677. # Any 3 socket Body Armour, Boots, Gloves or Helmet till ItemLevel <= 24 #
  678. Show
  679. LinkedSockets = 3
  680. Class "Boots" "Gloves" "Helmet"
  681. ItemLevel <= 24
  682. SetBorderColor 160 32 240 # T2 drops color
  683. SetFontSize 45
  684.  
  685. # Section: # CHANCE ITEMS
  686.  
  687. Show
  688. BaseType "Sorcerer Boots"
  689. Rarity = Normal
  690. SetBorderColor 238 130 238 # T1 drops color / Quest items
  691. SetFontSize 45
  692.  
  693. # Section: # ALL 2.4 AND HIGHER NEW BASES
  694.  
  695. Show
  696. DropLevel >= 46
  697. Class "Amulet" "Belt" "Ring"
  698. SetBorderColor 238 130 238 # T1 drops color / Quest items
  699. SetFontSize 45
  700.  
  701. Show
  702. DropLevel >= 73
  703. Class "Bow" "Claw" "Dagger" "One Hand Axe" "One Hand Mace" "One Hand Sword" "Sceptre" "Staves" "Thrusting One Hand Sword" "Two Hand Axe" "Two Hand Mace" "Two Hand Sword" "Wand"
  704. SetBorderColor 238 130 238 # T1 drops color / Quest items
  705. SetFontSize 45
  706.  
  707. Show
  708. DropLevel >= 72
  709. Class "Body Armour" "Boots" "Gloves" "Helmet" "Shield"
  710. SetBorderColor 238 130 238 # T1 drops color / Quest items
  711. SetFontSize 45
  712.  
  713. # Section: # VENDOR RECIPE ITEMS - RGB ITEMS = RARE
  714.  
  715. # Rare big RGB items show borders till ilvl 67 Lower rarities are covered down. #
  716. Show
  717. SocketGroup "RGB"
  718. Rarity = Rare
  719. ItemLevel <= 67
  720. SetTextColor 255 255 119
  721. SetBackgroundColor 75 75 75 # Chromatic background
  722. SetBorderColor 160 32 240 # T2 drops color
  723.  
  724. Show
  725. SocketGroup "RGB"
  726. Height <= 2
  727. Rarity = Rare
  728. SetTextColor 255 255 119
  729. SetBackgroundColor 75 75 75 # Chromatic background
  730. SetBorderColor 160 32 240 # T2 drops color
  731.  
  732. Show
  733. SocketGroup "RGB"
  734. Width = 1
  735. Rarity = Rare
  736. SetTextColor 255 255 119
  737. SetBackgroundColor 75 75 75 # Chromatic background
  738. SetBorderColor 160 32 240 # T2 drops color
  739.  
  740. # Section: # VENDOR RECIPE ITEMS - CHISEL RECIPE
  741.  
  742. Hide # Endgame Filter (DISABLE FOR MF) - Chisel recipe (Stone Hammer, Rock Breaker, Gavel)
  743. BaseType "Stone Hammer" "Rock Breaker" "Gavel"
  744. Rarity = Normal
  745. ItemLevel >= 33
  746. SetBorderColor 160 32 240 # T2 drops color
  747.  
  748. Hide # Endgame Filter (DISABLE FOR MF) - Chisel recipe (Stone Hammer, Rock Breaker, Gavel)
  749. Quality >= 12
  750. BaseType "Stone Hammer" "Rock Breaker" "Gavel"
  751. Rarity = Magic
  752. ItemLevel >= 33
  753. SetBorderColor 160 32 240 # T2 drops color
  754.  
  755. Hide # Endgame Filter (DISABLE FOR MF) - Chisel recipe (Stone Hammer, Rock Breaker, Gavel)
  756. Quality >= 16
  757. BaseType "Stone Hammer" "Rock Breaker" "Gavel"
  758. Rarity = Rare
  759. ItemLevel >= 33
  760. SetBorderColor 160 32 240 # T2 drops color
  761.  
  762. # Section: # RARE ITEMS - JEWELRY
  763.  
  764. Show
  765. Class "Belt" "Amulet" "Ring"
  766. Rarity = Rare
  767. SetTextColor 255 255 119
  768. SetBorderColor 160 32 240 # T2 drops color
  769. SetFontSize 45
  770.  
  771. # Section: # RARE ITEMS - WEAPONS - TOP WEAPONS BASES
  772.  
  773. # All top weapon base rares. #
  774. Show
  775. BaseType "Harbinger Bow" "Spiraled Foil" "Jewelled Foil" "Vaal Axe" "Coronal Maul" "Imbued Wand" "Prophecy Wand" "Profane Wand"
  776. Rarity >= Rare
  777. SetTextColor 255 255 119
  778. SetBorderColor 160 32 240 # T2 drops color
  779. SetFontSize 45
  780.  
  781. # Top base daggers. #
  782. Show
  783. Class "Dagger"
  784. BaseType "Copper Kris" "Imp Dagger" "Golden Kris" "Fiend Dagger" "Ambusher" "Platinum Kris" "Demon Dagger" "Sai"
  785. Rarity = Rare
  786. SetTextColor 255 255 119
  787. SetBorderColor 160 32 240 # T2 drops color
  788. SetFontSize 45
  789.  
  790. Show
  791. DropLevel >= 47
  792. Class "Dagger"
  793. Rarity = Rare
  794. SetTextColor 255 255 119
  795.  
  796. # Section: # RARE ITEMS - WEAPONS - WANDS
  797.  
  798. # Top base wands. #
  799. Show
  800. Class "Wands"
  801. BaseType "Profane Wand" "Heathen Wand"
  802. Rarity = Rare
  803. ItemLevel >= 45
  804. SetTextColor 255 255 119
  805. SetBorderColor 160 32 240 # T2 drops color
  806. SetFontSize 45
  807.  
  808. # Top base wands while Leveling. #
  809. Show
  810. DropLevel <= 63
  811. Class "Wand"
  812. Rarity = Rare
  813. ItemLevel <= 44
  814. SetTextColor 255 255 119
  815. SetBorderColor 160 32 240 # T2 drops color
  816. SetFontSize 45
  817.  
  818. # All other wands. #
  819. Show
  820. Class "Wand"
  821. Rarity = Rare
  822. ItemLevel <= 44
  823. SetTextColor 255 255 119
  824. SetFontSize 45
  825.  
  826. # Section: # RARE ITEMS - TOP ARMOUR BASES
  827.  
  828. # Top base chest armour. #
  829. Show
  830. BaseType "Vaal Regalia" "Astral Plate" "Slink Boots" "Titan Greaves" "Sorcerer Boots" "Slink Gloves" "Titan Gauntlets" "Sorcerer Gloves" "Vaal Gauntlets" "Stealth Gloves" "Arcanist Gloves" "Lion Pelt" "Hubris Circlet" "Eternal Burgonet" "Royal Burgonet" "Sinner Tricorne"
  831. Rarity = Rare
  832. SetTextColor 255 255 119
  833. SetBorderColor 160 32 240 # T2 drops color
  834. SetFontSize 45
  835.  
  836. # Top bases caster shields. #
  837. Show
  838. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ivory Spirit Shield"
  839. Rarity = Rare
  840. SetTextColor 255 255 119
  841. SetBorderColor 160 32 240 # T2 drops color
  842. SetFontSize 45
  843.  
  844. # Section: # RARE CORRUPTED ITEMS
  845.  
  846. # Any corrupted rare item. #
  847. Show # ON RECOMMENDED - Corrupted rare items
  848. Corrupted True
  849. Rarity = Rare
  850. SetTextColor 215 25 0 # Corrupted items text
  851. SetBackgroundColor 0 0 0 155 # Lesser items
  852. SetFontSize 23
  853.  
  854. # Section: # RARE ITEMS - WEAPONS - BOW / QUIVER
  855.  
  856. # These can have +3 to gems on them. #
  857. Hide # Endgame Filter (DISABLE FOR MF) - Rare items - +3 Bows
  858. BaseType "Thicket Bow" "Grove Bow" "Maraketh Bow"
  859. Rarity = Rare
  860. ItemLevel >= 64
  861. SetTextColor 255 255 119
  862. SetBackgroundColor 0 0 0 155 # Lesser items
  863.  
  864. # Top base rare quivers. none #
  865. Hide # Endgame Filter (DISABLE FOR MF) - Rare items - Quivers
  866. BaseType "Spike-Point Arrow Quiver" "Broadhead Arrow Quiver" "Two-Point Arrow Quiver" "Broadhead Arrow Quiver"
  867. Rarity = Rare
  868. SetTextColor 255 255 119
  869. SetBackgroundColor 0 0 0 155 # Lesser items
  870.  
  871. # All other rare quivers are displayed in the Leveling Filter. #
  872. Hide # Leveling Filter - Rare Leveling - rare quivers
  873. Class "Quiver"
  874. Rarity = Rare
  875. SetTextColor 255 255 119
  876. SetBackgroundColor 0 0 0 155 # Lesser items
  877.  
  878. # These are ok for leveling. #
  879. Hide # Leveling Filter - Rare Leveling - bows (drop level >=53)
  880. DropLevel >= 53
  881. Class "Bow"
  882. Rarity = Rare
  883. SetTextColor 255 255 119
  884. SetBackgroundColor 0 0 0 155 # Lesser items
  885.  
  886. Show
  887. DropLevel >= 44
  888. Class "Bow"
  889. Rarity = Rare
  890. ItemLevel <= 63
  891. SetTextColor 255 255 119
  892.  
  893. Show
  894. DropLevel >= 32
  895. Class "Bow"
  896. Rarity = Rare
  897. ItemLevel <= 49
  898. SetTextColor 255 255 119
  899.  
  900. Show
  901. DropLevel >= 23
  902. Class "Bow"
  903. Rarity = Rare
  904. ItemLevel <= 36
  905. SetTextColor 255 255 119
  906.  
  907. Show
  908. DropLevel >= 9
  909. Class "Bow"
  910. Rarity = Rare
  911. ItemLevel <= 27
  912. SetTextColor 255 255 119
  913.  
  914. Show
  915. DropLevel >= 1
  916. Class "Bow"
  917. Rarity = Rare
  918. ItemLevel <= 13
  919. SetTextColor 255 255 119
  920.  
  921. # Section: # RARE ITEMS - WEAPONS - CLAW
  922.  
  923. Hide # Endgame Filter (DISABLE FOR MF) - Rare items - claw "Imperial Claw" "Gemini Claw"
  924. Class "Claw"
  925. BaseType "Imperial Claw" "Gemini Claw"
  926. Rarity = Rare
  927. SetTextColor 255 255 119
  928.  
  929. # These are ok for Leveling. #
  930. Hide # Leveling Filter - Rare Leveling - claws (drop level >=49)
  931. DropLevel >= 49
  932. Class "Claw"
  933. Rarity = Rare
  934. SetTextColor 255 255 119
  935. SetBackgroundColor 0 0 0 155 # Lesser items
  936.  
  937. Show
  938. DropLevel >= 43
  939. Class "Claw"
  940. Rarity = Rare
  941. ItemLevel <= 63
  942. SetTextColor 255 255 119
  943.  
  944. Show
  945. DropLevel >= 30
  946. Class "Claw"
  947. Rarity = Rare
  948. ItemLevel <= 48
  949. SetTextColor 255 255 119
  950.  
  951. Show
  952. DropLevel >= 22
  953. Class "Claw"
  954. Rarity = Rare
  955. ItemLevel <= 35
  956. SetTextColor 255 255 119
  957.  
  958. Show
  959. DropLevel >= 17
  960. Class "Claw"
  961. Rarity = Rare
  962. ItemLevel <= 33
  963. SetTextColor 255 255 119
  964.  
  965. Show
  966. DropLevel >= 7
  967. Class "Claw"
  968. Rarity = Rare
  969. ItemLevel <= 21
  970. SetTextColor 255 255 119
  971.  
  972. Show
  973. DropLevel >= 1
  974. Class "Claw"
  975. Rarity = Rare
  976. ItemLevel <= 11
  977. SetTextColor 255 255 119
  978.  
  979. # Section: # RARE ITEMS - WEAPONS - DAGGER
  980.  
  981. Show
  982. DropLevel >= 44
  983. Class "Dagger"
  984. Rarity = Rare
  985. ItemLevel <= 63
  986. SetTextColor 255 255 119
  987.  
  988. Show
  989. DropLevel >= 28
  990. Class "Dagger"
  991. Rarity = Rare
  992. ItemLevel <= 49
  993. SetTextColor 255 255 119
  994.  
  995. Show
  996. DropLevel >= 15
  997. Class "Dagger"
  998. Rarity = Rare
  999. ItemLevel <= 31
  1000. SetTextColor 255 255 119
  1001.  
  1002. Show
  1003. DropLevel >= 5
  1004. Class "Dagger"
  1005. Rarity = Rare
  1006. ItemLevel <= 19
  1007. SetTextColor 255 255 119
  1008.  
  1009. Show
  1010. DropLevel >= 1
  1011. Class "Dagger"
  1012. Rarity = Rare
  1013. ItemLevel <= 14
  1014. SetTextColor 255 255 119
  1015.  
  1016. # Less desired daggers but could still be good #
  1017. Show
  1018. Class "Dagger"
  1019. Rarity = Rare
  1020. SetTextColor 255 255 119
  1021. SetBackgroundColor 0 0 0 155 # Lesser items
  1022.  
  1023. # Section: # RARE ITEMS - WEAPONS - ONE HAND AXE
  1024.  
  1025. Hide # Endgame Filter (DISABLE FOR MF) - Rare items - one hand axe (drop level >=70)
  1026. DropLevel >= 70
  1027. Class "One Hand Axe"
  1028. Rarity = Rare
  1029. SetTextColor 255 255 119
  1030.  
  1031. # These are ok for Leveling. #
  1032. Hide # Leveling Filter - Rare Leveling - one hand axes (drop level >=45)
  1033. DropLevel >= 45
  1034. Class "One Hand Axe"
  1035. Rarity = Rare
  1036. SetTextColor 255 255 119
  1037. SetBackgroundColor 0 0 0 155 # Lesser items
  1038.  
  1039. Show
  1040. DropLevel >= 42
  1041. Class "One Hand Axe"
  1042. Rarity = Rare
  1043. ItemLevel <= 63
  1044. SetTextColor 255 255 119
  1045.  
  1046. Show
  1047. DropLevel >= 33
  1048. Class "One Hand Axe"
  1049. Rarity = Rare
  1050. ItemLevel <= 42
  1051. SetTextColor 255 255 119
  1052.  
  1053. Show
  1054. DropLevel >= 21
  1055. Class "One Hand Axe"
  1056. Rarity = Rare
  1057. ItemLevel <= 35
  1058. SetTextColor 255 255 119
  1059.  
  1060. Show
  1061. DropLevel >= 11
  1062. Class "One Hand Axe"
  1063. Rarity = Rare
  1064. ItemLevel <= 28
  1065. SetTextColor 255 255 119
  1066.  
  1067. Show
  1068. DropLevel >= 6
  1069. Class "One Hand Axe"
  1070. Rarity = Rare
  1071. ItemLevel <= 20
  1072. SetTextColor 255 255 119
  1073.  
  1074. Show
  1075. DropLevel >= 1
  1076. Class "One Hand Axe"
  1077. Rarity = Rare
  1078. ItemLevel <= 15
  1079. SetTextColor 255 255 119
  1080.  
  1081. # Section: # RARE ITEMS - WEAPONS - ONE HAND MACE
  1082.  
  1083. Hide # Endgame Filter (DISABLE FOR MF) - Rare items - one hand mace (drop level >=70)
  1084. DropLevel >= 70
  1085. Class "One Hand Mace"
  1086. Rarity = Rare
  1087. SetTextColor 255 255 119
  1088.  
  1089. # These are ok for Leveling. #
  1090. Hide # Leveling Filter - Rare Leveling - one hand maces (drop level >=50)
  1091. DropLevel >= 50
  1092. Class "One Hand Mace"
  1093. Rarity = Rare
  1094. SetTextColor 255 255 119
  1095. SetBackgroundColor 0 0 0 155 # Lesser items
  1096.  
  1097. Show
  1098. DropLevel >= 44
  1099. Class "One Hand Mace"
  1100. Rarity = Rare
  1101. ItemLevel <= 63
  1102. SetTextColor 255 255 119
  1103.  
  1104. Show
  1105. DropLevel >= 24
  1106. Class "One Hand Mace"
  1107. Rarity = Rare
  1108. ItemLevel <= 46
  1109. SetTextColor 255 255 119
  1110.  
  1111. Show
  1112. DropLevel >= 10
  1113. Class "One Hand Mace"
  1114. Rarity = Rare
  1115. ItemLevel <= 27
  1116. SetTextColor 255 255 119
  1117.  
  1118. Show
  1119. DropLevel >= 5
  1120. Class "One Hand Mace"
  1121. Rarity = Rare
  1122. ItemLevel <= 23
  1123. SetTextColor 255 255 119
  1124.  
  1125. Show
  1126. DropLevel >= 1
  1127. Class "One Hand Mace"
  1128. Rarity = Rare
  1129. ItemLevel <= 14
  1130. SetTextColor 255 255 119
  1131.  
  1132. # Section: # RARE ITEMS - WEAPONS - ONE HAND SWORD
  1133.  
  1134. Hide # Endgame Filter (DISABLE FOR MF) - Rare items - one hand swords (drop level >=70)
  1135. DropLevel >= 70
  1136. Class "One Hand Sword"
  1137. Rarity = Rare
  1138. SetTextColor 255 255 119
  1139.  
  1140. # These are ok for Leveling. #
  1141. Hide # Leveling Filter - Rare Leveling - one hand swords (drop level >=50)
  1142. DropLevel >= 50
  1143. Class "One Hand Sword"
  1144. Rarity = Rare
  1145. SetTextColor 255 255 119
  1146. SetBackgroundColor 0 0 0 155 # Lesser items
  1147.  
  1148. Show
  1149. DropLevel >= 44
  1150. Class "One Hand Sword"
  1151. Rarity = Rare
  1152. ItemLevel <= 63
  1153. SetTextColor 255 255 119
  1154.  
  1155. Show
  1156. DropLevel >= 32
  1157. Class "One Hand Sword"
  1158. Rarity = Rare
  1159. ItemLevel <= 52
  1160. SetTextColor 255 255 119
  1161.  
  1162. Show
  1163. DropLevel >= 24
  1164. Class "One Hand Sword"
  1165. Rarity = Rare
  1166. ItemLevel <= 40
  1167. SetTextColor 255 255 119
  1168.  
  1169. Show
  1170. DropLevel >= 10
  1171. Class "One Hand Sword"
  1172. Rarity = Rare
  1173. ItemLevel <= 31
  1174. SetTextColor 255 255 119
  1175.  
  1176. Show
  1177. DropLevel >= 5
  1178. Class "One Hand Sword"
  1179. Rarity = Rare
  1180. ItemLevel <= 21
  1181. SetTextColor 255 255 119
  1182.  
  1183. Show
  1184. DropLevel >= 1
  1185. Class "One Hand Sword"
  1186. Rarity = Rare
  1187. ItemLevel <= 14
  1188. SetTextColor 255 255 119
  1189.  
  1190. # Section: # RARE ITEMS - WEAPONS - SCEPTRE
  1191.  
  1192. # Lesser scepters that can still be good. #
  1193. Hide # Endgame Filter (DISABLE FOR MF) - Rare items - Mediocre scepters
  1194. BaseType "Platinum Sceptre" "Tyrant's Sekhem" "Karui Sceptre" "Royal Sceptre"
  1195. Rarity = Rare
  1196. SetTextColor 255 255 119
  1197.  
  1198. # Any rare sceptre will show till level 63. #
  1199. Show
  1200. DropLevel >= 1
  1201. Class "Sceptre"
  1202. Rarity = Rare
  1203. ItemLevel <= 63
  1204. SetTextColor 255 255 119
  1205.  
  1206. # All rare scepters will show up with the Leveling Filter. #
  1207. Hide # Leveling Filter - Rare Leveling - scepters (drop level >=41)
  1208. Class "Sceptre"
  1209. Rarity = Rare
  1210. SetTextColor 255 255 119
  1211. SetBackgroundColor 0 0 0 155 # Lesser items
  1212.  
  1213. # Section: # RARE ITEMS - WEAPONS - TWO HAND / STAVES
  1214.  
  1215. Hide # Endgame Filter (DISABLE FOR MF) - Rare items - Top base 2 hand items
  1216. Class "Two Hand" "Staves"
  1217. BaseType "Eclipse Staff" "Imperial Staff" "Maelström Staff" "Fleshripper" "Vaal Axe" "Coronal Maul" "Exquisite Blade"
  1218. Rarity = Rare
  1219. SetTextColor 255 255 119
  1220.  
  1221. # Any staff that can craft +3 to gems. #
  1222. Hide # Endgame Filter (DISABLE FOR MF) - Rare items - +3 Staves
  1223. Class "Staves"
  1224. Rarity >= Rare
  1225. ItemLevel >= 55
  1226. SetTextColor 255 255 119
  1227. SetBackgroundColor 0 0 0 155 # Lesser items
  1228.  
  1229. # These are ok for Leveling. #
  1230. Hide # Leveling Filter - Rare Leveling - two hand weapons (drop level >=49)
  1231. DropLevel >= 49
  1232. Class "Two Hand" "Staves"
  1233. Rarity = Rare
  1234. SetTextColor 255 255 119
  1235. SetBackgroundColor 0 0 0 155 # Lesser items
  1236.  
  1237. Show
  1238. DropLevel >= 44
  1239. Class "Two Hand" "Staves"
  1240. Rarity = Rare
  1241. ItemLevel <= 63
  1242. SetTextColor 255 255 119
  1243.  
  1244. Show
  1245. DropLevel >= 34
  1246. Class "Two Hand" "Staves"
  1247. Rarity = Rare
  1248. ItemLevel <= 48
  1249. SetTextColor 255 255 119
  1250.  
  1251. Show
  1252. DropLevel >= 23
  1253. Class "Two Hand" "Staves"
  1254. Rarity = Rare
  1255. ItemLevel <= 36
  1256. SetTextColor 255 255 119
  1257.  
  1258. Show
  1259. DropLevel >= 13
  1260. Class "Two Hand" "Staves"
  1261. Rarity = Rare
  1262. ItemLevel <= 27
  1263. SetTextColor 255 255 119
  1264.  
  1265. Show
  1266. DropLevel >= 1
  1267. Class "Two Hand" "Staves"
  1268. Rarity = Rare
  1269. ItemLevel <= 16
  1270. SetTextColor 255 255 119
  1271.  
  1272. # Section: # RARE ITEMS - ARMOUR
  1273.  
  1274. # Decent chest armour while leveling. #
  1275. Show
  1276. DropLevel >= 63
  1277. Class "Body Armour"
  1278. Rarity = Rare
  1279. ItemLevel <= 67
  1280. SetTextColor 255 255 119
  1281.  
  1282. # Decent chest armour. #
  1283. Hide # Endgame Filter (DISABLE FOR MF) - Rare items - Chest Armour
  1284. DropLevel >= 65
  1285. Class "Body Armour"
  1286. Rarity = Rare
  1287. SetTextColor 255 255 119
  1288. SetBackgroundColor 0 0 0 155 # Lesser items
  1289.  
  1290. # Any chest armour can be good while Leveling. These show till item level 63. #
  1291. Show
  1292. Class "Body Armour"
  1293. Rarity = Rare
  1294. ItemLevel <= 63
  1295. SetTextColor 255 255 119
  1296.  
  1297. # Any rare chest armour for Leveling Filter. #
  1298. Hide # Leveling Filter - Rare Leveling - body armour (drop level >=56)
  1299. Class "Body Armour"
  1300. Rarity = Rare
  1301. SetTextColor 255 255 119
  1302. SetBackgroundColor 0 0 0 155 # Lesser items
  1303.  
  1304. # Section: # RARE ITEMS - BOOTS
  1305.  
  1306. # Mediocre Hybrid bases. #
  1307. Hide # Endgame Filter (DISABLE FOR MF) - Rare items - Mediocre Hybrid bases - Hybrid Boots
  1308. Class "Boots"
  1309. BaseType "Murder Boots" "Crusader Boots" "Assassin's Boots" "Legion Boots" "Carnal Boots"
  1310. Rarity = Rare
  1311. SetTextColor 255 255 119
  1312. SetBackgroundColor 0 0 0 155 # Lesser items
  1313.  
  1314. # Decent bases. #
  1315. Hide # Endgame Filter (DISABLE FOR MF) - Rare items - Decent Boots
  1316. DropLevel >= 51
  1317. Class "Boots"
  1318. Rarity = Rare
  1319. SetTextColor 255 255 119
  1320.  
  1321. # Any base can be useful for Leveling (Leveling Filter). #
  1322. Hide # Leveling Filter - Rare Leveling - boots (drop level >=42)
  1323. Class "Boots"
  1324. Rarity = Rare
  1325. SetTextColor 255 255 119
  1326. SetBackgroundColor 0 0 0 155 # Lesser items
  1327.  
  1328. # Any base can be useful for Leveling till item level 63. #
  1329. Show
  1330. DropLevel >= 1
  1331. Class "Boots"
  1332. Rarity = Rare
  1333. ItemLevel <= 63
  1334. SetTextColor 255 255 119
  1335.  
  1336. # Section: # RARE ITEMS - GLOVES
  1337.  
  1338. # Mediocre Hybrid bases. #
  1339. Hide # Endgame Filter (DISABLE FOR MF) - Rare items - Mediocre Hybrid bases - Hybrid Gloves
  1340. Class "Gloves"
  1341. BaseType "Murder Mitts" "Crusader Gloves" "Assassin's Mitts" "Legion Gloves"
  1342. Rarity = Rare
  1343. SetTextColor 255 255 119
  1344. SetBackgroundColor 0 0 0 155 # Lesser items
  1345.  
  1346. # Decent bases. #
  1347. Hide # Endgame Filter (DISABLE FOR MF) - Rare items - Decent Gloves
  1348. DropLevel >= 53
  1349. Class "Gloves"
  1350. Rarity = Rare
  1351. SetTextColor 255 255 119
  1352.  
  1353. # Any base can be useful for Leveling (Leveling Filter). #
  1354. Hide # Leveling Filter - Rare Leveling - gloves (drop level >=43)
  1355. Class "Gloves"
  1356. Rarity = Rare
  1357. SetTextColor 255 255 119
  1358. SetBackgroundColor 0 0 0 155 # Lesser items
  1359.  
  1360. # Any base can be useful for Leveling till item level 63. #
  1361. Show
  1362. DropLevel >= 1
  1363. Class "Gloves"
  1364. Rarity = Rare
  1365. ItemLevel <= 63
  1366. SetTextColor 255 255 119
  1367.  
  1368. # Section: # RARE ITEMS - HELM
  1369.  
  1370. # Mediocre Hybrid bases. #
  1371. Hide # Endgame Filter (DISABLE FOR MF) - Rare items - Mediocre Hybrid bases - Hybrid Helmets
  1372. Class "Helm"
  1373. BaseType "Prophet Crown" "Vaal Mask" "Magistrate Crown" "Harlequin Mask"
  1374. Rarity = Rare
  1375. SetTextColor 255 255 119
  1376. SetBackgroundColor 0 0 0 155 # Lesser items
  1377.  
  1378. # Decent bases. #
  1379. Hide # Endgame Filter (DISABLE FOR MF) - Rare items - Decent Helmets
  1380. DropLevel >= 55
  1381. Class "Helm"
  1382. Rarity = Rare
  1383. SetTextColor 255 255 119
  1384.  
  1385. # Any base can be useful for Leveling (Leveling Filter). #
  1386. Hide # Leveling Filter - Rare Leveling - helmets (drop level >=40)
  1387. Class "Helm"
  1388. Rarity = Rare
  1389. SetTextColor 255 255 119
  1390. SetBackgroundColor 0 0 0 155 # Lesser items
  1391.  
  1392. # Any base can be useful for Leveling till item level 63. #
  1393. Show
  1394. DropLevel >= 1
  1395. Class "Helm"
  1396. Rarity = Rare
  1397. ItemLevel <= 63
  1398. SetTextColor 255 255 119
  1399.  
  1400. # Section: # RARE ITEMS - SHIELD
  1401.  
  1402. # Ok-ish caster shields (present in the Leveling Filter). #
  1403. Hide # Leveling Filter - Rare Leveling - shields - Lower caster bases
  1404. BaseType "Lacewood Spirit Shield" "Thorium Spirit Shield" "Ancient Spirit Shield" "Walnut Spirit Shield" "Brass Spirit Shield" "Jingling Spirit Shield"
  1405. Rarity = Rare
  1406. SetTextColor 255 255 119
  1407. SetBackgroundColor 0 0 0 155 # Lesser items
  1408.  
  1409. # Ok general shields (highest bases) #
  1410. Hide # Endgame Filter (DISABLE FOR MF) - Rare items - Non top base shields
  1411. DropLevel >= 67
  1412. Class "Shield"
  1413. Rarity = Rare
  1414. SetTextColor 255 255 119
  1415. SetBackgroundColor 0 0 0 155 # Lesser items
  1416.  
  1417. # Lesser but still in the upper bracket (present in the Leveling Filter). #
  1418. Hide # Leveling Filter - Rare Leveling - shields - (drop level >=47)
  1419. DropLevel >= 47
  1420. Class "Shield"
  1421. Rarity = Rare
  1422. SetTextColor 255 255 119
  1423. SetBackgroundColor 0 0 0 155 # Lesser items
  1424.  
  1425. Show
  1426. DropLevel >= 42
  1427. Class "Shield"
  1428. Rarity = Rare
  1429. ItemLevel <= 63
  1430. SetTextColor 255 255 119
  1431.  
  1432. Show
  1433. DropLevel >= 24
  1434. Class "Shield"
  1435. Rarity = Rare
  1436. ItemLevel <= 46
  1437. SetTextColor 255 255 119
  1438.  
  1439. # Bone Spirit Shield (Of animation flask recipe) fixed in progression. #
  1440. Show
  1441. BaseType "Bone Spirit Shield"
  1442. Rarity = Rare
  1443. ItemLevel <= 29
  1444. SetTextColor 255 255 119
  1445. SetBorderColor 160 32 240 # T2 drops color
  1446.  
  1447. Show
  1448. DropLevel >= 11
  1449. Class "Shield"
  1450. Rarity = Rare
  1451. ItemLevel <= 29
  1452. SetTextColor 255 255 119
  1453.  
  1454. Show
  1455. DropLevel >= 1
  1456. Class "Shield"
  1457. Rarity = Rare
  1458. ItemLevel <= 16
  1459. SetTextColor 255 255 119
  1460.  
  1461. # Bone Spirit Shield (Of animation flask recipe for summoners) #
  1462. Hide # Extras - Recipe items - Bone Spirit Shield (Of animation flask recipe summoners) - Rare
  1463. BaseType "Bone Spirit Shield"
  1464. Rarity = Rare
  1465. SetTextColor 255 255 119
  1466. SetBorderColor 160 32 240 # T2 drops color
  1467. SetFontSize 45
  1468.  
  1469. # Section: # FLASKS
  1470.  
  1471. # Utility flasks exposed till level 66. #
  1472. Show
  1473. Class "Utility Flasks"
  1474. ItemLevel <= 66
  1475. SetTextColor 160 32 240 # T2 drops color
  1476. SetFontSize 45
  1477.  
  1478. # Any quality flask will show till level 67. #
  1479. Show
  1480. Quality >= 1
  1481. Class "Flask"
  1482. ItemLevel <= 67
  1483. SetBorderColor 160 32 240 # T2 drops color
  1484.  
  1485. Hide
  1486. Quality >= 10
  1487. Class "Flask"
  1488. SetBorderColor 160 32 240 # T2 drops color
  1489.  
  1490. # Any quality flask will show with the Leveling Filter. #
  1491. Hide # Leveling Filter - Flasks - Flasks with quality (<=9)
  1492. Quality >= 1
  1493. Class "Flask"
  1494. SetBorderColor 160 32 240 # T2 drops color
  1495.  
  1496. # All utility flasks will show in Endgame but without highlights. #
  1497. Hide # Endgame Filter (DISABLE FOR MF) - Flasks - Utility flasks (ilvl >=67)
  1498. Class "Utility Flasks"
  1499.  
  1500. # Not relevant to Endgame (present in Leveling Filter). Can be activated. #
  1501. Hide # Leveling Filter - Flasks - Life flasks (ilvl 42+) - Hallowed Life Flask
  1502. BaseType "Hallowed Life Flask"
  1503. Rarity <= Magic
  1504. SetBackgroundColor 0 0 0 155 # Lesser items
  1505. SetFontSize 45
  1506.  
  1507. # Not relevant to Endgame (present in Leveling Filter). Can be activated. #
  1508. Hide # Leveling Filter - Flasks - Life flasks (ilvl 42+) - Sanctified Life Flask
  1509. BaseType "Sanctified Life Flask"
  1510. Rarity <= Magic
  1511. SetBackgroundColor 0 0 0 155 # Lesser items
  1512. SetFontSize 45
  1513.  
  1514. # Not relevant to Endgame (present in Leveling Filter). Can be activated. #
  1515. Hide # Leveling Filter - Flasks - Life flasks (ilvl 42+) - Divine Life Flask
  1516. BaseType "Divine Life Flask"
  1517. Rarity <= Magic
  1518. SetBackgroundColor 0 0 0 155 # Lesser items
  1519. SetFontSize 45
  1520.  
  1521. # Not relevant to Endgame (present in Leveling Filter). Can be activated. #
  1522. Hide # Leveling Filter - Flasks - Life flasks (ilvl 42+) - Eternal Life Flask
  1523. BaseType "Eternal Life Flask"
  1524. Rarity <= Magic
  1525. SetBackgroundColor 0 0 0 155 # Lesser items
  1526. SetFontSize 45
  1527.  
  1528. # Not relevant to Endgame (present in Leveling Filter). Can be activated. #
  1529. Hide # Leveling Filter - Flasks - Hybrid flasks (ilvl 60+)
  1530. BaseType "Hallowed Hybrid Flask"
  1531. Rarity <= Magic
  1532. SetBackgroundColor 0 0 0 155 # Lesser items
  1533. SetFontSize 45
  1534.  
  1535. # Not relevant to Endgame (present in Leveling Filter). Can be activated. #
  1536. Hide # Leveling Filter - Flasks - Mana flasks (ilvl 50+) - Sanctified Mana Flask
  1537. BaseType "Sanctified Mana Flask"
  1538. Rarity <= Magic
  1539. SetBackgroundColor 0 0 0 155 # Lesser items
  1540. SetFontSize 45
  1541.  
  1542. # Not relevant to Endgame (present in Leveling Filter). Can be activated. #
  1543. Hide # Leveling Filter - Flasks - Mana flasks (ilvl 50+) - Divine Mana Flask
  1544. BaseType "Divine Mana Flask"
  1545. Rarity <= Magic
  1546. SetBackgroundColor 0 0 0 155 # Lesser items
  1547. SetFontSize 45
  1548.  
  1549. # Not relevant to Endgame (present in Leveling Filter). Can be activated. #
  1550. Hide # Leveling Filter - Flasks - Mana flasks (ilvl 50+) - Eternal Mana Flask
  1551. BaseType "Eternal Mana Flask"
  1552. Rarity <= Magic
  1553. SetBackgroundColor 0 0 0 155 # Lesser items
  1554. SetFontSize 45
  1555.  
  1556. # Flask progression. #
  1557. Show
  1558. DropLevel >= 30
  1559. BaseType "Life Flask" "Mana Flask" "Hybrid Flask"
  1560. Rarity <= Magic
  1561. ItemLevel <= 41
  1562. SetTextColor 160 32 240 # T2 drops color
  1563. SetFontSize 45
  1564.  
  1565. # Flask progression. #
  1566. Show
  1567. DropLevel >= 24
  1568. BaseType "Life Flask" "Mana Flask" "Hybrid Flask"
  1569. Rarity <= Magic
  1570. ItemLevel <= 35
  1571. SetTextColor 160 32 240 # T2 drops color
  1572. SetFontSize 45
  1573.  
  1574. # Flask progression. #
  1575. Show
  1576. DropLevel >= 12
  1577. BaseType "Life Flask" "Mana Flask" "Hybrid Flask"
  1578. Rarity <= Magic
  1579. ItemLevel <= 23
  1580. SetTextColor 160 32 240 # T2 drops color
  1581. SetFontSize 45
  1582.  
  1583. # Flask progression. #
  1584. Show
  1585. BaseType "Life Flask" "Mana Flask" "Hybrid Flask"
  1586. Rarity <= Magic
  1587. ItemLevel <= 11
  1588. SetTextColor 160 32 240 # T2 drops color
  1589. SetFontSize 45
  1590.  
  1591. # Section: # <= MAGIC CORRUPTED ITEMS
  1592.  
  1593. # Any corrupted item. #
  1594. Show # ON RECOMMENDED - Corrupted <= Magic items
  1595. Corrupted True
  1596. SetTextColor 215 25 0 # Corrupted items text
  1597. SetBackgroundColor 0 0 0 155 # Lesser items
  1598. SetFontSize 23
  1599.  
  1600. # Section: # CRAFTING BASES - JEWELRY
  1601.  
  1602. # We don't ever want to see these. #
  1603. Hide
  1604. Class "Ring"
  1605. BaseType "Iron Ring" "Paua Ring" "Moonstone Ring"
  1606. Rarity <= Magic
  1607. ItemLevel >= 84
  1608. SetBorderColor 238 130 238 # T1 drops color / Quest items
  1609.  
  1610. Show
  1611. Class "Ring"
  1612. BaseType "Diamond Ring"
  1613. ItemLevel >= 84
  1614. SetBorderColor 238 130 238 # T1 drops color / Quest items
  1615. SetFontSize 45
  1616.  
  1617. Show # Endgame Filter (DISABLE FOR MF) - ilvl 83 / 84+ Magic items - Rings and amulets
  1618. Class "Ring" "Amulet"
  1619. Rarity = Magic
  1620. ItemLevel >= 84
  1621. SetBorderColor 238 130 238 # T1 drops color / Quest items
  1622.  
  1623. Show # Endgame Filter (DISABLE FOR MF) - ilvl 83 / 84+ Magic items - Belts
  1624. Class "Belt"
  1625. BaseType "Rustic Sash" "Leather Belt"
  1626. Rarity = Magic
  1627. ItemLevel >= 84
  1628. SetBorderColor 238 130 238 # T1 drops color / Quest items
  1629.  
  1630. Show # Endgame Filter (DISABLE FOR MF) - ilvl 83 / 84+ Normal items - Rings and amulets
  1631. Class "Ring" "Amulet"
  1632. Rarity = Normal
  1633. ItemLevel >= 84
  1634. SetBorderColor 238 130 238 # T1 drops color / Quest items
  1635.  
  1636. Show # Endgame Filter (DISABLE FOR MF) - ilvl 83 / 84+ Normal items - Belts
  1637. Class "Belt"
  1638. BaseType "Rustic Sash" "Leather Belt"
  1639. Rarity = Normal
  1640. ItemLevel >= 84
  1641. SetBorderColor 238 130 238 # T1 drops color / Quest items
  1642.  
  1643. # Diamond ring for alching. #
  1644. Hide # Endgame Filter (DISABLE FOR MF) - ilvl >= 72 Normal Diamond Ring
  1645. BaseType "Diamond Ring"
  1646. Rarity = Normal
  1647. ItemLevel >= 72
  1648. SetBackgroundColor 0 0 0 155 # Lesser items
  1649. SetBorderColor 160 32 240 # T2 drops color
  1650.  
  1651. # Diamond ring for alching present in the Leveling Filter. #
  1652. Hide # Leveling Filter - Crafting Items - 60+ Diamond Rings
  1653. BaseType "Diamond Ring"
  1654. Rarity = Normal
  1655. ItemLevel >= 60
  1656. SetBackgroundColor 0 0 0 155 # Lesser items
  1657.  
  1658. # Jewelry for regal recipe is present in the Leveling Filter. #
  1659. Hide # Leveling Filter - Crafting Items - Normal jewelry <=75 - Amulets
  1660. Class "Amulet"
  1661. Rarity = Normal
  1662. ItemLevel >= 75
  1663. SetBackgroundColor 0 0 0 155 # Lesser items
  1664.  
  1665. # Jewelry for regal recipe is present in the Leveling Filter. #
  1666. Hide # Leveling Filter - Crafting Items - Normal jewelry <=75 - Rings
  1667. Class "Ring"
  1668. Rarity = Normal
  1669. ItemLevel >= 75
  1670. SetBackgroundColor 0 0 0 155 # Lesser items
  1671.  
  1672. # Jewelry for regal recipe is present in the Leveling Filter. #
  1673. Hide # Leveling Filter - Crafting Items - Normal jewelry <=75 - "Rustic Sash" "Leather Belt"
  1674. Class "Belt"
  1675. BaseType "Rustic Sash" "Leather Belt"
  1676. Rarity = Normal
  1677. ItemLevel >= 75
  1678. SetBackgroundColor 0 0 0 155 # Lesser items
  1679.  
  1680. # Jewelry for chaos recipe is present in the Leveling Filter. #
  1681. Hide # Leveling Filter - Crafting Items - normal jewelry ilvl 64+ - Amulets
  1682. Class "Amulet"
  1683. Rarity = Normal
  1684. ItemLevel >= 64
  1685. SetBackgroundColor 0 0 0 155 # Lesser items
  1686.  
  1687. # Jewelry for chaos recipe is present in the Leveling Filter. #
  1688. Hide # Leveling Filter - Crafting Items - normal jewelry ilvl 64+ - Rings
  1689. Class "Ring"
  1690. Rarity = Normal
  1691. ItemLevel >= 64
  1692. SetBackgroundColor 0 0 0 155 # Lesser items
  1693.  
  1694. # Jewelry for chaos recipe is present in the Leveling Filter. #
  1695. Hide # Leveling Filter - Crafting Items - normal jewelry ilvl 64+ - "Rustic Sash" "Leather Belt"
  1696. Class "Belt"
  1697. BaseType "Rustic Sash" "Leather Belt"
  1698. Rarity = Normal
  1699. ItemLevel >= 64
  1700. SetBackgroundColor 0 0 0 155 # Lesser items
  1701.  
  1702. # Section: # CRAFTING BASES - TOP ITEMS
  1703.  
  1704. Show # Endgame Filter (DISABLE FOR MF) - ilvl 83 / 84+ Magic items - Weapon crafting bases
  1705. BaseType "Harbinger Bow" "Maraketh Bow" "Platinum Kris" "Ambusher" "Eclipse Staff" "Spiraled Foil" "Jewelled Foil" "Vaal Axe" "Fleshripper" "Coronal Maul" "Exquisite Blade" "Prophecy Wand"
  1706. Rarity = Magic
  1707. ItemLevel >= 83
  1708. SetBorderColor 238 130 238 # T1 drops color / Quest items
  1709.  
  1710. Show # Endgame Filter (DISABLE FOR MF) - ilvl 83 / 84+ Normal items - Weapon crafting bases
  1711. BaseType "Harbinger Bow" "Maraketh Bow" "Platinum Kris" "Ambusher" "Eclipse Staff" "Spiraled Foil" "Jewelled Foil" "Vaal Axe" "Fleshripper" "Coronal Maul" "Exquisite Blade" "Prophecy Wand"
  1712. Rarity = Normal
  1713. ItemLevel >= 83
  1714. SetBorderColor 238 130 238 # T1 drops color / Quest items
  1715.  
  1716. Show # Endgame Filter (DISABLE FOR MF) - ilvl 83 / 84+ Magic items - Armour crafting bases
  1717. BaseType "Assassin's Garb" "Astral Plate" "Vaal Regalia" "Slink Boots" "Titan Greaves" "Sorcerer Boots" "Titan Gauntlets" "Sorcerer Gloves" "Lion Pelt" "Hubris Circlet" "Eternal Burgonet" "Titanium Spirit Shield"
  1718. Rarity = Magic
  1719. ItemLevel >= 84
  1720. SetBorderColor 238 130 238 # T1 drops color / Quest items
  1721.  
  1722. Show # Endgame Filter (DISABLE FOR MF) - ilvl 83 / 84+ Normal items - Armour crafting bases
  1723. BaseType "Assassin's Garb" "Astral Plate" "Vaal Regalia" "Slink Boots" "Titan Greaves" "Sorcerer Boots" "Titan Gauntlets" "Sorcerer Gloves" "Lion Pelt" "Hubris Circlet" "Eternal Burgonet" "Titanium Spirit Shield"
  1724. Rarity = Normal
  1725. ItemLevel >= 84
  1726. SetBorderColor 238 130 238 # T1 drops color / Quest items
  1727.  
  1728. # Section: # MAGIC IDENTIFIED ITEMS (WARBANDS)
  1729.  
  1730. # Warband filter. Any identified - non corrupted - non top magic item. #
  1731. Hide # Leveling Filter - identified magic "Warbands" items - Mutewind
  1732. Identified True
  1733. Corrupted False
  1734. Class "Boots"
  1735. Rarity = Magic
  1736. SetTextColor 0 200 255 # identified magic items text
  1737. SetBackgroundColor 0 0 0 155 # Lesser items
  1738. SetBorderColor 74 230 58 # Boots border color
  1739. SetFontSize 23
  1740.  
  1741. # Warband filter. Any identified - non corrupted - non top magic item. #
  1742. Hide # Leveling Filter - identified magic "Warbands" items - Brinerot
  1743. Identified True
  1744. Corrupted False
  1745. Class "Gloves"
  1746. Rarity = Magic
  1747. SetTextColor 0 200 255 # identified magic items text
  1748. SetBackgroundColor 0 0 0 155 # Lesser items
  1749. SetBorderColor 0 200 255 # Gloves border color
  1750. SetFontSize 23
  1751.  
  1752. # Warband filter. Any identified - non corrupted - non top magic item. #
  1753. Hide # Leveling Filter - identified magic "Warbands" items - Redblade
  1754. Identified True
  1755. Corrupted False
  1756. Class "Helm"
  1757. Rarity = Magic
  1758. SetTextColor 0 200 255 # identified magic items text
  1759. SetBackgroundColor 0 0 0 155 # Lesser items
  1760. SetBorderColor 215 25 0 # Helmets border color
  1761. SetFontSize 23
  1762.  
  1763. # Warband filter. Any identified - non corrupted - non top magic item. #
  1764. Hide # Leveling Filter - identified magic "Warbands" items - Renegade
  1765. Identified True
  1766. Corrupted False
  1767. Class "Bow" "Claw" "Dagger" "One Hand Axe" "One Hand Mace" "One Hand Sword" "Sceptre" "Staves" "Thrusting One Hand Sword" "Two Hand Axe" "Two Hand Mace" "Two Hand Sword" "Wand"
  1768. Rarity = Magic
  1769. SetTextColor 0 200 255 # identified magic items text
  1770. SetBackgroundColor 0 0 0 155 # Lesser items
  1771. SetFontSize 23
  1772.  
  1773. # Section: # VENDOR RECIPE ITEMS - RGB ITEMS <= MAGIC
  1774.  
  1775. Hide # Endgame Filter (DISABLE FOR MF) - RGB items
  1776. SocketGroup "RGB"
  1777. Height <= 2
  1778. Rarity <= Magic
  1779. SetBackgroundColor 75 75 75 # Chromatic background
  1780. SetBorderColor 160 32 240 # T2 drops color
  1781.  
  1782. Hide # Endgame Filter (DISABLE FOR MF) - RGB items
  1783. SocketGroup "RGB"
  1784. Width = 1
  1785. Rarity <= Magic
  1786. SetBackgroundColor 75 75 75 # Chromatic background
  1787. SetBorderColor 160 32 240 # T2 drops color
  1788.  
  1789. # Big RGB items are shown only till item level 67. #
  1790. Show
  1791. SocketGroup "RGB"
  1792. Rarity <= Magic
  1793. ItemLevel <= 67
  1794. SetBackgroundColor 75 75 75 # Chromatic background
  1795. SetBorderColor 160 32 240 # T2 drops color
  1796.  
  1797. # Section: # CRAFTING BASES - WEAPONS
  1798.  
  1799. Hide # Leveling Filter - Crafting Items - ItemLevel 83+ Sai dagger.
  1800. Class "Dagger"
  1801. BaseType "Sai"
  1802. Rarity <= Magic
  1803. ItemLevel >= 83
  1804. SetBorderColor 238 130 238 # T1 drops color / Quest items
  1805.  
  1806. # Crafting bases present in the Leveling Filter. #
  1807. Hide # Leveling Filter - Crafting Items - 73+ weapon crafting bases - Normal
  1808. BaseType "Harbinger Bow" "Maraketh Bow" "Platinum Kris" "Ambusher" "Eclipse Staff" "Spiraled Foil" "Jewelled Foil" "Vaal Axe" "Fleshripper" "Coronal Maul" "Exquisite Blade" "Prophecy Wand"
  1809. Rarity = Normal
  1810. ItemLevel >= 73
  1811. SetBackgroundColor 0 0 0 155 # Lesser items
  1812.  
  1813. # Crafting bases present in the Leveling Filter. #
  1814. Hide # Leveling Filter - Crafting Items - 73+ weapon crafting bases - Normal
  1815. Class "Dagger"
  1816. BaseType "Sai"
  1817. Rarity = Normal
  1818. ItemLevel >= 73
  1819. SetBackgroundColor 0 0 0 155 # Lesser items
  1820.  
  1821. # Crafting bases present in the Leveling Filter. #
  1822. Hide # Leveling Filter - Crafting Items - 76+ imbued wands - Normal
  1823. BaseType "Imbued Wand"
  1824. Rarity = Normal
  1825. ItemLevel >= 76
  1826. SetBackgroundColor 0 0 0 155 # Lesser items
  1827.  
  1828. # Crafting bases present in the Leveling Filter. #
  1829. Hide # Leveling Filter - Crafting Items - 73+ weapon crafting bases - Magic
  1830. BaseType "Harbinger Bow" "Maraketh Bow" "Gemini Claw" "Platinum Kris" "Ambusher" "Runic Hatchet" "Imperial Staff" "Eclipse Staff" "Spiraled Foil" "Jewelled Foil" "Vaal Axe" "Fleshripper" "Coronal Maul" "Exquisite Blade" "Prophecy Wand" "Profane Wand"
  1831. Rarity = Magic
  1832. ItemLevel >= 73
  1833. SetBackgroundColor 0 0 0 155 # Lesser items
  1834.  
  1835. # Crafting bases present in the Leveling Filter. #
  1836. Hide # Leveling Filter - Crafting Items - 73+ weapon crafting bases - Magic
  1837. Class "Dagger"
  1838. BaseType "Sai"
  1839. Rarity = Magic
  1840. ItemLevel >= 73
  1841. SetBackgroundColor 0 0 0 155 # Lesser items
  1842.  
  1843. # Crafting bases present in the Leveling Filter. #
  1844. Hide # Leveling Filter - Crafting Items - 76+ imbued wands - Magic
  1845. BaseType "Imbued Wand"
  1846. Rarity = Magic
  1847. ItemLevel >= 76
  1848. SetBackgroundColor 0 0 0 155 # Lesser items
  1849.  
  1850. # Crafting bases present in the Leveling Filter. #
  1851. Hide # Leveling Filter - Crafting Items - Bows for +3 crafting 64+ - Normal
  1852. BaseType "Short Bow" "Grove Bow" "Thicket Bow"
  1853. Rarity = Normal
  1854. ItemLevel >= 64
  1855. SetBackgroundColor 0 0 0 155 # Lesser items
  1856.  
  1857. # Crafting bases present in the Leveling Filter. #
  1858. Hide # Leveling Filter - Crafting Items - Bows for +3 crafting 64+ - Magic
  1859. BaseType "Short Bow" "Grove Bow" "Thicket Bow"
  1860. Rarity = Magic
  1861. ItemLevel >= 64
  1862. SetBackgroundColor 0 0 0 155 # Lesser items
  1863.  
  1864. # Crafting bases present in the Leveling Filter. #
  1865. Hide # Leveling Filter - Crafting Items - staves for +3 crafting 55+ - Normal
  1866. BaseType "Maelström Staff"
  1867. Rarity = Normal
  1868. ItemLevel >= 55
  1869. SetBackgroundColor 0 0 0 155 # Lesser items
  1870.  
  1871. # Crafting bases present in the Leveling Filter. #
  1872. Hide # Leveling Filter - Crafting Items - staves for +3 crafting 55+ - Magic
  1873. BaseType "Maelström Staff"
  1874. Rarity = Magic
  1875. ItemLevel >= 55
  1876. SetBackgroundColor 0 0 0 155 # Lesser items
  1877.  
  1878. # Crafting bases present in the Leveling Filter. #
  1879. Hide # Leveling Filter - Crafting Items - Quivers
  1880. BaseType "Two-Point Arrow Quiver" "Fire Arrow Quiver" "Broadhead Arrow Quiver" "Spike-Point Arrow Quiver"
  1881. Rarity <= Magic
  1882. ItemLevel >= 72
  1883. SetBackgroundColor 0 0 0 155 # Lesser items
  1884.  
  1885. # Crafting bases present in the Leveling Filter. #
  1886. Hide # Leveling Filter - Crafting Items - 59+ Daggers
  1887. BaseType "Platinum Kris" "Golden Kris" "Copper Kris"
  1888. Rarity <= Magic
  1889. ItemLevel >= 59
  1890. SetBackgroundColor 0 0 0 155 # Lesser items
  1891.  
  1892. # Section: # CRAFTING BASES - ARMOUR
  1893.  
  1894. # Crafting bases present in the Leveling Filter. #
  1895. Hide # Leveling Filter - Crafting Items - 72+ armour crafting bases - Normal - Armour
  1896. BaseType "Assassin's Garb" "Astral Plate" "Vaal Regalia"
  1897. Rarity = Normal
  1898. ItemLevel >= 72
  1899. SetBackgroundColor 0 0 0 155 # Lesser items
  1900.  
  1901. # Crafting bases present in the Leveling Filter. #
  1902. Hide # Leveling Filter - Crafting Items - 72+ armour crafting bases - Normal - Boots
  1903. BaseType "Slink Boots" "Titan Greaves" "Sorcerer Boots"
  1904. Rarity = Normal
  1905. ItemLevel >= 72
  1906. SetBackgroundColor 0 0 0 155 # Lesser items
  1907.  
  1908. # Crafting bases present in the Leveling Filter. #
  1909. Hide # Leveling Filter - Crafting Items - 72+ armour crafting bases - Normal - Gloves
  1910. BaseType "Slink Gloves" "Titan Gauntlets" "Sorcerer Gloves"
  1911. Rarity = Normal
  1912. ItemLevel >= 72
  1913. SetBackgroundColor 0 0 0 155 # Lesser items
  1914.  
  1915. # Crafting bases present in the Leveling Filter. #
  1916. Hide # Leveling Filter - Crafting Items - 72+ armour crafting bases - Normal - Helmets
  1917. BaseType "Lion Pelt" "Hubris Circlet" "Eternal Burgonet" "Nightmare Bascinet" "Royal Burgonet"
  1918. Rarity = Normal
  1919. ItemLevel >= 72
  1920. SetBackgroundColor 0 0 0 155 # Lesser items
  1921.  
  1922. # Crafting bases present in the Leveling Filter. #
  1923. Hide # Leveling Filter - Crafting Items - 72+ armour crafting bases - Normal - Shields
  1924. BaseType "Titanium Spirit Shield"
  1925. Rarity = Normal
  1926. ItemLevel >= 72
  1927. SetBackgroundColor 0 0 0 155 # Lesser items
  1928.  
  1929. # Crafting bases present in the Leveling Filter. #
  1930. Hide # Leveling Filter - Crafting Items - 72+ armour crafting bases - Magic - Armour
  1931. BaseType "Assassin's Garb" "Astral Plate" "Vaal Regalia"
  1932. Rarity = Magic
  1933. ItemLevel >= 72
  1934. SetBackgroundColor 0 0 0 155 # Lesser items
  1935.  
  1936. # Crafting bases present in the Leveling Filter. #
  1937. Hide # Leveling Filter - Crafting Items - 72+ armour crafting bases - Magic - Boots
  1938. BaseType "Slink Boots" "Titan Greaves" "Sorcerer Boots"
  1939. Rarity = Magic
  1940. ItemLevel >= 72
  1941. SetBackgroundColor 0 0 0 155 # Lesser items
  1942.  
  1943. # Crafting bases present in the Leveling Filter. #
  1944. Hide # Leveling Filter - Crafting Items - 72+ armour crafting bases - Magic - Gloves
  1945. BaseType "Slink Gloves" "Titan Gauntlets" "Sorcerer Gloves"
  1946. Rarity = Magic
  1947. ItemLevel >= 72
  1948. SetBackgroundColor 0 0 0 155 # Lesser items
  1949.  
  1950. # Crafting bases present in the Leveling Filter. #
  1951. Hide # Leveling Filter - Crafting Items - 72+ armour crafting bases - Magic - Helmets
  1952. BaseType "Lion Pelt" "Hubris Circlet" "Eternal Burgonet" "Nightmare Bascinet" "Royal Burgonet"
  1953. Rarity = Magic
  1954. ItemLevel >= 72
  1955. SetBackgroundColor 0 0 0 155 # Lesser items
  1956.  
  1957. # Crafting bases present in the Leveling Filter. #
  1958. Hide # Leveling Filter - Crafting Items - 72+ armour crafting bases - Magic - Shields
  1959. BaseType "Titanium Spirit Shield"
  1960. Rarity = Magic
  1961. ItemLevel >= 72
  1962. SetBackgroundColor 0 0 0 155 # Lesser items
  1963.  
  1964. # Section: # RACING - ARMOUR - CHEST
  1965.  
  1966. Hide # Racing Filter - Normal Races - Armour - Chest (item level <= 63) - Magic
  1967. Sockets >= 2
  1968. DropLevel >= 21
  1969. Class "Body Armour"
  1970. Rarity = Magic
  1971. ItemLevel <= 63
  1972. SetBackgroundColor 0 0 0 155 # Lesser items
  1973.  
  1974. Hide # Racing Filter - Normal Races - Armour - Chest (item level <= 63) - Magic
  1975. Sockets >= 2
  1976. DropLevel >= 9
  1977. Class "Body Armour"
  1978. Rarity = Magic
  1979. ItemLevel <= 44
  1980. SetBackgroundColor 0 0 0 155 # Lesser items
  1981.  
  1982. Hide # Racing Filter - Normal Races - Armour - Chest (item level <= 63) - Magic
  1983. DropLevel >= 1
  1984. Class "Body Armour"
  1985. Rarity = Magic
  1986. ItemLevel <= 32
  1987. SetBackgroundColor 0 0 0 155 # Lesser items
  1988.  
  1989. Hide # Racing Filter - Normal Races - Armour - Chest (item level <= 63) - Normal (item level <=14)
  1990. DropLevel >= 1
  1991. Class "Body Armour"
  1992. Rarity = Normal
  1993. ItemLevel <= 14
  1994. SetBackgroundColor 0 0 0 155 # Lesser items
  1995.  
  1996. # Can be turned on manually within Endgame racing block. #
  1997. Hide # Racing Filter - Endgame - Crafting Items - Armour - Endgame magic chest
  1998. Sockets >= 2
  1999. DropLevel >= 54
  2000. Class "Body Armour"
  2001. Rarity = Magic
  2002. SetBackgroundColor 0 0 0 0 # Uber trash
  2003. SetFontSize 23
  2004.  
  2005. # Section: # RACING - ARMOUR - BOOTS
  2006.  
  2007. Hide # Racing Filter - Normal Races - Armour - Boots - Normal
  2008. DropLevel <= 6
  2009. Class "Boots"
  2010. Rarity = Normal
  2011. ItemLevel <= 13
  2012. SetBackgroundColor 0 0 0 155 # Lesser items
  2013. SetBorderColor 74 230 58 # Boots border color
  2014.  
  2015. Hide # Racing Filter - Normal Races - Armour - Boots - Normal
  2016. Sockets >= 2
  2017. DropLevel >= 12
  2018. Class "Boots"
  2019. Rarity = Normal
  2020. ItemLevel <= 20
  2021. SetBackgroundColor 0 0 0 155 # Lesser items
  2022. SetBorderColor 74 230 58 # Boots border color
  2023.  
  2024. Hide # Racing Filter - Normal Races - Armour - Boots - Normal
  2025. Sockets >= 2
  2026. DropLevel >= 18
  2027. Class "Boots"
  2028. Rarity = Normal
  2029. ItemLevel <= 44
  2030. SetBackgroundColor 0 0 0 155 # Lesser items
  2031. SetBorderColor 74 230 58 # Boots border color
  2032.  
  2033. Hide # Racing Filter - Normal Races - Armour - Boots - Normal
  2034. Sockets >= 2
  2035. DropLevel >= 42
  2036. Class "Boots"
  2037. Rarity = Normal
  2038. ItemLevel <= 63
  2039. SetBackgroundColor 0 0 0 155 # Lesser items
  2040. SetBorderColor 74 230 58 # Boots border color
  2041.  
  2042. Hide # Racing Filter - Normal Races - Armour - Boots - Magic
  2043. DropLevel <= 22
  2044. Class "Boots"
  2045. Rarity = Magic
  2046. ItemLevel <= 25
  2047. SetBackgroundColor 0 0 0 155 # Lesser items
  2048. SetBorderColor 74 230 58 # Boots border color
  2049.  
  2050. Hide # Racing Filter - Normal Races - Armour - Boots - Magic
  2051. Sockets >= 2
  2052. DropLevel >= 18
  2053. Class "Boots"
  2054. Rarity = Magic
  2055. ItemLevel <= 44
  2056. SetBackgroundColor 0 0 0 155 # Lesser items
  2057. SetBorderColor 74 230 58 # Boots border color
  2058.  
  2059. Hide # Racing Filter - Normal Races - Armour - Boots - Magic
  2060. Sockets >= 2
  2061. DropLevel >= 42
  2062. Class "Boots"
  2063. Rarity = Magic
  2064. ItemLevel <= 63
  2065. SetBackgroundColor 0 0 0 155 # Lesser items
  2066. SetBorderColor 74 230 58 # Boots border color
  2067.  
  2068. # Section: # RACING - ARMOUR - GLOVES
  2069.  
  2070. Hide # Racing Filter - Normal Races - Armour - Gloves - Normal
  2071. DropLevel <= 7
  2072. Class "Gloves"
  2073. Rarity = Normal
  2074. ItemLevel <= 13
  2075. SetBackgroundColor 0 0 0 155 # Lesser items
  2076. SetBorderColor 0 200 255 # Gloves border color
  2077.  
  2078. Hide # Racing Filter - Normal Races - Armour - Gloves - Normal
  2079. Sockets >= 2
  2080. DropLevel >= 8
  2081. Class "Gloves"
  2082. Rarity = Normal
  2083. ItemLevel <= 20
  2084. SetBackgroundColor 0 0 0 155 # Lesser items
  2085. SetBorderColor 0 200 255 # Gloves border color
  2086.  
  2087. Hide # Racing Filter - Normal Races - Armour - Gloves - Normal
  2088. Sockets >= 2
  2089. DropLevel >= 15
  2090. Class "Gloves"
  2091. Rarity = Normal
  2092. ItemLevel <= 23
  2093. SetBackgroundColor 0 0 0 155 # Lesser items
  2094. SetBorderColor 0 200 255 # Gloves border color
  2095.  
  2096. Hide # Racing Filter - Normal Races - Armour - Gloves - Normal
  2097. Sockets >= 2
  2098. DropLevel >= 21
  2099. Class "Gloves"
  2100. Rarity = Normal
  2101. ItemLevel <= 44
  2102. SetBackgroundColor 0 0 0 155 # Lesser items
  2103. SetBorderColor 0 200 255 # Gloves border color
  2104.  
  2105. Hide # Racing Filter - Normal Races - Armour - Gloves - Normal
  2106. Sockets >= 2
  2107. DropLevel >= 43
  2108. Class "Gloves"
  2109. Rarity = Normal
  2110. ItemLevel <= 63
  2111. SetBackgroundColor 0 0 0 155 # Lesser items
  2112. SetBorderColor 0 200 255 # Gloves border color
  2113.  
  2114. Hide # Racing Filter - Normal Races - Armour - Gloves - Magic
  2115. DropLevel <= 22
  2116. Class "Gloves"
  2117. Rarity = Magic
  2118. ItemLevel <= 25
  2119. SetBackgroundColor 0 0 0 155 # Lesser items
  2120. SetBorderColor 0 200 255 # Gloves border color
  2121.  
  2122. Hide # Racing Filter - Normal Races - Armour - Gloves - Magic
  2123. Sockets >= 2
  2124. DropLevel >= 21
  2125. Class "Gloves"
  2126. Rarity = Magic
  2127. ItemLevel <= 44
  2128. SetBackgroundColor 0 0 0 155 # Lesser items
  2129. SetBorderColor 0 200 255 # Gloves border color
  2130.  
  2131. Hide # Racing Filter - Normal Races - Armour - Gloves - Magic
  2132. Sockets >= 2
  2133. DropLevel >= 43
  2134. Class "Gloves"
  2135. Rarity = Magic
  2136. ItemLevel <= 63
  2137. SetBackgroundColor 0 0 0 155 # Lesser items
  2138. SetBorderColor 0 200 255 # Gloves border color
  2139.  
  2140. # Section: # RACING - ARMOUR - HELM
  2141.  
  2142. Hide # Racing Filter - Normal Races - Armour - Helm - Normal
  2143. DropLevel <= 5
  2144. Class "Helm"
  2145. Rarity = Normal
  2146. ItemLevel <= 13
  2147. SetBackgroundColor 0 0 0 155 # Lesser items
  2148. SetBorderColor 215 25 0 # Helmets border color
  2149.  
  2150. Hide # Racing Filter - Normal Races - Armour - Helm - Normal
  2151. Sockets >= 2
  2152. DropLevel >= 7
  2153. Class "Helm"
  2154. Rarity = Normal
  2155. ItemLevel <= 20
  2156. SetBackgroundColor 0 0 0 155 # Lesser items
  2157. SetBorderColor 215 25 0 # Helmets border color
  2158.  
  2159. Hide # Racing Filter - Normal Races - Armour - Helm - Normal
  2160. Sockets >= 2
  2161. DropLevel >= 18
  2162. Class "Helm"
  2163. Rarity = Normal
  2164. ItemLevel <= 44
  2165. SetBackgroundColor 0 0 0 155 # Lesser items
  2166. SetBorderColor 215 25 0 # Helmets border color
  2167.  
  2168. Hide # Racing Filter - Normal Races - Armour - Helm - Normal
  2169. Sockets >= 2
  2170. DropLevel >= 40
  2171. Class "Helm"
  2172. Rarity = Normal
  2173. ItemLevel <= 63
  2174. SetBackgroundColor 0 0 0 155 # Lesser items
  2175. SetBorderColor 215 25 0 # Helmets border color
  2176.  
  2177. Hide # Racing Filter - Normal Races - Armour - Helm - Magic
  2178. DropLevel <= 22
  2179. Class "Helm"
  2180. Rarity = Magic
  2181. ItemLevel <= 25
  2182. SetBackgroundColor 0 0 0 155 # Lesser items
  2183. SetBorderColor 215 25 0 # Helmets border color
  2184.  
  2185. Hide # Racing Filter - Normal Races - Armour - Helm - Magic
  2186. Sockets >= 2
  2187. DropLevel >= 18
  2188. Class "Helm"
  2189. Rarity = Magic
  2190. ItemLevel <= 44
  2191. SetBackgroundColor 0 0 0 155 # Lesser items
  2192. SetBorderColor 215 25 0 # Helmets border color
  2193.  
  2194. Hide # Racing Filter - Normal Races - Armour - Helm - Magic
  2195. Sockets >= 2
  2196. DropLevel >= 40
  2197. Class "Helm"
  2198. Rarity = Magic
  2199. ItemLevel <= 63
  2200. SetBackgroundColor 0 0 0 155 # Lesser items
  2201. SetBorderColor 215 25 0 # Helmets border color
  2202.  
  2203. # Section: # RACING - ARMOUR - SHIELD
  2204.  
  2205. Hide # Racing Filter - Normal Races - Shield - Magic
  2206. Sockets >= 2
  2207. DropLevel >= 42
  2208. Class "Shield"
  2209. Rarity = Magic
  2210. ItemLevel <= 63
  2211. SetBackgroundColor 0 0 0 155 # Lesser items
  2212.  
  2213. Hide # Racing Filter - Normal Races - Shield - Magic
  2214. Sockets >= 2
  2215. DropLevel >= 24
  2216. Class "Shield"
  2217. Rarity = Magic
  2218. ItemLevel <= 46
  2219. SetBackgroundColor 0 0 0 155 # Lesser items
  2220.  
  2221. # Bone Spirit Shield (Of animation flask recipe) fixed in progression. #
  2222. Show
  2223. BaseType "Bone Spirit Shield"
  2224. Rarity <= Magic
  2225. ItemLevel <= 29
  2226. SetBorderColor 160 32 240 # T2 drops color
  2227.  
  2228. Hide # Racing Filter - Normal Races - Shield - Magic
  2229. Sockets >= 2
  2230. DropLevel >= 11
  2231. Class "Shield"
  2232. Rarity = Magic
  2233. ItemLevel <= 29
  2234. SetBackgroundColor 0 0 0 155 # Lesser items
  2235.  
  2236. Hide # Racing Filter - Normal Races - Shield - Magic
  2237. DropLevel >= 1
  2238. Class "Shield"
  2239. Rarity = Magic
  2240. ItemLevel <= 16
  2241. SetBackgroundColor 0 0 0 155 # Lesser items
  2242.  
  2243. # Bone Spirit Shield (Of animation flask recipe for summoners) #
  2244. Hide # Extras - Recipe items - Bone Spirit Shield (Of animation flask recipe summoners) - <= Magic
  2245. BaseType "Bone Spirit Shield"
  2246. Rarity <= Magic
  2247. SetBorderColor 160 32 240 # T2 drops color
  2248. SetFontSize 45
  2249.  
  2250. # Can be turned on manually within Endgame racing block. #
  2251. Hide # Racing Filter - Endgame - Crafting Items - Armour - Shield - crafting bases
  2252. Sockets >= 2
  2253. BaseType "Archon Kite Shield" "Titanium Spirit Shield" "Imperial Buckler" "Elegant Round Shield" "Supreme Spiked Shield" "Pinnacle Tower Shield"
  2254. Rarity <= Magic
  2255. SetBackgroundColor 0 0 0 155 # Lesser items
  2256.  
  2257. # Can be turned on manually within Endgame racing block. #
  2258. Hide # Racing Filter - Endgame - Crafting Items - Armour - Shield - early Endgame magic shields
  2259. Sockets >= 2
  2260. DropLevel >= 60
  2261. Class "Shield"
  2262. Rarity = Magic
  2263. ItemLevel <= 70
  2264. SetBackgroundColor 0 0 0 155 # Lesser items
  2265.  
  2266. # Section: # RACING - ARMOUR - ENDGAME CRAFTING ITEMS
  2267.  
  2268. # Can be turned on manually within Endgame racing block. #
  2269. Hide # Racing Filter - Endgame - Crafting Items - 66+ 4 links
  2270. LinkedSockets = 4
  2271. Class "Body Armour" "Boots" "Gloves" "Helmet"
  2272. Rarity >= Normal
  2273.  
  2274. # Can be turned on manually within Endgame racing block. #
  2275. Hide # Racing Filter - Endgame - Crafting Items - Armour - All crafting bases
  2276. BaseType "Assassin's Garb" "Glorious Plate" "Carnal Armour" "Vaal Regalia" "Zodiac Leather" "Slink Boots" "Titan Greaves" "Sorcerer Boots" "Dragonscale Boots" "Vaal Greaves" "Stealth Boots" "Slink Gloves" "Titan Gauntlets" "Sorcerer Gloves" "Dragonscale Gauntlets" "Vaal Gauntlets" "Lion Pelt" "Hubris Circlet" "Eternal Burgonet" "Nightmare Bascinet" "Royal Burgonet"
  2277. Rarity <= Magic
  2278. SetBackgroundColor 0 0 0 155 # Lesser items
  2279.  
  2280. # Any magic Amulet. #
  2281. Hide # Racing Filter - Endgame - Crafting Items - Magic jewelry ilvl 64+ - Amulets
  2282. Class "Amulet"
  2283. Rarity = Magic
  2284. ItemLevel >= 64
  2285. SetBackgroundColor 0 0 0 155 # Lesser items
  2286.  
  2287. # Any magic Ring. #
  2288. Hide # Racing Filter - Endgame - Crafting Items - Magic jewelry ilvl 64+ - Rings
  2289. Class "Ring"
  2290. Rarity = Magic
  2291. ItemLevel >= 64
  2292. SetBackgroundColor 0 0 0 155 # Lesser items
  2293.  
  2294. # Any magic Rustic Sash and Leather Belt. #
  2295. Hide # Racing Filter - Endgame - Crafting Items - Magic jewelry ilvl 64+ - Rustic Sash, Leather Belt
  2296. Class "Belt"
  2297. BaseType "Rustic Sash" "Leather Belt"
  2298. Rarity = Magic
  2299. ItemLevel >= 64
  2300. SetBackgroundColor 0 0 0 155 # Lesser items
  2301.  
  2302. # Section: # RACING - JEWELRY
  2303.  
  2304. Show
  2305. BaseType "Sapphire Ring"
  2306. ItemLevel <= 15
  2307. SetTextColor 160 32 240 # T2 drops color
  2308. SetBorderColor 238 130 238 # T1 drops color / Quest items
  2309. SetFontSize 45
  2310. PlayAlertSound 2 80
  2311.  
  2312. Show
  2313. BaseType "Iron Ring" "Topaz Ring"
  2314. ItemLevel <= 20
  2315. SetTextColor 160 32 240 # T2 drops color
  2316. SetBorderColor 238 130 238 # T1 drops color / Quest items
  2317. SetFontSize 45
  2318. PlayAlertSound 2 80
  2319.  
  2320. Hide # Racing Filter - Normal Races - Rustic Sash ItemLevel <= 63
  2321. BaseType "Rustic Sash"
  2322. ItemLevel <= 63
  2323. SetFontSize 45
  2324.  
  2325. # Bad base exclusion #
  2326. Hide
  2327. Class "Ring"
  2328. BaseType "Gold Ring" "Paua Ring" "Moonstone Ring"
  2329. SetBackgroundColor 0 0 0 155 # Lesser items
  2330.  
  2331. # Bad base exclusion #
  2332. Hide
  2333. Class "Amulet"
  2334. BaseType "Coral Amulet" "Gold Amulet"
  2335. SetBackgroundColor 0 0 0 155 # Lesser items
  2336.  
  2337. # Bad base exclusion #
  2338. Hide
  2339. Class "Belt"
  2340. BaseType "Studded Belt" "Cloth Belt"
  2341. SetBackgroundColor 0 0 0 155 # Lesser items
  2342.  
  2343. Show
  2344. Class "Amulet" "Belt" "Ring"
  2345. Rarity = Normal
  2346. ItemLevel <= 28
  2347. SetBackgroundColor 0 0 0 155 # Lesser items
  2348.  
  2349. Show
  2350. Class "Amulet" "Belt" "Ring"
  2351. Rarity = Normal
  2352. ItemLevel <= 63
  2353. SetBackgroundColor 0 0 0 155 # Lesser items
  2354.  
  2355. Show
  2356. Class "Amulet" "Belt" "Ring"
  2357. Rarity = Magic
  2358. ItemLevel <= 63
  2359. SetBackgroundColor 0 0 0 155 # Lesser items
  2360.  
  2361. # Section: # RACING - CASTER
  2362.  
  2363. Hide # Racing Filter - Normal Races - Caster Items ***WARNING*** DISABLING THIS WILL HIDE SOME DAGGERS AND SCEPTERS! - 3 links Sceptre, Wand, Dagger
  2364. LinkedSockets = 3
  2365. SocketGroup "BB"
  2366. DropLevel <= 40
  2367. Class "Sceptre" "Wand" "Dagger"
  2368. ItemLevel <= 63
  2369. SetTextColor 160 32 240 # T2 drops color
  2370. SetBorderColor 238 130 238 # T1 drops color / Quest items
  2371. SetFontSize 45
  2372.  
  2373. Hide # Racing Filter - Normal Races - Caster Items ***WARNING*** DISABLING THIS WILL HIDE SOME DAGGERS AND SCEPTERS! - 3 links Sceptre, Wand, Dagger
  2374. LinkedSockets = 3
  2375. SocketGroup "BB"
  2376. DropLevel >= 41
  2377. Class "Sceptre" "Wand" "Dagger"
  2378. ItemLevel <= 63
  2379. SetTextColor 160 32 240 # T2 drops color
  2380. SetBorderColor 238 130 238 # T1 drops color / Quest items
  2381. SetFontSize 45
  2382.  
  2383. Hide # Racing Filter - Normal Races - Caster Items ***WARNING*** DISABLING THIS WILL HIDE SOME DAGGERS AND SCEPTERS! - 3 links Sceptre, Wand, Dagger
  2384. LinkedSockets = 3
  2385. DropLevel <= 40
  2386. Class "Sceptre" "Wand" "Dagger"
  2387. ItemLevel <= 63
  2388. SetBorderColor 160 32 240 # T2 drops color
  2389. SetFontSize 45
  2390.  
  2391. Hide # Racing Filter - Normal Races - Caster Items ***WARNING*** DISABLING THIS WILL HIDE SOME DAGGERS AND SCEPTERS! - 3 links Sceptre, Wand, Dagger
  2392. LinkedSockets = 3
  2393. DropLevel >= 41
  2394. Class "Sceptre" "Wand" "Dagger"
  2395. ItemLevel <= 63
  2396. SetBorderColor 160 32 240 # T2 drops color
  2397. SetFontSize 45
  2398.  
  2399. Hide # Racing Filter - Normal Races - Caster Items ***WARNING*** DISABLING THIS WILL HIDE SOME DAGGERS AND SCEPTERS! - Best Magic Dagger Bases lvl <= 63
  2400. BaseType "Platinum Kris" "Golden Kris" "Copper Kris"
  2401. Rarity = Magic
  2402. ItemLevel <= 63
  2403. SetBackgroundColor 0 0 0 155 # Lesser items
  2404. SetBorderColor 160 32 240 # T2 drops color
  2405. SetFontSize 45
  2406.  
  2407. Hide # Racing Filter - Normal Races - Caster Items ***WARNING*** DISABLING THIS WILL HIDE SOME DAGGERS AND SCEPTERS! - Magic Sceptre, Wand, Dagger
  2408. Class "Sceptre" "Wand" "Dagger"
  2409. Rarity = Magic
  2410. ItemLevel <= 63
  2411. SetBackgroundColor 0 0 0 155 # Lesser items
  2412. SetFontSize 45
  2413.  
  2414. Hide # Racing Filter - Normal Races - Caster Items ***WARNING*** DISABLING THIS WILL HIDE SOME DAGGERS AND SCEPTERS! - lvl <= 7 Sceptre, Wand, Dagger
  2415. Class "Sceptre" "Wand" "Dagger"
  2416. ItemLevel <= 7
  2417. SetBackgroundColor 0 0 0 155 # Lesser items
  2418. SetFontSize 45
  2419.  
  2420. # Section: # RACING - 1 HAND - CLAW - NORMAL
  2421.  
  2422. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Claw - Normal
  2423. BaseType "Nailed Fist"
  2424. Rarity = Normal
  2425. ItemLevel <= 6
  2426. SetBackgroundColor 0 0 0 155 # Lesser items
  2427. SetFontSize 45
  2428.  
  2429. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Claw - Normal
  2430. BaseType "Sharktooth Claw"
  2431. Rarity = Normal
  2432. ItemLevel <= 11
  2433. SetBackgroundColor 0 0 0 155 # Lesser items
  2434. SetFontSize 45
  2435.  
  2436. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Claw - Normal
  2437. BaseType "Awl"
  2438. Rarity = Normal
  2439. ItemLevel <= 16
  2440. SetBackgroundColor 0 0 0 155 # Lesser items
  2441. SetFontSize 45
  2442.  
  2443. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Claw - Normal
  2444. BaseType "Cat's Paw"
  2445. Rarity = Normal
  2446. ItemLevel <= 21
  2447. SetBackgroundColor 0 0 0 155 # Lesser items
  2448. SetFontSize 45
  2449.  
  2450. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Claw - Normal
  2451. BaseType "Blinder"
  2452. Rarity = Normal
  2453. ItemLevel <= 25
  2454. SetBackgroundColor 0 0 0 155 # Lesser items
  2455. SetFontSize 45
  2456.  
  2457. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Claw - Normal
  2458. BaseType "Timeworn Claw" "Sparkling Claw" "Fright Claw"
  2459. Rarity = Normal
  2460. ItemLevel <= 35
  2461. SetBackgroundColor 0 0 0 155 # Lesser items
  2462. SetFontSize 45
  2463.  
  2464. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Claw - Normal
  2465. BaseType "Double Claw" "Thresher Claw"
  2466. Rarity = Normal
  2467. ItemLevel <= 39
  2468. SetBackgroundColor 0 0 0 155 # Lesser items
  2469. SetFontSize 45
  2470.  
  2471. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Claw - Normal
  2472. BaseType "Gouger" "Tiger's Paw" "Gut Ripper"
  2473. Rarity = Normal
  2474. ItemLevel <= 48
  2475. SetBackgroundColor 0 0 0 155 # Lesser items
  2476. SetFontSize 45
  2477.  
  2478. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Claw - Normal
  2479. BaseType "Prehistoric Claw" "Noble Claw" "Eagle Claw"
  2480. Rarity = Normal
  2481. ItemLevel <= 56
  2482. SetBackgroundColor 0 0 0 155 # Lesser items
  2483. SetFontSize 45
  2484.  
  2485. # Can be turned on manually within Endgame racing block. #
  2486. Hide # Racing Filter - Endgame - 1 Hand Weapons For Racing Endgame - Claw - Normal
  2487. BaseType "Twin Claw" "Great White Claw" "Throat Stabber" "Hellion's Paw" "Eye Gouger" "Vaal Claw" "Imperial Claw" "Terror Claw" "Gemini Claw"
  2488. Rarity = Normal
  2489. ItemLevel <= 72
  2490. SetBackgroundColor 0 0 0 0 # Uber trash
  2491. SetFontSize 23
  2492.  
  2493. # Section: # RACING - 1 HAND - CLAW - MAGIC
  2494.  
  2495. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Claw - Magic
  2496. BaseType "Nailed Fist"
  2497. Rarity = Magic
  2498. ItemLevel <= 16
  2499. SetBackgroundColor 0 0 0 155 # Lesser items
  2500. SetFontSize 45
  2501.  
  2502. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Claw - Magic
  2503. BaseType "Sharktooth Claw"
  2504. Rarity = Magic
  2505. ItemLevel <= 21
  2506. SetBackgroundColor 0 0 0 155 # Lesser items
  2507. SetFontSize 45
  2508.  
  2509. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Claw - Magic
  2510. BaseType "Awl"
  2511. Rarity = Magic
  2512. ItemLevel <= 25
  2513. SetBackgroundColor 0 0 0 155 # Lesser items
  2514. SetFontSize 45
  2515.  
  2516. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Claw - Magic
  2517. BaseType "Cat's Paw"
  2518. Rarity = Magic
  2519. ItemLevel <= 29
  2520. SetBackgroundColor 0 0 0 155 # Lesser items
  2521. SetFontSize 45
  2522.  
  2523. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Claw - Magic
  2524. BaseType "Blinder"
  2525. Rarity = Magic
  2526. ItemLevel <= 35
  2527. SetBackgroundColor 0 0 0 155 # Lesser items
  2528. SetFontSize 45
  2529.  
  2530. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Claw - Magic
  2531. BaseType "Timeworn Claw" "Sparkling Claw" "Fright Claw"
  2532. Rarity = Magic
  2533. ItemLevel <= 42
  2534. SetBackgroundColor 0 0 0 155 # Lesser items
  2535. SetFontSize 45
  2536.  
  2537. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Claw - Magic
  2538. BaseType "Double Claw" "Thresher Claw"
  2539. Rarity = Magic
  2540. ItemLevel <= 48
  2541. SetBackgroundColor 0 0 0 155 # Lesser items
  2542. SetFontSize 45
  2543.  
  2544. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Claw - Magic
  2545. BaseType "Gouger" "Tiger's Paw" "Gut Ripper"
  2546. Rarity = Magic
  2547. ItemLevel <= 56
  2548. SetBackgroundColor 0 0 0 155 # Lesser items
  2549. SetFontSize 45
  2550.  
  2551. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Claw - Magic
  2552. BaseType "Prehistoric Claw" "Noble Claw" "Eagle Claw"
  2553. Rarity = Magic
  2554. ItemLevel <= 66
  2555. SetBackgroundColor 0 0 0 155 # Lesser items
  2556. SetFontSize 45
  2557.  
  2558. # Can be turned on manually within Endgame racing block. #
  2559. Hide # Racing Filter - Endgame - 1 Hand Weapons For Racing Endgame - Claw - Magic
  2560. BaseType "Twin Claw" "Great White Claw" "Throat Stabber" "Hellion's Paw" "Eye Gouger" "Vaal Claw" "Imperial Claw" "Terror Claw" "Gemini Claw"
  2561. Rarity = Magic
  2562. ItemLevel <= 82
  2563. SetBackgroundColor 0 0 0 0 # Uber trash
  2564. SetFontSize 23
  2565.  
  2566. # Section: # RACING - 1 HAND - DAGGER - NORMAL
  2567.  
  2568. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Dagger - Normal
  2569. BaseType "Glass Shank"
  2570. Rarity = Normal
  2571. ItemLevel <= 4
  2572. SetBackgroundColor 0 0 0 155 # Lesser items
  2573. SetFontSize 45
  2574.  
  2575. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Dagger - Normal
  2576. BaseType "Skinning Knife"
  2577. Rarity = Normal
  2578. ItemLevel <= 9
  2579. SetBackgroundColor 0 0 0 155 # Lesser items
  2580. SetFontSize 45
  2581.  
  2582. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Dagger - Normal
  2583. BaseType "Carving Knife"
  2584. Rarity = Normal
  2585. ItemLevel <= 14
  2586. SetBackgroundColor 0 0 0 155 # Lesser items
  2587. SetFontSize 45
  2588.  
  2589. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Dagger - Normal
  2590. BaseType "Stiletto"
  2591. Rarity = Normal
  2592. ItemLevel <= 19
  2593. SetBackgroundColor 0 0 0 155 # Lesser items
  2594. SetFontSize 45
  2595.  
  2596. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Dagger - Normal
  2597. BaseType "Boot Knife" "Copper Kris"
  2598. Rarity = Normal
  2599. ItemLevel <= 27
  2600. SetBackgroundColor 0 0 0 155 # Lesser items
  2601. SetFontSize 45
  2602.  
  2603. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Dagger - Normal
  2604. BaseType "Skean" "Imp Dagger"
  2605. Rarity = Normal
  2606. ItemLevel <= 34
  2607. SetBackgroundColor 0 0 0 155 # Lesser items
  2608. SetFontSize 45
  2609.  
  2610. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Dagger - Normal
  2611. BaseType "Flaying Knife" "Prong Dagger" "Butcher Knife"
  2612. Rarity = Normal
  2613. ItemLevel <= 42
  2614. SetBackgroundColor 0 0 0 155 # Lesser items
  2615. SetFontSize 45
  2616.  
  2617. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Dagger - Normal
  2618. BaseType "Poignard" "Boot Blade" "Golden Kris"
  2619. Rarity = Normal
  2620. ItemLevel <= 49
  2621. SetBackgroundColor 0 0 0 155 # Lesser items
  2622. SetFontSize 45
  2623.  
  2624. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Dagger - Normal
  2625. BaseType "Royal Skean" "Fiend Dagger"
  2626. Rarity = Normal
  2627. ItemLevel <= 54
  2628. SetBackgroundColor 0 0 0 155 # Lesser items
  2629. SetFontSize 45
  2630.  
  2631. # Can be turned on manually within Endgame racing block. #
  2632. Hide # Racing Filter - Endgame - 1 Hand Weapons For Racing Endgame - Dagger - Normal
  2633. BaseType "Trisula" "Gutting Knife" "Slaughter Knife" "Ambusher" "Ezomyte Dagger" "Platinum Kris" "Imperial Skean" "Demon Dagger" "Sai"
  2634. Rarity = Normal
  2635. ItemLevel <= 72
  2636. SetBackgroundColor 0 0 0 0 # Uber trash
  2637. SetFontSize 23
  2638.  
  2639. # Section: # RACING - 1 HAND - DAGGER - MAGIC
  2640.  
  2641. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Dagger - Magic
  2642. BaseType "Glass Shank"
  2643. Rarity = Magic
  2644. ItemLevel <= 14
  2645. SetBackgroundColor 0 0 0 155 # Lesser items
  2646. SetFontSize 45
  2647.  
  2648. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Dagger - Magic
  2649. BaseType "Skinning Knife"
  2650. Rarity = Magic
  2651. ItemLevel <= 19
  2652. SetBackgroundColor 0 0 0 155 # Lesser items
  2653. SetFontSize 45
  2654.  
  2655. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Dagger - Magic
  2656. BaseType "Carving Knife"
  2657. Rarity = Magic
  2658. ItemLevel <= 23
  2659. SetBackgroundColor 0 0 0 155 # Lesser items
  2660. SetFontSize 45
  2661.  
  2662. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Dagger - Magic
  2663. BaseType "Stiletto"
  2664. Rarity = Magic
  2665. ItemLevel <= 31
  2666. SetBackgroundColor 0 0 0 155 # Lesser items
  2667. SetFontSize 45
  2668.  
  2669. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Dagger - Magic
  2670. BaseType "Boot Knife" "Copper Kris"
  2671. Rarity = Magic
  2672. ItemLevel <= 34
  2673. SetBackgroundColor 0 0 0 155 # Lesser items
  2674. SetFontSize 45
  2675.  
  2676. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Dagger - Magic
  2677. BaseType "Skean" "Imp Dagger"
  2678. Rarity = Magic
  2679. ItemLevel <= 40
  2680. SetBackgroundColor 0 0 0 155 # Lesser items
  2681. SetFontSize 45
  2682.  
  2683. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Dagger - Magic
  2684. BaseType "Flaying Knife" "Prong Dagger" "Butcher Knife"
  2685. Rarity = Magic
  2686. ItemLevel <= 52
  2687. SetBackgroundColor 0 0 0 155 # Lesser items
  2688. SetFontSize 45
  2689.  
  2690. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Dagger - Magic
  2691. BaseType "Poignard" "Boot Blade" "Golden Kris"
  2692. Rarity = Magic
  2693. ItemLevel <= 54
  2694. SetBackgroundColor 0 0 0 155 # Lesser items
  2695. SetFontSize 45
  2696.  
  2697. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Dagger - Magic
  2698. BaseType "Royal Skean" "Fiend Dagger"
  2699. Rarity = Magic
  2700. ItemLevel <= 63
  2701. SetBackgroundColor 0 0 0 155 # Lesser items
  2702. SetFontSize 45
  2703.  
  2704. # Can be turned on manually within Endgame racing block. #
  2705. Hide # Racing Filter - Endgame - 1 Hand Weapons For Racing Endgame - Dagger - Magic
  2706. BaseType "Trisula" "Gutting Knife" "Slaughter Knife" "Ambusher" "Ezomyte Dagger" "Platinum Kris" "Imperial Skean" "Demon Dagger" "Sai"
  2707. Rarity = Magic
  2708. ItemLevel <= 82
  2709. SetBackgroundColor 0 0 0 0 # Uber trash
  2710. SetFontSize 23
  2711.  
  2712. # Section: # RACING - 1 HAND - ONE HAND AXE - NORMAL
  2713.  
  2714. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Axe - Normal
  2715. BaseType "Rusted Hatchet"
  2716. Rarity = Normal
  2717. ItemLevel <= 5
  2718. SetBackgroundColor 0 0 0 155 # Lesser items
  2719. SetFontSize 45
  2720.  
  2721. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Axe - Normal
  2722. BaseType "Jade Hatchet"
  2723. Rarity = Normal
  2724. ItemLevel <= 10
  2725. SetBackgroundColor 0 0 0 155 # Lesser items
  2726. SetFontSize 45
  2727.  
  2728. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Axe - Normal
  2729. BaseType "Boarding Axe"
  2730. Rarity = Normal
  2731. ItemLevel <= 15
  2732. SetBackgroundColor 0 0 0 155 # Lesser items
  2733. SetFontSize 45
  2734.  
  2735. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Axe - Normal
  2736. BaseType "Cleaver"
  2737. Rarity = Normal
  2738. ItemLevel <= 20
  2739. SetBackgroundColor 0 0 0 155 # Lesser items
  2740. SetFontSize 45
  2741.  
  2742. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Axe - Normal
  2743. BaseType "Broad Axe"
  2744. Rarity = Normal
  2745. ItemLevel <= 24
  2746. SetBackgroundColor 0 0 0 155 # Lesser items
  2747. SetFontSize 45
  2748.  
  2749. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Axe - Normal
  2750. BaseType "Arming Axe"
  2751. Rarity = Normal
  2752. ItemLevel <= 28
  2753. SetBackgroundColor 0 0 0 155 # Lesser items
  2754. SetFontSize 45
  2755.  
  2756. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Axe - Normal
  2757. BaseType "Decorative Axe"
  2758. Rarity = Normal
  2759. ItemLevel <= 32
  2760. SetBackgroundColor 0 0 0 155 # Lesser items
  2761. SetFontSize 45
  2762.  
  2763. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Axe - Normal
  2764. BaseType "Spectral Axe" "Etched Hatchet" "Jasper Axe" "Tomahawk"
  2765. Rarity = Normal
  2766. ItemLevel <= 41
  2767. SetBackgroundColor 0 0 0 155 # Lesser items
  2768. SetFontSize 45
  2769.  
  2770. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Axe - Normal
  2771. BaseType "Wrist Chopper" "War Axe" "Chest Splitter"
  2772. Rarity = Normal
  2773. ItemLevel <= 50
  2774. SetBackgroundColor 0 0 0 155 # Lesser items
  2775. SetFontSize 45
  2776.  
  2777. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Axe - Normal
  2778. BaseType "Ceremonial Axe" "Wraith Axe"
  2779. Rarity = Normal
  2780. ItemLevel <= 55
  2781. SetBackgroundColor 0 0 0 155 # Lesser items
  2782. SetFontSize 45
  2783.  
  2784. # Can be turned on manually within Endgame racing block. #
  2785. Hide # Racing Filter - Endgame - 1 Hand Weapons For Racing Endgame - One Hand Axe - Normal
  2786. BaseType "Engraved Hatchet" "Karui Axe" "Siege Axe" "Reaver Axe" "Butcher Axe" "Vaal Hatchet" "Royal Axe" "Infernal Axe" "Runic Hatchet"
  2787. Rarity = Normal
  2788. ItemLevel <= 72
  2789. SetBackgroundColor 0 0 0 0 # Uber trash
  2790. SetFontSize 23
  2791.  
  2792. # Section: # RACING - 1 HAND - ONE HAND AXE - MAGIC
  2793.  
  2794. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Axe - Magic
  2795. BaseType "Rusted Hatchet"
  2796. Rarity = Magic
  2797. ItemLevel <= 15
  2798. SetBackgroundColor 0 0 0 155 # Lesser items
  2799. SetFontSize 45
  2800.  
  2801. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Axe - Magic
  2802. BaseType "Jade Hatchet"
  2803. Rarity = Magic
  2804. ItemLevel <= 20
  2805. SetBackgroundColor 0 0 0 155 # Lesser items
  2806. SetFontSize 45
  2807.  
  2808. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Axe - Magic
  2809. BaseType "Boarding Axe"
  2810. Rarity = Magic
  2811. ItemLevel <= 24
  2812. SetBackgroundColor 0 0 0 155 # Lesser items
  2813. SetFontSize 45
  2814.  
  2815. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Axe - Magic
  2816. BaseType "Cleaver"
  2817. Rarity = Magic
  2818. ItemLevel <= 32
  2819. SetBackgroundColor 0 0 0 155 # Lesser items
  2820. SetFontSize 45
  2821.  
  2822. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Axe - Magic
  2823. BaseType "Broad Axe"
  2824. Rarity = Magic
  2825. ItemLevel <= 35
  2826. SetBackgroundColor 0 0 0 155 # Lesser items
  2827. SetFontSize 45
  2828.  
  2829. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Axe - Magic
  2830. BaseType "Arming Axe"
  2831. Rarity = Magic
  2832. ItemLevel <= 38
  2833. SetBackgroundColor 0 0 0 155 # Lesser items
  2834. SetFontSize 45
  2835.  
  2836. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Axe - Magic
  2837. BaseType "Decorative Axe"
  2838. Rarity = Magic
  2839. ItemLevel <= 41
  2840. SetBackgroundColor 0 0 0 155 # Lesser items
  2841. SetFontSize 45
  2842.  
  2843. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Axe - Magic
  2844. BaseType "Spectral Axe" "Etched Hatchet" "Jasper Axe" "Tomahawk"
  2845. Rarity = Magic
  2846. ItemLevel <= 50
  2847. SetBackgroundColor 0 0 0 155 # Lesser items
  2848. SetFontSize 45
  2849.  
  2850. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Axe - Magic
  2851. BaseType "Wrist Chopper" "War Axe" "Chest Splitter"
  2852. Rarity = Magic
  2853. ItemLevel <= 60
  2854. SetBackgroundColor 0 0 0 155 # Lesser items
  2855. SetFontSize 45
  2856.  
  2857. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Axe - Magic
  2858. BaseType "Ceremonial Axe" "Wraith Axe"
  2859. Rarity = Magic
  2860. ItemLevel <= 66
  2861. SetBackgroundColor 0 0 0 155 # Lesser items
  2862. SetFontSize 45
  2863.  
  2864. # Can be turned on manually within Endgame racing block. #
  2865. Hide # Racing Filter - Endgame - 1 Hand Weapons For Racing Endgame - One Hand Axe - Magic
  2866. BaseType "Engraved Hatchet" "Karui Axe" "Siege Axe" "Reaver Axe" "Butcher Axe" "Vaal Hatchet" "Royal Axe" "Infernal Axe" "Runic Hatchet"
  2867. Rarity = Magic
  2868. ItemLevel <= 82
  2869. SetBackgroundColor 0 0 0 0 # Uber trash
  2870. SetFontSize 23
  2871.  
  2872. # Section: # RACING - 1 HAND - ONE HAND MACE - NORMAL
  2873.  
  2874. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Mace - Normal
  2875. BaseType "Driftwood Club"
  2876. Rarity = Normal
  2877. ItemLevel <= 4
  2878. SetBackgroundColor 0 0 0 155 # Lesser items
  2879. SetFontSize 45
  2880.  
  2881. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Mace - Normal
  2882. BaseType "Tribal Club"
  2883. Rarity = Normal
  2884. ItemLevel <= 9
  2885. SetBackgroundColor 0 0 0 155 # Lesser items
  2886. SetFontSize 45
  2887.  
  2888. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Mace - Normal
  2889. BaseType "Spiked Club"
  2890. Rarity = Normal
  2891. ItemLevel <= 14
  2892. SetBackgroundColor 0 0 0 155 # Lesser items
  2893. SetFontSize 45
  2894.  
  2895. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Mace - Normal
  2896. BaseType "Stone Hammer"
  2897. Rarity = Normal
  2898. ItemLevel <= 19
  2899. SetBackgroundColor 0 0 0 155 # Lesser items
  2900. SetFontSize 45
  2901.  
  2902. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Mace - Normal
  2903. BaseType "War Hammer"
  2904. Rarity = Normal
  2905. ItemLevel <= 23
  2906. SetBackgroundColor 0 0 0 155 # Lesser items
  2907. SetFontSize 45
  2908.  
  2909. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Mace - Normal
  2910. BaseType "Bladed Mace"
  2911. Rarity = Normal
  2912. ItemLevel <= 27
  2913. SetBackgroundColor 0 0 0 155 # Lesser items
  2914. SetFontSize 45
  2915.  
  2916. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Mace - Normal
  2917. BaseType "Ceremonial Mace" "Dream Mace"
  2918. Rarity = Normal
  2919. ItemLevel <= 33
  2920. SetBackgroundColor 0 0 0 155 # Lesser items
  2921. SetFontSize 45
  2922.  
  2923. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Mace - Normal
  2924. BaseType "Wyrm Mace" "Petrified Club" "Barbed Club"
  2925. Rarity = Normal
  2926. ItemLevel <= 40
  2927. SetBackgroundColor 0 0 0 155 # Lesser items
  2928. SetFontSize 45
  2929.  
  2930. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Mace - Normal
  2931. BaseType "Rock Breaker" "Battle Hammer"
  2932. Rarity = Normal
  2933. ItemLevel <= 46
  2934. SetBackgroundColor 0 0 0 155 # Lesser items
  2935. SetFontSize 45
  2936.  
  2937. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Mace - Normal
  2938. BaseType "Flanged Mace" "Ornate Mace" "Phantom Mace"
  2939. Rarity = Normal
  2940. ItemLevel <= 54
  2941. SetBackgroundColor 0 0 0 155 # Lesser items
  2942. SetFontSize 45
  2943.  
  2944. # Can be turned on manually within Endgame racing block. #
  2945. Hide # Racing Filter - Endgame - 1 Hand Weapons For Racing Endgame - One Hand Mace - Normal
  2946. BaseType "Dragon Mace" "Ancestral Club" "Tenderizer" "Gavel" "Legion Hammer" "Pernarch" "Auric Mace" "Nightmare Mace" "Behemoth Mace"
  2947. Rarity = Normal
  2948. ItemLevel <= 72
  2949. SetBackgroundColor 0 0 0 0 # Uber trash
  2950. SetFontSize 23
  2951.  
  2952. # Section: # RACING - 1 HAND - ONE HAND MACE - MAGIC
  2953.  
  2954. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Mace - Magic
  2955. BaseType "Driftwood Club"
  2956. Rarity = Magic
  2957. ItemLevel <= 9
  2958. SetBackgroundColor 0 0 0 155 # Lesser items
  2959. SetFontSize 45
  2960.  
  2961. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Mace - Magic
  2962. BaseType "Tribal Club"
  2963. Rarity = Magic
  2964. ItemLevel <= 14
  2965. SetBackgroundColor 0 0 0 155 # Lesser items
  2966. SetFontSize 45
  2967.  
  2968. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Mace - Magic
  2969. BaseType "Spiked Club"
  2970. Rarity = Magic
  2971. ItemLevel <= 23
  2972. SetBackgroundColor 0 0 0 155 # Lesser items
  2973. SetFontSize 45
  2974.  
  2975. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Mace - Magic
  2976. BaseType "Stone Hammer"
  2977. Rarity = Magic
  2978. ItemLevel <= 27
  2979. SetBackgroundColor 0 0 0 155 # Lesser items
  2980. SetFontSize 45
  2981.  
  2982. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Mace - Magic
  2983. BaseType "War Hammer"
  2984. Rarity = Magic
  2985. ItemLevel <= 31
  2986. SetBackgroundColor 0 0 0 155 # Lesser items
  2987. SetFontSize 45
  2988.  
  2989. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Mace - Magic
  2990. BaseType "Bladed Mace"
  2991. Rarity = Magic
  2992. ItemLevel <= 37
  2993. SetBackgroundColor 0 0 0 155 # Lesser items
  2994. SetFontSize 45
  2995.  
  2996. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Mace - Magic
  2997. BaseType "Ceremonial Mace" "Dream Mace"
  2998. Rarity = Magic
  2999. ItemLevel <= 40
  3000. SetBackgroundColor 0 0 0 155 # Lesser items
  3001. SetFontSize 45
  3002.  
  3003. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Mace - Magic
  3004. BaseType "Wyrm Mace" "Petrified Club" "Barbed Club"
  3005. Rarity = Magic
  3006. ItemLevel <= 49
  3007. SetBackgroundColor 0 0 0 155 # Lesser items
  3008. SetFontSize 45
  3009.  
  3010. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Mace - Magic
  3011. BaseType "Rock Breaker" "Battle Hammer"
  3012. Rarity = Magic
  3013. ItemLevel <= 59
  3014. SetBackgroundColor 0 0 0 155 # Lesser items
  3015. SetFontSize 45
  3016.  
  3017. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Mace - Magic
  3018. BaseType "Flanged Mace" "Ornate Mace" "Phantom Mace"
  3019. Rarity = Magic
  3020. ItemLevel <= 65
  3021. SetBackgroundColor 0 0 0 155 # Lesser items
  3022. SetFontSize 45
  3023.  
  3024. # Can be turned on manually within Endgame racing block. #
  3025. Hide # Racing Filter - Endgame - 1 Hand Weapons For Racing Endgame - One Hand Mace - Magic
  3026. BaseType "Dragon Mace" "Ancestral Club" "Tenderizer" "Gavel" "Legion Hammer" "Pernarch" "Auric Mace" "Nightmare Mace" "Behemoth Mace"
  3027. Rarity = Magic
  3028. ItemLevel <= 82
  3029. SetBackgroundColor 0 0 0 0 # Uber trash
  3030. SetFontSize 23
  3031.  
  3032. # Section: # RACING - 1 HAND - ONE HAND SWORD - NORMAL
  3033.  
  3034. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Sword - Normal
  3035. BaseType "Rusted Sword"
  3036. Rarity = Normal
  3037. ItemLevel <= 4
  3038. SetBackgroundColor 0 0 0 155 # Lesser items
  3039. SetFontSize 45
  3040.  
  3041. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Sword - Normal
  3042. BaseType "Copper Sword"
  3043. Rarity = Normal
  3044. ItemLevel <= 9
  3045. SetBackgroundColor 0 0 0 155 # Lesser items
  3046. SetFontSize 45
  3047.  
  3048. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Sword - Normal
  3049. BaseType "Sabre"
  3050. Rarity = Normal
  3051. ItemLevel <= 14
  3052. SetBackgroundColor 0 0 0 155 # Lesser items
  3053. SetFontSize 45
  3054.  
  3055. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Sword - Normal
  3056. BaseType "Broad Sword"
  3057. Rarity = Normal
  3058. ItemLevel <= 19
  3059. SetBackgroundColor 0 0 0 155 # Lesser items
  3060. SetFontSize 45
  3061.  
  3062. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Sword - Normal
  3063. BaseType "War Sword"
  3064. Rarity = Normal
  3065. ItemLevel <= 23
  3066. SetBackgroundColor 0 0 0 155 # Lesser items
  3067. SetFontSize 45
  3068.  
  3069. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Sword - Normal
  3070. BaseType "Ancient Sword" "Elegant Sword"
  3071. Rarity = Normal
  3072. ItemLevel <= 31
  3073. SetBackgroundColor 0 0 0 155 # Lesser items
  3074. SetFontSize 45
  3075.  
  3076. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Sword - Normal
  3077. BaseType "Dusk Blade"
  3078. Rarity = Normal
  3079. ItemLevel <= 34
  3080. SetBackgroundColor 0 0 0 155 # Lesser items
  3081. SetFontSize 45
  3082.  
  3083. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Sword - Normal
  3084. BaseType "Hook Sword" "Variscite Blade" "Cutlass" "Baselard"
  3085. Rarity = Normal
  3086. ItemLevel <= 43
  3087. SetBackgroundColor 0 0 0 155 # Lesser items
  3088. SetFontSize 45
  3089.  
  3090. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Sword - Normal
  3091. BaseType "Battle Sword" "Elder Sword" "Graceful Sword" "Twilight Blade"
  3092. Rarity = Normal
  3093. ItemLevel <= 54
  3094. SetBackgroundColor 0 0 0 155 # Lesser items
  3095. SetFontSize 45
  3096.  
  3097. # Can be turned on manually within Endgame racing block. #
  3098. Hide # Racing Filter - Endgame - 1 Hand Weapons For Racing Endgame - One Hand Sword - Normal
  3099. BaseType "Grappler" "Gemstone Sword" "Corsair Sword" "Gladius" "Legion Sword" "Vaal Blade" "Eternal Sword" "Midnight Blade" "Tiger Hook"
  3100. Rarity = Normal
  3101. ItemLevel <= 72
  3102. SetBackgroundColor 0 0 0 0 # Uber trash
  3103. SetFontSize 23
  3104.  
  3105. # Section: # RACING - 1 HAND - ONE HAND SWORD - MAGIC
  3106.  
  3107. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Sword - Magic
  3108. BaseType "Rusted Sword"
  3109. Rarity = Magic
  3110. ItemLevel <= 9
  3111. SetBackgroundColor 0 0 0 155 # Lesser items
  3112. SetFontSize 45
  3113.  
  3114. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Sword - Magic
  3115. BaseType "Copper Sword"
  3116. Rarity = Magic
  3117. ItemLevel <= 19
  3118. SetBackgroundColor 0 0 0 155 # Lesser items
  3119. SetFontSize 45
  3120.  
  3121. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Sword - Magic
  3122. BaseType "Sabre"
  3123. Rarity = Magic
  3124. ItemLevel <= 23
  3125. SetBackgroundColor 0 0 0 155 # Lesser items
  3126. SetFontSize 45
  3127.  
  3128. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Sword - Magic
  3129. BaseType "Broad Sword"
  3130. Rarity = Magic
  3131. ItemLevel <= 31
  3132. SetBackgroundColor 0 0 0 155 # Lesser items
  3133. SetFontSize 45
  3134.  
  3135. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Sword - Magic
  3136. BaseType "War Sword" "Ancient Sword" "Elegant Sword"
  3137. Rarity = Magic
  3138. ItemLevel <= 40
  3139. SetBackgroundColor 0 0 0 155 # Lesser items
  3140. SetFontSize 45
  3141.  
  3142. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Sword - Magic
  3143. BaseType "Dusk Blade"
  3144. Rarity = Magic
  3145. ItemLevel <= 52
  3146. SetBackgroundColor 0 0 0 155 # Lesser items
  3147. SetFontSize 45
  3148.  
  3149. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Sword - Magic
  3150. BaseType "Hook Sword" "Variscite Blade" "Cutlass" "Baselard"
  3151. Rarity = Magic
  3152. ItemLevel <= 54
  3153. SetBackgroundColor 0 0 0 155 # Lesser items
  3154. SetFontSize 45
  3155.  
  3156. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - One Hand Sword - Magic
  3157. BaseType "Battle Sword" "Elder Sword" "Graceful Sword" "Twilight Blade"
  3158. Rarity = Magic
  3159. ItemLevel <= 63
  3160. SetBackgroundColor 0 0 0 155 # Lesser items
  3161. SetFontSize 45
  3162.  
  3163. # Can be turned on manually within Endgame racing block. #
  3164. Hide # Racing Filter - Endgame - 1 Hand Weapons For Racing Endgame - One Hand Sword - Magic
  3165. BaseType "Grappler" "Gemstone Sword" "Corsair Sword" "Gladius" "Legion Sword" "Vaal Blade" "Eternal Sword" "Midnight Blade" "Tiger Hook"
  3166. Rarity = Magic
  3167. ItemLevel <= 82
  3168. SetBackgroundColor 0 0 0 0 # Uber trash
  3169. SetFontSize 23
  3170.  
  3171. # Section: # RACING - 1 HAND - SCEPTRE - NORMAL
  3172.  
  3173. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Sceptre - Normal
  3174. BaseType "Driftwood Sceptre"
  3175. Rarity = Normal
  3176. ItemLevel <= 4
  3177. SetBackgroundColor 0 0 0 155 # Lesser items
  3178. SetFontSize 45
  3179.  
  3180. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Sceptre - Normal
  3181. BaseType "Darkwood Sceptre"
  3182. Rarity = Normal
  3183. ItemLevel <= 9
  3184. SetBackgroundColor 0 0 0 155 # Lesser items
  3185. SetFontSize 45
  3186.  
  3187. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Sceptre - Normal
  3188. BaseType "Bronze Sceptre"
  3189. Rarity = Normal
  3190. ItemLevel <= 14
  3191. SetBackgroundColor 0 0 0 155 # Lesser items
  3192. SetFontSize 45
  3193.  
  3194. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Sceptre - Normal
  3195. BaseType "Quartz Sceptre" "Iron Sceptre" "Ochre Sceptre"
  3196. Rarity = Normal
  3197. ItemLevel <= 27
  3198. SetBackgroundColor 0 0 0 155 # Lesser items
  3199. SetFontSize 45
  3200.  
  3201. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Sceptre - Normal
  3202. BaseType "Ritual Sceptre" "Shadow Sceptre" "Grinning Fetish"
  3203. Rarity = Normal
  3204. ItemLevel <= 35
  3205. SetBackgroundColor 0 0 0 155 # Lesser items
  3206. SetFontSize 45
  3207.  
  3208. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Sceptre - Normal
  3209. BaseType "Horned Sceptre" "Sekhem"
  3210. Rarity = Normal
  3211. ItemLevel <= 40
  3212. SetBackgroundColor 0 0 0 155 # Lesser items
  3213. SetFontSize 45
  3214.  
  3215. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Sceptre - Normal
  3216. BaseType "Crystal Sceptre" "Lead Sceptre" "Blood Sceptre"
  3217. Rarity = Normal
  3218. ItemLevel <= 49
  3219. SetBackgroundColor 0 0 0 155 # Lesser items
  3220. SetFontSize 45
  3221.  
  3222. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Sceptre - Normal
  3223. BaseType "Royal Sceptre"
  3224. Rarity = Normal
  3225. ItemLevel <= 52
  3226. SetBackgroundColor 0 0 0 155 # Lesser items
  3227. SetFontSize 45
  3228.  
  3229. # Can be turned on manually within Endgame racing block. #
  3230. Hide # Racing Filter - Endgame - 1 Hand Weapons For Racing Endgame - Sceptre - Normal
  3231. BaseType "Abyssal Sceptre" "Stag Sceptre" "Karui Sceptre" "Tyrant's Sekhem" "Opal Sceptre" "Platinum Sceptre" "Vaal Sceptre" "Carnal Sceptre" "Void Sceptre" "Sambar Sceptre"
  3232. Rarity = Normal
  3233. ItemLevel <= 72
  3234. SetBackgroundColor 0 0 0 0 # Uber trash
  3235. SetFontSize 23
  3236.  
  3237. # Section: # RACING - 1 HAND - SCEPTRE - MAGIC
  3238.  
  3239. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Sceptre - Magic
  3240. BaseType "Driftwood Sceptre"
  3241. Rarity = Magic
  3242. ItemLevel <= 9
  3243. SetBackgroundColor 0 0 0 155 # Lesser items
  3244. SetFontSize 45
  3245.  
  3246. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Sceptre - Magic
  3247. BaseType "Darkwood Sceptre"
  3248. Rarity = Magic
  3249. ItemLevel <= 14
  3250. SetBackgroundColor 0 0 0 155 # Lesser items
  3251. SetFontSize 45
  3252.  
  3253. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Sceptre - Magic
  3254. BaseType "Bronze Sceptre" "Quartz Sceptre"
  3255. Rarity = Magic
  3256. ItemLevel <= 23
  3257. SetBackgroundColor 0 0 0 155 # Lesser items
  3258. SetFontSize 45
  3259.  
  3260. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Sceptre - Magic
  3261. BaseType "Iron Sceptre" "Ochre Sceptre"
  3262. Rarity = Magic
  3263. ItemLevel <= 37
  3264. SetBackgroundColor 0 0 0 155 # Lesser items
  3265. SetFontSize 45
  3266.  
  3267. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Sceptre - Magic
  3268. BaseType "Ritual Sceptre" "Shadow Sceptre" "Grinning Fetish"
  3269. Rarity = Magic
  3270. ItemLevel <= 43
  3271. SetBackgroundColor 0 0 0 155 # Lesser items
  3272. SetFontSize 45
  3273.  
  3274. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Sceptre - Magic
  3275. BaseType "Horned Sceptre" "Sekhem"
  3276. Rarity = Magic
  3277. ItemLevel <= 49
  3278. SetBackgroundColor 0 0 0 155 # Lesser items
  3279. SetFontSize 45
  3280.  
  3281. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Sceptre - Magic
  3282. BaseType "Crystal Sceptre" "Lead Sceptre" "Blood Sceptre"
  3283. Rarity = Magic
  3284. ItemLevel <= 52
  3285. SetBackgroundColor 0 0 0 155 # Lesser items
  3286. SetFontSize 45
  3287.  
  3288. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Sceptre - Magic
  3289. BaseType "Royal Sceptre"
  3290. Rarity = Magic
  3291. ItemLevel <= 63
  3292. SetBackgroundColor 0 0 0 155 # Lesser items
  3293. SetFontSize 45
  3294.  
  3295. # Can be turned on manually within Endgame racing block. #
  3296. Hide # Racing Filter - Endgame - 1 Hand Weapons For Racing Endgame - Sceptre - Magic
  3297. BaseType "Abyssal Sceptre" "Stag Sceptre" "Karui Sceptre" "Tyrant's Sekhem" "Opal Sceptre" "Platinum Sceptre" "Vaal Sceptre" "Carnal Sceptre" "Void Sceptre" "Sambar Sceptre"
  3298. Rarity = Magic
  3299. ItemLevel <= 82
  3300. SetBackgroundColor 0 0 0 0 # Uber trash
  3301. SetFontSize 23
  3302.  
  3303. # Section: # RACING - 1 HAND - THRUSTING ONE HAND SWORD - NORMAL
  3304.  
  3305. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Thrusting One Hand Sword - Normal
  3306. BaseType "Rusted Spike"
  3307. Rarity = Normal
  3308. ItemLevel <= 6
  3309. SetBackgroundColor 0 0 0 155 # Lesser items
  3310. SetFontSize 45
  3311.  
  3312. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Thrusting One Hand Sword - Normal
  3313. BaseType "Whalebone Rapier"
  3314. Rarity = Normal
  3315. ItemLevel <= 11
  3316. SetBackgroundColor 0 0 0 155 # Lesser items
  3317. SetFontSize 45
  3318.  
  3319. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Thrusting One Hand Sword - Normal
  3320. BaseType "Battered Foil"
  3321. Rarity = Normal
  3322. ItemLevel <= 16
  3323. SetBackgroundColor 0 0 0 155 # Lesser items
  3324. SetFontSize 45
  3325.  
  3326. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Thrusting One Hand Sword - Normal
  3327. BaseType "Basket Rapier"
  3328. Rarity = Normal
  3329. ItemLevel <= 21
  3330. SetBackgroundColor 0 0 0 155 # Lesser items
  3331. SetFontSize 45
  3332.  
  3333. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Thrusting One Hand Sword - Normal
  3334. BaseType "Jagged Foil"
  3335. Rarity = Normal
  3336. ItemLevel <= 25
  3337. SetBackgroundColor 0 0 0 155 # Lesser items
  3338. SetFontSize 45
  3339.  
  3340. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Thrusting One Hand Sword - Normal
  3341. BaseType "Antique Rapier" "Elegant Foil" "Thorn Rapier"
  3342. Rarity = Normal
  3343. ItemLevel <= 35
  3344. SetBackgroundColor 0 0 0 155 # Lesser items
  3345. SetFontSize 45
  3346.  
  3347. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Thrusting One Hand Sword - Normal
  3348. BaseType "Smallsword" "Wyrmbone Rapier" "Burnished Foil" "Estoc" "Serrated Foil"
  3349. Rarity = Normal
  3350. ItemLevel <= 48
  3351. SetBackgroundColor 0 0 0 155 # Lesser items
  3352. SetFontSize 45
  3353.  
  3354. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Thrusting One Hand Sword - Normal
  3355. BaseType "Serrated Foil" "Primeval Rapier" "Fancy Foil" "Apex Rapier"
  3356. Rarity = Normal
  3357. ItemLevel <= 56
  3358. SetBackgroundColor 0 0 0 155 # Lesser items
  3359. SetFontSize 45
  3360.  
  3361. # Can be turned on manually within Endgame racing block. #
  3362. Hide # Racing Filter - Endgame - 1 Hand Weapons For Racing Endgame - Thrusting One Hand Sword - Normal
  3363. BaseType "Courtesan Sword" "Dragonbone Rapier" "Tempered Foil" "Pecoraro" "Spiraled Foil" "Vaal Rapier" "Jewelled Foil" "Harpy Rapier" "Dragoon Sword"
  3364. Rarity = Normal
  3365. ItemLevel <= 72
  3366. SetBackgroundColor 0 0 0 0 # Uber trash
  3367. SetFontSize 23
  3368.  
  3369. # Section: # RACING - 1 HAND - THRUSTING ONE HAND SWORD - MAGIC
  3370.  
  3371. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Thrusting One Hand Sword - Magic
  3372. BaseType "Rusted Spike"
  3373. Rarity = Magic
  3374. ItemLevel <= 11
  3375. SetBackgroundColor 0 0 0 155 # Lesser items
  3376. SetFontSize 45
  3377.  
  3378. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Thrusting One Hand Sword - Magic
  3379. BaseType "Whalebone Rapier"
  3380. Rarity = Magic
  3381. ItemLevel <= 16
  3382. SetBackgroundColor 0 0 0 155 # Lesser items
  3383. SetFontSize 45
  3384.  
  3385. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Thrusting One Hand Sword - Magic
  3386. BaseType "Battered Foil"
  3387. Rarity = Magic
  3388. ItemLevel <= 21
  3389. SetBackgroundColor 0 0 0 155 # Lesser items
  3390. SetFontSize 45
  3391.  
  3392. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Thrusting One Hand Sword - Magic
  3393. BaseType "Basket Rapier"
  3394. Rarity = Magic
  3395. ItemLevel <= 33
  3396. SetBackgroundColor 0 0 0 155 # Lesser items
  3397. SetFontSize 45
  3398.  
  3399. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Thrusting One Hand Sword - Magic
  3400. BaseType "Jagged Foil"
  3401. Rarity = Magic
  3402. ItemLevel <= 35
  3403. SetBackgroundColor 0 0 0 155 # Lesser items
  3404. SetFontSize 45
  3405.  
  3406. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Thrusting One Hand Sword - Magic
  3407. BaseType "Antique Rapier" "Elegant Foil" "Thorn Rapier"
  3408. Rarity = Magic
  3409. ItemLevel <= 42
  3410. SetBackgroundColor 0 0 0 155 # Lesser items
  3411. SetFontSize 45
  3412.  
  3413. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Thrusting One Hand Sword - Magic
  3414. BaseType "Smallsword" "Wyrmbone Rapier" "Burnished Foil" "Estoc" "Serrated Foil"
  3415. Rarity = Magic
  3416. ItemLevel <= 56
  3417. SetBackgroundColor 0 0 0 155 # Lesser items
  3418. SetFontSize 45
  3419.  
  3420. Hide # Racing Filter - Normal Races - 1 Hand Weapons For Racing - Thrusting One Hand Sword - Magic
  3421. BaseType "Serrated Foil" "Primeval Rapier" "Fancy Foil" "Apex Rapier"
  3422. Rarity = Magic
  3423. ItemLevel <= 66
  3424. SetBackgroundColor 0 0 0 155 # Lesser items
  3425. SetFontSize 45
  3426.  
  3427. # Can be turned on manually within Endgame racing block. #
  3428. Hide # Racing Filter - Endgame - 1 Hand Weapons For Racing Endgame - Thrusting One Hand Sword - Magic
  3429. BaseType "Courtesan Sword" "Dragonbone Rapier" "Tempered Foil" "Pecoraro" "Spiraled Foil" "Vaal Rapier" "Jewelled Foil" "Harpy Rapier" "Dragoon Sword"
  3430. Rarity = Magic
  3431. ItemLevel <= 82
  3432. SetBackgroundColor 0 0 0 0 # Uber trash
  3433. SetFontSize 23
  3434.  
  3435. # Section: # RACING - 2 HAND - STAFF - NORMAL
  3436.  
  3437. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Staff - Normal
  3438. BaseType "Gnarled Branch"
  3439. Rarity = Normal
  3440. ItemLevel <= 8
  3441. SetBackgroundColor 0 0 0 155 # Lesser items
  3442. SetFontSize 45
  3443.  
  3444. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Staff - Normal
  3445. BaseType "Primitive Staff"
  3446. Rarity = Normal
  3447. ItemLevel <= 12
  3448. SetBackgroundColor 0 0 0 155 # Lesser items
  3449. SetFontSize 45
  3450.  
  3451. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Staff - Normal
  3452. BaseType "Long Staff"
  3453. Rarity = Normal
  3454. ItemLevel <= 17
  3455. SetBackgroundColor 0 0 0 155 # Lesser items
  3456. SetFontSize 45
  3457.  
  3458. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Staff - Normal
  3459. BaseType "Iron Staff"
  3460. Rarity = Normal
  3461. ItemLevel <= 22
  3462. SetBackgroundColor 0 0 0 155 # Lesser items
  3463. SetFontSize 45
  3464.  
  3465. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Staff - Normal
  3466. BaseType "Coiled Staff"
  3467. Rarity = Normal
  3468. ItemLevel <= 27
  3469. SetBackgroundColor 0 0 0 155 # Lesser items
  3470. SetFontSize 45
  3471.  
  3472. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Staff - Normal
  3473. BaseType "Royal Staff"
  3474. Rarity = Normal
  3475. ItemLevel <= 32
  3476. SetBackgroundColor 0 0 0 155 # Lesser items
  3477. SetFontSize 45
  3478.  
  3479. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Staff - Normal
  3480. BaseType "Vile Staff"
  3481. Rarity = Normal
  3482. ItemLevel <= 35
  3483. SetBackgroundColor 0 0 0 155 # Lesser items
  3484. SetFontSize 45
  3485.  
  3486. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Staff - Normal
  3487. BaseType "Crescent Staff" "Woodful Staff" "Quarterstaff"
  3488. Rarity = Normal
  3489. ItemLevel <= 44
  3490. SetBackgroundColor 0 0 0 155 # Lesser items
  3491. SetFontSize 45
  3492.  
  3493. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Staff - Normal
  3494. BaseType "Military Staff"
  3495. Rarity = Normal
  3496. ItemLevel <= 48
  3497. SetBackgroundColor 0 0 0 155 # Lesser items
  3498. SetFontSize 45
  3499.  
  3500. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Staff - Normal
  3501. BaseType "Serpentine Staff"
  3502. Rarity = Normal
  3503. ItemLevel <= 51
  3504. SetBackgroundColor 0 0 0 155 # Lesser items
  3505. SetFontSize 45
  3506.  
  3507. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Staff - Normal
  3508. BaseType "Highborn Staff" "Foul Staff"
  3509. Rarity = Normal
  3510. ItemLevel <= 56
  3511. SetBackgroundColor 0 0 0 155 # Lesser items
  3512. SetFontSize 45
  3513.  
  3514. # Can be turned on manually within Endgame racing block. #
  3515. Hide # Racing Filter - Endgame - 2 Hand Weapons For Racing Endgame - Staff - Normal
  3516. BaseType "Moon Staff" "Primordial Staff" "Lathi" "Ezomyte Staff" "Maelström Staff" "Imperial Staff" "Judgement Staff" "Eclipse Staff"
  3517. Rarity = Normal
  3518. ItemLevel <= 72
  3519. SetBackgroundColor 0 0 0 0 # Uber trash
  3520. SetFontSize 23
  3521.  
  3522. # Section: # RACING - 2 HAND - STAFF - MAGIC
  3523.  
  3524. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Staff - Magic
  3525. BaseType "Gnarled Branch"
  3526. Rarity = Magic
  3527. ItemLevel <= 12
  3528. SetBackgroundColor 0 0 0 155 # Lesser items
  3529. SetFontSize 45
  3530.  
  3531. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Staff - Magic
  3532. BaseType "Primitive Staff"
  3533. Rarity = Magic
  3534. ItemLevel <= 17
  3535. SetBackgroundColor 0 0 0 155 # Lesser items
  3536. SetFontSize 45
  3537.  
  3538. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Staff - Magic
  3539. BaseType "Long Staff"
  3540. Rarity = Magic
  3541. ItemLevel <= 22
  3542. SetBackgroundColor 0 0 0 155 # Lesser items
  3543. SetFontSize 45
  3544.  
  3545. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Staff - Magic
  3546. BaseType "Iron Staff"
  3547. Rarity = Magic
  3548. ItemLevel <= 32
  3549. SetBackgroundColor 0 0 0 155 # Lesser items
  3550. SetFontSize 45
  3551.  
  3552. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Staff - Magic
  3553. BaseType "Coiled Staff"
  3554. Rarity = Magic
  3555. ItemLevel <= 35
  3556. SetBackgroundColor 0 0 0 155 # Lesser items
  3557. SetFontSize 45
  3558.  
  3559. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Staff - Magic
  3560. BaseType "Royal Staff"
  3561. Rarity = Magic
  3562. ItemLevel <= 40
  3563. SetBackgroundColor 0 0 0 155 # Lesser items
  3564. SetFontSize 45
  3565.  
  3566. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Staff - Magic
  3567. BaseType "Vile Staff"
  3568. Rarity = Magic
  3569. ItemLevel <= 44
  3570. SetBackgroundColor 0 0 0 155 # Lesser items
  3571. SetFontSize 45
  3572.  
  3573. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Staff - Magic
  3574. BaseType "Crescent Staff" "Woodful Staff" "Quarterstaff"
  3575. Rarity = Magic
  3576. ItemLevel <= 48
  3577. SetBackgroundColor 0 0 0 155 # Lesser items
  3578. SetFontSize 45
  3579.  
  3580. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Staff - Magic
  3581. BaseType "Military Staff"
  3582. Rarity = Magic
  3583. ItemLevel <= 54
  3584. SetBackgroundColor 0 0 0 155 # Lesser items
  3585. SetFontSize 45
  3586.  
  3587. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Staff - Magic
  3588. BaseType "Serpentine Staff"
  3589. Rarity = Magic
  3590. ItemLevel <= 56
  3591. SetBackgroundColor 0 0 0 155 # Lesser items
  3592. SetFontSize 45
  3593.  
  3594. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Staff - Magic
  3595. BaseType "Highborn Staff" "Foul Staff"
  3596. Rarity = Magic
  3597. ItemLevel <= 63
  3598. SetBackgroundColor 0 0 0 155 # Lesser items
  3599. SetFontSize 45
  3600.  
  3601. # Can be turned on manually within Endgame racing block. #
  3602. Hide # Racing Filter - Endgame - 2 Hand Weapons For Racing Endgame - Staff - Magic
  3603. BaseType "Moon Staff" "Primordial Staff" "Lathi" "Ezomyte Staff" "Maelström Staff" "Imperial Staff" "Judgement Staff" "Eclipse Staff"
  3604. Rarity = Magic
  3605. ItemLevel <= 82
  3606. SetBackgroundColor 0 0 0 0 # Uber trash
  3607. SetFontSize 23
  3608.  
  3609. # Section: # RACING - 2 HAND - TWO HAND AXE - NORMAL
  3610.  
  3611. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Axe - Normal
  3612. BaseType "Stone Axe"
  3613. Rarity = Normal
  3614. ItemLevel <= 8
  3615. SetBackgroundColor 0 0 0 155 # Lesser items
  3616. SetFontSize 45
  3617.  
  3618. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Axe - Normal
  3619. BaseType "Jade Chopper"
  3620. Rarity = Normal
  3621. ItemLevel <= 12
  3622. SetBackgroundColor 0 0 0 155 # Lesser items
  3623. SetFontSize 45
  3624.  
  3625. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Axe - Normal
  3626. BaseType "Woodsplitter"
  3627. Rarity = Normal
  3628. ItemLevel <= 17
  3629. SetBackgroundColor 0 0 0 155 # Lesser items
  3630. SetFontSize 45
  3631.  
  3632. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Axe - Normal
  3633. BaseType "Poleaxe"
  3634. Rarity = Normal
  3635. ItemLevel <= 22
  3636. SetBackgroundColor 0 0 0 155 # Lesser items
  3637. SetFontSize 45
  3638.  
  3639. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Axe - Normal
  3640. BaseType "Double Axe"
  3641. Rarity = Normal
  3642. ItemLevel <= 27
  3643. SetBackgroundColor 0 0 0 155 # Lesser items
  3644. SetFontSize 45
  3645.  
  3646. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Axe - Normal
  3647. BaseType "Gilded Axe"
  3648. Rarity = Normal
  3649. ItemLevel <= 32
  3650. SetBackgroundColor 0 0 0 155 # Lesser items
  3651. SetFontSize 45
  3652.  
  3653. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Axe - Normal
  3654. BaseType "Shadow Axe"
  3655. Rarity = Normal
  3656. ItemLevel <= 35
  3657. SetBackgroundColor 0 0 0 155 # Lesser items
  3658. SetFontSize 45
  3659.  
  3660. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Axe - Normal
  3661. BaseType "Dagger Axe" "Jasper Chopper"
  3662. Rarity = Normal
  3663. ItemLevel <= 40
  3664. SetBackgroundColor 0 0 0 155 # Lesser items
  3665. SetFontSize 45
  3666.  
  3667. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Axe - Normal
  3668. BaseType "Timber Axe"
  3669. Rarity = Normal
  3670. ItemLevel <= 44
  3671. SetBackgroundColor 0 0 0 155 # Lesser items
  3672. SetFontSize 45
  3673.  
  3674. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Axe - Normal
  3675. BaseType "Headsman Axe"
  3676. Rarity = Normal
  3677. ItemLevel <= 48
  3678. SetBackgroundColor 0 0 0 155 # Lesser items
  3679. SetFontSize 45
  3680.  
  3681. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Axe - Normal
  3682. BaseType "Labrys" "Noble Axe"
  3683. Rarity = Normal
  3684. ItemLevel <= 54
  3685. SetBackgroundColor 0 0 0 155 # Lesser items
  3686. SetFontSize 45
  3687.  
  3688. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Axe - Normal
  3689. BaseType "Abyssal Axe"
  3690. Rarity = Normal
  3691. ItemLevel <= 57
  3692. SetBackgroundColor 0 0 0 155 # Lesser items
  3693. SetFontSize 45
  3694.  
  3695. # Can be turned on manually within Endgame racing block. #
  3696. Hide # Racing Filter - Endgame - 2 Hand Weapons For Racing Endgame - Two Hand Axe - Normal
  3697. BaseType "Karui Chopper" "Talon Axe" "Sundering Axe" "Ezomyte Axe" "Vaal Axe" "Despot Axe" "Void Axe" "Fleshripper"
  3698. Rarity = Normal
  3699. ItemLevel <= 72
  3700. SetBackgroundColor 0 0 0 0 # Uber trash
  3701. SetFontSize 23
  3702.  
  3703. # Section: # RACING - 2 HAND - TWO HAND AXE - MAGIC
  3704.  
  3705. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Axe - Magic
  3706. BaseType "Stone Axe"
  3707. Rarity = Magic
  3708. ItemLevel <= 12
  3709. SetBackgroundColor 0 0 0 155 # Lesser items
  3710. SetFontSize 45
  3711.  
  3712. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Axe - Magic
  3713. BaseType "Jade Chopper"
  3714. Rarity = Magic
  3715. ItemLevel <= 17
  3716. SetBackgroundColor 0 0 0 155 # Lesser items
  3717. SetFontSize 45
  3718.  
  3719. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Axe - Magic
  3720. BaseType "Woodsplitter"
  3721. Rarity = Magic
  3722. ItemLevel <= 22
  3723. SetBackgroundColor 0 0 0 155 # Lesser items
  3724. SetFontSize 45
  3725.  
  3726. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Axe - Magic
  3727. BaseType "Poleaxe"
  3728. Rarity = Magic
  3729. ItemLevel <= 32
  3730. SetBackgroundColor 0 0 0 155 # Lesser items
  3731. SetFontSize 45
  3732.  
  3733. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Axe - Magic
  3734. BaseType "Double Axe"
  3735. Rarity = Magic
  3736. ItemLevel <= 35
  3737. SetBackgroundColor 0 0 0 155 # Lesser items
  3738. SetFontSize 45
  3739.  
  3740. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Axe - Magic
  3741. BaseType "Gilded Axe"
  3742. Rarity = Magic
  3743. ItemLevel <= 40
  3744. SetBackgroundColor 0 0 0 155 # Lesser items
  3745. SetFontSize 45
  3746.  
  3747. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Axe - Magic
  3748. BaseType "Shadow Axe"
  3749. Rarity = Magic
  3750. ItemLevel <= 44
  3751. SetBackgroundColor 0 0 0 155 # Lesser items
  3752. SetFontSize 45
  3753.  
  3754. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Axe - Magic
  3755. BaseType "Dagger Axe" "Jasper Chopper" "Timber Axe"
  3756. Rarity = Magic
  3757. ItemLevel <= 48
  3758. SetBackgroundColor 0 0 0 155 # Lesser items
  3759. SetFontSize 45
  3760.  
  3761. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Axe - Magic
  3762. BaseType "Headsman Axe"
  3763. Rarity = Magic
  3764. ItemLevel <= 54
  3765. SetBackgroundColor 0 0 0 155 # Lesser items
  3766. SetFontSize 45
  3767.  
  3768. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Axe - Magic
  3769. BaseType "Labrys" "Noble Axe"
  3770. Rarity = Magic
  3771. ItemLevel <= 63
  3772. SetBackgroundColor 0 0 0 155 # Lesser items
  3773. SetFontSize 45
  3774.  
  3775. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Axe - Magic
  3776. BaseType "Abyssal Axe"
  3777. Rarity = Magic
  3778. ItemLevel <= 66
  3779. SetBackgroundColor 0 0 0 155 # Lesser items
  3780. SetFontSize 45
  3781.  
  3782. # Can be turned on manually within Endgame racing block. #
  3783. Hide # Racing Filter - Endgame - 2 Hand Weapons For Racing Endgame - Two Hand Axe - Magic
  3784. BaseType "Karui Chopper" "Talon Axe" "Sundering Axe" "Ezomyte Axe" "Vaal Axe" "Despot Axe" "Void Axe" "Fleshripper"
  3785. Rarity = Magic
  3786. ItemLevel <= 82
  3787. SetBackgroundColor 0 0 0 0 # Uber trash
  3788. SetFontSize 23
  3789.  
  3790. # Section: # RACING - 2 HAND - TWO HAND MACE - NORMAL
  3791.  
  3792. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Mace - Normal
  3793. BaseType "Driftwood Maul"
  3794. Rarity = Normal
  3795. ItemLevel <= 7
  3796. SetBackgroundColor 0 0 0 155 # Lesser items
  3797. SetFontSize 45
  3798.  
  3799. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Mace - Normal
  3800. BaseType "Tribal Maul"
  3801. Rarity = Normal
  3802. ItemLevel <= 11
  3803. SetBackgroundColor 0 0 0 155 # Lesser items
  3804. SetFontSize 45
  3805.  
  3806. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Mace - Normal
  3807. BaseType "Mallet"
  3808. Rarity = Normal
  3809. ItemLevel <= 16
  3810. SetBackgroundColor 0 0 0 155 # Lesser items
  3811. SetFontSize 45
  3812.  
  3813. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Mace - Normal
  3814. BaseType "Sledgehammer"
  3815. Rarity = Normal
  3816. ItemLevel <= 21
  3817. SetBackgroundColor 0 0 0 155 # Lesser items
  3818. SetFontSize 45
  3819.  
  3820. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Mace - Normal
  3821. BaseType "Jagged Maul"
  3822. Rarity = Normal
  3823. ItemLevel <= 26
  3824. SetBackgroundColor 0 0 0 155 # Lesser items
  3825. SetFontSize 45
  3826.  
  3827. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Mace - Normal
  3828. BaseType "Brass Maul"
  3829. Rarity = Normal
  3830. ItemLevel <= 31
  3831. SetBackgroundColor 0 0 0 155 # Lesser items
  3832. SetFontSize 45
  3833.  
  3834. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Mace - Normal
  3835. BaseType "Fright Maul"
  3836. Rarity = Normal
  3837. ItemLevel <= 33
  3838. SetBackgroundColor 0 0 0 155 # Lesser items
  3839. SetFontSize 45
  3840.  
  3841. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Mace - Normal
  3842. BaseType "Morning Star"
  3843. Rarity = Normal
  3844. ItemLevel <= 35
  3845. SetBackgroundColor 0 0 0 155 # Lesser items
  3846. SetFontSize 45
  3847.  
  3848. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Mace - Normal
  3849. BaseType "Totemic Maul" "Great Mallet"
  3850. Rarity = Normal
  3851. ItemLevel <= 43
  3852. SetBackgroundColor 0 0 0 155 # Lesser items
  3853. SetFontSize 45
  3854.  
  3855. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Mace - Normal
  3856. BaseType "Steelhead"
  3857. Rarity = Normal
  3858. ItemLevel <= 47
  3859. SetBackgroundColor 0 0 0 155 # Lesser items
  3860. SetFontSize 45
  3861.  
  3862. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Mace - Normal
  3863. BaseType "Spiny Maul"
  3864. Rarity = Normal
  3865. ItemLevel <= 50
  3866. SetBackgroundColor 0 0 0 155 # Lesser items
  3867. SetFontSize 45
  3868.  
  3869. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Mace - Normal
  3870. BaseType "Plated Maul" "Dread Maul"
  3871. Rarity = Normal
  3872. ItemLevel <= 55
  3873. SetBackgroundColor 0 0 0 155 # Lesser items
  3874. SetFontSize 45
  3875.  
  3876. # Can be turned on manually within Endgame racing block. #
  3877. Hide # Racing Filter - Endgame - 2 Hand Weapons For Racing Endgame - Two Hand Mace - Normal
  3878. BaseType "Solar Maul" "Karui Maul" "Colossus Mallet" "Piledriver" "Meatgrinder" "Imperial Maul" "Terror Maul" "Coronal Maul"
  3879. Rarity = Normal
  3880. ItemLevel <= 72
  3881. SetBackgroundColor 0 0 0 0 # Uber trash
  3882. SetFontSize 23
  3883.  
  3884. # Section: # RACING - 2 HAND - TWO HAND MACE - MAGIC
  3885.  
  3886. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Mace - Magic
  3887. BaseType "Driftwood Maul"
  3888. Rarity = Magic
  3889. ItemLevel <= 11
  3890. SetBackgroundColor 0 0 0 155 # Lesser items
  3891. SetFontSize 45
  3892.  
  3893. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Mace - Magic
  3894. BaseType "Tribal Maul"
  3895. Rarity = Magic
  3896. ItemLevel <= 16
  3897. SetBackgroundColor 0 0 0 155 # Lesser items
  3898. SetFontSize 45
  3899.  
  3900. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Mace - Magic
  3901. BaseType "Mallet"
  3902. Rarity = Magic
  3903. ItemLevel <= 21
  3904. SetBackgroundColor 0 0 0 155 # Lesser items
  3905. SetFontSize 45
  3906.  
  3907. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Mace - Magic
  3908. BaseType "Sledgehammer"
  3909. Rarity = Magic
  3910. ItemLevel <= 26
  3911. SetBackgroundColor 0 0 0 155 # Lesser items
  3912. SetFontSize 45
  3913.  
  3914. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Mace - Magic
  3915. BaseType "Jagged Maul"
  3916. Rarity = Magic
  3917. ItemLevel <= 33
  3918. SetBackgroundColor 0 0 0 155 # Lesser items
  3919. SetFontSize 45
  3920.  
  3921. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Mace - Magic
  3922. BaseType "Brass Maul"
  3923. Rarity = Magic
  3924. ItemLevel <= 35
  3925. SetBackgroundColor 0 0 0 155 # Lesser items
  3926. SetFontSize 45
  3927.  
  3928. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Mace - Magic
  3929. BaseType "Fright Maul"
  3930. Rarity = Magic
  3931. ItemLevel <= 43
  3932. SetBackgroundColor 0 0 0 155 # Lesser items
  3933. SetFontSize 45
  3934.  
  3935. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Mace - Magic
  3936. BaseType "Morning Star" "Totemic Maul" "Great Mallet"
  3937. Rarity = Magic
  3938. ItemLevel <= 47
  3939. SetBackgroundColor 0 0 0 155 # Lesser items
  3940. SetFontSize 45
  3941.  
  3942. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Mace - Magic
  3943. BaseType "Steelhead"
  3944. Rarity = Magic
  3945. ItemLevel <= 53
  3946. SetBackgroundColor 0 0 0 155 # Lesser items
  3947. SetFontSize 45
  3948.  
  3949. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Mace - Magic
  3950. BaseType "Spiny Maul"
  3951. Rarity = Magic
  3952. ItemLevel <= 56
  3953. SetBackgroundColor 0 0 0 155 # Lesser items
  3954. SetFontSize 45
  3955.  
  3956. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Mace - Magic
  3957. BaseType "Plated Maul" "Dread Maul"
  3958. Rarity = Magic
  3959. ItemLevel <= 60
  3960. SetBackgroundColor 0 0 0 155 # Lesser items
  3961. SetFontSize 45
  3962.  
  3963. # Can be turned on manually within Endgame racing block. #
  3964. Hide # Racing Filter - Endgame - 2 Hand Weapons For Racing Endgame - Two Hand Mace - Magic
  3965. BaseType "Solar Maul" "Karui Maul" "Colossus Mallet" "Piledriver" "Meatgrinder" "Imperial Maul" "Terror Maul" "Coronal Maul"
  3966. Rarity = Magic
  3967. ItemLevel <= 82
  3968. SetBackgroundColor 0 0 0 0 # Uber trash
  3969. SetFontSize 23
  3970.  
  3971. # Section: # RACING - 2 HAND - TWO HAND SWORD - NORMAL
  3972.  
  3973. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Sword - Normal
  3974. BaseType "Corroded Blade"
  3975. Rarity = Normal
  3976. ItemLevel <= 7
  3977. SetBackgroundColor 0 0 0 155 # Lesser items
  3978. SetFontSize 45
  3979.  
  3980. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Sword - Normal
  3981. BaseType "Longsword"
  3982. Rarity = Normal
  3983. ItemLevel <= 11
  3984. SetBackgroundColor 0 0 0 155 # Lesser items
  3985. SetFontSize 45
  3986.  
  3987. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Sword - Normal
  3988. BaseType "Bastard Sword"
  3989. Rarity = Normal
  3990. ItemLevel <= 16
  3991. SetBackgroundColor 0 0 0 155 # Lesser items
  3992. SetFontSize 45
  3993.  
  3994. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Sword - Normal
  3995. BaseType "Two-Handed Sword"
  3996. Rarity = Normal
  3997. ItemLevel <= 21
  3998. SetBackgroundColor 0 0 0 155 # Lesser items
  3999. SetFontSize 45
  4000.  
  4001. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Sword - Normal
  4002. BaseType "Etched Greatsword"
  4003. Rarity = Normal
  4004. ItemLevel <= 26
  4005. SetBackgroundColor 0 0 0 155 # Lesser items
  4006. SetFontSize 45
  4007.  
  4008. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Sword - Normal
  4009. BaseType "Ornate Sword"
  4010. Rarity = Normal
  4011. ItemLevel <= 31
  4012. SetBackgroundColor 0 0 0 155 # Lesser items
  4013. SetFontSize 45
  4014.  
  4015. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Sword - Normal
  4016. BaseType "Spectral Sword"
  4017. Rarity = Normal
  4018. ItemLevel <= 34
  4019. SetBackgroundColor 0 0 0 155 # Lesser items
  4020. SetFontSize 45
  4021.  
  4022. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Sword - Normal
  4023. BaseType "Curved Blade" "Butcher Sword" "Footman Sword"
  4024. Rarity = Normal
  4025. ItemLevel <= 44
  4026. SetBackgroundColor 0 0 0 155 # Lesser items
  4027. SetFontSize 45
  4028.  
  4029. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Sword - Normal
  4030. BaseType "Highland Blade"
  4031. Rarity = Normal
  4032. ItemLevel <= 47
  4033. SetBackgroundColor 0 0 0 155 # Lesser items
  4034. SetFontSize 45
  4035.  
  4036. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Sword - Normal
  4037. BaseType "Engraved Greatsword"
  4038. Rarity = Normal
  4039. ItemLevel <= 50
  4040. SetBackgroundColor 0 0 0 155 # Lesser items
  4041. SetFontSize 45
  4042.  
  4043. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Sword - Normal
  4044. BaseType "Tiger Sword"
  4045. Rarity = Normal
  4046. ItemLevel <= 53
  4047. SetBackgroundColor 0 0 0 155 # Lesser items
  4048. SetFontSize 45
  4049.  
  4050. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Sword - Normal
  4051. BaseType "Wraith Sword"
  4052. Rarity = Normal
  4053. ItemLevel <= 55
  4054. SetBackgroundColor 0 0 0 155 # Lesser items
  4055. SetFontSize 45
  4056.  
  4057. # Can be turned on manually within Endgame racing block. #
  4058. Hide # Racing Filter - Endgame - 2 Hand Weapons For Racing Endgame - Two Hand Sword - Normal
  4059. BaseType "Lithe Blade" "Headman's Sword" "Reaver Sword" "Ezomyte Blade" "Vaal Greatsword" "Lion Sword" "Infernal Sword" "Exquisite Blade"
  4060. Rarity = Normal
  4061. ItemLevel <= 72
  4062. SetBackgroundColor 0 0 0 0 # Uber trash
  4063. SetFontSize 23
  4064.  
  4065. # Section: # RACING - 2 HAND - TWO HAND SWORD - MAGIC
  4066.  
  4067. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Sword - Magic
  4068. BaseType "Corroded Blade"
  4069. Rarity = Magic
  4070. ItemLevel <= 11
  4071. SetBackgroundColor 0 0 0 155 # Lesser items
  4072. SetFontSize 45
  4073.  
  4074. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Sword - Magic
  4075. BaseType "Longsword" "Bastard Sword"
  4076. Rarity = Magic
  4077. ItemLevel <= 21
  4078. SetBackgroundColor 0 0 0 155 # Lesser items
  4079. SetFontSize 45
  4080.  
  4081. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Sword - Magic
  4082. BaseType "Two-Handed Sword"
  4083. Rarity = Magic
  4084. ItemLevel <= 26
  4085. SetBackgroundColor 0 0 0 155 # Lesser items
  4086. SetFontSize 45
  4087.  
  4088. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Sword - Magic
  4089. BaseType "Etched Greatsword"
  4090. Rarity = Magic
  4091. ItemLevel <= 34
  4092. SetBackgroundColor 0 0 0 155 # Lesser items
  4093. SetFontSize 45
  4094.  
  4095. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Sword - Magic
  4096. BaseType "Ornate Sword"
  4097. Rarity = Magic
  4098. ItemLevel <= 39
  4099. SetBackgroundColor 0 0 0 155 # Lesser items
  4100. SetFontSize 45
  4101.  
  4102. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Sword - Magic
  4103. BaseType "Spectral Sword"
  4104. Rarity = Magic
  4105. ItemLevel <= 43
  4106. SetBackgroundColor 0 0 0 155 # Lesser items
  4107. SetFontSize 45
  4108.  
  4109. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Sword - Magic
  4110. BaseType "Curved Blade" "Butcher Sword" "Footman Sword"
  4111. Rarity = Magic
  4112. ItemLevel <= 50
  4113. SetBackgroundColor 0 0 0 155 # Lesser items
  4114. SetFontSize 45
  4115.  
  4116. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Sword - Magic
  4117. BaseType "Highland Blade"
  4118. Rarity = Magic
  4119. ItemLevel <= 53
  4120. SetBackgroundColor 0 0 0 155 # Lesser items
  4121. SetFontSize 45
  4122.  
  4123. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Sword - Magic
  4124. BaseType "Engraved Greatsword"
  4125. Rarity = Magic
  4126. ItemLevel <= 55
  4127. SetBackgroundColor 0 0 0 155 # Lesser items
  4128. SetFontSize 45
  4129.  
  4130. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Sword - Magic
  4131. BaseType "Tiger Sword"
  4132. Rarity = Magic
  4133. ItemLevel <= 60
  4134. SetBackgroundColor 0 0 0 155 # Lesser items
  4135. SetFontSize 45
  4136.  
  4137. Hide # Racing Filter - Normal Races - 2 Hand Weapons For Racing - Two Hand Sword - Magic
  4138. BaseType "Wraith Sword"
  4139. Rarity = Magic
  4140. ItemLevel <= 66
  4141. SetBackgroundColor 0 0 0 155 # Lesser items
  4142. SetFontSize 45
  4143.  
  4144. # Can be turned on manually within Endgame racing block. #
  4145. Hide # Racing Filter - Endgame - 2 Hand Weapons For Racing Endgame - Two Hand Sword - Magic
  4146. BaseType "Lithe Blade" "Headman's Sword" "Reaver Sword" "Ezomyte Blade" "Vaal Greatsword" "Lion Sword" "Infernal Sword" "Exquisite Blade"
  4147. Rarity = Magic
  4148. ItemLevel <= 82
  4149. SetBackgroundColor 0 0 0 0 # Uber trash
  4150. SetFontSize 23
  4151.  
  4152. # Section: # RACING - BOW - NORMAL
  4153.  
  4154. Hide # Racing Filter - Normal Races - Bow For Racing - Normal
  4155. BaseType "Crude Bow"
  4156. Rarity = Normal
  4157. ItemLevel <= 4
  4158. SetBackgroundColor 0 0 0 155 # Lesser items
  4159. SetFontSize 45
  4160.  
  4161. Hide # Racing Filter - Normal Races - Bow For Racing - Normal
  4162. BaseType "Short Bow"
  4163. Rarity = Normal
  4164. ItemLevel <= 8
  4165. SetBackgroundColor 0 0 0 155 # Lesser items
  4166. SetFontSize 45
  4167.  
  4168. Hide # Racing Filter - Normal Races - Bow For Racing - Normal
  4169. BaseType "Long Bow"
  4170. Rarity = Normal
  4171. ItemLevel <= 13
  4172. SetBackgroundColor 0 0 0 155 # Lesser items
  4173. SetFontSize 45
  4174.  
  4175. Hide # Racing Filter - Normal Races - Bow For Racing - Normal
  4176. BaseType "Composite Bow"
  4177. Rarity = Normal
  4178. ItemLevel <= 17
  4179. SetBackgroundColor 0 0 0 155 # Lesser items
  4180. SetFontSize 45
  4181.  
  4182. Hide # Racing Filter - Normal Races - Bow For Racing - Normal
  4183. BaseType "Recurve Bow"
  4184. Rarity = Normal
  4185. ItemLevel <= 22
  4186. SetBackgroundColor 0 0 0 155 # Lesser items
  4187. SetFontSize 45
  4188.  
  4189. Hide # Racing Filter - Normal Races - Bow For Racing - Normal
  4190. BaseType "Bone Bow"
  4191. Rarity = Normal
  4192. ItemLevel <= 27
  4193. SetBackgroundColor 0 0 0 155 # Lesser items
  4194. SetFontSize 45
  4195.  
  4196. Hide # Racing Filter - Normal Races - Bow For Racing - Normal
  4197. BaseType "Royal Bow"
  4198. Rarity = Normal
  4199. ItemLevel <= 31
  4200. SetBackgroundColor 0 0 0 155 # Lesser items
  4201. SetFontSize 45
  4202.  
  4203. Hide # Racing Filter - Normal Races - Bow For Racing - Normal
  4204. BaseType "Death Bow" "Grove Bow" "Reflex Bow"
  4205. Rarity = Normal
  4206. ItemLevel <= 37
  4207. SetBackgroundColor 0 0 0 155 # Lesser items
  4208. SetFontSize 45
  4209.  
  4210. Hide # Racing Filter - Normal Races - Bow For Racing - Normal
  4211. BaseType "Decurve Bow" "Compound Bow" "Sniper Bow" "Ivory Bow"
  4212. Rarity = Normal
  4213. ItemLevel <= 49
  4214. SetBackgroundColor 0 0 0 155 # Lesser items
  4215. SetFontSize 45
  4216.  
  4217. Hide # Racing Filter - Normal Races - Bow For Racing - Normal
  4218. BaseType "Highborn Bow"
  4219. Rarity = Normal
  4220. ItemLevel <= 52
  4221. SetBackgroundColor 0 0 0 155 # Lesser items
  4222. SetFontSize 45
  4223.  
  4224. Hide # Racing Filter - Normal Races - Bow For Racing - Normal
  4225. BaseType "Decimation Bow" "Thicket Bow" "Steelwood Bow"
  4226. Rarity = Normal
  4227. ItemLevel <= 57
  4228. SetBackgroundColor 0 0 0 155 # Lesser items
  4229. SetFontSize 45
  4230.  
  4231. # Can be turned on manually within Endgame racing block. #
  4232. Hide # Racing Filter - Endgame - Bow For Racing Endgame - Normal
  4233. BaseType "Citadel Bow" "Ranger Bow" "Assassin Bow" "Spine Bow"
  4234. Rarity = Normal
  4235. ItemLevel <= 65
  4236. SetBackgroundColor 0 0 0 0 # Uber trash
  4237. SetFontSize 23
  4238.  
  4239. # Can be turned on manually within Endgame racing block. #
  4240. Hide # Racing Filter - Endgame - Bow For Racing Endgame - Normal
  4241. BaseType "Imperial Bow" "Harbinger Bow" "Maraketh Bow"
  4242. Rarity = Normal
  4243. ItemLevel <= 72
  4244. SetBackgroundColor 0 0 0 0 # Uber trash
  4245. SetFontSize 23
  4246.  
  4247. # Section: # RACING - BOW - MAGIC
  4248.  
  4249. Hide # Racing Filter - Normal Races - Bow For Racing - Magic
  4250. BaseType "Crude Bow"
  4251. Rarity = Magic
  4252. ItemLevel <= 13
  4253. SetBackgroundColor 0 0 0 155 # Lesser items
  4254. SetFontSize 45
  4255.  
  4256. Hide # Racing Filter - Normal Races - Bow For Racing - Magic
  4257. BaseType "Short Bow"
  4258. Rarity = Magic
  4259. ItemLevel <= 17
  4260. SetBackgroundColor 0 0 0 155 # Lesser items
  4261. SetFontSize 45
  4262.  
  4263. Hide # Racing Filter - Normal Races - Bow For Racing - Magic
  4264. BaseType "Long Bow"
  4265. Rarity = Magic
  4266. ItemLevel <= 22
  4267. SetBackgroundColor 0 0 0 155 # Lesser items
  4268. SetFontSize 45
  4269.  
  4270. Hide # Racing Filter - Normal Races - Bow For Racing - Magic
  4271. BaseType "Composite Bow"
  4272. Rarity = Magic
  4273. ItemLevel <= 27
  4274. SetBackgroundColor 0 0 0 155 # Lesser items
  4275. SetFontSize 45
  4276.  
  4277. Hide # Racing Filter - Normal Races - Bow For Racing - Magic
  4278. BaseType "Recurve Bow"
  4279. Rarity = Magic
  4280. ItemLevel <= 31
  4281. SetBackgroundColor 0 0 0 155 # Lesser items
  4282. SetFontSize 45
  4283.  
  4284. Hide # Racing Filter - Normal Races - Bow For Racing - Magic
  4285. BaseType "Bone Bow"
  4286. Rarity = Magic
  4287. ItemLevel <= 35
  4288. SetBackgroundColor 0 0 0 155 # Lesser items
  4289. SetFontSize 45
  4290.  
  4291. Hide # Racing Filter - Normal Races - Bow For Racing - Magic
  4292. BaseType "Royal Bow"
  4293. Rarity = Magic
  4294. ItemLevel <= 43
  4295. SetBackgroundColor 0 0 0 155 # Lesser items
  4296. SetFontSize 45
  4297.  
  4298. Hide # Racing Filter - Normal Races - Bow For Racing - Magic
  4299. BaseType "Death Bow" "Grove Bow" "Reflex Bow"
  4300. Rarity = Magic
  4301. ItemLevel <= 49
  4302. SetBackgroundColor 0 0 0 155 # Lesser items
  4303. SetFontSize 45
  4304.  
  4305. Hide # Racing Filter - Normal Races - Bow For Racing - Magic
  4306. BaseType "Decurve Bow" "Compound Bow" "Sniper Bow" "Ivory Bow"
  4307. Rarity = Magic
  4308. ItemLevel <= 57
  4309. SetBackgroundColor 0 0 0 155 # Lesser items
  4310. SetFontSize 45
  4311.  
  4312. Hide # Racing Filter - Normal Races - Bow For Racing - Magic
  4313. BaseType "Highborn Bow"
  4314. Rarity = Magic
  4315. ItemLevel <= 61
  4316. SetBackgroundColor 0 0 0 155 # Lesser items
  4317. SetFontSize 45
  4318.  
  4319. Hide # Racing Filter - Normal Races - Bow For Racing - Magic
  4320. BaseType "Decimation Bow" "Thicket Bow" "Steelwood Bow"
  4321. Rarity = Magic
  4322. ItemLevel <= 66
  4323. SetBackgroundColor 0 0 0 155 # Lesser items
  4324. SetFontSize 45
  4325.  
  4326. # Can be turned on manually within Endgame racing block. #
  4327. Hide # Racing Filter - Endgame - Bow For Racing Endgame - Magic
  4328. BaseType "Citadel Bow" "Ranger Bow" "Assassin Bow" "Spine Bow"
  4329. Rarity = Magic
  4330. ItemLevel <= 75
  4331. SetBackgroundColor 0 0 0 0 # Uber trash
  4332. SetFontSize 23
  4333.  
  4334. # Can be turned on manually within Endgame racing block. #
  4335. Hide # Racing Filter - Endgame - Bow For Racing Endgame - Magic
  4336. BaseType "Imperial Bow" "Harbinger Bow" "Maraketh Bow"
  4337. Rarity = Magic
  4338. ItemLevel <= 82
  4339. SetBackgroundColor 0 0 0 0 # Uber trash
  4340. SetFontSize 23
  4341.  
  4342. # Section: # RACING - QUIVER
  4343.  
  4344. Hide # Racing Filter - Normal Races - Quivers For Racing
  4345. DropLevel <= 9
  4346. Class "Quiver"
  4347. ItemLevel <= 15
  4348. SetBackgroundColor 0 0 0 155 # Lesser items
  4349. SetFontSize 45
  4350.  
  4351. Hide # Racing Filter - Normal Races - Quivers For Racing
  4352. BaseType "Two-Point Arrow Quiver" "Serrated Arrow Quiver" "Fire Arrow Quiver" "Broadhead Arrow Quiver" "Spike-Point Arrow Quiver"
  4353. ItemLevel <= 63
  4354. SetBackgroundColor 0 0 0 155 # Lesser items
  4355. SetFontSize 45
  4356.  
  4357. Hide # Racing Filter - Normal Races - Quivers For Racing
  4358. Class "Quiver"
  4359. Rarity >= Magic
  4360. ItemLevel <= 63
  4361. SetBackgroundColor 0 0 0 155 # Lesser items
  4362. SetFontSize 45
  4363.  
  4364. # Can be turned on manually within Endgame racing block. #
  4365. Hide # Racing Filter - Endgame - Quivers For Racing Endgame
  4366. BaseType "Two-Point Arrow Quiver" "Fire Arrow Quiver" "Broadhead Arrow Quiver" "Spike-Point Arrow Quiver"
  4367. Rarity >= Normal
  4368. SetBackgroundColor 0 0 0 155 # Lesser items
  4369.  
  4370. # Section: # EXTRAS
  4371.  
  4372. # Recipe item (Hyrri's bite recipe) can be turned on - recipe items or manually.#
  4373. Hide # Extras - Recipe items - Normal Sharktooth Arrow Quiver (Hyrri's bite recipe)
  4374. BaseType "Sharktooth Arrow Quiver"
  4375. Rarity = Normal
  4376.  
  4377. # Recipe item (The Goddess Scorned) can be turned on - recipe items or manually.#
  4378. Hide # Extras - Recipe items - Normal Elegant Sword (The Goddess Scorned)
  4379. BaseType "Elegant Sword"
  4380. Rarity = Normal
  4381. SetBorderColor 238 130 238 # T1 drops color / Quest items
  4382. SetFontSize 45
  4383.  
  4384. # Any crude bow. Essence crafting for summoners.
  4385. Show # Extras - Any Crude bow ilvl >=50 (Essence crafting)
  4386. BaseType "Crude Bow"
  4387. ItemLevel >= 50
  4388. SetBorderColor 238 130 238 # T1 drops color / Quest items
  4389. SetFontSize 45
  4390.  
  4391. # Section: # LEGACY WARBANDS FILTER
  4392.  
  4393. Hide # Extras - Warbands filter - Boots
  4394. Class "Boots"
  4395. Rarity = Magic
  4396. SetBackgroundColor 0 0 0 155 # Lesser items
  4397. SetBorderColor 74 230 58 # Boots border color
  4398.  
  4399. Hide # Extras - Warbands filter - Helm
  4400. Class "Helm"
  4401. Rarity = Magic
  4402. SetBackgroundColor 0 0 0 155 # Lesser items
  4403. SetBorderColor 215 25 0 # Helmets border color
  4404.  
  4405. Hide # Extras - Warbands filter - Gloves
  4406. Class "Gloves"
  4407. Rarity = Magic
  4408. SetBackgroundColor 0 0 0 155 # Lesser items
  4409. SetBorderColor 0 200 255 # Gloves border color
  4410.  
  4411. # Section: # HIDDEN ITEMS
  4412.  
  4413. # Identify RGB items when "Alt" key is pressed. Present in the Leveling Filter. #
  4414. Hide # Leveling Filter - Big RGB items
  4415. SocketGroup "RGB"
  4416. SetBackgroundColor 75 75 75 # Chromatic background
  4417. SetBorderColor 160 32 240 # T2 drops color
  4418.  
  4419. # Present in the Leveling Filter. Blacksmith's Whetstone recipe. #
  4420. Hide # Leveling Filter - 20% quality weapons
  4421. Quality = 20
  4422. Class "One Hand" "Two Hand"
  4423. SetBackgroundColor 0 0 0 155 # Lesser items
  4424.  
  4425. # Filtering starts at level 1. Normal items that are not Caught get filtered. #
  4426. Hide
  4427. Rarity = Normal
  4428. SetTextColor 200 200 200 155
  4429. SetBackgroundColor 0 0 0 0 # Uber trash
  4430. SetFontSize 23
  4431.  
  4432. # Filtering starts at level 1. Magic items that are not Caught get filtered. #
  4433. Hide
  4434. Rarity = Magic
  4435. SetTextColor 136 136 255 155
  4436. SetBackgroundColor 0 0 0 0 # Uber trash
  4437. SetFontSize 23
  4438.  
  4439. # Filtering starts at level 1. Magic items that are not Caught get filtered. #
  4440. Hide
  4441. Rarity = Rare
  4442. ItemLevel >= 1
  4443. SetTextColor 255 255 119
  4444. SetBackgroundColor 0 0 0 155 # Lesser items
  4445.  
  4446. # Filtering starts at level 1. Flasks that are not Caught get filtered. #
  4447. Hide
  4448. Class "Flask"
  4449. Rarity <= Magic
  4450.  
  4451. # Section: # ANYTHING ELSE
  4452.  
  4453. # If you see this it means that the loot filter is out of date or broken. Should never happen.
  4454. Show # ON RECOMMENDED - Just in case anything falls trough warning highlight
  4455. SetTextColor 0 0 0
  4456. SetBackgroundColor 160 32 240 # T2 drops color
  4457. SetBorderColor 160 32 240 # T2 drops color
  4458. SetFontSize 45
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