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Rikushadow5

MG CYOA SCS test 1

Nov 30th, 2015
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  1. 04:15:26: <FlashDrive> will we be fighting each other, or GMPC's?
  2. 04:15:39: <DarkSunDuelist> >Fighting each other
  3. 04:15:41: <DarkSunDuelist> No
  4. 04:15:41: <DarkSunDuelist> Ew
  5. 04:15:55: <Tsukino_Akira> Hahaha.
  6. 04:15:57: <DarkSunDuelist> I mean, you could if you were really into that thing, but nah, tonight you'll fight some pathetic excuse for a monster I made.
  7. 04:16:08: <FlashDrive> oooh
  8. 04:16:25: <DarkSunDuelist> By "pathetic excuse" I mostly refer to the fact that it's a ripoff of somebody else's monster that I personally statted
  9. 04:16:25: <FlashDrive> is it a skeleton? I hope not, bc they're really spooky
  10. 04:16:52: <FlashDrive> ahhh. Well it's good to stat monsters, since so many get made without them
  11. 04:17:19: <FlashDrive> you'll have to talk us through your system I think
  12. 04:17:22: <DarkSunDuelist> Yeah.
  13. 04:17:29: <DarkSunDuelist> So, then
  14. 04:18:31: <DarkSunDuelist> While exiting a building together, you all notice a GORGON turning people to stone.
  15. 04:18:49: <DarkSunDuelist> Because this is a playtest, you are now being railroaded into combat against said Gorgon, who has not yet noticed you.
  16. 04:19:26: <FlashDrive> https://www.youtube.com/watch?v=TmEg2a-l-_g sounds fun
  17. 04:19:37: <DarkSunDuelist> At the start of combat, all active combatants roll 1d100 for Initiative. This indicates the Turn Order you use during a round.
  18. 04:19:44: <DarkSunDuelist> So, the three of you should roll Initiative.
  19. 04:19:47: <DarkSunDuelist> There are no modifiers
  20. 04:19:54: <FlashDrive> not even for Awareness?
  21. 04:19:58: <DarkSunDuelist> No.
  22. 04:19:58: <Tsukino_Akira> .d 1d100
  23. 04:19:58: <internets> 3:: Total 44 / 100 [44%] 3:: Results [44] 3::
  24. 04:20:18: <FlashDrive> .d 1d100
  25. 04:20:18: <internets> 3:: Total 63 / 100 [63%] 3:: Results [63] 3::
  26. 04:21:05: <Tsukino_Akira> "That... that doesn't look like any good," Tsukino closes her bag, and poses! "I shall become one with the darkness, in order to bring light!"
  27. 04:21:16: <DarkSunDuelist> (( https://www.youtube.com/watch?v=QMYLHgi6cbg ))
  28. 04:21:38: <DarkSunDuelist> Normally, you would start battle transformed unless ambushed, but for this tutorial we'll be starting completely untransformed.
  29. 04:21:48: <DarkSunDuelist> Tangent: Roll 1d100
  30. 04:21:51: <Tsukino_Akira> Roger that.
  31. 04:22:01: <internets> 3:: Total 32 / 100 [32%] 3:: Results [32] 3::
  32. 04:22:01: <tangent> .d 1d100
  33. 04:22:39: <DarkSunDuelist> flashdrive: You take first turn. You are currently Un-Transformed. You can still fight, but you use your Base stats for fighting and cannot use Spells or Powers.
  34. 04:22:45: <DarkSunDuelist> You also do not have a weapon.
  35. 04:23:09: <FlashDrive> I'll transform now.
  36. 04:23:26: <DarkSunDuelist> Each Turn, you get 1 Turn Action. You can use this Turn Action to Transform, but Transforming will also skip your next turn and immediately end your current turn.
  37. 04:23:43: <FlashDrive> <Claudia recites her incantation: "We must secure the existence of our people and a future for white children." Her clothes glow as she transforms into her Magical Girl form>
  38. 04:23:44: <DarkSunDuelist> You begin your Transformation.
  39. 04:23:51: <FlashDrive> might as well
  40. 04:24:36: <DarkSunDuelist> Tsukino_Akira: Your turn.
  41. 04:24:50: <DarkSunDuelist> Because you have Enhanced Transformation, you will not skip your next turn if you choose to Transform.
  42. 04:24:50: <Tsukino_Akira> >Transform!
  43. 04:25:04: <DarkSunDuelist> You start transforming. Your turn immediately ends.
  44. 04:25:10: <Tsukino_Akira> Sweet stuff.
  45. 04:25:17: <FlashDrive> Sweet. We're counting on you to hold off the gorgon then, Akira!
  46. 04:25:22: <DarkSunDuelist> Tangent: You're up.
  47. 04:25:28: <DarkSunDuelist> You are currently un-transformed.
  48. 04:25:47: <tangent> Guys, hope you don't mind if I just do outlines for now....
  49. 04:25:55: <DarkSunDuelist> It's fine.
  50. 04:26:03: <Tsukino_Akira> Hey, we're just going over mechanics. No need for RP.
  51. 04:26:05: <tangent> Cassie transforms. She recites her incarntation that I really really need to come up with.
  52. 04:26:17: <DarkSunDuelist> You begin your Transformation.
  53. 04:26:22: <ryah> (Since it's mechanics testing and not RP nor canon, outlines would probably be prefered)
  54. 04:26:40: <DarkSunDuelist> The Gorgon still doesn't even know you're there, somehow. It uses its turn to stone some more people.
  55. 04:27:06: <tangent> Oh no the humanity
  56. 04:27:15: <DarkSunDuelist> A new round starts.
  57. 04:27:31: <DarkSunDuelist> flashdrive: Your turn is skipped. Your Transformation ends this round.
  58. 04:27:43: <DarkSunDuelist> Tsukino_Akira: Your Transformation ends. You are transformed.
  59. 04:28:04: <DarkSunDuelist> During your Turn, you can also use your Turn Action to Attack, Defend, or use a Spell or Power.
  60. 04:28:11: <DarkSunDuelist> Keep in mind you still only get 1 Turn Action per Turn, though.
  61. 04:28:29: <Tsukino_Akira> Distance from the Gorgon?
  62. 04:28:58: <DarkSunDuelist> You are currently at Mid-Range in relation to the Gorgon.
  63. 04:29:23: <DarkSunDuelist> Each turn, you also get 2 Movement Stages to use. You can use a Stage to move...well, 1 Stage closer or farther from a Target.
  64. 04:29:58: <DarkSunDuelist> Using 1 stage, for instance, would put you in Near Range in relation to the Gorgon, and 2 stages would put you at Close range (in range of your weapon).
  65. 04:30:12: <DarkSunDuelist> using a Movement Stage(s) is not considered using your Turn Action.
  66. 04:30:23: <Tsukino_Akira> >Move
  67. 04:30:28: <Tsukino_Akira> >>CLose
  68. 04:30:39: <DarkSunDuelist> You move to Close Range. You still have your Turn Action.
  69. 04:30:47: <FlashDrive> (https://www.youtube.com/watch?v=xQjHcQLpmJ0 this test needs more 8bit)
  70. 04:31:09: <Tsukino_Akira> >Attack!
  71. 04:31:14: <Tsukino_Akira> >>Gorgon
  72. 04:31:33: <DarkSunDuelist> (( >Not https://www.youtube.com/watch?v=fxyBXiNRaWs ))
  73. 04:31:52: <DarkSunDuelist> You attack the Gorgon. Roll your Crit chance (which is 1d100)
  74. 04:32:08: <DarkSunDuelist> If you roll a value equal or lesser than your Crit, you score a Critical hit
  75. 04:32:28: <Tsukino_Akira> .d 1d100
  76. 04:32:28: <internets> 3:: Total 22 / 100 [22%] 3:: Results [22] 3::
  77. 04:32:53: <Tsukino_Akira> "Accursed thing..." Akira mutters under her breath, brandishing her weapon, a zweihander. "You're going down!" She charges at the monster, bringing down the blade upon it!
  78. 04:32:59: <DarkSunDuelist> 22, last I checked, isn't >/= to 6, so you do not Crit.
  79. 04:33:25: <DarkSunDuelist> Roll your damage, which is based on the stat of the weapon, in your case, STR. Because you have 7 STR, you roll 7d4
  80. 04:33:43: <Tsukino_Akira> .d 7d4
  81. 04:33:43: <internets> 3:: Total 19 / 28 [67%] 3:: Results [2, 3, 2, 2, 4, 4, 2] 3::
  82. 04:34:15: <DarkSunDuelist> You deal 14 damage to the Gorgon. It now notices you.
  83. 04:34:27: <DarkSunDuelist> As you've used both your Turn Action and your Movement Stages, your turn is over.
  84. 04:34:52: <FlashDrive> How much HP does it have?
  85. 04:34:58: <DarkSunDuelist> You're not entitled to that info
  86. 04:35:10: <DarkSunDuelist> Trade Secret
  87. 04:35:20: <FlashDrive> awww rats
  88. 04:36:06: <ryah> (uh, I think you mean </= 6 , unless it's 6 >/= #)
  89. 04:36:48: <FlashDrive> next turn then?
  90. 04:36:51: <DarkSunDuelist> (I might)
  91. 04:37:05: <DarkSunDuelist> Tangent: YOur turn is skipped because you are transforming!
  92. 04:37:10: <DarkSunDuelist> It's the Gorgon's turn.
  93. 04:37:19: <DarkSunDuelist> It is less than pleased at the current turn of events.
  94. 04:37:35: <DarkSunDuelist> It just wanted to spread the joy of pot to all around, and you came and fucked it up.
  95. 04:37:39: <DarkSunDuelist> And not even in the good way
  96. 04:37:55: <Tsukino_Akira> The darkness will purge all, in the name of light!
  97. 04:39:25: <DarkSunDuelist> The Gorgon attempts to hit you.
  98. 04:39:43: <DarkSunDuelist> .roll 8d4
  99. 04:39:51: <DarkSunDuelist> .d 8d4
  100. 04:40:09: <internets> 3:: Total 24 / 32 [75%] 3:: Results [2, 3, 1, 4, 4, 4, 3, 3] 3::
  101. 04:40:28: <tangent> >Oh no I'm too young to die. Again.
  102. 04:40:42: <DarkSunDuelist> Tsukino_Akira: Now you roll EVA. This is 1d20+ your EVA stat.
  103. 04:40:44: <DarkSunDuelist> BEFORE YOU ROLL
  104. 04:41:02: <Tsukino_Akira> ?
  105. 04:41:03: <DarkSunDuelist> You may choose to use a Fortune Boost, sacrificing 1 LUK to instead roll 2d20
  106. 04:41:05: <DarkSunDuelist> OR
  107. 04:41:23: <DarkSunDuelist> You may choose to use Force Evasion, which sacrifices 1 VIT to double your EVA total for this evasion.
  108. 04:41:33: <DarkSunDuelist> OR
  109. 04:41:50: <Tsukino_Akira> Force Guard to triple my defenses.
  110. 04:41:53: <DarkSunDuelist> You may choose to use Force Guard, which sacrifices 1 STR to triple your DEF vs this attack
  111. 04:42:00: <Tsukino_Akira> .d 1d20+14
  112. 04:42:00: <internets> 3:: Total 33 / 34 [97%] 3:: Results [19] 3::
  113. 04:42:12: <Tsukino_Akira> No need to put in too much.
  114. 04:42:37: <FlashDrive> are sacrifices of STR, VIT and LCK permanent?
  115. 04:42:40: <DarkSunDuelist> You dip into your strength and steel yourself.
  116. 04:42:42: <DarkSunDuelist> They are not.
  117. 04:42:50: <DarkSunDuelist> They're temporary until you take a Reprieve.
  118. 04:43:36: <DarkSunDuelist> Your total Evasion is 33, and the damage of the attack directed at you - your DEF (tripled) is less than your EVA, so you dodge the move.
  119. 04:43:46: <FlashDrive> noice
  120. 04:44:46: <FlashDrive> my turn?
  121. 04:44:56: <DarkSunDuelist> Yep. New round.
  122. 04:45:07: <DarkSunDuelist> flashdrive: You're up. Your transformation ended last round, so you can now act.
  123. 04:45:13: <DarkSunDuelist> You are at Mid-Range in relation to the Gorgon.
  124. 04:45:34: <FlashDrive> Will my magic be effective at this range?
  125. 04:46:10: <DarkSunDuelist> Yes.
  126. 04:47:03: <FlashDrive> I'll stay at this range then. Force Drive on the Gorgon for 5 turns
  127. 04:47:50: <DarkSunDuelist> You realize that this is your Turn Action, yes?
  128. 04:47:58: <DarkSunDuelist> It also only lasts until your next turn.
  129. 04:48:22: <FlashDrive> oh, sry, I meant by 50%
  130. 04:48:40: <FlashDrive> I got a bit confused about the X, my mistake
  131. 04:48:54: <DarkSunDuelist> Alright. You burn into your Magic reserves and spend 5 MAG
  132. 04:49:35: <DarkSunDuelist> You will take 50% from Fist/Melee/Ranged damage (after EVA/DEF) until your next turn.
  133. 04:50:06: <DarkSunDuelist> Tsukino_Akira: It's your turn again.
  134. 04:50:23: <Tsukino_Akira> >Attack!
  135. 04:50:24: <Tsukino_Akira> >>Gorgon
  136. 04:50:26: <DarkSunDuelist> You didn't take damage, but at this moment, Regen would kick in and you would recover 9d4 HP
  137. 04:50:33: <Tsukino_Akira> .9d4
  138. 04:50:37: <Tsukino_Akira> .d 9d4
  139. 04:50:37: <internets> 3:: Total 18 / 36 [50%] 3:: Results [2, 1, 1, 2, 3, 3, 2, 1, 3] 3::
  140. 04:50:45: <Tsukino_Akira> Might as well get that habit in.
  141. 04:51:10: <Tsukino_Akira> Roll critical, damage, then compare to evade?
  142. 04:51:10: <FlashDrive> oh what I thought Force Drive would target the Gorgon and weaken it
  143. 04:51:19: <FlashDrive> I guess it's too late now
  144. 04:51:21: <DarkSunDuelist> Yep. Pretty simple stuff.
  145. 04:51:30: <Tsukino_Akira> .d 1d100
  146. 04:51:30: <internets> 3:: Total 8 / 100 [8%] 3:: Results [8] 3::
  147. 04:51:40: <DarkSunDuelist> Roll Critical, if it's 6 or lower you roll double the d4s.
  148. 04:51:55: <Tsukino_Akira> .d 6d4
  149. 04:51:55: <internets> 3:: Total 13 / 24 [54%] 3:: Results [1, 1, 3, 4, 3, 1] 3::
  150. 04:52:37: <DarkSunDuelist> The Gorgon fails to evade
  151. 04:52:47: <DarkSunDuelist> It takes 8 damage.
  152. 04:53:32: <Tsukino_Akira> "Look at me in the eye! Wait, no. Don't do that."
  153. 04:54:37: <DarkSunDuelist> Tsukino_Akira: You have 2 movement stages left
  154. 04:54:44: <DarkSunDuelist> If you don't want to use them, you can Pass Turn.
  155. 04:55:09: <Tsukino_Akira> >Pass Turn
  156. 04:55:58: <DarkSunDuelist> Tangent: You're up.
  157. 04:56:25: <FlashDrive> Can I cast Force Drive on other people?
  158. 04:57:10: <DarkSunDuelist> You cannot.
  159. 04:57:13: <tangent> Um...what can i do at this range?
  160. 04:57:16: <DarkSunDuelist> At least not in this version.
  161. 04:57:40: <DarkSunDuelist> You are in Mid-Range. If you're a Ranged attacker, you can attack. you can also cast most spells.
  162. 04:58:02: <DarkSunDuelist> If you use 1 Movement Stage, you can move to Near range, which allows you to use your basic Attack.
  163. 04:58:15: <tangent> Let's say...Cast.
  164. 04:58:31: <DarkSunDuelist> Currently, you have two spells: "Summon Spirit" and "Spirit Swarm"
  165. 04:58:39: <tangent> As a spirit user, I believe I have access to summon- yeah, summon spirit?
  166. 04:58:43: <DarkSunDuelist> The latter requires the former to be used, so yeah.
  167. 04:59:22: <tangent> Mmm cast summon spirit
  168. 04:59:29: <tangent> go go petmaster cassie
  169. 05:00:29: <DarkSunDuelist> You can choose to summon up to 5 Spirits at once.
  170. 05:00:46: <DarkSunDuelist> The cost obviously gets steeper, though.
  171. 05:01:27: <FlashDrive> Can Impulse Volley's 1d12 damage be dodged or avoided in any way?
  172. 05:01:41: <tangent> I'll summon 5 spirits. Because smart decisions.
  173. 05:01:51: <DarkSunDuelist> You burn 5 MAG to summon 5 Spirits at once.
  174. 05:02:36: <DarkSunDuelist> flashdrive: It can't be evaded, but DEF applies.
  175. 05:02:49: <DarkSunDuelist> If I hadn't made it up in about 5 minutes of thought, the spell description would say that.
  176. 05:04:51: <DarkSunDuelist> Is that all, Tangent?
  177. 05:06:12: <tangent> Wait, can I attack with them as a swarm?
  178. 05:07:22: <DarkSunDuelist> Did you read the spell
  179. 05:07:52: <tangent> Saw the table missed the description
  180. 05:08:12: <tangent> Duress?
  181. 05:08:35: <DarkSunDuelist> Combatants under Duress can only take their Turn Action OR their Movement Stages
  182. 05:08:36: <tangent> And can spirits attack conventionally or are they a one trick pony for the purposes of this session?
  183. 05:08:36: <DarkSunDuelist> Not both.
  184. 05:09:05: <DarkSunDuelist> Spirits are a supporting force to debuff or draw attention to/from foes for your allies to get in hits and shit.
  185. 05:09:14: <tangent> Okay.
  186. 05:09:38: <tangent> Well seeing as they can just do one thing...
  187. 05:09:45: <tangent> Let's put them to use
  188. 05:09:55: <tangent> Spirit Swarm (x5 turns)
  189. 05:11:01: <DarkSunDuelist> You already used your Turn Action to summon the spirits.
  190. 05:11:05: <DarkSunDuelist> You can only move now.
  191. 05:12:41: <tangent> Ah.
  192. 05:12:49: <tangent> Well, I could end the turn here, right?
  193. 05:13:28: <DarkSunDuelist> Yes.
  194. 05:13:40: <tangent> Yep, will do.
  195. 05:13:45: <DarkSunDuelist> Gorgon's turn.
  196. 05:13:55: <DarkSunDuelist> It attempts to hit Tsukino_Akira yet again.
  197. 05:15:00: <Tsukino_Akira> .d 1d20+14
  198. 05:15:00: <internets> 3:: Total 19 / 34 [55%] 3:: Results [5] 3::
  199. 05:15:05: <Tsukino_Akira> Ouch.
  200. 05:15:29: <DarkSunDuelist> .d 8d4
  201. 05:15:30: <internets> 3:: Total 17 / 32 [53%] 3:: Results [3, 2, 2, 1, 4, 1, 1, 3] 3::
  202. 05:15:45: <DarkSunDuelist> Your EVA exceeds the damage. I don't even need to look at your DEF.
  203. 05:15:49: <DarkSunDuelist> You dodge.
  204. 05:16:55: <Tsukino_Akira> Nice.
  205. 05:17:29: <DarkSunDuelist> flashdrive: New Round. your turn.
  206. 05:17:36: <FlashDrive> I move right up into the Gorgon's face (2 movement stages towards her) and shoot an Impulse Volley at it at point-blank range
  207. 05:17:43: <DarkSunDuelist> Force Drive wears off.
  208. 05:17:57: <FlashDrive> yeah but I want to use my regen
  209. 05:18:14: <Tsukino_Akira> Be careful what you wish for~
  210. 05:18:15: <DarkSunDuelist> Roll 1 d12
  211. 05:18:23: <FlashDrive> .d 1d12
  212. 05:18:24: <internets> 3:: Total 3 / 12 [25%] 3:: Results [3] 3::
  213. 05:18:30: <FlashDrive> bugger
  214. 05:18:48: <FlashDrive> That's what I get for 2 MP?
  215. 05:19:03: <DarkSunDuelist> We'll work on buffing it later. Again, came up with it in about 5 minutes.
  216. 05:19:19: <FlashDrive> fair enough
  217. 05:19:24: <DarkSunDuelist> You summon a bunch of random stuff from around and fling it into the gorgon.
  218. 05:19:29: <DarkSunDuelist> It all harmlessly dings off
  219. 05:19:37: <FlashDrive> ;_;
  220. 05:20:47: <FlashDrive> I guess I end my turn
  221. 05:21:25: <FlashDrive> Over to you, Akira
  222. 05:22:03: <Tsukino_Akira> Blast, can't do Shove or something to move Claudia.
  223. 05:22:08: <Tsukino_Akira> >Attack!
  224. 05:22:11: <Tsukino_Akira> >>Gorgon
  225. 05:22:16: <Tsukino_Akira> .d 1d100
  226. 05:22:16: <internets> 3:: Total 83 / 100 [83%] 3:: Results [83] 3::
  227. 05:22:30: <Tsukino_Akira> Shame, no crits yet.
  228. 05:23:57: <FlashDrive> Don't worry Akira, if I didn't want to get hurt, I wouldn't have run right up to the Gorgon. I'm here to take the pressure off you
  229. 05:25:10: <Tsukino_Akira> .d 6d4
  230. 05:25:10: <internets> 3:: Total 11 / 24 [45%] 3:: Results [2, 2, 1, 3, 1, 2] 3::
  231. 05:28:54: <DarkSunDuelist> The Gorgon fails to evade yet again
  232. 05:29:31: <DarkSunDuelist> In hindsight, a gorgon probably wouldn't be that fantastic at evading.
  233. 05:29:40: <DarkSunDuelist> It takes 6 damage.
  234. 05:30:31: <DarkSunDuelist> Tangent: You're up.
  235. 05:30:46: <DarkSunDuelist> Next round will be the last round of the playtest.
  236. 05:30:59: <tangent> Welp forget the spirit debuff
  237. 05:31:01: <tangent> MAXIMUM ATTACK
  238. 05:31:17: <flamy> AN ALL-OUT ATTACK!
  239. 05:31:37: <tangent> I'LL RING YOU TO DEATH WITH A BELL
  240. 05:31:40: <tangent> SOMEHOW
  241. 05:31:42: <tangent> FOR DOOM THE BELL TOLLS
  242. 05:31:58: <tangent> uh I need to be in near range don't I...
  243. 05:32:20: <DarkSunDuelist> You do
  244. 05:32:26: <DarkSunDuelist> But you can get there with a single Movement Stage
  245. 05:32:29: <tangent> So I get to near range if I'm not
  246. 05:32:30: <tangent> mmm
  247. 05:32:35: <DarkSunDuelist> You use a Stage
  248. 05:32:51: <flamy> Does that make two meleers, or three?
  249. 05:32:57: <tangent> I attack and use a fortune boost if it doesn't crit
  250. 05:33:17: <DarkSunDuelist> You cannot Fortune Boost a crit roll.
  251. 05:33:24: <DarkSunDuelist> Roll Critical
  252. 05:33:33: <DarkSunDuelist> Your Crit Rate is 5%
  253. 05:33:39: <DarkSunDuelist> You need to roll a 5 or lower to Crit.
  254. 05:34:29: <DarkSunDuelist> So, uh
  255. 05:34:31: <DarkSunDuelist> Roll 1d100
  256. 05:34:32: <tangent> So um what do I roll to attack?
  257. 05:34:33: <tangent> ah
  258. 05:34:38: <tangent> .d 1d100
  259. 05:34:38: <internets> 3:: Total 69 / 100 [69%] 3:: Results [69] 3::
  260. 05:34:44: <tangent> l-lewd
  261. 05:34:46: <DarkSunDuelist> You do not Crit
  262. 05:34:49: <DarkSunDuelist> But you lewd
  263. 05:34:49: <flamy> -.-'
  264. 05:34:53: <DarkSunDuelist> Anyway
  265. 05:35:03: <DarkSunDuelist> Roll 14d4 for Attack
  266. 05:35:10: <DarkSunDuelist> Before you roll, you can Fortune Boost
  267. 05:35:17: <tangent> Yes please
  268. 05:35:20: <flamy> Holy whoa, 14 STR?
  269. 05:35:26: <tangent> Mag
  270. 05:35:31: <flamy> Damn.
  271. 05:35:43: <tangent> Yeah Cassie is kind of a lethal joke character
  272. 05:35:50: <DarkSunDuelist> Actually
  273. 05:35:58: <DarkSunDuelist> Your MAG is currently at 9 because of your summoning of spirits
  274. 05:36:01: <DarkSunDuelist> So you only roll 9d4
  275. 05:36:03: <tangent> awwww
  276. 05:36:06: <tangent> regrets :(
  277. 05:36:13: <flamy> Eh, it's still good,
  278. 05:36:17: <tangent> .d 9d4
  279. 05:36:17: <internets> 3:: Total 26 / 36 [72%] 3:: Results [3, 2, 3, 3, 4, 3, 3, 3, 2] 3::
  280. 05:36:26: <DarkSunDuelist> You deal 25 damage to the Gorgon.
  281. 05:36:35: <DarkSunDuelist> It shrivels up and falls over, unconcious.
  282. 05:36:43: <DarkSunDuelist> As it turns out, it was garbage.
  283. 05:37:03: <DarkSunDuelist> ...literally. The Gorgon POOFs into the air, and in its place on the ground is a rolled up newspaper.
  284. 05:37:23: <DarkSunDuelist> A Winner Is You!
  285. 05:37:31: <DarkSunDuelist> The party wins, casualty free!
  286. 05:37:38: <DarkSunDuelist> The test is now concluded.
  287. 05:37:38: <tangent> yay!
  288. 05:37:40: <DarkSunDuelist> Everyone go home.
  289. 05:37:41: <flamy> "Victory for the heroes!" Akira rather dangerously twirls her sword above her head, then dismisses it.
  290. 05:38:01: <tangent> Seems like straight up attacking is better than trying to cast debuffs, at least a low levels
  291. 05:38:26: <DarkSunDuelist> Debuffs are good because you can't get punished as easily while under Duress.
  292. 05:38:33: <tangent> Hmm.
  293. 05:38:52: <FlashDrive> Winrar!
  294. 05:38:54: <DarkSunDuelist> So you take 2 turns to Duress a thing, then you spam attack for 5 turns scot free
  295. 05:39:08: <tangent> Wait, but it can just stay still and attack you, right?
  296. 05:39:15: <DarkSunDuelist> Because they have to use up a turn to get close to you unless they're Ranged or also Mystic.
  297. 05:39:21: <DarkSunDuelist> Not if they use Melee or Fist
  298. 05:40:01: <DarkSunDuelist> Close | Near | Mid-Range || Far || Long-Range || Extra Long Range
  299. 05:40:19: <tangent> Hmm. I mean that's fairly situational, it just seems a bit...mild for two turns to cause a turn of minor inconvenience. Haven't looked at the other specs
  300. 05:40:20: <DarkSunDuelist> Melee and Fist weapons are by default Close.
  301. 05:40:22: <FlashDrive> next test?
  302. 05:40:30: <DarkSunDuelist> Next test will be in the FUTURE.
  303. 05:40:32: <DarkSunDuelist> Not now.
  304. 05:40:35: <DarkSunDuelist> probably not tonight.
  305. 05:40:40: <flamy> Another day, yeah. I need... to sleep!
  306. 05:41:16: <FlashDrive> >tfw it's only 6:30 pm in NZ
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