Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- rifle = new classes.weapons.assaultrifle(this,char);
- char.wep.push(rifle);
- rifle.displayName = "Super Assault Rifle";
- rifle.weaponModelId = 4;
- rifle.upgrade(3);
- rifle.shootGap = 5;
- rifle.bulletSpeed = 14;
- rifle.damage = 18;
- rifle.spread = 10;
- rifle.bulletCount = 3;
- rifle.maxHitCount = 1;
- rifle.accurateBursts = false;
- rifle.infiniteAmmo = true;
- rifle.useExplosion = true;
- rifle.explosionAnimations = [fx_explosion1];
- rifle.explosionDamage = 10;
- rifle.bulletFilter = new flash.filters.GlowFilter(0xFF0000,1,10,10,8);
- rifle.soundEffects[0] = mp3_sniper;
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement