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- Using configuration source: "C:\Spiele\spring_{develop}92.0.1-62-gc96d6b0_minimal-portable\springsettings.cfg"
- [CMyMath::Init] CPU SSE mask: 124, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 0, SSE 4.2: 0
- SSE 4.0A: 0, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- OS: Microsoft Windows
- Microsoft Windows Vista Home Premium Edition, 32-bit Service Pack 2 (build 6002)
- Intel(R) Core(TM)2 CPU 6320 @ 1.86GHz; 3069MB RAM, 6359MB pagefile
- OS: 32bit native mode
- [Watchdog] Installed (HangTimeout: 10sec)
- Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound, LuaSocket
- Enabled log sections: KeyBindings(LOG_LEVEL_INFO), Sound(LOG_LEVEL_INFO)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 92.0.1-62-gc96d6b0 develop (GML ASIM OMP)
- Build date/time: Feb 19 2013 01:29:31
- Build environment: boost-105000, GNU libstdc++ version 20120920
- Compiler: gcc-4.7.2
- Using read-only data directory: C:\Spiele\springcontent\
- Using read-write data directory: C:\Spiele\spring_{develop}92.0.1-62-gc96d6b0_minimal-portable\
- Using read-only data directory: C:\Users\dell\Documents\My Games\Spring\
- Scanning: C:\Users\dell\Documents\My Games\Spring\games
- Scanning: C:\Users\dell\Documents\My Games\Spring\packages
- Scanning: C:\Spiele\spring_{develop}92.0.1-62-gc96d6b0_minimal-portable\base
- Scanning: C:\Spiele\springcontent\maps
- Scanning: C:\Spiele\springcontent\base
- Scanning: C:\Spiele\springcontent\games
- Scanning: C:\Spiele\springcontent\mods
- Scanning: C:\Spiele\springcontent\packages
- Supported Video modes: 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 848x480, 800x600, 720x576, 720x480, 640x480
- Video mode set to 1280x1024/32bit (windowed)
- [f=0000000] SDL version: 1.2.10
- [f=0000000] GL version: 2.1.8545 Release
- [f=0000000] GL vendor: ATI Technologies Inc.
- [f=0000000] GL renderer: Radeon X1300/X1550 Series
- [f=0000000] GLSL version: 1.20
- [f=0000000] GLEW version: 1.5.8
- [f=0000000] Video RAM: total 210MB, available 210MB
- [f=0000000] GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 1
- FBO support: 1, NPOT-texture support: 0, 24bit Z-buffer support: 0
- maximum texture size: 4096, compress MIP-map textures: 0
- maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 11/16
- maximum drawbuffers: 4, maximum recommended indices/vertices: 16384/2147483647
- number of UniformBufferBindings: 0 (0kB)
- [f=0000000] VSync disabled
- [f=0000000] Joysticks found: 1
- [f=0000000] Using joystick 0: Microsoft-PC-Joysticktreiber
- [f=0000000] CPU Cores: 2
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] DirectSound Software
- [f=0000000] [Sound] Device: DirectSound Software
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
- [f=0000000] [Sound] EFX Enabled: yes
- [f=0000000] [Sound] Max Sounds: 96
- [f=0000000] Connecting to local server
- [f=0000000] PreGame::StartServer: 19 ms
- [f=0000000] Using map: Altair_Crossing_v3
- [f=0000000] Using game: XTA 9.725 [patch 1.8]
- [f=0000000] Using game archive: XTAPEv9725p1.8.sdz
- [f=0000000] recording demo: demos/20130222_134059_Altair_Crossing_v3_92.0.1-62-gc96d6b0 develop.sdf
- [f=0000000] PreGame::GameDataReceived: 108 ms
- [f=0000000] User number 0 (team 0, allyteam 0)
- [f=0000000] [Threading] Main thread CPU affinity mask set: 2
- [f=0000000] Warning: Couldn't create an offscreen GL context: wglCreateContextAttribsARB failed!
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] [unitdefs.lua] Error: Error parsing units/arm_iceberg.fbi: no [UNITINFO] table
- [f=0000000] [unitdefs.lua] Error: Error parsing units/core_copperheadold.fbi: no [UNITINFO] table
- [f=0000000] [unitdefs.lua] Error: Error parsing units/core_crockold.fbi: no [UNITINFO] table
- [f=0000000] [unitdefs.lua] Error: Error parsing units/core_mobile_artilleryold.fbi: no [UNITINFO] table
- [f=0000000] Weapons_post: Local sound option detected, moving sounds to customparams
- [f=0000000] Loading all definitions: 0.559000
- [f=0000000] Game::LoadDefs (GameData): 676 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] parsed 344 sounds from gamedata/sounds.lua
- [f=0000000] Game::LoadDefs (Sound): 28 ms
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (25 MB)
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 43 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] Number of damage types: 17
- [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
- [f=0000000] Creating Unit Textures
- [f=0000000] Creating Sky
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Warning: WeaponDef (ak_laser) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (arm_fast) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (arm_laser) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (arm_laserh1) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (arm_paralyzer) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (arm_parlay) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (arm_rhino_shield) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (arm_tiny_annihilator) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (arm_total_annihilator) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (armamph_weapon1) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (armfhlt_laser) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (armflea_killer) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (armflea_weapon) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (armfleabowl_weapon) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (armlatnk_lightning) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (armmanni_weapon) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (armscorp_weapon) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (armsh_weapon) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (armsnipe_weapon) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (butter) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (core_batslaser) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (core_canlaser) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (core_doomsday) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (core_laserh1) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (core_total_annihilator) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (corept_laser) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (corfast_weapon) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (corfhlt_laser) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (corjar_weapon) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (corkrog_head) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (corkrow_mainweapon) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (corsab_weapon) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (corsfig_weapon) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (corsh_weapon) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (corsumo_weapon) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (corvipe_laser) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (csarmcomlaser) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (cscorcomlaser) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (fakeshield) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (fhlaser) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (fleagoth) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (garpike_laser) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (gator_goliath_laser) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (gator_laser) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (lightskycruiseranni) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (minigoth) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (noruasswordofjustice) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (orcone_shield) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (scorp_laser) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (shield1) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (shield2) isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef (skycruiseranni) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (tarmcomlaser) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef (tcorcomlaser) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Loading Unit Definitions
- [f=0000000] Warning: [UnitDef] inconsistent path-type 17 for "arm_plesiosaur" (move-class "hover4"): canFloat, but not a ship-based movetype
- [f=0000000] Warning: Could not load sound from def: hovsmof1
- [f=0000000] Warning: [UnitDef] inconsistent path-type 17 for "zulu" (move-class "hover4"): canFloat, but not a ship-based movetype
- [f=0000000] Loading Feature Definitions
- [f=0000000] Reading Estimate PathCosts [8]
- [f=0000000] Reading Estimate PathCosts [32]
- [f=0000000] [CPathManager] pathing data checksum: 8b71517f
- [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=0000000] Initializing Map Features
- [f=0000000] Error: Spring 92.0.1-62-gc96d6b0 develop (GML ASIM OMP) has crashed.
- [f=0000000] Error: DLL information:
- [f=0000000] Error: 0x00400000 spring
- [f=0000000] Error: 0x77710000 ntdll
- [f=0000000] Error: 0x75e70000 kernel32
- [f=0000000] Error: 0x10000000 DevIL
- [f=0000000] Error: 0x6f9e0000 MSVCP80
- [f=0000000] Error: 0x727c0000 MSVCR80
- [f=0000000] Error: 0x772e0000 msvcrt
- [f=0000000] Error: 0x77670000 USER32
- [f=0000000] Error: 0x77850000 GDI32
- [f=0000000] Error: 0x775a0000 ADVAPI32
- [f=0000000] Error: 0x77170000 RPCRT4
- [f=0000000] Error: 0x678c0000 GLU32
- [f=0000000] Error: 0x641b0000 OPENGL32
- [f=0000000] Error: 0x64340000 DDRAW
- [f=0000000] Error: 0x74660000 DCIMAN32
- [f=0000000] Error: 0x77410000 SETUPAPI
- [f=0000000] Error: 0x77240000 OLEAUT32
- [f=0000000] Error: 0x76290000 ole32
- [f=0000000] Error: 0x73e20000 dwmapi
- [f=0000000] Error: 0x76100000 IMAGEHLP
- [f=0000000] Error: 0x62480000 pthreadGC2
- [f=0000000] Error: 0x746c0000 WSOCK32
- [f=0000000] Error: 0x76140000 WS2_32
- [f=0000000] Error: 0x76130000 NSI
- [f=0000000] Error: 0x765a0000 SHELL32
- [f=0000000] Error: 0x770c0000 SHLWAPI
- [f=0000000] Error: 0x6b600000 OpenAL32
- [f=0000000] Error: 0x74710000 WINMM
- [f=0000000] Error: 0x746d0000 OLEACC
- [f=0000000] Error: 0x70780000 vorbisfile
- [f=0000000] Error: 0x68140000 ogg
- [f=0000000] Error: 0x64cc0000 vorbis
- [f=0000000] Error: 0x62e80000 zlib1
- [f=0000000] Error: 0x66fc0000 freetype6
- [f=0000000] Error: 0x62aa0000 glew32
- [f=0000000] Error: 0x00260000 SDL
- [f=0000000] Error: 0x7c340000 MSVCR71
- [f=0000000] Error: 0x75dd0000 IMM32
- [f=0000000] Error: 0x778a0000 MSCTF
- [f=0000000] Error: 0x772d0000 LPK
- [f=0000000] Error: 0x75df0000 USP10
- [f=0000000] Error: 0x74980000 comctl32
- [f=0000000] Error: 0x6c800000 dsound
- [f=0000000] Error: 0x750d0000 POWRPROF
- [f=0000000] Error: 0x75f50000 CLBCatQ
- [f=0000000] Error: 0x74ce0000 MMDevApi
- [f=0000000] Error: 0x74d60000 WINTRUST
- [f=0000000] Error: 0x75700000 CRYPT32
- [f=0000000] Error: 0x75860000 MSASN1
- [f=0000000] Error: 0x75c80000 USERENV
- [f=0000000] Error: 0x75c60000 Secur32
- [f=0000000] Error: 0x74b20000 wdmaud
- [f=0000000] Error: 0x74fe0000 ksuser
- [f=0000000] Error: 0x746a0000 AVRT
- [f=0000000] Error: 0x74760000 AUDIOSES
- [f=0000000] Error: 0x70850000 audioeng
- [f=0000000] Error: 0x75d30000 PSAPI
- [f=0000000] Error: 0x71dd0000 msacm32
- [f=0000000] Error: 0x6fc10000 MSACM32
- [f=0000000] Error: 0x71a40000 midimap
- [f=0000000] Error: 0x69030000 atioglxx
- [f=0000000] Error: 0x75490000 VERSION
- [f=0000000] Error: 0x02cb0000 atiadlxx
- [f=0000000] Error: 0x6cf10000 DINPUT
- [f=0000000] Error: 0x74340000 HID
- [f=0000000] Error: 0x6e950000 dbghelp
- [f=0000000] Error: Exception: Access violation (0xc0000005)
- [f=0000000] Error: Exception Address: 0x691cab30
- [f=0000000] Error: Stacktrace:
- [f=0000000] Error: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
- [f=0000000] Error: (0) C:\Windows\system32\atioglxx.dll(atiPPHSN+0xda5d0) [0x691CAB30]
- [f=0000000] Error: (1) C:\Windows\system32\atioglxx.dll(atiPPHSN+0xd9e59) [0x691CA3B9]
- [f=0000000] Error: (2) C:\Windows\system32\atioglxx.dll(atiPS+0x1ccd7c) [0x6943D9CC]
- [f=0000000] Error: (3) C:\Spiele\spring_{develop}92.0.1-62-gc96d6b0_minimal-portable\spring.exe [0x006D05B1]
- [f=0000000] Error: (4) C:\Spiele\spring_{develop}92.0.1-62-gc96d6b0_minimal-portable\spring.exe(skirmishAiCallback_DataDirs_getWriteableDir+0x60abe0) [0x00EEBE40]
- [f=0000000] Error: (5) C:\Spiele\spring_{develop}92.0.1-62-gc96d6b0_minimal-portable\spring.exe(skirmishAiCallback_DataDirs_getWriteableDir+0x60abe0) [0x00EEBE40]
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