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- Accept
- -The Big Sting (Part 1 of 3)
- -Breeding Facility
- -Cleaning House
- -Cleansing Fire
- -The Fortress NEED SB REFIT
- -Operation Wyrmsbane
- -Operation Wyrmslayer
- -Reclamation
- -Sansha Acquisition
- -Sansha on the Horizon
- -Wrath of Angels
- Decline
- -Stray Amarr Carrier
- -Stray Caldari Carrier
- -Convoy Attack
- -Destroy the Caldari Outpost
- -Fate of Angels
- -Forces Amassing
- -Hidden Enemy Base
- -Honor
- -Liberate the Miners
- -Location, Location
- -Mass Drivers
- -The Mordu's Headhunters
- -Preaching to the Masses
- -Prison Break
- -Recover the Containers
- Individual Mission Walkthrough
- -The Big Sting (Part 1 of 3)
- HAS POINTS HAS NEUTS
- Using a fast frigate or shuttle, warp in and immediately warp out. Wait 8 minutes for the full room to spawn.
- Warp back in your carrier and kill all the “Special Forces” ships. Frigates will point, Blackbirds will jam.
- Avoid moving within 10 km of the “Ghost Ship”, as it will cause more waves to spawn.
- -Breeding Facility
- HAS POINTS NO NEUTS
- Warp in and find the Amarr Control tower. Press “Look at.” There are a bunch of “Breeding Facilities” attached to it.
- The target is on the side of the tower facing you, on the middle row below an empty slot.
- -Cleaning House
- NO POINTS
- Warp in and shoot the station until the spawn appears. Upon shooting one of the ships that just spawned, a second spawn appears.
- Kill all cruisers, battleships, and “Non-Loyal Frigates.”
- -Cleansing Fire
- HAS NO POINTS
- Warp in and destroy the “Amarr Cathedral” and the “Imperial Navy Apocalypse” that spawns.
- -The Fortress
- HAS POINTS HAS NEUTS WARNING: THIS MISSION CAN EASILY KILL YOUR CARRIER
- Warp in, align out, start ECM Bursting, and wait a few seconds for full room aggression.
- Launch your fighters and attack the “Capital Ship Assembly Array.” Turn on smartbombs as soon as the first frigates come within your range.
- If a fighter starts taking damage, recall and start to repair it immediately or it will die.
- As soon as the CSAA is destroyed, recall your fighters and warp out. If you take too long, you will be neuted out and die.
- -Operation Wyrmsbane
- HAS POINTS
- Warp in and destroy the “Serpentis Stronghold.”
- -Operation Wyrmslayer
- HAS NO POINTS
- Using a fast frigate or shuttle, warp in and immediately warp out. Wait 8 minutes for the full room to spawn.
- Warp in and start shooting frigates until the Shadow Serpentis Battleship spawns. Kill it and bookmark the wreck.
- Warp out, tun in the mission and warp back to the bookmark to get the faction lewt.
- -Reclamation
- HAS POINTS
- Add Large Collidable Structures to your overview. Kill the closest “Mining Colony” and the “Nagashin” battleships that spawn when you shoot it.
- -Sansha Acquisition
- HAS POINTS
- Warp in and destroy the “Sansha Battlestation”
- -Sansha on the Horizon
- HAS NO POINTS
- Warp in and destroy the station and kill the spawn that occurs after the station is destroyed.
- -Wrath of Angels
- HAS NO POINTS
- Warp in and kill the “Drug Lab.” Bookmark the can that's dropped. Purchase two Scientist (Usually on contract near your Level 5 mission hub)
- and turn in the mission, and go back to lewt the can which has 2 scientists so you won't need to buy any more.
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