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  1. Accept
  2. -The Big Sting (Part 1 of 3)
  3. -Breeding Facility
  4. -Cleaning House
  5. -Cleansing Fire
  6. -The Fortress NEED SB REFIT
  7. -Operation Wyrmsbane
  8. -Operation Wyrmslayer
  9. -Reclamation
  10. -Sansha Acquisition
  11. -Sansha on the Horizon
  12. -Wrath of Angels
  13.  
  14. Decline
  15. -Stray Amarr Carrier
  16. -Stray Caldari Carrier
  17. -Convoy Attack
  18. -Destroy the Caldari Outpost
  19. -Fate of Angels
  20. -Forces Amassing
  21. -Hidden Enemy Base
  22. -Honor
  23. -Liberate the Miners
  24. -Location, Location
  25. -Mass Drivers
  26. -The Mordu's Headhunters
  27. -Preaching to the Masses
  28. -Prison Break
  29. -Recover the Containers
  30.  
  31. Individual Mission Walkthrough
  32.  
  33. -The Big Sting (Part 1 of 3)
  34. HAS POINTS HAS NEUTS
  35. Using a fast frigate or shuttle, warp in and immediately warp out. Wait 8 minutes for the full room to spawn.
  36. Warp back in your carrier and kill all the “Special Forces” ships. Frigates will point, Blackbirds will jam.
  37. Avoid moving within 10 km of the “Ghost Ship”, as it will cause more waves to spawn.
  38.  
  39. -Breeding Facility
  40. HAS POINTS NO NEUTS
  41. Warp in and find the Amarr Control tower. Press “Look at.” There are a bunch of “Breeding Facilities” attached to it.
  42. The target is on the side of the tower facing you, on the middle row below an empty slot.
  43.  
  44. -Cleaning House
  45. NO POINTS
  46. Warp in and shoot the station until the spawn appears. Upon shooting one of the ships that just spawned, a second spawn appears.
  47. Kill all cruisers, battleships, and “Non-Loyal Frigates.”
  48.  
  49. -Cleansing Fire
  50. HAS NO POINTS
  51. Warp in and destroy the “Amarr Cathedral” and the “Imperial Navy Apocalypse” that spawns.
  52.  
  53. -The Fortress
  54. HAS POINTS HAS NEUTS WARNING: THIS MISSION CAN EASILY KILL YOUR CARRIER
  55. Warp in, align out, start ECM Bursting, and wait a few seconds for full room aggression.
  56. Launch your fighters and attack the “Capital Ship Assembly Array.” Turn on smartbombs as soon as the first frigates come within your range.
  57. If a fighter starts taking damage, recall and start to repair it immediately or it will die.
  58. As soon as the CSAA is destroyed, recall your fighters and warp out. If you take too long, you will be neuted out and die.
  59.  
  60. -Operation Wyrmsbane
  61. HAS POINTS
  62. Warp in and destroy the “Serpentis Stronghold.”
  63.  
  64. -Operation Wyrmslayer
  65. HAS NO POINTS
  66. Using a fast frigate or shuttle, warp in and immediately warp out. Wait 8 minutes for the full room to spawn.
  67. Warp in and start shooting frigates until the Shadow Serpentis Battleship spawns. Kill it and bookmark the wreck.
  68. Warp out, tun in the mission and warp back to the bookmark to get the faction lewt.
  69.  
  70. -Reclamation
  71. HAS POINTS
  72. Add Large Collidable Structures to your overview. Kill the closest “Mining Colony” and the “Nagashin” battleships that spawn when you shoot it.
  73.  
  74. -Sansha Acquisition
  75. HAS POINTS
  76. Warp in and destroy the “Sansha Battlestation”
  77.  
  78. -Sansha on the Horizon
  79. HAS NO POINTS
  80. Warp in and destroy the station and kill the spawn that occurs after the station is destroyed.
  81.  
  82. -Wrath of Angels
  83. HAS NO POINTS
  84. Warp in and kill the “Drug Lab.” Bookmark the can that's dropped. Purchase two Scientist (Usually on contract near your Level 5 mission hub)
  85. and turn in the mission, and go back to lewt the can which has 2 scientists so you won't need to buy any more.
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