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- //We're editing the science experiment that has id = insertScienceExperimentNameHere. and we're doing it before any other modifications. (FIRST)
- //The stock science experiment ids are:
- //crewReport,evaReport,mysteryGoo,surfaceSample,mobileMaterialsLab,
- //temperatureScan,barometerScan,seismicScan,gravityScan,atmosphereAnalysis,
- //and asteroidSample (that one is only used for when sampling an asteroid in different SOIs. The stock game only includes definitions for The Sun and Kerbin last I checked.
- @EXPERIMENT_DEFINITION[*]:HAS[#id[insertScienceExperimentNameHere]]:FIRST
- {
- yourPlanet = a science definition that will happen no matter what you're doing on or around the planet with name = yourPlanet. Should be overwritten by the following possibilities:
- yourPlanetSrfLanded = appears only when your ship is landed.
- yourPlanetSrfSplashed = appears only when your ship is landed in an ocean.
- yourPlanetInSpace = appears when your ship is in space around your planet. Overwritten by InSpaceHigh and InSpaceLow.
- yourPlanetInSpaceHigh = appears above the space altitude limit, defined with kopernicus or using the template's value.
- yourPlanetInSpaceLow = appears in low orbit, below the space altitude limit.
- yourPlanetFlying = for when you're in the atmosphere. Overwritten by FlyingHigh and FlyingLow
- yourPlanetFlyingHigh = above the flying altitude limit.
- yourSecondPlanet
- //you can have more than one planet defined here at a time, but you might want to separate them into different configs for clarity.
- }
- @EXPERIMENT_DEFINITION[*]:HAS[#id[anotherScienceExperimentName]]:FIRST
- {
- yourPlanet
- //etc...
- }
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