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- package edu.virginia.cs2110.ghosthunter.components;
- import edu.virginia.cs2110.ghosthunter.components.*;
- public class LevelFour extends Level {
- @Override
- protected void createMap() {
- map = new Map(2000, 1500);
- }
- @Override
- protected void addConstraints() {
- // TODO Auto-generated method stub
- map.addConstraint(new BoxConstraint(0,500,200,15));
- map.addConstraint(new BoxConstraint(400,500,200,15));
- map.addConstraint(new BoxConstraint(200,400,200,15));
- map.addConstraint(new BoxConstraint(150,575,200,15));
- map.addConstraint(new BoxConstraint(300,625,100,15));
- map.addConstraint(new BoxConstraint(400,675,100,15));
- map.addConstraint(new BoxConstraint(600,125,15,1000));
- map.addConstraint(new BoxConstraint(800,400,15,800));
- map.addConstraint(new BoxConstraint(900,600,15,700));
- }
- @Override
- protected void addHunter() {
- map.setHunter(new Hunter(0,0,35,35,2));
- Window.reset(0, 0, 600);
- }
- @Override
- protected void addUnits() {
- // map.addUnit( new Unit(130,100,35,35,0));
- // map.addUnit( new Unit(130,400,35,35,0));
- // map.addUnit( new Unit(160,560,35,35,0)); //doesn't appear right away?
- // map.addUnit( new Unit(430,100,35,35,0)); //doesn't appear right away?
- // map.addUnit( new Unit(400,500,35,35,0)); //king ghost
- // map.addUnit( new Unit(500,230,35,35,0));
- // map.addUnit( new Unit(500,670,35,35,0));
- // map.addUnit( new Unit(660,430,35,35,0));
- // map.addUnit( new Unit(820,400,35,35,0));
- }
- }
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