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- Start time on file select
- skip through dialog and look around and stuff
- head left and up onto trapeze, palm up
- psi challenge marker, head up ramp
- basic braining
- grab as many figments as possible, want to be around rank 3-4 by end
- skip girls or give them an arrowhead
- head left in main lodge, up pole and onto roof
- grab challenge marker and sidepalm to lake
- grab a few arrows, flip into wall to activate lake, into wilderness
- through cave, on right grab arrows, up slope for more + pirate scope
- across rocks and down to path, more arrowheads
- across river, over to sashas area, free child and then use button ~43 or so arrowheads
- get fossil, down to sasha, into brain tumbler
- grab figments, then through eggshell thing
- keep left and grab as many figments + arrowheads as possible
- head through rail system to fords lab, back to sashas lab
- Sasha Nein's mind
- Back into brain tumbler, keep right this time for more figments, want ~Rank 8-9 at end (50+ arrowheads)
- Up the creepy scary tower
- Take rail system to lake, sidepalm to Mila
- Mila's mind
- back across water, ontop of rock for challenge marker, then grab comic and take rails to outside main lodge
- grab doubloon on side of lodge, then into lodge
- jump for doll, buy dowsing rod, head out of lodge
- jump across to rock then trees for eagle claw, to campside
- straight across and up to get bone, keep going into cave for challenge marker, then back out for condor egg, then to wilderness
- straight and off to left to ranger ford to turn in scavenger hunt
- into house thing for challenge marker, then over to Sashas lab
- brain tumbler > brain tumbler experiment
- Fly like and eagle, then down to think tank 1
- into rail system to lake, head down to the autoscroller
- Autoscroller phase 1 - Grab deep arrowheads behind dock on right
- Autoscroller phase 2 - Grab deep arrowheads at end at the 4th corral wall
- Lungfishopolis - Want ~ level 18-19
- Kochamara
- Head up, grab challenge marker on left and into Boyds mind - Need level 20 by end (if your above 19.50-19.60, you can take fast route)
- Into gloria's mind, use bacon immediately and teleport to to Cruller
- Learn fire stuff, learn throwing stuff
- Use rail system to main lodge, head in and buy cobweb duster
- back into rail system, to Sasha's lab, into brain tumbler and yellow portal on left for Gloria's mind
- Gloria's mind
- Edgar's Mind
- Fred's Mind
- Equip disguise and trick the orderly
- Free Mr. Pokeylope and use his brain
- Free Lily
- Think Tank II
- Into Meat Circus
- Skip Meat Circus
- Final fights
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