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Subnautica Error

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Oct 28th, 2016
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  1. nitialize engine version: 5.4.2f2 (b7e030c65c9b)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
  6. Vendor: NVIDIA
  7. VRAM: 4058 MB
  8. Begin MonoManager ReloadAssembly
  9. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  10. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  11. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  12. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  13. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  14. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  15. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  16. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  17. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  18. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  19. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  20. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  21. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  22. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  23. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
  24. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
  25. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  26. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  27. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  28. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  29. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  30. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  31. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  32. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  33. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  34. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  35. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
  36. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
  37. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll (this message is harmless)
  38. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll into Unity Child Domain
  39. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll (this message is harmless)
  40. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll into Unity Child Domain
  41. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll (this message is harmless)
  42. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll into Unity Child Domain
  43. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll (this message is harmless)
  44. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll into Unity Child Domain
  45. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll (this message is harmless)
  46. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll into Unity Child Domain
  47. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll (this message is harmless)
  48. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll into Unity Child Domain
  49. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll (this message is harmless)
  50. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll into Unity Child Domain
  51. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  52. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  53. - Completed reload, in 0.087 seconds
  54. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  55. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  56. OnLevelWasLoaded was found on RoomLoader
  57. This message has been deprecated and will be removed in a later version of Unity.
  58. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  59.  
  60. (Filename: Line: 375)
  61.  
  62. OnLevelWasLoaded was found on uGUI
  63. This message has been deprecated and will be removed in a later version of Unity.
  64. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  65.  
  66. (Filename: Line: 375)
  67.  
  68. OnLevelWasLoaded was found on uGUI_FeedbackCollector
  69. This message has been deprecated and will be removed in a later version of Unity.
  70. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  71.  
  72. (Filename: Line: 375)
  73.  
  74. OnLevelWasLoaded was found on uGUI_PopupMessage
  75. This message has been deprecated and will be removed in a later version of Unity.
  76. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  77.  
  78. (Filename: Line: 375)
  79.  
  80. OnLevelWasLoaded was found on Sky
  81. This message has been deprecated and will be removed in a later version of Unity.
  82. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  83.  
  84. (Filename: Line: 375)
  85.  
  86. OnLevelWasLoaded was found on OVRScreenFade
  87. This message has been deprecated and will be removed in a later version of Unity.
  88. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  89.  
  90. (Filename: Line: 375)
  91.  
  92. OnLevelWasLoaded was found on Player
  93. This message has been deprecated and will be removed in a later version of Unity.
  94. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  95.  
  96. (Filename: Line: 375)
  97.  
  98. OnLevelWasLoaded was found on JSONLevelLoader
  99. This message has been deprecated and will be removed in a later version of Unity.
  100. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  101.  
  102. (Filename: Line: 375)
  103.  
  104. OnLevelWasLoaded was found on VRConsoleCommand
  105. This message has been deprecated and will be removed in a later version of Unity.
  106. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  107.  
  108. (Filename: Line: 375)
  109.  
  110. OnLevelWasLoaded was found on LevelLoader
  111. This message has been deprecated and will be removed in a later version of Unity.
  112. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  113.  
  114. (Filename: Line: 375)
  115.  
  116. OnLevelWasLoaded was found on uGUI_PopupNotification
  117. This message has been deprecated and will be removed in a later version of Unity.
  118. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  119.  
  120. (Filename: Line: 375)
  121.  
  122. Shader 'Marmoset/Building/Self Illum Bumped Specular IBL': fallback shader 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' not found
  123. <RI> Initializing input.
  124.  
  125. <RI> Input initialized.
  126.  
  127. desktop: 1920x1080 59Hz; virtual: 5760x1080 at -1920,0
  128. <RI> Initialized touch support.
  129.  
  130. ovr_Initialize(&initParams) failed: Couldn't load LibOVRRT.
  131. Compositor failed to initialize.ovr_Initialize(&initParams) failed: Couldn't load LibOVRRT.
  132. Compositor failed to initialize.VR: OpenVR Error! OpenVR failed initialization with error code VRInitError_Init_VRClientDLLNotFound: "vrclient Shared Lib Not Found (102)"!
  133.  
  134. (Filename: Line: 777)
  135.  
  136. The referenced script on this Behaviour (Game Object 'GamePerformanceMonitoring') is missing!
  137.  
  138. (Filename: Line: 1656)
  139.  
  140. UnloadTime: 1.219253 ms
  141. Steamworks: Initialised and ready for use.
  142.  
  143. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  144.  
  145. Skipping save directory without game info: slot0000
  146.  
  147. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  148.  
  149. FMOD Studio: Creating runtime system instance
  150.  
  151. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  152.  
  153. Loading game settings
  154.  
  155. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  156.  
  157. Process name: Subnautica
  158.  
  159. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  160.  
  161. changeset 40051, QualityLevel = 1
  162.  
  163. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  164.  
  165. OK Running Win64
  166.  
  167. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  168.  
  169. SystemInfo:
  170. deviceModel = To Be Filled By O.E.M. (To Be Filled By O.E.M.)
  171. deviceName = PAGE
  172. deviceType = Desktop
  173. deviceUniqueIdentifier = b363896b971ccc8bfb73ca3c41fa8c5dc8d18bfa
  174. graphicsDeviceID = 5058
  175. graphicsDeviceName = NVIDIA GeForce GTX 970
  176. graphicsDeviceType = Direct3D11
  177. graphicsDeviceVendor = NVIDIA
  178. graphicsDeviceVendorID = 4318
  179. graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
  180. graphicsMemorySize = 4058
  181. graphicsShaderLevel = 50
  182. npotSupport = Full
  183. maxTextureSize = 16384
  184. operatingSystem = Windows 10 (10.0.0) 64bit
  185. processorCount = 4
  186. processorFrequency = 2999
  187. processorType = Intel(R) Core(TM) i5-4430 CPU @ 3.00GHz
  188. supportedRenderTargetCount = 8
  189. supports3DTextures = True
  190. supportsAccelerometer = False
  191. supportsComputeShaders = True
  192. supportsGyroscope = False
  193. supportsImageEffects = True
  194. supportsInstancing = True
  195. supportsLocationService = False
  196. supportsRawShadowDepthSampling = True
  197. supportsRenderTextures = True
  198. supportsRenderToCubemap = True
  199. supportsShadows = True
  200. supportsSparseTextures = True
  201. supportsStencil = 1
  202. supportsVibration = False
  203. systemMemorySize = 16304
  204.  
  205.  
  206. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  207.  
  208. Streamer not ready for subnautica_logo
  209.  
  210. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  211.  
  212. Steamworks: Received stats and achievements from Steam
  213.  
  214. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  215.  
  216. Saving game settings
  217.  
  218. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  219.  
  220. Saving game settings
  221.  
  222. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  223.  
  224. Setting up 1 worker threads for Enlighten.
  225. Thread -> id: 24cc -> priority: 1
  226. FMOD Studio: Destroying runtime system instance
  227.  
  228. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  229.  
  230. Saving game settings
  231.  
  232. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  233.  
  234. Skipping save directory without game info: slot0000
  235.  
  236. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
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