Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Index: CVehicleSA.cpp
- ===================================================================
- --- CVehicleSA.cpp (revision 2920)
- +++ CVehicleSA.cpp (working copy)
- @@ -1934,7 +1934,7 @@
- DWORD dwModel = GetModelIndex ();
- CModelInfo* pModelInfo = pGame->GetModelInfo ( dwModel );
- // Trains (Their trailers do as well!) and boats crash obviously.
- - if ( pModelInfo->IsBoat () || pModelInfo->IsTrain () || dwModel == 571 || dwModel == 570 || dwModel == 569 || dwModel == 590 || dwModel == 557 || dwModel == 444 || dwModel == 556 || dwModel == 573 )
- + if ( pModelInfo->IsBoat () || pModelInfo->IsTrain () || dwModel == 571 || dwModel == 570 || dwModel == 569 || dwModel == 590 || dwModel == 557 || dwModel == 444 || dwModel == 556 || dwModel == 573 || dwModel == 581 || dwModel == 509 || dwModel == 481 || dwModel == 462 || dwModel == 521 || dwModel == 463 || dwModel == 510 || dwModel == 522 || dwModel == 461 || dwModel == 448 || dwModel == 468 || dwModel == 586)
- return;
- CVehicleSAInterfaceVTBL* pVtbl = reinterpret_cast < CVehicleSAInterfaceVTBL* > ( pInt->vtbl );
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement