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Rage CVARS

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Oct 6th, 2011
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  1. aa_adhesionLockSpeed "0.25"
  2. aa_AssistStrength "0.01"
  3. aa_AssistStrengthBestSpot "0.005"
  4. aa_AssistStrengthSweetSpot "0.015"
  5. aa_focusSensitivityScale "0.5"
  6. aa_lockdist "8192"
  7. aa_lockLineRange "35"
  8. aa_minAssistDistance "32"
  9. aa_SensitivityScale "0.75"
  10. aa_SensitivityScaleBestSpot "0.4"
  11. aa_SensitivityScaleSweetSpot "0.5"
  12. aa_sensitivityThreshold "2"
  13. aa_shootingLockSpeed "0.6"
  14. aa_shrink "5"
  15. aa_TargetDebug "0"
  16. aa_UseOld "0"
  17. aa_zoomLockSpeed "1.5"
  18. aa_ZoomSnapScale "2"
  19. aas2_debugSaveQuery ""
  20. aas2_debugTraversals "0"
  21. aas2_locationMemory "0"
  22. aas2_pullPlayer "0"
  23. aas2_randomPullPlayer "0"
  24. aas2_showAreaNumber "0"
  25. aas2_showAreas "0"
  26. aas2_showAreasByCluster "0"
  27. aas2_showAreasInCluster "0"
  28. aas2_showBadAreas "0"
  29. aas2_showCacheMisses "0"
  30. aas2_showClusterNums "1"
  31. aas2_showCover "0"
  32. aas2_showEdgeNums "0"
  33. aas2_showFloorTrace "0"
  34. aas2_showFuncObstacles "0"
  35. aas2_showHeightTrace "0"
  36. aas2_showHopPath "0"
  37. aas2_showManualReachabilities "0"
  38. aas2_showNearestInsideArea "0"
  39. aas2_showObstacleAvoidance "0"
  40. aas2_showObstaclePVS "0"
  41. aas2_showObstaclePVSClipModels "0"
  42. aas2_showObstacleScale "1"
  43. aas2_showOptimizedPath "0"
  44. aas2_showPath "0"
  45. aas2_showPathTree "0"
  46. aas2_showPushIntoArea "0"
  47. aas2_showReachabilities "0"
  48. aas2_showTravelTime "0"
  49. aas2_showTraversals "0"
  50. aas2_showVertexNums "0"
  51. aas2_showWallEdgeNums "0"
  52. aas2_showWallEdges "0"
  53. aas2_simplifyPath "0"
  54. aas2_skipObstacleAvoidance "0"
  55. aas2_subdivisionSize "64"
  56. aas2_test ""
  57. aas2_testArea "-1"
  58. aas2_testObstacleAvoidance ""
  59. aas2_timeClipGridToAreas "0"
  60. aas2_tree "0"
  61. aas2_useDebugTarget "1"
  62. aas2_useObstacleAvoidanceJobs "1"
  63. achievements_awardEnabled "1"
  64. achievements_timeUpdateInterval "1000"
  65. achievements_Verbose "1"
  66. actor_allowLootingInCoop "0"
  67. actor_allowWeaponDropInCoop "0"
  68. actor_debugFailedDrop "0"
  69. af_blendDuration "0.2"
  70. af_collisionReductionMass "0.9"
  71. af_constraintRampDuration "500"
  72. af_contactErrorReduction "0.2"
  73. af_contactErrorReductionMax "256.0"
  74. af_contactFrictionScale "0"
  75. af_contactLcpEpsilon "0.000001"
  76. af_debugStartVelocity "0"
  77. af_errorReduction "0.5"
  78. af_errorReductionMax "256.0"
  79. af_forceFriction "-1"
  80. af_forceScale "0.3"
  81. af_highlightBody ""
  82. af_highlightConstraint ""
  83. af_inheritVelocity "1"
  84. af_jointFrictionScale "0"
  85. af_lcpEpsilon "0.00001"
  86. af_limitErrorReduction "0.3"
  87. af_limitErrorReductionMax "256.0"
  88. af_limitLcpEpsilon "0.0001"
  89. af_maxAngularVelocity "1.57"
  90. af_maxAuxiliaryConstraints "200"
  91. af_maxLinearVelocity "128"
  92. af_neverRest "0"
  93. af_serializeDebug "0"
  94. af_showActive "0"
  95. af_showBodies "0"
  96. af_showBodyNames "0"
  97. af_showConstrainedBodies "0"
  98. af_showConstraintNames "0"
  99. af_showConstraints "0"
  100. af_showInertia "0"
  101. af_showLimits "0"
  102. af_showMass "0"
  103. af_showPrimaryOnly "0"
  104. af_showTableResults "0"
  105. af_showTimings "0"
  106. af_showTotalMass "0"
  107. af_showTrees "0"
  108. af_showVelocity "0"
  109. af_skipAirFriction "0"
  110. af_skipFriction "0"
  111. af_skipLimits "0"
  112. af_skipSelfCollision "0"
  113. af_suspensionLcpEpsilon "0.0000001"
  114. af_testSolidDebug "0"
  115. af_timeScale "1"
  116. af_universalErrorReduction "0.5"
  117. af_universalErrorReductionMax "256.0"
  118. af_universalTorsionLcpEpsilon "0.1"
  119. af_useDeferred "0"
  120. af_useImpulseFriction "0"
  121. af_useJointImpulseFriction "0"
  122. af_useLinearTime "1"
  123. af_useSymmetry "1"
  124. aftershock_angle "60"
  125. aftershock_impulse_max "4000000"
  126. aftershock_impulse_min "3000000"
  127. aftershock_offset "40"
  128. aftershock_radius "800"
  129. aftershock_skipPredict "1"
  130. ai_accuracy "-1"
  131. ai_alignToPointDist "-1"
  132. ai_allowCollapse "0"
  133. ai_allowStaggerPain "1"
  134. ai_allowTranstionOvershoot "1"
  135. ai_animWebDebug "0"
  136. ai_attitude "-2"
  137. ai_avoidObstacles "1"
  138. ai_blendTreeName ""
  139. ai_bloodSpray "0"
  140. ai_bloodSprayDeathTimeOut "15000"
  141. ai_bloodSprayDist "64.0"
  142. ai_bloodSprayIntervals "250"
  143. ai_bodyGoreThresh "140.0"
  144. ai_checkStuck "1"
  145. ai_clearEvents "0"
  146. ai_controlHeartBeatIntervalsMax "250"
  147. ai_controlHeartBeatIntervalsMin "1000"
  148. ai_cookGrenades "0"
  149. ai_CoopFadeDelay "5000"
  150. ai_CoopFadeOutTime "4.5"
  151. ai_cornerCircleRadius "0"
  152. ai_coverAbortRadius "32"
  153. ai_coverLerpRadius "32"
  154. ai_coverRadiusOverride "-1"
  155. ai_coverSnapRadius "8"
  156. ai_deathAnimScale "1.0"
  157. ai_debugAASPosition "0"
  158. ai_debugActionNodes "0"
  159. ai_debugActionScript "0"
  160. ai_debugAim "0"
  161. ai_debugAimRotationTracker "0"
  162. ai_debugAnimDeltaScale "0"
  163. ai_debugAvoid "0"
  164. ai_debugBleedoutCheck "0"
  165. ai_debugBlendTree "-1"
  166. ai_debugBloodSpray "0"
  167. ai_debugCam "0"
  168. ai_debugCharge "0"
  169. ai_debugCollision "0"
  170. ai_debugConfidence "0"
  171. ai_debugCover "0"
  172. ai_debugCoverActions "0"
  173. ai_debugCoverEntityId "0"
  174. ai_debugCoverTransitions "0"
  175. ai_debugDeath "0"
  176. ai_debugDeathVolumes "0"
  177. ai_debugDeltas "0"
  178. ai_debugDodge "0"
  179. ai_debugDynamicCover "0"
  180. ai_debugEncounterGroupRoles "0"
  181. ai_debugEnemy "0"
  182. ai_debugEnemyTargetSelector "0"
  183. ai_debugEvents "0"
  184. ai_debugEyePos "0"
  185. ai_debugForwardRunIndex "0"
  186. ai_debugFOV "0"
  187. ai_debugFriendly "0"
  188. ai_debugGameState "0"
  189. ai_debugGoodWill "0"
  190. ai_debugGreetingDistance "0"
  191. ai_debugGrenadeHints "0"
  192. ai_debugHealth "0"
  193. ai_debugInjured "0"
  194. ai_debugInteraction "0"
  195. ai_debugInteraction_Approach "0"
  196. ai_debugInteraction_Departure "0"
  197. ai_debugInteractionDistance "0"
  198. ai_debugLeapAttack "0"
  199. ai_debugLerp "0"
  200. ai_debugLevel "0"
  201. ai_debugLook "0"
  202. ai_debugLookRotationTracker "0"
  203. ai_debugmelee "0"
  204. ai_debugMove "0"
  205. ai_debugOpenCombatMove "0"
  206. ai_debugOrientation "0"
  207. ai_debugOriginSprings "0"
  208. ai_debugPain "0"
  209. ai_debugPathToEnemy "0"
  210. ai_debugPushPlayer "0"
  211. ai_debugRage "0"
  212. ai_debugReactionBasedMovement "0"
  213. ai_debugScript "-1"
  214. ai_debugSearch "0"
  215. ai_debugStartTransitions "0"
  216. ai_debugState "0"
  217. ai_debugStuck "0"
  218. ai_debugTargetList "0"
  219. ai_debugThrow "0"
  220. ai_debugTracking "0"
  221. ai_debugtransitiondirs "0"
  222. ai_debugTraversals "0"
  223. ai_debugVoice "0"
  224. ai_debugWeb "-1"
  225. ai_deferredVisCheckThreshold "1.0"
  226. ai_disableWanderGreetings "0"
  227. ai_dismembermentThresh "100.0"
  228. ai_droppedLootDistance "140"
  229. ai_enable "1"
  230. ai_enableAnimation "1"
  231. ai_enableAutoFocus "1"
  232. ai_enableConfidence "1"
  233. ai_enableDodge "1"
  234. ai_enableDormancy "1"
  235. ai_enableFSM "1"
  236. ai_enableInfluenceTrails "0"
  237. ai_enableInjuredRuns "1"
  238. ai_enableMorphSkins "1"
  239. ai_enableMovement "1"
  240. ai_enableMovingDeaths "1"
  241. ai_enableMovingPains "1"
  242. ai_enableNonStrafeMoveToEntity "1"
  243. ai_enablePhysics "1"
  244. ai_enableScrambles "1"
  245. ai_enableSenseVolumes "1"
  246. ai_enableWorldState "1"
  247. ai_errorCorrectTurns "1"
  248. ai_faceFocus "0"
  249. ai_FadeDelay "2400"
  250. ai_fastJobInteraction "0"
  251. ai_flashIfLootable "0"
  252. ai_forceDeathWebNode ""
  253. ai_forceInjury "0"
  254. ai_forceMicrotransitions "0"
  255. ai_forceMoveSpeed "0"
  256. ai_forceTurnRate "0"
  257. ai_forceVehicleCoverFlag "0"
  258. ai_forceWalk "0"
  259. ai_gibAllowOnRagdolls "1"
  260. ai_ignoreEvents "0"
  261. ai_interactionFadeForApproachVOFlag "0"
  262. ai_interactionView_CorrectionDistance "250"
  263. ai_interactionView_Distance "55"
  264. ai_interactionView_FOV "80"
  265. ai_interactionView_keepPitch "1"
  266. ai_interactionView_merchantswitch "150"
  267. ai_interactionView_OffsetToPlayer "1"
  268. ai_interactionView_PitchOffset "15"
  269. ai_interactionView_RollOffset "0"
  270. ai_interactionView_useCamera "1"
  271. ai_interactionView_UseCvars "0"
  272. ai_interactionView_xoffset "0"
  273. ai_interactionView_YawOffset "-23"
  274. ai_interactionView_yoffset "0"
  275. ai_interactionView_zoffset "-5"
  276. ai_interactionVolumeBoostAmount "4"
  277. ai_interactionVolumeResetAfterVO "0"
  278. ai_interactionWorldFadeTime "1.0"
  279. ai_interactionWorldVolumeFadeAmount "4"
  280. ai_invulnerable "0"
  281. ai_keepShootingNoSight "6000"
  282. ai_limitFSMUpdates "1"
  283. ai_lookAtPlayer "1"
  284. ai_lookRate "-1"
  285. ai_lookTargetDropThreshold "idMath::Cos( 75.0f )"
  286. ai_lookTargetThreshold "idMath::Cos( 60.0f )"
  287. ai_lootDelay "1.25"
  288. ai_lotsOfInjuries "0"
  289. ai_maxDeferDeathTime "250"
  290. ai_maxTurnRate "360"
  291. ai_minCornerCircleRadius "4"
  292. ai_mindSnare_ExplosionDuration "100"
  293. ai_mindSnare_FadeDuration "800"
  294. ai_minTurnRate "15"
  295. ai_mood "-1"
  296. ai_newMovingPainTest "1"
  297. ai_NonPlayerOneShotChance "0.3"
  298. ai_oldFSMUpdate "0"
  299. ai_originSpringExtrapolate "0.1"
  300. ai_otherFactionAttitude "-2"
  301. ai_perceptionRadiusOverride "-1"
  302. ai_playInteractionVoiceOver_defaultLeaveDistance "200"
  303. ai_pointTolerance "-1"
  304. ai_pushVelocityTolerance "15"
  305. ai_ragdollKillLimit "1"
  306. ai_runCycleBlendMode "2"
  307. ai_runMod ""
  308. ai_scrambleTime "2000"
  309. ai_searchToStimDist "512"
  310. ai_showAASName "0"
  311. ai_showDeathInfo "0"
  312. ai_showDynamicCover "0"
  313. ai_showFOV "0"
  314. ai_showMovementTrails "0"
  315. ai_showObstacleAvoidance "0"
  316. ai_showPath "0"
  317. ai_showSearchPath "0"
  318. ai_showTurningCircles "0"
  319. ai_showVisTrace "0"
  320. ai_stairRunRate "0.5"
  321. ai_stairWalkRate "0.5"
  322. ai_stuckDistanceFraction "0.9"
  323. ai_testPaths "0"
  324. ai_thinkTrace "0"
  325. ai_turndecay "1"
  326. ai_turndecayAng "0"
  327. ai_turningCircleAlignmentTolerance "0.99863"
  328. ai_turningCircleDebugTime "1"
  329. ai_unstuckCover "0"
  330. ai_useAimTracker "1"
  331. ai_useAvoidForCoverFilter "1"
  332. ai_useCombatSubtitles "0"
  333. ai_useCoverTransitions "1"
  334. ai_useDeathAnims "1"
  335. ai_useFormationCover "1"
  336. ai_useGrenades "1"
  337. ai_useLookTracker "1"
  338. ai_useObstacleRoute "1"
  339. ai_useOriginSprings "1"
  340. ai_useRocketTag "1"
  341. ai_useStageCoverFilter "1"
  342. ai_useStartTransitions "1"
  343. ai_useStopTransitions "0"
  344. ai_useTransitions "1"
  345. ai_useTurningCircles "1"
  346. ai_useVehicleCover "1"
  347. ai_useWanderingAim "1"
  348. ai_useWeaponSpread "1"
  349. ai_vehicle_difficultyDamageScaleEasy "1.5"
  350. ai_vehicle_difficultyDamageScaleHard "1.0"
  351. ai_vehicle_difficultyDamageScaleMedium "1.0"
  352. ai_vehicle_difficultyDamageScaleNightmare "1.0"
  353. ai_visibilitySenseScale "1"
  354. ai_visTraceOutsideFOV "1"
  355. ai_voFadeTime "1.5"
  356. ai_walkLerpScale "0.1"
  357. ai_walkMod ""
  358. ai_weaponKick "1"
  359. ai_wingstickLookAhead "6"
  360. ai_zeroVelocityFramesBeforeStuck "60"
  361. aievents_print "0"
  362. aievents_show "0"
  363. aigui_alpha "0.6"
  364. aigui_font "arial_black"
  365. aigui_scale "0.3"
  366. aigui_show "0"
  367. aigui_textAlpha "1.75"
  368. aitest_freezeTracker "0"
  369. analysis_server "10.5.22.79"
  370. anim_allowDefaultedBinaryAnims "0"
  371. anim_allowWeakRefs "1"
  372. anim_autoWebTrace "0"
  373. anim_blendSnapshotDebug "0"
  374. anim_blendSnapshotNoLerp "0"
  375. anim_debugAnimName "ginny/facial/viseme_A.md6anim"
  376. anim_debugEvents "0"
  377. anim_debugEvents_Name ""
  378. anim_debugTorsoTracker "0"
  379. anim_destPath "hands_actionScript/lean_over_rail"
  380. anim_forceCompression "-1"
  381. anim_forceReload "0"
  382. anim_fxDeclName ""
  383. anim_meshKitMethod "0"
  384. anim_removeDefaultedAnimFiles "0"
  385. anim_showJointVelocities "-1"
  386. anim_showLoads "0"
  387. anim_sourcePath "hands_relaxed/idle"
  388. anim_torsoApplyOffsetToEndJointOnly "0"
  389. anim_torsoTrackerZeroPitch "0"
  390. anim_torsoTrackerZeroYaw "0"
  391. anim_tracker_disable "0"
  392. anim_velocityJoints "hips"
  393. anim_verifyPaths "0"
  394. anim_webTimeThreshold "1.0"
  395. animweb_debugEventHandler "0"
  396. animweb_skipWritingSubWebAnims ""
  397. armor_test "0"
  398. atv_bumpBackwardClamp "96.0"
  399. atv_bumpBackwardScale "0.2"
  400. atv_bumpBlendOp "4"
  401. atv_bumpForward "1"
  402. atv_bumpForwardClamp "96.0"
  403. atv_bumpForwardScale "1"
  404. atv_bumpLeft "1"
  405. atv_bumpLeftClamp "64.0"
  406. atv_bumpSpringConstant "50.0"
  407. atv_bumpSpringDampen "4.0"
  408. atv_bumpSpringDebug "0"
  409. atv_bumpSpringMass "1.0"
  410. atv_bumpSpringMaxSpeed "1500.0"
  411. atv_bumpUp "1"
  412. atv_bumpUpClamp "48.0"
  413. atv_burstAdd "0"
  414. atv_ikArms "1"
  415. atv_maxBackwardSpeed "750.0"
  416. atv_maxForwardSpeed "1150.0"
  417. atv_minBackwardSpeed "100.0"
  418. atv_minForwardSpeed "250.0"
  419. atv_minThrowSoundDelay "500"
  420. atv_speedWeight "1.0"
  421. atv_speedZeroFraction "0.25"
  422. atv_steerWeight "0.5"
  423. bgl_debug "0"
  424. bindset "0"
  425. bink_debug "0"
  426. bink_ioMegs "4"
  427. blendTree_maxNodeSpacing "100"
  428. blendTree_panZoomEnable "0"
  429. blendTree_panZoomFixedDepth "0"
  430. blendTree_panZoomNodeWidth "0"
  431. blendTree_panZoomScale "1"
  432. blendTree_panZoomXOffset "0"
  433. blendTree_panZoomYOffset "0"
  434. blendTree_scale "1"
  435. blendTree_verbose "0"
  436. blendTree_x "0"
  437. blendTree_y "0"
  438. cam_deathCamblurAmount "0.1"
  439. cam_deathCamblurTime "2"
  440. cam_maxDist "2048.0"
  441. cam_onlineDeathCamCircleDuration "1.5"
  442. cam_onlineDeathCamCircleOffset "300.0"
  443. cam_onlineDeathCamDblDuration "1.0"
  444. cam_onlineDeathCamDblStart "0.1"
  445. cam_onlineDeathCamDblStop "0.002"
  446. cam_onlineDeathCamDebug "0"
  447. cam_onlineDeathCamLerpDuration "5.0"
  448. cam_onlineDeathCamMoveMaxLerpSpeed "0.03"
  449. cam_onlineDeathCamMoveMinLerpSpeed "0.01"
  450. cam_onlineDeathCamSpecial "1"
  451. cam_onlineDeathCamStatic "0"
  452. cam_onlineDeathCamSuicideViewSpeed "0.05"
  453. cam_onlineDeathDebug "0"
  454. camera_debugWeb "0"
  455. camera_updateAnim "0"
  456. cg_forceStats "0"
  457. cg_net_clientDeathDebug "0"
  458. cg_net_clientDeathMode "1"
  459. cg_optimizePresents "1"
  460. cg_optimizePresentsCountdown "5"
  461. cg_optimizeSnapSerialize "1"
  462. cg_optimizeSnapSerialize_debug "0"
  463. cg_predictedSpawn_debug "0"
  464. cg_predictedSpawn_disable "0"
  465. cg_predictProjectileExpire "2"
  466. cg_predictProjectiles "1"
  467. cg_projectile_clientAuthoritative "1"
  468. cg_projectile_clientAuthoritative_maxCatchup "500"
  469. cg_projectile_grenadeDeathDropVelocity "300.0"
  470. cg_projectile_ignoreGrenades "0"
  471. cg_reliable_debug "0"
  472. cg_showPresentableInfo "0"
  473. cg_showSnapSerializePerformance "0"
  474. ch_animateTime "900"
  475. ch_debug "0"
  476. ch_drawCrosshairAlways "0"
  477. ch_drawDebugVisuals "0"
  478. ch_drawVisuals "1"
  479. ch_ignoreFaction "0"
  480. ch_lockangle "0"
  481. ch_lockdist "0"
  482. ch_locktodead "0"
  483. ch_movespeed "1.0"
  484. ch_shoottolock "0"
  485. ch_targetspeed ".5"
  486. ch_unlockpitch "0"
  487. ch_unlockyaw "0"
  488. ch_unlockzoomedpitch "9"
  489. ch_unlockzoomedyaw "16.5"
  490. ch_usemouse "0"
  491. cine_cam_debug "0"
  492. cine_cameraAccel "0.1"
  493. cine_captureFrames "0"
  494. cine_ignoreCameraOffsets "0"
  495. clientGame_ImpactDist "16"
  496. clothsim_useJobs "1"
  497. cm_backFaceCull "0"
  498. cm_catchLargeQueries "64"
  499. cm_debugCollision "0"
  500. cm_debugRotation "1"
  501. cm_debugSetParms "1"
  502. cm_debugTranslation "1"
  503. cm_depthTest "0"
  504. cm_drawArrows "0"
  505. cm_drawColor "1 0 0 .5"
  506. cm_drawFilled "0"
  507. cm_drawIndexScale "0.02"
  508. cm_drawIndices "0"
  509. cm_drawInternal "1"
  510. cm_drawMask "none"
  511. cm_drawNormals "0"
  512. cm_drawSubModelBounds "0"
  513. cm_drawSurfaceColor "0"
  514. cm_enableStreaming "1"
  515. cm_memoryMap "0"
  516. cm_showDependencies "0"
  517. cm_showMemory "0"
  518. cm_showProfile "0"
  519. cm_showStreamedData "0"
  520. cm_testAngle "60"
  521. cm_testBox "-16 -16 0 16 16 64"
  522. cm_testBoxRotation "0 0 0"
  523. cm_testCollision "0"
  524. cm_testLength "1024"
  525. cm_testModel "0"
  526. cm_testOrigin "0 0 0"
  527. cm_testQueries "0"
  528. cm_testRadius "64"
  529. cm_testRandomMany "0"
  530. cm_testReset "0"
  531. cm_testRotation "1"
  532. cm_testTimes "1000"
  533. cm_testTranslation "1"
  534. cm_testWalk "1"
  535. cm_useJobs "1"
  536. cm_useSubModelQueries "1"
  537. com_allowConsole "1"
  538. com_assertOutOfDebugger "0"
  539. com_build "Rage.1683.2 win-x86 Release Oct 3 2011 11:22:59"
  540. com_captureFrames "0"
  541. com_capturePath ""
  542. com_captureSamples "1"
  543. com_captureSounds "0"
  544. com_captureTGA "0"
  545. com_coopFinishFeedbackMaxTimeInSeconds "5"
  546. com_debugHUD "0"
  547. com_debugSnapShotInterpolation "0"
  548. com_demoPlaybackRate "0"
  549. com_demoPlaybackScale "1"
  550. com_demoStats "0"
  551. com_deviceZeroOverride "-1"
  552. com_disableMemoryPurgeBetweenLevelsDuringDevelopment "0"
  553. com_drawPresentables "0"
  554. com_drawSnapshots "0"
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  573. com_pid "6504"
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  586. com_skipIntroVideo "0"
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  589. com_sourceControlDll "perforce"
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  592. com_statsFile "stats.txt"
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  611. cone_lerpRate "0.1"
  612. cone_limit "0.785398163397"
  613. cone_segmentLen "6.4"
  614. coop_dmgRumbleDurHigh "100"
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  616. coop_dmgRumbleScalarHigh "0.5"
  617. coop_dmgRumbleScalarLow "0.3"
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  619. cu_active "1"
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  623. cu_idctRLEBlocks "112"
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  636. damageDecal_DumpOptimizeInfo "0"
  637. deathcam_focusLerpRate "0.0025"
  638. deathcam_goalLerpRate "0.002"
  639. debug_weaponTrace "0"
  640. debugDeferredWorldRefresh "0"
  641. debugDeferredWorldState "0"
  642. demo_overrideLoadingScreen ""
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  645. dialog_saveClearLevel1 "1000"
  646. dialog_saveClearLevel2 "3000"
  647. discSwapper_currentDisc "1"
  648. discSwapper_deleteSwapFile "1"
  649. discSwapper_enable "1"
  650. discSwapper_enableSimulator "0"
  651. discSwapper_sleep "3000"
  652. discSwapper_testTokenization "AkC+H0Q1A4w/NH=="
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  667. dropShip_SpringGravity "0.5"
  668. dropShip_SpringMass "1.0"
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  670. dropShip_SpringMaxRoll "60.0"
  671. dropShip_SpringMaxSpeed "150000.0"
  672. dropShip_SpringPitchClamp "750.0"
  673. dropShip_SpringRollClamp "1000.0"
  674. dropShip_StrongShakeLimit "0.001"
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  676. dropShip_StrongShakeRateY "0.253"
  677. dropShip_WeakShakeLimit "0.025"
  678. dropShip_WeakShakeRateX "0.02"
  679. dropShip_WeakShakeRateY "0.01"
  680. enc_meteorRunTimeSecs "0"
  681. enc_pauseMeteorTime "0"
  682. enc_redropMeteorTime "0"
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  684. entityEmitter_FovScaleSpeed "1"
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  686. entityEmitter_RunPhysics "1"
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  689. face_debugEyes "0"
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  693. face_eyeDampen "0.5"
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  702. face_skipGestures "0"
  703. face_skipHead "0"
  704. face_skipLidDeform "0"
  705. face_skipLipsync "0"
  706. face_skipMood "1"
  707. face_skipProcedural "0"
  708. face_syncToGameTime "0"
  709. face_syncToRealTime "0"
  710. face_voStreamDelay "250"
  711. fc_checkHdcTimestamps "0"
  712. fc_hardDiskNoSeekOffset "16"
  713. fc_hardDiskRequestTimeOut "24"
  714. fc_maxCacheMemoryMB "96"
  715. fc_opticalDiskNoSeekOffset "16"
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  719. flag_debugLocalWind "0"
  720. flag_explosionScale "5"
  721. flag_localWindStrength "300"
  722. flag_playerCollisionSize "25"
  723. flag_weaponPower "900000"
  724. flag_windStrength "300"
  725. fs_arbitraryZipSupport "1"
  726. fs_basepath "d:\games\steam\steamapps\common\rage"
  727. fs_benchmarkSeekMicroseconds "20000"
  728. fs_cachepath "C:\Users\iFrag\AppData\Local\id Software\Rage"
  729. fs_caseSensitiveOS "0"
  730. fs_debug "0"
  731. fs_generatedPath "generated"
  732. fs_installpath "d:\games\steam\steamapps\common\rage"
  733. fs_mobilepath "z:\rage"
  734. fs_mtpWholeReadThreshold "524288"
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  738. fs_reportReads "0"
  739. fs_savepath "D:\iFrag\Saved Games\id Software\Rage"
  740. fs_shareRetry "0"
  741. fx_verbose "0"
  742. g_aiIncomingDamageScale "1.0"
  743. g_AimAssist_Adhesion_While_Still "0"
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  745. g_AimAssist_Disable_All "0"
  746. g_AimAssist_Disable_Shooting "0"
  747. g_aiSpawnFilter ""
  748. g_ammoSwitchDelay "600"
  749. g_backupDemoMode "0"
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  751. g_balloonDebugShowTrails "0"
  752. g_BashTV "0"
  753. g_BashTVStarted "0"
  754. g_blendRoot ""
  755. g_bloodEffects "1"
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  757. g_breakableAngular "0"
  758. g_breakableCharAngular "5"
  759. g_breakableCharDefaultImpulse "1000"
  760. g_breakableCharImpulseScale "3"
  761. g_breakableCharOffset "30"
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  766. g_breakableDuration "5"
  767. g_breakableExplosion "0"
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  769. g_breakableFalloff "0.2"
  770. g_breakableImpulse "1000000"
  771. g_breakableOffset "-192"
  772. g_breakableRadius "450"
  773. g_breakableRayUpPercent "10"
  774. g_breakableSpin "250"
  775. g_breakableVehicleImpulse "500000"
  776. g_breakableVehicleOffset "192"
  777. g_breathDamageDuration "20"
  778. g_clientDrop_debug "0"
  779. g_clientDrop_Dist "110"
  780. g_coop_revivePCT "1.0"
  781. g_coopDefibCount "2"
  782. g_coopHud_PlayerZOffset "50.0"
  783. g_coopHUD_show_score_events "1"
  784. g_damageablePowerBase "600"
  785. g_damageablePowerScale "8"
  786. g_damageHealthLimitHeavy "0.25"
  787. g_damageHealthLimitMedium "0.5"
  788. g_damageSave "0"
  789. g_damageScale "1"
  790. g_debugAnim "-1"
  791. g_debugCounts "0"
  792. g_debugDamage "0"
  793. g_debugDLCRewards "0"
  794. g_debugDormancy "0"
  795. g_debugEBoltPresentable "0"
  796. g_debugEventQueue "0"
  797. g_debugFootStepEffect "0"
  798. g_debugFX "0"
  799. g_debugImpactEffect "0"
  800. g_debugImpactMgr "0"
  801. g_debugInvGUI "0"
  802. g_debugLaserSight "0"
  803. g_debugLayers "0"
  804. g_debugLines "0"
  805. g_debugMeleeTraces "0"
  806. g_debugMove "0"
  807. g_debugMover "0"
  808. g_debugPlayer "0"
  809. g_DebugRegimeTiles "0"
  810. g_debugScript "0"
  811. g_debugTriggers "0"
  812. g_debugWeapon "0"
  813. g_debugWingstick "0"
  814. g_defaultImpulse "5000"
  815. g_demoMode "0"
  816. g_disasm "0"
  817. g_doorClosingRange "16"
  818. g_dragDamping "0.5"
  819. g_dragEntity "0"
  820. g_dragShowSelection "0"
  821. g_drawBob "0"
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  826. g_droneAllowWeaponsDeployWhenScanning "0"
  827. g_droneDebugAiCollisions "0"
  828. g_droneDebugClipTranslations "0"
  829. g_droneDebugFakeScanner "0"
  830. g_droneDebugFocusEntities "0"
  831. g_droneDebugForceDroneState "-1"
  832. g_droneDebugForceMoveState "-1"
  833. g_droneDebugGroundFX "0"
  834. g_droneDebugMovement "0"
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  836. g_droneDebugOnlyUpdateOne "0"
  837. g_droneDebugPlayerCollisions "0"
  838. g_droneDebugSearching "0"
  839. g_droneDebugShowThrust "0"
  840. g_droneDebugShowThrusterHistory "0"
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  842. g_droneDebugThrusterFx "0"
  843. g_droneDebugThrusterLevels "1"
  844. g_droneDebugTurnUpBeforeGoingUp "0"
  845. g_droneDebugWaypoints "0"
  846. g_droneDisableScanning "0"
  847. g_droneFoliageHighAngle "45"
  848. g_droneFoliageLowAngle "35"
  849. g_droneFoliageSinRate "0.04"
  850. g_droneMinObstacleAvoidanceSpeed "3"
  851. g_droneStopForAI "1"
  852. g_dropbomb_weight "1000"
  853. g_droppableMaxRange "2000"
  854. g_droppedLootDistance "140"
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  858. g_editEntityGridSize "0"
  859. g_editEntityMode "0"
  860. g_editEntityMouseDrag "0"
  861. g_effectPhysicsBoxFountain "0"
  862. g_effectPhysicsRespawnTime "200"
  863. g_enableGameTimeScaling "1"
  864. g_EnableGore "1"
  865. g_eventTimeThreshold "1"
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  867. g_forceHUDRenderInVDM "1"
  868. g_fov "80"
  869. g_gameDifficulty "-1"
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  871. g_gibImpulse "50000"
  872. g_gravity "1066"
  873. g_heartBeatIntervals "400"
  874. g_hugeMutantAllowBrainHitFromAnywhere "1"
  875. g_hugeMutantAllowLaserEvents "0"
  876. g_hugeMutantAllWeaponsDamageFlag "0"
  877. g_hugeMutantBlockNonLaserEvents "0"
  878. g_hugeMutantDamageSpillOverDistance "150"
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  880. g_hugeMutantDebugLaserHighlight "0"
  881. g_hugeMutantDebugPlatforms "0"
  882. g_hugeMutantForcedThrow "-1"
  883. g_hugeMutantHeartExposedPer ".1"
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  886. g_hugeMutantShowHighlightAttachments "0"
  887. g_hugeMutantWhiplashMultiplier "0.6"
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  889. g_infiniteAmmo "0"
  890. g_inhibitAI "0"
  891. g_itemLocatorRange "256"
  892. g_itemLocatorVehicleRange "1000"
  893. g_kickAmplitude "1"
  894. g_kickTime "1"
  895. g_knockback "50"
  896. g_loadAllLayers "0"
  897. g_maxTurretPitch "40"
  898. g_maxTurretYaw "70"
  899. g_miniGameDice_count "24"
  900. g_miniGameDice_ForceDeathFx "4"
  901. g_miniGameDice_numrolls "3"
  902. g_miniGameDice_odds_against "2"
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  904. g_miniGameDice_PitDropHideDelayMS "750"
  905. g_miniGameDice_SheriffDeathDelayMS "600"
  906. g_miniGameDice_SheriffHideDelayMS "2000"
  907. g_noCoopPlayerCollision "1"
  908. g_noFadeIn "0"
  909. g_onlineDebug "0"
  910. g_permaGodMode "0"
  911. g_playerDamageThreshold "0"
  912. g_playerHealthIncDelay "15"
  913. g_playerHealthPerSecond "0.5"
  914. g_playerHealthRegenDelay "5"
  915. g_playerIncomingDamageScale "1.0"
  916. g_playerShowStats "-1"
  917. g_projectileAdjustStart "6"
  918. g_projectileClientDontMove "0"
  919. g_projectileDebug "0"
  920. g_projectileEMPpull "36.0"
  921. g_projectileEMPstick "35.0"
  922. g_projectileHomingGroundCheck "50.0"
  923. g_projectileHomingGroundCheckDebug "0"
  924. g_projectileHomingGroundReflection "1.0"
  925. g_projectileImpactDistance "1.0"
  926. g_projectileImpale "0"
  927. g_projectileRocketImpactDistance "100.0"
  928. g_quickUseFailedPercent "1"
  929. g_quickUseFailedTime "500"
  930. g_radiusDamageKnockbackMultiplier "1"
  931. g_radiusDamageMutliplier "1"
  932. g_radiusDamageRadiusMultiplier "1"
  933. g_ragdollLootImpulse "2000"
  934. g_RageCupRace "0"
  935. g_reactivateGibsForMover "0"
  936. g_runFrames "0"
  937. g_shouldReturnToRace "0"
  938. g_showActiveEntities "0"
  939. g_showAllPlayerInfo "0"
  940. g_showAreaText "1"
  941. g_showBlendTree "-1"
  942. g_showBreakableCollision "0"
  943. g_showCloth "0"
  944. g_showClothBounds "0"
  945. g_showCollisionDistance "256"
  946. g_showCollisionModels "0"
  947. g_showCollisionQueries "0"
  948. g_showCollisionSubModels "0"
  949. g_showCollisionSurfaces "0"
  950. g_showCollisionTraces "0"
  951. g_showCollisionWorld "0"
  952. g_showDoorBounds "0"
  953. g_showDormant "0"
  954. g_showEditEntityDepthTested "0"
  955. g_showEditEntityDistance "512"
  956. g_showEditEntityInfo "0"
  957. g_showEditEntityLocalAxes "0"
  958. g_showEditLayerNames "0"
  959. g_showEffectsModelRecyclerStats "0"
  960. g_showEntityInfo "0"
  961. g_showEventTimes "0"
  962. g_showFlareDebug "0"
  963. g_showFxModelRecyclerStats "0"
  964. g_showGameLog "0"
  965. g_showGuis "1"
  966. g_showHud "1"
  967. g_showLightEntities "0"
  968. g_showMiniMap "1"
  969. g_showNumActiveEntities "0"
  970. g_showPieceCollision "0"
  971. g_showPlayerInfo "1"
  972. g_showPlayerShadow "0"
  973. g_showPoiInfo "1"
  974. g_showPushHits "0"
  975. g_showSelfPlayerInfo "0"
  976. g_showSpeeds "-1"
  977. g_showSpread "0"
  978. g_showStatics "0"
  979. g_showTargets "0"
  980. g_showThinks "0"
  981. g_showTrajectories "0"
  982. g_showTriggers "0"
  983. g_showVehicleTargets "1"
  984. g_showWaterDebug "0"
  985. g_showWindDebug "0"
  986. g_skipBombTimerFailTarget "0"
  987. g_skipBreakableParticles "0"
  988. g_skipCloth "0"
  989. g_skipFXManager "0"
  990. g_skipViewEffects "0"
  991. g_skipWaterSim "0"
  992. g_sleep "0"
  993. g_SpawnablePropShotImpulse "3000"
  994. g_stepup_time "100"
  995. g_stopTime "0"
  996. g_tempProjectileTest "1"
  997. g_testDeath "0"
  998. g_testEffects "0"
  999. g_testFxName ""
  1000. g_testMutantLaser "0"
  1001. g_testParticleName ""
  1002. g_testPlayerTrail "0"
  1003. g_testPlayerTrailLengthScale "1"
  1004. g_testPostProcess ""
  1005. g_testRenderModelDecal "0"
  1006. g_timeEntities "0"
  1007. g_tireTrackLengthScale "3"
  1008. g_tireTrackLengthScaleSpeed "40.0"
  1009. g_towngarage_use_Zadjust "0"
  1010. g_towngarage_Zadjust "10"
  1011. g_trajectoryTimestep "16"
  1012. g_tripleF_cheat "0"
  1013. g_tripleF_debugGaps "0"
  1014. g_tripleF_demoMode "0"
  1015. g_tripleF_forceEndGame "1"
  1016. g_tripleF_forceRandomRound "0"
  1017. g_tripleF_manualControl "0"
  1018. g_tripleF_noFail "0"
  1019. g_tripleF_pottyMouth "0"
  1020. g_tripleF_showCrosshair "1"
  1021. g_tripleF_showStabMarks "1"
  1022. g_tripleF_stabBlendTime "75"
  1023. g_tripleF_switchOnStab "1"
  1024. g_tripleF_useGravityWells "1"
  1025. g_twitch_concertMode "0"
  1026. g_twitch_practiceMode "0"
  1027. g_useGaussianAimSpread "1"
  1028. g_useImpactColor "0"
  1029. g_usePlayerCoverCheck "1"
  1030. g_vendorSalePriceScale "1.0"
  1031. g_viewNodalX "0"
  1032. g_viewNodalZ "0"
  1033. g_viewNoteComponent "0"
  1034. g_viewNoteDevTrack "0"
  1035. g_viewNotePriority "2"
  1036. g_viewNoteRepeat "0"
  1037. g_viewNoteType "0"
  1038. g_vtune "0"
  1039. g_waterForceGenerate "0"
  1040. g_weaponkick "1"
  1041. g_weaponShowRibbon "0"
  1042. g_weaponSkipSound "0"
  1043. g_weaponSpreadScale "1.0"
  1044. g_weaponSwitchDelay "300"
  1045. g_weaponUpdateLaser "1"
  1046. g_wingStickBounceDelayTime "33"
  1047. g_wingstickBounceTargetDistance "250"
  1048. g_wingStickBreakBounces "4"
  1049. g_wingstickFindTargetOnBounce "0"
  1050. g_wingstickFleshSkillBreakMultiplier "2"
  1051. g_wingstickFreeFlyTime "500"
  1052. g_wingStickMinimumDistance "250"
  1053. g_wingstickNewTargetting "1"
  1054. g_wingStickReturnHeightRatio "0.75"
  1055. g_wingstickReturnTime "5000"
  1056. g_wingstickTargetSearchBounces "1"
  1057. gamedate "Oct 3 2011"
  1058. gc_allowHumans "1"
  1059. gc_bully_targetBullyOnly "0"
  1060. gc_companionRescue "0"
  1061. gc_coop_assistPct "0.3"
  1062. gc_coop_defendTime "2000"
  1063. gc_coop_killStreakTimeLimit "2.0"
  1064. gc_coop_score "1"
  1065. gc_coop_score_debug "0"
  1066. gc_coop_score_debug_Duplicate_Player0 "0"
  1067. gc_coop_score_tick "1000"
  1068. gc_domination_capture_score "100"
  1069. gc_domination_hold_time "5000"
  1070. gc_domination_reset_time "30000"
  1071. gc_failedRestartTime "15"
  1072. gc_fictionBlurAmount "5"
  1073. gc_fictionBlurDuration "1000"
  1074. gc_fictionDuckBlendTime "5000"
  1075. gc_fictionPreBurnStartTime "1000"
  1076. gc_fictionVODelay "1000"
  1077. gc_forcePartnerLeft "0"
  1078. gc_forceSpawnFail "0"
  1079. gc_forceSpawnIndex "-1"
  1080. gc_friendlyFire "0"
  1081. gc_gameMode "0"
  1082. gc_hostMigration_debug "1"
  1083. gc_killStreakTimeLimit "10.0"
  1084. gc_meteor_debug "0"
  1085. gc_meteor_despawn_time "120000"
  1086. gc_meteor_despawn_time_from_player "15000"
  1087. gc_meteor_spawnSpeed "1500"
  1088. gc_meteor_tractor_accel "400"
  1089. gc_meteor_tractor_enable "1"
  1090. gc_meteor_tractor_range "1000"
  1091. gc_newVehiclePreGame "1"
  1092. gc_pickup_tractor_accel "400"
  1093. gc_pickup_tractor_enable "1"
  1094. gc_pickup_tractor_range "500.0"
  1095. gc_preGameCanAccel "1"
  1096. gc_preGameCanFire "0"
  1097. gc_preGameDuration "15000"
  1098. gc_preGameDurationCoop "5000"
  1099. gc_pregameDurationRibbon "3000"
  1100. gc_preGameLoadoutDelay "10000"
  1101. gc_rally_airrally_dist "300"
  1102. gc_rally_closecall_dist "500"
  1103. gc_rally_denial_dist "1000"
  1104. gc_results_time "15000"
  1105. gc_reviveThreshold "2.0"
  1106. gc_skipFiction "0"
  1107. gc_skulltag_drop_impulse_angle "85"
  1108. gc_skulltag_drop_impulse_z_max "500"
  1109. gc_skulltag_drop_impulse_z_min "500"
  1110. gc_skulltag_max_skulls "3"
  1111. gc_skulltag_min_skulls "1"
  1112. gc_skulltag_timeout_ms "10000"
  1113. gc_skulltag_world_max_skulls "50"
  1114. gc_spawnDebug "1"
  1115. gc_spectatorCamDuration "30000"
  1116. gc_staggerSpawnTime "100"
  1117. gc_testStats "0"
  1118. gc_vehicleBoundsExpandForSpawn "128.0"
  1119. gt_addativeHeight "250"
  1120. gv_leadStatus "0"
  1121. hands_blendTree "1"
  1122. hands_debugfc "0"
  1123. hands_debugstate "0"
  1124. hands_debugweb "0"
  1125. hands_depthHack "0.1"
  1126. hands_FovScale "0.0"
  1127. hands_idleaccent_delay "300000"
  1128. hands_lagClamp "4"
  1129. hands_lagRecenter "0"
  1130. hands_lagRetain ".95"
  1131. hands_lagScale "0.0005"
  1132. hands_meleeComboInterval "750"
  1133. hands_meleeOffset "20.0"
  1134. hands_offsetX "0"
  1135. hands_offsetY "0"
  1136. hands_offsetZ "0"
  1137. hands_rotClamp "12"
  1138. hands_rotRecenter "0.015"
  1139. hands_rotRetain "-0.0066"
  1140. hands_rotScale "0.2"
  1141. hands_show "1"
  1142. hands_showBlendTree "0"
  1143. hands_updateAnim "1"
  1144. hands_updatePos "1"
  1145. hands_usecvars "0"
  1146. hansoft_buildType "0"
  1147. hansoft_email "[email protected]"
  1148. ies_editorModelSurfaceCandela "4"
  1149. ik_debug "0"
  1150. ik_enable "1"
  1151. ik_enableSmoothing "1"
  1152. image_anisotropy "1"
  1153. image_filter "GL_LINEAR_MIPMAP_LINEAR"
  1154. image_lodbias "0"
  1155. image_screenshotQuality "75"
  1156. image_useCompression "1"
  1157. image_watermark ""
  1158. in_anglespeedkey "1.5"
  1159. in_invertLook "0"
  1160. in_joystick "-1"
  1161. in_joystickRumble "1"
  1162. in_mouse "1"
  1163. in_pitchspeed "140"
  1164. in_yawspeed "140"
  1165. inventory_serialize_debug "0"
  1166. job_alwaysShow "0"
  1167. job_interuptVO "1"
  1168. job_interuptVOTime "1500"
  1169. job_progressScaleAccepted "0.25"
  1170. job_progressScaleComplete "1.0"
  1171. job_progressScaleReady "0.75"
  1172. job_timeToShowBashInfoGui "10"
  1173. jobDebug_JobNoteWarnings "0"
  1174. jobDebug_LevelTransition "0"
  1175. jobDebug_PrintChanges "0"
  1176. jobDebug_PrintStatus "0"
  1177. jobDebug_ShowHidden "0"
  1178. jobs_longJobMicroSec "10000"
  1179. jobs_numThreads "10"
  1180. jobs_prioritize "1"
  1181. joy_circleToSquare "2"
  1182. joy_circleToSquarePower "2"
  1183. joy_dampenLook "1"
  1184. joy_deadZone "0.2"
  1185. joy_deltaPerMSLook "0.003"
  1186. joy_gammaLook "1"
  1187. joy_pitchSpeed "120"
  1188. joy_powerScale "2"
  1189. joy_triggerThreshold "0.05"
  1190. joy_yawSpeed "240"
  1191. key_deivceBindOverride "-1"
  1192. lang_maskLocalizedStrings "0"
  1193. lcp_showFailures "0"
  1194. lob_freeSlotsOverride "-1"
  1195. lobby_FinalCountdownSec "10"
  1196. lobby_ForceStart "0"
  1197. lobby_IntermissionSecMax "20"
  1198. lobby_IntermissionSecMin "20"
  1199. lobby_MinPlayersToStartCoundown "3"
  1200. lobby_MinPlayersToStartCoundownCoop "1"
  1201. lobby_MinPlayersToStartGame "3"
  1202. lobby_MinPlayersToStartGameCoop "1"
  1203. logFile "1"
  1204. logFileName "qconsole.log"
  1205. m_menu_sensitivity "0.35"
  1206. m_pitch "0.022"
  1207. m_sensitivity "5"
  1208. m_showMouseRate "0"
  1209. m_smooth "1"
  1210. m_vehicleMouseControl "0"
  1211. m_yaw "0.022"
  1212. md6_generateDamageTextures "0"
  1213. mem_findStalePointers "0"
  1214. mem_guardMapHeap "0"
  1215. mem_phyMemBlockSizeM "190"
  1216. mem_printAllocsOnMapHeapDestroy "0"
  1217. mem_UseTwoDiffusePools "1"
  1218. mm_savedDebugMapName ""
  1219. mm_savedJobDebugName ""
  1220. mm_savedJobDebugState "0"
  1221. mm_savedNextLayer ""
  1222. mm_savedPreviousMapName ""
  1223. mm_savedPreviousSpawnSpot ""
  1224. mm_savedSpawnSpot "player_start"
  1225. mmf_debug "0"
  1226. modelEditor_entityDef "player"
  1227. mortar_debug "0"
  1228. mp_cg_soundDebug "0"
  1229. mp_map_unlock_debug "0"
  1230. mp_rally_chainBreakerMin "2"
  1231. mp_rally_chainMinRandomDis "0"
  1232. mp_rally_CheckAngleIncrease "10"
  1233. mp_rally_Debug "0"
  1234. mp_rally_DebugActivateZone "0"
  1235. mp_rally_forceCapOnce "1"
  1236. mp_rally_MoveOnAllTouch "0"
  1237. mp_rally_nexZoneAngle "0"
  1238. mp_rally_nexZoneDistance "0"
  1239. mp_rally_SpawnMaxDistanceFromActive "0"
  1240. mp_rally_SpawnMinDistanceFromActive "0"
  1241. mp_rally_SpawnSystem "1"
  1242. mp_vdm_deathCamGoalDist "800.0"
  1243. mp_vehicle_DamageDebug "0"
  1244. mp_vehicle_health_amount "0.5"
  1245. mt_genCompression "DCT"
  1246. mt_sizeOverride "0"
  1247. mtp_server "10.4.20.180"
  1248. mtp_writeSize "1400"
  1249. net_bw_challenge_enable "0"
  1250. net_bw_test_host_timeout "3000"
  1251. net_bw_test_interval "33"
  1252. net_bw_test_numPackets "30"
  1253. net_bw_test_packetSizeBytes "1024"
  1254. net_bw_test_throttle_byte_pct "0.80"
  1255. net_bw_test_throttle_rate_pct "0.80"
  1256. net_bw_test_throttle_seq_pct "0.80"
  1257. net_bw_test_timeout "500"
  1258. net_checkVersion "0"
  1259. net_connectTimeoutInSeconds "15"
  1260. net_debug_NetSendUsercmds "0"
  1261. net_debug_snapShotTime "0"
  1262. net_debugBaseStates "0"
  1263. net_debughud3_bps_max "5120"
  1264. net_debugSteamLobby "0"
  1265. net_disableSnapJob "0"
  1266. net_drawDebugHud "0"
  1267. net_effectiveSnapRateDebug "0"
  1268. net_effectiveSnapRateEnable "1"
  1269. net_errorSmoothingDecay "0.06"
  1270. net_errorSmoothingMaxDecay "25.0"
  1271. net_forceDrop "0"
  1272. net_forceDropSnap "0"
  1273. net_forceLatency "0"
  1274. net_forceNetDeclExchange "0"
  1275. net_forceUpstream "0"
  1276. net_forceUpstreamQueue "64"
  1277. net_ignoreConnects "0"
  1278. net_input_clientBuffer "3"
  1279. net_input_clientMin "1"
  1280. net_input_debug "0"
  1281. net_interpolationBaseRate "1.0"
  1282. net_interpolationCatchupRate "1.3"
  1283. net_interpolationFallbackRate "0.95"
  1284. net_interpolationSlowdownStart "0.5"
  1285. net_ip "localhost"
  1286. net_LobbyCoalesceTimeInSeconds "30"
  1287. net_LobbyRandomCoalesceTimeInSeconds "3"
  1288. net_maxBufferedSnapMS "336"
  1289. net_maxExtrapolationInMS "0"
  1290. net_maxFailedPingRecoveries "10"
  1291. net_maxLoadResourcesTimeInSeconds "0"
  1292. net_maxRate "50"
  1293. net_maxSearchResults "25"
  1294. net_maxSearchResultsToTry "5"
  1295. net_migrateHost "-1"
  1296. net_migration_debug "0"
  1297. net_migration_disable "0"
  1298. net_migration_forcePeerAsHost "-1"
  1299. net_min_ping_in_ms "1500"
  1300. net_minBufferedSnapPCT_Static "1.0"
  1301. net_minBufferedSnapWinPCT_Static "1.0"
  1302. net_offlineTransitionThreshold "1000"
  1303. net_optimalDynamic "1"
  1304. net_optimalSnapDeltaSize "1000"
  1305. net_optimalSnapTime "112"
  1306. net_optimalSnapWindow "112"
  1307. net_peer_throttle_bps_decay "0.25"
  1308. net_peer_throttle_bps_duration "3000"
  1309. net_peer_throttle_bps_host_threshold "1024"
  1310. net_peer_throttle_bps_peer_threshold_pct "0.60"
  1311. net_peer_throttle_maxSnapRate "4"
  1312. net_peer_throttle_minSnapSeq "150"
  1313. net_peer_throttle_mode "3"
  1314. net_peer_timeout_loading "90000"
  1315. net_peerTimeoutInSeconds "30"
  1316. net_peerTimeoutInSeconds_Lobby "20"
  1317. net_pingIncPercentBeforeRecover "1.3"
  1318. net_pingRecoveryThrottleTimeInSeconds "3"
  1319. net_port "27015"
  1320. net_print_ucmds_incoming "0"
  1321. net_print_ucmds_outgoing "0"
  1322. net_queueSnapAcks "1"
  1323. net_replicateSounds "1"
  1324. net_showReliableCompression "0"
  1325. net_skipClientDeltaAppend "0"
  1326. net_skipGoodbye "0"
  1327. net_snap_bw_test_throttle_max_scale "0.80"
  1328. net_snap_redundant_resend_in_ms "800"
  1329. net_snapRate "0"
  1330. net_snapshot_send_warntime "500"
  1331. net_socksPassword ""
  1332. net_socksPort "1080"
  1333. net_socksServer ""
  1334. net_socksUsername ""
  1335. net_testPartyMemberConnectFail "-1"
  1336. net_tracerMgrDebug "0"
  1337. net_ucmd_smoothing_enable "1"
  1338. net_useCMap "1"
  1339. net_userCmdRate "4"
  1340. net_useSteam "1"
  1341. net_verbose "0"
  1342. net_verboseReliable "0"
  1343. net_verboseResource "0"
  1344. net_verboseSimulatedTraffic "0"
  1345. net_verboseSnapshot "0"
  1346. net_verifyReliableQueue "2"
  1347. net_visCullSnapshots "0"
  1348. net_visMaxDistance "0"
  1349. net_voice "1"
  1350. net_voice_throttleStart "1000"
  1351. net_voiceDebug "0"
  1352. net_voicePushToTalk "0"
  1353. net_voiceVolume "1"
  1354. net_waitOnSnaps "0"
  1355. p_fire_clientAmmoDebug "0"
  1356. p_fire_clientFire "1"
  1357. p_fire_clientFireDebug "0"
  1358. p_fire_clientHitscans "1"
  1359. p_fire_clientHitscansNotify "0"
  1360. pc_currentDisc "1"
  1361. player_damageFeedbackScale "4.0"
  1362. player_debugShake "0"
  1363. player_difficultyDamageScaleEasy "0.5"
  1364. player_difficultyDamageScaleHard "1.25"
  1365. player_difficultyDamageScaleMedium "1.0"
  1366. player_difficultyDamageScaleNightmare "1.5"
  1367. player_focusDebug "-1"
  1368. player_LootCheck "250.0"
  1369. player_showHealth "0"
  1370. player_spikeDamageFeedbackScale "15.0"
  1371. player_testScreenDamageDef ""
  1372. player_testScreenDamageEffectScale "0.0"
  1373. player_testScreenDamagePos "0 0 85"
  1374. player_updateFocus "1"
  1375. player_vehicle_difficultyDamageScaleEasy "0.5"
  1376. player_vehicle_difficultyDamageScaleHard "1.25"
  1377. player_vehicle_difficultyDamageScaleMedium "1.0"
  1378. player_vehicle_difficultyDamageScaleNightmare "1.5"
  1379. player_vehicleDamageMult "1.5"
  1380. player_whiplash_friction_frac ".8"
  1381. player_whiplash_min_velocity_len ".01"
  1382. player_whiplash_update_frac "1"
  1383. player_whiplash_velocity_frac ".1"
  1384. playerMetrics_Verbose "0"
  1385. playtest_breadcrumb_timestep "250"
  1386. playtest_inventory_timestep "60000"
  1387. playtest_log_AI2BreadCrumbs "1"
  1388. playtest_log_Any "0"
  1389. playtest_log_bashTV "1"
  1390. playtest_log_death "1"
  1391. playtest_log_defib "1"
  1392. playtest_log_Inventory "1"
  1393. playtest_log_playerBreadCrumbs "1"
  1394. playtest_log_playerButtons "1"
  1395. playtest_log_playerEquip "1"
  1396. playtest_log_playerItem "1"
  1397. playtest_log_playerRacePoints "1"
  1398. playtest_log_playerUseFocus "1"
  1399. playtest_log_playerUseQuick "1"
  1400. playtest_log_radiusDamage "1"
  1401. playtest_log_VehicleAIBreadCrumbs "1"
  1402. playtest_log_weaponFire "1"
  1403. playtest_MenuStartsLogging "0"
  1404. playtest_MenuStartsRenderDemo "0"
  1405. playtest_RenderDemoCounter "1"
  1406. playtest_save_binary "1"
  1407. playtest_save_models "0"
  1408. playtest_save_text "0"
  1409. playtest_save_useSavePath "1"
  1410. playtest_sessionName "invalid_session"
  1411. playtest_sessionType "direct"
  1412. pm_ads_IK_alwaysOn "0"
  1413. pm_ads_IK_enable "1"
  1414. pm_adsRate "0.1"
  1415. pm_animBlendScale "0.1"
  1416. pm_backSpeedRatio "0.75"
  1417. pm_bboxwidth "32"
  1418. pm_bodyAnim_additivePainAlpha "0.50"
  1419. pm_bodyAnim_fireBlendInTimeMS "100"
  1420. pm_bodyAnim_fireBlendOutTimeMS "200"
  1421. pm_bodyAnim_painAnim "hands/pain/twitch/front/chest"
  1422. pm_bodyAnim_painAnimDebug "0"
  1423. pm_bodyAnim_painAnimForce "0"
  1424. pm_bodyAnim_painBlendInTimeMS "200"
  1425. pm_bodyAnim_painBlendOutTimeMS "200"
  1426. pm_bodyAnim_upperBodyBlendInTimeMS "200"
  1427. pm_bodyAnim_upperBodyBlendOutTimeMS "200"
  1428. pm_bodyDebug "-1"
  1429. pm_bodyRateScale_Hands "0.8"
  1430. pm_bodyRateScale_Pistol "0.9"
  1431. pm_clientAuthoritative "1"
  1432. pm_clientAuthoritative_debug "0"
  1433. pm_clientAuthoritative_Lerp "0.9"
  1434. pm_clientAuthoritative_minDist "-1"
  1435. pm_clientAuthoritative_minDistZ "1"
  1436. pm_clientAuthoritative_warnDist "100"
  1437. pm_clientUseThrottleTime "250"
  1438. pm_clientZoomInDelay "1"
  1439. pm_crouchheight "60"
  1440. pm_crouchspeed "160"
  1441. pm_crouchToggle "1"
  1442. pm_crouchviewheight "46"
  1443. pm_ct_checkDist "32"
  1444. pm_ct_debug "0"
  1445. pm_ct_jump_dist "20"
  1446. pm_ct_push_decayIn "0.1"
  1447. pm_ct_push_decayOut "0.1"
  1448. pm_ct_push_dist "25"
  1449. pm_deadClipModel "1"
  1450. pm_deadClipModel_mp "1"
  1451. pm_deadheight "20"
  1452. pm_deferredSlideMove "1"
  1453. pm_deferredSlideMoveAccelScale "1.3"
  1454. pm_fall_frames "20"
  1455. pm_fatalFallDist "384"
  1456. pm_firePoseRate "0.1"
  1457. pm_firePoseRateIn "0.5"
  1458. pm_firePoseTime "300"
  1459. pm_jumpheight "52"
  1460. pm_lookUpTweak "5"
  1461. pm_maxCatchupFrames "8"
  1462. pm_maxPartialCatchups "8"
  1463. pm_maxRunAnimRate "1.05"
  1464. pm_maxSprintRate "1.25"
  1465. pm_maxviewpitch "89"
  1466. pm_maxWalkAnimRate "1.5"
  1467. pm_minPhysSpeed "5.0"
  1468. pm_minRunAnimRate "0.5"
  1469. pm_minviewpitch "-89"
  1470. pm_minWalkAnimRate "0.005"
  1471. pm_modelRotation_AnimBased "1"
  1472. pm_modelRotation_disableTorsoAim "0"
  1473. pm_modelRotationBiasDot "-0.5"
  1474. pm_modelRotationRate "360"
  1475. pm_modelRotationRate_AnimBigThresh "0.1"
  1476. pm_modelRotationRate_TurnMax "720"
  1477. pm_modelRotationRate_TurnMin "180"
  1478. pm_modelRotationTurnThresh "0.70"
  1479. pm_modelRotationTurnThreshEnd "0.8"
  1480. pm_noBob "0"
  1481. pm_noclipspeed "400"
  1482. pm_normalheight "90"
  1483. pm_normalviewheight "87"
  1484. pm_physics_remoteSubtick "0"
  1485. pm_predict "1"
  1486. pm_predict_db "0"
  1487. pm_replayed_db "0"
  1488. pm_rest "0.0001"
  1489. pm_rest_alphaRate "0.01"
  1490. pm_rest_maxAlpha "1.0"
  1491. pm_rest_maxRate "650"
  1492. pm_rest_minAlpha "0.25"
  1493. pm_rest_minRate "160"
  1494. pm_restFrameDebug "-1"
  1495. pm_restFrameThresh "7"
  1496. pm_restRate "1.0"
  1497. pm_restTime "1500"
  1498. pm_restWalkScale "1.0"
  1499. pm_runspeed "280"
  1500. pm_screenParticleOffset "5"
  1501. pm_skipAnimation "0"
  1502. pm_sprintBackSpeedRatio "0.50"
  1503. pm_sprintChargeTime "5000"
  1504. pm_sprintMaxTime "3500"
  1505. pm_sprintScaleOutsideInstance "4"
  1506. pm_sprintspeed "450"
  1507. pm_stepsize "16"
  1508. pm_strafe_threshold "0.5"
  1509. pm_subWeb "combat"
  1510. pm_thirdPerson "0"
  1511. pm_thirdPersonAngle "0"
  1512. pm_thirdPersonClip "1"
  1513. pm_thirdPersonFocusJoint "head"
  1514. pm_thirdPersonHeight "0"
  1515. pm_thirdPersonRange "140"
  1516. pm_togglesprint "0"
  1517. pm_torsoDebug "-1"
  1518. pm_torsoDisable "0"
  1519. pm_torsoDisableBlendMS "1000"
  1520. pm_torsoPitchClamp "45.0"
  1521. pm_torsoTrackRate "100000.0"
  1522. pm_torsoUseIndependentConstraints "1"
  1523. pm_torsoYawClamp "90.0"
  1524. pm_trackPlayerPos "0"
  1525. pm_usecylinder "1"
  1526. pm_vehicleFreeCam "0"
  1527. pm_walkIKBlendInMS "3000"
  1528. pm_walkRunRangeScale "0.25"
  1529. pm_walkspeed "160"
  1530. pm_walkthreshold "100"
  1531. pm_webDebug "-1"
  1532. pm_webDebugVerbose "-1"
  1533. poi_AlphaScale "0.75"
  1534. poi_AngularScale "1"
  1535. poi_borderScale "1.0"
  1536. poi_borderScaleX "0.75"
  1537. poi_borderScaleX_VDM "0.5"
  1538. poi_borderScaleY "0.47"
  1539. poi_borderScaleY_VDM "0.5"
  1540. poi_borderSplitscreenScaleX "0.59"
  1541. poi_borderSplitscreenScaleY "0.6"
  1542. poi_borderSteps "36"
  1543. poi_borderStepsSplitscreen "24"
  1544. poi_Debug "0"
  1545. poi_drawPoints "0"
  1546. poi_forceAllPoiToPlayer "0"
  1547. poi_ForceOffscreen "0"
  1548. poi_forcePlayerDown "0"
  1549. poi_GoalHeightOffset "100"
  1550. poi_HeightScaling "1"
  1551. poi_IconSize "64"
  1552. poi_IconSizeSplitscreen "54"
  1553. poi_MaxDistCoop "1024"
  1554. poi_MaxDistVDM "20000"
  1555. poi_NewBorder "0"
  1556. poi_PivotTest "4"
  1557. poi_playerColor "-1"
  1558. poi_playerDownColor "-16776961"
  1559. poi_playerDownPulseRate "0.015"
  1560. poi_PlayerHeightOffset "15.0"
  1561. poi_playerScaleMinimum "0.9"
  1562. poi_RayCast "1"
  1563. poi_RayCastEpsilon "0.1"
  1564. poi_roundedRectRadius "0.1"
  1565. poi_roundedRectStepsPerQuad "5"
  1566. poi_scaleMinimum "0.75"
  1567. poi_ScreenPercentage "7"
  1568. poi_TextHeightScale "-0.1"
  1569. poi_TextSize "0.8"
  1570. poi_TextWidthOffsetScale "0.35"
  1571. popupDialog_debug "0"
  1572. pp_disablePush "0"
  1573. presentable_ai_serialize_render_parms "0"
  1574. presentable_breakable_debug "0"
  1575. presentable_breakable_disablePredict "0"
  1576. presentableWeapon_debug "0"
  1577. presentableWeapon_debugFire "0"
  1578. presentableWeapon_loopingSoundEnd "200"
  1579. presentableWeapon_minFireTime "32"
  1580. presentableWeapon_roll_endAccel "0.2"
  1581. presentableWeapon_roll_endTime "250"
  1582. presentableWeapon_roll_startAccel "1.25"
  1583. presentableWeapon_roll_topSpeed "10.0"
  1584. presentableWeapon_serializeLocal "0"
  1585. profileSecurityCheck "0"
  1586. proj_ExplodeOnSelf "0"
  1587. projectile_InFlightControlGravityScale "20.0"
  1588. projectile_InFlightControlGravityScaleDelay "6"
  1589. pt_debug "0"
  1590. pt_modifyJoints "1"
  1591. r_ambientChannelScale "1"
  1592. r_brightness "1.0"
  1593. r_calibrateGamma "0"
  1594. r_calibrateGammaLum "0"
  1595. r_calibrateGammaMode "0"
  1596. r_checkBounds "0"
  1597. r_clear "2"
  1598. r_cooploadingIconSize "0.18"
  1599. r_cooploadingIconSpeed "0.5"
  1600. r_cooploadingIconX "0.09"
  1601. r_cooploadingIconY "-0.725"
  1602. r_currentMaterial ""
  1603. r_debugArrowStep "120"
  1604. r_debugContext "0"
  1605. r_debugDecals "0"
  1606. r_debugFlareOcclusionQuad "0"
  1607. r_debugGibSpray "0"
  1608. r_debugHitTraceModels "0"
  1609. r_debugLineDepthTest "0"
  1610. r_debugLineWidth "1"
  1611. r_debugPolyDepthTest "0"
  1612. r_debugPolygonFilled "1"
  1613. r_debugStickGore "0"
  1614. r_defaultPolyOfsFactor "-10.0"
  1615. r_defaultPolyOfsUnits "-100.0"
  1616. r_detailDistancePixelThreshold "3"
  1617. r_detailFadeDistMax "3500"
  1618. r_detailGenJobsPerSubTree "1"
  1619. r_dialogIconX "0.0"
  1620. r_dialogIconY "-0.58"
  1621. r_dimShadowDensity "1.0"
  1622. r_dimShadowDepthBoundsTest "1"
  1623. r_dimShadowForceHighQuality "0"
  1624. r_dimShadowHeightTweak "0.9"
  1625. r_dimShadowLixelScale "1000"
  1626. r_dimShadowPolyOfsFactor "5.0"
  1627. r_dimShadowPolyOfsUnits "10000"
  1628. r_dimShadowResolution "768"
  1629. r_dimShadowUseQuery "1"
  1630. r_directChannelScale "1"
  1631. r_discretemodel_freecpudata "1"
  1632. r_displayRefresh "0"
  1633. r_drawLoadedImages "0"
  1634. r_drawLoadedImagesScale "64"
  1635. r_dumpGeneratedGLSL "0"
  1636. r_dynamicLightingScale "1"
  1637. r_editorUseDetailBoundsCull "0"
  1638. r_envBlendAmbient "1"
  1639. r_envBlendPowerFilterSize "2"
  1640. r_envBlendShow "0"
  1641. r_envBlendTime "-1.0"
  1642. r_explosivesDebug "0"
  1643. r_extraClears "0"
  1644. r_feedbackBGRA "0"
  1645. r_flatShadeOnMapLoad "0"
  1646. r_flatShadeOnMissingMegas "1"
  1647. r_foliageBigFadeDistMax "7000"
  1648. r_foliageSmallFadeDistMax "5000"
  1649. r_foliageStartFadeDist "3000"
  1650. r_forceAspectRatio "0"
  1651. r_forceFullVirtualTextureLoad "0"
  1652. r_forceNonDeferredAnimBlend "0"
  1653. r_forceReferencesOnCommit "0"
  1654. r_forceTwoSided "0"
  1655. r_forceVmtrReload "0"
  1656. r_freeTriangleCPUData "0"
  1657. r_fullscreen "0"
  1658. r_gamma "1.0"
  1659. r_genAllRenderProgs "0"
  1660. r_generateMipMaps "1"
  1661. r_globalShadowsCoordinateBias "0.5"
  1662. r_globalShadowsDepthBias "0"
  1663. r_highlightFrequency "0.75"
  1664. r_highlightFrequencyFast "2"
  1665. r_highlightScale "1.0"
  1666. r_highlightSy
  1667. r_highlightSynchronized "0"
  1668. r_ignoreGLErrors "2"
  1669. r_jitter "0"
  1670. r_jointAxisScale "1.0"
  1671. r_jointName ""
  1672. r_jointNameOffset "0.5"
  1673. r_jointNameScale "0.02"
  1674. r_lazyBindParms "1"
  1675. r_lazyBindPrograms "1"
  1676. r_lazyBindTextures "1"
  1677. r_loadingIconSize "0.1"
  1678. r_loadingIconSpeed "0.5"
  1679. r_loadingIconX "0.1"
  1680. r_loadingIconY "-0.3"
  1681. r_logFile "0"
  1682. r_logLevel "2"
  1683. r_manifoldMaxDetailWidth "32"
  1684. r_mergeModelSurfaces "1"
  1685. r_mip3Border "1"
  1686. r_mode "18"
  1687. r_multiSamples "2"
  1688. r_noBreakableShadows "0"
  1689. r_orderIndexes "1"
  1690. r_orthoMapAxisOffset "0.01"
  1691. r_orthoMapDeltaZ "10000"
  1692. r_parallelHQDXTEncode "1"
  1693. r_particleTrail_timeStep "0"
  1694. r_pix "0"
  1695. r_postCommitDeferred "1"
  1696. r_primeLightScale "1"
  1697. r_queryThreshold "4"
  1698. r_recordFlyThrough "0"
  1699. r_sb_frustomFOV "92"
  1700. r_sb_imageSize "768"
  1701. r_sb_linearFilter "1"
  1702. r_sb_occluderFacing "0"
  1703. r_sb_parallelPolyOfsUnits "1000"
  1704. r_sb_polyOfsFactor "2"
  1705. r_sb_polyOfsUnits "1000"
  1706. r_sb_singleSide "-1"
  1707. r_sb_skipGeneration "0"
  1708. r_sb_skipRenderOccluders "0"
  1709. r_sb_sliceRampScale "2"
  1710. r_sb_sliceStep "512"
  1711. r_sb_twoSidedParallelLights "1"
  1712. r_sb_twoSidedParallelOffset "2.0"
  1713. r_shadows "1"
  1714. r_showAmbientLighting "0"
  1715. r_showBlendedLights "0"
  1716. r_showBlendedSurfOverdraw "0"
  1717. r_showBuffers "0"
  1718. r_showCommits "0"
  1719. r_showCompileTimes "0"
  1720. r_showCracks "0"
  1721. r_showDepth "0"
  1722. r_showDestinationAlpha "0"
  1723. r_showDetailNodeBounds "0"
  1724. r_showDimShadows "0"
  1725. r_showDrawColor "1 1 1 0.4"
  1726. r_showDuplicateTriangles "0"
  1727. r_showDynamic "0"
  1728. r_showDynamicLighting "0"
  1729. r_showDynamicLightingSingleModel "-1"
  1730. r_showEdges "0"
  1731. r_showEnvs "0"
  1732. r_showFoliageNodeBounds "0"
  1733. r_showFoliageSubTreeBounds "-1"
  1734. r_showFoliageSubTreeNodes "-1"
  1735. r_showGlobalShadows "0"
  1736. r_showGuiOverdraw "0"
  1737. r_showIntensity "0"
  1738. r_showLandscape "0"
  1739. r_showLightCount "0"
  1740. r_showLights "0"
  1741. r_showLightScissors "0"
  1742. r_showManifolds "0"
  1743. r_showModelGroupMasters "0"
  1744. r_showModels "0"
  1745. r_showNoDrawSurfaceInfo "0"
  1746. r_showNonTwoManifoldEdges "0"
  1747. r_showNormals "0"
  1748. r_showNumActiveParticles "0"
  1749. r_showOcclusionBaseModel "0"
  1750. r_showParms "0"
  1751. r_showParticleBounds "0"
  1752. r_showParticleDistVol "0"
  1753. r_showParticleInfo "0"
  1754. r_showPrimitives "0"
  1755. r_showPVS "0"
  1756. r_showQueries "0"
  1757. r_showReferenceUpdates "0"
  1758. r_showRefPose "0"
  1759. r_showRuler "0"
  1760. r_showSkel "0"
  1761. r_showSpecularTriangles "0"
  1762. r_showStats "0"
  1763. r_showStencil "0"
  1764. r_showSurfaceBounds "0"
  1765. r_showSurfaceInfo "0"
  1766. r_showTangentSpace "0"
  1767. r_showTexelDensity "0"
  1768. r_showTextureDistortion "0"
  1769. r_showTexturePolarity "0"
  1770. r_showTextureSpace "0"
  1771. r_showTJunctions "0"
  1772. r_showTotalSurfaceArea "0"
  1773. r_showTrace "0"
  1774. r_showTraceWorld "0"
  1775. r_showTransparency "0"
  1776. r_showTransSortOverdraw "0"
  1777. r_showTriangleInfo "0"
  1778. r_showTris "0"
  1779. r_showTwoSided "0"
  1780. r_showVertexColor "0"
  1781. r_showVisibleInfluenceSpheres "0"
  1782. r_showWorldAreas "0"
  1783. r_singleDimShadow "-1"
  1784. r_singleFlareModel "-1"
  1785. r_singleGuiSurface "-1"
  1786. r_singleLight "-1"
  1787. r_singleModel "-1"
  1788. r_singleSurface "-1"
  1789. r_singleTriangle "0"
  1790. r_singleWorldArea "-1"
  1791. r_skipAddAlways "0"
  1792. r_skipAnalyze "0"
  1793. r_skipAreaCPUCulling "0"
  1794. r_skipAreaGPUCulling "0"
  1795. r_skipAugment "0"
  1796. r_skipAutosprites "0"
  1797. r_skipBaseSurfaces "0"
  1798. r_skipBeams "0"
  1799. r_skipBlendedSurfaces "0"
  1800. r_skipBlendLights "0"
  1801. r_skipCloth "0"
  1802. r_skipCommits "0"
  1803. r_skipDecals "0"
  1804. r_skipDetailModels "0"
  1805. r_skipDetailTris "0"
  1806. r_skipDimShadows "0"
  1807. r_skipDistortionSurfaces "0"
  1808. r_skipDynamic "0"
  1809. r_skipDynamicLighting "0"
  1810. r_skipEffects "0"
  1811. r_skipEmissiveGlare "0"
  1812. r_skipFeedback "0"
  1813. r_skipFlares "0"
  1814. r_skipFoliage "0"
  1815. r_skipGeneratedFileCheck "0"
  1816. r_skipGlare "0"
  1817. r_skipGuis "0"
  1818. r_skipLightCPUCulling "0"
  1819. r_skipLightGPUCulling "0"
  1820. r_skipLights "0"
  1821. r_skipMergeMeshes "0"
  1822. r_skipModelCPUCulling "0"
  1823. r_skipModelGPUCulling "0"
  1824. r_skipModelRangeCulling "0"
  1825. r_skipModels "0"
  1826. r_skipNodeCPUCulling "0"
  1827. r_skipNodeGPUCulling "0"
  1828. r_skipOcclusionBaseModel "0"
  1829. r_skipParticles "0"
  1830. r_skipSlowLights "0"
  1831. r_skipStripDeadCode "0"
  1832. r_skipSuppress "0"
  1833. r_skipSurfaceCPUCulling "0"
  1834. r_skipTransparencySort "0"
  1835. r_skipUpdateInView "0"
  1836. r_skipViewParms "0"
  1837. r_skipVmtrs "0"
  1838. r_skipWaterSurfaces "0"
  1839. r_skipWorld "0"
  1840. r_skipZCullReconstruct "0"
  1841. r_sleep "0"
  1842. r_slopNormal "0.0001"
  1843. r_slopTexCoord "0.0001"
  1844. r_slopVertex "0.01"
  1845. r_staticModelTriStrips "1"
  1846. r_staticTransparencyFadeMaxDist "2048"
  1847. r_staticTransparencyFadeStartDist "1024"
  1848. r_stripFragmentBranches "1"
  1849. r_swapInterval "-1"
  1850. r_testAutosprites "0"
  1851. r_testEffectPhysicsModels "0"
  1852. r_testGamma "0"
  1853. r_testGammaBias "0"
  1854. r_testMegaTexture "0"
  1855. r_testMorphMaps "0"
  1856. r_testParticleLOD "0"
  1857. r_testTextureReconstruct "0"
  1858. r_testVMTR "0"
  1859. r_testVMTRLod "0"
  1860. r_testWorld "0"
  1861. r_useAnimBlendJobs "1"
  1862. r_useBackgroundContext "1"
  1863. r_useDetailGenJobs "1"
  1864. r_useDynamicEnvironment "1"
  1865. r_useDynamicLightingJobs "1"
  1866. r_useFoliageGenJobs "1"
  1867. r_useGlobalShadows "1"
  1868. r_useGPUTimer "1"
  1869. r_useHardwareTextures "0"
  1870. r_useInfluenceSphereCullJob "1"
  1871. r_useInfluenceSpheres "1"
  1872. r_useLightDepthBoundsTest "1"
  1873. r_useLightScissors "1"
  1874. r_useNewPrivateLighting "0"
  1875. r_useParticleGenJobs "1"
  1876. r_usePBOTextureFeedback "1"
  1877. r_usePrecompiledShaders "1"
  1878. r_useSMP "0"
  1879. r_useStateCaching "1"
  1880. r_useStaticTransparencyGenJobs "1"
  1881. r_useTransparencyBinning "0"
  1882. r_useTransparencyCollapse "1"
  1883. r_useTransparencySortJobs "1"
  1884. r_useUniformArrays "1"
  1885. r_useWaterSimulationJobs "1"
  1886. r_useZiplineGenJobs "1"
  1887. r_vdmloadingIconSize "0.19"
  1888. r_vdmloadingIconSpeed "0.5"
  1889. r_vdmloadingIconX "0.39"
  1890. r_vdmloadingIconY "0.57"
  1891. r_waitForQuery "1"
  1892. r_windowHeight "1122"
  1893. r_windowPosX "8"
  1894. r_windowPosY "30"
  1895. r_windowWidth "1904"
  1896. r_writePackedMaterials "0"
  1897. r_zfar "0"
  1898. r_znear "3"
  1899. race_debug "0"
  1900. racecam_BreathAng "8.0"
  1901. racecam_BreathDebug "0"
  1902. racecam_BreathEnable "1"
  1903. racecam_BreathLerp "0.015"
  1904. racecam_BreathMaxFreq "500"
  1905. racecam_BreathMinFreq "100"
  1906. racecam_focusLerpRate "0.05"
  1907. racecam_goalLerpRate_3 "0.02"
  1908. racecam_New "0"
  1909. racecam_pathMinDist "1000"
  1910. racecam_pathStepUnits "5"
  1911. racecam_PosLerp "0.90"
  1912. racecam_PosUp "0.0"
  1913. racecam_version "2"
  1914. racetest_aiDamageScale "0"
  1915. racetest_finishRace "0"
  1916. racetest_flythrough "1"
  1917. racetest_ghostVehicles "0"
  1918. racetest_laps "0"
  1919. racetest_restart "0"
  1920. rb_showActive "0"
  1921. rb_showBodies "0"
  1922. rb_showInertia "0"
  1923. rb_showMass "0"
  1924. rb_showTimings "0"
  1925. rb_showVelocity "0"
  1926. rcbomb_forceNoTimeScale "1"
  1927. rcbomb_initialOffset "50"
  1928. rcbomb_lookatNoncinematicExplosion "0"
  1929. rcbomb_onlyTimeScaleOnCinematic "1"
  1930. rcbomb_pulloutDistance "500"
  1931. rcbomb_pulloutTime "2000"
  1932. rcbomb_reducedTimeToSwitchView "750"
  1933. rcbomb_rotationSoundEpsilon "0.25"
  1934. rcbomb_timeInitialScaleAmount "0.25"
  1935. rcbomb_timeScaleAmount "0.10"
  1936. rcbomb_timeScaleTickTime "150"
  1937. rcbomb_timeToExplodeCar "500"
  1938. rcbomb_timeToFadeInCinematic "100"
  1939. rcbomb_timeToFadeInNormal "1250"
  1940. rcbomb_timeToStartTimeScale "600"
  1941. rcbomb_timeToSwitchView "1500"
  1942. rcbomb_updownRatio "0.5"
  1943. reg_excludeList ""
  1944. reg_includeList ""
  1945. report_userName "Unknown"
  1946. resource_debugLevel "0"
  1947. resource_errorInGame "0"
  1948. resource_errorOnClientAddNetResource "0"
  1949. resource_errorOnResolveFailure "1"
  1950. resource_ignoreLayers "0"
  1951. resource_outPath ""
  1952. resource_showLoads "0"
  1953. resource_showLocalized "0"
  1954. resource_virtualTexturePreload "1"
  1955. revivecam_HeightEnd "-25"
  1956. revivecam_HeightStart "85"
  1957. rrbot_debugFSM "0"
  1958. rrbot_forceDeath "-1"
  1959. rrbot_forceFormation "-1"
  1960. rs_display "0"
  1961. rs_dropFraction "0.11"
  1962. rs_dropMilliseconds "15.0"
  1963. rs_enable "0"
  1964. rs_forceFractionX "0"
  1965. rs_forceFractionY "0"
  1966. rs_raiseFraction "0.06"
  1967. rs_raiseFrames "5"
  1968. rs_raiseMilliseconds "13.0"
  1969. rs_showResolutionChanges "0"
  1970. s_allowMultipleListener "1"
  1971. s_constantAmplitude "-1"
  1972. s_cushionFadeChannels "2"
  1973. s_cushionFadeLimit "-30"
  1974. s_cushionFadeOver "10"
  1975. s_cushionFadeRate "60"
  1976. s_debugHardware "0"
  1977. s_debugStreaming "0"
  1978. s_device "-1"
  1979. s_drawSounds "0"
  1980. s_finiteSpeedOfSound "7.5"
  1981. s_hdrFalloff "6"
  1982. s_lockListener "0"
  1983. s_lowPassFilter "1"
  1984. s_maxEmitterChannels "24"
  1985. s_maxSamples "5"
  1986. s_maxSoundDistanceClamp "0"
  1987. s_meterPosition "100 100 20 200"
  1988. s_meterTopTime "1000"
  1989. s_noSound "0"
  1990. s_occlusionDistance "768"
  1991. s_playDefaultSound "0"
  1992. s_playMusic "1"
  1993. s_playPositioned "1"
  1994. s_reuseVoices "0"
  1995. s_reverb "1"
  1996. s_showAreas "0"
  1997. s_showBigAreas "0"
  1998. s_showDucks "0"
  1999. s_showHDR "0"
  2000. s_showLevelMeter "0"
  2001. s_showPaths "0"
  2002. s_showPerfData "0"
  2003. s_showPortals "0"
  2004. s_showReverb "0"
  2005. s_showSounds "0"
  2006. s_showSoundsFilter ""
  2007. s_showStartSound "0"
  2008. s_showStopSound "0"
  2009. s_showVoices "0"
  2010. s_singleEmitter "0"
  2011. s_singleEntity "0"
  2012. s_skipHardwareSets "0"
  2013. s_snapTrace "0"
  2014. s_soundGroupFilter ""
  2015. s_startSoundFilter ""
  2016. s_streamBufferSizeK "42"
  2017. s_tinnitusFalloff "10"
  2018. s_tinnitusReset "1"
  2019. s_tinnitusStart "12"
  2020. s_turretDebugMuzzle "0"
  2021. s_turretTurnScale "0.4"
  2022. s_unpauseFadeInTime "250"
  2023. s_useCompression "1"
  2024. s_useDistanceLowPass "1"
  2025. s_useFiniteSpeedOfSound "1"
  2026. s_useOcclusion "1"
  2027. s_usePinning "0"
  2028. s_useSoundOcclusionJobs "1"
  2029. s_useSoundThread "1"
  2030. s_useStreaming "1"
  2031. s_volume_ambient "-0.000004"
  2032. s_volume_dB "-0.000004"
  2033. s_volume_music "-0.000004"
  2034. s_volume_vo "-0.000004"
  2035. saveGame_allowOlderVersions "0"
  2036. saveGame_checksum "1"
  2037. saveGame_details "1"
  2038. savegame_enable "1"
  2039. savegame_forceInvalidVersion "0"
  2040. savegame_forcePartialLoadForPatch1 "0"
  2041. savegame_maxSlots "16"
  2042. savegame_minRequiredStorage "-1"
  2043. saveGame_processErrorInducer "0"
  2044. saveGame_processErrorInducerReturnVal "1"
  2045. saveGame_processErrorInducerValue "0"
  2046. savegame_ps3NextMapTimeoutMs "30000"
  2047. savegame_ps3SaveTimeoutMs "60000"
  2048. savegame_remapSpawnSpot "1"
  2049. saveGame_screenshot "1"
  2050. saveGame_useHashedMemmap "1"
  2051. saveGame_verbose "0"
  2052. savegame_winInduceSaveDelay "0"
  2053. sc_maxVerbosity "1"
  2054. sc_serverAddress "perforce:1666"
  2055. sgf_checksums "1"
  2056. sgf_testCorruption "-1"
  2057. sgf_threads "2"
  2058. sgf_windowBits "-15"
  2059. si_demoState "0"
  2060. si_forcePlayerRespawn "0"
  2061. si_giveSPInventoryOnBuild "0"
  2062. si_jobDebugName ""
  2063. si_jobDebugName_Error "0"
  2064. si_jobDebugState "0"
  2065. si_layer ""
  2066. si_loadAllJobsOnBuild "0"
  2067. si_map ""
  2068. si_mapNameOverride ""
  2069. si_minRespawnDelay "5"
  2070. si_multiPlayerTestWeapons "0"
  2071. si_nextlayer ""
  2072. si_oneFlagCTF "0"
  2073. si_scoreLimit "0"
  2074. si_spawnspot "player_start"
  2075. si_splitscreen "0"
  2076. si_stopWatch "0"
  2077. si_swapTeams "0"
  2078. si_teamCount "2"
  2079. si_timeLimit "0"
  2080. slowmoscale "1"
  2081. smtp_debug "0"
  2082. smtp_sendAttachments "1"
  2083. spectator_cam_distance "512"
  2084. spectator_cam_height "192"
  2085. spl_debug "0"
  2086. spl_disablePathing "0"
  2087. spl_gen_showNodes "0"
  2088. spl_gen_updateTracker "1"
  2089. spl_graph "0"
  2090. spl_pathStepSize "300"
  2091. spl_pos "0"
  2092. spl_qn_addDistToStep "0"
  2093. spl_qn_debug "0"
  2094. spl_qn_graph "0"
  2095. spl_qn_pathbonus "0.5"
  2096. spl_qn_pathVectorStep_Long "1500"
  2097. spl_qn_pathVectorStep_Long_Max "3500"
  2098. spl_qn_pathVectorStep_Medium "500"
  2099. spl_qn_pathVectorStep_Medium_Max "750"
  2100. spl_qn_pathVectorStep_Override "1500"
  2101. spl_qn_pathVectorStep_Short "200"
  2102. spl_qn_pathVectorStep_Short_Max "300"
  2103. spl_qn_pathVectorStep_Should_Override "0"
  2104. spl_qn_pathVectorStep_VeryLong "5000"
  2105. spl_qn_pathVectorStep_VeryLong_Max "7500"
  2106. spl_qn_searchMult "2"
  2107. spl_qn_showAllPaths "0"
  2108. spl_qn_showPathBounds "0"
  2109. spl_qn_timer "0"
  2110. spl_qn_zpenelty "1"
  2111. spl_showAllPaths "0"
  2112. spl_showFurthestPositionSamples "0"
  2113. spl_showPathBounds "0"
  2114. spl_testClosestDist "0"
  2115. spl_timer "0"
  2116. spl_updateTracker_distance "5"
  2117. spl_updateTracker_rateMS "16"
  2118. spl_useBuildGameList "0"
  2119. spl_waypoints "0"
  2120. swf_altHighlight "0"
  2121. swf_atlas_pot_sq "0"
  2122. swf_combatSubtitleRange "1024"
  2123. swf_connectionNumber "01"
  2124. swf_damageFx "1"
  2125. swf_debug "0"
  2126. swf_debugDeferredDelay "0"
  2127. swf_debugInvoke "0"
  2128. swf_deferredDelayMsec "125"
  2129. swf_forceAlpha "0"
  2130. swf_handsOnMenus "0"
  2131. swf_imageCompressor "0"
  2132. swf_inventoryShowUndefined "0"
  2133. swf_invFadeTime "400"
  2134. swf_invFadeWait "375"
  2135. swf_jobnav_mindist "100"
  2136. swf_loadBinary "1"
  2137. swf_loadingSoundPadding "1500"
  2138. swf_loadScreenAlternate "0"
  2139. swf_minimap_ant_first_step "700"
  2140. swf_minimap_ant_first_step_foot "300"
  2141. swf_minimap_ant_step "700"
  2142. swf_minimap_ant_step_foot "300"
  2143. swf_minimap_mapDist_foot "3500"
  2144. swf_minimap_mapDist_vehicle "6500"
  2145. swf_minimap_mapDist_vehicle_mp "5000"
  2146. swf_minimap_mapDist_vehicle_ratio_mp "0.078125"
  2147. swf_minimap_mp_show "1"
  2148. swf_minimap_objDist_foot "3500"
  2149. swf_minimap_objDist_vehicle "8000"
  2150. swf_minimap_objKillDist_foot "400"
  2151. swf_minimap_objKillDist_vehicle "700"
  2152. swf_minimap_scale_foot "100"
  2153. swf_minimap_scale_vehicle "63.5"
  2154. swf_mp_shell "mpshell"
  2155. swf_mpHandsOnMenus "0"
  2156. swf_optionScrollSpeed "55"
  2157. swf_platformOverride "-1"
  2158. swf_purgeUnusedImages "1"
  2159. swf_safeFrame "0.005"
  2160. swf_scopeZoomDistance "32768"
  2161. swf_showDLCOption "1"
  2162. swf_ShowHealthAmount "0"
  2163. swf_splitScreenBombTimerX "10"
  2164. swf_splitScreenBombTimerY "-100"
  2165. swf_splitScreenJobScale "1.25"
  2166. swf_splitScreenJobX "130"
  2167. swf_splitScreenJobY "-100"
  2168. swf_splitScreenRCBombScale "1.3"
  2169. swf_splitScreenScale "1.6"
  2170. swf_splitScreenScaleReticle "1.8"
  2171. swf_stopat "0"
  2172. swf_subtitleEarlyTrans "3500"
  2173. swf_subtitleExtraTime "3500"
  2174. swf_subtitleLengthGuess "10000"
  2175. swf_subtitlePause "3000"
  2176. swf_subtitleRange "500"
  2177. swf_textMaxInputLength "104"
  2178. swf_textParagraphInc "1.3"
  2179. swf_textParagraphSpeed "15"
  2180. swf_textRndLetterDelay "100"
  2181. swf_textRndLetterSpeed "8"
  2182. swf_textScrollSpeed "80"
  2183. swf_timescale "1"
  2184. swf_updateKeyBindings "0"
  2185. swf_useLoadingSound "1"
  2186. swf_useSubtitles "0"
  2187. swf_waitForCredits "0"
  2188. sys_cpustring "Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT & EM64T"
  2189. sys_lang "english"
  2190. sys_langJapanese "0"
  2191. sys_langPolish "0"
  2192. sys_localization "0"
  2193. teamrally_KillsBreakChain "0"
  2194. temp_debugMonocular "0"
  2195. throwCamera_fadeDelay "250"
  2196. timescale "1"
  2197. tm_blendInTime "100"
  2198. tm_joint ""
  2199. tm_jointTime "1"
  2200. tm_maxLoops "-1"
  2201. tm_modifyRenderModel "1"
  2202. tm_onGround "1"
  2203. tm_pitchOffset "0"
  2204. tm_pitchRate "0"
  2205. tm_removeCurrentOnSpawn "1"
  2206. tm_rollOffset "0"
  2207. tm_rollRate "0"
  2208. tm_showDeltas "0"
  2209. tm_showOrigin "0"
  2210. tm_showOriginFudge "1"
  2211. tm_useDeferredPosition "1"
  2212. tm_useQuats "1"
  2213. tm_yawOffset "0"
  2214. tm_yawRate "0"
  2215. turret_debug "0"
  2216. turret_debugTargeting "0"
  2217. turret_debugTurning "0"
  2218. turret_ShowAngles "0"
  2219. tw_fovScale "0.7"
  2220. tw_offsetX "0"
  2221. tw_offsetY "0"
  2222. tw_offsetZ "0"
  2223. tw_pitch "0"
  2224. tw_roll "0"
  2225. tw_yaw "0"
  2226. ucmd_useSensitivityTable "0"
  2227. v_airControlDelay "1487"
  2228. v_airControlLowerThreshold "0.15"
  2229. v_airControlUpperThreshold "0.9"
  2230. v_boostSlide "0"
  2231. v_boostVelocityStabilize "0.9"
  2232. v_clientArmor_debug "0"
  2233. v_compress "-1"
  2234. v_compressiontime "100"
  2235. v_damping "-1"
  2236. v_dusttime "0"
  2237. v_handbrake_cam_lerp "50.0"
  2238. v_handbrake_cam_lerp_enable "0"
  2239. v_handbrake_cam_lerp_min_mult "0.3"
  2240. v_handbrake_cam_lerp_power "1.0"
  2241. v_handbrake_gripin_lerp "500.0"
  2242. v_handbrake_gripin_lerp_enable "0"
  2243. v_handbrake_gripin_lerp_power "1.0"
  2244. v_handbrake_gripout_lerp "500.0"
  2245. v_handbrake_gripout_lerp_enable "0"
  2246. v_handbrake_gripout_lerp_power "0.5"
  2247. v_handbrake_skid_lerp "2000.0"
  2248. v_handbrake_skid_lerp_enable "1"
  2249. v_handbrake_skid_lerp_power "2.0"
  2250. v_hoverTurret_ignoreFaction "0"
  2251. v_jumpActiveTime "500"
  2252. v_jumpSlide "0"
  2253. v_maxTurnSpeed "0.0"
  2254. v_mouseFreeLook "1"
  2255. v_mpQuickUseOnSelect "0"
  2256. v_pitchStabilization "-1.0"
  2257. v_pitchWarbleAir "0.5"
  2258. v_pitchWarbleMax "1"
  2259. v_pitchWarbleMin "0"
  2260. v_pitchWarbleRPM "0.77"
  2261. v_pitchWarbleTime "666"
  2262. v_printAirControlDelay "0"
  2263. v_rollStabilization "-1.0"
  2264. v_simpleCameraMode "2"
  2265. v_skidRoll "-1.0"
  2266. v_spinoutAngle "3.0"
  2267. v_steerControl "1"
  2268. v_steerControlBoostRate "3.8"
  2269. v_steerControlClamp "1"
  2270. v_steerControlInfluence "-1"
  2271. v_steerControlRate "6.0"
  2272. v_steerControlTargetSpeed "300"
  2273. v_testRolloverPitch "0.0"
  2274. v_testRolloverRoll "0.0"
  2275. vai_attackRange "0"
  2276. vai_attackState "-1"
  2277. vai_avoidObstacles "1"
  2278. vai_blockedBackupTime "500"
  2279. vai_boost "0"
  2280. vai_boostPower "1000000"
  2281. vai_brakeForce "0"
  2282. vai_cam "0"
  2283. vai_cam_height "100"
  2284. vai_cam_pitch "0"
  2285. vai_cam_range "500"
  2286. vai_cam_yaw "0"
  2287. vai_canChangeDormancy "1"
  2288. vai_debug_attackstate "0"
  2289. vai_debug_attackstate_draw "0"
  2290. vai_debug_attackstate_textscale "1.0"
  2291. vai_debug_attackstate_textscale2 "1.0"
  2292. vai_debug_attackstate_textscale3 "1.0"
  2293. vai_debug_attackstate_zoffset "100.0"
  2294. vai_debug_attackstate_zoffset2 "80.0"
  2295. vai_debug_attackstate_zoffset3 "60.0"
  2296. vai_defaultFriction "0"
  2297. vai_deferCollectObstacles "1"
  2298. vai_difficulty_accuracy "-1"
  2299. vai_difficulty_attackScale "-1"
  2300. vai_difficulty_damageScale "-1"
  2301. vai_difficulty_damageTakenScale "-1"
  2302. vai_difficulty_mode "0"
  2303. vai_difficulty_speedRate "-1"
  2304. vai_dormancyTest "1"
  2305. vai_enable "1"
  2306. vai_enableFindEnemy "1"
  2307. vai_excessiveBackupsCount "5"
  2308. vai_excessiveBackupsTime "5000"
  2309. vai_follow "0"
  2310. vai_forceNoRespawnInBackground "0"
  2311. vai_fwdObsScale ".45"
  2312. vai_god "0"
  2313. vai_handBrakeForce "0"
  2314. vai_ignoreObstaclePathDist "300.0"
  2315. vai_immediateGoalScanScale "4"
  2316. vai_instantRespawn "0"
  2317. vai_latMult ".52"
  2318. vai_longMult "1.2"
  2319. vai_maxCurveAngle "0"
  2320. vai_maxCurveSpeed "0"
  2321. vai_maxFireDelayTimeSecs "-1"
  2322. vai_maxFireTimeSecs "-1"
  2323. vai_minFireDelayTimeSecs "-1"
  2324. vai_minFireTimeSecs "-1"
  2325. vai_minSkidFrac "0.5"
  2326. vai_multAngle "90"
  2327. vai_next "0"
  2328. vai_noExplodeWhenStuck "0"
  2329. vai_nofire "0"
  2330. vai_noMovement "0"
  2331. vai_prev "0"
  2332. vai_race_accelrate "0"
  2333. vai_race_deathDelay "500"
  2334. vai_race_deathDelayAi "1500"
  2335. vai_race_debug "0"
  2336. vai_race_decelrate "0"
  2337. vai_race_difficulty "0"
  2338. vai_race_fullspeed "0"
  2339. vai_race_maxspeed "45"
  2340. vai_race_minspeed "25"
  2341. vai_race_reloadonrestart "1"
  2342. vai_race_rubberband "2"
  2343. vai_rallyrace_maxspeed "45"
  2344. vai_rallyrace_minspeed "25"
  2345. vai_rallyrace_wincount "0"
  2346. vai_reset "0"
  2347. vai_rtObsScale ".65"
  2348. vai_savepath "0"
  2349. vai_shields "0"
  2350. vai_shields_percent "1"
  2351. vai_showEnemyVisibleTrace "0"
  2352. vai_showImmediateGoal "0"
  2353. vai_showObstacleAvoidance "0"
  2354. vai_showPath "0"
  2355. vai_showRespawnRadius "0"
  2356. vai_showRespawnSteps "20"
  2357. vai_showRespawnTextSize "10"
  2358. vai_showSpeedRadius "0"
  2359. vai_spinjets "0"
  2360. vai_stats "0"
  2361. vai_stopControllingVehicle "0"
  2362. vai_stuckBlowupTime "5000"
  2363. vai_test_speedLimit "130"
  2364. vai_throwforce "0"
  2365. vai_timer "0"
  2366. vai_traversalStepSize "-1"
  2367. vai_turnScale "1"
  2368. vai_wf_scale "0.0"
  2369. vc_max_pitch "45.0"
  2370. vc_maxpitch "70"
  2371. vc_minpitch "-45"
  2372. vc_recoverrate "0.1"
  2373. vc_wildpitch "6"
  2374. vc_wildroll "6"
  2375. vc_wildyaw "10"
  2376. veh_clientOverrideTime "200"
  2377. veh_damage_fx_level1_start "0.85"
  2378. veh_damage_fx_level1_start_mp "0.85"
  2379. veh_damage_fx_level2_start "0.65"
  2380. veh_damage_fx_level2_start_mp "0.65"
  2381. veh_damage_fx_level3_start "0.45"
  2382. veh_damage_fx_level3_start_mp "0.45"
  2383. veh_damage_fx_level4_start "0.25"
  2384. veh_damage_fx_level4_start_mp "0.33"
  2385. veh_debug_print "0"
  2386. veh_eval "1"
  2387. veh_hitControlDelay "10"
  2388. veh_ignoreCollide "0"
  2389. veh_impulseScaleMP "1.3"
  2390. veh_maxAngSpeedMP "20.0"
  2391. veh_maxRemoteSimulateAngSpeed "15.0"
  2392. veh_maxRemoteSimulateSpeed "2400.0"
  2393. veh_maxSpeedMP "2200.0"
  2394. veh_mpSkidRumbleHighDur "200"
  2395. veh_mpSkidRumbleHighScalar "0.1"
  2396. veh_mpSkidRumbleLowDur "100"
  2397. veh_mpSkidRumbleLowScalar "0.05"
  2398. veh_remoteSimulationAngThreshold "2.0"
  2399. veh_remoteSimulationAngThresholdWithNoInfluence "8.0"
  2400. veh_remoteSimulationThreshold "10.0"
  2401. veh_remoteSimulationThresholdWithNoInfluence "300.0"
  2402. veh_simulateRemoteVehicles "1"
  2403. veh_spawn_distance "250"
  2404. veh_spawn_height "50"
  2405. veh_useReliableHitMsgs "0"
  2406. veh_visual_dust_scale_min "10"
  2407. veh_volume_brake_whine "1"
  2408. veh_volume_shift_down "1"
  2409. veh_volume_shift_up "1"
  2410. vehicle_af_debug "0"
  2411. vehicle_aftershockerDuration "500"
  2412. vehicle_aftershockerMaxAngularVelocity "16"
  2413. vehicle_aftershockerMaxVelocity "4000"
  2414. vehicle_aiThrowChance "20"
  2415. vehicle_always_special_death "0"
  2416. vehicle_angularDebrisKnob "70"
  2417. vehicle_angularScale "-1"
  2418. vehicle_angularScale_air "-1"
  2419. vehicle_armorHealthPercentage "0.75"
  2420. vehicle_baseFOV "90"
  2421. vehicle_birdsView "0"
  2422. vehicle_birdsViewDistance "1700"
  2423. vehicle_blurDuration "400"
  2424. vehicle_blurMaxScale "0.9"
  2425. vehicle_blurOffset "250.0"
  2426. vehicle_blurRampDown "0.1"
  2427. vehicle_blurRampUp "0.75"
  2428. vehicle_blurValue "0.4"
  2429. vehicle_boost_fov_delay "1000"
  2430. vehicle_boostChargeAmount "0.02"
  2431. vehicle_boostDelay "8"
  2432. vehicle_boostDrain "0"
  2433. vehicle_boostDuration "2.0"
  2434. vehicle_boostFOV "125"
  2435. vehicle_boostFOVrampDown ".01"
  2436. vehicle_boostFOVrampUp ".03"
  2437. vehicle_boostIncrementalRecharge ".1"
  2438. vehicle_boostMaxRange "400"
  2439. vehicle_boostMinLevel ".19"
  2440. vehicle_boostMinRange "175"
  2441. vehicle_boostMPH "10"
  2442. vehicle_boostPower "800000"
  2443. vehicle_boostRecharge "0.5"
  2444. vehicle_boostTorqueMultiplier "1"
  2445. vehicle_boostUpgrade "0"
  2446. vehicle_boostUseRatio "0"
  2447. vehicle_breakableFadeOut "5.0"
  2448. vehicle_cam "0"
  2449. vehicle_cam_breath_ang "5.0"
  2450. vehicle_cam_breath_enable "1"
  2451. vehicle_cam_breath_lerp "0.0035"
  2452. vehicle_cam_breath_max_freq "800"
  2453. vehicle_cam_breath_min_freq "300"
  2454. vehicle_cam_fwd "0"
  2455. vehicle_cam_new "1"
  2456. vehicle_cam_next "0"
  2457. vehicle_cam_next_tag "0"
  2458. vehicle_cam_pitch "0"
  2459. vehicle_cam_prev "0"
  2460. vehicle_cam_prev_tag "0"
  2461. vehicle_cam_printOfs "0"
  2462. vehicle_cam_resetOfs "0"
  2463. vehicle_cam_rt "0"
  2464. vehicle_cam_tag "front_bumper"
  2465. vehicle_cam_up "0"
  2466. vehicle_cam_yaw "0"
  2467. vehicle_clientImpactDmg_MaxDmg "50"
  2468. vehicle_clientImpactDmg_MaxVel "3000"
  2469. vehicle_clientImpactDmg_MinDmg "10"
  2470. vehicle_clientImpactDmg_MinVel "300"
  2471. vehicle_collapseJoint "0"
  2472. vehicle_compressionPitchMax "-1.0"
  2473. vehicle_compressionPitchMaxScale "-1.0"
  2474. vehicle_compressionPitchMin "-1.0"
  2475. vehicle_compressionPitchMinScale "1.0"
  2476. vehicle_contactMoveableForce "4000"
  2477. vehicle_damageGiven_frac "1"
  2478. vehicle_damageScale_aiSandwich "1.25"
  2479. vehicle_damageScale_base "160"
  2480. vehicle_damageScale_normalLanding "0"
  2481. vehicle_damageScale_normalLanding_angle "30"
  2482. vehicle_damagescale_overturned_ai "12"
  2483. vehicle_damagescale_overturned_angle "80"
  2484. vehicle_damagescale_overturned_player "4"
  2485. vehicle_damageScale_player "1"
  2486. vehicle_damageScale_playerBoostCollision "1.1"
  2487. vehicle_damageScale_playerHitsAi "2"
  2488. vehicle_damageScale_violentRoll_ai "6"
  2489. vehicle_damageScale_violentRoll_player "1"
  2490. vehicle_damageTaken_frac ".5"
  2491. vehicle_death_impulse "1300"
  2492. vehicle_debugSurfaceSounds "0"
  2493. vehicle_demoDamage "1.4"
  2494. vehicle_DMG "0"
  2495. vehicle_effectPercentOfTopSpeed "0.8"
  2496. vehicle_emp_brakeForce "0"
  2497. vehicle_emp_duration "2000"
  2498. vehicle_emp_handbrake "1"
  2499. vehicle_emp_mode "4"
  2500. vehicle_enableAllUpgrades "0"
  2501. vehicle_enhanceStickControl "1"
  2502. vehicle_exhaust_velocityscale "0.0"
  2503. vehicle_exitSpotZofs "25.0"
  2504. vehicle_extra_headon_impulse "1"
  2505. vehicle_extra_headon_impulse_debug "0"
  2506. vehicle_extra_headon_impulse_mult "0.1"
  2507. vehicle_extra_headon_impulse_mult_rc "0.05"
  2508. vehicle_extra_headon_impulse_offset "150"
  2509. vehicle_extra_headon_impulse_offset_rc "15"
  2510. vehicle_extraCollision "1"
  2511. vehicle_follow "any"
  2512. vehicle_forceEntryAngle "80"
  2513. vehicle_forceEntryDebug "0"
  2514. vehicle_forceEntryDist "112"
  2515. vehicle_fps_view_lerp_time "100"
  2516. vehicle_fpsDriver "0"
  2517. vehicle_fx_engineSmokeThreshold "0.35"
  2518. vehicle_ghostFadeMax "1"
  2519. vehicle_ghostFadeMin "0.1"
  2520. vehicle_ghostHighlight "5"
  2521. vehicle_ghostRespawnEffect "2"
  2522. vehicle_ghostTime "0"
  2523. vehicle_god "0"
  2524. vehicle_gunner_model_test "0"
  2525. vehicle_headBobDebug "0"
  2526. vehicle_headBobEnable "1"
  2527. vehicle_headBobLerpSpeed "0.15"
  2528. vehicle_health_amount "0.3"
  2529. vehicle_health_debug "0"
  2530. vehicle_ignoreCollisionForceSpeed "30"
  2531. vehicle_ignoreCollisionVelocity "650"
  2532. vehicle_infiniteBoost "0"
  2533. vehicle_jump_angle "90"
  2534. vehicle_jumpButton_verticalImpulse "750"
  2535. vehicle_lerp_range "1"
  2536. vehicle_linearDebrisKnob "150"
  2537. vehicle_mannedWeaponTransitionTime "500"
  2538. vehicle_massiveCollisionForce "150000"
  2539. vehicle_maxBaseFOV "115"
  2540. vehicle_maxBreakablesShown "2"
  2541. vehicle_maxCgLocation "0"
  2542. vehicle_maxGear "99"
  2543. vehicle_maximumHeadPositionDelta "100.0"
  2544. vehicle_maxRCCarDrops "5"
  2545. vehicle_maxZoomFOV "40"
  2546. vehicle_megabooster_force "5000000"
  2547. vehicle_megabooster_time "1000"
  2548. vehicle_minWorldDamage "50"
  2549. vehicle_monsterbasherDistance "6000"
  2550. vehicle_monsterbasherDuration "2000"
  2551. vehicle_monsterbasherMaxAngularVelocity "16"
  2552. vehicle_monsterbasherMaxVelocity "1500"
  2553. vehicle_mp_defOrigin "0"
  2554. vehicle_occupant_disable_all "0"
  2555. vehicle_occupant_disable_anim "0"
  2556. vehicle_online_boostExtenderCooldown "6000"
  2557. vehicle_online_damageScale_base "40"
  2558. vehicle_online_damageScale_friendlyCollision "0.20"
  2559. vehicle_online_damagescale_overturned_player "1"
  2560. vehicle_online_damageScale_playerBoostCollision "2"
  2561. vehicle_online_environment_dmg "0"
  2562. vehicle_online_mph_damage "11"
  2563. vehicle_online_mph_dmg_lowerBound "35.0"
  2564. vehicle_online_mph_dmg_upperBound "80.0"
  2565. vehicle_online_nextCollisionTime "750"
  2566. vehicle_online_shieldDamageScale "1.0"
  2567. vehicle_online_shieldDuration "3500"
  2568. vehicle_online_skipServerPhysicsCB "1"
  2569. vehicle_online_smashDuration "6000"
  2570. vehicle_passengerFOV "90"
  2571. vehicle_phys_debug "0"
  2572. vehicle_pitPower "2.0"
  2573. vehicle_playerCanEnter "0"
  2574. vehicle_playerNoDie "0"
  2575. vehicle_playerTransferInv "0"
  2576. vehicle_playNonCombatMusic "0"
  2577. vehicle_rcbombforce "500"
  2578. vehicle_rcLerp "0.05"
  2579. vehicle_remoteRange "0"
  2580. vehicle_remoteStaticRange "0"
  2581. vehicle_removeOccupantModel "1"
  2582. vehicle_repairbotDuration "1.0"
  2583. vehicle_repairbotMoveTime "0"
  2584. vehicle_repairbotPauseTime "0"
  2585. vehicle_reverseBoost "2"
  2586. vehicle_reverseBoostTriggerTime "250"
  2587. vehicle_reverseLateralScale "1.5"
  2588. vehicle_reverseLongitudinalScale "2.5"
  2589. vehicle_reverseTorqueMultiplier "2.0"
  2590. vehicle_roverbomb_verbose "0"
  2591. vehicle_scramble_duration "10000"
  2592. vehicle_seatTransitionTime "500"
  2593. vehicle_shieldDuration "5000"
  2594. vehicle_shockwaveDuration "5000"
  2595. vehicle_show "1"
  2596. vehicle_showCameraTrace "0"
  2597. vehicle_showCompressionPitch "0"
  2598. vehicle_showDamageDecals "0"
  2599. vehicle_showDamageValues "0"
  2600. vehicle_showExhaust "1"
  2601. vehicle_showHealthStatsOnSpawn "0"
  2602. vehicle_showSpeed "0"
  2603. vehicle_simpleDeath "0"
  2604. vehicle_skullTractorAccel "750"
  2605. vehicle_skullTractorRange "300"
  2606. vehicle_sound_skipBody "0"
  2607. vehicle_soundImpactForce "0"
  2608. vehicle_special_death_chance "0.3"
  2609. vehicle_special_death_chance_mp "0.0"
  2610. vehicle_special_death_minMS "500"
  2611. vehicle_spinJet_verticalImpulse "1200000"
  2612. vehicle_spinJet_yawImpulse "8"
  2613. vehicle_spinout "1"
  2614. vehicle_stickControl "0"
  2615. vehicle_stomp_verticalImpulse "-8000000"
  2616. vehicle_stuckLateralForce "1.3"
  2617. vehicle_stuckUpForce "1.2"
  2618. vehicle_swerveForce "2500"
  2619. vehicle_throwAttached_disable "0"
  2620. vehicle_throwBodyForceScale "0.15"
  2621. vehicle_throwBodyMaxAngularVel "30"
  2622. vehicle_throwCameraTime "5.0"
  2623. vehicle_throwDelta "500"
  2624. vehicle_throwScale "0.33"
  2625. vehicle_throwUpMin "700"
  2626. vehicle_throwVelocity "2300"
  2627. vehicle_tireUpgrades "0"
  2628. vehicle_tireWobbleTest "-1"
  2629. vehicle_towerImpulseMagnitude "80"
  2630. vehicle_traceView "1"
  2631. vehicle_tractorAccel ".1"
  2632. vehicle_tractorInitialRate ".2"
  2633. vehicle_tractorRange "150"
  2634. vehicle_trailMaxDist "1000"
  2635. vehicle_transferPlayerAmmo "1"
  2636. vehicle_transferQuickItems "1"
  2637. vehicle_useAiProps "0"
  2638. vehicle_useCompressionPitch "1"
  2639. vehicle_velocityScale "-1"
  2640. vehicle_velocityScale_air "-1"
  2641. vehicle_view_height "0"
  2642. vehicle_view_lat "0"
  2643. vehicle_view_pitch "0"
  2644. vehicle_view_range "0"
  2645. vehicle_view_yaw "0"
  2646. vehicle_violent_boundsscale ".1"
  2647. vehicle_violent_roll "5"
  2648. vehicle_weapon_anim_debug "0"
  2649. vehicle_weapon_debug "0"
  2650. vehicle_weapon_lag "1"
  2651. vehicle_weapon_rollDelay "0"
  2652. vehicle_whiplash_angvel_exp "2"
  2653. vehicle_whiplash_angvel_high "6"
  2654. vehicle_whiplash_angvel_max_ang "25"
  2655. vehicle_whiplash_angvel_min_frac ".25"
  2656. vehicle_whiplash_exp "2"
  2657. vehicle_whiplash_max_ang "25"
  2658. vehicle_whiplash_min_frac ".2"
  2659. vehicle_wview_alag "0"
  2660. vehicle_wview_fwd "0"
  2661. vehicle_wview_lag "0"
  2662. vehicle_wview_lag_clamp "0"
  2663. vehicle_wview_rt "0"
  2664. vehicle_wview_up "0"
  2665. vehicleReverseMPH "50"
  2666. view_blur_max "3"
  2667. view_blur_min "1.5"
  2668. view_blurTime_max "2000"
  2669. view_blurTime_min "350"
  2670. view_damage_maxScale "0.5"
  2671. view_damage_minScale "0.05"
  2672. view_damageBlur "1"
  2673. view_damageEffectRandomTextureFlip "1"
  2674. view_damageFeedbackMeleeOnly "0"
  2675. view_damageScale "0.6"
  2676. view_debugDMG "0"
  2677. view_doubleVision "1"
  2678. view_doubleVision_max "0.05"
  2679. view_doubleVision_min "0.02"
  2680. view_doubleVisionPeriod "500"
  2681. view_doubleVisionPeriodEffect "0.025"
  2682. view_doubleVisionTime_max "2000"
  2683. view_doubleVisionTime_min "250"
  2684. view_drawDMG "1"
  2685. view_kickAmplitude_max "2"
  2686. view_kickAmplitude_min "0.5"
  2687. view_kickTime_max "300"
  2688. view_kickTime_min "150"
  2689. view_showPlayerDamageViewEffect "1"
  2690. view_skipDamageEffect "0"
  2691. vis_checkLRU "0"
  2692. vis_dumpCoverInfo "0"
  2693. vis_showCoverNum "-1"
  2694. vis_showGrid "0"
  2695. vis_showInfo "0"
  2696. vis_showPlayerCoverLineChecks "0"
  2697. vis_skipQueries "0"
  2698. vo_extraVisemeDuration "0"
  2699. vo_genSimpleVisemes "1"
  2700. vo_lipsyncToolPath "cmdlinesync.exe"
  2701. vo_mergeVisemes "1"
  2702. vo_showFrames "0"
  2703. vt_allowNetworkVmtrFileCreate "0"
  2704. vt_containers "0"
  2705. vt_cudaBudget "14"
  2706. vt_cudaRLE "1"
  2707. vt_feedbackHighWater "90"
  2708. vt_feedbackLodBias "0"
  2709. vt_feedbackLODIncrement "0.125"
  2710. vt_feedbackLowWater "80"
  2711. vt_filePath "d:\games\steam\steamapps\common\rage/virtualtextures"
  2712. vt_filePathVmtrOverride "d:\games\steam\steamapps\common\rage/virtualtextures"
  2713. vt_filter "1"
  2714. vt_genMissingPages "0"
  2715. vt_lodBias "-2"
  2716. vt_maxAniso "2"
  2717. vt_maxLockedPages "64"
  2718. vt_maxMonoSpecularError "10"
  2719. vt_maxPPF "128"
  2720. vt_minLod "0"
  2721. vt_minMipLevelInstalled "0"
  2722. vt_nopreload "0"
  2723. vt_noSeekCacheLines "4"
  2724. vt_packPageFiles "1"
  2725. vt_pageBorderAdjust "0"
  2726. vt_pageImageSizeUnique "4096"
  2727. vt_pageImageSizeUniqueDiffuseOnly "4096"
  2728. vt_pageImageSizeUniqueDiffuseOnly2 "4096"
  2729. vt_pageImageSizeVmtr "4096"
  2730. vt_qualityDCTChroma "80"
  2731. vt_qualityDCTLuma "90"
  2732. vt_qualityDCTNormal "60"
  2733. vt_qualityDCTPower "80"
  2734. vt_qualityDCTSpecular "80"
  2735. vt_qualityHDPDiffuse "30"
  2736. vt_qualityHDPLossless "0"
  2737. vt_qualityHDPNormal "30"
  2738. vt_qualityHDPPower "40"
  2739. vt_qualityHDPSpecular "25"
  2740. vt_recordStats ""
  2741. vt_showExplicitPages "0"
  2742. vt_showFeedbackAnalysis "0"
  2743. vt_showFeedbackBuffer "0"
  2744. vt_showFeedbackStreaming "0"
  2745. vt_showPageBorders "0"
  2746. vt_showPageColors "0"
  2747. vt_showPageInfo "0"
  2748. vt_showPageLoads "0"
  2749. vt_showPageMips "0"
  2750. vt_showPageNumbers "0"
  2751. vt_showPageSizes "0"
  2752. vt_showPageSources "0"
  2753. vt_showStats "0"
  2754. vt_singleStep "-1"
  2755. vt_skipExplicitPageFeedback "0"
  2756. vt_skipPhysicalTextureUploads "0"
  2757. vt_skipStreaming "0"
  2758. vt_skipTranscode "0"
  2759. vt_skipUpdatePageImages "0"
  2760. vt_specularScale "0.2"
  2761. vt_specularThreshold "0"
  2762. vt_splitTranscodeJobs "1"
  2763. vt_uncompressedPhysicalImages "0"
  2764. vt_uncompressedVmtr "0"
  2765. vt_updateVirtualMaterials "1"
  2766. vt_useAnalyzeJobs "1"
  2767. vt_useCacheLineLookup "0"
  2768. vt_useCudaTranscode "0"
  2769. vt_useNetworkPagesWithPreload "0"
  2770. vt_useNonBufferedIO "0"
  2771. vt_usePageFileCache "1"
  2772. vt_usePageSortJobs "1"
  2773. vt_usePageTablePBOs "1"
  2774. vt_usePageTableUpdateJobs "0"
  2775. vt_useSpecularScale "1"
  2776. vt_useTranscodeJobs "1"
  2777. vt_useUnsynchronizedPageTablePBOs "0"
  2778. vt_virtualSizeLog2 "9"
  2779. vt_vmtrCompression "DCT"
  2780. weapon_overheatCooldownScale ".75"
  2781. weapon_overheatCoolPercentage ".60"
  2782. weapon_overheatDebug "0"
  2783. weapon_overheatEnable "1"
  2784. win_allowAltTab "0"
  2785. win_allowMultipleInstances "0"
  2786. win_consoleVisibility "1"
  2787. win_crashDmp_enable "0"
  2788. win_crashDmp_path ""
  2789. win_enableCrashHandler "0"
  2790. win_floatExceptions "0"
  2791. win_notaskkeys "0"
  2792. win_silentCrash "0"
  2793. win_viewlog "0"
  2794. win_xpos "0"
  2795. win_ypos "0"
  2796. wingstck_launchRight "1"
  2797. wingstick_launchUp "0"
  2798. wingstick_lockradius "100.0"
  2799. wingstick_maxpitch "2.0"
  2800. wingstick_maxyaw "10.0"
  2801. zip_verbosity "0"
  2802. zipline_attachPlayer "1"
  2803. zipline_centerLerpPower "0.1"
  2804. zipline_debug "0"
  2805. zipline_debugImplicitSplines "0"
  2806. zipline_debugSplines "0"
  2807. zipline_enableOscillation "1"
  2808. zipline_generateImplicitSplines "1"
  2809. zipline_nearestTimeThreshold "10"
  2810. zipline_physicsDescentLookahead "10"
  2811. zipline_swayDecrement "0.01"
  2812. zipline_swayFreq "0.5"
  2813. zipline_swayIncrement "0.001"
  2814. zipline_swayMag "45.0"
  2815.  
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