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  1. Opened logfile BFront2.log 2014-06-03 1321
  2. shell_interface: Entered
  3. shell_interface: gPlatformStr, gOnlineServiceStr, gLangStr, gLangEnum: PC GameSpy english 0
  4. ifs_era_handler - Entered
  5. ifs_era_handler - Exited
  6. shell_interface: No custom_gc_0.lvl
  7. shell_interface: No custom_gc_1.lvl
  8. shell_interface: No custom_gc_2.lvl
  9. shell_interface: No custom_gc_3.lvl
  10. shell_interface: No custom_gc_4.lvl
  11. shell_interface: No custom_gc_5.lvl
  12. shell_interface: No custom_gc_6.lvl
  13. shell_interface: No custom_gc_7.lvl
  14. shell_interface: Found custom_gc_8.lvl
  15. custom_gc_8: Entered
  16. ifs_freeform_init_bgc.lua
  17. ifs_freeform_start_bgc.lua
  18. custom_gc_8: Taking control of custom_GetGCButtonList()...
  19. custom_gc_8: Taking control of custom_PressedGCButton()...
  20. custom_gc_8: Exited
  21. shell_interface: No custom_gc_9.lvl
  22. shell_interface: No custom_gc_10.lvl
  23. custom_EraButtonList(): Finished building era button table Known eras buttons: 28
  24. custom_GetGMapEras(): Finished building era table Known eras: 28
  25. custom_GetGMapModes(): Finished building game mode table Known Modes: 39
  26. custom_GetMPGameModeList(): Finished building game mode list table List Length: 40
  27. custom_SetMovieLocation()
  28. custom_gc_8: custom_GetGCButtonList(): Entered
  29. custom_GetGCButtonList()
  30. custom_gc_8: custom_GetGCButtonList(): Exited
  31. custom_SetMovieLocation()
  32. custom_GetFreeformBattleModeList(): Finished building freeform battle mode list Known Modes: 39
  33. ingame stream movies\crawl.mvs
  34. shell_interface: Opening movie: movies\shell.mvs
  35. shell_interface: Leaving
  36. Mission Checker: Entered addme
  37. Mission Checker: addme: Now listening in on AddDownloadableContent() calls
  38. Mission Checker: Exited addme
  39. prev = none iLastPage = nil
  40. prev = texture iLastPage = 1
  41. prev = texture iLastPage = 2
  42. prev = texture iLastPage = 3
  43. ifs_legal.Exit
  44.  
  45. Message Severity: 2
  46. C:\Battlefront2\main\Battlefront2\Source\GameMovie.cpp(399)
  47. Unable to find open movie segment shell_main
  48.  
  49. ifs_saveop_DoOps LoadFileList
  50. ifs_saveop_DoOps LoadFileList
  51. ifs_saveop_DoOps LoadProfile
  52. ifs_saveop_DoOps LoadProfile
  53. ifs_sp_campaign: Input_Accept(): Entered: [Nil]
  54. ifs_sp_campaign: Input_Accept(): Entered: _tab_instant
  55. missionlist_ExpandMapList()
  56. ifs_missionselect_pcMulti_fnSetMapPreview(): Defaulting index to 1
  57. this.CurButton = check_mode4
  58. cur_button = nil
  59. Checkbox for check_era3 clicked
  60. this.CurButton = check_era3
  61. cur_button = nil
  62. this.CurButton = _opt_assault
  63. cur_button = assault
  64. this.CurButton = _opt_playlist
  65. cur_button = nil
  66. missionlist_ExpandMapList()
  67. ifs_missionselect_pcMulti_fnSetMapPreview(): Defaulting index to 1
  68. custom_AddMapNew()
  69. this.CurButton = _map_add
  70. cur_button = nil
  71. custom_AddMapNew()
  72. custom_printTable(): table: 03EEE9C0
  73. The key, value is: era_c 1
  74. The key, value is: mode_assault_c 1
  75. The key, value is: isModLevel 1
  76. The key, value is: bSelected 1
  77. The key is mapluafile, the formated value is: BOU<A>_<B>
  78. custom_printTable(): Returning
  79. custom_printTable(): table: 03CE6C2C
  80. The key, value is: key mode_assault
  81. The key, value is: subst ass
  82. The key, value is: showstr modename.name.spa-assault
  83. The key, value is: descstr modename.description.assault
  84. The key, value is: icon mode_icon_ass
  85. custom_printTable(): Returning
  86. gMapEras[i].key = era_c Era = era_c subst = c
  87. Adding map: BOUc_ass idx: 1
  88. this.CurButton = _map_add
  89. cur_button = nil
  90. this.CurButton = Launch
  91. cur_button = nil
  92.  
  93. Message Severity: 3
  94. C:\Battlefront2\main\Battlefront2\Source\LuaCallbacks_Mission.cpp(866)
  95. Lua ReadDataFile: Could not open dc:Load\common.lvl
  96.  
  97. Message Severity: 2
  98. C:\Battlefront2\main\Battlefront2\Source\HUDElementBitmap.cpp(380)
  99. HUD BitmapElement unable to find texture hud_target_hint_offscreen
  100.  
  101. Message Severity: 2
  102. C:\Battlefront2\main\Battlefront2\Source\HUDElementBitmap.cpp(380)
  103. HUD BitmapElement unable to find texture hud_target_hint_offscreen
  104.  
  105. Message Severity: 2
  106. C:\Battlefront2\main\Battlefront2\Source\HUDElementBitmap.cpp(380)
  107. HUD BitmapElement unable to find texture btn_directional_pad_LR
  108. game_interface: Entered
  109. utility_functions2: Listening on AddUnitClass() calls
  110. utility_functions2: Listening on SetHeroClass() calls
  111. utility_functions2: Listening on ReadDataFile() calls
  112. game_interface: Reading in custom strings
  113. game_interface: No user_script_0.lvl
  114. game_interface: No user_script_1.lvl
  115. game_interface: No user_script_2.lvl
  116. game_interface: No user_script_3.lvl
  117. game_interface: No user_script_4.lvl
  118. game_interface: No user_script_5.lvl
  119. game_interface: No user_script_6.lvl
  120. game_interface: No user_script_7.lvl
  121. game_interface: No user_script_8.lvl
  122. game_interface: No user_script_9.lvl
  123. game_interface: Found user_script_10.lvl
  124. user_script_10: Entered
  125. user_script_10: Replacing v1.3 (r117)'s AddUnitClass as it should've had a return value. This fixes the Leia bug.
  126. user_script_10: No user_script_11.lvl. Will stop searching for any more user scripts.
  127. user_script_10: Exited
  128. ifs_sideselect_fnBuildScreen()
  129. game_interface: Exited
  130.  
  131. Message Severity: 2
  132. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(317)
  133. Memory pool "ClothData" set item count after being allocated
  134.  
  135. Message Severity: 3
  136. C:\Battlefront2\main\Battlefront2\Source\LuaCallbacks_Mission.cpp(866)
  137. Lua ReadDataFile: Could not open dc:sound\uoa.lvl;boncw
  138.  
  139. Message Severity: 2
  140. C:\Battlefront2\main\Battlefront2\Source\EntityGeometry.cpp(1058)
  141. Entity "com_weap_veh_fly_guided_rocket_" unknown terrain collision "p_front_sphere"
  142.  
  143. Message Severity: 2
  144. C:\Battlefront2\main\Battlefront2\Source\EntityGeometry.cpp(1073)
  145. Entity "com_weap_veh_fly_guided_rocket_" unknown vehicle collision "p_front_sphere"
  146.  
  147. Message Severity: 2
  148. C:\Battlefront2\main\Battlefront2\Source\EntityGeometry.cpp(1065)
  149. Entity "com_weap_veh_fly_guided_rocket_" unknown building collision "p_front_sphere"
  150.  
  151. Message Severity: 2
  152. C:\Battlefront2\main\Battlefront2\Source\EntityGeometry.cpp(1051)
  153. Entity "com_weap_veh_fly_guided_rocket_" unknown targetable collision "CollisionMesh"
  154.  
  155. Message Severity: 2
  156. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  157. VOSound (rep1_inf_pc_com_hostile_inVehicle): unknown modifier "InVehicle"
  158.  
  159. Message Severity: 2
  160. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  161. VOSound (rep1_inf_pc_com_bacta_inVehicle): unknown modifier "InVehicle"
  162.  
  163. Message Severity: 2
  164. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  165. VOSound (rep1_inf_pc_com_mechanic_inVehicle): unknown modifier "InVehicle"
  166.  
  167. Message Severity: 2
  168. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  169. VOSound (rep1_inf_pc_com_ammo_inVehicle): unknown modifier "InVehicle"
  170.  
  171. Message Severity: 2
  172. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  173. VOSound (rep1_inf_pc_com_transport_inVehicle): unknown modifier "InVehicle"
  174.  
  175. Message Severity: 2
  176. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  177. VOSound (rep1_inf_pc_com_backup_inVehicle): unknown modifier "InVehicle"
  178.  
  179. Message Severity: 2
  180. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  181. VOSound (rep1_inf_pc_com_clear_area_inVehicle): unknown modifier "InVehicle"
  182.  
  183. Message Severity: 2
  184. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  185. VOSound (rep1_inf_pc_com_defend_inVehicle): unknown modifier "InVehicle"
  186.  
  187. Message Severity: 2
  188. C:\Battlefront2\main\Battlefront2\Source\EntityGeometry.cpp(1065)
  189. Entity "com_weap_inf_remotedroid_ord" unknown building collision "p_buildingsphere"
  190.  
  191. Message Severity: 2
  192. C:\Battlefront2\main\Battlefront2\Source\EntityGeometry.cpp(1073)
  193. Entity "com_weap_inf_remotedroid_ord" unknown vehicle collision "p_buildingsphere"
  194.  
  195. Message Severity: 2
  196. C:\Battlefront2\main\Battlefront2\Source\EntityGeometry.cpp(1089)
  197. Entity "com_weap_inf_remotedroid_ord" unknown ordnance collision "p_sphere"
  198.  
  199. Message Severity: 2
  200. C:\Battlefront2\main\Battlefront2\Source\EntityGeometry.cpp(1081)
  201. Entity "com_weap_inf_remotedroid_ord" unknown soldier collision "p_sphere"
  202.  
  203. Message Severity: 3
  204. C:\Battlefront2\main\Battlefront2\Source\Explosion.cpp(323)
  205. Explosion "rep_weap_inf_thermaldetonator_e" missing effect "1p4_weap_inf_thermal_explosion"
  206.  
  207. Message Severity: 2
  208. C:\Battlefront2\main\Battlefront2\Source\EntityGeometry.cpp(1058)
  209. Entity "com_weap_veh_guided_rocket_ord" unknown terrain collision "p_front_sphere"
  210.  
  211. Message Severity: 2
  212. C:\Battlefront2\main\Battlefront2\Source\EntityGeometry.cpp(1073)
  213. Entity "com_weap_veh_guided_rocket_ord" unknown vehicle collision "p_front_sphere"
  214.  
  215. Message Severity: 2
  216. C:\Battlefront2\main\Battlefront2\Source\EntityGeometry.cpp(1065)
  217. Entity "com_weap_veh_guided_rocket_ord" unknown building collision "p_front_sphere"
  218.  
  219. Message Severity: 2
  220. C:\Battlefront2\main\Battlefront2\Source\EntityGeometry.cpp(1051)
  221. Entity "com_weap_veh_guided_rocket_ord" unknown targetable collision "CollisionMesh"
  222.  
  223. Message Severity: 2
  224. C:\Battlefront2\main\Battlefront2\Source\EntityGeometry.cpp(1058)
  225. Entity "com_weap_award_rocket_launcher_" unknown terrain collision "p_front_sphere"
  226.  
  227. Message Severity: 2
  228. C:\Battlefront2\main\Battlefront2\Source\EntityGeometry.cpp(1073)
  229. Entity "com_weap_award_rocket_launcher_" unknown vehicle collision "p_front_sphere"
  230.  
  231. Message Severity: 2
  232. C:\Battlefront2\main\Battlefront2\Source\EntityGeometry.cpp(1065)
  233. Entity "com_weap_award_rocket_launcher_" unknown building collision "p_front_sphere"
  234.  
  235. Message Severity: 2
  236. C:\Battlefront2\main\Battlefront2\Source\EntityGeometry.cpp(1051)
  237. Entity "com_weap_award_rocket_launcher_" unknown targetable collision "CollisionMesh"
  238.  
  239. Message Severity: 2
  240. C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(214)
  241. FLEffect::Read: duplicate effect class name (3f2ed166)!
  242.  
  243. Message Severity: 3
  244. C:\Battlefront2\main\Battlefront2\Source\HUDManager.cpp(619)
  245. HUD unable to find HUD element type 0x16ce484a
  246.  
  247. Message Severity: 2
  248. C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(214)
  249. FLEffect::Read: duplicate effect class name (d6c288e8)!
  250.  
  251. Message Severity: 2
  252. C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(214)
  253. FLEffect::Read: duplicate effect class name (6616778a)!
  254.  
  255. Message Severity: 2
  256. C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(214)
  257. FLEffect::Read: duplicate effect class name (ef255e37)!
  258.  
  259. Message Severity: 2
  260. C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(214)
  261. FLEffect::Read: duplicate effect class name (c3a9860f)!
  262.  
  263. Message Severity: 2
  264. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  265. VOSound (cis1_inf_pc_com_hostile_inVehicle): unknown modifier "InVehicle"
  266.  
  267. Message Severity: 2
  268. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  269. VOSound (cis1_inf_pc_com_bacta_inVehicle): unknown modifier "InVehicle"
  270.  
  271. Message Severity: 2
  272. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  273. VOSound (cis1_inf_pc_com_mechanic_inVehicle): unknown modifier "InVehicle"
  274.  
  275. Message Severity: 2
  276. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  277. VOSound (cis1_inf_pc_com_ammo_inVehicle): unknown modifier "InVehicle"
  278.  
  279. Message Severity: 2
  280. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  281. VOSound (cis1_inf_pc_com_transport_inVehicle): unknown modifier "InVehicle"
  282.  
  283. Message Severity: 2
  284. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  285. VOSound (cis1_inf_pc_com_backup_inVehicle): unknown modifier "InVehicle"
  286.  
  287. Message Severity: 2
  288. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  289. VOSound (cis1_inf_pc_com_clear_area_inVehicle): unknown modifier "InVehicle"
  290.  
  291. Message Severity: 2
  292. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  293. VOSound (cis1_inf_pc_com_defend_inVehicle): unknown modifier "InVehicle"
  294.  
  295. Message Severity: 2
  296. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  297. VOSound (cis1_inf_pc_com_hostile_inVehicle): unknown modifier "InVehicle"
  298.  
  299. Message Severity: 2
  300. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  301. VOSound (cis1_inf_pc_com_bacta_inVehicle): unknown modifier "InVehicle"
  302.  
  303. Message Severity: 2
  304. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  305. VOSound (cis1_inf_pc_com_mechanic_inVehicle): unknown modifier "InVehicle"
  306.  
  307. Message Severity: 2
  308. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  309. VOSound (cis1_inf_pc_com_ammo_inVehicle): unknown modifier "InVehicle"
  310.  
  311. Message Severity: 2
  312. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  313. VOSound (cis1_inf_pc_com_transport_inVehicle): unknown modifier "InVehicle"
  314.  
  315. Message Severity: 2
  316. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  317. VOSound (cis1_inf_pc_com_backup_inVehicle): unknown modifier "InVehicle"
  318.  
  319. Message Severity: 2
  320. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  321. VOSound (cis1_inf_pc_com_clear_area_inVehicle): unknown modifier "InVehicle"
  322.  
  323. Message Severity: 2
  324. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  325. VOSound (cis1_inf_pc_com_defend_inVehicle): unknown modifier "InVehicle"
  326.  
  327. Message Severity: 2
  328. C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(214)
  329. FLEffect::Read: duplicate effect class name (5f518933)!
  330.  
  331. Message Severity: 2
  332. C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(214)
  333. FLEffect::Read: duplicate effect class name (3f2ed166)!
  334.  
  335. Message Severity: 3
  336. C:\Battlefront2\main\Battlefront2\Source\Explosion.cpp(323)
  337. Explosion "cis_weap_inf_thermaldetonator_e" missing effect "1p4_weap_inf_thermal_explosion"
  338.  
  339. Message Severity: 2
  340. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  341. VOSound (cis1_inf_pc_com_hostile_inVehicle): unknown modifier "InVehicle"
  342.  
  343. Message Severity: 2
  344. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  345. VOSound (cis1_inf_pc_com_bacta_inVehicle): unknown modifier "InVehicle"
  346.  
  347. Message Severity: 2
  348. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  349. VOSound (cis1_inf_pc_com_mechanic_inVehicle): unknown modifier "InVehicle"
  350.  
  351. Message Severity: 2
  352. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  353. VOSound (cis1_inf_pc_com_ammo_inVehicle): unknown modifier "InVehicle"
  354.  
  355. Message Severity: 2
  356. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  357. VOSound (cis1_inf_pc_com_transport_inVehicle): unknown modifier "InVehicle"
  358.  
  359. Message Severity: 2
  360. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  361. VOSound (cis1_inf_pc_com_backup_inVehicle): unknown modifier "InVehicle"
  362.  
  363. Message Severity: 2
  364. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  365. VOSound (cis1_inf_pc_com_clear_area_inVehicle): unknown modifier "InVehicle"
  366.  
  367. Message Severity: 2
  368. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  369. VOSound (cis1_inf_pc_com_defend_inVehicle): unknown modifier "InVehicle"
  370.  
  371. Message Severity: 2
  372. C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(214)
  373. FLEffect::Read: duplicate effect class name (5f518933)!
  374.  
  375. Message Severity: 2
  376. C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(214)
  377. FLEffect::Read: duplicate effect class name (3f2ed166)!
  378.  
  379. Message Severity: 2
  380. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  381. VOSound (cis1_inf_pc_com_hostile_inVehicle): unknown modifier "InVehicle"
  382.  
  383. Message Severity: 2
  384. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  385. VOSound (cis1_inf_pc_com_bacta_inVehicle): unknown modifier "InVehicle"
  386.  
  387. Message Severity: 2
  388. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  389. VOSound (cis1_inf_pc_com_mechanic_inVehicle): unknown modifier "InVehicle"
  390.  
  391. Message Severity: 2
  392. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  393. VOSound (cis1_inf_pc_com_ammo_inVehicle): unknown modifier "InVehicle"
  394.  
  395. Message Severity: 2
  396. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  397. VOSound (cis1_inf_pc_com_transport_inVehicle): unknown modifier "InVehicle"
  398.  
  399. Message Severity: 2
  400. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  401. VOSound (cis1_inf_pc_com_backup_inVehicle): unknown modifier "InVehicle"
  402.  
  403. Message Severity: 2
  404. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  405. VOSound (cis1_inf_pc_com_clear_area_inVehicle): unknown modifier "InVehicle"
  406.  
  407. Message Severity: 2
  408. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  409. VOSound (cis1_inf_pc_com_defend_inVehicle): unknown modifier "InVehicle"
  410.  
  411. Message Severity: 2
  412. C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(214)
  413. FLEffect::Read: duplicate effect class name (5f518933)!
  414.  
  415. Message Severity: 2
  416. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  417. VOSound (cis1_inf_pc_com_hostile_inVehicle): unknown modifier "InVehicle"
  418.  
  419. Message Severity: 2
  420. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  421. VOSound (cis1_inf_pc_com_bacta_inVehicle): unknown modifier "InVehicle"
  422.  
  423. Message Severity: 2
  424. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  425. VOSound (cis1_inf_pc_com_mechanic_inVehicle): unknown modifier "InVehicle"
  426.  
  427. Message Severity: 2
  428. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  429. VOSound (cis1_inf_pc_com_ammo_inVehicle): unknown modifier "InVehicle"
  430.  
  431. Message Severity: 2
  432. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  433. VOSound (cis1_inf_pc_com_transport_inVehicle): unknown modifier "InVehicle"
  434.  
  435. Message Severity: 2
  436. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  437. VOSound (cis1_inf_pc_com_backup_inVehicle): unknown modifier "InVehicle"
  438.  
  439. Message Severity: 2
  440. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  441. VOSound (cis1_inf_pc_com_clear_area_inVehicle): unknown modifier "InVehicle"
  442.  
  443. Message Severity: 2
  444. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  445. VOSound (cis1_inf_pc_com_defend_inVehicle): unknown modifier "InVehicle"
  446.  
  447. Message Severity: 2
  448. C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(214)
  449. FLEffect::Read: duplicate effect class name (5f518933)!
  450.  
  451. Message Severity: 2
  452. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  453. VOSound (cis1_inf_pc_com_hostile_inVehicle): unknown modifier "InVehicle"
  454.  
  455. Message Severity: 2
  456. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  457. VOSound (cis1_inf_pc_com_bacta_inVehicle): unknown modifier "InVehicle"
  458.  
  459. Message Severity: 2
  460. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  461. VOSound (cis1_inf_pc_com_mechanic_inVehicle): unknown modifier "InVehicle"
  462.  
  463. Message Severity: 2
  464. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  465. VOSound (cis1_inf_pc_com_ammo_inVehicle): unknown modifier "InVehicle"
  466.  
  467. Message Severity: 2
  468. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  469. VOSound (cis1_inf_pc_com_transport_inVehicle): unknown modifier "InVehicle"
  470.  
  471. Message Severity: 2
  472. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  473. VOSound (cis1_inf_pc_com_backup_inVehicle): unknown modifier "InVehicle"
  474.  
  475. Message Severity: 2
  476. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  477. VOSound (cis1_inf_pc_com_clear_area_inVehicle): unknown modifier "InVehicle"
  478.  
  479. Message Severity: 2
  480. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  481. VOSound (cis1_inf_pc_com_defend_inVehicle): unknown modifier "InVehicle"
  482.  
  483. Message Severity: 2
  484. C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(214)
  485. FLEffect::Read: duplicate effect class name (5f518933)!
  486.  
  487. Message Severity: 2
  488. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  489. VOSound (cis1_inf_pc_com_hostile_inVehicle): unknown modifier "InVehicle"
  490.  
  491. Message Severity: 2
  492. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  493. VOSound (cis1_inf_pc_com_bacta_inVehicle): unknown modifier "InVehicle"
  494.  
  495. Message Severity: 2
  496. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  497. VOSound (cis1_inf_pc_com_mechanic_inVehicle): unknown modifier "InVehicle"
  498.  
  499. Message Severity: 2
  500. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  501. VOSound (cis1_inf_pc_com_ammo_inVehicle): unknown modifier "InVehicle"
  502.  
  503. Message Severity: 2
  504. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  505. VOSound (cis1_inf_pc_com_transport_inVehicle): unknown modifier "InVehicle"
  506.  
  507. Message Severity: 2
  508. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  509. VOSound (cis1_inf_pc_com_backup_inVehicle): unknown modifier "InVehicle"
  510.  
  511. Message Severity: 2
  512. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  513. VOSound (cis1_inf_pc_com_clear_area_inVehicle): unknown modifier "InVehicle"
  514.  
  515. Message Severity: 2
  516. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  517. VOSound (cis1_inf_pc_com_defend_inVehicle): unknown modifier "InVehicle"
  518.  
  519. Message Severity: 2
  520. C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(214)
  521. FLEffect::Read: duplicate effect class name (5f518933)!
  522.  
  523. Message Severity: 2
  524. C:\Battlefront2\main\Battlefront2\Source\FLEffect.cpp(214)
  525. FLEffect::Read: duplicate effect class name (3f2ed166)!
  526.  
  527. Message Severity: 2
  528. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  529. VOSound (cis1_inf_pc_com_hostile_inVehicle): unknown modifier "InVehicle"
  530.  
  531. Message Severity: 2
  532. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  533. VOSound (cis1_inf_pc_com_bacta_inVehicle): unknown modifier "InVehicle"
  534.  
  535. Message Severity: 2
  536. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  537. VOSound (cis1_inf_pc_com_mechanic_inVehicle): unknown modifier "InVehicle"
  538.  
  539. Message Severity: 2
  540. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  541. VOSound (cis1_inf_pc_com_ammo_inVehicle): unknown modifier "InVehicle"
  542.  
  543. Message Severity: 2
  544. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  545. VOSound (cis1_inf_pc_com_transport_inVehicle): unknown modifier "InVehicle"
  546.  
  547. Message Severity: 2
  548. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  549. VOSound (cis1_inf_pc_com_backup_inVehicle): unknown modifier "InVehicle"
  550.  
  551. Message Severity: 2
  552. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  553. VOSound (cis1_inf_pc_com_clear_area_inVehicle): unknown modifier "InVehicle"
  554.  
  555. Message Severity: 2
  556. C:\Battlefront2\main\Battlefront2\Source\VOHelper.cpp(183)
  557. VOSound (cis1_inf_pc_com_defend_inVehicle): unknown modifier "InVehicle"
  558.  
  559. Message Severity: 2
  560. C:\Battlefront2\main\Battlefront2\Source\GameModel.cpp(221)
  561. Model "com_inv_mesh" already loaded in ather level file
  562.  
  563. Message Severity: 2
  564. C:\Battlefront2\main\Battlefront2\Source\CollisionBody.cpp(250)
  565. Duplicate collisionbodyprimitive exists in another level file: e4e0b19e
  566.  
  567. Message Severity: 3
  568. C:\Battlefront2\main\Battlefront2\Source\HUDManager.cpp(619)
  569. HUD unable to find HUD element type 0x16ce484a
  570.  
  571. Message Severity: 2
  572. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  573. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1027
  574.  
  575. Message Severity: 2
  576. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  577. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1030
  578.  
  579. Message Severity: 2
  580. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  581. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1033
  582.  
  583. Message Severity: 3
  584. C:\Battlefront2\main\Battlefront2\Source\Weapon.cpp(2076)
  585. Weapon "rep_weap_award_rifle" missing high res geometry "rep_1st_weap_inf_rifle"
  586.  
  587. Message Severity: 2
  588. C:\Battlefront2\main\Battlefront2\Source\EntityWalker.cpp(4273)
  589. Walker 'rep_walk_atte' skeleton does not contain LegBoneTopLeft 'bone_fl_shoulder'
  590.  
  591. Message Severity: 2
  592. C:\Battlefront2\main\Battlefront2\Source\EntityWalker.cpp(4286)
  593. Walker 'rep_walk_atte' skeleton does not contain LegBoneTopRight 'bone_fr_shoulder'
  594.  
  595. Message Severity: 2
  596. C:\Battlefront2\main\Battlefront2\Source\EntityWalker.cpp(4210)
  597. Walker 'rep_walk_atte' skeleton does not contain FootBoneLeft 'bone_l_toe'!
  598.  
  599. Message Severity: 2
  600. C:\Battlefront2\main\Battlefront2\Source\EntityWalker.cpp(4219)
  601. Walker 'rep_walk_atte' skeleton does not contain FootBoneLeft 'bone_r_toe'!
  602.  
  603. Message Severity: 2
  604. C:\Battlefront2\main\Battlefront2\Source\EntityWalker.cpp(4273)
  605. Walker 'rep_walk_atte' skeleton does not contain LegBoneTopLeft 'bone_bl_shoulder'
  606.  
  607. Message Severity: 2
  608. C:\Battlefront2\main\Battlefront2\Source\EntityWalker.cpp(4286)
  609. Walker 'rep_walk_atte' skeleton does not contain LegBoneTopRight 'bone_br_shoulder'
  610.  
  611. Message Severity: 2
  612. C:\Battlefront2\main\Battlefront2\Source\EntityWalker.cpp(4210)
  613. Walker 'rep_walk_atte' skeleton does not contain FootBoneLeft 'bone_l_toe'!
  614.  
  615. Message Severity: 2
  616. C:\Battlefront2\main\Battlefront2\Source\EntityWalker.cpp(4219)
  617. Walker 'rep_walk_atte' skeleton does not contain FootBoneLeft 'bone_r_toe'!
  618.  
  619. Message Severity: 3
  620. C:\Battlefront2\main\Battlefront2\Source\LuaCallbacks_Mission.cpp(866)
  621. Lua ReadDataFile: Could not open dc:SIDE\cis.lvl
  622.  
  623. Message Severity: 2
  624. C:\Battlefront2\main\Battlefront2\Source\EntityBuilding.cpp(695)
  625. Building missing explosion "cis_bldg_boxturret_exp"
  626.  
  627. Message Severity: 2
  628. C:\Battlefront2\main\Battlefront2\Source\EntityBuilding.cpp(695)
  629. Building missing explosion "cis_bldg_boxturret_exp"
  630.  
  631. Message Severity: 2
  632. C:\Battlefront2\main\Battlefront2\Source\EntityBuilding.cpp(695)
  633. Building missing explosion "rep_bldg_boxturret_exp"
  634.  
  635. Message Severity: 2
  636. C:\Battlefront2\main\Battlefront2\Source\EntityBuilding.cpp(695)
  637. Building missing explosion "rep_bldg_boxturret_exp"
  638.  
  639. Message Severity: 2
  640. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  641. ID=d9fee2d6: trying to replace "com_item_healthrecharge" with "com_item_healthrecharge0"
  642.  
  643. Message Severity: 2
  644. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  645. ID=b6dafb6b: trying to replace "uta1_bldg_beams_hanger" with "uta1_bldg_beams_hanger2"
  646.  
  647. Message Severity: 2
  648. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  649. ID=46d708c9: trying to replace "uta1_bldg_overbridge_pillars" with "uta1_bldg_overbridge_pillars3"
  650.  
  651. Message Severity: 2
  652. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  653. ID=57b69faa: trying to replace "uta1_bldg_windmill" with "uta1_bldg_windmill3"
  654.  
  655. Message Severity: 2
  656. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  657. ID=0405933c: trying to replace "uta1_bldg_landingplatform" with "uta1_bldg_landingplatform3"
  658.  
  659. Message Severity: 2
  660. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  661. ID=b8dafe91: trying to replace "uta1_bldg_beams_hanger" with "uta1_bldg_beams_hanger0"
  662.  
  663. Message Severity: 2
  664. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  665. ID=4e0d396c: trying to replace "com_item_weaponrecharge" with "com_item_weaponrecharge0"
  666.  
  667. Message Severity: 2
  668. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  669. ID=93dc3a79: trying to replace "uta1_bldg_engine" with "uta1_bldg_engine0"
  670.  
  671. Message Severity: 2
  672. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  673. ID=fc379a3d: trying to replace "uta1_bldg_mall_facade_a" with "uta1_bldg_mall_facade_a1"
  674.  
  675. Message Severity: 2
  676. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  677. ID=7776cb72: trying to replace "uta1_prop_deskandchair" with "uta1_prop_deskandchair11"
  678.  
  679. Message Severity: 2
  680. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  681. ID=030591a9: trying to replace "uta1_bldg_landingplatform" with "uta1_bldg_landingplatform4"
  682.  
  683. Message Severity: 2
  684. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  685. ID=a1d592aa: trying to replace "uta1_bldg_generator_a" with "uta1_bldg_generator_a4"
  686.  
  687. Message Severity: 2
  688. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  689. ID=59203dcd: trying to replace "uta1_prop_crate_stack" with "uta1_prop_crate_stack2"
  690.  
  691. Message Severity: 2
  692. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  693. ID=52b697cb: trying to replace "uta1_bldg_windmill" with "uta1_bldg_windmill4"
  694.  
  695. Message Severity: 3
  696. C:\Battlefront2\main\RedEngineFL\Util\RedSceneObject.cpp(93)
  697. RedSceneObject: SetRenderRadius(22277.61) out of range
  698.  
  699. Message Severity: 2
  700. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  701. ID=94d33f9c: trying to replace "uta1_bldg_generator_b" with "uta1_bldg_generator_b3"
  702.  
  703. Message Severity: 2
  704. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  705. ID=55030244: trying to replace "uta1_bldg_cis_ground" with "uta1_bldg_cis_ground0"
  706.  
  707. Message Severity: 2
  708. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  709. ID=9bd58938: trying to replace "uta1_bldg_generator_a" with "uta1_bldg_generator_a2"
  710.  
  711. Message Severity: 2
  712. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  713. ID=f9379584: trying to replace "uta1_bldg_mall_facade_a" with "uta1_bldg_mall_facade_a2"
  714.  
  715. Message Severity: 2
  716. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  717. ID=57203aa7: trying to replace "uta1_prop_crate_stack" with "uta1_prop_crate_stack0"
  718.  
  719. Message Severity: 2
  720. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  721. ID=58b6a13d: trying to replace "uta1_bldg_windmill" with "uta1_bldg_windmill2"
  722.  
  723. Message Severity: 2
  724. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  725. ID=eaa9cabe: trying to replace "uta1_bldg_generator" with "uta1_bldg_generator0"
  726.  
  727. Message Severity: 2
  728. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  729. ID=afddc7dc: trying to replace "uta1_bldg_lizardpen" with "uta1_bldg_lizardpen0"
  730.  
  731. Message Severity: 2
  732. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  733. ID=aeb20a30: trying to replace "uta1_bldg_hanger_light_small" with "uta1_bldg_hanger_light_small1"
  734.  
  735. Message Severity: 2
  736. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  737. ID=00a34761: trying to replace "uta1_bldg_macy" with "uta1_bldg_macy0"
  738.  
  739. Message Severity: 2
  740. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  741. ID=9271249d: trying to replace "uta1_bldg_building02" with "uta1_bldg_building020"
  742.  
  743. Message Severity: 2
  744. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  745. ID=afb20bc3: trying to replace "uta1_bldg_hanger_light_small" with "uta1_bldg_hanger_light_small0"
  746.  
  747. Message Severity: 2
  748. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  749. ID=6feb262e: trying to replace "uta1_bldg_sphere_hanger" with "uta1_bldg_sphere_hanger0"
  750.  
  751. Message Severity: 2
  752. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  753. ID=40e90495: trying to replace "uta1_bldg_overbridge" with "uta1_bldg_overbridge1"
  754.  
  755. Message Severity: 2
  756. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  757. ID=b5daf9d8: trying to replace "uta1_bldg_beams_hanger" with "uta1_bldg_beams_hanger3"
  758.  
  759. Message Severity: 2
  760. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  761. ID=1bb0d558: trying to replace "uta1_bldg_ceiling" with "uta1_bldg_ceiling0"
  762.  
  763. Message Severity: 2
  764. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  765. ID=56b69e17: trying to replace "uta1_bldg_windmill" with "uta1_bldg_windmill0"
  766.  
  767. Message Severity: 2
  768. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  769. ID=447076f8: trying to replace "uta1_bldg_hanger_light" with "uta1_bldg_hanger_light1"
  770.  
  771. Message Severity: 2
  772. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  773. ID=44d705a3: trying to replace "uta1_bldg_overbridge_pillars" with "uta1_bldg_overbridge_pillars1"
  774.  
  775. Message Severity: 2
  776. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(48)
  777. ID=47707bb1: trying to replace "uta1_bldg_hanger_light" with "uta1_bldg_hanger_light2"
  778.  
  779. Message Severity: 2
  780. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  781. Memory pool "Obstacle" is full; raise count to at least 513
  782.  
  783. Message Severity: 2
  784. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  785. Memory pool "Obstacle" is full; raise count to at least 514
  786.  
  787. Message Severity: 2
  788. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  789. Memory pool "Obstacle" is full; raise count to at least 515
  790.  
  791. Message Severity: 2
  792. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  793. Memory pool "Obstacle" is full; raise count to at least 516
  794.  
  795. Message Severity: 2
  796. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  797. Memory pool "Obstacle" is full; raise count to at least 517
  798.  
  799. Message Severity: 2
  800. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  801. Memory pool "Obstacle" is full; raise count to at least 518
  802.  
  803. Message Severity: 2
  804. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  805. Memory pool "Obstacle" is full; raise count to at least 519
  806.  
  807. Message Severity: 2
  808. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  809. Memory pool "Obstacle" is full; raise count to at least 520
  810.  
  811. Message Severity: 2
  812. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  813. Memory pool "Obstacle" is full; raise count to at least 521
  814.  
  815. Message Severity: 2
  816. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  817. Memory pool "Obstacle" is full; raise count to at least 522
  818.  
  819. Message Severity: 2
  820. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  821. Memory pool "Obstacle" is full; raise count to at least 523
  822.  
  823. Message Severity: 2
  824. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  825. Memory pool "Obstacle" is full; raise count to at least 524
  826.  
  827. Message Severity: 2
  828. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  829. Memory pool "Obstacle" is full; raise count to at least 525
  830.  
  831. Message Severity: 2
  832. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  833. Memory pool "Obstacle" is full; raise count to at least 526
  834.  
  835. Message Severity: 2
  836. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  837. Memory pool "Obstacle" is full; raise count to at least 527
  838.  
  839. Message Severity: 2
  840. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  841. Memory pool "Obstacle" is full; raise count to at least 528
  842.  
  843. Message Severity: 2
  844. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  845. Memory pool "Obstacle" is full; raise count to at least 529
  846.  
  847. Message Severity: 2
  848. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  849. Memory pool "Obstacle" is full; raise count to at least 530
  850.  
  851. Message Severity: 2
  852. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  853. Memory pool "Obstacle" is full; raise count to at least 531
  854.  
  855. Message Severity: 2
  856. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  857. Memory pool "Obstacle" is full; raise count to at least 532
  858.  
  859. Message Severity: 2
  860. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  861. Memory pool "Obstacle" is full; raise count to at least 533
  862.  
  863. Message Severity: 2
  864. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  865. Memory pool "Obstacle" is full; raise count to at least 534
  866.  
  867. Message Severity: 2
  868. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  869. Memory pool "Obstacle" is full; raise count to at least 535
  870.  
  871. Message Severity: 2
  872. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  873. Memory pool "Obstacle" is full; raise count to at least 536
  874.  
  875. Message Severity: 2
  876. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  877. Memory pool "Obstacle" is full; raise count to at least 537
  878.  
  879. Message Severity: 2
  880. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  881. Memory pool "Obstacle" is full; raise count to at least 538
  882.  
  883. Message Severity: 2
  884. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  885. Memory pool "Obstacle" is full; raise count to at least 539
  886.  
  887. Message Severity: 2
  888. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  889. Memory pool "Obstacle" is full; raise count to at least 540
  890.  
  891. Message Severity: 2
  892. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  893. Memory pool "Obstacle" is full; raise count to at least 541
  894.  
  895. Message Severity: 2
  896. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  897. Memory pool "Obstacle" is full; raise count to at least 542
  898.  
  899. Message Severity: 2
  900. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  901. Memory pool "Obstacle" is full; raise count to at least 543
  902.  
  903. Message Severity: 2
  904. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  905. Memory pool "Obstacle" is full; raise count to at least 544
  906.  
  907. Message Severity: 2
  908. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  909. Memory pool "Obstacle" is full; raise count to at least 545
  910.  
  911. Message Severity: 2
  912. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  913. Memory pool "Obstacle" is full; raise count to at least 546
  914.  
  915. Message Severity: 2
  916. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  917. Memory pool "Obstacle" is full; raise count to at least 547
  918.  
  919. Message Severity: 2
  920. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  921. Memory pool "Obstacle" is full; raise count to at least 548
  922.  
  923. Message Severity: 2
  924. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  925. Memory pool "Obstacle" is full; raise count to at least 549
  926.  
  927. Message Severity: 2
  928. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  929. Memory pool "Obstacle" is full; raise count to at least 550
  930.  
  931. Message Severity: 2
  932. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  933. Memory pool "Obstacle" is full; raise count to at least 551
  934.  
  935. Message Severity: 2
  936. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  937. Memory pool "Obstacle" is full; raise count to at least 552
  938.  
  939. Message Severity: 2
  940. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  941. Memory pool "Obstacle" is full; raise count to at least 553
  942.  
  943. Message Severity: 2
  944. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  945. Memory pool "Obstacle" is full; raise count to at least 554
  946.  
  947. Message Severity: 2
  948. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  949. Memory pool "Obstacle" is full; raise count to at least 555
  950.  
  951. Message Severity: 2
  952. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  953. Memory pool "Obstacle" is full; raise count to at least 556
  954.  
  955. Message Severity: 2
  956. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  957. Memory pool "Obstacle" is full; raise count to at least 557
  958.  
  959. Message Severity: 2
  960. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  961. Memory pool "Obstacle" is full; raise count to at least 558
  962.  
  963. Message Severity: 2
  964. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  965. Memory pool "Obstacle" is full; raise count to at least 559
  966.  
  967. Message Severity: 2
  968. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  969. Memory pool "Obstacle" is full; raise count to at least 560
  970.  
  971. Message Severity: 2
  972. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  973. Memory pool "Obstacle" is full; raise count to at least 561
  974.  
  975. Message Severity: 2
  976. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  977. Memory pool "Obstacle" is full; raise count to at least 562
  978.  
  979. Message Severity: 2
  980. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  981. Memory pool "Obstacle" is full; raise count to at least 563
  982.  
  983. Message Severity: 2
  984. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  985. Memory pool "Obstacle" is full; raise count to at least 564
  986.  
  987. Message Severity: 2
  988. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  989. Memory pool "Obstacle" is full; raise count to at least 565
  990.  
  991. Message Severity: 2
  992. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  993. Memory pool "Obstacle" is full; raise count to at least 566
  994.  
  995. Message Severity: 2
  996. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  997. Memory pool "Obstacle" is full; raise count to at least 567
  998.  
  999. Message Severity: 2
  1000. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1001. Memory pool "Obstacle" is full; raise count to at least 568
  1002.  
  1003. Message Severity: 2
  1004. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1005. Memory pool "Obstacle" is full; raise count to at least 569
  1006.  
  1007. Message Severity: 2
  1008. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1009. Memory pool "Obstacle" is full; raise count to at least 570
  1010.  
  1011. Message Severity: 2
  1012. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1013. Memory pool "Obstacle" is full; raise count to at least 571
  1014.  
  1015. Message Severity: 2
  1016. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1017. Memory pool "Obstacle" is full; raise count to at least 572
  1018.  
  1019. Message Severity: 2
  1020. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1021. Memory pool "Obstacle" is full; raise count to at least 573
  1022.  
  1023. Message Severity: 2
  1024. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1025. Memory pool "Obstacle" is full; raise count to at least 574
  1026.  
  1027. Message Severity: 2
  1028. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1029. Memory pool "Obstacle" is full; raise count to at least 575
  1030.  
  1031. Message Severity: 2
  1032. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1033. Memory pool "Obstacle" is full; raise count to at least 576
  1034.  
  1035. Message Severity: 2
  1036. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1037. Memory pool "Obstacle" is full; raise count to at least 577
  1038.  
  1039. Message Severity: 2
  1040. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1041. Memory pool "Obstacle" is full; raise count to at least 578
  1042.  
  1043. Message Severity: 2
  1044. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1045. Memory pool "Obstacle" is full; raise count to at least 579
  1046.  
  1047. Message Severity: 2
  1048. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1049. Memory pool "Obstacle" is full; raise count to at least 580
  1050.  
  1051. Message Severity: 2
  1052. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1053. Memory pool "Obstacle" is full; raise count to at least 581
  1054.  
  1055. Message Severity: 2
  1056. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1057. Memory pool "Obstacle" is full; raise count to at least 582
  1058.  
  1059. Message Severity: 2
  1060. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1061. Memory pool "Obstacle" is full; raise count to at least 583
  1062.  
  1063. Message Severity: 2
  1064. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1065. Memory pool "Obstacle" is full; raise count to at least 584
  1066.  
  1067. Message Severity: 2
  1068. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1069. Memory pool "Obstacle" is full; raise count to at least 585
  1070.  
  1071. Message Severity: 2
  1072. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1073. Memory pool "Obstacle" is full; raise count to at least 586
  1074.  
  1075. Message Severity: 2
  1076. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1077. Memory pool "Obstacle" is full; raise count to at least 587
  1078.  
  1079. Message Severity: 2
  1080. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1081. Memory pool "Obstacle" is full; raise count to at least 588
  1082.  
  1083. Message Severity: 2
  1084. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1085. Memory pool "Obstacle" is full; raise count to at least 589
  1086.  
  1087. Message Severity: 2
  1088. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1089. Memory pool "Obstacle" is full; raise count to at least 590
  1090.  
  1091. Message Severity: 2
  1092. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1093. Memory pool "Obstacle" is full; raise count to at least 591
  1094.  
  1095. Message Severity: 2
  1096. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1097. Memory pool "Obstacle" is full; raise count to at least 592
  1098.  
  1099. Message Severity: 2
  1100. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1101. Memory pool "Obstacle" is full; raise count to at least 593
  1102.  
  1103. Message Severity: 2
  1104. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1105. Memory pool "Obstacle" is full; raise count to at least 594
  1106.  
  1107. Message Severity: 2
  1108. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1109. Memory pool "Obstacle" is full; raise count to at least 595
  1110.  
  1111. Message Severity: 2
  1112. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1113. Memory pool "Obstacle" is full; raise count to at least 596
  1114.  
  1115. Message Severity: 2
  1116. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1117. Memory pool "Obstacle" is full; raise count to at least 597
  1118.  
  1119. Message Severity: 2
  1120. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1121. Memory pool "Obstacle" is full; raise count to at least 598
  1122.  
  1123. Message Severity: 2
  1124. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1125. Memory pool "Obstacle" is full; raise count to at least 599
  1126.  
  1127. Message Severity: 2
  1128. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1129. Memory pool "Obstacle" is full; raise count to at least 600
  1130.  
  1131. Message Severity: 2
  1132. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1133. Memory pool "Obstacle" is full; raise count to at least 601
  1134.  
  1135. Message Severity: 2
  1136. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1137. Memory pool "Obstacle" is full; raise count to at least 602
  1138.  
  1139. Message Severity: 2
  1140. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1141. Memory pool "Obstacle" is full; raise count to at least 603
  1142.  
  1143. Message Severity: 2
  1144. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1145. Memory pool "Obstacle" is full; raise count to at least 604
  1146.  
  1147. Message Severity: 2
  1148. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1149. Memory pool "Obstacle" is full; raise count to at least 605
  1150.  
  1151. Message Severity: 2
  1152. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1153. Memory pool "Obstacle" is full; raise count to at least 606
  1154.  
  1155. Message Severity: 2
  1156. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1157. Memory pool "Obstacle" is full; raise count to at least 607
  1158.  
  1159. Message Severity: 2
  1160. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1161. Memory pool "Obstacle" is full; raise count to at least 608
  1162.  
  1163. Message Severity: 2
  1164. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1165. Memory pool "Obstacle" is full; raise count to at least 609
  1166.  
  1167. Message Severity: 2
  1168. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1169. Memory pool "Obstacle" is full; raise count to at least 610
  1170.  
  1171. Message Severity: 2
  1172. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1173. Memory pool "Obstacle" is full; raise count to at least 611
  1174.  
  1175. Message Severity: 2
  1176. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1177. Memory pool "Obstacle" is full; raise count to at least 612
  1178.  
  1179. Message Severity: 2
  1180. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1181. Memory pool "Obstacle" is full; raise count to at least 613
  1182.  
  1183. Message Severity: 2
  1184. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1185. Memory pool "Obstacle" is full; raise count to at least 614
  1186.  
  1187. Message Severity: 2
  1188. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1189. Memory pool "Obstacle" is full; raise count to at least 615
  1190.  
  1191. Message Severity: 2
  1192. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1193. Memory pool "Obstacle" is full; raise count to at least 616
  1194.  
  1195. Message Severity: 2
  1196. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1197. Memory pool "Obstacle" is full; raise count to at least 617
  1198.  
  1199. Message Severity: 2
  1200. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1201. Memory pool "Obstacle" is full; raise count to at least 618
  1202.  
  1203. Message Severity: 2
  1204. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1205. Memory pool "Obstacle" is full; raise count to at least 619
  1206.  
  1207. Message Severity: 2
  1208. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1209. Memory pool "Obstacle" is full; raise count to at least 620
  1210.  
  1211. Message Severity: 2
  1212. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1213. Memory pool "Obstacle" is full; raise count to at least 621
  1214.  
  1215. Message Severity: 2
  1216. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1217. Memory pool "Obstacle" is full; raise count to at least 622
  1218.  
  1219. Message Severity: 2
  1220. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1221. Memory pool "Obstacle" is full; raise count to at least 623
  1222.  
  1223. Message Severity: 2
  1224. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1225. Memory pool "Obstacle" is full; raise count to at least 624
  1226.  
  1227. Message Severity: 2
  1228. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1229. Memory pool "Obstacle" is full; raise count to at least 625
  1230.  
  1231. Message Severity: 2
  1232. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1233. Memory pool "Obstacle" is full; raise count to at least 626
  1234.  
  1235. Message Severity: 2
  1236. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1237. Memory pool "Obstacle" is full; raise count to at least 627
  1238.  
  1239. Message Severity: 2
  1240. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1241. Memory pool "Obstacle" is full; raise count to at least 628
  1242.  
  1243. Message Severity: 2
  1244. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1245. Memory pool "Obstacle" is full; raise count to at least 629
  1246.  
  1247. Message Severity: 2
  1248. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1249. Memory pool "Obstacle" is full; raise count to at least 630
  1250.  
  1251. Message Severity: 2
  1252. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1253. Memory pool "Obstacle" is full; raise count to at least 631
  1254.  
  1255. Message Severity: 2
  1256. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1257. Memory pool "Obstacle" is full; raise count to at least 632
  1258.  
  1259. Message Severity: 2
  1260. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1261. Memory pool "Obstacle" is full; raise count to at least 633
  1262.  
  1263. Message Severity: 2
  1264. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1265. Memory pool "Obstacle" is full; raise count to at least 634
  1266.  
  1267. Message Severity: 2
  1268. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1269. Memory pool "Obstacle" is full; raise count to at least 635
  1270.  
  1271. Message Severity: 2
  1272. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1273. Memory pool "Obstacle" is full; raise count to at least 636
  1274.  
  1275. Message Severity: 2
  1276. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1277. Memory pool "Obstacle" is full; raise count to at least 637
  1278.  
  1279. Message Severity: 2
  1280. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1281. Memory pool "Obstacle" is full; raise count to at least 638
  1282.  
  1283. Message Severity: 2
  1284. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1285. Memory pool "Obstacle" is full; raise count to at least 639
  1286.  
  1287. Message Severity: 2
  1288. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1289. Memory pool "Obstacle" is full; raise count to at least 640
  1290.  
  1291. Message Severity: 2
  1292. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1293. Memory pool "Obstacle" is full; raise count to at least 641
  1294.  
  1295. Message Severity: 2
  1296. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1297. Memory pool "Obstacle" is full; raise count to at least 642
  1298.  
  1299. Message Severity: 2
  1300. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1301. Memory pool "Obstacle" is full; raise count to at least 643
  1302.  
  1303. Message Severity: 2
  1304. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1305. Memory pool "Obstacle" is full; raise count to at least 644
  1306.  
  1307. Message Severity: 2
  1308. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1309. Memory pool "Obstacle" is full; raise count to at least 645
  1310.  
  1311. Message Severity: 2
  1312. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1313. Memory pool "Obstacle" is full; raise count to at least 646
  1314.  
  1315. Message Severity: 2
  1316. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1317. Memory pool "Obstacle" is full; raise count to at least 647
  1318.  
  1319. Message Severity: 2
  1320. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1321. Memory pool "Obstacle" is full; raise count to at least 648
  1322.  
  1323. Message Severity: 2
  1324. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1325. Memory pool "Obstacle" is full; raise count to at least 649
  1326.  
  1327. Message Severity: 2
  1328. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1329. Memory pool "Obstacle" is full; raise count to at least 650
  1330.  
  1331. Message Severity: 2
  1332. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1333. Memory pool "Obstacle" is full; raise count to at least 651
  1334.  
  1335. Message Severity: 2
  1336. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1337. Memory pool "Obstacle" is full; raise count to at least 652
  1338.  
  1339. Message Severity: 2
  1340. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1341. Memory pool "Obstacle" is full; raise count to at least 653
  1342.  
  1343. Message Severity: 2
  1344. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1345. Memory pool "Obstacle" is full; raise count to at least 654
  1346.  
  1347. Message Severity: 2
  1348. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1349. Memory pool "Obstacle" is full; raise count to at least 655
  1350.  
  1351. Message Severity: 2
  1352. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1353. Memory pool "Obstacle" is full; raise count to at least 656
  1354.  
  1355. Message Severity: 2
  1356. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1357. Memory pool "Obstacle" is full; raise count to at least 657
  1358.  
  1359. Message Severity: 2
  1360. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1361. Memory pool "Obstacle" is full; raise count to at least 658
  1362.  
  1363. Message Severity: 2
  1364. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1365. Memory pool "Obstacle" is full; raise count to at least 659
  1366.  
  1367. Message Severity: 2
  1368. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1369. Memory pool "Obstacle" is full; raise count to at least 660
  1370.  
  1371. Message Severity: 2
  1372. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1373. Memory pool "Obstacle" is full; raise count to at least 661
  1374.  
  1375. Message Severity: 2
  1376. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1377. Memory pool "Obstacle" is full; raise count to at least 662
  1378.  
  1379. Message Severity: 2
  1380. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1381. Memory pool "Obstacle" is full; raise count to at least 663
  1382.  
  1383. Message Severity: 2
  1384. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1385. Memory pool "Obstacle" is full; raise count to at least 664
  1386.  
  1387. Message Severity: 2
  1388. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1389. Memory pool "Obstacle" is full; raise count to at least 665
  1390.  
  1391. Message Severity: 2
  1392. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1393. Memory pool "Obstacle" is full; raise count to at least 666
  1394.  
  1395. Message Severity: 2
  1396. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1397. Memory pool "Obstacle" is full; raise count to at least 667
  1398.  
  1399. Message Severity: 2
  1400. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1401. Memory pool "Obstacle" is full; raise count to at least 668
  1402.  
  1403. Message Severity: 2
  1404. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1405. Memory pool "Obstacle" is full; raise count to at least 669
  1406.  
  1407. Message Severity: 2
  1408. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1409. Memory pool "Obstacle" is full; raise count to at least 670
  1410.  
  1411. Message Severity: 2
  1412. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1413. Memory pool "Obstacle" is full; raise count to at least 671
  1414.  
  1415. Message Severity: 2
  1416. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1417. Memory pool "Obstacle" is full; raise count to at least 672
  1418.  
  1419. Message Severity: 2
  1420. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1421. Memory pool "Obstacle" is full; raise count to at least 673
  1422.  
  1423. Message Severity: 2
  1424. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1425. Memory pool "Obstacle" is full; raise count to at least 674
  1426.  
  1427. Message Severity: 2
  1428. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1429. Memory pool "Obstacle" is full; raise count to at least 675
  1430.  
  1431. Message Severity: 2
  1432. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1433. Memory pool "Obstacle" is full; raise count to at least 676
  1434.  
  1435. Message Severity: 2
  1436. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1437. Memory pool "Obstacle" is full; raise count to at least 677
  1438.  
  1439. Message Severity: 2
  1440. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1441. Memory pool "Obstacle" is full; raise count to at least 678
  1442.  
  1443. Message Severity: 2
  1444. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1445. Memory pool "Obstacle" is full; raise count to at least 679
  1446.  
  1447. Message Severity: 2
  1448. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1449. Memory pool "Obstacle" is full; raise count to at least 680
  1450.  
  1451. Message Severity: 2
  1452. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1453. Memory pool "Obstacle" is full; raise count to at least 681
  1454.  
  1455. Message Severity: 2
  1456. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1457. Memory pool "Obstacle" is full; raise count to at least 682
  1458.  
  1459. Message Severity: 2
  1460. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1461. Memory pool "Obstacle" is full; raise count to at least 683
  1462.  
  1463. Message Severity: 2
  1464. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1465. Memory pool "Obstacle" is full; raise count to at least 684
  1466.  
  1467. Message Severity: 2
  1468. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1469. Memory pool "Obstacle" is full; raise count to at least 685
  1470.  
  1471. Message Severity: 2
  1472. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1473. Memory pool "Obstacle" is full; raise count to at least 686
  1474.  
  1475. Message Severity: 2
  1476. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1477. Memory pool "Obstacle" is full; raise count to at least 687
  1478.  
  1479. Message Severity: 2
  1480. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1481. Memory pool "Obstacle" is full; raise count to at least 688
  1482.  
  1483. Message Severity: 2
  1484. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1485. Memory pool "Obstacle" is full; raise count to at least 689
  1486.  
  1487. Message Severity: 2
  1488. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1489. Memory pool "Obstacle" is full; raise count to at least 690
  1490.  
  1491. Message Severity: 2
  1492. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1493. Memory pool "Obstacle" is full; raise count to at least 691
  1494.  
  1495. Message Severity: 2
  1496. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1497. Memory pool "Obstacle" is full; raise count to at least 692
  1498.  
  1499. Message Severity: 2
  1500. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1501. Memory pool "Obstacle" is full; raise count to at least 693
  1502.  
  1503. Message Severity: 2
  1504. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1505. Memory pool "Obstacle" is full; raise count to at least 694
  1506.  
  1507. Message Severity: 2
  1508. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1509. Memory pool "Obstacle" is full; raise count to at least 695
  1510.  
  1511. Message Severity: 2
  1512. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1513. Memory pool "Obstacle" is full; raise count to at least 696
  1514.  
  1515. Message Severity: 2
  1516. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1517. Memory pool "Obstacle" is full; raise count to at least 697
  1518.  
  1519. Message Severity: 2
  1520. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1521. Memory pool "Obstacle" is full; raise count to at least 698
  1522.  
  1523. Message Severity: 2
  1524. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1525. Memory pool "Obstacle" is full; raise count to at least 699
  1526.  
  1527. Message Severity: 2
  1528. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1529. Memory pool "Obstacle" is full; raise count to at least 700
  1530.  
  1531. Message Severity: 2
  1532. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1533. Memory pool "Obstacle" is full; raise count to at least 701
  1534.  
  1535. Message Severity: 2
  1536. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1537. Memory pool "Obstacle" is full; raise count to at least 702
  1538.  
  1539. Message Severity: 2
  1540. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1541. Memory pool "Obstacle" is full; raise count to at least 703
  1542.  
  1543. Message Severity: 2
  1544. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1545. Memory pool "Obstacle" is full; raise count to at least 704
  1546.  
  1547. Message Severity: 2
  1548. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1549. Memory pool "Obstacle" is full; raise count to at least 705
  1550.  
  1551. Message Severity: 2
  1552. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1553. Memory pool "Obstacle" is full; raise count to at least 706
  1554.  
  1555. Message Severity: 2
  1556. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1557. Memory pool "Obstacle" is full; raise count to at least 707
  1558.  
  1559. Message Severity: 2
  1560. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1561. Memory pool "Obstacle" is full; raise count to at least 708
  1562.  
  1563. Message Severity: 2
  1564. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1565. Memory pool "Obstacle" is full; raise count to at least 709
  1566.  
  1567. Message Severity: 2
  1568. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1569. Memory pool "Obstacle" is full; raise count to at least 710
  1570.  
  1571. Message Severity: 2
  1572. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1573. Memory pool "Obstacle" is full; raise count to at least 711
  1574.  
  1575. Message Severity: 2
  1576. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1577. Memory pool "Obstacle" is full; raise count to at least 712
  1578.  
  1579. Message Severity: 2
  1580. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1581. Memory pool "Obstacle" is full; raise count to at least 713
  1582.  
  1583. Message Severity: 2
  1584. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1585. Memory pool "Obstacle" is full; raise count to at least 714
  1586.  
  1587. Message Severity: 2
  1588. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1589. Memory pool "Obstacle" is full; raise count to at least 715
  1590.  
  1591. Message Severity: 2
  1592. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1593. Memory pool "Obstacle" is full; raise count to at least 716
  1594.  
  1595. Message Severity: 2
  1596. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1597. Memory pool "Obstacle" is full; raise count to at least 717
  1598.  
  1599. Message Severity: 2
  1600. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1601. Memory pool "Obstacle" is full; raise count to at least 718
  1602.  
  1603. Message Severity: 2
  1604. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1605. Memory pool "Obstacle" is full; raise count to at least 719
  1606.  
  1607. Message Severity: 2
  1608. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1609. Memory pool "Obstacle" is full; raise count to at least 720
  1610.  
  1611. Message Severity: 2
  1612. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1613. Memory pool "Obstacle" is full; raise count to at least 721
  1614.  
  1615. Message Severity: 2
  1616. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1617. Memory pool "Obstacle" is full; raise count to at least 722
  1618.  
  1619. Message Severity: 2
  1620. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1621. Memory pool "Obstacle" is full; raise count to at least 723
  1622.  
  1623. Message Severity: 2
  1624. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1625. Memory pool "Obstacle" is full; raise count to at least 724
  1626.  
  1627. Message Severity: 2
  1628. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1629. Memory pool "Obstacle" is full; raise count to at least 725
  1630.  
  1631. Message Severity: 2
  1632. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1633. Memory pool "Obstacle" is full; raise count to at least 726
  1634.  
  1635. Message Severity: 2
  1636. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1637. Memory pool "Obstacle" is full; raise count to at least 727
  1638.  
  1639. Message Severity: 2
  1640. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1641. Memory pool "Obstacle" is full; raise count to at least 728
  1642.  
  1643. Message Severity: 2
  1644. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1645. Memory pool "Obstacle" is full; raise count to at least 729
  1646.  
  1647. Message Severity: 2
  1648. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1649. Memory pool "Obstacle" is full; raise count to at least 730
  1650.  
  1651. Message Severity: 2
  1652. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1653. Memory pool "Obstacle" is full; raise count to at least 731
  1654.  
  1655. Message Severity: 2
  1656. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1657. Memory pool "Obstacle" is full; raise count to at least 732
  1658.  
  1659. Message Severity: 2
  1660. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1661. Memory pool "Obstacle" is full; raise count to at least 733
  1662.  
  1663. Message Severity: 2
  1664. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1665. Memory pool "Obstacle" is full; raise count to at least 734
  1666.  
  1667. Message Severity: 2
  1668. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1669. Memory pool "Obstacle" is full; raise count to at least 735
  1670.  
  1671. Message Severity: 2
  1672. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1673. Memory pool "Obstacle" is full; raise count to at least 736
  1674.  
  1675. Message Severity: 2
  1676. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1677. Memory pool "Obstacle" is full; raise count to at least 737
  1678.  
  1679. Message Severity: 2
  1680. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1681. Memory pool "Obstacle" is full; raise count to at least 738
  1682.  
  1683. Message Severity: 2
  1684. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1685. Memory pool "Obstacle" is full; raise count to at least 739
  1686.  
  1687. Message Severity: 2
  1688. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1689. Memory pool "Obstacle" is full; raise count to at least 740
  1690.  
  1691. Message Severity: 2
  1692. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1693. Memory pool "Obstacle" is full; raise count to at least 741
  1694.  
  1695. Message Severity: 2
  1696. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1697. Memory pool "Obstacle" is full; raise count to at least 742
  1698.  
  1699. Message Severity: 2
  1700. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1701. Memory pool "Obstacle" is full; raise count to at least 743
  1702.  
  1703. Message Severity: 2
  1704. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1705. Memory pool "Obstacle" is full; raise count to at least 744
  1706.  
  1707. Message Severity: 2
  1708. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1709. Memory pool "Obstacle" is full; raise count to at least 745
  1710.  
  1711. Message Severity: 2
  1712. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1713. Memory pool "Obstacle" is full; raise count to at least 746
  1714.  
  1715. Message Severity: 2
  1716. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1717. Memory pool "Obstacle" is full; raise count to at least 747
  1718.  
  1719. Message Severity: 2
  1720. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1721. Memory pool "Obstacle" is full; raise count to at least 748
  1722.  
  1723. Message Severity: 2
  1724. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1725. Memory pool "Obstacle" is full; raise count to at least 749
  1726.  
  1727. Message Severity: 2
  1728. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1729. Memory pool "Obstacle" is full; raise count to at least 750
  1730.  
  1731. Message Severity: 2
  1732. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1733. Memory pool "Obstacle" is full; raise count to at least 751
  1734.  
  1735. Message Severity: 2
  1736. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1737. Memory pool "Obstacle" is full; raise count to at least 752
  1738.  
  1739. Message Severity: 2
  1740. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1741. Memory pool "Obstacle" is full; raise count to at least 753
  1742.  
  1743. Message Severity: 2
  1744. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1745. Memory pool "Obstacle" is full; raise count to at least 754
  1746.  
  1747. Message Severity: 2
  1748. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1749. Memory pool "Obstacle" is full; raise count to at least 755
  1750.  
  1751. Message Severity: 2
  1752. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1753. Memory pool "Obstacle" is full; raise count to at least 756
  1754.  
  1755. Message Severity: 2
  1756. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1757. Memory pool "Obstacle" is full; raise count to at least 757
  1758.  
  1759. Message Severity: 2
  1760. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1761. Memory pool "Obstacle" is full; raise count to at least 758
  1762.  
  1763. Message Severity: 2
  1764. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1765. Memory pool "Obstacle" is full; raise count to at least 759
  1766.  
  1767. Message Severity: 2
  1768. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1769. Memory pool "Obstacle" is full; raise count to at least 760
  1770.  
  1771. Message Severity: 2
  1772. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1773. Memory pool "Obstacle" is full; raise count to at least 761
  1774.  
  1775. Message Severity: 2
  1776. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1777. Memory pool "Obstacle" is full; raise count to at least 762
  1778.  
  1779. Message Severity: 2
  1780. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1781. Memory pool "Obstacle" is full; raise count to at least 763
  1782.  
  1783. Message Severity: 2
  1784. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1785. Memory pool "Obstacle" is full; raise count to at least 764
  1786.  
  1787. Message Severity: 2
  1788. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1789. Memory pool "Obstacle" is full; raise count to at least 765
  1790.  
  1791. Message Severity: 2
  1792. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1793. Memory pool "Obstacle" is full; raise count to at least 766
  1794.  
  1795. Message Severity: 2
  1796. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1797. Memory pool "Obstacle" is full; raise count to at least 767
  1798.  
  1799. Message Severity: 2
  1800. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1801. Memory pool "Obstacle" is full; raise count to at least 768
  1802.  
  1803. Message Severity: 2
  1804. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1805. Memory pool "Obstacle" is full; raise count to at least 769
  1806.  
  1807. Message Severity: 2
  1808. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1809. Memory pool "Obstacle" is full; raise count to at least 770
  1810.  
  1811. Message Severity: 2
  1812. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1813. Memory pool "Obstacle" is full; raise count to at least 771
  1814.  
  1815. Message Severity: 2
  1816. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1817. Memory pool "Obstacle" is full; raise count to at least 772
  1818.  
  1819. Message Severity: 2
  1820. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1821. Memory pool "Obstacle" is full; raise count to at least 773
  1822.  
  1823. Message Severity: 2
  1824. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1825. Memory pool "Obstacle" is full; raise count to at least 774
  1826.  
  1827. Message Severity: 2
  1828. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1829. Memory pool "Obstacle" is full; raise count to at least 775
  1830.  
  1831. Message Severity: 2
  1832. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1833. Memory pool "Obstacle" is full; raise count to at least 776
  1834.  
  1835. Message Severity: 2
  1836. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1837. Memory pool "Obstacle" is full; raise count to at least 777
  1838.  
  1839. Message Severity: 2
  1840. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1841. Memory pool "Obstacle" is full; raise count to at least 778
  1842.  
  1843. Message Severity: 2
  1844. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1845. Memory pool "Obstacle" is full; raise count to at least 779
  1846.  
  1847. Message Severity: 2
  1848. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1849. Memory pool "Obstacle" is full; raise count to at least 780
  1850.  
  1851. Message Severity: 2
  1852. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1853. Memory pool "Obstacle" is full; raise count to at least 781
  1854.  
  1855. Message Severity: 2
  1856. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1857. Memory pool "Obstacle" is full; raise count to at least 782
  1858.  
  1859. Message Severity: 2
  1860. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1861. Memory pool "Obstacle" is full; raise count to at least 783
  1862.  
  1863. Message Severity: 2
  1864. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1865. Memory pool "Obstacle" is full; raise count to at least 784
  1866.  
  1867. Message Severity: 2
  1868. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1869. Memory pool "Obstacle" is full; raise count to at least 785
  1870.  
  1871. Message Severity: 2
  1872. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1873. Memory pool "Obstacle" is full; raise count to at least 786
  1874.  
  1875. Message Severity: 2
  1876. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1877. Memory pool "Obstacle" is full; raise count to at least 787
  1878.  
  1879. Message Severity: 2
  1880. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1881. Memory pool "Obstacle" is full; raise count to at least 788
  1882.  
  1883. Message Severity: 2
  1884. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1885. Memory pool "Obstacle" is full; raise count to at least 789
  1886.  
  1887. Message Severity: 2
  1888. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1889. Memory pool "Obstacle" is full; raise count to at least 790
  1890.  
  1891. Message Severity: 2
  1892. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1893. Memory pool "Obstacle" is full; raise count to at least 791
  1894.  
  1895. Message Severity: 2
  1896. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1897. Memory pool "Obstacle" is full; raise count to at least 792
  1898.  
  1899. Message Severity: 2
  1900. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1901. Memory pool "Obstacle" is full; raise count to at least 793
  1902.  
  1903. Message Severity: 2
  1904. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1905. Memory pool "Obstacle" is full; raise count to at least 794
  1906.  
  1907. Message Severity: 2
  1908. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1909. Memory pool "Obstacle" is full; raise count to at least 795
  1910.  
  1911. Message Severity: 2
  1912. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1913. Memory pool "Obstacle" is full; raise count to at least 796
  1914.  
  1915. Message Severity: 2
  1916. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1917. Memory pool "Obstacle" is full; raise count to at least 797
  1918.  
  1919. Message Severity: 2
  1920. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1921. Memory pool "Obstacle" is full; raise count to at least 798
  1922.  
  1923. Message Severity: 2
  1924. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1925. Memory pool "Obstacle" is full; raise count to at least 799
  1926.  
  1927. Message Severity: 2
  1928. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1929. Memory pool "Obstacle" is full; raise count to at least 800
  1930.  
  1931. Message Severity: 2
  1932. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1933. Memory pool "Obstacle" is full; raise count to at least 801
  1934.  
  1935. Message Severity: 2
  1936. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1937. Memory pool "Obstacle" is full; raise count to at least 802
  1938.  
  1939. Message Severity: 2
  1940. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1941. Memory pool "Obstacle" is full; raise count to at least 803
  1942.  
  1943. Message Severity: 2
  1944. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1945. Memory pool "Obstacle" is full; raise count to at least 804
  1946.  
  1947. Message Severity: 2
  1948. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1949. Memory pool "Obstacle" is full; raise count to at least 805
  1950.  
  1951. Message Severity: 2
  1952. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1953. Memory pool "Obstacle" is full; raise count to at least 806
  1954.  
  1955. Message Severity: 2
  1956. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1957. Memory pool "Obstacle" is full; raise count to at least 807
  1958.  
  1959. Message Severity: 2
  1960. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1961. Memory pool "Obstacle" is full; raise count to at least 808
  1962.  
  1963. Message Severity: 2
  1964. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1965. Memory pool "Obstacle" is full; raise count to at least 809
  1966.  
  1967. Message Severity: 2
  1968. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1969. Memory pool "Obstacle" is full; raise count to at least 810
  1970.  
  1971. Message Severity: 2
  1972. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1973. Memory pool "Obstacle" is full; raise count to at least 811
  1974.  
  1975. Message Severity: 2
  1976. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1977. Memory pool "Obstacle" is full; raise count to at least 812
  1978.  
  1979. Message Severity: 2
  1980. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1981. Memory pool "Obstacle" is full; raise count to at least 813
  1982.  
  1983. Message Severity: 2
  1984. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1985. Memory pool "Obstacle" is full; raise count to at least 814
  1986.  
  1987. Message Severity: 2
  1988. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1989. Memory pool "Obstacle" is full; raise count to at least 815
  1990.  
  1991. Message Severity: 2
  1992. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1993. Memory pool "Obstacle" is full; raise count to at least 816
  1994.  
  1995. Message Severity: 2
  1996. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  1997. Memory pool "Obstacle" is full; raise count to at least 817
  1998.  
  1999. Message Severity: 2
  2000. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2001. Memory pool "Obstacle" is full; raise count to at least 818
  2002.  
  2003. Message Severity: 2
  2004. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2005. Memory pool "Obstacle" is full; raise count to at least 819
  2006.  
  2007. Message Severity: 2
  2008. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2009. Memory pool "Obstacle" is full; raise count to at least 820
  2010.  
  2011. Message Severity: 2
  2012. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2013. Memory pool "Obstacle" is full; raise count to at least 821
  2014.  
  2015. Message Severity: 2
  2016. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2017. Memory pool "Obstacle" is full; raise count to at least 822
  2018.  
  2019. Message Severity: 2
  2020. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2021. Memory pool "Obstacle" is full; raise count to at least 823
  2022.  
  2023. Message Severity: 2
  2024. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2025. Memory pool "Obstacle" is full; raise count to at least 824
  2026.  
  2027. Message Severity: 2
  2028. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2029. Memory pool "Obstacle" is full; raise count to at least 825
  2030.  
  2031. Message Severity: 2
  2032. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2033. Memory pool "Obstacle" is full; raise count to at least 826
  2034.  
  2035. Message Severity: 2
  2036. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2037. Memory pool "Obstacle" is full; raise count to at least 827
  2038.  
  2039. Message Severity: 2
  2040. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2041. Memory pool "Obstacle" is full; raise count to at least 828
  2042.  
  2043. Message Severity: 2
  2044. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2045. Memory pool "Obstacle" is full; raise count to at least 829
  2046.  
  2047. Message Severity: 2
  2048. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2049. Memory pool "Obstacle" is full; raise count to at least 830
  2050.  
  2051. Message Severity: 2
  2052. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2053. Memory pool "Obstacle" is full; raise count to at least 831
  2054.  
  2055. Message Severity: 2
  2056. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2057. Memory pool "Obstacle" is full; raise count to at least 832
  2058.  
  2059. Message Severity: 2
  2060. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2061. Memory pool "Obstacle" is full; raise count to at least 833
  2062.  
  2063. Message Severity: 2
  2064. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2065. Memory pool "Obstacle" is full; raise count to at least 834
  2066.  
  2067. Message Severity: 2
  2068. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2069. Memory pool "Obstacle" is full; raise count to at least 835
  2070.  
  2071. Message Severity: 2
  2072. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2073. Memory pool "Obstacle" is full; raise count to at least 836
  2074.  
  2075. Message Severity: 2
  2076. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2077. Memory pool "Obstacle" is full; raise count to at least 837
  2078.  
  2079. Message Severity: 2
  2080. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2081. Memory pool "Obstacle" is full; raise count to at least 838
  2082.  
  2083. Message Severity: 2
  2084. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2085. Memory pool "Obstacle" is full; raise count to at least 839
  2086.  
  2087. Message Severity: 2
  2088. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2089. Memory pool "Obstacle" is full; raise count to at least 840
  2090.  
  2091. Message Severity: 2
  2092. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2093. Memory pool "Obstacle" is full; raise count to at least 841
  2094.  
  2095. Message Severity: 2
  2096. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2097. Memory pool "Obstacle" is full; raise count to at least 842
  2098.  
  2099. Message Severity: 2
  2100. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2101. Memory pool "Obstacle" is full; raise count to at least 843
  2102.  
  2103. Message Severity: 2
  2104. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2105. Memory pool "Obstacle" is full; raise count to at least 844
  2106.  
  2107. Message Severity: 2
  2108. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2109. Memory pool "Obstacle" is full; raise count to at least 845
  2110.  
  2111. Message Severity: 2
  2112. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2113. Memory pool "Obstacle" is full; raise count to at least 846
  2114.  
  2115. Message Severity: 2
  2116. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2117. Memory pool "Obstacle" is full; raise count to at least 847
  2118.  
  2119. Message Severity: 2
  2120. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2121. Memory pool "Obstacle" is full; raise count to at least 848
  2122.  
  2123. Message Severity: 2
  2124. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2125. Memory pool "Obstacle" is full; raise count to at least 849
  2126.  
  2127. Message Severity: 2
  2128. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2129. Memory pool "Obstacle" is full; raise count to at least 850
  2130.  
  2131. Message Severity: 2
  2132. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2133. Memory pool "Obstacle" is full; raise count to at least 851
  2134.  
  2135. Message Severity: 2
  2136. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2137. Memory pool "Obstacle" is full; raise count to at least 852
  2138.  
  2139. Message Severity: 2
  2140. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2141. Memory pool "Obstacle" is full; raise count to at least 853
  2142.  
  2143. Message Severity: 2
  2144. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2145. Memory pool "Obstacle" is full; raise count to at least 854
  2146.  
  2147. Message Severity: 2
  2148. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2149. Memory pool "Obstacle" is full; raise count to at least 855
  2150.  
  2151. Message Severity: 2
  2152. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2153. Memory pool "Obstacle" is full; raise count to at least 856
  2154.  
  2155. Message Severity: 2
  2156. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2157. Memory pool "Obstacle" is full; raise count to at least 857
  2158.  
  2159. Message Severity: 2
  2160. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2161. Memory pool "Obstacle" is full; raise count to at least 858
  2162.  
  2163. Message Severity: 2
  2164. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2165. Memory pool "Obstacle" is full; raise count to at least 859
  2166.  
  2167. Message Severity: 2
  2168. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2169. Memory pool "Obstacle" is full; raise count to at least 860
  2170.  
  2171. Message Severity: 2
  2172. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2173. Memory pool "Obstacle" is full; raise count to at least 861
  2174.  
  2175. Message Severity: 2
  2176. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2177. Memory pool "Obstacle" is full; raise count to at least 862
  2178.  
  2179. Message Severity: 2
  2180. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2181. Memory pool "Obstacle" is full; raise count to at least 863
  2182.  
  2183. Message Severity: 2
  2184. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2185. Memory pool "Obstacle" is full; raise count to at least 864
  2186.  
  2187. Message Severity: 2
  2188. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2189. Memory pool "Obstacle" is full; raise count to at least 865
  2190.  
  2191. Message Severity: 2
  2192. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2193. Memory pool "Obstacle" is full; raise count to at least 866
  2194.  
  2195. Message Severity: 2
  2196. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2197. Memory pool "Obstacle" is full; raise count to at least 867
  2198.  
  2199. Message Severity: 2
  2200. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2201. Memory pool "Obstacle" is full; raise count to at least 868
  2202.  
  2203. Message Severity: 2
  2204. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2205. Memory pool "Obstacle" is full; raise count to at least 869
  2206.  
  2207. Message Severity: 2
  2208. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2209. Memory pool "Obstacle" is full; raise count to at least 870
  2210.  
  2211. Message Severity: 2
  2212. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2213. Memory pool "Obstacle" is full; raise count to at least 871
  2214.  
  2215. Message Severity: 2
  2216. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2217. Memory pool "Obstacle" is full; raise count to at least 872
  2218.  
  2219. Message Severity: 2
  2220. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2221. Memory pool "Obstacle" is full; raise count to at least 873
  2222.  
  2223. Message Severity: 2
  2224. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2225. Memory pool "Obstacle" is full; raise count to at least 874
  2226.  
  2227. Message Severity: 2
  2228. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2229. Memory pool "Obstacle" is full; raise count to at least 875
  2230.  
  2231. Message Severity: 2
  2232. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2233. Memory pool "Obstacle" is full; raise count to at least 876
  2234.  
  2235. Message Severity: 2
  2236. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2237. Memory pool "Obstacle" is full; raise count to at least 877
  2238.  
  2239. Message Severity: 2
  2240. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2241. Memory pool "Obstacle" is full; raise count to at least 878
  2242.  
  2243. Message Severity: 2
  2244. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2245. Memory pool "Obstacle" is full; raise count to at least 879
  2246.  
  2247. Message Severity: 2
  2248. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2249. Memory pool "Obstacle" is full; raise count to at least 880
  2250.  
  2251. Message Severity: 2
  2252. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2253. Memory pool "Obstacle" is full; raise count to at least 881
  2254.  
  2255. Message Severity: 2
  2256. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2257. Memory pool "Obstacle" is full; raise count to at least 882
  2258.  
  2259. Message Severity: 2
  2260. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2261. Memory pool "Obstacle" is full; raise count to at least 883
  2262.  
  2263. Message Severity: 2
  2264. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2265. Memory pool "Obstacle" is full; raise count to at least 884
  2266.  
  2267. Message Severity: 2
  2268. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2269. Memory pool "Obstacle" is full; raise count to at least 885
  2270.  
  2271. Message Severity: 2
  2272. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2273. Memory pool "Obstacle" is full; raise count to at least 886
  2274.  
  2275. Message Severity: 2
  2276. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2277. Memory pool "Obstacle" is full; raise count to at least 887
  2278.  
  2279. Message Severity: 2
  2280. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2281. Memory pool "Obstacle" is full; raise count to at least 888
  2282.  
  2283. Message Severity: 2
  2284. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2285. Memory pool "Obstacle" is full; raise count to at least 889
  2286.  
  2287. Message Severity: 2
  2288. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2289. Memory pool "Obstacle" is full; raise count to at least 890
  2290.  
  2291. Message Severity: 2
  2292. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2293. Memory pool "Obstacle" is full; raise count to at least 891
  2294.  
  2295. Message Severity: 2
  2296. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2297. Memory pool "Obstacle" is full; raise count to at least 892
  2298.  
  2299. Message Severity: 2
  2300. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2301. Memory pool "Obstacle" is full; raise count to at least 893
  2302.  
  2303. Message Severity: 2
  2304. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2305. Memory pool "Obstacle" is full; raise count to at least 894
  2306.  
  2307. Message Severity: 2
  2308. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2309. Memory pool "Obstacle" is full; raise count to at least 895
  2310.  
  2311. Message Severity: 2
  2312. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2313. Memory pool "Obstacle" is full; raise count to at least 896
  2314.  
  2315. Message Severity: 2
  2316. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2317. Memory pool "Obstacle" is full; raise count to at least 897
  2318.  
  2319. Message Severity: 2
  2320. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2321. Memory pool "Obstacle" is full; raise count to at least 898
  2322.  
  2323. Message Severity: 2
  2324. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2325. Memory pool "Obstacle" is full; raise count to at least 899
  2326.  
  2327. Message Severity: 2
  2328. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2329. Memory pool "Obstacle" is full; raise count to at least 900
  2330.  
  2331. Message Severity: 2
  2332. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2333. Memory pool "Obstacle" is full; raise count to at least 901
  2334.  
  2335. Message Severity: 2
  2336. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2337. Memory pool "Obstacle" is full; raise count to at least 902
  2338.  
  2339. Message Severity: 2
  2340. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2341. Memory pool "Obstacle" is full; raise count to at least 903
  2342.  
  2343. Message Severity: 2
  2344. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2345. Memory pool "Obstacle" is full; raise count to at least 904
  2346.  
  2347. Message Severity: 2
  2348. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2349. Memory pool "Obstacle" is full; raise count to at least 905
  2350.  
  2351. Message Severity: 2
  2352. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2353. Memory pool "Obstacle" is full; raise count to at least 906
  2354.  
  2355. Message Severity: 2
  2356. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2357. Memory pool "Obstacle" is full; raise count to at least 907
  2358.  
  2359. Message Severity: 2
  2360. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2361. Memory pool "Obstacle" is full; raise count to at least 908
  2362.  
  2363. Message Severity: 2
  2364. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2365. Memory pool "Obstacle" is full; raise count to at least 909
  2366.  
  2367. Message Severity: 2
  2368. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2369. Memory pool "Obstacle" is full; raise count to at least 910
  2370.  
  2371. Message Severity: 2
  2372. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2373. Memory pool "Obstacle" is full; raise count to at least 911
  2374.  
  2375. Message Severity: 2
  2376. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2377. Memory pool "Obstacle" is full; raise count to at least 912
  2378.  
  2379. Message Severity: 2
  2380. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2381. Memory pool "Obstacle" is full; raise count to at least 913
  2382.  
  2383. Message Severity: 2
  2384. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2385. Memory pool "Obstacle" is full; raise count to at least 914
  2386.  
  2387. Message Severity: 2
  2388. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2389. Memory pool "Obstacle" is full; raise count to at least 915
  2390.  
  2391. Message Severity: 2
  2392. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2393. Memory pool "Obstacle" is full; raise count to at least 916
  2394.  
  2395. Message Severity: 2
  2396. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2397. Memory pool "Obstacle" is full; raise count to at least 917
  2398.  
  2399. Message Severity: 2
  2400. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2401. Memory pool "Obstacle" is full; raise count to at least 918
  2402.  
  2403. Message Severity: 2
  2404. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2405. Memory pool "Obstacle" is full; raise count to at least 919
  2406.  
  2407. Message Severity: 2
  2408. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2409. Memory pool "Obstacle" is full; raise count to at least 920
  2410.  
  2411. Message Severity: 2
  2412. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2413. Memory pool "Obstacle" is full; raise count to at least 921
  2414.  
  2415. Message Severity: 2
  2416. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2417. Memory pool "Obstacle" is full; raise count to at least 922
  2418.  
  2419. Message Severity: 2
  2420. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2421. Memory pool "Obstacle" is full; raise count to at least 923
  2422.  
  2423. Message Severity: 2
  2424. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2425. Memory pool "Obstacle" is full; raise count to at least 924
  2426.  
  2427. Message Severity: 2
  2428. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2429. Memory pool "Obstacle" is full; raise count to at least 925
  2430.  
  2431. Message Severity: 2
  2432. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2433. Memory pool "Obstacle" is full; raise count to at least 926
  2434.  
  2435. Message Severity: 2
  2436. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2437. Memory pool "Obstacle" is full; raise count to at least 927
  2438.  
  2439. Message Severity: 2
  2440. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2441. Memory pool "Obstacle" is full; raise count to at least 928
  2442.  
  2443. Message Severity: 2
  2444. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2445. Memory pool "Obstacle" is full; raise count to at least 929
  2446.  
  2447. Message Severity: 2
  2448. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2449. Memory pool "Obstacle" is full; raise count to at least 930
  2450.  
  2451. Message Severity: 2
  2452. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2453. Memory pool "Obstacle" is full; raise count to at least 931
  2454.  
  2455. Message Severity: 2
  2456. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2457. Memory pool "Obstacle" is full; raise count to at least 932
  2458.  
  2459. Message Severity: 2
  2460. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2461. Memory pool "Obstacle" is full; raise count to at least 933
  2462.  
  2463. Message Severity: 2
  2464. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2465. Memory pool "Obstacle" is full; raise count to at least 934
  2466.  
  2467. Message Severity: 2
  2468. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2469. Memory pool "Obstacle" is full; raise count to at least 935
  2470.  
  2471. Message Severity: 2
  2472. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2473. Memory pool "Obstacle" is full; raise count to at least 936
  2474.  
  2475. Message Severity: 2
  2476. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2477. Memory pool "Obstacle" is full; raise count to at least 937
  2478.  
  2479. Message Severity: 2
  2480. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2481. Memory pool "Obstacle" is full; raise count to at least 938
  2482.  
  2483. Message Severity: 2
  2484. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2485. Memory pool "Obstacle" is full; raise count to at least 939
  2486.  
  2487. Message Severity: 2
  2488. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2489. Memory pool "Obstacle" is full; raise count to at least 940
  2490.  
  2491. Message Severity: 2
  2492. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2493. Memory pool "Obstacle" is full; raise count to at least 941
  2494.  
  2495. Message Severity: 2
  2496. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2497. Memory pool "Obstacle" is full; raise count to at least 942
  2498.  
  2499. Message Severity: 2
  2500. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2501. Memory pool "Obstacle" is full; raise count to at least 943
  2502.  
  2503. Message Severity: 2
  2504. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2505. Memory pool "Obstacle" is full; raise count to at least 944
  2506.  
  2507. Message Severity: 2
  2508. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2509. Memory pool "Obstacle" is full; raise count to at least 945
  2510.  
  2511. Message Severity: 2
  2512. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2513. Memory pool "Obstacle" is full; raise count to at least 946
  2514.  
  2515. Message Severity: 2
  2516. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2517. Memory pool "Obstacle" is full; raise count to at least 947
  2518.  
  2519. Message Severity: 2
  2520. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2521. Memory pool "Obstacle" is full; raise count to at least 948
  2522.  
  2523. Message Severity: 2
  2524. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2525. Memory pool "Obstacle" is full; raise count to at least 949
  2526.  
  2527. Message Severity: 2
  2528. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2529. Memory pool "Obstacle" is full; raise count to at least 950
  2530.  
  2531. Message Severity: 2
  2532. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2533. Memory pool "Obstacle" is full; raise count to at least 951
  2534.  
  2535. Message Severity: 2
  2536. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2537. Memory pool "Obstacle" is full; raise count to at least 952
  2538.  
  2539. Message Severity: 2
  2540. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2541. Memory pool "Obstacle" is full; raise count to at least 953
  2542.  
  2543. Message Severity: 2
  2544. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2545. Memory pool "Obstacle" is full; raise count to at least 954
  2546.  
  2547. Message Severity: 2
  2548. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2549. Memory pool "Obstacle" is full; raise count to at least 955
  2550.  
  2551. Message Severity: 2
  2552. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2553. Memory pool "Obstacle" is full; raise count to at least 956
  2554.  
  2555. Message Severity: 2
  2556. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2557. Memory pool "Obstacle" is full; raise count to at least 957
  2558.  
  2559. Message Severity: 2
  2560. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2561. Memory pool "Obstacle" is full; raise count to at least 958
  2562.  
  2563. Message Severity: 2
  2564. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2565. Memory pool "Obstacle" is full; raise count to at least 959
  2566.  
  2567. Message Severity: 2
  2568. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2569. Memory pool "Obstacle" is full; raise count to at least 960
  2570.  
  2571. Message Severity: 2
  2572. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2573. Memory pool "Obstacle" is full; raise count to at least 961
  2574.  
  2575. Message Severity: 2
  2576. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2577. Memory pool "Obstacle" is full; raise count to at least 962
  2578.  
  2579. Message Severity: 2
  2580. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2581. Memory pool "Obstacle" is full; raise count to at least 963
  2582.  
  2583. Message Severity: 2
  2584. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2585. Memory pool "Obstacle" is full; raise count to at least 964
  2586.  
  2587. Message Severity: 2
  2588. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2589. Memory pool "Obstacle" is full; raise count to at least 965
  2590.  
  2591. Message Severity: 2
  2592. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2593. Memory pool "Obstacle" is full; raise count to at least 966
  2594.  
  2595. Message Severity: 2
  2596. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2597. Memory pool "Obstacle" is full; raise count to at least 967
  2598.  
  2599. Message Severity: 2
  2600. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2601. Memory pool "Obstacle" is full; raise count to at least 968
  2602.  
  2603. Message Severity: 2
  2604. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2605. Memory pool "Obstacle" is full; raise count to at least 969
  2606.  
  2607. Message Severity: 2
  2608. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2609. Memory pool "Obstacle" is full; raise count to at least 970
  2610.  
  2611. Message Severity: 2
  2612. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2613. Memory pool "Obstacle" is full; raise count to at least 971
  2614.  
  2615. Message Severity: 2
  2616. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2617. Memory pool "Obstacle" is full; raise count to at least 972
  2618.  
  2619. Message Severity: 2
  2620. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2621. Memory pool "Obstacle" is full; raise count to at least 973
  2622.  
  2623. Message Severity: 2
  2624. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2625. Memory pool "Obstacle" is full; raise count to at least 974
  2626.  
  2627. Message Severity: 2
  2628. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2629. Memory pool "Obstacle" is full; raise count to at least 975
  2630.  
  2631. Message Severity: 2
  2632. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2633. Memory pool "Obstacle" is full; raise count to at least 976
  2634.  
  2635. Message Severity: 2
  2636. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2637. Memory pool "Obstacle" is full; raise count to at least 977
  2638.  
  2639. Message Severity: 2
  2640. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2641. Memory pool "Obstacle" is full; raise count to at least 978
  2642.  
  2643. Message Severity: 2
  2644. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2645. Memory pool "Obstacle" is full; raise count to at least 979
  2646.  
  2647. Message Severity: 2
  2648. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2649. Memory pool "Obstacle" is full; raise count to at least 980
  2650.  
  2651. Message Severity: 2
  2652. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2653. Memory pool "Obstacle" is full; raise count to at least 981
  2654.  
  2655. Message Severity: 2
  2656. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2657. Memory pool "Obstacle" is full; raise count to at least 982
  2658.  
  2659. Message Severity: 2
  2660. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2661. Memory pool "Obstacle" is full; raise count to at least 983
  2662.  
  2663. Message Severity: 2
  2664. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2665. Memory pool "Obstacle" is full; raise count to at least 984
  2666.  
  2667. Message Severity: 2
  2668. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2669. Memory pool "Obstacle" is full; raise count to at least 985
  2670.  
  2671. Message Severity: 2
  2672. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2673. Memory pool "Obstacle" is full; raise count to at least 986
  2674.  
  2675. Message Severity: 2
  2676. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2677. Memory pool "Obstacle" is full; raise count to at least 987
  2678.  
  2679. Message Severity: 2
  2680. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2681. Memory pool "Obstacle" is full; raise count to at least 988
  2682.  
  2683. Message Severity: 2
  2684. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2685. Memory pool "Obstacle" is full; raise count to at least 989
  2686.  
  2687. Message Severity: 2
  2688. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2689. Memory pool "Obstacle" is full; raise count to at least 990
  2690.  
  2691. Message Severity: 2
  2692. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2693. Memory pool "Obstacle" is full; raise count to at least 991
  2694.  
  2695. Message Severity: 2
  2696. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2697. Memory pool "Obstacle" is full; raise count to at least 992
  2698.  
  2699. Message Severity: 2
  2700. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2701. Memory pool "Obstacle" is full; raise count to at least 993
  2702.  
  2703. Message Severity: 2
  2704. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2705. Memory pool "Obstacle" is full; raise count to at least 994
  2706.  
  2707. Message Severity: 2
  2708. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2709. Memory pool "Obstacle" is full; raise count to at least 995
  2710.  
  2711. Message Severity: 2
  2712. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2713. Memory pool "Obstacle" is full; raise count to at least 996
  2714.  
  2715. Message Severity: 2
  2716. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2717. Memory pool "Obstacle" is full; raise count to at least 997
  2718.  
  2719. Message Severity: 2
  2720. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2721. Memory pool "Obstacle" is full; raise count to at least 998
  2722.  
  2723. Message Severity: 2
  2724. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2725. Memory pool "Obstacle" is full; raise count to at least 999
  2726.  
  2727. Message Severity: 2
  2728. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2729. Memory pool "Obstacle" is full; raise count to at least 1000
  2730.  
  2731. Message Severity: 2
  2732. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2733. Memory pool "Obstacle" is full; raise count to at least 1001
  2734.  
  2735. Message Severity: 2
  2736. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2737. Memory pool "Obstacle" is full; raise count to at least 1002
  2738.  
  2739. Message Severity: 2
  2740. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2741. Memory pool "Obstacle" is full; raise count to at least 1003
  2742.  
  2743. Message Severity: 2
  2744. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2745. Memory pool "Obstacle" is full; raise count to at least 1004
  2746.  
  2747. Message Severity: 2
  2748. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2749. Memory pool "Obstacle" is full; raise count to at least 1005
  2750.  
  2751. Message Severity: 2
  2752. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2753. Memory pool "Obstacle" is full; raise count to at least 1006
  2754.  
  2755. Message Severity: 2
  2756. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2757. Memory pool "Obstacle" is full; raise count to at least 1007
  2758.  
  2759. Message Severity: 2
  2760. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2761. Memory pool "Obstacle" is full; raise count to at least 1008
  2762.  
  2763. Message Severity: 2
  2764. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2765. Memory pool "Obstacle" is full; raise count to at least 1009
  2766.  
  2767. Message Severity: 2
  2768. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2769. Memory pool "Obstacle" is full; raise count to at least 1010
  2770.  
  2771. Message Severity: 2
  2772. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2773. Memory pool "Obstacle" is full; raise count to at least 1011
  2774.  
  2775. Message Severity: 2
  2776. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2777. Memory pool "Obstacle" is full; raise count to at least 1012
  2778.  
  2779. Message Severity: 2
  2780. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2781. Memory pool "Obstacle" is full; raise count to at least 1013
  2782.  
  2783. Message Severity: 2
  2784. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2785. Memory pool "Obstacle" is full; raise count to at least 1014
  2786.  
  2787. Message Severity: 2
  2788. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2789. Memory pool "Obstacle" is full; raise count to at least 1015
  2790.  
  2791. Message Severity: 2
  2792. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2793. Memory pool "Obstacle" is full; raise count to at least 1016
  2794.  
  2795. Message Severity: 2
  2796. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2797. Memory pool "Obstacle" is full; raise count to at least 1017
  2798.  
  2799. Message Severity: 2
  2800. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2801. Memory pool "Obstacle" is full; raise count to at least 1018
  2802.  
  2803. Message Severity: 2
  2804. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2805. Memory pool "Obstacle" is full; raise count to at least 1019
  2806.  
  2807. Message Severity: 2
  2808. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2809. Memory pool "Obstacle" is full; raise count to at least 1020
  2810.  
  2811. Message Severity: 2
  2812. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2813. Memory pool "Obstacle" is full; raise count to at least 1021
  2814.  
  2815. Message Severity: 2
  2816. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2817. Memory pool "Obstacle" is full; raise count to at least 1022
  2818.  
  2819. Message Severity: 2
  2820. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2821. Memory pool "Obstacle" is full; raise count to at least 1023
  2822.  
  2823. Message Severity: 2
  2824. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2825. Memory pool "Obstacle" is full; raise count to at least 1024
  2826.  
  2827. Message Severity: 2
  2828. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2829. Memory pool "Obstacle" is full; raise count to at least 1025
  2830.  
  2831. Message Severity: 2
  2832. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2833. Memory pool "Obstacle" is full; raise count to at least 1026
  2834.  
  2835. Message Severity: 2
  2836. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2837. Memory pool "Obstacle" is full; raise count to at least 1027
  2838.  
  2839. Message Severity: 2
  2840. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2841. Memory pool "Obstacle" is full; raise count to at least 1028
  2842.  
  2843. Message Severity: 2
  2844. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2845. Memory pool "Obstacle" is full; raise count to at least 1029
  2846.  
  2847. Message Severity: 2
  2848. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2849. Memory pool "Obstacle" is full; raise count to at least 1030
  2850.  
  2851. Message Severity: 2
  2852. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2853. Memory pool "Obstacle" is full; raise count to at least 1031
  2854.  
  2855. Message Severity: 2
  2856. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2857. Memory pool "Obstacle" is full; raise count to at least 1032
  2858.  
  2859. Message Severity: 2
  2860. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2861. Memory pool "Obstacle" is full; raise count to at least 1033
  2862.  
  2863. Message Severity: 2
  2864. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2865. Memory pool "Obstacle" is full; raise count to at least 1034
  2866.  
  2867. Message Severity: 2
  2868. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2869. Memory pool "Obstacle" is full; raise count to at least 1035
  2870.  
  2871. Message Severity: 2
  2872. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2873. Memory pool "Obstacle" is full; raise count to at least 1036
  2874.  
  2875. Message Severity: 2
  2876. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2877. Memory pool "Obstacle" is full; raise count to at least 1037
  2878.  
  2879. Message Severity: 2
  2880. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2881. Memory pool "Obstacle" is full; raise count to at least 1038
  2882.  
  2883. Message Severity: 2
  2884. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2885. Memory pool "Obstacle" is full; raise count to at least 1039
  2886.  
  2887. Message Severity: 2
  2888. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2889. Memory pool "Obstacle" is full; raise count to at least 1040
  2890.  
  2891. Message Severity: 2
  2892. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2893. Memory pool "Obstacle" is full; raise count to at least 1041
  2894.  
  2895. Message Severity: 2
  2896. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2897. Memory pool "Obstacle" is full; raise count to at least 1042
  2898.  
  2899. Message Severity: 2
  2900. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2901. Memory pool "Obstacle" is full; raise count to at least 1043
  2902.  
  2903. Message Severity: 2
  2904. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2905. Memory pool "Obstacle" is full; raise count to at least 1044
  2906.  
  2907. Message Severity: 2
  2908. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2909. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1538
  2910.  
  2911. Message Severity: 2
  2912. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2913. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1036
  2914.  
  2915. Message Severity: 2
  2916. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2917. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1540
  2918.  
  2919. Message Severity: 2
  2920. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2921. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1542
  2922.  
  2923. Message Severity: 2
  2924. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2925. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1039
  2926.  
  2927. Message Severity: 2
  2928. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2929. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1544
  2930.  
  2931. Message Severity: 2
  2932. C:\Battlefront2\main\Battlefront2\Source\GameObject.cpp(978)
  2933. Too many damage effects specified for gameobject [all_prop_console]
  2934.  
  2935. Message Severity: 2
  2936. C:\Battlefront2\main\Battlefront2\Source\GameObject.cpp(978)
  2937. Too many damage effects specified for gameobject [all_prop_console]
  2938.  
  2939. Message Severity: 2
  2940. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2941. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1042
  2942.  
  2943. Message Severity: 2
  2944. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2945. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1546
  2946.  
  2947. Message Severity: 2
  2948. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2949. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1548
  2950.  
  2951. Message Severity: 2
  2952. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2953. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1045
  2954.  
  2955. Message Severity: 2
  2956. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2957. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1550
  2958.  
  2959. Message Severity: 2
  2960. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2961. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1552
  2962.  
  2963. Message Severity: 2
  2964. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2965. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1048
  2966.  
  2967. Message Severity: 2
  2968. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2969. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1554
  2970.  
  2971. Message Severity: 2
  2972. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2973. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1556
  2974.  
  2975. Message Severity: 2
  2976. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2977. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1051
  2978.  
  2979. Message Severity: 2
  2980. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2981. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1558
  2982.  
  2983. Message Severity: 2
  2984. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2985. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1560
  2986.  
  2987. Message Severity: 2
  2988. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2989. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1562
  2990.  
  2991. Message Severity: 2
  2992. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2993. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1054
  2994.  
  2995. Message Severity: 2
  2996. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  2997. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1564
  2998.  
  2999. Message Severity: 2
  3000. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3001. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1566
  3002.  
  3003. Message Severity: 2
  3004. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3005. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1057
  3006.  
  3007. Message Severity: 2
  3008. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3009. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1568
  3010.  
  3011. Message Severity: 2
  3012. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3013. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1570
  3014.  
  3015. Message Severity: 2
  3016. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3017. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1060
  3018.  
  3019. Message Severity: 2
  3020. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3021. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1572
  3022.  
  3023. Message Severity: 2
  3024. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3025. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1574
  3026.  
  3027. Message Severity: 2
  3028. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3029. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1576
  3030.  
  3031. Message Severity: 2
  3032. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3033. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1063
  3034.  
  3035. Message Severity: 2
  3036. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3037. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1578
  3038.  
  3039. Message Severity: 2
  3040. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3041. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1580
  3042.  
  3043. Message Severity: 2
  3044. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3045. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1066
  3046.  
  3047. Message Severity: 2
  3048. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3049. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1582
  3050.  
  3051. Message Severity: 2
  3052. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3053. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1584
  3054.  
  3055. Message Severity: 2
  3056. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3057. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1586
  3058.  
  3059. Message Severity: 2
  3060. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3061. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1069
  3062.  
  3063. Message Severity: 2
  3064. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3065. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1588
  3066.  
  3067. Message Severity: 2
  3068. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3069. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1590
  3070.  
  3071. Message Severity: 2
  3072. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3073. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1072
  3074.  
  3075. Message Severity: 2
  3076. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3077. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1592
  3078.  
  3079. Message Severity: 2
  3080. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3081. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1594
  3082.  
  3083. Message Severity: 2
  3084. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3085. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1075
  3086.  
  3087. Message Severity: 2
  3088. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3089. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1596
  3090.  
  3091. Message Severity: 2
  3092. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3093. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1598
  3094.  
  3095. Message Severity: 2
  3096. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3097. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1078
  3098.  
  3099. Message Severity: 2
  3100. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3101. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1600
  3102.  
  3103. Message Severity: 2
  3104. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3105. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1602
  3106.  
  3107. Message Severity: 2
  3108. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3109. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1081
  3110.  
  3111. Message Severity: 2
  3112. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3113. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1604
  3114.  
  3115. Message Severity: 2
  3116. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3117. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1606
  3118.  
  3119. Message Severity: 2
  3120. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3121. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1608
  3122.  
  3123. Message Severity: 2
  3124. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3125. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1084
  3126.  
  3127. Message Severity: 2
  3128. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3129. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1610
  3130.  
  3131. Message Severity: 2
  3132. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3133. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1612
  3134.  
  3135. Message Severity: 2
  3136. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3137. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1087
  3138.  
  3139. Message Severity: 2
  3140. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3141. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1614
  3142.  
  3143. Message Severity: 2
  3144. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3145. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1616
  3146.  
  3147. Message Severity: 2
  3148. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3149. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1090
  3150.  
  3151. Message Severity: 2
  3152. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3153. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1618
  3154.  
  3155. Message Severity: 2
  3156. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3157. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1620
  3158.  
  3159. Message Severity: 2
  3160. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3161. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1622
  3162.  
  3163. Message Severity: 2
  3164. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3165. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1624
  3166.  
  3167. Message Severity: 2
  3168. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3169. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1093
  3170.  
  3171. Message Severity: 2
  3172. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3173. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1626
  3174.  
  3175. Message Severity: 2
  3176. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3177. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1628
  3178.  
  3179. Message Severity: 2
  3180. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3181. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1630
  3182.  
  3183. Message Severity: 2
  3184. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3185. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1096
  3186.  
  3187. Message Severity: 2
  3188. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3189. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1632
  3190.  
  3191. Message Severity: 2
  3192. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3193. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1634
  3194.  
  3195. Message Severity: 2
  3196. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3197. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1636
  3198.  
  3199. Message Severity: 2
  3200. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3201. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1099
  3202.  
  3203. Message Severity: 2
  3204. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3205. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1638
  3206.  
  3207. Message Severity: 2
  3208. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3209. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1640
  3210.  
  3211. Message Severity: 2
  3212. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3213. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1102
  3214.  
  3215. Message Severity: 2
  3216. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3217. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1642
  3218.  
  3219. Message Severity: 2
  3220. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3221. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1644
  3222.  
  3223. Message Severity: 2
  3224. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3225. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1105
  3226.  
  3227. Message Severity: 2
  3228. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3229. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1646
  3230.  
  3231. Message Severity: 2
  3232. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3233. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1648
  3234.  
  3235. Message Severity: 2
  3236. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3237. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1650
  3238.  
  3239. Message Severity: 2
  3240. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3241. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1108
  3242.  
  3243. Message Severity: 2
  3244. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3245. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1652
  3246.  
  3247. Message Severity: 2
  3248. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3249. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1654
  3250.  
  3251. Message Severity: 2
  3252. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3253. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1111
  3254.  
  3255. Message Severity: 2
  3256. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3257. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1656
  3258.  
  3259. Message Severity: 2
  3260. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3261. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1658
  3262.  
  3263. Message Severity: 2
  3264. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3265. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1660
  3266.  
  3267. Message Severity: 2
  3268. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3269. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1114
  3270.  
  3271. Message Severity: 2
  3272. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3273. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1662
  3274.  
  3275. Message Severity: 2
  3276. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3277. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1664
  3278.  
  3279. Message Severity: 2
  3280. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3281. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1117
  3282.  
  3283. Message Severity: 2
  3284. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3285. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1666
  3286.  
  3287. Message Severity: 2
  3288. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3289. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1668
  3290.  
  3291. Message Severity: 2
  3292. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3293. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1120
  3294.  
  3295. Message Severity: 2
  3296. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3297. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1670
  3298.  
  3299. Message Severity: 2
  3300. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3301. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1672
  3302.  
  3303. Message Severity: 2
  3304. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3305. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1123
  3306.  
  3307. Message Severity: 2
  3308. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3309. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1674
  3310.  
  3311. Message Severity: 2
  3312. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3313. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1126
  3314.  
  3315. Message Severity: 2
  3316. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3317. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1676
  3318.  
  3319. Message Severity: 2
  3320. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3321. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1678
  3322.  
  3323. Message Severity: 2
  3324. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3325. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1680
  3326.  
  3327. Message Severity: 2
  3328. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3329. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1682
  3330.  
  3331. Message Severity: 2
  3332. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3333. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1129
  3334.  
  3335. Message Severity: 2
  3336. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3337. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1684
  3338.  
  3339. Message Severity: 2
  3340. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3341. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1132
  3342.  
  3343. Message Severity: 2
  3344. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3345. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1686
  3346.  
  3347. Message Severity: 2
  3348. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3349. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1688
  3350.  
  3351. Message Severity: 2
  3352. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3353. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1135
  3354.  
  3355. Message Severity: 2
  3356. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3357. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1690
  3358.  
  3359. Message Severity: 2
  3360. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3361. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1692
  3362.  
  3363. Message Severity: 2
  3364. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3365. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1694
  3366.  
  3367. Message Severity: 2
  3368. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3369. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1696
  3370.  
  3371. Message Severity: 2
  3372. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3373. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1138
  3374.  
  3375. Message Severity: 2
  3376. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3377. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1698
  3378.  
  3379. Message Severity: 2
  3380. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3381. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1141
  3382.  
  3383. Message Severity: 2
  3384. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3385. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1700
  3386.  
  3387. Message Severity: 2
  3388. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3389. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1702
  3390.  
  3391. Message Severity: 2
  3392. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3393. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1144
  3394.  
  3395. Message Severity: 2
  3396. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3397. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1704
  3398.  
  3399. Message Severity: 2
  3400. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3401. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1706
  3402.  
  3403. Message Severity: 2
  3404. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3405. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1708
  3406.  
  3407. Message Severity: 2
  3408. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3409. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1710
  3410.  
  3411. Message Severity: 2
  3412. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3413. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1147
  3414.  
  3415. Message Severity: 2
  3416. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3417. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1712
  3418.  
  3419. Message Severity: 2
  3420. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3421. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1714
  3422.  
  3423. Message Severity: 2
  3424. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3425. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1150
  3426.  
  3427. Message Severity: 2
  3428. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3429. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1716
  3430.  
  3431. Message Severity: 2
  3432. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3433. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1153
  3434.  
  3435. Message Severity: 2
  3436. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3437. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1718
  3438.  
  3439. Message Severity: 2
  3440. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3441. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1720
  3442.  
  3443. Message Severity: 2
  3444. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3445. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1722
  3446.  
  3447. Message Severity: 2
  3448. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3449. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1156
  3450.  
  3451. Message Severity: 2
  3452. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3453. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1724
  3454.  
  3455. Message Severity: 2
  3456. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3457. Memory pool "ParticleTransformer::PositionTr" is full; raise count to at least 1026
  3458.  
  3459. Message Severity: 2
  3460. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3461. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1726
  3462.  
  3463. Message Severity: 2
  3464. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3465. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1728
  3466.  
  3467. Message Severity: 2
  3468. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3469. Memory pool "ParticleTransformer::PositionTr" is full; raise count to at least 1028
  3470.  
  3471. Message Severity: 2
  3472. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3473. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1159
  3474.  
  3475. Message Severity: 2
  3476. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3477. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1730
  3478.  
  3479. Message Severity: 2
  3480. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3481. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1732
  3482.  
  3483. Message Severity: 2
  3484. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3485. Memory pool "ParticleTransformer::PositionTr" is full; raise count to at least 1030
  3486.  
  3487. Message Severity: 2
  3488. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3489. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1162
  3490.  
  3491. Message Severity: 2
  3492. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3493. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1734
  3494.  
  3495. Message Severity: 2
  3496. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3497. Memory pool "ParticleTransformer::PositionTr" is full; raise count to at least 1032
  3498.  
  3499. Message Severity: 2
  3500. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3501. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1736
  3502.  
  3503. Message Severity: 2
  3504. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3505. Memory pool "ParticleTransformer::PositionTr" is full; raise count to at least 1034
  3506.  
  3507. Message Severity: 2
  3508. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3509. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1165
  3510.  
  3511. Message Severity: 2
  3512. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3513. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1738
  3514.  
  3515. Message Severity: 2
  3516. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3517. Memory pool "ParticleTransformer::PositionTr" is full; raise count to at least 1036
  3518.  
  3519. Message Severity: 2
  3520. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3521. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1740
  3522.  
  3523. Message Severity: 2
  3524. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3525. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1168
  3526.  
  3527. Message Severity: 2
  3528. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3529. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1742
  3530.  
  3531. Message Severity: 2
  3532. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3533. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1744
  3534.  
  3535. Message Severity: 2
  3536. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3537. Memory pool "ParticleTransformer::PositionTr" is full; raise count to at least 1038
  3538.  
  3539. Message Severity: 2
  3540. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3541. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1746
  3542.  
  3543. Message Severity: 2
  3544. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3545. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1748
  3546.  
  3547. Message Severity: 2
  3548. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3549. Memory pool "ParticleTransformer::PositionTr" is full; raise count to at least 1040
  3550.  
  3551. Message Severity: 2
  3552. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3553. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1171
  3554.  
  3555. Message Severity: 2
  3556. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3557. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1750
  3558.  
  3559. Message Severity: 2
  3560. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3561. Memory pool "ParticleTransformer::PositionTr" is full; raise count to at least 1042
  3562.  
  3563. Message Severity: 2
  3564. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3565. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1752
  3566.  
  3567. Message Severity: 2
  3568. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3569. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1174
  3570.  
  3571. Message Severity: 2
  3572. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3573. Memory pool "ParticleTransformer::PositionTr" is full; raise count to at least 1044
  3574.  
  3575. Message Severity: 2
  3576. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3577. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1754
  3578.  
  3579. Message Severity: 2
  3580. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3581. Memory pool "ParticleTransformer::PositionTr" is full; raise count to at least 1046
  3582.  
  3583. Message Severity: 2
  3584. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3585. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1177
  3586.  
  3587. Message Severity: 2
  3588. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3589. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1756
  3590.  
  3591. Message Severity: 2
  3592. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3593. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1758
  3594.  
  3595. Message Severity: 2
  3596. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3597. Memory pool "ParticleTransformer::PositionTr" is full; raise count to at least 1048
  3598.  
  3599. Message Severity: 2
  3600. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3601. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1760
  3602.  
  3603. Message Severity: 2
  3604. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3605. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1180
  3606.  
  3607. Message Severity: 2
  3608. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3609. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1762
  3610.  
  3611. Message Severity: 2
  3612. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3613. Memory pool "ParticleTransformer::PositionTr" is full; raise count to at least 1050
  3614.  
  3615. Message Severity: 2
  3616. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3617. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1764
  3618.  
  3619. Message Severity: 2
  3620. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3621. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1766
  3622.  
  3623. Message Severity: 2
  3624. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3625. Memory pool "ParticleTransformer::PositionTr" is full; raise count to at least 1052
  3626.  
  3627. Message Severity: 2
  3628. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3629. Memory pool "ParticleTransformer::SizeTransf" is full; raise count to at least 1183
  3630.  
  3631. Message Severity: 2
  3632. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3633. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1768
  3634.  
  3635. Message Severity: 2
  3636. C:\Battlefront2\main\RedEngineFL\Memory\RedMemoryPool.cpp(170)
  3637. Memory pool "ParticleTransformer::ColorTrans" is full; raise count to at least 1770
  3638.  
  3639. Message Severity: 3
  3640. C:\Battlefront2\main\Battlefront2\Source\MountedTurret.cpp(1641)
  3641. Mounted turret "cis_fedcruiser_commandroom_SG_b TURRET1" node "hp_fire" not found
  3642.  
  3643. Message Severity: 3
  3644. C:\Battlefront2\main\Battlefront2\Source\StringDB.cpp(54)
  3645. String pool is full: 32768 pool is not big enough!
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