Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- [18:06:30] [Netty Server IO #2/TRACE] [FML/]: Handshake channel activating
- [18:06:30] [Netty Server IO #2/DEBUG] [FML/]: FMLHandshakeServerState: null->FMLHandshakeServerState$1:START
- [18:06:30] [Netty Server IO #2/DEBUG] [FML/]: Next: HELLO
- [18:06:30] [Netty Server IO #2/DEBUG] [FML/]: FMLHandshakeServerState: $ClientHello->FMLHandshakeServerState$2:HELLO
- [18:06:30] [Netty Server IO #2/INFO] [FML/]: Client protocol version 2
- [18:06:30] [Netty Server IO #2/DEBUG] [FML/]: Next: HELLO
- [18:06:30] [Netty Server IO #2/DEBUG] [FML/]: FMLHandshakeServerState: $ModList:86 mods->FMLHandshakeServerState$2:HELLO
- [18:06:30] [Netty Server IO #2/INFO] [FML/]: Client attempting to join with 86 mods : [email protected],[email protected],[email protected],[email protected],[email protected]+26,[email protected],[email protected],BuildCraft|[email protected],[email protected],[email protected],BuildCraft|[email protected],[email protected],CoreXU2@1,notenoughkeys@@MOD_VERSION@,[email protected],[email protected],[email protected],[email protected],[email protected],BuildCraft|[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],Psi@beta-23,[email protected],[email protected],BuildCraft|[email protected],[email protected]+3,[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],BuildCraft|[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],BuildCraft|[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],BuildCraft|[email protected],[email protected],[email protected],chisel@@VERSION@,[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],BuildCraft|[email protected],[email protected],[email protected]
- [18:06:30] [Netty Server IO #2/INFO] [journeymap/]: CLIENT
- [18:06:30] [Netty Server IO #2/DEBUG] [FML/]: Next: WAITINGCACK
- [18:06:30] [Netty Server IO #2/DEBUG] [FML/]: FMLHandshakeServerState: $HandshakeAck:{2}->FMLHandshakeServerState$3:WAITINGCACK
- [18:06:30] [Netty Server IO #2/DEBUG] [FML/]: Next: COMPLETE
- [18:06:30] [Netty Server IO #2/DEBUG] [FML/]: FMLHandshakeServerState: $HandshakeAck:{3}->FMLHandshakeServerState$4:COMPLETE
- [18:06:30] [Netty Server IO #2/DEBUG] [FML/]: Next: DONE
- [18:06:30] [Netty Server IO #2/DEBUG] [FML/]: FMLHandshakeServerState: $HandshakeAck:{4}->FMLHandshakeServerState$5:DONE
- [18:06:30] [Netty Server IO #2/DEBUG] [FML/]: Next: DONE
- [18:06:30] [Netty Server IO #2/DEBUG] [FML/]: FMLHandshakeServerState: $HandshakeAck:{5}->FMLHandshakeServerState$5:DONE
- [18:06:30] [Netty Server IO #2/DEBUG] [FML/]: Next: DONE
- [18:06:30] [Server thread/INFO] [FML/]: [Server thread] Server side modded connection established
- [18:06:30] [Server thread/DEBUG] [ExtraUtils2/]: OTL: Check Packet SERVER
- [18:06:30] [Server thread/DEBUG] [ExtraUtils2/]: OTL: Encode Packet: com.rwtema.extrautils2.items.ItemLawSword$PacketLawSwordNotifier
- [18:06:30] [Server thread/INFO] [Waila/]: Player EntityPlayerMP['MisterSlug'/2942, l='world', x=-241.50, y=69.00, z=239.50] connected. Sending ping
- [18:07:00] [Netty Server IO #2/ERROR] [FML/]: NetworkDispatcher exception
- io.netty.handler.timeout.ReadTimeoutException
- [18:07:13] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:07:58] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:08:42] [Netty Server IO #4/TRACE] [FML/]: Handshake channel activating
- [18:08:42] [Netty Server IO #4/DEBUG] [FML/]: FMLHandshakeServerState: null->FMLHandshakeServerState$1:START
- [18:08:42] [Netty Server IO #4/DEBUG] [FML/]: Next: HELLO
- [18:08:42] [Netty Server IO #4/DEBUG] [FML/]: FMLHandshakeServerState: $ClientHello->FMLHandshakeServerState$2:HELLO
- [18:08:42] [Netty Server IO #4/INFO] [FML/]: Client protocol version 2
- [18:08:42] [Netty Server IO #4/DEBUG] [FML/]: Next: HELLO
- [18:08:42] [Netty Server IO #4/DEBUG] [FML/]: FMLHandshakeServerState: $ModList:86 mods->FMLHandshakeServerState$2:HELLO
- [18:08:42] [Netty Server IO #4/INFO] [FML/]: Client attempting to join with 86 mods : [email protected],[email protected],[email protected],[email protected],[email protected]+26,[email protected],[email protected],BuildCraft|[email protected],[email protected],[email protected],BuildCraft|[email protected],[email protected],CoreXU2@1,notenoughkeys@@MOD_VERSION@,[email protected],[email protected],[email protected],[email protected],[email protected],BuildCraft|[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],Psi@beta-23,[email protected],[email protected],BuildCraft|[email protected],[email protected]+3,[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],BuildCraft|[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],BuildCraft|[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],BuildCraft|[email protected],[email protected],[email protected],chisel@@VERSION@,[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],BuildCraft|[email protected],[email protected],[email protected]
- [18:08:42] [Netty Server IO #4/INFO] [journeymap/]: CLIENT
- [18:08:42] [Netty Server IO #4/DEBUG] [FML/]: Next: WAITINGCACK
- [18:08:42] [Netty Server IO #4/DEBUG] [FML/]: FMLHandshakeServerState: $HandshakeAck:{2}->FMLHandshakeServerState$3:WAITINGCACK
- [18:08:42] [Netty Server IO #4/DEBUG] [FML/]: Next: COMPLETE
- [18:08:42] [Netty Server IO #4/DEBUG] [FML/]: FMLHandshakeServerState: $HandshakeAck:{3}->FMLHandshakeServerState$4:COMPLETE
- [18:08:42] [Netty Server IO #4/DEBUG] [FML/]: Next: DONE
- [18:08:42] [Netty Server IO #4/DEBUG] [FML/]: FMLHandshakeServerState: $HandshakeAck:{4}->FMLHandshakeServerState$5:DONE
- [18:08:42] [Netty Server IO #4/DEBUG] [FML/]: Next: DONE
- [18:08:42] [Netty Server IO #4/DEBUG] [FML/]: FMLHandshakeServerState: $HandshakeAck:{5}->FMLHandshakeServerState$5:DONE
- [18:08:42] [Netty Server IO #4/DEBUG] [FML/]: Next: DONE
- [18:08:42] [Server thread/INFO] [FML/]: [Server thread] Server side modded connection established
- [18:08:42] [Server thread/INFO] [Waila/]: Player EntityPlayerMP['MisterSlug'/4461, l='world', x=-241.50, y=69.00, z=239.50] connected. Sending ping
- [18:08:43] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save world
- [18:09:12] [Netty Server IO #4/ERROR] [FML/]: NetworkDispatcher exception
- io.netty.handler.timeout.ReadTimeoutException
Advertisement
Add Comment
Please, Sign In to add comment