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  1. RetroArch [INFO] :: Redirecting save file to "/home/pi/RetroPie/roms/arcade/ssriders.srm".
  2. RetroArch [INFO] :: === Build =======================================
  3. Capabilities: NEON VFPv3 VFPv4
  4. Built: Jul 17 2016
  5. RetroArch [INFO] :: Version: 1.3.6
  6. RetroArch [INFO] :: Git: 7a433a6
  7. RetroArch [INFO] :: =================================================
  8. RetroArch [INFO] :: Config: appending config "/dev/shm/retroarch.cfg"
  9. RetroArch [INFO] :: Config: appending config "/home/pi/RetroPie/roms/arcade/ssriders.zip.cfg"
  10. RetroArch [INFO] :: Config: loading config from: /opt/retropie/configs/arcade/retroarch.cfg.
  11. RetroArch [INFO] :: Resetting undo buffers.
  12. RetroArch [INFO] :: Loading dynamic libretro core from: "/opt/retropie/libretrocores/lr-mame2003/mame2003_libretro.so"
  13. RetroArch [INFO] :: Overrides: no core-specific overrides found at /home/pi/.config/retroarch/config/MAME 2003/MAME 2003.cfg.
  14. RetroArch [INFO] :: Overrides: no game-specific overrides found at /home/pi/.config/retroarch/config/MAME 2003/ssriders.cfg.
  15. RetroArch [INFO] :: Environ SET_VARIABLES.
  16. RetroArch [INFO] :: Remaps: remap directory: /opt/retropie/configs/arcade/
  17. RetroArch [INFO] :: Remaps: no game-specific remap found at /opt/retropie/configs/arcade/MAME 2003/ssriders.rmp.
  18. RetroArch [INFO] :: Remaps: no core-specific remap found at /opt/retropie/configs/arcade/MAME 2003/MAME 2003.rmp.
  19. RetroArch [INFO] :: Redirecting save file to "/home/pi/RetroPie/roms/arcade/ssriders.srm".
  20. RetroArch [INFO] :: Environ GET_LOG_INTERFACE.
  21. RetroArch [INFO] :: Environ GET_VARIABLE mame2003-frameskip:
  22. RetroArch [INFO] :: 0
  23. RetroArch [INFO] :: Environ GET_VARIABLE mame2003-dcs-speedhack:
  24. RetroArch [INFO] :: enabled
  25. RetroArch [INFO] :: Environ GET_VARIABLE mame2003-skip_disclaimer:
  26. RetroArch [INFO] :: enabled
  27. RetroArch [INFO] :: Environ GET_VARIABLE mame2003-skip_warnings:
  28. RetroArch [INFO] :: enabled
  29. RetroArch [INFO] :: Environ GET_VARIABLE mame2003-samples:
  30. RetroArch [INFO] :: enabled
  31. RetroArch [INFO] :: Environ GET_VARIABLE mame2003-sample_rate:
  32. RetroArch [INFO] :: 48000
  33. RetroArch [INFO] :: Environ GET_VARIABLE mame2003-cheats:
  34. RetroArch [INFO] :: disabled
  35. RetroArch [INFO] :: Environ GET_VARIABLE mame2003-dialsharexy:
  36. RetroArch [INFO] :: disabled
  37. RetroArch [INFO] :: Environ PERFORMANCE_LEVEL: 10.
  38. RetroArch [INFO] :: Content loading skipped. Implementation will load it on its own.
  39. RetroArch [libretro INFO] :: Found game: ssriders [ssriders].
  40. RetroArch [INFO] :: Environ SYSTEM_DIRECTORY: "/home/pi/RetroPie/BIOS".
  41. RetroArch [INFO] :: Environ SET_ROTATION: 0
  42. RetroArch [libretro INFO] :: osd_fopen (buffer = [/home/pi/RetroPie/roms/arcade/ssriders.zip]), (directory: [/home/pi/RetroPie/roms/arcade]), (path type dir: [rom]), (path type: [1]), (filename: [ssriders.zip])
  43. RetroArch [libretro INFO] :: osd_fopen (buffer = [/home/pi/RetroPie/roms/arcade/ssriders.zip]), (directory: [/home/pi/RetroPie/roms/arcade]), (path type dir: [rom]), (path type: [1]), (filename: [ssriders.zip])
  44. RetroArch [libretro INFO] :: osd_fopen (buffer = [/home/pi/RetroPie/roms/arcade/ssriders.zip]), (directory: [/home/pi/RetroPie/roms/arcade]), (path type dir: [rom]), (path type: [1]), (filename: [ssriders.zip])
  45. RetroArch [libretro INFO] :: osd_fopen (buffer = [/home/pi/RetroPie/roms/arcade/ssriders.zip]), (directory: [/home/pi/RetroPie/roms/arcade]), (path type dir: [rom]), (path type: [1]), (filename: [ssriders.zip])
  46. RetroArch [libretro INFO] :: osd_fopen (buffer = [/home/pi/RetroPie/roms/arcade/ssriders.zip]), (directory: [/home/pi/RetroPie/roms/arcade]), (path type dir: [rom]), (path type: [1]), (filename: [ssriders.zip])
  47. RetroArch [libretro INFO] :: osd_fopen (buffer = [/home/pi/RetroPie/roms/arcade/ssriders.zip]), (directory: [/home/pi/RetroPie/roms/arcade]), (path type dir: [rom]), (path type: [1]), (filename: [ssriders.zip])
  48. RetroArch [libretro INFO] :: osd_fopen (buffer = [/home/pi/RetroPie/roms/arcade/ssriders.zip]), (directory: [/home/pi/RetroPie/roms/arcade]), (path type dir: [rom]), (path type: [1]), (filename: [ssriders.zip])
  49. RetroArch [libretro INFO] :: osd_fopen (buffer = [/home/pi/RetroPie/roms/arcade/ssriders.zip]), (directory: [/home/pi/RetroPie/roms/arcade]), (path type dir: [rom]), (path type: [1]), (filename: [ssriders.zip])
  50. RetroArch [libretro INFO] :: osd_fopen (buffer = [/home/pi/RetroPie/roms/arcade/ssriders.zip]), (directory: [/home/pi/RetroPie/roms/arcade]), (path type dir: [rom]), (path type: [1]), (filename: [ssriders.zip])
  51. RetroArch [libretro INFO] :: osd_fopen (buffer = [/home/pi/RetroPie/roms/arcade/ssriders.zip]), (directory: [/home/pi/RetroPie/roms/arcade]), (path type dir: [rom]), (path type: [1]), (filename: [ssriders.zip])
  52. RetroArch [libretro INFO] :: osd_fopen (buffer = [/home/pi/RetroPie/roms/arcade/ssriders.zip]), (directory: [/home/pi/RetroPie/roms/arcade]), (path type dir: [rom]), (path type: [1]), (filename: [ssriders.zip])
  53. RetroArch [libretro INFO] :: osd_fopen (buffer = [/home/pi/RetroPie/roms/arcade//mame2003/cfg/default.cfg]), (directory: [/home/pi/RetroPie/roms/arcade//mame2003/cfg]), (path type dir: [cfg]), (path type: [9]), (filename: [default.cfg])
  54. RetroArch [libretro INFO] :: osd_fopen (buffer = [/home/pi/RetroPie/roms/arcade//mame2003/cfg/ssriders.cfg]), (directory: [/home/pi/RetroPie/roms/arcade//mame2003/cfg]), (path type dir: [cfg]), (path type: [9]), (filename: [ssriders.cfg])
  55. RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
  56. RetroArch [libretro INFO] :: game bpp: [16], system bpp: [16], color format [RGB565] : SUPPORTED, enabling it.
  57. RetroArch [INFO] :: Skipping SRAM load..
  58. RetroArch [INFO] :: Version of libretro API: 1
  59. RetroArch [INFO] :: Compiled against API: 1
  60. RetroArch [INFO] :: Set audio input rate to: 48000.00 Hz.
  61. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/2xScaleHQ.glslp"
  62. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/barrel-distortion.glslp"
  63. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/barrel-distortion_lanczos4.glslp"
  64. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/barrel-distortion_phosphor.glslp"
  65. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/barrel-distortion_snes.glslp"
  66. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/Brighter-with_Contrast.glslp"
  67. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/bsnes_gamma_ramp.glslp"
  68. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/crt-pi-curvature-vertical.glslp"
  69. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/crt-pi-curvature.glslp"
  70. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/crt-pi-vertical.glslp"
  71. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/crt-pi.glslp"
  72. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/gameboy-screen-grid.glslp"
  73. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/gameboy.glslp"
  74. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/gameboy2.glslp"
  75. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/hq2x&lcd3x.glslp"
  76. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/hq2x.glslp"
  77. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/hq2x2.glslp"
  78. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/hq2x_lcd3x.glslp"
  79. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/hq2x_phosphor.glslp"
  80. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/hq2xwaterpaint.glslp"
  81. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/hq2xwaterpaintscanline.glslp"
  82. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/hq4x.glslp"
  83. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/hq4x_lcd3x.glslp"
  84. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/nds.glslp"
  85. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/nedi.glslp"
  86. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/phosphor.glslp"
  87. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/snes.glslp"
  88. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/snes2.glslp"
  89. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/snes_hq2x.glslp"
  90. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/snes_hq2xwaterpaint.glslp"
  91. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/snes_hq2xwaterpainthicontrast.glslp"
  92. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/snes_hq2xwaterpaintscanline.glslp"
  93. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/snes_lcd3x.glslp"
  94. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/snes_phosphor.glslp"
  95. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/snes_scanline.glslp"
  96. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/snes_waterpaint.glslp"
  97. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/stock.glsl"
  98. RetroArch [INFO] :: Found shader "/opt/retropie/emulators/retroarch/shader/xbr-lv1-noblend.glslp"
  99. RetroArch [INFO] :: Video @ 537x672
  100. RetroArch [INFO] :: Starting threaded video driver ...
  101. RetroArch [INFO] :: [EGL]: EGL version: 1.4
  102. RetroArch [INFO] :: [EGL]: Current context: 0x1.
  103. RetroArch [INFO] :: Found GL context: videocore
  104. RetroArch [INFO] :: Detecting screen resolution 1024x1280.
  105. RetroArch [INFO] :: [EGL]: eglSwapInterval(1)
  106. RetroArch [INFO] :: [EGL]: eglSwapInterval(1)
  107. RetroArch [INFO] :: [GL]: Vendor: Broadcom, Renderer: VideoCore IV HW.
  108. RetroArch [INFO] :: [GL]: Version: OpenGL ES 2.0.
  109. RetroArch [INFO] :: Querying GL extension: ARB_texture_non_power_of_two => doesn't exist
  110. RetroArch [INFO] :: Querying GL extension: OES_texture_npot => exists
  111. RetroArch [INFO] :: Querying GL extension: BGRA8888 => exists
  112. RetroArch [WARN] :: [GL]: GLES implementation does not have BGRA8888 extension.
  113. 32-bit path will require conversion.
  114. RetroArch [INFO] :: Querying GL extension: GL_EXT_unpack_subimage => doesn't exist
  115. RetroArch [INFO] :: Querying GL extension: EXT_sRGB => doesn't exist
  116. RetroArch [INFO] :: GL: Using resolution 1024x1280
  117. RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
  118. RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
  119. RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
  120. RetroArch [INFO] :: Found GLSL vertex shader.
  121. RetroArch [INFO] :: Shader log: Compiled
  122. RetroArch [INFO] :: Found GLSL fragment shader.
  123. RetroArch [INFO] :: Shader log: Compiled
  124. RetroArch [INFO] :: Linking GLSL program.
  125. RetroArch [INFO] :: Found GLSL vertex shader.
  126. RetroArch [INFO] :: Shader log: Compiled
  127. RetroArch [INFO] :: Found GLSL fragment shader.
  128. RetroArch [INFO] :: Shader log: Compiled
  129. RetroArch [INFO] :: Linking GLSL program.
  130. RetroArch [INFO] :: Found GLSL vertex shader.
  131. RetroArch [INFO] :: Shader log: Compiled
  132. RetroArch [INFO] :: Found GLSL fragment shader.
  133. RetroArch [INFO] :: Shader log: Compiled
  134. RetroArch [INFO] :: Linking GLSL program.
  135. RetroArch [INFO] :: Found GLSL vertex shader.
  136. RetroArch [INFO] :: Shader log: Compiled
  137. RetroArch [INFO] :: Found GLSL fragment shader.
  138. RetroArch [INFO] :: Shader log: Compiled
  139. RetroArch [INFO] :: Linking GLSL program.
  140. RetroArch [INFO] :: Found GLSL vertex shader.
  141. RetroArch [INFO] :: Shader log: Compiled
  142. RetroArch [INFO] :: Found GLSL fragment shader.
  143. RetroArch [INFO] :: Shader log: Compiled
  144. RetroArch [INFO] :: Linking GLSL program.
  145. RetroArch [INFO] :: [GL]: Using 4 textures.
  146. RetroArch [INFO] :: [GL]: Loaded 1 program(s).
  147. RetroArch [INFO] :: Querying EGL extension: KHR_image => exists
  148. RetroArch [INFO] :: Using font rendering backend: freetype.
  149. RetroArch [INFO] :: Graphics driver did not initialize an input driver. Attempting to pick a suitable driver.
  150. RetroArch [INFO] :: [udev] Adding device /dev/input/event0 as type ID_INPUT_KEYBOARD.
  151. RetroArch [INFO] :: [udev]: Plugged pad: DragonRise Inc. Generic USB Joystick (121:6) on port #0.
  152. RetroArch [INFO] :: Autodetect: 1 profiles found
  153. RetroArch [INFO] :: Autodetect: selected configuration: /opt/retropie/configs/all/retroarch-joypads/DragonRiseInc.GenericUSBJoystick.cfg
  154. RetroArch [INFO] :: [udev]: Pad #0 (/dev/input/event2) supports 0 force feedback effects.
  155. RetroArch [INFO] :: [udev]: Plugged pad: DragonRise Inc. Generic USB Joystick (121:6) on port #1.
  156. RetroArch [INFO] :: Autodetect: 1 profiles found
  157. RetroArch [INFO] :: Autodetect: selected configuration: /opt/retropie/configs/all/retroarch-joypads/DragonRiseInc.GenericUSBJoystick.cfg
  158. RetroArch [INFO] :: [udev]: Pad #1 (/dev/input/event3) supports 0 force feedback effects.
  159. RetroArch [INFO] :: Found joypad driver: "udev".
  160. RetroArch [INFO] :: ALSA: Using signed 16-bit format.
  161. RetroArch [INFO] :: ALSA: Period size: 384 frames
  162. RetroArch [INFO] :: ALSA: Buffer size: 1536 frames
  163. RetroArch [INFO] :: null: [/opt/retropie/configs/arcade/content_history.lpl].
  164. RetroArch [libretro INFO] :: osd_fopen (buffer = [/home/pi/RetroPie/roms/arcade//mame2003/nvram/ssriders.nv]), (directory: [/home/pi/RetroPie/roms/arcade//mame2003/nvram]), (path type dir: [nvram]), (path type: [6]), (filename: [ssriders.nv])
  165. RetroArch [libretro INFO] :: osd_fopen (buffer = [/home/pi/RetroPie/BIOS/mame2003/hiscore.dat]), (directory: [/home/pi/RetroPie/BIOS/mame2003]), (path type dir: [hsdb]), (path type: [8]), (filename: [hiscore.dat])
  166. RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_object => doesn't exist
  167. RetroArch [INFO] :: Found #pragma parameter CocktailTable Image Height (height) 1.990000 -3.000000 3.000000 0.010000
  168. RetroArch [INFO] :: Found #pragma parameter CocktailTable Image Width (width) 0.800000 -5.000000 5.000000 0.050000
  169. RetroArch [INFO] :: Found #pragma parameter CocktailTable Image Location (location) -0.235000 -2.000000 2.000000 0.005000
  170. RetroArch [INFO] :: Found #pragma parameter CocktailTable Zoom (zoom) 0.510000 -2.000000 5.000000 0.010000
  171. RetroArch [INFO] :: Failed writing shader preset to /opt/retropie/emulators/retroarch/shader/retroarch.glslp.
  172. RetroArch [INFO] :: Saved shader preset to /home/pi/.config/retroarch/config/retroarch.glslp.
  173. RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
  174. RetroArch [INFO] :: Found #pragma parameter CocktailTable Image Height (height) 1.990000 -3.000000 3.000000 0.010000
  175. RetroArch [INFO] :: Found #pragma parameter CocktailTable Image Width (width) 0.800000 -5.000000 5.000000 0.050000
  176. RetroArch [INFO] :: Found #pragma parameter CocktailTable Image Location (location) -0.235000 -2.000000 2.000000 0.005000
  177. RetroArch [INFO] :: Found #pragma parameter CocktailTable Zoom (zoom) 0.510000 -2.000000 5.000000 0.010000
  178. RetroArch [INFO] :: Found GLSL vertex shader.
  179. RetroArch [INFO] :: Shader log: Compiled
  180. RetroArch [INFO] :: Found GLSL fragment shader.
  181. RetroArch [INFO] :: Shader log: Compiled
  182. RetroArch [INFO] :: Linking GLSL program.
  183. RetroArch [INFO] :: Found GLSL vertex shader.
  184. RetroArch [INFO] :: Shader log: Compiled
  185. RetroArch [INFO] :: Found GLSL fragment shader.
  186. RetroArch [INFO] :: Shader log: Compiled
  187. RetroArch [INFO] :: Linking GLSL program.
  188. RetroArch [INFO] :: Found GLSL vertex shader.
  189. RetroArch [INFO] :: Shader log: Compiled
  190. RetroArch [INFO] :: Found GLSL fragment shader.
  191. RetroArch [INFO] :: Shader log: Compiled
  192. RetroArch [INFO] :: Linking GLSL program.
  193. RetroArch [INFO] :: Found GLSL vertex shader.
  194. RetroArch [INFO] :: Shader log: Compiled
  195. RetroArch [INFO] :: Found GLSL fragment shader.
  196. RetroArch [INFO] :: Shader log: Compiled
  197. RetroArch [INFO] :: Linking GLSL program.
  198. RetroArch [INFO] :: Found GLSL vertex shader.
  199. RetroArch [INFO] :: Shader log: Compiled
  200. RetroArch [INFO] :: Found GLSL fragment shader.
  201. RetroArch [INFO] :: Shader log: Compiled
  202. RetroArch [INFO] :: Linking GLSL program.
  203. RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
  204. RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
  205. RetroArch [INFO] :: Found GLSL vertex shader.
  206. RetroArch [INFO] :: Shader log: Compiled
  207. RetroArch [INFO] :: Found GLSL fragment shader.
  208. RetroArch [INFO] :: Shader log: Compiled
  209. RetroArch [INFO] :: Linking GLSL program.
  210. RetroArch [INFO] :: Found GLSL vertex shader.
  211. RetroArch [INFO] :: Shader log: Compiled
  212. RetroArch [INFO] :: Found GLSL fragment shader.
  213. RetroArch [INFO] :: Shader log: Compiled
  214. RetroArch [INFO] :: Linking GLSL program.
  215. RetroArch [INFO] :: Found GLSL vertex shader.
  216. RetroArch [INFO] :: Shader log: Compiled
  217. RetroArch [INFO] :: Found GLSL fragment shader.
  218. RetroArch [INFO] :: Shader log: Compiled
  219. RetroArch [INFO] :: Linking GLSL program.
  220. RetroArch [INFO] :: Found GLSL vertex shader.
  221. RetroArch [INFO] :: Shader log: Compiled
  222. RetroArch [INFO] :: Found GLSL fragment shader.
  223. RetroArch [INFO] :: Shader log: Compiled
  224. RetroArch [INFO] :: Linking GLSL program.
  225. RetroArch [INFO] :: Found GLSL vertex shader.
  226. RetroArch [INFO] :: Shader log: Compiled
  227. RetroArch [INFO] :: Found GLSL fragment shader.
  228. RetroArch [INFO] :: Shader log: Compiled
  229. RetroArch [INFO] :: Linking GLSL program.
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