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- 1>------ Rebuild All started: Project: scirpg, Configuration: Debug Win32 ------
- 1> Microsoft (R) C/C++ Optimizing Compiler Version 18.00.31101 for x86
- 1> Copyright (C) Microsoft Corporation. All rights reserved.
- 1>
- 1> cl /c /I"C:\Users\Noah\Documents\SFML-2.2\include" /ZI /W3 /WX- /Od /Oy- /D SFML_STATIC /D WIN32 /D _DEBUG /D _WINDOWS /D _UNICODE /D UNICODE /Gm /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Fo"Debug\\" /Fd"Debug\vc120.pdb" /Gd /TP /analyze- /errorReport:prompt Camera.cpp Engine.cpp Level.cpp TextureManager.cpp Main.cpp Tile.cpp
- 1>
- 1> Tile.cpp
- 1>c:\users\noah\documents\visual studio 2013\projects\scirpg\scirpg\tile.cpp(16): warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
- 1> Main.cpp
- 1>c:\users\noah\documents\visual studio 2013\projects\scirpg\scirpg\main.cpp(7): error C2512: 'Engine' : no appropriate default constructor available
- 1> TextureManager.cpp
- 1>c:\users\noah\documents\visual studio 2013\projects\scirpg\scirpg\texturemanager.cpp(89): error C2664: 'void sf::Image::copy(const sf::Image &,unsigned int,unsigned int,const sf::IntRect &,bool)' : cannot convert argument 1 from 'sf::Texture' to 'const sf::Image &'
- 1> Reason: cannot convert from 'sf::Texture' to 'const sf::Image'
- 1> No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called
- 1>c:\users\noah\documents\visual studio 2013\projects\scirpg\scirpg\texturemanager.cpp(92): error C2065: 'tileTexture' : undeclared identifier
- 1> Level.cpp
- 1>c:\users\noah\documents\visual studio 2013\projects\scirpg\scirpg\level.cpp(54): warning C4018: '<' : signed/unsigned mismatch
- 1>c:\users\noah\documents\visual studio 2013\projects\scirpg\scirpg\level.cpp(56): warning C4018: '<' : signed/unsigned mismatch
- 1> Engine.cpp
- 1>c:\users\noah\documents\visual studio 2013\projects\scirpg\scirpg\engine.cpp(29): error C2512: 'Level' : no appropriate default constructor available
- 1>c:\users\noah\documents\visual studio 2013\projects\scirpg\scirpg\engine.cpp(45): error C2660: 'Camera::GetTileBounds' : function does not take 0 arguments
- 1>c:\users\noah\documents\visual studio 2013\projects\scirpg\scirpg\engine.cpp(48): error C2660: 'Camera::GetTileOffset' : function does not take 0 arguments
- 1>c:\users\noah\documents\visual studio 2013\projects\scirpg\scirpg\engine.cpp(48): error C2228: left of '.x' must have class/struct/union
- 1>c:\users\noah\documents\visual studio 2013\projects\scirpg\scirpg\engine.cpp(49): error C2660: 'Camera::GetTileOffset' : function does not take 0 arguments
- 1>c:\users\noah\documents\visual studio 2013\projects\scirpg\scirpg\engine.cpp(49): error C2228: left of '.y' must have class/struct/union
- 1>c:\users\noah\documents\visual studio 2013\projects\scirpg\scirpg\engine.cpp(80): error C2039: 'GetInput' : is not a member of 'sf::RenderWindow'
- 1> c:\users\noah\documents\sfml-2.2\include\sfml\graphics\renderwindow.hpp(44) : see declaration of 'sf::RenderWindow'
- 1>c:\users\noah\documents\visual studio 2013\projects\scirpg\scirpg\engine.cpp(80): error C2228: left of '.GetMouseX' must have class/struct/union
- 1>c:\users\noah\documents\visual studio 2013\projects\scirpg\scirpg\engine.cpp(81): error C2039: 'GetInput' : is not a member of 'sf::RenderWindow'
- 1> c:\users\noah\documents\sfml-2.2\include\sfml\graphics\renderwindow.hpp(44) : see declaration of 'sf::RenderWindow'
- 1>c:\users\noah\documents\visual studio 2013\projects\scirpg\scirpg\engine.cpp(81): error C2228: left of '.GetMouseY' must have class/struct/union
- 1> Camera.cpp
- 1>c:\users\noah\documents\visual studio 2013\projects\scirpg\scirpg\engine.h(23): error C2143: syntax error : missing ';' before '*'
- 1>c:\users\noah\documents\visual studio 2013\projects\scirpg\scirpg\engine.h(23): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
- 1> Generating Code...
- ========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ==========
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