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- Jun 15 00:57:39 <john-connor-afk> UDP datagrams can be dropped in mass without any disruption.
- Jun 15 00:57:45 <_hightek> he was actually saying that he is amazed by your work etc, so I don't think it was FUD
- Jun 15 00:57:52 <_hightek> he was just probably asking
- Jun 15 00:58:06 <john-connor-afk> The Bittorrent DHT for example uses ZERO re-tranmsission and it has 4 Million nodes.
- Jun 15 00:58:45 <john-connor-afk> + This UDP database is only 100x more advanced than Kademlia.
- Jun 15 00:58:48 <_hightek> yeah, I read somewhere in a paper that UDP can be 100% reliable if the network is "strong" enough
- Jun 15 00:58:49 <john-connor-afk> It’s all nonsense.
- Jun 15 00:59:24 <_hightek> okay, thank you for clarification ^^
- Jun 15 00:59:53 * busoni (~busoni@unaffiliated/busoni) has joined
- Jun 15 00:59:54 <john-connor-afk> The reasn this is sorta BS is because you should never rely on nodes to even respond.
- Jun 15 01:00:32 <john-connor-afk> That said using RTO and the fastest route makes packet less moot in any situation.
- Jun 15 01:00:50 <john-connor-afk> Because multiple UDP packets are dispatched to many nodes for a single request.
- Jun 15 01:01:01 <_hightek> also read somewhere that having small packet sized actually helps driving up accuracy
- Jun 15 01:01:06 <john-connor-afk> Thsi redundancy makes re-tranmission an over-head and would be use-less.
- Jun 15 01:01:07 <_hightek> Oh, I get what your saying
- Jun 15 01:01:09 * BayMax has quit (Ping timeout: 256 seconds)
- Jun 15 01:01:39 <john-connor-afk> I compress packets to the tune of 300%. Read the code.
- Jun 15 01:01:40 <_hightek> so even if it has a 0.99% failure rate, since many nodes get the request it is unrealistic that it can fail
- Jun 15 01:01:43 <_hightek> to reach destination
- Jun 15 01:01:45 <john-connor-afk> Here let me show:
- Jun 15 01:01:55 <john-connor-afk> Slot #62
- Jun 15 01:01:56 <john-connor-afk> Storage Nodes:
- Jun 15 01:01:57 <john-connor-afk> endoint:127.0.0.1:51941 uptime:130037 last_update:86 timeouts:0 rtt:2 stats_udp_bps_inbound:1164 stats_udp_bps_outbound:926
- Jun 15 01:01:59 <john-connor-afk> Slot #63
- Jun 15 01:02:00 <john-connor-afk> Storage Nodes:
- Jun 15 01:02:01 <john-connor-afk> endoint:127.0.0.1:49221 uptime:130019 last_update:212 timeouts:0 rtt:1 stats_udp_bps_inbound:547 stats_udp_bps_outbound:522
- Jun 15 01:02:02 <john-connor-afk> endoint:127.0.0.1:63721 uptime:130030 last_update:266 timeouts:0 rtt:0 stats_udp_bps_inbound:37 stats_udp_bps_outbound:33
- Jun 15 01:02:05 <john-connor-afk> 33 bytes per second :D
- Jun 15 01:02:40 <john-connor-afk> Do you see I have the RTT for the entire UDP network?
- Jun 15 01:02:48 <_hightek> haha yeah, so with these sollutions the chances for transmission to fail is not statistically possible
- Jun 15 01:02:53 <john-connor-afk> You know the good routes already.
- Jun 15 01:02:54 <_hightek> impossible*
- Jun 15 01:03:24 <john-connor-afk> It is possible but the other packets all drop too? That is 100% unlikely.
- Jun 15 01:03:41 <_hightek> yep, I see where this is heading
- Jun 15 01:03:59 <_hightek> I'm hyped to see this in action, really nice way of implementing it.
- Jun 15 01:04:03 <john-connor-afk> [DEBUG] - next_message: Using slot# 10, for slot# 10
- Jun 15 01:04:04 <john-connor-afk> [DEBUG] - next_message: Using slot# 9, for slot# 10
- Jun 15 01:04:05 <john-connor-afk> [DEBUG] - next_message: Using slot# 55, for slot# 54
- Jun 15 01:04:07 <john-connor-afk> [DEBUG] - on_response: Got (5258) new node: 127.0.0.1:53603, Slot#40.
- Jun 15 01:04:08 <john-connor-afk> [DEBUG] - next_message: Using slot# 27, for slot# 27
- Jun 15 01:04:10 <john-connor-afk> [DEBUG] - next_message: Using slot# 55, for slot# 54
- Jun 15 01:04:11 <john-connor-afk> [DEBUG] - next_message: Using slot# 9, for slot# 10
- Jun 15 01:04:13 <john-connor-afk> [DEBUG] - next_message: Using slot# 24, for slot# 27
- Jun 15 01:04:14 <john-connor-afk> [DEBUG] - next_message: Using slot# 8, for slot# 10
- Jun 15 01:04:16 <john-connor-afk> [DEBUG] - next_message: Using slot# 9, for slot# 10
- Jun 15 01:04:17 <john-connor-afk> [DEBUG] - next_message: Using slot# 55, for slot# 54
- Jun 15 01:04:19 <john-connor-afk> [DEBUG] - next_message: Using slot# 24, for slot# 27
- Jun 15 01:04:20 <john-connor-afk> [DEBUG] - next_message: Using slot# 54, for slot# 54
- Jun 15 01:04:22 <john-connor-afk> [DEBUG] - next_message: Using slot# 55, for slot# 54
- Jun 15 01:04:23 <john-connor-afk> [DEBUG] - next_message: Using slot# 23, for slot# 19
- Jun 15 01:04:25 <john-connor-afk> [DEBUG] - next_message: Using slot# 27, for slot# 27
- Jun 15 01:04:26 <john-connor-afk> [DEBUG] - next_message: Using slot# 17, for slot# 19
- Jun 15 01:04:28 <john-connor-afk> [DEBUG] - next_message: Using slot# 16, for slot# 19
- Jun 15 01:04:29 <john-connor-afk> [DEBUG] - next_message: Using slot# 40, for slot# 42
- Jun 15 01:04:32 <john-connor-afk> ^^
- Jun 15 01:04:32 <john-connor-afk> Nodes using backup paths.
- Jun 15 01:04:32 <john-connor-afk> IE* Slot 40 is faster to slot 42 so it uses it instead of slot 40.
- Jun 15 01:04:53 <john-connor-afk> I gotta go shower but I have cross my T’s,
- Jun 15 01:05:17 <_hightek> okay, thank you very much for the explanations
- Jun 15 01:05:19 <_hightek> have a good shower :D
- Jun 15 01:06:02 * VNLBOT removes voice from gaagaa
- Jun 15 01:08:47 <john-connor-afk> _hightek: I have patent for this design. It’s 10 years old and already deployed.
- Jun 15 01:08:48 * jimdigriz_mobile (~jimdigriz@5.172.234.103) has joined
- Jun 15 01:08:52 <john-connor-afk> You may have missed that.
- Jun 15 01:08:56 * jimdigriz is now known as Guest82386
- Jun 15 01:09:04 * jimdigriz_mobile is now known as jimdigriz
- Jun 15 01:09:08 <_hightek> john-connor-afk missed this bit of information, was probably afk or something, wow.
- Jun 15 01:09:44 <_hightek> and I guess that it's used on a bigger network, since that was the point of implementing it in this way :P
- Jun 15 01:10:01 * VNLBOT removes voice from WeedFreddy
- Jun 15 01:10:41 * Guest82386 has quit (Ping timeout: 252 seconds)
- Jun 15 01:10:47 <mrM4D> !cmc
- Jun 15 01:10:47 <VNLBOT> VNL | Pos: 92 | Cap: $224,055.20 | Price: $0.029 | Supply: 7,664,225 | Vol: 32.3974 | Change: 1.70%
- Jun 15 01:10:56 <john-connor-afk> Yes the same code runs a multi-million node network.
- Jun 15 01:11:02 <john-connor-afk> I own the patent.
- Jun 15 01:11:13 <john-connor-afk> It’s highly modified for VNL though.
- Jun 15 01:11:46 * minklemoss (4d0cc894@gateway/web/cgi-irc/kiwiirc.com/ip.77.12.200.148) has joined
- Jun 15 01:11:57 <minklemoss> evening all
- Jun 15 01:12:33 <minklemoss> !net
- Jun 15 01:12:33 <VNLBOT> Network: 277.66 GH/s | PoW: 12,153.88 | PoS: 1.29 | Blocks: 133,010
- Jun 15 01:12:33 <VNLBOT> PooledTX: 0 | Blocktime: 1434323296 (4m 16s) | Type: proof-of-stake
- Jun 15 01:12:33 <VNLBOT> pool01.vanillacoin.net | 58.52 MH/s | 2 workers
- Jun 15 01:12:34 <VNLBOT> vnl.suprnova.cc | 0 KH/s | 0 workers | Last: 117,832 (5w 2d 21h 11m 37s)
- Jun 15 01:12:34 <VNLBOT> vnl.idcray.com | 0 KH/s | 0 workers | Last: 117,830 (5w 2d 21h 14m 2s)
- Jun 15 01:12:35 <VNLBOT> www.nicehash.com | 0.00 GH/s
- Jun 15 01:12:44 <john-connor-afk> “The database mechanism of the system 10 illustrated in FIG. 3 will now be described in detail. In a system according to the invention, the peer-to-peer structure indicated by 90 in FIG. 2, a first client node (FC) 20 of the system 10 longing to store a credential object 110 at the first database node 120 thereof proceeds as follows:”
- Jun 15 01:12:53 <john-connor-afk> Patent ^^
- Jun 15 01:13:02 <john-connor-afk> Be back in 30 mins.
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