RubixCubeGhast

OBS Log

Jun 29th, 2015
287
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.97 KB | None | 0 0
  1. 16:55:53: =====Stream End: 2015-06-29, 16:55:53=================================================
  2. 16:58:11: Terminating 0x34d3c
  3. 16:58:11: Terminating 0x36a54
  4.  
  5.  
  6. Last game capture log:
  7. 2015-06-29, 16:51:35: we're booting up:
  8. 16:51:35: CaptureThread: attached to process csgo.exe
  9. 16:51:35: D3D9 Present
  10. 16:51:35: WARNING: Another hook is already present while trying to hook gdi32.dll, hook target is \Device\HarddiskVolume5\Program Files (x86)\Razer\InGameEngine\32bit\RzDspSrv.dll. If you experience crashes, try disabling the other hooking application
  11. 16:51:35: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is \Device\HarddiskVolume5\Program Files (x86)\Razer\InGameEngine\32bit\RzDspSrv.dll. If you experience crashes, try disabling the other hooking application
  12. 16:51:35: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  13. 16:51:35: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is \Device\HarddiskVolume5\Program Files (x86)\Razer\InGameEngine\32bit\RzDspSrv.dll. If you experience crashes, try disabling the other hooking application
  14. 16:51:35: GL Present
  15. 16:51:35: DirectDraw capture: Windows 8 not supported yet
  16. 16:51:35: (half life scientist) everything.. seems to be in order
  17. 16:51:37: D3D9EndScene called
  18. 16:51:37: D3DPRESENT_PARAMETERS {
  19. 16:51:37: BackBufferWidth: 1280
  20. 16:51:37: BackBufferHeight: 800
  21. 16:51:37: BackBufferFormat: D3DFMT_A8R8G8B8
  22. 16:51:37: BackBufferCount: 1
  23. 16:51:37: MultiSampleType: D3DMULTISAMPLE_NONE
  24. 16:51:37: MultiSampleQuality: 0
  25. 16:51:37: SwapEffect: D3DSWAPEFFECT_DISCARD
  26. 16:51:37: hDeviceWindow: 197728
  27. 16:51:37: Windowed: true
  28. 16:51:37: EnableAutoDepthStencil: true
  29. 16:51:37: AutoDepthStencilFormat: D3DFMT_D24S8
  30. 16:51:37: Flags: None
  31. 16:51:37: FullScreen_RefreshRateInHz: 0
  32. 16:51:37: PresentationInterval: 2147483648
  33. 16:51:37: };
  34. 16:51:37: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  35. 16:51:37: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  36. 16:51:37: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  37. 16:51:37: successfully set up d3d9 hooks
  38. 16:51:37: D3D9Present called
  39. 16:51:37: DoD3D9GPUHook: success
  40. 16:51:51: D3DSURFACE_DESC {
  41. 16:51:51: Format: D3DFMT_A8R8G8B8
  42. 16:51:51: Type: D3DRTYPE_SURFACE
  43. 16:51:51: Usage: D3DUSAGE_RENDERTARGET
  44. 16:51:51: Pool: D3DPOOL_DEFAULT
  45. 16:51:51: MultiSampleType: D3DMULTISAMPLE_NONE
  46. 16:51:51: MultiSampleQuality: 0
  47. 16:51:51: Width: 1280
  48. 16:51:51: Height: 800
  49. 16:51:51: };
  50. 16:51:51: successfully capturing d3d9 frames via GPU
Advertisement
Add Comment
Please, Sign In to add comment