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  1. # Configuration file
  2.  
  3. biome {
  4. I:biome.id.Clearing=49
  5. I:biome.id.DarkForest=55
  6. I:biome.id.DarkForestCenter=53
  7. I:biome.id.DeepMushrooms=52
  8. I:biome.id.EnchantedForest=56
  9. I:biome.id.FireSwamp=57
  10. I:biome.id.Glacier=48
  11. I:biome.id.Highlands=43
  12. I:biome.id.HighlandsCenter=54
  13. I:biome.id.Lake=40
  14. I:biome.id.LightedForest=51
  15. I:biome.id.Mushrooms=44
  16. I:biome.id.OakSavanna=50
  17. I:biome.id.Snowfield=47
  18. I:biome.id.Stream=46
  19. I:biome.id.Swamp=45
  20. I:biome.id.Thornlands=58
  21. I:biome.id.TwilightForest=41
  22. I:biome.id.TwilightForestVariant=42
  23. }
  24.  
  25.  
  26. dimension {
  27. # What ID number to assign to the Twilight Forest dimension. Change if you are having conflicts with another mod.
  28. I:dimensionID=7
  29.  
  30. # Dimension provider ID. Does not normally need to be changed, but the option is provided to work around a bug in MCPC+
  31. I:dimensionProviderID=-777
  32. }
  33.  
  34.  
  35. enchantment {
  36. I:enchantment.id.chillaura=137
  37. I:enchantment.id.fieryaura=136
  38. }
  39.  
  40.  
  41. general {
  42. # Allow portals only for admins (ops). This severly reduces the range in which the mod usually scans for valid portal conditions, and it scans near ops only.
  43. B:AdminOnlyPortals=false
  44.  
  45. # Allow portals to the Twilight Forest to be made outside of dimension 0. May be considered an exploit.
  46. B:AllowPortalsInOtherDimensions=false
  47.  
  48. # Disable Twilight Forest portal creation entirely. Provided for server operators looking to restrict action to the dimension.
  49. B:DisablePortalCreation=false
  50.  
  51. # Disable the uncrafting function of the uncrafting table. Provided as an option when interaction with other mods produces exploitable recipes.
  52. B:DisableUncrafting=false
  53.  
  54. # Use old (pre Minecraft 1.7) map gen. May not be fully supported.
  55. B:OldMapGen=false
  56.  
  57. # Make cicadas silent for those having sound library problems, or otherwise finding them annoying
  58. B:SilentCicadas=false
  59.  
  60. # If set, this will override the normal world seed when generating parts of the Twilight Forest Dimension.
  61. S:TwilightForestSeed=
  62. }
  63.  
  64.  
  65. performance {
  66. # Amount of canopy coverage, from 0.0 on up. Lower numbers improve chunk generation speed at the cost of a thinner forest.
  67. D:CanopyCoverage=1.7
  68.  
  69. # Chance that a chunk in the Twilight Forest will contain a twilight oak tree. Higher numbers reduce the number of trees, increasing performance.
  70. I:TwilightOakChance=48
  71. }
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