Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Revision: TrinityCore rev. unknown 1970-01-01 00:00:00 +0000 (Archived branch) (Win64, RelWithDebInfo)
- Date 29:5:2015. Time 23:51
- //=====================================================
- *** Hardware ***
- Processor: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
- Number Of Processors: 8
- Physical Memory: 16649848 KB (Available: 10484864 KB)
- Commit Charge Limit: 65830280 KB
- *** Operation System ***
- Windows Server 2008 R2 Server 4.0 (Version 6.1, Build 7600)
- //=====================================================
- Exception code: C0000005 ACCESS_VIOLATION
- Fault address: 0000000076E81E02 01:0000000000050E02 C:\Windows\SYSTEM32\ntdll.dll
- Registers:
- RAX:00096BF30A4C00D8
- RBX:0000000034D7D9B0
- RCX:000000FFFFFFFFFF
- RDX:0000000080312870
- RSI:0000000000290000
- RDI:0000000080312880
- R8: DFAAC803128620B1
- R9: 0000000000290158
- R10:00000000002943A0
- R11:0402055400000003
- R12:0000000100000001
- R13:FFFFFFFF00007FFF
- R14:00000000FFFF0000
- R15:0000000000000001
- CS:RIP:0033:0000000076E81E02
- SS:RSP:002B:0000000035D8F780 RBP:00000001
- DS:002B ES:002B FS:0053 GS:002B
- Flags:00010286
- Call stack:
- Address Frame Function SourceFile
- 0000000076E81E02 0000000035D8F7F0 RtlFreeHeap+132
- 0000000076D32C7A 0000000035D8F820 HeapFree+A
- 000007FEEE576B58 0000000035D8F850 free+1C
- 0000000140CE88C5 0000000035D8F880 dtNavMeshQuery::~dtNavMeshQuery+45 g:\planeecore\planeecore\dep\recastnavigation\detour\source\detournavmeshquery.cpp line 158
- 0000000140CE9502 0000000035D8F8B0 dtFreeNavMeshQuery+12 g:\planeecore\planeecore\dep\recastnavigation\detour\source\detournavmeshquery.cpp line 118
- 0000000140C4AEC6 0000000035D8F9A0 MMAP::MMapManager::unloadMapInstance+476 g:\planeecore\planeecore\src\server\collision\management\mmapmanager.cpp line 266
- 00000001404B8FEC 0000000035D8FA10 Map::~Map+12C g:\planeecore\planeecore\src\server\game\maps\map.cpp line 70
- 00000001404BA344 0000000035D8FA40 InstanceMap::`scalar deleting destructor'+14
- 00000001404D2E13 0000000035D8FA70 MapInstanced::DestroyInstance+103 g:\planeecore\planeecore\src\server\game\maps\mapinstanced.cpp line 275
- 00000001404D3059 0000000035D8FAB0 MapInstanced::Update+69 g:\planeecore\planeecore\src\server\game\maps\mapinstanced.cpp line 64
- 00000001404D143B 0000000035D8FAE0 MapUpdater::WorkerThread+4B g:\planeecore\planeecore\src\server\game\maps\mapupdater.cpp line 114
- 00000001404D148D 0000000035D8FB10 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl MapUpdater::*)(void) __ptr64,void,MapUpdater>,MapUpdater * __ptr64> >::_Go+1D d:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188
- 000007FEEE63D204 0000000035D8FB50 ?_Release@_Pad@std@@QEAAXXZ+6C
- 000007FEEE5351BF 0000000035D8FB80 _beginthreadex+107
- 000007FEEE535366 0000000035D8FBB0 _endthreadex+192
- 0000000076D2F56D 0000000035D8FBE0 BaseThreadInitThunk+D
- 0000000076E63281 0000000035D8FC30 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E7FEFA 000000000017F730 NtWaitForSingleObject+A
- 000007FEFD0F10AC 000000000017F7D0 WaitForSingleObjectEx+9C
- 000007FEEE51752F 000000000017F810 ?DisableTracing@Concurrency@@YAJXZ+3AF
- 000007FEEE514FDC 000000000017F8C0 ?wait@_Condition_variable@details@Concurrency@@QEAAXAEAVcritical_section@3@@Z+70
- 000007FEEE63C84D 000000000017F930 _Call_onceEx+AD
- 00000001404D1DBD 000000000017F980 MapUpdater::wait+5D g:\planeecore\planeecore\src\server\game\maps\mapupdater.cpp line 75
- 000000013FFB203A 000000000017F9C0 MapManager::Update+AA g:\planeecore\planeecore\src\server\game\maps\mapmanager.cpp line 251
- 000000013FF8F155 000000000017FAC0 World::Update+785 g:\planeecore\planeecore\src\server\game\world\world.cpp line 2117
- 000000013FF40808 000000000017FB10 WorldUpdateLoop+118 g:\planeecore\planeecore\src\server\worldserver\main.cpp line 381
- 000000013FF56515 000000000017FEC0 main+1AE5 g:\planeecore\planeecore\src\server\worldserver\main.cpp line 245
- 0000000140D4070F 000000000017FEF0 __tmainCRTStartup+10F f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c line 626
- 0000000076D2F56D 000000000017FF20 BaseThreadInitThunk+D
- 0000000076E63281 000000000017FF70 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E7FEFA 00000000024CFC30 NtWaitForSingleObject+A
- 000007FEFD0F10AC 00000000024CFCD0 WaitForSingleObjectEx+9C
- 000000013FF38620 00000000024CFD00 boost::asio::detail::win_iocp_io_service::timer_thread_function::operator()+30 c:\local\boost_1_57_0\boost\asio\detail\impl\win_iocp_io_service.ipp line 54
- 000000013FF5490F 00000000024CFD40 boost::asio::detail::win_thread_function+2F c:\local\boost_1_57_0\boost\asio\detail\impl\win_thread.ipp line 118
- 000007FEEE5351BF 00000000024CFD70 _beginthreadex+107
- 000007FEEE535366 00000000024CFDA0 _endthreadex+192
- 0000000076D2F56D 00000000024CFDD0 BaseThreadInitThunk+D
- 0000000076E63281 00000000024CFE20 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E8046A 000000000272F4F0 ZwWaitForMultipleObjects+A
- 0000000076E49BD7 000000000272F790 EtwTraceMessageVa+E07
- 0000000076D2F56D 000000000272F7C0 BaseThreadInitThunk+D
- 0000000076E63281 000000000272F810 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E817BA 0000000002C9F6B0 ZwWaitForWorkViaWorkerFactory+A
- 0000000076E4914B 0000000002C9F9B0 EtwTraceMessageVa+37B
- 0000000076D2F56D 0000000002C9F9E0 BaseThreadInitThunk+D
- 0000000076E63281 0000000002C9FA30 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E7FF4A 000000000260F630 ZwRemoveIoCompletion+A
- 000007FEFD0F162D 000000000260F690 GetQueuedCompletionStatus+3D
- 0000000076D1BD81 000000000260F6D0 GetQueuedCompletionStatus+11
- 000000013FF4B0F2 000000000260F7B0 boost::asio::detail::win_iocp_io_service::do_one+1C2 c:\local\boost_1_57_0\boost\asio\detail\impl\win_iocp_io_service.ipp line 368
- 000000013FF52C6D 000000000260F810 boost::asio::detail::win_iocp_io_service::run+AD c:\local\boost_1_57_0\boost\asio\detail\impl\win_iocp_io_service.ipp line 164
- 000000013FF52B89 000000000260F850 boost::asio::io_service::run+29 c:\local\boost_1_57_0\boost\asio\impl\io_service.ipp line 60
- 000000013FF425CD 000000000260F890 std::_LaunchPad<std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > > > >::_Go+2D d:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 187
- 000007FEEE63D204 000000000260F8D0 ?_Release@_Pad@std@@QEAAXXZ+6C
- 000007FEEE5351BF 000000000260F900 _beginthreadex+107
- 000007FEEE535366 000000000260F930 _endthreadex+192
- 0000000076D2F56D 000000000260F960 BaseThreadInitThunk+D
- 0000000076E63281 000000000260F9B0 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E7FF4A 0000000002F0F6D0 ZwRemoveIoCompletion+A
- 0000000000000027 0000000002F0F6D8 0000:0000000000000000
- FFFFFFFFFFFFFFFE 0000000002F0F6E0 0000:0000000000000000
- 00000000000002F4 0000000002F0F6E8 0000:0000000000000000
- 0000000000000002 0000000002F0F6F0 0000:0000000000000000
- 0000000141D12128 0000000002F0F6F8 instance+0
- Call stack:
- Address Frame Function SourceFile
- 0000000076E7FEFA 000000000332F980 NtWaitForSingleObject+A
- 000007FEFD0F10AC 000000000332FA20 WaitForSingleObjectEx+9C
- 000007FEEE51752F 000000000332FA60 ?DisableTracing@Concurrency@@YAJXZ+3AF
- 000007FEEE514FDC 000000000332FB10 ?wait@_Condition_variable@details@Concurrency@@QEAAXAEAVcritical_section@3@@Z+70
- 000007FEEE63C84D 000000000332FB80 _Call_onceEx+AD
- 00000001407B14BD 000000000332FBF0 DatabaseWorker::WorkerThread+8D g:\planeecore\planeecore\src\server\shared\database\databaseworker.cpp line 51
- 00000001407B15CD 000000000332FC20 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64> >::_Go+1D d:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188
- 000007FEEE63D204 000000000332FC60 ?_Release@_Pad@std@@QEAAXXZ+6C
- 000007FEEE5351BF 000000000332FC90 _beginthreadex+107
- 000007FEEE535366 000000000332FCC0 _endthreadex+192
- 0000000076D2F56D 000000000332FCF0 BaseThreadInitThunk+D
- 0000000076E63281 000000000332FD40 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E7FEFA 000000000351F8D0 NtWaitForSingleObject+A
- 000007FEFD0F10AC 000000000351F970 WaitForSingleObjectEx+9C
- 000007FEEE51752F 000000000351F9B0 ?DisableTracing@Concurrency@@YAJXZ+3AF
- 000007FEEE514FDC 000000000351FA60 ?wait@_Condition_variable@details@Concurrency@@QEAAXAEAVcritical_section@3@@Z+70
- 000007FEEE63C84D 000000000351FAD0 _Call_onceEx+AD
- 00000001407B14BD 000000000351FB40 DatabaseWorker::WorkerThread+8D g:\planeecore\planeecore\src\server\shared\database\databaseworker.cpp line 51
- 00000001407B15CD 000000000351FB70 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64> >::_Go+1D d:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188
- 000007FEEE63D204 000000000351FBB0 ?_Release@_Pad@std@@QEAAXXZ+6C
- 000007FEEE5351BF 000000000351FBE0 _beginthreadex+107
- 000007FEEE535366 000000000351FC10 _endthreadex+192
- 0000000076D2F56D 000000000351FC40 BaseThreadInitThunk+D
- 0000000076E63281 000000000351FC90 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E7FEFA 000000000363FA30 NtWaitForSingleObject+A
- 000007FEFD0F10AC 000000000363FAD0 WaitForSingleObjectEx+9C
- 000007FEEE51752F 000000000363FB10 ?DisableTracing@Concurrency@@YAJXZ+3AF
- 000007FEEE514FDC 000000000363FBC0 ?wait@_Condition_variable@details@Concurrency@@QEAAXAEAVcritical_section@3@@Z+70
- 000007FEEE63C84D 000000000363FC30 _Call_onceEx+AD
- 00000001407B14BD 000000000363FCA0 DatabaseWorker::WorkerThread+8D g:\planeecore\planeecore\src\server\shared\database\databaseworker.cpp line 51
- 00000001407B15CD 000000000363FCD0 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64> >::_Go+1D d:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188
- 000007FEEE63D204 000000000363FD10 ?_Release@_Pad@std@@QEAAXXZ+6C
- 000007FEEE5351BF 000000000363FD40 _beginthreadex+107
- 000007FEEE535366 000000000363FD70 _endthreadex+192
- 0000000076D2F56D 000000000363FDA0 BaseThreadInitThunk+D
- 0000000076E63281 000000000363FDF0 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E7FEFA 00000000037CF700 NtWaitForSingleObject+A
- 000007FEFD0F10AC 00000000037CF7A0 WaitForSingleObjectEx+9C
- 000007FEEE51752F 00000000037CF7E0 ?DisableTracing@Concurrency@@YAJXZ+3AF
- 000007FEEE514FDC 00000000037CF890 ?wait@_Condition_variable@details@Concurrency@@QEAAXAEAVcritical_section@3@@Z+70
- 000007FEEE63C84D 00000000037CF900 _Call_onceEx+AD
- 00000001407B14BD 00000000037CF970 DatabaseWorker::WorkerThread+8D g:\planeecore\planeecore\src\server\shared\database\databaseworker.cpp line 51
- 00000001407B15CD 00000000037CF9A0 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64> >::_Go+1D d:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188
- 000007FEEE63D204 00000000037CF9E0 ?_Release@_Pad@std@@QEAAXXZ+6C
- 000007FEEE5351BF 00000000037CFA10 _beginthreadex+107
- 000007FEEE535366 00000000037CFA40 _endthreadex+192
- 0000000076D2F56D 00000000037CFA70 BaseThreadInitThunk+D
- 0000000076E63281 00000000037CFAC0 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E7FEFA 00000000031CF7C0 NtWaitForSingleObject+A
- 000007FEFD0F10AC 00000000031CF860 WaitForSingleObjectEx+9C
- 000007FEEE51752F 00000000031CF8A0 ?DisableTracing@Concurrency@@YAJXZ+3AF
- 000007FEEE514FDC 00000000031CF950 ?wait@_Condition_variable@details@Concurrency@@QEAAXAEAVcritical_section@3@@Z+70
- 000007FEEE63C84D 00000000031CF9C0 _Call_onceEx+AD
- 00000001407B14BD 00000000031CFA30 DatabaseWorker::WorkerThread+8D g:\planeecore\planeecore\src\server\shared\database\databaseworker.cpp line 51
- 00000001407B15CD 00000000031CFA60 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64> >::_Go+1D d:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188
- 000007FEEE63D204 00000000031CFAA0 ?_Release@_Pad@std@@QEAAXXZ+6C
- 000007FEEE5351BF 00000000031CFAD0 _beginthreadex+107
- 000007FEEE535366 00000000031CFB00 _endthreadex+192
- 0000000076D2F56D 00000000031CFB30 BaseThreadInitThunk+D
- 0000000076E63281 00000000031CFB80 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E7FEFA 0000000003A8F530 NtWaitForSingleObject+A
- 000007FEFD0F10AC 0000000003A8F5D0 WaitForSingleObjectEx+9C
- 000007FEEE51752F 0000000003A8F610 ?DisableTracing@Concurrency@@YAJXZ+3AF
- 000007FEEE514FDC 0000000003A8F6C0 ?wait@_Condition_variable@details@Concurrency@@QEAAXAEAVcritical_section@3@@Z+70
- 000007FEEE63C84D 0000000003A8F730 _Call_onceEx+AD
- 00000001407B14BD 0000000003A8F7A0 DatabaseWorker::WorkerThread+8D g:\planeecore\planeecore\src\server\shared\database\databaseworker.cpp line 51
- 00000001407B15CD 0000000003A8F7D0 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64> >::_Go+1D d:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188
- 000007FEEE63D204 0000000003A8F810 ?_Release@_Pad@std@@QEAAXXZ+6C
- 000007FEEE5351BF 0000000003A8F840 _beginthreadex+107
- 000007FEEE535366 0000000003A8F870 _endthreadex+192
- 0000000076D2F56D 0000000003A8F8A0 BaseThreadInitThunk+D
- 0000000076E63281 0000000003A8F8F0 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E7FEFA 000000000392FA30 NtWaitForSingleObject+A
- 000007FEFD0F10AC 000000000392FAD0 WaitForSingleObjectEx+9C
- 000007FEEE51752F 000000000392FB10 ?DisableTracing@Concurrency@@YAJXZ+3AF
- 000007FEEE514FDC 000000000392FBC0 ?wait@_Condition_variable@details@Concurrency@@QEAAXAEAVcritical_section@3@@Z+70
- 000007FEEE63C84D 000000000392FC30 _Call_onceEx+AD
- 00000001407B14BD 000000000392FCA0 DatabaseWorker::WorkerThread+8D g:\planeecore\planeecore\src\server\shared\database\databaseworker.cpp line 51
- 00000001407B15CD 000000000392FCD0 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64> >::_Go+1D d:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188
- 000007FEEE63D204 000000000392FD10 ?_Release@_Pad@std@@QEAAXXZ+6C
- 000007FEEE5351BF 000000000392FD40 _beginthreadex+107
- 000007FEEE535366 000000000392FD70 _endthreadex+192
- 0000000076D2F56D 000000000392FDA0 BaseThreadInitThunk+D
- 0000000076E63281 000000000392FDF0 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E7FEFA 000000000B35F530 NtWaitForSingleObject+A
- 000007FEFD0F10AC 000000000B35F5D0 WaitForSingleObjectEx+9C
- 000007FEEE51752F 000000000B35F610 ?DisableTracing@Concurrency@@YAJXZ+3AF
- 000007FEEE514FDC 000000000B35F6C0 ?wait@_Condition_variable@details@Concurrency@@QEAAXAEAVcritical_section@3@@Z+70
- 000007FEEE63C84D 000000000B35F730 _Call_onceEx+AD
- 00000001404D133D 000000000B35F790 ProducerConsumerQueue<MapUpdateRequest * __ptr64>::WaitAndPop+6D g:\planeecore\planeecore\src\server\shared\threading\producerconsumerqueue.h line 73
- 00000001404D1422 000000000B35F7C0 MapUpdater::WorkerThread+32 g:\planeecore\planeecore\src\server\game\maps\mapupdater.cpp line 111
- 00000001404D148D 000000000B35F7F0 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl MapUpdater::*)(void) __ptr64,void,MapUpdater>,MapUpdater * __ptr64> >::_Go+1D d:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188
- 000007FEEE63D204 000000000B35F830 ?_Release@_Pad@std@@QEAAXXZ+6C
- 000007FEEE5351BF 000000000B35F860 _beginthreadex+107
- 000007FEEE535366 000000000B35F890 _endthreadex+192
- 0000000076D2F56D 000000000B35F8C0 BaseThreadInitThunk+D
- 0000000076E63281 000000000B35F910 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E80B8A 0000000035D8DA80 ZwGetContextThread+A
- 0000000076D144FA 0000000035D8DAB0 GetThreadContext+A
- 000000013FF5DD5B 0000000035D8DFE0 WheatyExceptionReport::printTracesForAllThreads+CB g:\planeecore\planeecore\src\server\shared\debugging\wheatyexceptionreport.cpp line 406
- 000000013FF5A9DF 0000000035D8E670 WheatyExceptionReport::GenerateExceptionReport+2EF g:\planeecore\planeecore\src\server\shared\debugging\wheatyexceptionreport.cpp line 505
- 000000013FF5BA4D 0000000035D8E920 WheatyExceptionReport::WheatyUnhandledExceptionFilter+24D g:\planeecore\planeecore\src\server\shared\debugging\wheatyexceptionreport.cpp line 159
- 0000000076DA9380 0000000035D8EA00 UnhandledExceptionFilter+160
- 0000000076EC573C 0000000035D8EA30 MD5Final+1DEC
- 0000000076E45148 0000000035D8EAA0 __C_specific_handler+9C
- 0000000076E6554D 0000000035D8EAD0 RtlCompareUnicodeString+7D
- 0000000076E45D1C 0000000035D8F1B0 RtlTimeToSecondsSince1970+62C
- 0000000076E7FE48 0000000035D8F770 KiUserExceptionDispatcher+2E
- 0000000076E81E02 0000000035D8F7F0 RtlFreeHeap+132
- 0000000076D32C7A 0000000035D8F820 HeapFree+A
- 000007FEEE576B58 0000000035D8F850 free+1C
- 0000000140CE88C5 0000000035D8F880 dtNavMeshQuery::~dtNavMeshQuery+45 g:\planeecore\planeecore\dep\recastnavigation\detour\source\detournavmeshquery.cpp line 158
- 0000000140CE9502 0000000035D8F8B0 dtFreeNavMeshQuery+12 g:\planeecore\planeecore\dep\recastnavigation\detour\source\detournavmeshquery.cpp line 118
- 0000000140C4AEC6 0000000035D8F9A0 MMAP::MMapManager::unloadMapInstance+476 g:\planeecore\planeecore\src\server\collision\management\mmapmanager.cpp line 266
- 00000001404B8FEC 0000000035D8FA10 Map::~Map+12C g:\planeecore\planeecore\src\server\game\maps\map.cpp line 70
- 00000001404BA344 0000000035D8FA40 InstanceMap::`scalar deleting destructor'+14
- 00000001404D2E13 0000000035D8FA70 MapInstanced::DestroyInstance+103 g:\planeecore\planeecore\src\server\game\maps\mapinstanced.cpp line 275
- 00000001404D3059 0000000035D8FAB0 MapInstanced::Update+69 g:\planeecore\planeecore\src\server\game\maps\mapinstanced.cpp line 64
- 00000001404D143B 0000000035D8FAE0 MapUpdater::WorkerThread+4B g:\planeecore\planeecore\src\server\game\maps\mapupdater.cpp line 114
- 00000001404D148D 0000000035D8FB10 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl MapUpdater::*)(void) __ptr64,void,MapUpdater>,MapUpdater * __ptr64> >::_Go+1D d:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188
- 000007FEEE63D204 0000000035D8FB50 ?_Release@_Pad@std@@QEAAXXZ+6C
- 000007FEEE5351BF 0000000035D8FB80 _beginthreadex+107
- 000007FEEE535366 0000000035D8FBB0 _endthreadex+192
- 0000000076D2F56D 0000000035D8FBE0 BaseThreadInitThunk+D
- 0000000076E63281 0000000035D8FC30 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E800DA 000000003CB8F310 ZwRequestWaitReplyPort+A
- 0000000076D32B08 000000003CB8F340 GetConsoleMode+F8
- 0000000076D65601 000000003CB8F490 VerifyConsoleIoHandle+281
- 0000000076D7A922 000000003CB8F570 ReadConsoleA+B2
- 0000000076D49934 000000003CB8F5B0 GetEnvironmentStringsA+5AB8
- 000007FEEE579C17 000000003CB8F650 _read+3EB
- 000007FEEE5798F2 000000003CB8F6A0 _read+C6
- 000007FEEE53DE5C 000000003CB8F6D0 _filbuf+80
- 000007FEEE53D49D 000000003CB8F730 fgets+119
- 000000013FF0BDA7 000000003CB8F8E0 CliThread+F7 g:\planeecore\planeecore\src\server\worldserver\commandline\clirunnable.cpp line 165
- 000000013FF42552 000000003CB8F910 std::_LaunchPad<std::_Bind<1,void,void (__cdecl*const)(void)> >::_Go+12 d:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 187
- 000007FEEE63D204 000000003CB8F950 ?_Release@_Pad@std@@QEAAXXZ+6C
- 000007FEEE5351BF 000000003CB8F980 _beginthreadex+107
- 000007FEEE535366 000000003CB8F9B0 _endthreadex+192
- 0000000076D2F56D 000000003CB8F9E0 BaseThreadInitThunk+D
- 0000000076E63281 000000003CB8FA30 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E7FEFA 000000003CCA7490 NtWaitForSingleObject+A
- 000007FEFC683978 000000003CCA7510 0001:0000000000002978 C:\Windows\system32\MSWSOCK.dll
- 000007FEFC6906B6 000000003CCA76B0 WSPStartup+7CD6
- 000007FEFE7672BC 000000003CCA76F0 select+15C
- 000007FEFE76723D 000000003CCA77F0 select+DD
- 0000000140CE0E68 000000003CCA7EB0 tcp_select+128 g:\planeecore\planeecore\dep\gsoap\stdsoap2.cpp line 4581
- 0000000140CCB054 000000003CCA7F20 soap_accept+E4 g:\planeecore\planeecore\dep\gsoap\stdsoap2.cpp line 5001
- 000000013FF1EF6C 000000003CCCFAC0 TCSoapThread+4FC g:\planeecore\planeecore\src\server\worldserver\tcsoap\tcsoap.cpp line 46
- 000000013FF45420 000000003CCCFB30 std::_LaunchPad<std::_Bind<1,void,void (__cdecl*const)(std::basic_string<char,std::char_traits<char>,std::allocator<char> > const & __ptr64,unsigned short),std::basic_string<char,std::char_traits<char>,std::allocator<char> >,unsigned short> >::_Run+50 d:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 195
- 000007FEEE63D204 000000003CCCFB70 ?_Release@_Pad@std@@QEAAXXZ+6C
- 000007FEEE5351BF 000000003CCCFBA0 _beginthreadex+107
- 000007FEEE535366 000000003CCCFBD0 _endthreadex+192
- 0000000076D2F56D 000000003CCCFC00 BaseThreadInitThunk+D
- 0000000076E63281 000000003CCCFC50 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E7FEFA 000000003CEEF710 NtWaitForSingleObject+A
- 000007FEFD0F10AC 000000003CEEF7B0 WaitForSingleObjectEx+9C
- 000007FEEE51752F 000000003CEEF7F0 ?DisableTracing@Concurrency@@YAJXZ+3AF
- 000007FEEE52ECCE 000000003CEEF850 ?wait@Concurrency@@YAXI@Z+96
- 000000013FF10A9A 000000003CEEF8B0 std::this_thread::sleep_for<__int64,std::ratio<1,1000> >+AA d:\program files (x86)\microsoft visual studio 12.0\vc\include\thread line 163
- 000000013FF3DF24 000000003CEEFAE0 NetworkThread<WorldSocket>::Run+264 g:\planeecore\planeecore\src\server\shared\networking\networkthread.h line 125
- 000000013FF4257D 000000003CEEFB10 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,void,NetworkThread<WorldSocket> >,NetworkThread<WorldSocket> * __ptr64> >::_Go+1D d:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188
- 000007FEEE63D204 000000003CEEFB50 ?_Release@_Pad@std@@QEAAXXZ+6C
- 000007FEEE5351BF 000000003CEEFB80 _beginthreadex+107
- 000007FEEE535366 000000003CEEFBB0 _endthreadex+192
- 0000000076D2F56D 000000003CEEFBE0 BaseThreadInitThunk+D
- 0000000076E63281 000000003CEEFC30 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E817BA 0000000067AFF4D0 ZwWaitForWorkViaWorkerFactory+A
- 0000000076E4914B 0000000067AFF7D0 EtwTraceMessageVa+37B
- 0000000076D2F56D 0000000067AFF800 BaseThreadInitThunk+D
- 0000000076E63281 0000000067AFF850 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E817BA 000000007669F5F0 ZwWaitForWorkViaWorkerFactory+A
- 0000000076E4914B 000000007669F8F0 EtwTraceMessageVa+37B
- 0000000076D2F56D 000000007669F920 BaseThreadInitThunk+D
- 0000000076E63281 000000007669F970 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E817BA 0000000070BAF7F0 ZwWaitForWorkViaWorkerFactory+A
- 0000000076E4914B 0000000070BAFAF0 EtwTraceMessageVa+37B
- 0000000076D2F56D 0000000070BAFB20 BaseThreadInitThunk+D
- 0000000076E63281 0000000070BAFB70 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E817BA 0000000075EEF600 ZwWaitForWorkViaWorkerFactory+A
- 0000000076E4914B 0000000075EEF900 EtwTraceMessageVa+37B
- 0000000076D2F56D 0000000075EEF930 BaseThreadInitThunk+D
- 0000000076E63281 0000000075EEF980 RtlUserThreadStart+21
- ========================
- Local Variables And Parameters
- Call stack:
- Address Frame Function SourceFile
- 0000000076E81E02 0000000035D8F7F0 RtlFreeHeap+132
- 0000000076D32C7A 0000000035D8F820 HeapFree+A
- 000007FEEE576B58 0000000035D8F850 free+1C
- 0000000140CE88C5 0000000035D8F880 dtNavMeshQuery::~dtNavMeshQuery+45 g:\planeecore\planeecore\dep\recastnavigation\detour\source\detournavmeshquery.cpp line 158
- Local dtNavMeshQuery* this = 0x7C237BA0
- dtNavMesh* m_nav = 0x80314A40
- dtNavMeshParams m_params = 0x80314A40
- float[3] m_orig
- [0] = 0.000000
- [1] = 0.000000
- [2] = 0.000000
- float m_tileWidth = 314.724884
- float m_tileHeight = -0.000000
- int m_maxTiles = 0x60EF68A0
- int m_tileLutSize = 0x0
- int m_tileLutMask = 0x80315610
- dtMeshTile** m_posLookup = 0x803140E0
- dtMeshTile* m_nextFree = 0x334000000001
- dtMeshTile* m_tiles = 0x3
- unsigned int m_saltBits = 0x439D5CC6
- unsigned int m_tileBits = 0x9000007F
- unsigned int m_polyBits = 0x80314AA0
- dtQueryData
- unsigned int status = 0x80314A40
- dtNode* lastBestNode = NULL
- float lastBestNodeCost = -0.000000
- unsigned int startRef = 0x0
- unsigned int endRef = 0x8030ED40
- float[3] startPos
- [0] = 0.000000
- [1] = 0.000000
- [2] = -0.000000
- float[3] endPos
- [0] = 0.000000
- [1] = 0.000000
- [2] = 0.000000
- dtQueryFilter* filter = 0x80315C40
- float[64] m_areaCost
- [0] = -0.000000
- [1] = 0.000000
- [2] = -0.000000
- [3] = 0.000000
- [4] = -0.000000
- [5] = 0.000000
- [6] = 13744164831232.000000
- [7] = 0.000000
- [8] = 0.000000
- [9] = 0.000000
- unsigned int m_includeFlags = 0x8784
- unsigned int m_excludeFlags = 0x0
- unsigned int options = 0x0
- float raycastLimitSqr = 0.000000
- dtNavMeshQuery::dtQueryData m_query
- unsigned int status = 0x0
- dtNode* lastBestNode = 0x8030D780
- float lastBestNodeCost = 0.000000
- unsigned int startRef = 0x8030ED40
- unsigned int endRef = 0x0
- float[3] startPos
- [0] = -0.000000
- [1] = 0.000000
- [2] = 0.000000
- float[3] endPos
- [0] = 0.000000
- [1] = -0.000000
- [2] = 0.000000
- dtQueryFilter* filter = NULL
- unsigned int options = 0x0
- float raycastLimitSqr = 12773.250000
- dtNodePool* m_tinyNodePool = 0x8000007F48100543
- dtNode* m_nodes = <Unable to read memory>
- unsigned int* m_first = <Unable to read memory>
- unsigned int* m_next = <Unable to read memory>
- int m_maxNodes = 0x8000007F4810055B <Unable to read memory>
- int m_hashSize = 0x8000007F4810055F <Unable to read memory>
- int m_nodeCount = 0x8000007F48100563 <Unable to read memory>
- dtNodePool* m_nodePool = 0xFFFE033E
- dtNode* m_nodes = <Unable to read memory>
- unsigned int* m_first = <Unable to read memory>
- unsigned int* m_next = <Unable to read memory>
- int m_maxNodes = 0xFFFE0356 <Unable to read memory>
- int m_hashSize = 0xFFFE035A <Unable to read memory>
- int m_nodeCount = 0xFFFE035E <Unable to read memory>
- dtNodeQueue* m_openList = NULL
- 0000000140CE9502 0000000035D8F8B0 dtFreeNavMeshQuery+12 g:\planeecore\planeecore\dep\recastnavigation\detour\source\detournavmeshquery.cpp line 118
- Parameter dtNavMeshQuery* navmesh = 0x80311650
- dtNavMesh* m_nav = 0x5140A550
- dtNavMeshParams m_params = 0x5140A550
- float[3] m_orig
- [0] = 0.000000
- [1] = 0.000000
- [2] = -713111188836265640000000000000.000000
- float m_tileWidth = 3282324.750000
- float m_tileHeight = -0.000000
- int m_maxTiles = 0x781B0DD0
- int m_tileLutSize = 0x0
- int m_tileLutMask = 0x5140EB40
- dtMeshTile** m_posLookup = 0x4E3EDDB0
- dtMeshTile* m_nextFree = 0x26C363D40001
- dtMeshTile* m_tiles = 0xE81
- unsigned int m_saltBits = 0x4A48565E
- unsigned int m_tileBits = 0x8000007F
- unsigned int m_polyBits = 0x5140082A
- dtQueryData
- unsigned int status = 0x5140A550
- dtNode* lastBestNode = 0x4CA83CB0
- float[3] pos
- [0] = -0.000000
- [1] = 0.000000
- [2] = 65709165781865560000000000000000000000.000000
- float cost = 0.000000
- float total = 0.000000
- unsigned int pidx = 0x0
- unsigned int state = 0x0
- unsigned int flags = 0x0
- unsigned int id = 0x55DFCB40
- float lastBestNodeCost = 0.000000
- unsigned int startRef = 0x55DFDDC0
- unsigned int endRef = 0x3
- float[3] startPos
- [0] = 314.695557
- [1] = -0.000000
- [2] = -0.000000
- float[3] endPos
- [0] = 0.000000
- [1] = -0.000000
- [2] = 0.000000
- dtQueryFilter* filter = 0x80311680
- float[64] m_areaCost
- [0] = -0.000000
- [1] = 0.000000
- [2] = -0.000000
- [3] = 0.000000
- [4] = -0.000000
- [5] = 0.000000
- [6] = -0.000000
- [7] = 0.000000
- [8] = -0.000000
- [9] = 0.000000
- unsigned int m_includeFlags = 0x13FC
- unsigned int m_excludeFlags = 0x0
- unsigned int options = 0x98EA0101
- float raycastLimitSqr = 0.000000
- dtNavMeshQuery::dtQueryData m_query
- unsigned int status = 0x4CA83CB0
- dtNode* lastBestNode = 0x141
- float lastBestNodeCost = 30767937748992.000000
- unsigned int startRef = 0x3
- unsigned int endRef = 0x8800007F439D5908
- float[3] startPos
- [0] = -0.000000
- [1] = 0.000000
- [2] = -0.000000
- float[3] endPos
- [0] = 0.000000
- [1] = -0.000000
- [2] = 0.000000
- dtQueryFilter* filter = 0x98EA0101
- unsigned int options = 0x98EA27A8
- float raycastLimitSqr = 0.000000
- dtNodePool* m_tinyNodePool = 0x8800007F439D5905
- dtNode* m_nodes = <Unable to read memory>
- unsigned int* m_first = <Unable to read memory>
- unsigned int* m_next = <Unable to read memory>
- int m_maxNodes = 0x8800007F439D591D <Unable to read memory>
- int m_hashSize = 0x8800007F439D5921 <Unable to read memory>
- int m_nodeCount = 0x8800007F439D5925 <Unable to read memory>
- dtNodePool* m_nodePool = 0x803116B0
- dtNode* m_nodes = 0x803116B0
- unsigned int* m_first = 0x16B0
- unsigned int* m_next = 0x16B0
- int m_maxNodes = 0x101
- int m_hashSize = 0x0
- int m_nodeCount = 0x77DC8670
- dtNodeQueue* m_openList = 0x803116B0
- <user defined>* m_heap = 0x803116B0
- int m_capacity = 0x803116B0
- int m_size = 0x0
- 0000000140C4AEC6 0000000035D8F9A0 MMAP::MMapManager::unloadMapInstance+476 g:\planeecore\planeecore\src\server\collision\management\mmapmanager.cpp line 266
- Local MMAP::MMapManager* this = 0x1
- std::unordered_map<unsigned int,MMAP::MMapData *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,MMAP::MMapData *> > > loadedMMaps
- std::_Hash<std::_Umap_traits<unsigned int,MMAP::MMapData *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,MMAP::MM
- std::_Umap_traits<unsigned int,MMAP::MMapData *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,MMAP::MMapData *> >
- std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
- std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
- <user defined> value_compare = 0x1 <Unable to read memory>
- <user defined> value_compare = 0x1 <Unable to read memory>
- std::list<std::pair<unsigned int const ,MMAP::MMapData *>,std::allocator<std::pair<unsigned int const ,MMAP::MMapData *> > > _List = 0x1
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,MMAP::MMapData *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<st _Vec = 0x11
- unsigned int _Mask = 0x29 <Unable to read memory>
- unsigned int _Maxidx = 0x31 <Unable to read memory>
- float _Max_bucket_size = 0x39 <Unable to read memory>
- unsigned int loadedTiles = 0x41 <Unable to read memory>
- Parameter unsigned int mapId = 0x1
- Parameter unsigned int instanceId = 0x2D602F60
- Local std::exception& e = 0x2D602F60
- char* _Mywhat = "9,@"
- bool _Mydofree = 0x70
- Local std::exception& e = NULL
- Local std::exception& e = 0x6DB02940
- char* _Mywhat = "?JA"
- bool _Mydofree = 0x0
- 00000001404B8FEC 0000000035D8FA10 Map::~Map+12C g:\planeecore\planeecore\src\server\game\maps\map.cpp line 70
- Local Map* this = 0xCBB73790
- GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ
- RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList
- LinkedListHead
- LinkedListElement iFirst = 0xCBB73798
- LinkedListElement iLast = 0xCBB737B0
- unsigned int iSize = 0x0
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x414AFF98
- <user defined> iterator = 0x414AFF98
- <user defined> iterator = 0x414AFF98
- iterator
- GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = 0x1414AFF98
- std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder
- std::_Tree<std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> >
- std::_Tree_comp<0,std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> >
- std::_Tree_buy<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > >
- std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > >
- std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,CreatureGroup *> > >
- std::_Tree_node<std::pair<unsigned int const ,CreatureGroup *>,void *>* _Myhead = 0xA1210D50
- unsigned int _Mysize = 0x0
- <user defined> value_compare = 0xA1210D50
- <user defined> value_compare = 0xA1210D50
- bool _creatureToMoveLock = 0x0
- std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove
- std::_Vector_alloc<0,std::_Vec_base_types<Creature *,std::allocator<Creature *> > >
- std::_Vector_val<std::_Simple_types<Creature *> >
- Creature** _Myfirst = 0x5628FFC0
- <user defined>* _Mylast = 0x5628FFC0
- Creature** _Myend = NULL
- bool _gameObjectsToMoveLock = 0x0
- std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove
- std::_Vector_alloc<0,std::_Vec_base_types<GameObject *,std::allocator<GameObject *> > >
- std::_Vector_val<std::_Simple_types<GameObject *> >
- GameObject** _Myfirst = NULL
- <user defined>* _Mylast = NULL
- <user defined>* _Myend = NULL
- bool _dynamicObjectsToMoveLock = 0x0
- std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove
- std::_Vector_alloc<0,std::_Vec_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
- std::_Vector_val<std::_Simple_types<DynamicObject *> >
- DynamicObject** _Myfirst = NULL
- <user defined>* _Mylast = NULL
- <user defined>* _Myend = NULL
- std::mutex _mapLock
- std::_Mutex_base
- _Mtx_internal_imp_t* _Mtx = 0x5761D490
- std::mutex _gridLock
- std::_Mutex_base
- _Mtx_internal_imp_t* _Mtx = 0x576271C0
- MapEntry* i_mapEntry = 0x7A0691C
- unsigned int MapID = 0x257
- unsigned int map_type = 0x1
- unsigned int Flags = 0xD
- char*[16] name
- [0] = 0x7D34710
- [1] = 0x7D34710
- [2] = 0x7D34710
- [3] = 0x7D34710
- [4] = 0x7D357B5
- [5] = 0x7D34710
- [6] = 0x7D34710
- [7] = 0x7D34710
- [8] = 0x7D34710
- [9] = 0x7D34710
- unsigned int linked_zone = 0x0
- unsigned int multimap_id = 0xE6
- int entrance_map = 0x23B
- float entrance_x = 8921.792969
- float entrance_y = -966.806458
- unsigned int addon = 0x2
- unsigned int unk_time = 0x0
- unsigned int maxPlayers = 0x5
- unsigned int i_spawnMode = 0x1
- unsigned int i_InstanceId = 0x141
- unsigned int m_unloadTimer = 0x1
- float m_VisibleDistance = 170.000000
- DynamicMapTree _dynamicTree
- DynTreeImpl* impl = 0x9827AB60
- MapRefManager m_mapRefManager
- RefManager<Map,Player>
- LinkedListHead
- LinkedListElement iFirst = 0xCBB73878
- LinkedListElement iLast = 0xCBB73890
- unsigned int iSize = 0x0
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x414AFF68
- <user defined> iterator = 0x414AFF68
- <user defined> iterator = 0x414AFF68
- iterator
- MapReference* _Ptr = 0x1414AFF68
- const_iterator
- MapReference* _Ptr = 0x1414AFF68
- LinkedListHead::Iterator<MapReference> m_mapRefIter
- MapReference* _Ptr = NULL
- int m_VisibilityNotifyPeriod = 0x3E8
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> >
- std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > >
- std::_Tree_val<std::_Tree_simple_types<WorldObject *> >
- std::_Tree_node<WorldObject *,void *>* _Myhead = 0x80312850
- unsigned int _Mysize = 0x0
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,std::_Iterator_base0>
- std::_Iterator012<std::bidirectional_iterator_tag,WorldObject *,__int64,WorldObject * const *,WorldObject * const &,std::_Iterator_base0>
- std::_Tree_node<WorldObject *,void *>* _Ptr = 0x80312850
- std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports
- std::_Tree<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Tree_comp<0,std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Tree_buy<Transport *,std::allocator<Transport *> >
- std::_Tree_alloc<0,std::_Tree_base_types<Transport *,std::allocator<Transport *> > >
- std::_Tree_val<std::_Tree_simple_types<Transport *> >
- std::_Tree_node<Transport *,void *>* _Myhead = 0x8030EE30
- unsigned int _Mysize = 0x0
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> >,std::_Iterator_base0>
- std::_Iterator012<std::bidirectional_iterator_tag,Transport *,__int64,Transport * const *,Transport * const &,std::_Iterator_base0>
- std::_Tree_node<Transport *,void *>* _Ptr = 0x8030EE30
- int i_gridExpiry = 0x493E0
- Map* m_parentMap = 0x2D602F60
- GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ
- RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList
- LinkedListHead
- LinkedListElement iFirst = 0x2D602F68
- LinkedListElement iLast = 0x2D602F80
- unsigned int iSize = 0x9
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x414B1F80
- <user defined> iterator = 0x414B1F80
- <user defined> iterator = 0x2D602F60
- iterator
- GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = 0x1414B1F80
- std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder = 0x2D602FA0
- bool _creatureToMoveLock = 0x0
- std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove = 0x2D602FB8
- bool _gameObjectsToMoveLock = 0x0
- std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove = 0x2D602FD8
- bool _dynamicObjectsToMoveLock = 0x0
- std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove = 0x2D602FF8
- std::mutex _mapLock = 0x2C22A060
- std::mutex _gridLock = 0x2C22A010
- MapEntry* i_mapEntry = 0x7A0691C
- unsigned int i_spawnMode = 0x0
- unsigned int i_InstanceId = 0x0
- unsigned int m_unloadTimer = 0x0
- float m_VisibleDistance = 90.000000
- DynamicMapTree _dynamicTree = 0x2D61D230
- MapRefManager m_mapRefManager = 0x2D603040
- LinkedListHead::Iterator<MapReference> m_mapRefIter = 0x0
- int m_VisibilityNotifyPeriod = 0x3E8
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers = 0x2D603090
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter = 0x2D4E4F50
- std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports = 0x2D6030A8
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter = 0x2D4E4F80
- int i_gridExpiry = 0x493E0
- Map* m_parentMap = 0x2D602F60
- NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- [0] = 0x2D6030D0
- [1] = 0x2D6032D0
- [2] = 0x2D6034D0
- [3] = 0x2D6036D0
- [4] = 0x2D6038D0
- [5] = 0x2D603AD0
- [6] = 0x2D603CD0
- [7] = 0x2D603ED0
- [8] = 0x2D6040D0
- [9] = 0x2D6042D0
- GridMap*[64] GridMaps
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- [0] = 0x2D60B0D0
- [1] = 0x2D60B2D0
- [2] = 0x2D60B4D0
- [3] = 0x2D60B6D0
- [4] = 0x2D60B8D0
- [5] = 0x2D60BAD0
- [6] = 0x2D60BCD0
- [7] = 0x2D60BED0
- [8] = 0x2D60C0D0
- [9] = 0x2D60C2D0
- std::bitset<262144> marked_cells = 0x2D6130D0
- bool i_scriptLock = 0x0
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove = 0x2D61B0D8
- std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch = 0x2D61B0E8
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects = 0x2D61B0F8
- std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule = 0x2D61B108
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes = 0x2D61B118
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes = 0x2D61B158
- std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo = 0x2D61B198
- unsigned int _defaultLight = 0x72B
- NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- [0] = 0xCBB73900
- [1] = 0xCBB73B00
- [2] = 0xCBB73D00
- [3] = 0xCBB73F00
- [4] = 0xCBB74100
- [5] = 0xCBB74300
- [6] = 0xCBB74500
- [7] = 0xCBB74700
- [8] = 0xCBB74900
- [9] = 0xCBB74B00
- GridMap*[64] GridMaps
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- [0] = 0xCBB7B900
- [1] = 0xCBB7BB00
- [2] = 0xCBB7BD00
- [3] = 0xCBB7BF00
- [4] = 0xCBB7C100
- [5] = 0xCBB7C300
- [6] = 0xCBB7C500
- [7] = 0xCBB7C700
- [8] = 0xCBB7C900
- [9] = 0xCBB7CB00
- std::bitset<262144> marked_cells
- <user defined> reference = 0x0
- unsigned int[4096] _Array
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- bool i_scriptLock = 0x0
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> >
- std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > >
- std::_Tree_val<std::_Tree_simple_types<WorldObject *> >
- std::_Tree_node<WorldObject *,void *>* _Myhead = 0x8030AB40
- unsigned int _Mysize = 0x0
- std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch
- std::_Tree<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Tree_comp<0,std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Tree_buy<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > >
- std::_Tree_alloc<0,std::_Tree_base_types<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > > >
- std::_Tree_val<std::_Tree_simple_types<std::pair<WorldObject * const,bool> > >
- std::_Tree_node<std::pair<WorldObject * const,bool>,void *>* _Myhead = 0xA121C690
- unsigned int _Mysize = 0x0
- <user defined> value_compare = 0xA121C690
- <user defined> value_compare = 0xA121C690
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> >
- std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > >
- std::_Tree_val<std::_Tree_simple_types<WorldObject *> >
- std::_Tree_node<WorldObject *,void *>* _Myhead = 0x8030DAE0
- unsigned int _Mysize = 0x0
- std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule
- std::_Tree<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Tree_comp<0,std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Tree_buy<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > >
- std::_Tree_alloc<0,std::_Tree_base_types<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > > >
- std::_Tree_val<std::_Tree_simple_types<std::pair<__int64 const ,ScriptAction> > >
- std::_Tree_node<std::pair<__int64 const ,ScriptAction>,void *>* _Myhead = 0x5762BDB0
- unsigned int _Mysize = 0x0
- <user defined> value_compare = 0x5762BDB0
- <user defined> value_compare = 0x5762BDB0
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes
- std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >
- std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0>
- std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
- std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
- <user defined> value_compare = 0x80308860
- <user defined> value_compare = 0x80308860
- std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0xCBB8B948
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0xCBB8B958
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- float _Max_bucket_size = 1.000000
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes
- std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >
- std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0>
- std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
- std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
- <user defined> value_compare = 0x80311710
- <user defined> value_compare = 0x80311710
- std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0xCBB8B988
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0xCBB8B998
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- float _Max_bucket_size = 1.000000
- std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo
- std::_Hash<std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynam
- std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0
- std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
- std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
- <user defined> value_compare = 0x8030C2B0
- <user defined> value_compare = 0x8030C2B0
- std::list<std::pair<unsigned int const ,ZoneDynamicInfo>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _List = 0xCBB8B9C8
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0xCBB8B9D8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- float _Max_bucket_size = 1.000000
- unsigned int _defaultLight = 0x72B
- 00000001404BA344 0000000035D8FA40 InstanceMap::`scalar deleting destructor'+14
- Local InstanceMap* this = 0x80307660
- Map
- GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ
- RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList
- LinkedListHead
- LinkedListElement iFirst = 0x80307668
- LinkedListElement iLast = 0x80307680
- unsigned int iSize = 0x80307690
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x2D4E50A0
- <user defined> iterator = 0x2D4E50A0
- <user defined> iterator = 0x2D4E50A0
- iterator
- GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = 0x2D4E50A0
- std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder
- std::_Tree<std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> >
- std::_Tree_comp<0,std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> >
- std::_Tree_buy<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > >
- std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > >
- std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,CreatureGroup *> > >
- std::_Tree_node<std::pair<unsigned int const ,CreatureGroup *>,void *>* _Myhead = 0x80307690
- unsigned int _Mysize = 0x675B0101
- <user defined> value_compare = 0x80307690
- <user defined> value_compare = 0x80307690
- bool _creatureToMoveLock = 0x0
- std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove
- std::_Vector_alloc<0,std::_Vec_base_types<Creature *,std::allocator<Creature *> > >
- std::_Vector_val<std::_Simple_types<Creature *> >
- Creature** _Myfirst = <Unable to read memory>
- Creature** _Mylast = 0x80314E30
- Creature** _Myend = 0x803076C0
- bool _gameObjectsToMoveLock = 0x15
- std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove
- std::_Vector_alloc<0,std::_Vec_base_types<GameObject *,std::allocator<GameObject *> > >
- std::_Vector_val<std::_Simple_types<GameObject *> >
- GameObject** _Myfirst = 0x500000100
- GameObject** _Mylast = NULL
- GameObject** _Myend = <Unable to read memory>
- bool _dynamicObjectsToMoveLock = 0x99
- std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove
- std::_Vector_alloc<0,std::_Vec_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
- std::_Vector_val<std::_Simple_types<DynamicObject *> >
- DynamicObject** _Myfirst = 0x80300E99
- <user defined>* _Mylast = 0x80300E99
- DynamicObject** _Myend = <Unable to read memory>
- std::mutex _mapLock
- std::_Mutex_base
- _Mtx_internal_imp_t* _Mtx = 0xF11002EA1E00DC91
- std::mutex _gridLock
- std::_Mutex_base
- _Mtx_internal_imp_t* _Mtx = 0x9000007F439D4F1E
- MapEntry* i_mapEntry = 0x80314BF0
- unsigned int MapID = 0x8030D870
- unsigned int map_type = 0x0
- unsigned int Flags = 0x80307720
- char*[16] name
- [0] = 0x14D00000000
- [1] = 0x100290013
- [2] = 0xAF9046F800000000
- [3] = 0x439D5CAE00000000
- [4] = 0x80314C209000007F
- [5] = 0x80314C2000000000
- [6] = 0x80314C2000000000
- [7] = 0x675B010100000000
- [8] = 0x77DCC29000000000
- [9] = 0x439D5CAB00000000
- unsigned int linked_zone = 0x9000007F
- unsigned int multimap_id = 0x80314E00
- int entrance_map = 0x0
- float entrance_x = -0.000000
- float entrance_y = 0.000000
- unsigned int addon = 0x33CE
- unsigned int unk_time = 0x0
- unsigned int maxPlayers = 0x3309FB90
- unsigned int i_spawnMode = 0xA0
- unsigned int i_InstanceId = 0x0
- unsigned int m_unloadTimer = 0xE5
- float m_VisibleDistance = 0.000000
- DynamicMapTree _dynamicTree
- DynTreeImpl* impl = 0x200011800000001
- MapRefManager m_mapRefManager
- RefManager<Map,Player>
- LinkedListHead
- LinkedListElement iFirst = 0x80307748
- LinkedListElement iLast = 0x80307760
- unsigned int iSize = 0x439D4F18
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x6
- <user defined> iterator = 0x6
- <user defined> iterator = 0x6
- iterator
- MapReference* _Ptr = 0x6
- const_iterator
- MapReference* _Ptr = 0x6
- LinkedListHead::Iterator<MapReference> m_mapRefIter
- MapReference* _Ptr = 0x80309A00
- int m_VisibilityNotifyPeriod = 0x80307E10
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> >
- std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > >
- std::_Tree_val<std::_Tree_simple_types<WorldObject *> >
- std::_Tree_node<WorldObject *,void *>* _Myhead = 0x4B
- unsigned int _Mysize = 0x330A1A50
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,std::_Iterator_base0>
- std::_Iterator012<std::bidirectional_iterator_tag,WorldObject *,__int64,WorldObject * const *,WorldObject * const &,std::_Iterator_base0>
- std::_Tree_node<WorldObject *,void *>* _Ptr = 0x4
- std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports
- std::_Tree<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Tree_comp<0,std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Tree_buy<Transport *,std::allocator<Transport *> >
- std::_Tree_alloc<0,std::_Tree_base_types<Transport *,std::allocator<Transport *> > >
- std::_Tree_val<std::_Tree_simple_types<Transport *> >
- std::_Tree_node<Transport *,void *>* _Myhead = 0x8000007F439D4F15
- unsigned int _Mysize = 0x1414B0B9C
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> >,std::_Iterator_base0>
- std::_Iterator012<std::bidirectional_iterator_tag,Transport *,__int64,Transport * const *,Transport * const &,std::_Iterator_base0>
- std::_Tree_node<Transport *,void *>* _Ptr = 0x80307F00
- int i_gridExpiry = 0x0
- Map* m_parentMap = 0x1
- GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ
- RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList
- LinkedListHead
- LinkedListElement iFirst = 0x9
- LinkedListElement iLast = 0x21
- unsigned int iSize = 0x39 <Unable to read memory>
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x1 <Unable to read memory>
- <user defined> iterator = 0x1 <Unable to read memory>
- <user defined> iterator = 0x1 <Unable to read memory>
- iterator
- GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = <Unable to read memory>
- std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder = 0x41
- bool _creatureToMoveLock = 0x51 <Unable to read memory>
- std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove = 0x59
- bool _gameObjectsToMoveLock = 0x71 <Unable to read memory>
- std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove = 0x79
- bool _dynamicObjectsToMoveLock = 0x91 <Unable to read memory>
- std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove = 0x99
- std::mutex _mapLock = 0xB1 <Unable to read memory>
- std::mutex _gridLock = 0xB9 <Unable to read memory>
- MapEntry* i_mapEntry = <Unable to read memory>
- unsigned int i_spawnMode = 0xC9 <Unable to read memory>
- unsigned int i_InstanceId = 0xCD <Unable to read memory>
- unsigned int m_unloadTimer = 0xD1 <Unable to read memory>
- float m_VisibleDistance = 0xD5 <Unable to read memory>
- DynamicMapTree _dynamicTree = 0xD9 <Unable to read memory>
- MapRefManager m_mapRefManager = 0xE1
- LinkedListHead::Iterator<MapReference> m_mapRefIter = 0x121 <Unable to read memory>
- int m_VisibilityNotifyPeriod = 0x129 <Unable to read memory>
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers = 0x131
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter = 0x141 <Unable to read memory>
- std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports = 0x149
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter = 0x159 <Unable to read memory>
- int i_gridExpiry = 0x161 <Unable to read memory>
- Map* m_parentMap = <Unable to read memory>
- NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids
- [0] = 0x171 <Unable to read memory>
- [1] = 0x179 <Unable to read memory>
- [2] = 0x181 <Unable to read memory>
- [3] = 0x189 <Unable to read memory>
- [4] = 0x191 <Unable to read memory>
- [5] = 0x199 <Unable to read memory>
- [6] = 0x1A1 <Unable to read memory>
- [7] = 0x1A9 <Unable to read memory>
- [8] = 0x1B1 <Unable to read memory>
- [9] = 0x1B9 <Unable to read memory>
- [0] = 0x171
- [1] = 0x371
- [2] = 0x571
- [3] = 0x771
- [4] = 0x971
- [5] = 0xB71
- [6] = 0xD71
- [7] = 0xF71
- [8] = 0x1171
- [9] = 0x1371
- GridMap*[64] GridMaps
- [0] = 0x8171 <Unable to read memory>
- [1] = 0x8179 <Unable to read memory>
- [2] = 0x8181 <Unable to read memory>
- [3] = 0x8189 <Unable to read memory>
- [4] = 0x8191 <Unable to read memory>
- [5] = 0x8199 <Unable to read memory>
- [6] = 0x81A1 <Unable to read memory>
- [7] = 0x81A9 <Unable to read memory>
- [8] = 0x81B1 <Unable to read memory>
- [9] = 0x81B9 <Unable to read memory>
- [0] = 0x8171
- [1] = 0x8371
- [2] = 0x8571
- [3] = 0x8771
- [4] = 0x8971
- [5] = 0x8B71
- [6] = 0x8D71
- [7] = 0x8F71
- [8] = 0x9171
- [9] = 0x9371
- std::bitset<262144> marked_cells = 0x10171
- bool i_scriptLock = 0x0
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove = 0x18179
- std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch = 0x18189
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects = 0x18199
- std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule = 0x181A9
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes = 0x181B9
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes = 0x181F9
- std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo = 0x18239
- unsigned int _defaultLight = 0x0
- NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids
- [0] = 0x3DC90060
- [1] = 0x9000007F439D4F12
- [2] = 0x803150D0
- [3] = 0x80313B40
- [4] = 0x80311D10
- [5] = 0x32663DF60001
- [6] = 0x3
- [7] = 0x8000007F439D4FEF
- [8] = 0x1414B0296
- [9] = 0x80312A00
- [0] = 0x803077D0
- [1] = 0x803079D0
- [2] = 0x80307BD0
- [3] = 0x80307DD0
- [4] = 0x80307FD0
- [5] = 0x803081D0
- [6] = 0x803083D0
- [7] = 0x803085D0
- [8] = 0x803087D0
- [9] = 0x803089D0
- GridMap*[64] GridMaps
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x8800007F439D4711
- [4] = 0x8030F7F0
- [5] = 0x8030F7F0
- [6] = 0x8030F7F0
- [7] = 0x101
- [8] = 0x0
- [9] = 0x8800007F439D47EE
- [0] = 0x8030F7D0
- [1] = 0x8030F9D0
- [2] = 0x8030FBD0
- [3] = 0x8030FDD0
- [4] = 0x8030FFD0
- [5] = 0x803101D0
- [6] = 0x803103D0
- [7] = 0x803105D0
- [8] = 0x803107D0
- [9] = 0x803109D0
- std::bitset<262144> marked_cells
- <user defined> reference = 0x0
- unsigned int[4096] _Array
- [0] = 0x0
- [1] = 0x0
- [2] = 0x2000200020002
- [3] = 0x20002
- [4] = 0x0
- [5] = 0x0
- [6] = 0x2000200020002
- [7] = 0x20002
- [8] = 0x0
- [9] = 0x0
- bool i_scriptLock = 0x81
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> >
- std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > >
- std::_Tree_val<std::_Tree_simple_types<WorldObject *> >
- std::_Tree_node<WorldObject *,void *>* _Myhead = 0x8800407F45E0CAF5
- unsigned int _Mysize = 0x8031F7E0
- std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch
- std::_Tree<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Tree_comp<0,std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Tree_buy<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > >
- std::_Tree_alloc<0,std::_Tree_base_types<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > > >
- std::_Tree_val<std::_Tree_simple_types<std::pair<WorldObject * const,bool> > >
- std::_Tree_node<std::pair<WorldObject * const,bool>,void *>* _Myhead = 0x8031F7E0
- unsigned int _Mysize = 0xCC5A
- <user defined> value_compare = 0x8031F7E0
- <user defined> value_compare = 0x8031F7E0
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> >
- std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > >
- std::_Tree_val<std::_Tree_simple_types<WorldObject *> >
- std::_Tree_node<WorldObject *,void *>* _Myhead = 0x8800807F45E0CAF7
- unsigned int _Mysize = 0x8031F800
- std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule
- std::_Tree<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Tree_comp<0,std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Tree_buy<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > >
- std::_Tree_alloc<0,std::_Tree_base_types<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > > >
- std::_Tree_val<std::_Tree_simple_types<std::pair<__int64 const ,ScriptAction> > >
- std::_Tree_node<std::pair<__int64 const ,ScriptAction>,void *>* _Myhead = 0x8031F800
- unsigned int _Mysize = 0xF130007FED01CDD1
- <user defined> value_compare = 0x8031F800
- <user defined> value_compare = 0x8031F800
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes
- std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >
- std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0>
- std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
- std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
- <user defined> value_compare = 0x45E0CA09
- <user defined> value_compare = 0x45E0CA09
- std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x8031F818
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x8031F828
- unsigned int _Mask = 0x8031F840
- unsigned int _Maxidx = 0x8031F840
- float _Max_bucket_size = 1364043499738534800000.000000
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes
- std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >
- std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0>
- std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
- std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
- <user defined> value_compare = 0x45E0CA0D
- <user defined> value_compare = 0x45E0CA0D
- std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x8031F858
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x8031F868
- unsigned int _Mask = 0x8031F880
- unsigned int _Maxidx = 0x8031F880
- float _Max_bucket_size = 0.000000
- std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo
- std::_Hash<std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynam
- std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0
- std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
- std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
- <user defined> value_compare = 0x45E0CA01
- <user defined> value_compare = 0x45E0CA01
- std::list<std::pair<unsigned int const ,ZoneDynamicInfo>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _List = 0x8031F898
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0x8031F8A8
- unsigned int _Mask = 0x8031F8C0
- unsigned int _Maxidx = 0x8031F8C0
- float _Max_bucket_size = 0.000000
- unsigned int _defaultLight = 0x45E0CA05
- bool m_resetAfterUnload = 0xE0
- bool m_unloadWhenEmpty = 0xF8
- InstanceScript* i_data = 0x8031F8E0
- Map* instance = 0x8031F8E0
- std::vector<char,std::allocator<char> > headers = 0x8031F8F0
- std::vector<BossInfo,std::allocator<BossInfo> > bosses = 0x8031F908
- std::multimap<unsigned int,DoorInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,DoorInfo> > > doors = 0x8031F920
- std::map<unsigned int,MinionInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,MinionInfo> > > minions = 0x8031F930
- std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _creatureInfo = 0x8031F940
- std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _gameObjectInfo = 0x8031F950
- std::map<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> > > _objectGuids = 0x8031F960
- unsigned int completedEncounters = 0x17863
- unsigned int i_script_id = 0x17860
- 00000001404D2E13 0000000035D8FA70 MapInstanced::DestroyInstance+103 g:\planeecore\planeecore\src\server\game\maps\mapinstanced.cpp line 275
- Local MapInstanced* this = 0x80307660
- Map
- GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ
- RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList
- LinkedListHead
- LinkedListElement iFirst = 0x80307668
- LinkedListElement iLast = 0x80307680
- unsigned int iSize = 0x80307690
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x2D4E50A0
- <user defined> iterator = 0x2D4E50A0
- <user defined> iterator = 0x2D4E50A0
- iterator
- GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = 0x2D4E50A0
- std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder
- std::_Tree<std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> >
- std::_Tree_comp<0,std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> >
- std::_Tree_buy<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > >
- std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > >
- std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,CreatureGroup *> > >
- std::_Tree_node<std::pair<unsigned int const ,CreatureGroup *>,void *>* _Myhead = 0x80307690
- unsigned int _Mysize = 0x675B0101
- <user defined> value_compare = 0x80307690
- <user defined> value_compare = 0x80307690
- bool _creatureToMoveLock = 0x0
- std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove
- std::_Vector_alloc<0,std::_Vec_base_types<Creature *,std::allocator<Creature *> > >
- std::_Vector_val<std::_Simple_types<Creature *> >
- Creature** _Myfirst = <Unable to read memory>
- Creature** _Mylast = 0x80314E30
- Creature** _Myend = 0x803076C0
- bool _gameObjectsToMoveLock = 0x15
- std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove
- std::_Vector_alloc<0,std::_Vec_base_types<GameObject *,std::allocator<GameObject *> > >
- std::_Vector_val<std::_Simple_types<GameObject *> >
- GameObject** _Myfirst = 0x500000100
- GameObject** _Mylast = NULL
- GameObject** _Myend = <Unable to read memory>
- bool _dynamicObjectsToMoveLock = 0x99
- std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove
- std::_Vector_alloc<0,std::_Vec_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
- std::_Vector_val<std::_Simple_types<DynamicObject *> >
- DynamicObject** _Myfirst = 0x80300E99
- <user defined>* _Mylast = 0x80300E99
- DynamicObject** _Myend = <Unable to read memory>
- std::mutex _mapLock
- std::_Mutex_base
- _Mtx_internal_imp_t* _Mtx = 0xF11002EA1E00DC91
- std::mutex _gridLock
- std::_Mutex_base
- _Mtx_internal_imp_t* _Mtx = 0x9000007F439D4F1E
- MapEntry* i_mapEntry = 0x80314BF0
- unsigned int MapID = 0x8030D870
- unsigned int map_type = 0x0
- unsigned int Flags = 0x80307720
- char*[16] name
- [0] = 0x14D00000000
- [1] = 0x100290013
- [2] = 0xAF9046F800000000
- [3] = 0x439D5CAE00000000
- [4] = 0x80314C209000007F
- [5] = 0x80314C2000000000
- [6] = 0x80314C2000000000
- [7] = 0x675B010100000000
- [8] = 0x77DCC29000000000
- [9] = 0x439D5CAB00000000
- unsigned int linked_zone = 0x9000007F
- unsigned int multimap_id = 0x80314E00
- int entrance_map = 0x0
- float entrance_x = -0.000000
- float entrance_y = 0.000000
- unsigned int addon = 0x33CE
- unsigned int unk_time = 0x0
- unsigned int maxPlayers = 0x3309FB90
- unsigned int i_spawnMode = 0xA0
- unsigned int i_InstanceId = 0x0
- unsigned int m_unloadTimer = 0xE5
- float m_VisibleDistance = 0.000000
- DynamicMapTree _dynamicTree
- DynTreeImpl* impl = 0x200011800000001
- MapRefManager m_mapRefManager
- RefManager<Map,Player>
- LinkedListHead
- LinkedListElement iFirst = 0x80307748
- LinkedListElement iLast = 0x80307760
- unsigned int iSize = 0x439D4F18
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x6
- <user defined> iterator = 0x6
- <user defined> iterator = 0x6
- iterator
- MapReference* _Ptr = 0x6
- const_iterator
- MapReference* _Ptr = 0x6
- LinkedListHead::Iterator<MapReference> m_mapRefIter
- MapReference* _Ptr = 0x80309A00
- int m_VisibilityNotifyPeriod = 0x80307E10
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> >
- std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > >
- std::_Tree_val<std::_Tree_simple_types<WorldObject *> >
- std::_Tree_node<WorldObject *,void *>* _Myhead = 0x4B
- unsigned int _Mysize = 0x330A1A50
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,std::_Iterator_base0>
- std::_Iterator012<std::bidirectional_iterator_tag,WorldObject *,__int64,WorldObject * const *,WorldObject * const &,std::_Iterator_base0>
- std::_Tree_node<WorldObject *,void *>* _Ptr = 0x4
- std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports
- std::_Tree<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Tree_comp<0,std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Tree_buy<Transport *,std::allocator<Transport *> >
- std::_Tree_alloc<0,std::_Tree_base_types<Transport *,std::allocator<Transport *> > >
- std::_Tree_val<std::_Tree_simple_types<Transport *> >
- std::_Tree_node<Transport *,void *>* _Myhead = 0x8000007F439D4F15
- unsigned int _Mysize = 0x1414B0B9C
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> >,std::_Iterator_base0>
- std::_Iterator012<std::bidirectional_iterator_tag,Transport *,__int64,Transport * const *,Transport * const &,std::_Iterator_base0>
- std::_Tree_node<Transport *,void *>* _Ptr = 0x80307F00
- int i_gridExpiry = 0x0
- Map* m_parentMap = 0x1
- GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ
- RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList
- LinkedListHead
- LinkedListElement iFirst = 0x9
- LinkedListElement iLast = 0x21
- unsigned int iSize = 0x39 <Unable to read memory>
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x1 <Unable to read memory>
- <user defined> iterator = 0x1 <Unable to read memory>
- <user defined> iterator = 0x1 <Unable to read memory>
- iterator
- GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = <Unable to read memory>
- std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder = 0x41
- bool _creatureToMoveLock = 0x51 <Unable to read memory>
- std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove = 0x59
- bool _gameObjectsToMoveLock = 0x71 <Unable to read memory>
- std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove = 0x79
- bool _dynamicObjectsToMoveLock = 0x91 <Unable to read memory>
- std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove = 0x99
- std::mutex _mapLock = 0xB1 <Unable to read memory>
- std::mutex _gridLock = 0xB9 <Unable to read memory>
- MapEntry* i_mapEntry = <Unable to read memory>
- unsigned int i_spawnMode = 0xC9 <Unable to read memory>
- unsigned int i_InstanceId = 0xCD <Unable to read memory>
- unsigned int m_unloadTimer = 0xD1 <Unable to read memory>
- float m_VisibleDistance = 0xD5 <Unable to read memory>
- DynamicMapTree _dynamicTree = 0xD9 <Unable to read memory>
- MapRefManager m_mapRefManager = 0xE1
- LinkedListHead::Iterator<MapReference> m_mapRefIter = 0x121 <Unable to read memory>
- int m_VisibilityNotifyPeriod = 0x129 <Unable to read memory>
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers = 0x131
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter = 0x141 <Unable to read memory>
- std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports = 0x149
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter = 0x159 <Unable to read memory>
- int i_gridExpiry = 0x161 <Unable to read memory>
- Map* m_parentMap = <Unable to read memory>
- NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids
- [0] = 0x171 <Unable to read memory>
- [1] = 0x179 <Unable to read memory>
- [2] = 0x181 <Unable to read memory>
- [3] = 0x189 <Unable to read memory>
- [4] = 0x191 <Unable to read memory>
- [5] = 0x199 <Unable to read memory>
- [6] = 0x1A1 <Unable to read memory>
- [7] = 0x1A9 <Unable to read memory>
- [8] = 0x1B1 <Unable to read memory>
- [9] = 0x1B9 <Unable to read memory>
- [0] = 0x171
- [1] = 0x371
- [2] = 0x571
- [3] = 0x771
- [4] = 0x971
- [5] = 0xB71
- [6] = 0xD71
- [7] = 0xF71
- [8] = 0x1171
- [9] = 0x1371
- GridMap*[64] GridMaps
- [0] = 0x8171 <Unable to read memory>
- [1] = 0x8179 <Unable to read memory>
- [2] = 0x8181 <Unable to read memory>
- [3] = 0x8189 <Unable to read memory>
- [4] = 0x8191 <Unable to read memory>
- [5] = 0x8199 <Unable to read memory>
- [6] = 0x81A1 <Unable to read memory>
- [7] = 0x81A9 <Unable to read memory>
- [8] = 0x81B1 <Unable to read memory>
- [9] = 0x81B9 <Unable to read memory>
- [0] = 0x8171
- [1] = 0x8371
- [2] = 0x8571
- [3] = 0x8771
- [4] = 0x8971
- [5] = 0x8B71
- [6] = 0x8D71
- [7] = 0x8F71
- [8] = 0x9171
- [9] = 0x9371
- std::bitset<262144> marked_cells = 0x10171
- bool i_scriptLock = 0x0
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove = 0x18179
- std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch = 0x18189
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects = 0x18199
- std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule = 0x181A9
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes = 0x181B9
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes = 0x181F9
- std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo = 0x18239
- unsigned int _defaultLight = 0x0
- NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids
- [0] = 0x3DC90060
- [1] = 0x9000007F439D4F12
- [2] = 0x803150D0
- [3] = 0x80313B40
- [4] = 0x80311D10
- [5] = 0x32663DF60001
- [6] = 0x3
- [7] = 0x8000007F439D4FEF
- [8] = 0x1414B0296
- [9] = 0x80312A00
- [0] = 0x803077D0
- [1] = 0x803079D0
- [2] = 0x80307BD0
- [3] = 0x80307DD0
- [4] = 0x80307FD0
- [5] = 0x803081D0
- [6] = 0x803083D0
- [7] = 0x803085D0
- [8] = 0x803087D0
- [9] = 0x803089D0
- GridMap*[64] GridMaps
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x8800007F439D4711
- [4] = 0x8030F7F0
- [5] = 0x8030F7F0
- [6] = 0x8030F7F0
- [7] = 0x101
- [8] = 0x0
- [9] = 0x8800007F439D47EE
- [0] = 0x8030F7D0
- [1] = 0x8030F9D0
- [2] = 0x8030FBD0
- [3] = 0x8030FDD0
- [4] = 0x8030FFD0
- [5] = 0x803101D0
- [6] = 0x803103D0
- [7] = 0x803105D0
- [8] = 0x803107D0
- [9] = 0x803109D0
- std::bitset<262144> marked_cells
- <user defined> reference = 0x0
- unsigned int[4096] _Array
- [0] = 0x0
- [1] = 0x0
- [2] = 0x2000200020002
- [3] = 0x20002
- [4] = 0x0
- [5] = 0x0
- [6] = 0x2000200020002
- [7] = 0x20002
- [8] = 0x0
- [9] = 0x0
- bool i_scriptLock = 0x81
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> >
- std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > >
- std::_Tree_val<std::_Tree_simple_types<WorldObject *> >
- std::_Tree_node<WorldObject *,void *>* _Myhead = 0x8800407F45E0CAF5
- unsigned int _Mysize = 0x8031F7E0
- std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch
- std::_Tree<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Tree_comp<0,std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Tree_buy<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > >
- std::_Tree_alloc<0,std::_Tree_base_types<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > > >
- std::_Tree_val<std::_Tree_simple_types<std::pair<WorldObject * const,bool> > >
- std::_Tree_node<std::pair<WorldObject * const,bool>,void *>* _Myhead = 0x8031F7E0
- unsigned int _Mysize = 0xCC5A
- <user defined> value_compare = 0x8031F7E0
- <user defined> value_compare = 0x8031F7E0
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> >
- std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > >
- std::_Tree_val<std::_Tree_simple_types<WorldObject *> >
- std::_Tree_node<WorldObject *,void *>* _Myhead = 0x8800807F45E0CAF7
- unsigned int _Mysize = 0x8031F800
- std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule
- std::_Tree<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Tree_comp<0,std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Tree_buy<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > >
- std::_Tree_alloc<0,std::_Tree_base_types<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > > >
- std::_Tree_val<std::_Tree_simple_types<std::pair<__int64 const ,ScriptAction> > >
- std::_Tree_node<std::pair<__int64 const ,ScriptAction>,void *>* _Myhead = 0x8031F800
- unsigned int _Mysize = 0xF130007FED01CDD1
- <user defined> value_compare = 0x8031F800
- <user defined> value_compare = 0x8031F800
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes
- std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >
- std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0>
- std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
- std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
- <user defined> value_compare = 0x45E0CA09
- <user defined> value_compare = 0x45E0CA09
- std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x8031F818
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x8031F828
- unsigned int _Mask = 0x8031F840
- unsigned int _Maxidx = 0x8031F840
- float _Max_bucket_size = 1364043499738534800000.000000
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes
- std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >
- std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0>
- std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
- std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
- <user defined> value_compare = 0x45E0CA0D
- <user defined> value_compare = 0x45E0CA0D
- std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x8031F858
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x8031F868
- unsigned int _Mask = 0x8031F880
- unsigned int _Maxidx = 0x8031F880
- float _Max_bucket_size = 0.000000
- std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo
- std::_Hash<std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynam
- std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0
- std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
- std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
- <user defined> value_compare = 0x45E0CA01
- <user defined> value_compare = 0x45E0CA01
- std::list<std::pair<unsigned int const ,ZoneDynamicInfo>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _List = 0x8031F898
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0x8031F8A8
- unsigned int _Mask = 0x8031F8C0
- unsigned int _Maxidx = 0x8031F8C0
- float _Max_bucket_size = 0.000000
- unsigned int _defaultLight = 0x45E0CA05
- std::unordered_map<unsigned int,Map *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Map *> > > m_InstancedMaps
- std::_Hash<std::_Umap_traits<unsigned int,Map *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Map *> >,0> >
- std::_Umap_traits<unsigned int,Map *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Map *> >,0>
- std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
- std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
- <user defined> value_compare = 0x8031F8E0
- <user defined> value_compare = 0x8031F8E0
- std::list<std::pair<unsigned int const ,Map *>,std::allocator<std::pair<unsigned int const ,Map *> > > _List = 0x8031F8E0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Map *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_va _Vec = 0x8031F8F0
- unsigned int _Mask = 0x8031F900
- unsigned int _Maxidx = 0x17861
- float _Max_bucket_size = 7193.262207
- unsigned int[64] GridMapReference
- [0] = 0xF920
- [1] = 0x8031
- [2] = 0x0
- [3] = 0x0
- [4] = 0xF920
- [5] = 0x8031
- [6] = 0x0
- [7] = 0x0
- [8] = 0x785F
- [9] = 0x1
- [0] = 0x8031F920
- [1] = 0x8031F9A0
- [2] = 0x8031FA20
- [3] = 0x8031FAA0
- [4] = 0x8031FB20
- [5] = 0x8031FBA0
- [6] = 0x8031FC20
- [7] = 0x8031FCA0
- [8] = 0x8031FD20
- [9] = 0x8031FDA0
- Parameter std::_List_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Map *> > > >& itr = 0x4CA88480
- std::_List_const_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Map *> > > >
- std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Map *> > >,std::_Iterator_base0>
- std::_Iterator012<std::bidirectional_iterator_tag,std::pair<unsigned int const ,Map *>,__int64,std::pair<unsigned int const ,Map *> const *,std::pair<unsigned int const ,Map *> const &,std::_Iterator
- std::_List_node<std::pair<unsigned int const ,Map *>,void *>* _Ptr = 0x80307660
- 00000001404D3059 0000000035D8FAB0 MapInstanced::Update+69 g:\planeecore\planeecore\src\server\game\maps\mapinstanced.cpp line 64
- Local MapInstanced* this = 0x80307660
- Map
- GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ
- RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList
- LinkedListHead
- LinkedListElement iFirst = 0x80307668
- LinkedListElement iLast = 0x80307680
- unsigned int iSize = 0x80307690
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x2D4E50A0
- <user defined> iterator = 0x2D4E50A0
- <user defined> iterator = 0x2D4E50A0
- iterator
- GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = 0x2D4E50A0
- std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder
- std::_Tree<std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> >
- std::_Tree_comp<0,std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> >
- std::_Tree_buy<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > >
- std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > >
- std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,CreatureGroup *> > >
- std::_Tree_node<std::pair<unsigned int const ,CreatureGroup *>,void *>* _Myhead = 0x80307690
- unsigned int _Mysize = 0x675B0101
- <user defined> value_compare = 0x80307690
- <user defined> value_compare = 0x80307690
- bool _creatureToMoveLock = 0x0
- std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove
- std::_Vector_alloc<0,std::_Vec_base_types<Creature *,std::allocator<Creature *> > >
- std::_Vector_val<std::_Simple_types<Creature *> >
- Creature** _Myfirst = <Unable to read memory>
- Creature** _Mylast = 0x80314E30
- Creature** _Myend = 0x803076C0
- bool _gameObjectsToMoveLock = 0x15
- std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove
- std::_Vector_alloc<0,std::_Vec_base_types<GameObject *,std::allocator<GameObject *> > >
- std::_Vector_val<std::_Simple_types<GameObject *> >
- GameObject** _Myfirst = 0x500000100
- GameObject** _Mylast = NULL
- GameObject** _Myend = <Unable to read memory>
- bool _dynamicObjectsToMoveLock = 0x99
- std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove
- std::_Vector_alloc<0,std::_Vec_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
- std::_Vector_val<std::_Simple_types<DynamicObject *> >
- DynamicObject** _Myfirst = 0x80300E99
- <user defined>* _Mylast = 0x80300E99
- DynamicObject** _Myend = <Unable to read memory>
- std::mutex _mapLock
- std::_Mutex_base
- _Mtx_internal_imp_t* _Mtx = 0xF11002EA1E00DC91
- std::mutex _gridLock
- std::_Mutex_base
- _Mtx_internal_imp_t* _Mtx = 0x9000007F439D4F1E
- MapEntry* i_mapEntry = 0x80314BF0
- unsigned int MapID = 0x8030D870
- unsigned int map_type = 0x0
- unsigned int Flags = 0x80307720
- char*[16] name
- [0] = 0x14D00000000
- [1] = 0x100290013
- [2] = 0xAF9046F800000000
- [3] = 0x439D5CAE00000000
- [4] = 0x80314C209000007F
- [5] = 0x80314C2000000000
- [6] = 0x80314C2000000000
- [7] = 0x675B010100000000
- [8] = 0x77DCC29000000000
- [9] = 0x439D5CAB00000000
- unsigned int linked_zone = 0x9000007F
- unsigned int multimap_id = 0x80314E00
- int entrance_map = 0x0
- float entrance_x = -0.000000
- float entrance_y = 0.000000
- unsigned int addon = 0x33CE
- unsigned int unk_time = 0x0
- unsigned int maxPlayers = 0x3309FB90
- unsigned int i_spawnMode = 0xA0
- unsigned int i_InstanceId = 0x0
- unsigned int m_unloadTimer = 0xE5
- float m_VisibleDistance = 0.000000
- DynamicMapTree _dynamicTree
- DynTreeImpl* impl = 0x200011800000001
- MapRefManager m_mapRefManager
- RefManager<Map,Player>
- LinkedListHead
- LinkedListElement iFirst = 0x80307748
- LinkedListElement iLast = 0x80307760
- unsigned int iSize = 0x439D4F18
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x6
- <user defined> iterator = 0x6
- <user defined> iterator = 0x6
- iterator
- MapReference* _Ptr = 0x6
- const_iterator
- MapReference* _Ptr = 0x6
- LinkedListHead::Iterator<MapReference> m_mapRefIter
- MapReference* _Ptr = 0x80309A00
- int m_VisibilityNotifyPeriod = 0x80307E10
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> >
- std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > >
- std::_Tree_val<std::_Tree_simple_types<WorldObject *> >
- std::_Tree_node<WorldObject *,void *>* _Myhead = 0x4B
- unsigned int _Mysize = 0x330A1A50
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,std::_Iterator_base0>
- std::_Iterator012<std::bidirectional_iterator_tag,WorldObject *,__int64,WorldObject * const *,WorldObject * const &,std::_Iterator_base0>
- std::_Tree_node<WorldObject *,void *>* _Ptr = 0x4
- std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports
- std::_Tree<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Tree_comp<0,std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Tree_buy<Transport *,std::allocator<Transport *> >
- std::_Tree_alloc<0,std::_Tree_base_types<Transport *,std::allocator<Transport *> > >
- std::_Tree_val<std::_Tree_simple_types<Transport *> >
- std::_Tree_node<Transport *,void *>* _Myhead = 0x8000007F439D4F15
- unsigned int _Mysize = 0x1414B0B9C
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> >,std::_Iterator_base0>
- std::_Iterator012<std::bidirectional_iterator_tag,Transport *,__int64,Transport * const *,Transport * const &,std::_Iterator_base0>
- std::_Tree_node<Transport *,void *>* _Ptr = 0x80307F00
- int i_gridExpiry = 0x0
- Map* m_parentMap = 0x1
- GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ
- RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList
- LinkedListHead
- LinkedListElement iFirst = 0x9
- LinkedListElement iLast = 0x21
- unsigned int iSize = 0x39 <Unable to read memory>
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x1 <Unable to read memory>
- <user defined> iterator = 0x1 <Unable to read memory>
- <user defined> iterator = 0x1 <Unable to read memory>
- iterator
- GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = <Unable to read memory>
- std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder = 0x41
- bool _creatureToMoveLock = 0x51 <Unable to read memory>
- std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove = 0x59
- bool _gameObjectsToMoveLock = 0x71 <Unable to read memory>
- std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove = 0x79
- bool _dynamicObjectsToMoveLock = 0x91 <Unable to read memory>
- std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove = 0x99
- std::mutex _mapLock = 0xB1 <Unable to read memory>
- std::mutex _gridLock = 0xB9 <Unable to read memory>
- MapEntry* i_mapEntry = <Unable to read memory>
- unsigned int i_spawnMode = 0xC9 <Unable to read memory>
- unsigned int i_InstanceId = 0xCD <Unable to read memory>
- unsigned int m_unloadTimer = 0xD1 <Unable to read memory>
- float m_VisibleDistance = 0xD5 <Unable to read memory>
- DynamicMapTree _dynamicTree = 0xD9 <Unable to read memory>
- MapRefManager m_mapRefManager = 0xE1
- LinkedListHead::Iterator<MapReference> m_mapRefIter = 0x121 <Unable to read memory>
- int m_VisibilityNotifyPeriod = 0x129 <Unable to read memory>
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers = 0x131
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter = 0x141 <Unable to read memory>
- std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports = 0x149
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter = 0x159 <Unable to read memory>
- int i_gridExpiry = 0x161 <Unable to read memory>
- Map* m_parentMap = <Unable to read memory>
- NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids
- [0] = 0x171 <Unable to read memory>
- [1] = 0x179 <Unable to read memory>
- [2] = 0x181 <Unable to read memory>
- [3] = 0x189 <Unable to read memory>
- [4] = 0x191 <Unable to read memory>
- [5] = 0x199 <Unable to read memory>
- [6] = 0x1A1 <Unable to read memory>
- [7] = 0x1A9 <Unable to read memory>
- [8] = 0x1B1 <Unable to read memory>
- [9] = 0x1B9 <Unable to read memory>
- [0] = 0x171
- [1] = 0x371
- [2] = 0x571
- [3] = 0x771
- [4] = 0x971
- [5] = 0xB71
- [6] = 0xD71
- [7] = 0xF71
- [8] = 0x1171
- [9] = 0x1371
- GridMap*[64] GridMaps
- [0] = 0x8171 <Unable to read memory>
- [1] = 0x8179 <Unable to read memory>
- [2] = 0x8181 <Unable to read memory>
- [3] = 0x8189 <Unable to read memory>
- [4] = 0x8191 <Unable to read memory>
- [5] = 0x8199 <Unable to read memory>
- [6] = 0x81A1 <Unable to read memory>
- [7] = 0x81A9 <Unable to read memory>
- [8] = 0x81B1 <Unable to read memory>
- [9] = 0x81B9 <Unable to read memory>
- [0] = 0x8171
- [1] = 0x8371
- [2] = 0x8571
- [3] = 0x8771
- [4] = 0x8971
- [5] = 0x8B71
- [6] = 0x8D71
- [7] = 0x8F71
- [8] = 0x9171
- [9] = 0x9371
- std::bitset<262144> marked_cells = 0x10171
- bool i_scriptLock = 0x0
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove = 0x18179
- std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch = 0x18189
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects = 0x18199
- std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule = 0x181A9
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes = 0x181B9
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes = 0x181F9
- std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo = 0x18239
- unsigned int _defaultLight = 0x0
- NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids
- [0] = 0x3DC90060
- [1] = 0x9000007F439D4F12
- [2] = 0x803150D0
- [3] = 0x80313B40
- [4] = 0x80311D10
- [5] = 0x32663DF60001
- [6] = 0x3
- [7] = 0x8000007F439D4FEF
- [8] = 0x1414B0296
- [9] = 0x80312A00
- [0] = 0x803077D0
- [1] = 0x803079D0
- [2] = 0x80307BD0
- [3] = 0x80307DD0
- [4] = 0x80307FD0
- [5] = 0x803081D0
- [6] = 0x803083D0
- [7] = 0x803085D0
- [8] = 0x803087D0
- [9] = 0x803089D0
- GridMap*[64] GridMaps
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x8800007F439D4711
- [4] = 0x8030F7F0
- [5] = 0x8030F7F0
- [6] = 0x8030F7F0
- [7] = 0x101
- [8] = 0x0
- [9] = 0x8800007F439D47EE
- [0] = 0x8030F7D0
- [1] = 0x8030F9D0
- [2] = 0x8030FBD0
- [3] = 0x8030FDD0
- [4] = 0x8030FFD0
- [5] = 0x803101D0
- [6] = 0x803103D0
- [7] = 0x803105D0
- [8] = 0x803107D0
- [9] = 0x803109D0
- std::bitset<262144> marked_cells
- <user defined> reference = 0x0
- unsigned int[4096] _Array
- [0] = 0x0
- [1] = 0x0
- [2] = 0x2000200020002
- [3] = 0x20002
- [4] = 0x0
- [5] = 0x0
- [6] = 0x2000200020002
- [7] = 0x20002
- [8] = 0x0
- [9] = 0x0
- bool i_scriptLock = 0x81
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> >
- std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > >
- std::_Tree_val<std::_Tree_simple_types<WorldObject *> >
- std::_Tree_node<WorldObject *,void *>* _Myhead = 0x8800407F45E0CAF5
- unsigned int _Mysize = 0x8031F7E0
- std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch
- std::_Tree<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Tree_comp<0,std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Tree_buy<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > >
- std::_Tree_alloc<0,std::_Tree_base_types<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > > >
- std::_Tree_val<std::_Tree_simple_types<std::pair<WorldObject * const,bool> > >
- std::_Tree_node<std::pair<WorldObject * const,bool>,void *>* _Myhead = 0x8031F7E0
- unsigned int _Mysize = 0xCC5A
- <user defined> value_compare = 0x8031F7E0
- <user defined> value_compare = 0x8031F7E0
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> >
- std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > >
- std::_Tree_val<std::_Tree_simple_types<WorldObject *> >
- std::_Tree_node<WorldObject *,void *>* _Myhead = 0x8800807F45E0CAF7
- unsigned int _Mysize = 0x8031F800
- std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule
- std::_Tree<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Tree_comp<0,std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Tree_buy<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > >
- std::_Tree_alloc<0,std::_Tree_base_types<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > > >
- std::_Tree_val<std::_Tree_simple_types<std::pair<__int64 const ,ScriptAction> > >
- std::_Tree_node<std::pair<__int64 const ,ScriptAction>,void *>* _Myhead = 0x8031F800
- unsigned int _Mysize = 0xF130007FED01CDD1
- <user defined> value_compare = 0x8031F800
- <user defined> value_compare = 0x8031F800
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes
- std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >
- std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0>
- std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
- std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
- <user defined> value_compare = 0x45E0CA09
- <user defined> value_compare = 0x45E0CA09
- std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x8031F818
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x8031F828
- unsigned int _Mask = 0x8031F840
- unsigned int _Maxidx = 0x8031F840
- float _Max_bucket_size = 1364043499738534800000.000000
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes
- std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >
- std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0>
- std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
- std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
- <user defined> value_compare = 0x45E0CA0D
- <user defined> value_compare = 0x45E0CA0D
- std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x8031F858
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x8031F868
- unsigned int _Mask = 0x8031F880
- unsigned int _Maxidx = 0x8031F880
- float _Max_bucket_size = 0.000000
- std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo
- std::_Hash<std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynam
- std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0
- std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
- std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
- <user defined> value_compare = 0x45E0CA01
- <user defined> value_compare = 0x45E0CA01
- std::list<std::pair<unsigned int const ,ZoneDynamicInfo>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _List = 0x8031F898
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0x8031F8A8
- unsigned int _Mask = 0x8031F8C0
- unsigned int _Maxidx = 0x8031F8C0
- float _Max_bucket_size = 0.000000
- unsigned int _defaultLight = 0x45E0CA05
- std::unordered_map<unsigned int,Map *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Map *> > > m_InstancedMaps
- std::_Hash<std::_Umap_traits<unsigned int,Map *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Map *> >,0> >
- std::_Umap_traits<unsigned int,Map *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Map *> >,0>
- std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
- std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
- <user defined> value_compare = 0x8031F8E0
- <user defined> value_compare = 0x8031F8E0
- std::list<std::pair<unsigned int const ,Map *>,std::allocator<std::pair<unsigned int const ,Map *> > > _List = 0x8031F8E0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Map *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_va _Vec = 0x8031F8F0
- unsigned int _Mask = 0x8031F900
- unsigned int _Maxidx = 0x17861
- float _Max_bucket_size = 7193.262207
- unsigned int[64] GridMapReference
- [0] = 0xF920
- [1] = 0x8031
- [2] = 0x0
- [3] = 0x0
- [4] = 0xF920
- [5] = 0x8031
- [6] = 0x0
- [7] = 0x0
- [8] = 0x785F
- [9] = 0x1
- [0] = 0x8031F920
- [1] = 0x8031F9A0
- [2] = 0x8031FA20
- [3] = 0x8031FAA0
- [4] = 0x8031FB20
- [5] = 0x8031FBA0
- [6] = 0x8031FC20
- [7] = 0x8031FCA0
- [8] = 0x8031FD20
- [9] = 0x8031FDA0
- Parameter unsigned int t = 0x6802C4C0
- Local std::_List_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Map *> > > > i
- std::_List_const_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Map *> > > >
- std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Map *> > >,std::_Iterator_base0>
- std::_Iterator012<std::bidirectional_iterator_tag,std::pair<unsigned int const ,Map *>,__int64,std::pair<unsigned int const ,Map *> const *,std::pair<unsigned int const ,Map *> const &,std::_Iterator
- std::_List_node<std::pair<unsigned int const ,Map *>,void *>* _Ptr = 0x80307660
- std::_List_node<std::pair<unsigned int const ,Map *>,void *>* _Next = 0x2D4E50A0
- std::_List_node<std::pair<unsigned int const ,Map *>,void *>* _Prev = 0x4CA88480
- std::pair<unsigned int const ,Map *> _Myval = 0x80307670
- 00000001404D143B 0000000035D8FAE0 MapUpdater::WorkerThread+4B g:\planeecore\planeecore\src\server\game\maps\mapupdater.cpp line 114
- Local MapUpdater* this = 0x6802C4C0
- ProducerConsumerQueue<MapUpdateRequest *> _queue
- std::mutex _queueLock
- std::_Mutex_base
- _Mtx_internal_imp_t* _Mtx = 0x2D602F60
- std::queue<MapUpdateRequest *,std::deque<MapUpdateRequest *,std::allocator<MapUpdateRequest *> > > _queue
- std::deque<MapUpdateRequest *,std::allocator<MapUpdateRequest *> > c = 0x6802C4C8
- std::condition_variable _condition
- _Cnd_internal_imp_t* _Cnd = 0x3FF
- std::atomic<bool> _shutdown
- std::atomic_bool
- unsigned int _My_val = 0x24
- std::vector<std::thread,std::allocator<std::thread> > _workerThreads
- std::_Vector_alloc<0,std::_Vec_base_types<std::thread,std::allocator<std::thread> > >
- std::_Vector_val<std::_Simple_types<std::thread> >
- std::thread* _Myfirst = 0x68020E3E
- std::thread* _Mylast = 0x6802C500
- std::thread* _Myend = 0xF1400008C0000063
- std::atomic<bool> _cancelationToken
- std::atomic_bool
- unsigned int _My_val = 0x3A
- std::mutex _lock
- std::_Mutex_base
- _Mtx_internal_imp_t* _Mtx = 0xA9430C3C
- std::condition_variable _condition
- _Cnd_internal_imp_t* _Cnd = 0x141D12458
- unsigned int pending_requests = 0xF1010000000000F8
- Local MapUpdateRequest* request = 0x6802C4C0
- Map& m_map = 0x2D602F60
- GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ
- RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList
- LinkedListHead
- LinkedListElement iFirst = 0x2D602F68
- LinkedListElement iLast = 0x2D602F80
- unsigned int iSize = 0x9
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x414B1F80
- <user defined> iterator = 0x414B1F80
- <user defined> iterator = 0x80
- iterator
- GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = 0x1414B1F80
- std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder = 0x2D602FA0
- bool _creatureToMoveLock = 0x0
- std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove = 0x2D602FB8
- bool _gameObjectsToMoveLock = 0x0
- std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove = 0x2D602FD8
- bool _dynamicObjectsToMoveLock = 0x0
- std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove = 0x2D602FF8
- std::mutex _mapLock = 0x2C22A060
- std::mutex _gridLock = 0x2C22A010
- MapEntry* i_mapEntry = 0x7A0691C
- unsigned int i_spawnMode = 0x0
- unsigned int i_InstanceId = 0x0
- unsigned int m_unloadTimer = 0x0
- float m_VisibleDistance = 90.000000
- DynamicMapTree _dynamicTree = 0x2D61D230
- MapRefManager m_mapRefManager = 0x2D603040
- LinkedListHead::Iterator<MapReference> m_mapRefIter = 0x0
- int m_VisibilityNotifyPeriod = 0x3E8
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers = 0x2D603090
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter = 0x2D4E4F50
- std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports = 0x2D6030A8
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter = 0x2D4E4F80
- int i_gridExpiry = 0x493E0
- Map* m_parentMap = 0x2D602F60
- NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- [0] = 0x2D6030D0
- [1] = 0x2D6032D0
- [2] = 0x2D6034D0
- [3] = 0x2D6036D0
- [4] = 0x2D6038D0
- [5] = 0x2D603AD0
- [6] = 0x2D603CD0
- [7] = 0x2D603ED0
- [8] = 0x2D6040D0
- [9] = 0x2D6042D0
- GridMap*[64] GridMaps
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- [0] = 0x2D60B0D0
- [1] = 0x2D60B2D0
- [2] = 0x2D60B4D0
- [3] = 0x2D60B6D0
- [4] = 0x2D60B8D0
- [5] = 0x2D60BAD0
- [6] = 0x2D60BCD0
- [7] = 0x2D60BED0
- [8] = 0x2D60C0D0
- [9] = 0x2D60C2D0
- std::bitset<262144> marked_cells = 0x2D6130D0
- bool i_scriptLock = 0x0
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove = 0x2D61B0D8
- std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch = 0x2D61B0E8
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects = 0x2D61B0F8
- std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule = 0x2D61B108
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes = 0x2D61B118
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes = 0x2D61B158
- std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo = 0x2D61B198
- unsigned int _defaultLight = 0x72B
- MapUpdater& m_updater = 0x141D12458
- ProducerConsumerQueue<MapUpdateRequest *> _queue = 0x141D12458
- std::vector<std::thread,std::allocator<std::thread> > _workerThreads = 0x141D12498
- std::atomic<bool> _cancelationToken = 0x0
- std::mutex _lock = 0x85B6B30
- std::condition_variable _condition = 0x85B6B80
- unsigned int pending_requests = 0x1
- unsigned int m_diff = 0xF8
- 00000001404D148D 0000000035D8FB10 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl MapUpdater::*)(void) __ptr64,void,MapUpdater>,MapUpdater * __ptr64> >::_Go+1D d:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188
- Local std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl MapUpdater::*)(void),void,MapUpdater>,MapUpdater *> >* this = NULL
- 000007FEEE63D204 0000000035D8FB50 ?_Release@_Pad@std@@QEAAXXZ+6C
- 000007FEEE5351BF 0000000035D8FB80 _beginthreadex+107
- 000007FEEE535366 0000000035D8FBB0 _endthreadex+192
- 0000000076D2F56D 0000000035D8FBE0 BaseThreadInitThunk+D
- 0000000076E63281 0000000035D8FC30 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E7FEFA 000000000017F730 NtWaitForSingleObject+A
- 000007FEFD0F10AC 000000000017F7D0 WaitForSingleObjectEx+9C
- 000007FEEE51752F 000000000017F810 ?DisableTracing@Concurrency@@YAJXZ+3AF
- 000007FEEE514FDC 000000000017F8C0 ?wait@_Condition_variable@details@Concurrency@@QEAAXAEAVcritical_section@3@@Z+70
- 000007FEEE63C84D 000000000017F930 _Call_onceEx+AD
- 00000001404D1DBD 000000000017F980 MapUpdater::wait+5D g:\planeecore\planeecore\src\server\game\maps\mapupdater.cpp line 75
- Local MapUpdater* this = 0x10F09610
- ProducerConsumerQueue<MapUpdateRequest *> _queue
- std::mutex _queueLock
- std::_Mutex_base
- _Mtx_internal_imp_t* _Mtx = 0x63271450
- std::queue<MapUpdateRequest *,std::deque<MapUpdateRequest *,std::allocator<MapUpdateRequest *> > > _queue
- std::deque<MapUpdateRequest *,std::allocator<MapUpdateRequest *> > c = 0x10F09618
- std::condition_variable _condition
- _Cnd_internal_imp_t* _Cnd = 0x245A19B0
- std::atomic<bool> _shutdown
- std::atomic_bool
- unsigned int _My_val = 0x70
- std::vector<std::thread,std::allocator<std::thread> > _workerThreads
- std::_Vector_alloc<0,std::_Vec_base_types<std::thread,std::allocator<std::thread> > >
- std::_Vector_val<std::_Simple_types<std::thread> >
- std::thread* _Myfirst = 0x245A19B0
- std::thread* _Mylast = 0x1500000001
- std::thread* _Myend = 0x3BB0020
- std::atomic<bool> _cancelationToken
- std::atomic_bool
- unsigned int _My_val = 0x75
- std::mutex _lock
- std::_Mutex_base
- _Mtx_internal_imp_t* _Mtx = 0xFFFFFFFFFFFF00A4
- std::condition_variable _condition
- _Cnd_internal_imp_t* _Cnd = <Unable to read memory>
- unsigned int pending_requests = 0xFFFFFFFFFFFFFFFF
- Local std::unique_lock<std::mutex> lock
- std::mutex* _Pmtx = 0x141D124B8
- std::_Mutex_base
- _Mtx_internal_imp_t* _Mtx = 0x85B6B30
- bool _Owns = 0x1
- 000000013FFB203A 000000000017F9C0 MapManager::Update+AA g:\planeecore\planeecore\src\server\game\maps\mapmanager.cpp line 251
- Local MapManager* this = 0x32
- std::mutex _mapsLock
- std::_Mutex_base
- _Mtx_internal_imp_t* _Mtx = <Unable to read memory>
- unsigned int i_gridCleanUpDelay = 0x3A <Unable to read memory>
- std::unordered_map<unsigned int,Map *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Map *> > > i_maps
- std::_Hash<std::_Umap_traits<unsigned int,Map *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Map *> >,0> >
- std::_Umap_traits<unsigned int,Map *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Map *> >,0>
- std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
- std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
- <user defined> value_compare = 0x42
- <user defined> value_compare = 0x42 <Unable to read memory>
- std::list<std::pair<unsigned int const ,Map *>,std::allocator<std::pair<unsigned int const ,Map *> > > _List = 0x42
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Map *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_va _Vec = 0x52
- unsigned int _Mask = 0x6A <Unable to read memory>
- unsigned int _Maxidx = 0x72 <Unable to read memory>
- float _Max_bucket_size = 0x7A <Unable to read memory>
- IntervalTimer i_timer
- int _interval = 0x82 <Unable to read memory>
- int _current = 0x8A <Unable to read memory>
- std::vector<bool,std::allocator<bool> > _instanceIds
- std::_Vb_val<std::allocator<bool> >
- std::vector<unsigned int,std::allocator<bool> > _Myvec = 0x92
- unsigned int _Mysize = 0xAA <Unable to read memory>
- unsigned int _nextInstanceId = 0xB2 <Unable to read memory>
- MapUpdater m_updater
- ProducerConsumerQueue<MapUpdateRequest *> _queue
- std::mutex _queueLock = 0xBA <Unable to read memory>
- std::queue<MapUpdateRequest *,std::deque<MapUpdateRequest *,std::allocator<MapUpdateRequest *> > > _queue = 0xC2
- std::condition_variable _condition = 0xEA <Unable to read memory>
- std::atomic<bool> _shutdown = 0xF2 <Unable to read memory>
- std::vector<std::thread,std::allocator<std::thread> > _workerThreads
- std::_Vector_alloc<0,std::_Vec_base_types<std::thread,std::allocator<std::thread> > >
- std::_Vector_val<std::_Simple_types<std::thread> >
- std::thread* _Myfirst = <Unable to read memory>
- std::thread* _Mylast = <Unable to read memory>
- std::thread* _Myend = <Unable to read memory>
- std::atomic<bool> _cancelationToken
- std::atomic_bool
- unsigned int _My_val = 0x112 <Unable to read memory>
- std::mutex _lock
- std::_Mutex_base
- _Mtx_internal_imp_t* _Mtx = <Unable to read memory>
- std::condition_variable _condition
- _Cnd_internal_imp_t* _Cnd = <Unable to read memory>
- unsigned int pending_requests = 0x12A <Unable to read memory>
- Parameter unsigned int diff = 0x3054E09
- 000000013FF8F155 000000000017FAC0 World::Update+785 g:\planeecore\planeecore\src\server\game\world\world.cpp line 2117
- Local World* this = 0x1D09A2747E651B8
- unsigned int m_ShutdownTimer = 0x1D09A2747E651B8 <Unable to read memory>
- unsigned int m_ShutdownMask = 0x1D09A2747E651BC <Unable to read memory>
- unsigned int m_CleaningFlags = 0x1D09A2747E651C0 <Unable to read memory>
- bool m_isClosed = 0x1D09A2747E651C4 <Unable to read memory>
- int m_startTime = 0x1D09A2747E651C8 <Unable to read memory>
- int m_gameTime = 0x1D09A2747E651D0 <Unable to read memory>
- IntervalTimer[11] m_timers
- [0] = 0x1D09A2747E651D8
- [1] = 0x1D09A2747E651E8
- [2] = 0x1D09A2747E651F8
- [3] = 0x1D09A2747E65208
- [4] = 0x1D09A2747E65218
- [5] = 0x1D09A2747E65228
- [6] = 0x1D09A2747E65238
- [7] = 0x1D09A2747E65248
- [8] = 0x1D09A2747E65258
- [9] = 0x1D09A2747E65268
- int mail_timer = 0x1D09A2747E65288 <Unable to read memory>
- int mail_timer_expires = 0x1D09A2747E65290 <Unable to read memory>
- unsigned int m_updateTime = 0x1D09A2747E65298 <Unable to read memory>
- unsigned int m_updateTimeSum = 0x1D09A2747E6529C <Unable to read memory>
- unsigned int m_updateTimeCount = 0x1D09A2747E652A0 <Unable to read memory>
- unsigned int m_currentTime = 0x1D09A2747E652A4 <Unable to read memory>
- std::unordered_map<unsigned int,WorldSession *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,WorldSession *> > > m_sessions
- std::_Hash<std::_Umap_traits<unsigned int,WorldSession *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,WorldSessi
- std::_Umap_traits<unsigned int,WorldSession *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,WorldSession *> >,0>
- std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
- std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
- <user defined> value_compare = 0x1D09A2747E652A8 <Unable to read memory>
- <user defined> value_compare = 0x1D09A2747E652A8 <Unable to read memory>
- std::list<std::pair<unsigned int const ,WorldSession *>,std::allocator<std::pair<unsigned int const ,WorldSession *> > > _List = 0x1D09A2747E652A8
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,WorldSession *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std: _Vec = 0x1D09A2747E652B8
- unsigned int _Mask = 0x1D09A2747E652D0 <Unable to read memory>
- unsigned int _Maxidx = 0x1D09A2747E652D8 <Unable to read memory>
- float _Max_bucket_size = 0x1D09A2747E652E0 <Unable to read memory>
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > m_disconnects
- std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >
- std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0>
- std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
- std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
- <user defined> value_compare = 0x1D09A2747E652E8 <Unable to read memory>
- <user defined> value_compare = 0x1D09A2747E652E8 <Unable to read memory>
- std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x1D09A2747E652E8
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x1D09A2747E652F8
- unsigned int _Mask = 0x1D09A2747E65310 <Unable to read memory>
- unsigned int _Maxidx = 0x1D09A2747E65318 <Unable to read memory>
- float _Max_bucket_size = 0x1D09A2747E65320 <Unable to read memory>
- unsigned int m_maxActiveSessionCount = 0x1D09A2747E65328 <Unable to read memory>
- unsigned int m_maxQueuedSessionCount = 0x1D09A2747E6532C <Unable to read memory>
- unsigned int m_PlayerCount = 0x1D09A2747E65330 <Unable to read memory>
- unsigned int m_MaxPlayerCount = 0x1D09A2747E65334 <Unable to read memory>
- std::string m_newCharString = 0x1D09A2747E65338 <Unable to read memory>
- float[63] rate_values
- [0] = 0x1D09A2747E65358 <Unable to read memory>
- [1] = 0x1D09A2747E6535C <Unable to read memory>
- [2] = 0x1D09A2747E65360 <Unable to read memory>
- [3] = 0x1D09A2747E65364 <Unable to read memory>
- [4] = 0x1D09A2747E65368 <Unable to read memory>
- [5] = 0x1D09A2747E6536C <Unable to read memory>
- [6] = 0x1D09A2747E65370 <Unable to read memory>
- [7] = 0x1D09A2747E65374 <Unable to read memory>
- [8] = 0x1D09A2747E65378 <Unable to read memory>
- [9] = 0x1D09A2747E6537C <Unable to read memory>
- unsigned int[164] m_int_configs
- [0] = 0x1D09A2747E65454 <Unable to read memory>
- [1] = 0x1D09A2747E65458 <Unable to read memory>
- [2] = 0x1D09A2747E6545C <Unable to read memory>
- [3] = 0x1D09A2747E65460 <Unable to read memory>
- [4] = 0x1D09A2747E65464 <Unable to read memory>
- [5] = 0x1D09A2747E65468 <Unable to read memory>
- [6] = 0x1D09A2747E6546C <Unable to read memory>
- [7] = 0x1D09A2747E65470 <Unable to read memory>
- [8] = 0x1D09A2747E65474 <Unable to read memory>
- [9] = 0x1D09A2747E65478 <Unable to read memory>
- bool[80] m_bool_configs
- [0] = 0x1D09A2747E656E4 <Unable to read memory>
- [1] = 0x1D09A2747E656E5 <Unable to read memory>
- [2] = 0x1D09A2747E656E6 <Unable to read memory>
- [3] = 0x1D09A2747E656E7 <Unable to read memory>
- [4] = 0x1D09A2747E656E8 <Unable to read memory>
- [5] = 0x1D09A2747E656E9 <Unable to read memory>
- [6] = 0x1D09A2747E656EA <Unable to read memory>
- [7] = 0x1D09A2747E656EB <Unable to read memory>
- [8] = 0x1D09A2747E656EC <Unable to read memory>
- [9] = 0x1D09A2747E656ED <Unable to read memory>
- float[15] m_float_configs
- [0] = 0x1D09A2747E65734 <Unable to read memory>
- [1] = 0x1D09A2747E65738 <Unable to read memory>
- [2] = 0x1D09A2747E6573C <Unable to read memory>
- [3] = 0x1D09A2747E65740 <Unable to read memory>
- [4] = 0x1D09A2747E65744 <Unable to read memory>
- [5] = 0x1D09A2747E65748 <Unable to read memory>
- [6] = 0x1D09A2747E6574C <Unable to read memory>
- [7] = 0x1D09A2747E65750 <Unable to read memory>
- [8] = 0x1D09A2747E65754 <Unable to read memory>
- [9] = 0x1D09A2747E65758 <Unable to read memory>
- std::map<unsigned int,unsigned __int64,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned __int64> > > m_worldstates
- std::_Tree<std::_Tmap_traits<unsigned int,unsigned __int64,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned __int64> >,0> >
- std::_Tree_comp<0,std::_Tmap_traits<unsigned int,unsigned __int64,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned __int64> >,0> >
- std::_Tree_buy<std::pair<unsigned int const ,unsigned __int64>,std::allocator<std::pair<unsigned int const ,unsigned __int64> > >
- std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,unsigned __int64>,std::allocator<std::pair<unsigned int const ,unsigned __int64> > > >
- std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned __int64> > >
- std::_Tree_node<std::pair<unsigned int const ,unsigned __int64>,void *>* _Myhead = <Unable to read memory>
- unsigned int _Mysize = 0x1D09A2747E65778 <Unable to read memory>
- <user defined> value_compare = 0x1D09A2747E65770 <Unable to read memory>
- <user defined> value_compare = 0x1D09A2747E65770 <Unable to read memory>
- unsigned int m_playerLimit = 0x1D09A2747E65780 <Unable to read memory>
- int m_allowedSecurityLevel = 0x1D09A2747E65784 <Unable to read memory>
- int m_defaultDbcLocale = 0x1D09A2747E65788 <Unable to read memory>
- unsigned int m_availableDbcLocaleMask = 0x1D09A2747E6578C <Unable to read memory>
- bool m_allowMovement = 0x1D09A2747E65790 <Unable to read memory>
- std::string m_motd = 0x1D09A2747E65798 <Unable to read memory>
- std::string m_dataPath = 0x1D09A2747E657B8 <Unable to read memory>
- LockedQueue<CliCommandHolder *,std::deque<CliCommandHolder *,std::allocator<CliCommandHolder *> > > cliCmdQueue
- std::mutex _lock
- std::_Mutex_base
- _Mtx_internal_imp_t* _Mtx = <Unable to read memory>
- std::deque<CliCommandHolder *,std::allocator<CliCommandHolder *> > _queue
- std::_Deque_alloc<0,std::_Deque_base_types<CliCommandHolder *,std::allocator<CliCommandHolder *> > >
- std::_Deque_val<std::_Deque_simple_types<CliCommandHolder *> >
- std::_Container_base12
- std::_Container_proxy* _Myproxy = <Unable to read memory>
- CliCommandHolder*** _Map = <Unable to read memory>
- unsigned int _Mapsize = 0x1D09A2747E657F8 <Unable to read memory>
- unsigned int _Myoff = 0x1D09A2747E65800 <Unable to read memory>
- unsigned int _Mysize = 0x1D09A2747E65808 <Unable to read memory>
- bool _canceled = 0x1D09A2747E65810 <Unable to read memory>
- int m_NextDailyQuestReset = 0x1D09A2747E65818 <Unable to read memory>
- int m_NextWeeklyQuestReset = 0x1D09A2747E65820 <Unable to read memory>
- int m_NextMonthlyQuestReset = 0x1D09A2747E65828 <Unable to read memory>
- int m_NextRandomBGReset = 0x1D09A2747E65830 <Unable to read memory>
- int m_NextGuildReset = 0x1D09A2747E65838 <Unable to read memory>
- std::list<WorldSession *,std::allocator<WorldSession *> > m_QueuedPlayer
- std::_List_buy<WorldSession *,std::allocator<WorldSession *> >
- std::_List_alloc<0,std::_List_base_types<WorldSession *,std::allocator<WorldSession *> > >
- std::_List_val<std::_List_simple_types<WorldSession *> >
- std::_List_node<WorldSession *,void *>* _Myhead = <Unable to read memory>
- unsigned int _Mysize = 0x1D09A2747E65848 <Unable to read memory>
- LockedQueue<WorldSession *,std::deque<WorldSession *,std::allocator<WorldSession *> > > addSessQueue
- std::mutex _lock
- std::_Mutex_base
- _Mtx_internal_imp_t* _Mtx = <Unable to read memory>
- std::deque<WorldSession *,std::allocator<WorldSession *> > _queue
- std::_Deque_alloc<0,std::_Deque_base_types<WorldSession *,std::allocator<WorldSession *> > >
- std::_Deque_val<std::_Deque_simple_types<WorldSession *> >
- std::_Container_base12
- std::_Container_proxy* _Myproxy = <Unable to read memory>
- WorldSession*** _Map = <Unable to read memory>
- unsigned int _Mapsize = 0x1D09A2747E65870 <Unable to read memory>
- unsigned int _Myoff = 0x1D09A2747E65878 <Unable to read memory>
- unsigned int _Mysize = 0x1D09A2747E65880 <Unable to read memory>
- bool _canceled = 0x1D09A2747E65888 <Unable to read memory>
- std::string m_DBVersion = 0x1D09A2747E65890 <Unable to read memory>
- std::map<unsigned char,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,std::basic_string<char,std::char_tra m_Autobroadcasts
- std::_Tree<std::_Tmap_traits<unsigned char,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,std::basic_strin
- std::_Tree_comp<0,std::_Tmap_traits<unsigned char,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,std::basi
- std::_Tree_buy<std::pair<unsigned char const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<unsigned char const ,std::basic_string<char,std::char_tra
- std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<unsigned char const ,std::basic
- std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > >
- std::_Tree_node<std::pair<unsigned char const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,void *>* _Myhead = <Unable to read memory>
- unsigned int _Mysize = 0x1D09A2747E658B8 <Unable to read memory>
- <user defined> value_compare = 0x1D09A2747E658B0 <Unable to read memory>
- <user defined> value_compare = 0x1D09A2747E658B0 <Unable to read memory>
- std::map<unsigned char,unsigned char,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,unsigned char> > > m_AutobroadcastsWeights
- std::_Tree<std::_Tmap_traits<unsigned char,unsigned char,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,unsigned char> >,0> >
- std::_Tree_comp<0,std::_Tmap_traits<unsigned char,unsigned char,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,unsigned char> >,0> >
- std::_Tree_buy<std::pair<unsigned char const ,unsigned char>,std::allocator<std::pair<unsigned char const ,unsigned char> > >
- std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned char const ,unsigned char>,std::allocator<std::pair<unsigned char const ,unsigned char> > > >
- std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,unsigned char> > >
- std::_Tree_node<std::pair<unsigned char const ,unsigned char>,void *>* _Myhead = <Unable to read memory>
- unsigned int _Mysize = 0x1D09A2747E658C8 <Unable to read memory>
- <user defined> value_compare = 0x1D09A2747E658C0 <Unable to read memory>
- <user defined> value_compare = 0x1D09A2747E658C0 <Unable to read memory>
- std::map<ObjectGuid,CharacterNameData,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,CharacterNameData> > > _characterNameDataMap
- std::_Tree<std::_Tmap_traits<ObjectGuid,CharacterNameData,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,CharacterNameData> >,0> >
- std::_Tree_comp<0,std::_Tmap_traits<ObjectGuid,CharacterNameData,std::less<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,CharacterNameData> >,0> >
- std::_Tree_buy<std::pair<ObjectGuid const ,CharacterNameData>,std::allocator<std::pair<ObjectGuid const ,CharacterNameData> > >
- std::_Tree_alloc<0,std::_Tree_base_types<std::pair<ObjectGuid const ,CharacterNameData>,std::allocator<std::pair<ObjectGuid const ,CharacterNameData> > > >
- std::_Tree_val<std::_Tree_simple_types<std::pair<ObjectGuid const ,CharacterNameData> > >
- std::_Tree_node<std::pair<ObjectGuid const ,CharacterNameData>,void *>* _Myhead = <Unable to read memory>
- unsigned int _Mysize = 0x1D09A2747E658D8 <Unable to read memory>
- <user defined> value_compare = 0x1D09A2747E658D0 <Unable to read memory>
- <user defined> value_compare = 0x1D09A2747E658D0 <Unable to read memory>
- std::deque<std::future<std::shared_ptr<PreparedResultSet> >,std::allocator<std::future<std::shared_ptr<PreparedResultSet> > > > m_realmCharCallbacks
- std::_Deque_alloc<0,std::_Deque_base_types<std::future<std::shared_ptr<PreparedResultSet> >,std::allocator<std::future<std::shared_ptr<PreparedResultSet> > > > >
- std::_Deque_val<std::_Deque_simple_types<std::future<std::shared_ptr<PreparedResultSet> > > >
- std::_Container_base12
- std::_Container_proxy* _Myproxy = <Unable to read memory>
- std::future<std::shared_ptr<PreparedResultSet> >** _Map = <Unable to read memory>
- unsigned int _Mapsize = 0x1D09A2747E658F0 <Unable to read memory>
- unsigned int _Myoff = 0x1D09A2747E658F8 <Unable to read memory>
- unsigned int _Mysize = 0x1D09A2747E65900 <Unable to read memory>
- Parameter unsigned int diff = 0x20014F20
- Local std::exception& e = 0x32
- char* _Mywhat = <Unable to read memory>
- bool _Mydofree = 0x42 <Unable to read memory>
- Local std::exception& e = 0x7FEEE5D1C68
- char* _Mywhat = "H冹(H?-<"
- bool _Mydofree = 0xF0
- 000000013FF40808 000000000017FB10 WorldUpdateLoop+118 g:\planeecore\planeecore\src\server\worldserver\main.cpp line 381
- 000000013FF56515 000000000017FEC0 main+1AE5 g:\planeecore\planeecore\src\server\worldserver\main.cpp line 245
- Parameter int argc = 0x0
- Parameter char** argv = <Unable to read memory>
- Local std::vector<std::thread,std::allocator<std::thread> > threadPool
- std::_Vector_alloc<0,std::_Vec_base_types<std::thread,std::allocator<std::thread> > >
- std::_Vector_val<std::_Simple_types<std::thread> >
- std::thread* _Myfirst = 0x366C10
- id
- _Thrd_imp_t _Thr = 0x366C10
- _Thrd_imp_t _Thr = 0x366C10
- std::thread* _Mylast = 0x366C30
- id
- _Thrd_imp_t _Thr = 0x366C30
- _Thrd_imp_t _Thr = 0x366C30
- std::thread* _Myend = 0x366C30
- Local BigNumber seed
- bignum_st* _bn = 0x225E70
- unsigned int* d = 0xABC0CF85ECA01D5
- int top = 0x2
- int dmax = 0x2
- int neg = 0x0
- int flags = 0x1
- Local std::string configFile = "worldserver.conf"
- Local std::string pidFile = ""
- Local std::thread* soapThread = 0x33DD5DB0
- id
- _Thrd_imp_t _Thr
- void* _Hnd = 0x2F8
- unsigned int _Id = 0xFEC
- _Thrd_imp_t _Thr = 0x33DD5DB0
- Local boost::program_options::variables_map vm
- boost::program_options::abstract_variables_map
- boost::program_options::abstract_variables_map* m_next = NULL
- std::map<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,boost::program_options::variable_value,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,s
- std::_Tree<std::_Tmap_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,boost::program_options::variable_value,std::less<std::basic_string<char,std::char_traits<char>,std::a
- std::_Tree_comp<0,std::_Tmap_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,boost::program_options::variable_value,std::less<std::basic_string<char,std::char_traits<char>
- std::_Tree_buy<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,boost::program_options::variable_value>,std::allocator<std::pair<std::basic_string<char,std::char_
- std::_Tree_alloc<0,std::_Tree_base_types<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,boost::program_options::variable_value>,std::allocator<std::pair<std::ba
- std::_Tree_val<std::_Tree_simple_types<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,boost::program_options::variable_value> > >
- std::_Tree_node<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,boost::program_options::variable_value>,void *>* _Myhead = 0x319320
- unsigned int _Mysize = 0x2
- <user defined> value_compare = 0x17FB90
- <user defined> value_compare = 0x17FB90
- std::set<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::basic_string<char,st m_final
- std::_Tree<std::_Tset_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::
- std::_Tree_comp<0,std::_Tset_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocato
- std::_Tree_buy<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >
- std::_Tree_alloc<0,std::_Tree_base_types<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > >
- std::_Tree_val<std::_Tree_simple_types<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >
- std::_Tree_node<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *>* _Myhead = 0x300B00
- unsigned int _Mysize = 0x0
- std::map<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::less<std::basic_string<char,std::char_traits<ch m_required
- std::_Tree<std::_Tmap_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::less<std::basic_string<char
- std::_Tree_comp<0,std::_Tmap_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::less<std::basic_stri
- std::_Tree_buy<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<st
- std::_Tree_alloc<0,std::_Tree_base_types<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,s
- std::_Tree_val<std::_Tree_simple_types<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > >
- std::_Tree_node<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,void *>* _Myhead = 0x319390
- unsigned int _Mysize = 0x0
- <user defined> value_compare = 0x319390
- <user defined> value_compare = 0x17FBB0
- Local std::string worldListener = "0.0.0.0"
- Local std::string configService = ""
- Local std::string configError = ""
- Local AsyncAcceptor* raAcceptor = 0x3366DB30
- boost::asio::basic_socket_acceptor<boost::asio::ip::tcp,boost::asio::socket_acceptor_service<boost::asio::ip::tcp> > _acceptor
- boost::asio::basic_io_object<boost::asio::socket_acceptor_service<boost::asio::ip::tcp>,1>
- implementation_type
- boost::asio::detail::win_iocp_socket_service_base::base_implementation_type
- unsigned int socket_ = 0x2F0
- unsigned int state_ = 0x10
- std::shared_ptr<void> cancel_token_ = 0x3366DB40
- boost::asio::detail::select_reactor::per_descriptor_data reactor_data_ = 0x14
- boost::asio::detail::win_iocp_socket_service_base::base_implementation_type* next_ = NULL
- boost::asio::detail::win_iocp_socket_service_base::base_implementation_type* prev_ = 0x3366DC10
- boost::asio::ip::tcp protocol_ = 0x2
- bool have_remote_endpoint_ = 0x0
- boost::asio::ip::basic_endpoint<boost::asio::ip::tcp> remote_endpoint_ = 0x3366DB70
- boost::asio::detail::win_iocp_socket_service<boost::asio::ip::tcp>::implementation_type implementation = 0x3366DB30
- boost::asio::socket_acceptor_service<boost::asio::ip::tcp>* service_ = 0x34E66F60
- native_type
- unsigned int socket_ = 0x2F0
- bool have_remote_endpoint_ = 0x10
- boost::asio::ip::basic_endpoint<boost::asio::ip::tcp> remote_endpoint_ = 0x3366DB3C
- native_handle_type
- unsigned int socket_ = 0x2F0
- bool have_remote_endpoint_ = 0x10
- <user defined> remote_endpoint_ = 0x3366DB3C
- boost::asio::basic_stream_socket<boost::asio::ip::tcp,boost::asio::stream_socket_service<boost::asio::ip::tcp> > _socket
- boost::asio::basic_socket<boost::asio::ip::tcp,boost::asio::stream_socket_service<boost::asio::ip::tcp> >
- boost::asio::basic_io_object<boost::asio::stream_socket_service<boost::asio::ip::tcp>,1>
- implementation_type
- boost::asio::detail::win_iocp_socket_service_base::base_implementation_type
- unsigned int socket_ = 0xFFFFFFFFFFFFFFFF
- unsigned int state_ = 0x0
- std::shared_ptr<void> cancel_token_ = 0x3366DBA8
- boost::asio::detail::select_reactor::per_descriptor_data reactor_data_ = 0xCD
- boost::asio::detail::win_iocp_socket_service_base::base_implementation_type* next_ = NULL
- boost::asio::detail::win_iocp_socket_service_base::base_implementation_type* prev_ = 0x3366DC78
- boost::asio::ip::tcp protocol_ = 0x2
- bool have_remote_endpoint_ = 0x0
- boost::asio::ip::basic_endpoint<boost::asio::ip::tcp> remote_endpoint_ = 0x3366DBD8
- boost::asio::detail::win_iocp_socket_service<boost::asio::ip::tcp>::implementation_type implementation = 0x3366DB98
- boost::asio::stream_socket_service<boost::asio::ip::tcp>* service_ = 0x34E66FE0
- native_type
- unsigned int socket_ = 0xFFFFFFFFFFFFFFFF
- bool have_remote_endpoint_ = 0x0
- boost::asio::ip::basic_endpoint<boost::asio::ip::tcp> remote_endpoint_ = 0x3366DBA4
- native_handle_type
- unsigned int socket_ = 0xFFFFFFFFFFFFFFFF
- bool have_remote_endpoint_ = 0x0
- <user defined> remote_endpoint_ = 0x3366DBA4
- native_type
- unsigned int socket_ = 0xFFFFFFFFFFFFFFFF
- bool have_remote_endpoint_ = 0x0
- <user defined> remote_endpoint_ = 0x3366DBA4
- native_handle_type
- unsigned int socket_ = 0xFFFFFFFFFFFFFFFF
- bool have_remote_endpoint_ = 0x0
- <user defined> remote_endpoint_ = 0x3366DBA4
- Local std::thread* cliThread = 0x33DD5DF0
- id
- _Thrd_imp_t _Thr
- void* _Hnd = 0x2E4
- unsigned int _Id = 0xFE8
- _Thrd_imp_t _Thr = 0x33DD5DF0
- Local boost::asio::basic_signal_set<boost::asio::signal_set_service> signals
- boost::asio::basic_io_object<boost::asio::signal_set_service,0>
- implementation_type
- boost::asio::detail::op_queue<boost::asio::detail::signal_op> queue_
- boost::asio::detail::signal_op* front_ = 0x3747E0
- boost::asio::detail::signal_op* back_ = 0x345B80
- boost::asio::detail::signal_set_service::registration* signals_ = 0x345B80
- int signal_number_ = 0x0
- boost::asio::detail::op_queue<boost::asio::detail::signal_op>* queue_ = NULL
- unsigned int undelivered_ = 0x0
- boost::asio::detail::signal_set_service::registration* next_in_table_ = NULL
- boost::asio::detail::signal_set_service::registration* prev_in_table_ = NULL
- boost::asio::detail::signal_set_service::registration* next_in_set_ = 0x13FEA142E
- boost::asio::signal_set_service& service = 0x3747E0
- boost::asio::detail::service_base<boost::asio::signal_set_service>
- boost::asio::io_service::service
- key
- type_info* type_info_ = 0x1414401E8
- boost::asio::io_service::id* id_ = 0x48
- boost::asio::io_service::service::key key_ = 0x3747E8
- boost::asio::io_service& owner_ = 0x141D12268
- boost::asio::io_service::service* next_ = 0x312190
- implementation_type
- boost::asio::detail::op_queue<boost::asio::detail::signal_op> queue_ = 0x3747E0
- boost::asio::detail::signal_set_service::registration* signals_ = NULL
- boost::asio::detail::signal_set_service service_impl_ = 0x374808
- boost::asio::detail::signal_set_service::implementation_type implementation
- boost::asio::detail::op_queue<boost::asio::detail::signal_op> queue_
- <user defined> front_ = 0x345B80
- boost::asio::detail::signal_op* back_ = 0x345B80
- boost::asio::detail::signal_set_service::registration* signals_ = 0x369960
- Local std::exception& e = 0x7FEEE576B58
- char* _Mywhat = 0x14B615FFD88B48FF <Unable to read memory>
- bool _Mydofree = 0x4
- Local std::exception& e = 0x1
- char* _Mywhat = <Unable to read memory>
- bool _Mydofree = 0x11 <Unable to read memory>
- Local std::exception& e = 0x30AFC0
- char* _Mywhat = <Unable to read memory>
- bool _Mydofree = 0x2
- Local std::exception& e = 0x2
- char* _Mywhat = <Unable to read memory>
- bool _Mydofree = 0x12 <Unable to read memory>
- Local std::exception& e = NULL
- Local std::exception& e = 0x313BA0
- char* _Mywhat = ""
- bool _Mydofree = 0x52
- Local std::exception& e = NULL
- Local std::exception& e = 0xFFFFFFFF
- char* _Mywhat = <Unable to read memory>
- bool _Mydofree = 0x10000000F <Unable to read memory>
- Local std::exception& e = NULL
- Local std::exception& e = NULL
- Local std::exception& e = NULL
- Local std::exception& e = 0x317920
- char* _Mywhat = NULL
- bool _Mydofree = 0x0
- Local std::exception& e = NULL
- Local std::exception& e = 0x30BF50
- char* _Mywhat = 0xA3DAA3C100000001 <Unable to read memory>
- bool _Mydofree = 0x20
- Local unsigned int pid = 0x0
- Local std::exception& e = 0x317920
- char* _Mywhat = NULL
- bool _Mydofree = 0x0
- Local std::exception& e = 0x30AF00
- char* _Mywhat = "骍VWATAUAVAWH侅("
- bool _Mydofree = 0x30
- Local int coreStuckTime = 0x0
- Local std::exception& e = 0xECAA2001710A
- char* _Mywhat = <Unable to read memory>
- bool _Mydofree = 0xECAA2001711A <Unable to read memory>
- Local std::exception& e = 0x30C604
- char* _Mywhat = 0x32EE608800007F <Unable to read memory>
- bool _Mydofree = 0x0
- Local std::exception& e = NULL
- 0000000140D4070F 000000000017FEF0 __tmainCRTStartup+10F f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c line 626
- 0000000076D2F56D 000000000017FF20 BaseThreadInitThunk+D
- 0000000076E63281 000000000017FF70 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E7FEFA 00000000024CFC30 NtWaitForSingleObject+A
- 000007FEFD0F10AC 00000000024CFCD0 WaitForSingleObjectEx+9C
- 000000013FF38620 00000000024CFD00 boost::asio::detail::win_iocp_io_service::timer_thread_function::operator()+30 c:\local\boost_1_57_0\boost\asio\detail\impl\win_iocp_io_service.ipp line 54
- Local boost::asio::detail::win_iocp_io_service::timer_thread_function* this = 0x312C20
- boost::asio::detail::win_iocp_io_service* io_service_ = 0xF8C
- boost::asio::detail::service_base<boost::asio::detail::win_iocp_io_service>
- boost::asio::io_service::service
- key
- type_info* type_info_ = <Unable to read memory>
- boost::asio::io_service::id* id_ = <Unable to read memory>
- boost::asio::io_service::service::key key_ = 0xF94
- boost::asio::io_service& owner_ = <Unable to read memory>
- boost::asio::io_service::service* next_ = <Unable to read memory>
- work_finished_on_block_exit
- boost::asio::detail::win_iocp_io_service* io_service_ = <Unable to read memory>
- auto_handle
- void* handle = <Unable to read memory>
- boost::asio::detail::win_iocp_io_service::auto_handle iocp_ = 0xFB4 <Unable to read memory>
- long outstanding_work_ = 0xFBC <Unable to read memory>
- long stopped_ = 0xFC0 <Unable to read memory>
- long stop_event_posted_ = 0xFC4 <Unable to read memory>
- long shutdown_ = 0xFC8 <Unable to read memory>
- unsigned long gqcs_timeout_ = 0xFCC <Unable to read memory>
- timer_thread_function
- <user defined> io_service_ = 0xF8C <Unable to read memory>
- boost::asio::detail::scoped_ptr<boost::asio::detail::win_thread> timer_thread_ = 0xFD4 <Unable to read memory>
- boost::asio::detail::win_iocp_io_service::auto_handle waitable_timer_ = 0xFDC <Unable to read memory>
- long dispatch_required_ = 0xFE4 <Unable to read memory>
- boost::asio::detail::win_mutex dispatch_mutex_ = 0xFEC
- boost::asio::detail::timer_queue_set timer_queues_ = 0x1014 <Unable to read memory>
- boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> completed_ops_ = 0x101C
- 000000013FF5490F 00000000024CFD40 boost::asio::detail::win_thread_function+2F c:\local\boost_1_57_0\boost\asio\detail\impl\win_thread.ipp line 118
- Parameter void* arg = 0x306370
- Local boost::asio::detail::win_thread::auto_func_base_ptr func
- boost::asio::detail::win_thread::func_base* ptr = 0x306370
- void* entry_event_ = 0xA0
- void* exit_event_ = 0xA4
- 000007FEEE5351BF 00000000024CFD70 _beginthreadex+107
- 000007FEEE535366 00000000024CFDA0 _endthreadex+192
- 0000000076D2F56D 00000000024CFDD0 BaseThreadInitThunk+D
- 0000000076E63281 00000000024CFE20 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E8046A 000000000272F4F0 ZwWaitForMultipleObjects+A
- 0000000076E49BD7 000000000272F790 EtwTraceMessageVa+E07
- 0000000076D2F56D 000000000272F7C0 BaseThreadInitThunk+D
- 0000000076E63281 000000000272F810 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E817BA 0000000002C9F6B0 ZwWaitForWorkViaWorkerFactory+A
- 0000000076E4914B 0000000002C9F9B0 EtwTraceMessageVa+37B
- 0000000076D2F56D 0000000002C9F9E0 BaseThreadInitThunk+D
- 0000000076E63281 0000000002C9FA30 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E7FF4A 000000000260F630 ZwRemoveIoCompletion+A
- 000007FEFD0F162D 000000000260F690 GetQueuedCompletionStatus+3D
- 0000000076D1BD81 000000000260F6D0 GetQueuedCompletionStatus+11
- 000000013FF4B0F2 000000000260F7B0 boost::asio::detail::win_iocp_io_service::do_one+1C2 c:\local\boost_1_57_0\boost\asio\detail\impl\win_iocp_io_service.ipp line 368
- Local boost::asio::detail::win_iocp_io_service* this = NULL
- Parameter bool block = 0x0
- Parameter boost::system::error_code& ec = 0xCEB47AD
- int m_val = 0x40000000
- boost::system::error_category* m_cat = NULL
- Local _OVERLAPPED* overlapped = NULL
- Local unsigned int completion_key = 0x0
- Local unsigned long bytes_transferred = 0x0
- Local boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> ops
- boost::asio::detail::win_iocp_operation* front_ = NULL
- boost::asio::detail::win_iocp_operation* back_ = NULL
- Local boost::asio::detail::scoped_lock<boost::asio::detail::win_mutex> lock
- boost::asio::detail::win_mutex& mutex_ = 0x306540
- _RTL_CRITICAL_SECTION crit_section_
- _RTL_CRITICAL_SECTION_DEBUG* DebugInfo = 0x3113C0
- long LockCount = 0xFFFFFFFF
- long RecursionCount = 0x0
- void* OwningThread = NULL
- void* LockSemaphore = NULL
- unsigned int SpinCount = 0x0
- bool locked_ = 0x1
- Local boost::system::error_code result_ec
- int m_val = 0x0
- boost::system::error_category* m_cat = 0x141D2D130
- Local boost::asio::detail::win_iocp_io_service::work_finished_on_block_exit on_exit
- boost::asio::detail::win_iocp_io_service* io_service_ = 0x3064E0
- boost::asio::detail::service_base<boost::asio::detail::win_iocp_io_service>
- boost::asio::io_service::service
- key
- type_info* type_info_ = 0x14143FBE0
- boost::asio::io_service::id* id_ = 0x48
- boost::asio::io_service::service::key key_ = 0x3064E8
- boost::asio::io_service& owner_ = 0x141D12268
- boost::asio::io_service::service* next_ = NULL
- work_finished_on_block_exit
- boost::asio::detail::win_iocp_io_service* io_service_ = 0x14143FBE0
- auto_handle
- void* handle = 0x14143FBE0
- boost::asio::detail::win_iocp_io_service::auto_handle iocp_
- void* handle = 0x98
- long outstanding_work_ = 0x97
- long stopped_ = 0x0
- long stop_event_posted_ = 0x0
- long shutdown_ = 0x0
- unsigned long gqcs_timeout_ = 0xFFFFFFFF
- timer_thread_function
- <user defined> io_service_ = 0x14143FBE0
- boost::asio::detail::scoped_ptr<boost::asio::detail::win_thread> timer_thread_
- boost::asio::detail::win_thread* p_ = 0x30DF60
- boost::asio::detail::win_iocp_io_service::auto_handle waitable_timer_
- void* handle = 0x9C
- long dispatch_required_ = 0x0
- boost::asio::detail::win_mutex dispatch_mutex_
- _RTL_CRITICAL_SECTION crit_section_ = 0x306540
- boost::asio::detail::timer_queue_set timer_queues_
- boost::asio::detail::timer_queue_base* first_ = 0x3121B8
- boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> completed_ops_
- boost::asio::detail::win_iocp_operation* front_ = NULL
- boost::asio::detail::win_iocp_operation* back_ = NULL
- 000000013FF52C6D 000000000260F810 boost::asio::detail::win_iocp_io_service::run+AD c:\local\boost_1_57_0\boost\asio\detail\impl\win_iocp_io_service.ipp line 164
- Local boost::asio::detail::win_iocp_io_service* this = NULL
- Parameter boost::system::error_code& ec = 0x141D12268
- int m_val = 0x0
- boost::system::error_category* m_cat = 0x311340
- Local boost::asio::detail::call_stack<boost::asio::detail::win_iocp_io_service,boost::asio::detail::win_iocp_thread_info>::context ctx
- boost::asio::detail::win_iocp_io_service* key_ = 0x3064E0
- boost::asio::detail::service_base<boost::asio::detail::win_iocp_io_service>
- boost::asio::io_service::service
- key
- type_info* type_info_ = 0x14143FBE0
- boost::asio::io_service::id* id_ = 0x48
- boost::asio::io_service::service::key key_ = 0x3064E8
- boost::asio::io_service& owner_ = 0x141D12268
- boost::asio::io_service::service* next_ = NULL
- work_finished_on_block_exit
- boost::asio::detail::win_iocp_io_service* io_service_ = 0x14143FBE0
- auto_handle
- void* handle = 0x14143FBE0
- boost::asio::detail::win_iocp_io_service::auto_handle iocp_
- void* handle = 0x98
- long outstanding_work_ = 0x97
- long stopped_ = 0x0
- long stop_event_posted_ = 0x0
- long shutdown_ = 0x0
- unsigned long gqcs_timeout_ = 0xFFFFFFFF
- timer_thread_function
- <user defined> io_service_ = 0x14143FBE0
- boost::asio::detail::scoped_ptr<boost::asio::detail::win_thread> timer_thread_
- boost::asio::detail::win_thread* p_ = 0x30DF60
- boost::asio::detail::win_iocp_io_service::auto_handle waitable_timer_
- void* handle = 0x9C
- long dispatch_required_ = 0x0
- boost::asio::detail::win_mutex dispatch_mutex_
- _RTL_CRITICAL_SECTION crit_section_ = 0x306540
- boost::asio::detail::timer_queue_set timer_queues_
- boost::asio::detail::timer_queue_base* first_ = 0x3121B8
- boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> completed_ops_
- boost::asio::detail::win_iocp_operation* front_ = NULL
- boost::asio::detail::win_iocp_operation* back_ = NULL
- boost::asio::detail::win_iocp_thread_info* value_ = 0x260F820
- boost::asio::detail::thread_info_base
- void* reusable_memory_ = NULL
- boost::asio::detail::call_stack<boost::asio::detail::win_iocp_io_service,boost::asio::detail::win_iocp_thread_info>::context* next_ = NULL
- Local boost::asio::detail::win_iocp_thread_info this_thread
- boost::asio::detail::thread_info_base
- void* reusable_memory_ = NULL
- 000000013FF52B89 000000000260F850 boost::asio::io_service::run+29 c:\local\boost_1_57_0\boost\asio\impl\io_service.ipp line 60
- Local boost::asio::io_service* this = NULL
- Local boost::system::error_code ec
- int m_val = 0x0
- boost::system::error_category* m_cat = 0x141D2D130
- 000000013FF425CD 000000000260F890 std::_LaunchPad<std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > > > >::_Go+2D d:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 187
- Local std::_LaunchPad<std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service *> > > > >* this = 0x364380
- std::_Pad
- _Cnd_internal_imp_t* _Cond = <Unable to read memory>
- _Mtx_internal_imp_t* _Mtx = NULL
- bool _Started = 0x0
- std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service *> > > > _MyTarget
- boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service *> > > _Myfun
- boost::_mfi::mf0<unsigned __int64,boost::asio::io_service> f_ = 0x0
- boost::_bi::list1<boost::_bi::value<boost::asio::io_service *> > l_ = 0x0
- 000007FEEE63D204 000000000260F8D0 ?_Release@_Pad@std@@QEAAXXZ+6C
- 000007FEEE5351BF 000000000260F900 _beginthreadex+107
- 000007FEEE535366 000000000260F930 _endthreadex+192
- 0000000076D2F56D 000000000260F960 BaseThreadInitThunk+D
- 0000000076E63281 000000000260F9B0 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E7FF4A 0000000002F0F6D0 ZwRemoveIoCompletion+A
- 000007FEFD0F162D 0000000002F0F730 GetQueuedCompletionStatus+3D
- 0000000076D1BD81 0000000002F0F770 GetQueuedCompletionStatus+11
- 000000013FF4B0F2 0000000002F0F850 boost::asio::detail::win_iocp_io_service::do_one+1C2 c:\local\boost_1_57_0\boost\asio\detail\impl\win_iocp_io_service.ipp line 368
- Local boost::asio::detail::win_iocp_io_service* this = NULL
- Parameter bool block = 0x0
- Parameter boost::system::error_code& ec = 0xF832323
- int m_val = 0x80000000
- boost::system::error_category* m_cat = NULL
- Local _OVERLAPPED* overlapped = NULL
- Local unsigned int completion_key = 0x0
- Local unsigned long bytes_transferred = 0x0
- Local boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> ops
- boost::asio::detail::win_iocp_operation* front_ = NULL
- boost::asio::detail::win_iocp_operation* back_ = NULL
- Local boost::asio::detail::scoped_lock<boost::asio::detail::win_mutex> lock
- boost::asio::detail::win_mutex& mutex_ = 0x306540
- _RTL_CRITICAL_SECTION crit_section_
- _RTL_CRITICAL_SECTION_DEBUG* DebugInfo = 0x3113C0
- long LockCount = 0xFFFFFFFF
- long RecursionCount = 0x0
- void* OwningThread = NULL
- void* LockSemaphore = NULL
- unsigned int SpinCount = 0x0
- bool locked_ = 0x1
- Local boost::system::error_code result_ec
- int m_val = 0x0
- boost::system::error_category* m_cat = 0x141D2D130
- Local boost::asio::detail::win_iocp_io_service::work_finished_on_block_exit on_exit
- boost::asio::detail::win_iocp_io_service* io_service_ = 0x3064E0
- boost::asio::detail::service_base<boost::asio::detail::win_iocp_io_service>
- boost::asio::io_service::service
- key
- type_info* type_info_ = 0x14143FBE0
- boost::asio::io_service::id* id_ = 0x48
- boost::asio::io_service::service::key key_ = 0x3064E8
- boost::asio::io_service& owner_ = 0x141D12268
- boost::asio::io_service::service* next_ = NULL
- work_finished_on_block_exit
- boost::asio::detail::win_iocp_io_service* io_service_ = 0x14143FBE0
- auto_handle
- void* handle = 0x14143FBE0
- boost::asio::detail::win_iocp_io_service::auto_handle iocp_
- void* handle = 0x98
- long outstanding_work_ = 0x97
- long stopped_ = 0x0
- long stop_event_posted_ = 0x0
- long shutdown_ = 0x0
- unsigned long gqcs_timeout_ = 0xFFFFFFFF
- timer_thread_function
- <user defined> io_service_ = 0x14143FBE0
- boost::asio::detail::scoped_ptr<boost::asio::detail::win_thread> timer_thread_
- boost::asio::detail::win_thread* p_ = 0x30DF60
- boost::asio::detail::win_iocp_io_service::auto_handle waitable_timer_
- void* handle = 0x9C
- long dispatch_required_ = 0x0
- boost::asio::detail::win_mutex dispatch_mutex_
- _RTL_CRITICAL_SECTION crit_section_ = 0x306540
- boost::asio::detail::timer_queue_set timer_queues_
- boost::asio::detail::timer_queue_base* first_ = 0x3121B8
- boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> completed_ops_
- boost::asio::detail::win_iocp_operation* front_ = NULL
- boost::asio::detail::win_iocp_operation* back_ = NULL
- 000000013FF52C6D 0000000002F0F8B0 boost::asio::detail::win_iocp_io_service::run+AD c:\local\boost_1_57_0\boost\asio\detail\impl\win_iocp_io_service.ipp line 164
- Local boost::asio::detail::win_iocp_io_service* this = NULL
- Parameter boost::system::error_code& ec = 0x141D12268
- int m_val = 0x0
- boost::system::error_category* m_cat = 0x311340
- Local boost::asio::detail::call_stack<boost::asio::detail::win_iocp_io_service,boost::asio::detail::win_iocp_thread_info>::context ctx
- boost::asio::detail::win_iocp_io_service* key_ = 0x3064E0
- boost::asio::detail::service_base<boost::asio::detail::win_iocp_io_service>
- boost::asio::io_service::service
- key
- type_info* type_info_ = 0x14143FBE0
- boost::asio::io_service::id* id_ = 0x48
- boost::asio::io_service::service::key key_ = 0x3064E8
- boost::asio::io_service& owner_ = 0x141D12268
- boost::asio::io_service::service* next_ = NULL
- work_finished_on_block_exit
- boost::asio::detail::win_iocp_io_service* io_service_ = 0x14143FBE0
- auto_handle
- void* handle = 0x14143FBE0
- boost::asio::detail::win_iocp_io_service::auto_handle iocp_
- void* handle = 0x98
- long outstanding_work_ = 0x97
- long stopped_ = 0x0
- long stop_event_posted_ = 0x0
- long shutdown_ = 0x0
- unsigned long gqcs_timeout_ = 0xFFFFFFFF
- timer_thread_function
- <user defined> io_service_ = 0x14143FBE0
- boost::asio::detail::scoped_ptr<boost::asio::detail::win_thread> timer_thread_
- boost::asio::detail::win_thread* p_ = 0x30DF60
- boost::asio::detail::win_iocp_io_service::auto_handle waitable_timer_
- void* handle = 0x9C
- long dispatch_required_ = 0x0
- boost::asio::detail::win_mutex dispatch_mutex_
- _RTL_CRITICAL_SECTION crit_section_ = 0x306540
- boost::asio::detail::timer_queue_set timer_queues_
- boost::asio::detail::timer_queue_base* first_ = 0x3121B8
- boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> completed_ops_
- boost::asio::detail::win_iocp_operation* front_ = NULL
- boost::asio::detail::win_iocp_operation* back_ = NULL
- boost::asio::detail::win_iocp_thread_info* value_ = 0x2F0F8C0
- boost::asio::detail::thread_info_base
- void* reusable_memory_ = NULL
- boost::asio::detail::call_stack<boost::asio::detail::win_iocp_io_service,boost::asio::detail::win_iocp_thread_info>::context* next_ = NULL
- Local boost::asio::detail::win_iocp_thread_info this_thread
- boost::asio::detail::thread_info_base
- void* reusable_memory_ = NULL
- 000000013FF52B89 0000000002F0F8F0 boost::asio::io_service::run+29 c:\local\boost_1_57_0\boost\asio\impl\io_service.ipp line 60
- Local boost::asio::io_service* this = NULL
- Local boost::system::error_code ec
- int m_val = 0x0
- boost::system::error_category* m_cat = 0x141D2D130
- 000000013FF425CD 0000000002F0F930 std::_LaunchPad<std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service * __ptr64> > > > >::_Go+2D d:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 187
- Local std::_LaunchPad<std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service *> > > > >* this = 0x364800
- std::_Pad
- _Cnd_internal_imp_t* _Cond = <Unable to read memory>
- _Mtx_internal_imp_t* _Mtx = NULL
- bool _Started = 0x0
- std::_Bind<0,void,boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service *> > > > _MyTarget
- boost::_bi::bind_t<unsigned __int64,boost::_mfi::mf0<unsigned __int64,boost::asio::io_service>,boost::_bi::list1<boost::_bi::value<boost::asio::io_service *> > > _Myfun
- boost::_mfi::mf0<unsigned __int64,boost::asio::io_service> f_ = 0x0
- boost::_bi::list1<boost::_bi::value<boost::asio::io_service *> > l_ = 0x0
- 000007FEEE63D204 0000000002F0F970 ?_Release@_Pad@std@@QEAAXXZ+6C
- 000007FEEE5351BF 0000000002F0F9A0 _beginthreadex+107
- 000007FEEE535366 0000000002F0F9D0 _endthreadex+192
- 0000000076D2F56D 0000000002F0FA00 BaseThreadInitThunk+D
- 0000000076E63281 0000000002F0FA50 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E7FEFA 000000000332F980 NtWaitForSingleObject+A
- 000007FEFD0F10AC 000000000332FA20 WaitForSingleObjectEx+9C
- 000007FEEE51752F 000000000332FA60 ?DisableTracing@Concurrency@@YAJXZ+3AF
- 000007FEEE514FDC 000000000332FB10 ?wait@_Condition_variable@details@Concurrency@@QEAAXAEAVcritical_section@3@@Z+70
- 000007FEEE63C84D 000000000332FB80 _Call_onceEx+AD
- 00000001407B14BD 000000000332FBF0 DatabaseWorker::WorkerThread+8D g:\planeecore\planeecore\src\server\shared\database\databaseworker.cpp line 51
- Local DatabaseWorker* this = 0x300880
- ProducerConsumerQueue<SQLOperation *>* _queue = 0x3008D0
- std::mutex _queueLock = 0x2
- std::queue<SQLOperation *,std::deque<SQLOperation *,std::allocator<SQLOperation *> > > _queue = 0x3008D8
- std::condition_variable _condition = 0x0
- std::atomic<bool> _shutdown = 0x0
- MySQLConnection* _connection = 0x30DFC0
- std::vector<MySQLPreparedStatement *,std::allocator<MySQLPreparedStatement *> > m_stmts = 0x30DFC8
- std::map<unsigned int,std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,enum ConnectionFlags>,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::pa m_queries = 0x30DFE0
- bool m_reconnecting = 0x0
- bool m_prepareError = 0x0
- ProducerConsumerQueue<SQLOperation *>* m_queue = 0x8800007F48D2C6D6
- DatabaseWorker* m_worker = 0x348F40
- st_mysql* m_Mysql = 0x348F40
- MySQLConnectionInfo& m_connectionInfo = NULL
- int m_connectionFlags = 0x48D2C528
- std::mutex m_Mutex = 0x49F1060
- std::thread _workerThread
- id
- _Thrd_imp_t _Thr = 0x300890
- _Thrd_imp_t _Thr = 0x300890
- std::atomic_bool _cancelationToken
- unsigned int _My_val = 0x0
- 00000001407B15CD 000000000332FC20 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64> >::_Go+1D d:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188
- Local std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void),void,DatabaseWorker>,DatabaseWorker *> >* this = NULL
- 000007FEEE63D204 000000000332FC60 ?_Release@_Pad@std@@QEAAXXZ+6C
- 000007FEEE5351BF 000000000332FC90 _beginthreadex+107
- 000007FEEE535366 000000000332FCC0 _endthreadex+192
- 0000000076D2F56D 000000000332FCF0 BaseThreadInitThunk+D
- 0000000076E63281 000000000332FD40 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E7FEFA 000000000351F8D0 NtWaitForSingleObject+A
- 000007FEFD0F10AC 000000000351F970 WaitForSingleObjectEx+9C
- 000007FEEE51752F 000000000351F9B0 ?DisableTracing@Concurrency@@YAJXZ+3AF
- 000007FEEE514FDC 000000000351FA60 ?wait@_Condition_variable@details@Concurrency@@QEAAXAEAVcritical_section@3@@Z+70
- 000007FEEE63C84D 000000000351FAD0 _Call_onceEx+AD
- 00000001407B14BD 000000000351FB40 DatabaseWorker::WorkerThread+8D g:\planeecore\planeecore\src\server\shared\database\databaseworker.cpp line 51
- Local DatabaseWorker* this = 0x300880
- ProducerConsumerQueue<SQLOperation *>* _queue = 0x3008D0
- std::mutex _queueLock = 0x2
- std::queue<SQLOperation *,std::deque<SQLOperation *,std::allocator<SQLOperation *> > > _queue = 0x3008D8
- std::condition_variable _condition = 0x0
- std::atomic<bool> _shutdown = 0x0
- MySQLConnection* _connection = 0x30DFC0
- std::vector<MySQLPreparedStatement *,std::allocator<MySQLPreparedStatement *> > m_stmts = 0x30DFC8
- std::map<unsigned int,std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,enum ConnectionFlags>,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::pa m_queries = 0x30DFE0
- bool m_reconnecting = 0x0
- bool m_prepareError = 0x0
- ProducerConsumerQueue<SQLOperation *>* m_queue = 0x8800007F48D2C6D6
- DatabaseWorker* m_worker = 0x348F40
- st_mysql* m_Mysql = 0x348F40
- MySQLConnectionInfo& m_connectionInfo = NULL
- int m_connectionFlags = 0x48D2C528
- std::mutex m_Mutex = 0x49F1060
- std::thread _workerThread
- id
- _Thrd_imp_t _Thr = 0x300890
- _Thrd_imp_t _Thr = 0x300890
- std::atomic_bool _cancelationToken
- unsigned int _My_val = 0x0
- 00000001407B15CD 000000000351FB70 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64> >::_Go+1D d:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188
- Local std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void),void,DatabaseWorker>,DatabaseWorker *> >* this = NULL
- 000007FEEE63D204 000000000351FBB0 ?_Release@_Pad@std@@QEAAXXZ+6C
- 000007FEEE5351BF 000000000351FBE0 _beginthreadex+107
- 000007FEEE535366 000000000351FC10 _endthreadex+192
- 0000000076D2F56D 000000000351FC40 BaseThreadInitThunk+D
- 0000000076E63281 000000000351FC90 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E7FEFA 000000000363FA30 NtWaitForSingleObject+A
- 000007FEFD0F10AC 000000000363FAD0 WaitForSingleObjectEx+9C
- 000007FEEE51752F 000000000363FB10 ?DisableTracing@Concurrency@@YAJXZ+3AF
- 000007FEEE514FDC 000000000363FBC0 ?wait@_Condition_variable@details@Concurrency@@QEAAXAEAVcritical_section@3@@Z+70
- 000007FEEE63C84D 000000000363FC30 _Call_onceEx+AD
- 00000001407B14BD 000000000363FCA0 DatabaseWorker::WorkerThread+8D g:\planeecore\planeecore\src\server\shared\database\databaseworker.cpp line 51
- Local DatabaseWorker* this = 0x300790
- ProducerConsumerQueue<SQLOperation *>* _queue = 0x3007E0
- std::mutex _queueLock = 0x2
- std::queue<SQLOperation *,std::deque<SQLOperation *,std::allocator<SQLOperation *> > > _queue = 0x3007E8
- std::condition_variable _condition = 0x0
- std::atomic<bool> _shutdown = 0x0
- MySQLConnection* _connection = 0x30DFA0
- std::vector<MySQLPreparedStatement *,std::allocator<MySQLPreparedStatement *> > m_stmts = 0x30DFA8
- std::map<unsigned int,std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,enum ConnectionFlags>,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::pa m_queries = 0x30DFC0
- bool m_reconnecting = 0x0
- bool m_prepareError = 0x0
- ProducerConsumerQueue<SQLOperation *>* m_queue = 0x9000007F48D2C6D4
- DatabaseWorker* m_worker = 0x141D1C058
- st_mysql* m_Mysql = NULL
- MySQLConnectionInfo& m_connectionInfo = NULL
- int m_connectionFlags = 0x48D2C6D6
- std::mutex m_Mutex = 0x348F40
- std::thread _workerThread
- id
- _Thrd_imp_t _Thr = 0x3007A0
- _Thrd_imp_t _Thr = 0x3007A0
- std::atomic_bool _cancelationToken
- unsigned int _My_val = 0x0
- 00000001407B15CD 000000000363FCD0 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64> >::_Go+1D d:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188
- Local std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void),void,DatabaseWorker>,DatabaseWorker *> >* this = NULL
- 000007FEEE63D204 000000000363FD10 ?_Release@_Pad@std@@QEAAXXZ+6C
- 000007FEEE5351BF 000000000363FD40 _beginthreadex+107
- 000007FEEE535366 000000000363FD70 _endthreadex+192
- 0000000076D2F56D 000000000363FDA0 BaseThreadInitThunk+D
- 0000000076E63281 000000000363FDF0 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E7FEFA 00000000037CF700 NtWaitForSingleObject+A
- 000007FEFD0F10AC 00000000037CF7A0 WaitForSingleObjectEx+9C
- 000007FEEE51752F 00000000037CF7E0 ?DisableTracing@Concurrency@@YAJXZ+3AF
- 000007FEEE514FDC 00000000037CF890 ?wait@_Condition_variable@details@Concurrency@@QEAAXAEAVcritical_section@3@@Z+70
- 000007FEEE63C84D 00000000037CF900 _Call_onceEx+AD
- 00000001407B14BD 00000000037CF970 DatabaseWorker::WorkerThread+8D g:\planeecore\planeecore\src\server\shared\database\databaseworker.cpp line 51
- Local DatabaseWorker* this = 0x300790
- ProducerConsumerQueue<SQLOperation *>* _queue = 0x3007E0
- std::mutex _queueLock = 0x2
- std::queue<SQLOperation *,std::deque<SQLOperation *,std::allocator<SQLOperation *> > > _queue = 0x3007E8
- std::condition_variable _condition = 0x0
- std::atomic<bool> _shutdown = 0x0
- MySQLConnection* _connection = 0x30DFA0
- std::vector<MySQLPreparedStatement *,std::allocator<MySQLPreparedStatement *> > m_stmts = 0x30DFA8
- std::map<unsigned int,std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,enum ConnectionFlags>,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::pa m_queries = 0x30DFC0
- bool m_reconnecting = 0x0
- bool m_prepareError = 0x0
- ProducerConsumerQueue<SQLOperation *>* m_queue = 0x9000007F48D2C6D4
- DatabaseWorker* m_worker = 0x141D1C058
- st_mysql* m_Mysql = NULL
- MySQLConnectionInfo& m_connectionInfo = NULL
- int m_connectionFlags = 0x48D2C6D6
- std::mutex m_Mutex = 0x348F40
- std::thread _workerThread
- id
- _Thrd_imp_t _Thr = 0x3007A0
- _Thrd_imp_t _Thr = 0x3007A0
- std::atomic_bool _cancelationToken
- unsigned int _My_val = 0x0
- 00000001407B15CD 00000000037CF9A0 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64> >::_Go+1D d:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188
- Local std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void),void,DatabaseWorker>,DatabaseWorker *> >* this = NULL
- 000007FEEE63D204 00000000037CF9E0 ?_Release@_Pad@std@@QEAAXXZ+6C
- 000007FEEE5351BF 00000000037CFA10 _beginthreadex+107
- 000007FEEE535366 00000000037CFA40 _endthreadex+192
- 0000000076D2F56D 00000000037CFA70 BaseThreadInitThunk+D
- 0000000076E63281 00000000037CFAC0 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E7FEFA 00000000031CF7C0 NtWaitForSingleObject+A
- 000007FEFD0F10AC 00000000031CF860 WaitForSingleObjectEx+9C
- 000007FEEE51752F 00000000031CF8A0 ?DisableTracing@Concurrency@@YAJXZ+3AF
- 000007FEEE514FDC 00000000031CF950 ?wait@_Condition_variable@details@Concurrency@@QEAAXAEAVcritical_section@3@@Z+70
- 000007FEEE63C84D 00000000031CF9C0 _Call_onceEx+AD
- 00000001407B14BD 00000000031CFA30 DatabaseWorker::WorkerThread+8D g:\planeecore\planeecore\src\server\shared\database\databaseworker.cpp line 51
- Local DatabaseWorker* this = 0x300790
- ProducerConsumerQueue<SQLOperation *>* _queue = 0x3007E0
- std::mutex _queueLock = 0x2
- std::queue<SQLOperation *,std::deque<SQLOperation *,std::allocator<SQLOperation *> > > _queue = 0x3007E8
- std::condition_variable _condition = 0x0
- std::atomic<bool> _shutdown = 0x0
- MySQLConnection* _connection = 0x30DFA0
- std::vector<MySQLPreparedStatement *,std::allocator<MySQLPreparedStatement *> > m_stmts = 0x30DFA8
- std::map<unsigned int,std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,enum ConnectionFlags>,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::pa m_queries = 0x30DFC0
- bool m_reconnecting = 0x0
- bool m_prepareError = 0x0
- ProducerConsumerQueue<SQLOperation *>* m_queue = 0x9000007F48D2C6D4
- DatabaseWorker* m_worker = 0x141D1C058
- st_mysql* m_Mysql = NULL
- MySQLConnectionInfo& m_connectionInfo = NULL
- int m_connectionFlags = 0x48D2C6D6
- std::mutex m_Mutex = 0x348F40
- std::thread _workerThread
- id
- _Thrd_imp_t _Thr = 0x3007A0
- _Thrd_imp_t _Thr = 0x3007A0
- std::atomic_bool _cancelationToken
- unsigned int _My_val = 0x0
- 00000001407B15CD 00000000031CFA60 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64> >::_Go+1D d:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188
- Local std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void),void,DatabaseWorker>,DatabaseWorker *> >* this = NULL
- 000007FEEE63D204 00000000031CFAA0 ?_Release@_Pad@std@@QEAAXXZ+6C
- 000007FEEE5351BF 00000000031CFAD0 _beginthreadex+107
- 000007FEEE535366 00000000031CFB00 _endthreadex+192
- 0000000076D2F56D 00000000031CFB30 BaseThreadInitThunk+D
- 0000000076E63281 00000000031CFB80 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E7FEFA 0000000003A8F530 NtWaitForSingleObject+A
- 000007FEFD0F10AC 0000000003A8F5D0 WaitForSingleObjectEx+9C
- 000007FEEE51752F 0000000003A8F610 ?DisableTracing@Concurrency@@YAJXZ+3AF
- 000007FEEE514FDC 0000000003A8F6C0 ?wait@_Condition_variable@details@Concurrency@@QEAAXAEAVcritical_section@3@@Z+70
- 000007FEEE63C84D 0000000003A8F730 _Call_onceEx+AD
- 00000001407B14BD 0000000003A8F7A0 DatabaseWorker::WorkerThread+8D g:\planeecore\planeecore\src\server\shared\database\databaseworker.cpp line 51
- Local DatabaseWorker* this = 0x3006A0
- ProducerConsumerQueue<SQLOperation *>* _queue = 0x3006F0
- std::mutex _queueLock = 0x2
- std::queue<SQLOperation *,std::deque<SQLOperation *,std::allocator<SQLOperation *> > > _queue = 0x3006F8
- std::condition_variable _condition = 0x0
- std::atomic<bool> _shutdown = 0x0
- MySQLConnection* _connection = 0x30DF80
- std::vector<MySQLPreparedStatement *,std::allocator<MySQLPreparedStatement *> > m_stmts = 0x30DF88
- std::map<unsigned int,std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,enum ConnectionFlags>,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::pa m_queries = 0x30DFA0
- bool m_reconnecting = 0x0
- bool m_prepareError = 0x0
- ProducerConsumerQueue<SQLOperation *>* m_queue = 0x9000007F48D2C6D2
- DatabaseWorker* m_worker = 0x300888
- st_mysql* m_Mysql = NULL
- MySQLConnectionInfo& m_connectionInfo = NULL
- int m_connectionFlags = 0x48D2C6D4
- std::mutex m_Mutex = 0x141D1C058
- std::thread _workerThread
- id
- _Thrd_imp_t _Thr = 0x3006B0
- _Thrd_imp_t _Thr = 0x3006B0
- std::atomic_bool _cancelationToken
- unsigned int _My_val = 0x0
- 00000001407B15CD 0000000003A8F7D0 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64> >::_Go+1D d:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188
- Local std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void),void,DatabaseWorker>,DatabaseWorker *> >* this = NULL
- 000007FEEE63D204 0000000003A8F810 ?_Release@_Pad@std@@QEAAXXZ+6C
- 000007FEEE5351BF 0000000003A8F840 _beginthreadex+107
- 000007FEEE535366 0000000003A8F870 _endthreadex+192
- 0000000076D2F56D 0000000003A8F8A0 BaseThreadInitThunk+D
- 0000000076E63281 0000000003A8F8F0 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E7FEFA 000000000392FA30 NtWaitForSingleObject+A
- 000007FEFD0F10AC 000000000392FAD0 WaitForSingleObjectEx+9C
- 000007FEEE51752F 000000000392FB10 ?DisableTracing@Concurrency@@YAJXZ+3AF
- 000007FEEE514FDC 000000000392FBC0 ?wait@_Condition_variable@details@Concurrency@@QEAAXAEAVcritical_section@3@@Z+70
- 000007FEEE63C84D 000000000392FC30 _Call_onceEx+AD
- 00000001407B14BD 000000000392FCA0 DatabaseWorker::WorkerThread+8D g:\planeecore\planeecore\src\server\shared\database\databaseworker.cpp line 51
- Local DatabaseWorker* this = 0x3006A0
- ProducerConsumerQueue<SQLOperation *>* _queue = 0x3006F0
- std::mutex _queueLock = 0x2
- std::queue<SQLOperation *,std::deque<SQLOperation *,std::allocator<SQLOperation *> > > _queue = 0x3006F8
- std::condition_variable _condition = 0x0
- std::atomic<bool> _shutdown = 0x0
- MySQLConnection* _connection = 0x30DF80
- std::vector<MySQLPreparedStatement *,std::allocator<MySQLPreparedStatement *> > m_stmts = 0x30DF88
- std::map<unsigned int,std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,enum ConnectionFlags>,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,std::pa m_queries = 0x30DFA0
- bool m_reconnecting = 0x0
- bool m_prepareError = 0x0
- ProducerConsumerQueue<SQLOperation *>* m_queue = 0x9000007F48D2C6D2
- DatabaseWorker* m_worker = 0x300888
- st_mysql* m_Mysql = NULL
- MySQLConnectionInfo& m_connectionInfo = NULL
- int m_connectionFlags = 0x48D2C6D4
- std::mutex m_Mutex = 0x141D1C058
- std::thread _workerThread
- id
- _Thrd_imp_t _Thr = 0x3006B0
- _Thrd_imp_t _Thr = 0x3006B0
- std::atomic_bool _cancelationToken
- unsigned int _My_val = 0x0
- 00000001407B15CD 000000000392FCD0 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void) __ptr64,void,DatabaseWorker>,DatabaseWorker * __ptr64> >::_Go+1D d:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188
- Local std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl DatabaseWorker::*)(void),void,DatabaseWorker>,DatabaseWorker *> >* this = NULL
- 000007FEEE63D204 000000000392FD10 ?_Release@_Pad@std@@QEAAXXZ+6C
- 000007FEEE5351BF 000000000392FD40 _beginthreadex+107
- 000007FEEE535366 000000000392FD70 _endthreadex+192
- 0000000076D2F56D 000000000392FDA0 BaseThreadInitThunk+D
- 0000000076E63281 000000000392FDF0 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E7FEFA 000000000B35F530 NtWaitForSingleObject+A
- 000007FEFD0F10AC 000000000B35F5D0 WaitForSingleObjectEx+9C
- 000007FEEE51752F 000000000B35F610 ?DisableTracing@Concurrency@@YAJXZ+3AF
- 000007FEEE514FDC 000000000B35F6C0 ?wait@_Condition_variable@details@Concurrency@@QEAAXAEAVcritical_section@3@@Z+70
- 000007FEEE63C84D 000000000B35F730 _Call_onceEx+AD
- 00000001404D133D 000000000B35F790 ProducerConsumerQueue<MapUpdateRequest * __ptr64>::WaitAndPop+6D g:\planeecore\planeecore\src\server\shared\threading\producerconsumerqueue.h line 73
- Local ProducerConsumerQueue<MapUpdateRequest *>* this = 0x141D12458
- std::mutex _queueLock
- std::_Mutex_base
- _Mtx_internal_imp_t* _Mtx = 0x85B6A90
- std::queue<MapUpdateRequest *,std::deque<MapUpdateRequest *,std::allocator<MapUpdateRequest *> > > _queue
- std::deque<MapUpdateRequest *,std::allocator<MapUpdateRequest *> > c
- std::_Deque_alloc<0,std::_Deque_base_types<MapUpdateRequest *,std::allocator<MapUpdateRequest *> > >
- std::_Deque_val<std::_Deque_simple_types<MapUpdateRequest *> >
- std::_Container_base12
- std::_Container_proxy* _Myproxy = 0x86135F0
- MapUpdateRequest*** _Map = 0x68037700
- unsigned int _Mapsize = 0x40
- unsigned int _Myoff = 0x0
- unsigned int _Mysize = 0x0
- std::condition_variable _condition
- _Cnd_internal_imp_t* _Cnd = 0x85B6AE0
- std::atomic<bool> _shutdown
- std::atomic_bool
- unsigned int _My_val = 0x0
- Parameter MapUpdateRequest&* value = 0x8A4600D0
- Map& m_map = 0x42B5763F8000ED4B
- GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ
- RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList
- LinkedListHead
- LinkedListElement iFirst = 0x42B5763F8000ED53
- LinkedListElement iLast = 0x42B5763F8000ED6B
- unsigned int iSize = 0x42B5763F8000ED83 <Unable to read memory>
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x42B5763F8000ED4B <Unable to read memory>
- <user defined> iterator = 0x42B5763F8000ED4B <Unable to read memory>
- <user defined> iterator = 0x42B5763F8000ED4B <Unable to read memory>
- iterator
- GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = <Unable to read memory>
- std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder = 0x42B5763F8000ED8B
- bool _creatureToMoveLock = 0x42B5763F8000ED9B <Unable to read memory>
- std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove = 0x42B5763F8000EDA3
- bool _gameObjectsToMoveLock = 0x42B5763F8000EDBB <Unable to read memory>
- std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove = 0x42B5763F8000EDC3
- bool _dynamicObjectsToMoveLock = 0x42B5763F8000EDDB <Unable to read memory>
- std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove = 0x42B5763F8000EDE3
- std::mutex _mapLock = 0x42B5763F8000EDFB <Unable to read memory>
- std::mutex _gridLock = 0x42B5763F8000EE03 <Unable to read memory>
- MapEntry* i_mapEntry = <Unable to read memory>
- unsigned int i_spawnMode = 0x42B5763F8000EE13 <Unable to read memory>
- unsigned int i_InstanceId = 0x42B5763F8000EE17 <Unable to read memory>
- unsigned int m_unloadTimer = 0x42B5763F8000EE1B <Unable to read memory>
- float m_VisibleDistance = 0x42B5763F8000EE1F <Unable to read memory>
- DynamicMapTree _dynamicTree = 0x42B5763F8000EE23 <Unable to read memory>
- MapRefManager m_mapRefManager = 0x42B5763F8000EE2B
- LinkedListHead::Iterator<MapReference> m_mapRefIter = 0x42B5763F8000EE6B <Unable to read memory>
- int m_VisibilityNotifyPeriod = 0x42B5763F8000EE73 <Unable to read memory>
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers = 0x42B5763F8000EE7B
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter = 0x42B5763F8000EE8B <Unable to read memory>
- std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports = 0x42B5763F8000EE93
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter = 0x42B5763F8000EEA3 <Unable to read memory>
- int i_gridExpiry = 0x42B5763F8000EEAB <Unable to read memory>
- Map* m_parentMap = <Unable to read memory>
- NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids
- [0] = 0x42B5763F8000EEBB <Unable to read memory>
- [1] = 0x42B5763F8000EEC3 <Unable to read memory>
- [2] = 0x42B5763F8000EECB <Unable to read memory>
- [3] = 0x42B5763F8000EED3 <Unable to read memory>
- [4] = 0x42B5763F8000EEDB <Unable to read memory>
- [5] = 0x42B5763F8000EEE3 <Unable to read memory>
- [6] = 0x42B5763F8000EEEB <Unable to read memory>
- [7] = 0x42B5763F8000EEF3 <Unable to read memory>
- [8] = 0x42B5763F8000EEFB <Unable to read memory>
- [9] = 0x42B5763F8000EF03 <Unable to read memory>
- [0] = 0x42B5763F8000EEBB
- [1] = 0x42B5763F8000F0BB
- [2] = 0x42B5763F8000F2BB
- [3] = 0x42B5763F8000F4BB
- [4] = 0x42B5763F8000F6BB
- [5] = 0x42B5763F8000F8BB
- [6] = 0x42B5763F8000FABB
- [7] = 0x42B5763F8000FCBB
- [8] = 0x42B5763F8000FEBB
- [9] = 0x42B5763F800100BB
- GridMap*[64] GridMaps
- [0] = 0x42B5763F80016EBB <Unable to read memory>
- [1] = 0x42B5763F80016EC3 <Unable to read memory>
- [2] = 0x42B5763F80016ECB <Unable to read memory>
- [3] = 0x42B5763F80016ED3 <Unable to read memory>
- [4] = 0x42B5763F80016EDB <Unable to read memory>
- [5] = 0x42B5763F80016EE3 <Unable to read memory>
- [6] = 0x42B5763F80016EEB <Unable to read memory>
- [7] = 0x42B5763F80016EF3 <Unable to read memory>
- [8] = 0x42B5763F80016EFB <Unable to read memory>
- [9] = 0x42B5763F80016F03 <Unable to read memory>
- [0] = 0x42B5763F80016EBB
- [1] = 0x42B5763F800170BB
- [2] = 0x42B5763F800172BB
- [3] = 0x42B5763F800174BB
- [4] = 0x42B5763F800176BB
- [5] = 0x42B5763F800178BB
- [6] = 0x42B5763F80017ABB
- [7] = 0x42B5763F80017CBB
- [8] = 0x42B5763F80017EBB
- [9] = 0x42B5763F800180BB
- std::bitset<262144> marked_cells = 0x42B5763F8001EEBB
- bool i_scriptLock = 0x42B5763F80026EBB <Unable to read memory>
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove = 0x42B5763F80026EC3
- std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch = 0x42B5763F80026ED3
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects = 0x42B5763F80026EE3
- std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule = 0x42B5763F80026EF3
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes = 0x42B5763F80026F03
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes = 0x42B5763F80026F43
- std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo = 0x42B5763F80026F83
- unsigned int _defaultLight = 0x42B5763F80026FC3 <Unable to read memory>
- MapUpdater& m_updater = 0xC000400442B5763F
- ProducerConsumerQueue<MapUpdateRequest *> _queue = 0xC000400442B5763F
- std::vector<std::thread,std::allocator<std::thread> > _workerThreads = 0xC000400442B5767F
- std::atomic<bool> _cancelationToken = 0xC000400442B57697 <Unable to read memory>
- std::mutex _lock = 0xC000400442B5769F <Unable to read memory>
- std::condition_variable _condition = 0xC000400442B576A7 <Unable to read memory>
- unsigned int pending_requests = 0xC000400442B576AF <Unable to read memory>
- unsigned int m_diff = 0x3
- Local std::unique_lock<std::mutex> lock
- std::mutex* _Pmtx = 0x141D12458
- std::_Mutex_base
- _Mtx_internal_imp_t* _Mtx = 0x85B6A90
- bool _Owns = 0x1
- 00000001404D1422 000000000B35F7C0 MapUpdater::WorkerThread+32 g:\planeecore\planeecore\src\server\game\maps\mapupdater.cpp line 111
- Local MapUpdater* this = NULL
- Local MapUpdateRequest* request = NULL
- 00000001404D148D 000000000B35F7F0 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl MapUpdater::*)(void) __ptr64,void,MapUpdater>,MapUpdater * __ptr64> >::_Go+1D d:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188
- Local std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl MapUpdater::*)(void),void,MapUpdater>,MapUpdater *> >* this = NULL
- 000007FEEE63D204 000000000B35F830 ?_Release@_Pad@std@@QEAAXXZ+6C
- 000007FEEE5351BF 000000000B35F860 _beginthreadex+107
- 000007FEEE535366 000000000B35F890 _endthreadex+192
- 0000000076D2F56D 000000000B35F8C0 BaseThreadInitThunk+D
- 0000000076E63281 000000000B35F910 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E80B8A 0000000035D8DA80 ZwGetContextThread+A
- 0000000076D144FA 0000000035D8DAB0 GetThreadContext+A
- 000000013FF5DD5B 0000000035D8DFE0 WheatyExceptionReport::printTracesForAllThreads+CB g:\planeecore\planeecore\src\server\shared\debugging\wheatyexceptionreport.cpp line 406
- Parameter bool bWriteVariables = 0x40
- Local tagTHREADENTRY32 te32
- unsigned long dwSize = 0x1C
- unsigned long cntUsage = 0x0
- unsigned long th32ThreadID = 0xFE0
- unsigned long th32OwnerProcessID = 0xF74
- long tpBasePri = 0x8
- long tpDeltaPri = 0x0
- unsigned long dwFlags = 0x0
- Local _CONTEXT context
- unsigned int P1Home = 0x63007600000000
- unsigned int P2Home = 0x63002E00300039
- unsigned int P3Home = 0x31005F00740072
- unsigned int P4Home = 0x62003800630066
- unsigned int P5Home = 0x61003900620033
- unsigned int P6Home = 0x38003100650031
- unsigned long ContextFlags = 0xD010001F
- unsigned long MxCsr = 0x1FAF
- unsigned int SegCs = 0x33
- unsigned int SegDs = 0x2B
- unsigned int SegEs = 0x2B
- unsigned int SegFs = 0x53
- unsigned int SegGs = 0x2B
- unsigned int SegSs = 0x2B
- unsigned long EFlags = 0x206
- unsigned int Dr0 = 0x0
- unsigned int Dr1 = 0x0
- unsigned int Dr2 = 0x0
- unsigned int Dr3 = 0x0
- unsigned int Dr6 = 0x0
- unsigned int Dr7 = 0x0
- unsigned int Rax = 0x221
- unsigned int Rcx = 0x210000
- unsigned int Rdx = 0x213BC0
- unsigned int Rbx = 0x584
- unsigned int Rsp = 0x35D8DAC0
- unsigned int Rbp = 0x1
- unsigned int Rsi = 0xF74
- unsigned int Rdi = 0x588
- unsigned int R8 = 0x1C
- unsigned int R9 = 0x1
- unsigned int R10 = 0x0
- unsigned int R11 = 0x286
- unsigned int R12 = 0x35D8EA70
- unsigned int R13 = 0x0
- unsigned int R14 = 0x13FEA408E
- unsigned int R15 = 0x76E1A850
- unsigned int Rip = 0x13FF5DD5B
- _XSAVE_FORMAT FltSave
- unsigned int ControlWord = 0x27F
- unsigned int StatusWord = 0x0
- unsigned int TagWord = 0x0
- unsigned int Reserved1 = 0x0
- unsigned int ErrorOpcode = 0x0
- unsigned long ErrorOffset = 0x0
- unsigned int ErrorSelector = 0x0
- unsigned int Reserved2 = 0x0
- unsigned long DataOffset = 0x0
- unsigned int DataSelector = 0x0
- unsigned int Reserved3 = 0x0
- unsigned long MxCsr = 0x1FAF
- unsigned long MxCsr_Mask = 0xFFFF
- _M128A[8] FloatRegisters
- [0] = 0x35D8DC20
- [1] = 0x35D8DC30
- [2] = 0x35D8DC40
- [3] = 0x35D8DC50
- [4] = 0x35D8DC60
- [5] = 0x35D8DC70
- [6] = 0x35D8DC80
- [7] = 0x35D8DC90
- _M128A[16] XmmRegisters
- [0] = 0x35D8DCA0
- [1] = 0x35D8DCB0
- [2] = 0x35D8DCC0
- [3] = 0x35D8DCD0
- [4] = 0x35D8DCE0
- [5] = 0x35D8DCF0
- [6] = 0x35D8DD00
- [7] = 0x35D8DD10
- [8] = 0x35D8DD20
- [9] = 0x35D8DD30
- unsigned int[96] Reserved4
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- _M128A[2] Header
- [0] = 0x35D8DC00
- [1] = 0x35D8DC10
- <user defined> Legacy = 0x35D8DC20
- _M128A Xmm0 = 0x35D8DCA0
- _M128A Xmm1
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm2
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm3
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm4
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm5
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm6
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm7
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm8
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm9
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm10
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm11
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm12
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm13
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm14
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm15
- unsigned int Low = 0x0
- int High = 0x0
- _M128A[26] VectorRegister
- [0] = 0x35D8DE00
- [1] = 0x35D8DE10
- [2] = 0x35D8DE20
- [3] = 0x35D8DE30
- [4] = 0x35D8DE40
- [5] = 0x35D8DE50
- [6] = 0x35D8DE60
- [7] = 0x35D8DE70
- [8] = 0x35D8DE80
- [9] = 0x35D8DE90
- unsigned int VectorControl = 0x0
- unsigned int DebugControl = 0x35D8EA70
- unsigned int LastBranchToRip = 0x0
- unsigned int LastBranchFromRip = 0x0
- unsigned int LastExceptionToRip = 0x0
- unsigned int LastExceptionFromRip = 0x0
- 000000013FF5AA91 0000000035D8E670 WheatyExceptionReport::GenerateExceptionReport+3A1 g:\planeecore\planeecore\src\server\shared\debugging\wheatyexceptionreport.cpp line 520
- Parameter _EXCEPTION_POINTERS* pExceptionInfo = NULL
- Local unsigned long section = 0x1
- Local char[260] szFaultingModule = "C:\Windows\SYSTEM32\ntdll.dll..."
- Local _CONTEXT trashableContext
- unsigned int P1Home = 0x35D8F6B0
- unsigned int P2Home = 0x35D8F1C0
- unsigned int P3Home = 0xE65000000000
- unsigned int P4Home = 0x0
- unsigned int P5Home = 0x0
- unsigned int P6Home = 0x9F3ECAE0
- unsigned long ContextFlags = 0x10001F
- unsigned long MxCsr = 0x1FAD
- unsigned int SegCs = 0x33
- unsigned int SegDs = 0x2B
- unsigned int SegEs = 0x2B
- unsigned int SegFs = 0x53
- unsigned int SegGs = 0x2B
- unsigned int SegSs = 0x2B
- unsigned long EFlags = 0x10286
- unsigned int Dr0 = 0x0
- unsigned int Dr1 = 0x0
- unsigned int Dr2 = 0x0
- unsigned int Dr3 = 0x0
- unsigned int Dr6 = 0x0
- unsigned int Dr7 = 0x0
- unsigned int Rax = 0x96BF30A4C00D8
- unsigned int Rcx = 0xFFFFFFFFFF
- unsigned int Rdx = 0x80312870
- unsigned int Rbx = 0x0
- unsigned int Rsp = 0x35D8FBF0
- unsigned int Rbp = 0x0
- unsigned int Rsi = 0x0
- unsigned int Rdi = 0x0
- unsigned int R8 = 0x3BF9A0B0
- unsigned int R9 = 0xDFAAC803128620B1
- unsigned int R10 = 0x290158
- unsigned int R11 = 0x2943A0
- unsigned int R12 = 0x0
- unsigned int R13 = 0x0
- unsigned int R14 = 0x0
- unsigned int R15 = 0x0
- unsigned int Rip = 0x76E63281
- _XSAVE_FORMAT FltSave
- unsigned int ControlWord = 0x27F
- unsigned int StatusWord = 0x0
- unsigned int TagWord = 0x0
- unsigned int Reserved1 = 0x0
- unsigned int ErrorOpcode = 0x0
- unsigned long ErrorOffset = 0x0
- unsigned int ErrorSelector = 0x0
- unsigned int Reserved2 = 0x0
- unsigned long DataOffset = 0x0
- unsigned int DataSelector = 0x0
- unsigned int Reserved3 = 0x0
- unsigned long MxCsr = 0x1FAD
- unsigned long MxCsr_Mask = 0xFFFF
- _M128A[8] FloatRegisters
- [0] = 0x35D8E1A0
- [1] = 0x35D8E1B0
- [2] = 0x35D8E1C0
- [3] = 0x35D8E1D0
- [4] = 0x35D8E1E0
- [5] = 0x35D8E1F0
- [6] = 0x35D8E200
- [7] = 0x35D8E210
- _M128A[16] XmmRegisters
- [0] = 0x35D8E220
- [1] = 0x35D8E230
- [2] = 0x35D8E240
- [3] = 0x35D8E250
- [4] = 0x35D8E260
- [5] = 0x35D8E270
- [6] = 0x35D8E280
- [7] = 0x35D8E290
- [8] = 0x35D8E2A0
- [9] = 0x35D8E2B0
- unsigned int[96] Reserved4
- [0] = 0x1
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x60
- [9] = 0x42
- _M128A[2] Header
- [0] = 0x35D8E180
- [1] = 0x35D8E190
- <user defined> Legacy = 0x35D8E1A0
- _M128A Xmm0 = 0x35D8E220
- _M128A Xmm1
- unsigned int Low = 0x40255159
- int High = 0x0
- _M128A Xmm2
- unsigned int Low = 0x4004AA2B20000000
- int High = 0x0
- _M128A Xmm3
- unsigned int Low = 0x401921FB60000000
- int High = 0x0
- _M128A Xmm4
- unsigned int Low = 0x40C90FDB
- int High = 0x0
- _M128A Xmm5
- unsigned int Low = 0x4040AAAAA0000000
- int High = 0x0
- _M128A Xmm6
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm7
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm8
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm9
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm10
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm11
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm12
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm13
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm14
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm15
- unsigned int Low = 0x0
- int High = 0x0
- _M128A[26] VectorRegister
- [0] = 0x35D8E380
- [1] = 0x35D8E390
- [2] = 0x35D8E3A0
- [3] = 0x35D8E3B0
- [4] = 0x35D8E3C0
- [5] = 0x35D8E3D0
- [6] = 0x35D8E3E0
- [7] = 0x35D8E3F0
- [8] = 0x35D8E400
- [9] = 0x35D8E410
- unsigned int VectorControl = 0x255C7490
- unsigned int DebugControl = 0x0
- unsigned int LastBranchToRip = 0x0
- unsigned int LastBranchFromRip = 0x0
- unsigned int LastExceptionToRip = 0x0
- unsigned int LastExceptionFromRip = 0x0
- Local unsigned int offset = 0x50E02
- Local _SYSTEMTIME systime
- unsigned int wYear = 0x7DF
- unsigned int wMonth = 0x5
- unsigned int wDayOfWeek = 0x5
- unsigned int wDay = 0x1D
- unsigned int wHour = 0x17
- unsigned int wMinute = 0x33
- unsigned int wSecond = 0x9
- unsigned int wMilliseconds = 0x2F1
- 000000013FF5BA4D 0000000035D8E920 WheatyExceptionReport::WheatyUnhandledExceptionFilter+24D g:\planeecore\planeecore\src\server\shared\debugging\wheatyexceptionreport.cpp line 159
- Parameter _EXCEPTION_POINTERS* pExceptionInfo = 0x1
- _EXCEPTION_RECORD* ExceptionRecord = <Unable to read memory>
- _CONTEXT* ContextRecord = <Unable to read memory>
- Local char[260] crash_folder_path = "D:\souce335\Crashes..."
- Local char[260] module_folder_name = "D:\souce335..."
- Local _SYSTEMTIME systime
- unsigned int wYear = 0x7DF
- unsigned int wMonth = 0x5
- unsigned int wDayOfWeek = 0x5
- unsigned int wDay = 0x1D
- unsigned int wHour = 0x17
- unsigned int wMinute = 0x33
- unsigned int wSecond = 0x9
- unsigned int wMilliseconds = 0x1DB
- Local _MINIDUMP_EXCEPTION_INFORMATION info
- unsigned long ThreadId = 0xFE0
- _EXCEPTION_POINTERS* ExceptionPointers = 0x35D8EA70
- _EXCEPTION_RECORD* ExceptionRecord = 0x35D8F6B0
- _CONTEXT* ContextRecord = 0x35D8F1C0
- int ClientPointers = 0x0
- 0000000076DA9380 0000000035D8EA00 UnhandledExceptionFilter+160
- 0000000076EC573C 0000000035D8EA30 MD5Final+1DEC
- 0000000076E45148 0000000035D8EAA0 __C_specific_handler+9C
- 0000000076E6554D 0000000035D8EAD0 RtlCompareUnicodeString+7D
- 0000000076E45D1C 0000000035D8F1B0 RtlTimeToSecondsSince1970+62C
- 0000000076E7FE48 0000000035D8F770 KiUserExceptionDispatcher+2E
- 0000000076E81E02 0000000035D8F7F0 RtlFreeHeap+132
- 0000000076D32C7A 0000000035D8F820 HeapFree+A
- 000007FEEE576B58 0000000035D8F850 free+1C
- 0000000140CE88C5 0000000035D8F880 dtNavMeshQuery::~dtNavMeshQuery+45 g:\planeecore\planeecore\dep\recastnavigation\detour\source\detournavmeshquery.cpp line 158
- Local dtNavMeshQuery* this = 0x7C237BA0
- dtNavMesh* m_nav = 0x80314A40
- dtNavMeshParams m_params = 0x80314A40
- float[3] m_orig
- [0] = 0.000000
- [1] = 0.000000
- [2] = 0.000000
- float m_tileWidth = 314.724884
- float m_tileHeight = -0.000000
- int m_maxTiles = 0x60EF68A0
- int m_tileLutSize = 0x0
- int m_tileLutMask = 0x80315610
- dtMeshTile** m_posLookup = 0x803140E0
- dtMeshTile* m_nextFree = 0x334000000001
- dtMeshTile* m_tiles = 0x3
- unsigned int m_saltBits = 0x439D5CC6
- unsigned int m_tileBits = 0x9000007F
- unsigned int m_polyBits = 0x80314AA0
- dtQueryData
- unsigned int status = 0x80314A40
- dtNode* lastBestNode = NULL
- float lastBestNodeCost = -0.000000
- unsigned int startRef = 0x0
- unsigned int endRef = 0x8030ED40
- float[3] startPos
- [0] = 0.000000
- [1] = 0.000000
- [2] = -0.000000
- float[3] endPos
- [0] = 0.000000
- [1] = 0.000000
- [2] = 0.000000
- dtQueryFilter* filter = 0x80315C40
- float[64] m_areaCost
- [0] = -0.000000
- [1] = 0.000000
- [2] = -0.000000
- [3] = 0.000000
- [4] = -0.000000
- [5] = 0.000000
- [6] = 13744164831232.000000
- [7] = 0.000000
- [8] = 0.000000
- [9] = 0.000000
- unsigned int m_includeFlags = 0x8784
- unsigned int m_excludeFlags = 0x0
- unsigned int options = 0x0
- float raycastLimitSqr = 0.000000
- dtNavMeshQuery::dtQueryData m_query
- unsigned int status = 0x0
- dtNode* lastBestNode = 0x8030D780
- float lastBestNodeCost = 0.000000
- unsigned int startRef = 0x8030ED40
- unsigned int endRef = 0x0
- float[3] startPos
- [0] = -0.000000
- [1] = 0.000000
- [2] = 0.000000
- float[3] endPos
- [0] = 0.000000
- [1] = -0.000000
- [2] = 0.000000
- dtQueryFilter* filter = NULL
- unsigned int options = 0x0
- float raycastLimitSqr = 12773.250000
- dtNodePool* m_tinyNodePool = 0x8000007F48100543
- dtNode* m_nodes = <Unable to read memory>
- unsigned int* m_first = <Unable to read memory>
- unsigned int* m_next = <Unable to read memory>
- int m_maxNodes = 0x8000007F4810055B <Unable to read memory>
- int m_hashSize = 0x8000007F4810055F <Unable to read memory>
- int m_nodeCount = 0x8000007F48100563 <Unable to read memory>
- dtNodePool* m_nodePool = 0xFFFE033E
- dtNode* m_nodes = <Unable to read memory>
- unsigned int* m_first = <Unable to read memory>
- unsigned int* m_next = <Unable to read memory>
- int m_maxNodes = 0xFFFE0356 <Unable to read memory>
- int m_hashSize = 0xFFFE035A <Unable to read memory>
- int m_nodeCount = 0xFFFE035E <Unable to read memory>
- dtNodeQueue* m_openList = NULL
- 0000000140CE9502 0000000035D8F8B0 dtFreeNavMeshQuery+12 g:\planeecore\planeecore\dep\recastnavigation\detour\source\detournavmeshquery.cpp line 118
- Parameter dtNavMeshQuery* navmesh = 0x80311650
- dtNavMesh* m_nav = 0x5140A550
- dtNavMeshParams m_params = 0x5140A550
- float[3] m_orig
- [0] = 0.000000
- [1] = 0.000000
- [2] = -713111188836265640000000000000.000000
- float m_tileWidth = 3282324.750000
- float m_tileHeight = -0.000000
- int m_maxTiles = 0x781B0DD0
- int m_tileLutSize = 0x0
- int m_tileLutMask = 0x5140EB40
- dtMeshTile** m_posLookup = 0x4E3EDDB0
- dtMeshTile* m_nextFree = 0x26C363D40001
- dtMeshTile* m_tiles = 0xE81
- unsigned int m_saltBits = 0x4A48565E
- unsigned int m_tileBits = 0x8000007F
- unsigned int m_polyBits = 0x5140082A
- dtQueryData
- unsigned int status = 0x5140A550
- dtNode* lastBestNode = 0x4CA83CB0
- float[3] pos
- [0] = -0.000000
- [1] = 0.000000
- [2] = 65709165781865560000000000000000000000.000000
- float cost = 0.000000
- float total = 0.000000
- unsigned int pidx = 0x0
- unsigned int state = 0x0
- unsigned int flags = 0x0
- unsigned int id = 0x55DFCB40
- float lastBestNodeCost = 0.000000
- unsigned int startRef = 0x55DFDDC0
- unsigned int endRef = 0x3
- float[3] startPos
- [0] = 314.695557
- [1] = -0.000000
- [2] = -0.000000
- float[3] endPos
- [0] = 0.000000
- [1] = -0.000000
- [2] = 0.000000
- dtQueryFilter* filter = 0x80311680
- float[64] m_areaCost
- [0] = -0.000000
- [1] = 0.000000
- [2] = -0.000000
- [3] = 0.000000
- [4] = -0.000000
- [5] = 0.000000
- [6] = -0.000000
- [7] = 0.000000
- [8] = -0.000000
- [9] = 0.000000
- unsigned int m_includeFlags = 0x13FC
- unsigned int m_excludeFlags = 0x0
- unsigned int options = 0x98EA0101
- float raycastLimitSqr = 0.000000
- dtNavMeshQuery::dtQueryData m_query
- unsigned int status = 0x4CA83CB0
- dtNode* lastBestNode = 0x141
- float lastBestNodeCost = 30767937748992.000000
- unsigned int startRef = 0x3
- unsigned int endRef = 0x8800007F439D5908
- float[3] startPos
- [0] = -0.000000
- [1] = 0.000000
- [2] = -0.000000
- float[3] endPos
- [0] = 0.000000
- [1] = -0.000000
- [2] = 0.000000
- dtQueryFilter* filter = 0x98EA0101
- unsigned int options = 0x98EA27A8
- float raycastLimitSqr = 0.000000
- dtNodePool* m_tinyNodePool = 0x8800007F439D5905
- dtNode* m_nodes = <Unable to read memory>
- unsigned int* m_first = <Unable to read memory>
- unsigned int* m_next = <Unable to read memory>
- int m_maxNodes = 0x8800007F439D591D <Unable to read memory>
- int m_hashSize = 0x8800007F439D5921 <Unable to read memory>
- int m_nodeCount = 0x8800007F439D5925 <Unable to read memory>
- dtNodePool* m_nodePool = 0x803116B0
- dtNode* m_nodes = 0x803116B0
- unsigned int* m_first = 0x16B0
- unsigned int* m_next = 0x16B0
- int m_maxNodes = 0x101
- int m_hashSize = 0x0
- int m_nodeCount = 0x77DC8670
- dtNodeQueue* m_openList = 0x803116B0
- <user defined>* m_heap = 0x803116B0
- int m_capacity = 0x803116B0
- int m_size = 0x0
- 0000000140C4AEC6 0000000035D8F9A0 MMAP::MMapManager::unloadMapInstance+476 g:\planeecore\planeecore\src\server\collision\management\mmapmanager.cpp line 266
- Local MMAP::MMapManager* this = 0x1
- std::unordered_map<unsigned int,MMAP::MMapData *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,MMAP::MMapData *> > > loadedMMaps
- std::_Hash<std::_Umap_traits<unsigned int,MMAP::MMapData *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,MMAP::MM
- std::_Umap_traits<unsigned int,MMAP::MMapData *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,MMAP::MMapData *> >
- std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
- std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
- <user defined> value_compare = 0x1 <Unable to read memory>
- <user defined> value_compare = 0x1 <Unable to read memory>
- std::list<std::pair<unsigned int const ,MMAP::MMapData *>,std::allocator<std::pair<unsigned int const ,MMAP::MMapData *> > > _List = 0x1
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,MMAP::MMapData *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<st _Vec = 0x11
- unsigned int _Mask = 0x29 <Unable to read memory>
- unsigned int _Maxidx = 0x31 <Unable to read memory>
- float _Max_bucket_size = 0x39 <Unable to read memory>
- unsigned int loadedTiles = 0x41 <Unable to read memory>
- Parameter unsigned int mapId = 0x1
- Parameter unsigned int instanceId = 0x2D602F60
- Local std::exception& e = 0x2D602F60
- char* _Mywhat = "9,@"
- bool _Mydofree = 0x70
- Local std::exception& e = NULL
- Local std::exception& e = 0x6DB02940
- char* _Mywhat = "?JA"
- bool _Mydofree = 0x0
- 00000001404B8FEC 0000000035D8FA10 Map::~Map+12C g:\planeecore\planeecore\src\server\game\maps\map.cpp line 70
- Local Map* this = 0xCBB73790
- GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ
- RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList
- LinkedListHead
- LinkedListElement iFirst = 0xCBB73798
- LinkedListElement iLast = 0xCBB737B0
- unsigned int iSize = 0x0
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x414AFF98
- <user defined> iterator = 0x414AFF98
- <user defined> iterator = 0x414AFF98
- iterator
- GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = 0x1414AFF98
- std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder
- std::_Tree<std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> >
- std::_Tree_comp<0,std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> >
- std::_Tree_buy<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > >
- std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > >
- std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,CreatureGroup *> > >
- std::_Tree_node<std::pair<unsigned int const ,CreatureGroup *>,void *>* _Myhead = 0xA1210D50
- unsigned int _Mysize = 0x0
- <user defined> value_compare = 0xA1210D50
- <user defined> value_compare = 0xA1210D50
- bool _creatureToMoveLock = 0x0
- std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove
- std::_Vector_alloc<0,std::_Vec_base_types<Creature *,std::allocator<Creature *> > >
- std::_Vector_val<std::_Simple_types<Creature *> >
- Creature** _Myfirst = 0x5628FFC0
- <user defined>* _Mylast = 0x5628FFC0
- Creature** _Myend = NULL
- bool _gameObjectsToMoveLock = 0x0
- std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove
- std::_Vector_alloc<0,std::_Vec_base_types<GameObject *,std::allocator<GameObject *> > >
- std::_Vector_val<std::_Simple_types<GameObject *> >
- GameObject** _Myfirst = NULL
- <user defined>* _Mylast = NULL
- <user defined>* _Myend = NULL
- bool _dynamicObjectsToMoveLock = 0x0
- std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove
- std::_Vector_alloc<0,std::_Vec_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
- std::_Vector_val<std::_Simple_types<DynamicObject *> >
- DynamicObject** _Myfirst = NULL
- <user defined>* _Mylast = NULL
- <user defined>* _Myend = NULL
- std::mutex _mapLock
- std::_Mutex_base
- _Mtx_internal_imp_t* _Mtx = 0x5761D490
- std::mutex _gridLock
- std::_Mutex_base
- _Mtx_internal_imp_t* _Mtx = 0x576271C0
- MapEntry* i_mapEntry = 0x7A0691C
- unsigned int MapID = 0x257
- unsigned int map_type = 0x1
- unsigned int Flags = 0xD
- char*[16] name
- [0] = 0x7D34710
- [1] = 0x7D34710
- [2] = 0x7D34710
- [3] = 0x7D34710
- [4] = 0x7D357B5
- [5] = 0x7D34710
- [6] = 0x7D34710
- [7] = 0x7D34710
- [8] = 0x7D34710
- [9] = 0x7D34710
- unsigned int linked_zone = 0x0
- unsigned int multimap_id = 0xE6
- int entrance_map = 0x23B
- float entrance_x = 8921.792969
- float entrance_y = -966.806458
- unsigned int addon = 0x2
- unsigned int unk_time = 0x0
- unsigned int maxPlayers = 0x5
- unsigned int i_spawnMode = 0x1
- unsigned int i_InstanceId = 0x141
- unsigned int m_unloadTimer = 0x1
- float m_VisibleDistance = 170.000000
- DynamicMapTree _dynamicTree
- DynTreeImpl* impl = 0x9827AB60
- MapRefManager m_mapRefManager
- RefManager<Map,Player>
- LinkedListHead
- LinkedListElement iFirst = 0xCBB73878
- LinkedListElement iLast = 0xCBB73890
- unsigned int iSize = 0x0
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x414AFF68
- <user defined> iterator = 0x414AFF68
- <user defined> iterator = 0x414AFF68
- iterator
- MapReference* _Ptr = 0x1414AFF68
- const_iterator
- MapReference* _Ptr = 0x1414AFF68
- LinkedListHead::Iterator<MapReference> m_mapRefIter
- MapReference* _Ptr = NULL
- int m_VisibilityNotifyPeriod = 0x3E8
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> >
- std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > >
- std::_Tree_val<std::_Tree_simple_types<WorldObject *> >
- std::_Tree_node<WorldObject *,void *>* _Myhead = 0x80312850
- unsigned int _Mysize = 0x0
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,std::_Iterator_base0>
- std::_Iterator012<std::bidirectional_iterator_tag,WorldObject *,__int64,WorldObject * const *,WorldObject * const &,std::_Iterator_base0>
- std::_Tree_node<WorldObject *,void *>* _Ptr = 0x80312850
- std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports
- std::_Tree<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Tree_comp<0,std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Tree_buy<Transport *,std::allocator<Transport *> >
- std::_Tree_alloc<0,std::_Tree_base_types<Transport *,std::allocator<Transport *> > >
- std::_Tree_val<std::_Tree_simple_types<Transport *> >
- std::_Tree_node<Transport *,void *>* _Myhead = 0x8030EE30
- unsigned int _Mysize = 0x0
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> >,std::_Iterator_base0>
- std::_Iterator012<std::bidirectional_iterator_tag,Transport *,__int64,Transport * const *,Transport * const &,std::_Iterator_base0>
- std::_Tree_node<Transport *,void *>* _Ptr = 0x8030EE30
- int i_gridExpiry = 0x493E0
- Map* m_parentMap = 0x2D602F60
- GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ
- RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList
- LinkedListHead
- LinkedListElement iFirst = 0x2D602F68
- LinkedListElement iLast = 0x2D602F80
- unsigned int iSize = 0x9
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x414B1F80
- <user defined> iterator = 0x414B1F80
- <user defined> iterator = 0x2D602F60
- iterator
- GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = 0x1414B1F80
- std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder = 0x2D602FA0
- bool _creatureToMoveLock = 0x0
- std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove = 0x2D602FB8
- bool _gameObjectsToMoveLock = 0x0
- std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove = 0x2D602FD8
- bool _dynamicObjectsToMoveLock = 0x0
- std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove = 0x2D602FF8
- std::mutex _mapLock = 0x2C22A060
- std::mutex _gridLock = 0x2C22A010
- MapEntry* i_mapEntry = 0x7A0691C
- unsigned int i_spawnMode = 0x0
- unsigned int i_InstanceId = 0x0
- unsigned int m_unloadTimer = 0x0
- float m_VisibleDistance = 90.000000
- DynamicMapTree _dynamicTree = 0x2D61D230
- MapRefManager m_mapRefManager = 0x2D603040
- LinkedListHead::Iterator<MapReference> m_mapRefIter = 0x0
- int m_VisibilityNotifyPeriod = 0x3E8
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers = 0x2D603090
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter = 0x2D4E4F50
- std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports = 0x2D6030A8
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter = 0x2D4E4F80
- int i_gridExpiry = 0x493E0
- Map* m_parentMap = 0x2D602F60
- NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- [0] = 0x2D6030D0
- [1] = 0x2D6032D0
- [2] = 0x2D6034D0
- [3] = 0x2D6036D0
- [4] = 0x2D6038D0
- [5] = 0x2D603AD0
- [6] = 0x2D603CD0
- [7] = 0x2D603ED0
- [8] = 0x2D6040D0
- [9] = 0x2D6042D0
- GridMap*[64] GridMaps
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- [0] = 0x2D60B0D0
- [1] = 0x2D60B2D0
- [2] = 0x2D60B4D0
- [3] = 0x2D60B6D0
- [4] = 0x2D60B8D0
- [5] = 0x2D60BAD0
- [6] = 0x2D60BCD0
- [7] = 0x2D60BED0
- [8] = 0x2D60C0D0
- [9] = 0x2D60C2D0
- std::bitset<262144> marked_cells = 0x2D6130D0
- bool i_scriptLock = 0x0
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove = 0x2D61B0D8
- std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch = 0x2D61B0E8
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects = 0x2D61B0F8
- std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule = 0x2D61B108
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes = 0x2D61B118
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes = 0x2D61B158
- std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo = 0x2D61B198
- unsigned int _defaultLight = 0x72B
- NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- [0] = 0xCBB73900
- [1] = 0xCBB73B00
- [2] = 0xCBB73D00
- [3] = 0xCBB73F00
- [4] = 0xCBB74100
- [5] = 0xCBB74300
- [6] = 0xCBB74500
- [7] = 0xCBB74700
- [8] = 0xCBB74900
- [9] = 0xCBB74B00
- GridMap*[64] GridMaps
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- [0] = 0xCBB7B900
- [1] = 0xCBB7BB00
- [2] = 0xCBB7BD00
- [3] = 0xCBB7BF00
- [4] = 0xCBB7C100
- [5] = 0xCBB7C300
- [6] = 0xCBB7C500
- [7] = 0xCBB7C700
- [8] = 0xCBB7C900
- [9] = 0xCBB7CB00
- std::bitset<262144> marked_cells
- <user defined> reference = 0x0
- unsigned int[4096] _Array
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- bool i_scriptLock = 0x0
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> >
- std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > >
- std::_Tree_val<std::_Tree_simple_types<WorldObject *> >
- std::_Tree_node<WorldObject *,void *>* _Myhead = 0x8030AB40
- unsigned int _Mysize = 0x0
- std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch
- std::_Tree<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Tree_comp<0,std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Tree_buy<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > >
- std::_Tree_alloc<0,std::_Tree_base_types<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > > >
- std::_Tree_val<std::_Tree_simple_types<std::pair<WorldObject * const,bool> > >
- std::_Tree_node<std::pair<WorldObject * const,bool>,void *>* _Myhead = 0xA121C690
- unsigned int _Mysize = 0x0
- <user defined> value_compare = 0xA121C690
- <user defined> value_compare = 0xA121C690
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> >
- std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > >
- std::_Tree_val<std::_Tree_simple_types<WorldObject *> >
- std::_Tree_node<WorldObject *,void *>* _Myhead = 0x8030DAE0
- unsigned int _Mysize = 0x0
- std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule
- std::_Tree<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Tree_comp<0,std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Tree_buy<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > >
- std::_Tree_alloc<0,std::_Tree_base_types<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > > >
- std::_Tree_val<std::_Tree_simple_types<std::pair<__int64 const ,ScriptAction> > >
- std::_Tree_node<std::pair<__int64 const ,ScriptAction>,void *>* _Myhead = 0x5762BDB0
- unsigned int _Mysize = 0x0
- <user defined> value_compare = 0x5762BDB0
- <user defined> value_compare = 0x5762BDB0
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes
- std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >
- std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0>
- std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
- std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
- <user defined> value_compare = 0x80308860
- <user defined> value_compare = 0x80308860
- std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0xCBB8B948
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0xCBB8B958
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- float _Max_bucket_size = 1.000000
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes
- std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >
- std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0>
- std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
- std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
- <user defined> value_compare = 0x80311710
- <user defined> value_compare = 0x80311710
- std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0xCBB8B988
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0xCBB8B998
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- float _Max_bucket_size = 1.000000
- std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo
- std::_Hash<std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynam
- std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0
- std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
- std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
- <user defined> value_compare = 0x8030C2B0
- <user defined> value_compare = 0x8030C2B0
- std::list<std::pair<unsigned int const ,ZoneDynamicInfo>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _List = 0xCBB8B9C8
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0xCBB8B9D8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- float _Max_bucket_size = 1.000000
- unsigned int _defaultLight = 0x72B
- 00000001404BA344 0000000035D8FA40 InstanceMap::`scalar deleting destructor'+14
- Local InstanceMap* this = 0x80307660
- Map
- GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ
- RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList
- LinkedListHead
- LinkedListElement iFirst = 0x80307668
- LinkedListElement iLast = 0x80307680
- unsigned int iSize = 0x80307690
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x2D4E50A0
- <user defined> iterator = 0x2D4E50A0
- <user defined> iterator = 0x2D4E50A0
- iterator
- GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = 0x2D4E50A0
- std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder
- std::_Tree<std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> >
- std::_Tree_comp<0,std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> >
- std::_Tree_buy<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > >
- std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > >
- std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,CreatureGroup *> > >
- std::_Tree_node<std::pair<unsigned int const ,CreatureGroup *>,void *>* _Myhead = 0x80307690
- unsigned int _Mysize = 0x675B0101
- <user defined> value_compare = 0x80307690
- <user defined> value_compare = 0x80307690
- bool _creatureToMoveLock = 0x0
- std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove
- std::_Vector_alloc<0,std::_Vec_base_types<Creature *,std::allocator<Creature *> > >
- std::_Vector_val<std::_Simple_types<Creature *> >
- Creature** _Myfirst = <Unable to read memory>
- Creature** _Mylast = 0x80314E30
- Creature** _Myend = 0x803076C0
- bool _gameObjectsToMoveLock = 0x15
- std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove
- std::_Vector_alloc<0,std::_Vec_base_types<GameObject *,std::allocator<GameObject *> > >
- std::_Vector_val<std::_Simple_types<GameObject *> >
- GameObject** _Myfirst = 0x500000100
- GameObject** _Mylast = NULL
- GameObject** _Myend = <Unable to read memory>
- bool _dynamicObjectsToMoveLock = 0x99
- std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove
- std::_Vector_alloc<0,std::_Vec_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
- std::_Vector_val<std::_Simple_types<DynamicObject *> >
- DynamicObject** _Myfirst = 0x80300E99
- <user defined>* _Mylast = 0x80300E99
- DynamicObject** _Myend = <Unable to read memory>
- std::mutex _mapLock
- std::_Mutex_base
- _Mtx_internal_imp_t* _Mtx = 0xF11002EA1E00DC91
- std::mutex _gridLock
- std::_Mutex_base
- _Mtx_internal_imp_t* _Mtx = 0x9000007F439D4F1E
- MapEntry* i_mapEntry = 0x80314BF0
- unsigned int MapID = 0x8030D870
- unsigned int map_type = 0x0
- unsigned int Flags = 0x80307720
- char*[16] name
- [0] = 0x14D00000000
- [1] = 0x100290013
- [2] = 0xAF9046F800000000
- [3] = 0x439D5CAE00000000
- [4] = 0x80314C209000007F
- [5] = 0x80314C2000000000
- [6] = 0x80314C2000000000
- [7] = 0x675B010100000000
- [8] = 0x77DCC29000000000
- [9] = 0x439D5CAB00000000
- unsigned int linked_zone = 0x9000007F
- unsigned int multimap_id = 0x80314E00
- int entrance_map = 0x0
- float entrance_x = -0.000000
- float entrance_y = 0.000000
- unsigned int addon = 0x33CE
- unsigned int unk_time = 0x0
- unsigned int maxPlayers = 0x3309FB90
- unsigned int i_spawnMode = 0xA0
- unsigned int i_InstanceId = 0x0
- unsigned int m_unloadTimer = 0xE5
- float m_VisibleDistance = 0.000000
- DynamicMapTree _dynamicTree
- DynTreeImpl* impl = 0x200011800000001
- MapRefManager m_mapRefManager
- RefManager<Map,Player>
- LinkedListHead
- LinkedListElement iFirst = 0x80307748
- LinkedListElement iLast = 0x80307760
- unsigned int iSize = 0x439D4F18
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x6
- <user defined> iterator = 0x6
- <user defined> iterator = 0x6
- iterator
- MapReference* _Ptr = 0x6
- const_iterator
- MapReference* _Ptr = 0x6
- LinkedListHead::Iterator<MapReference> m_mapRefIter
- MapReference* _Ptr = 0x80309A00
- int m_VisibilityNotifyPeriod = 0x80307E10
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> >
- std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > >
- std::_Tree_val<std::_Tree_simple_types<WorldObject *> >
- std::_Tree_node<WorldObject *,void *>* _Myhead = 0x4B
- unsigned int _Mysize = 0x330A1A50
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,std::_Iterator_base0>
- std::_Iterator012<std::bidirectional_iterator_tag,WorldObject *,__int64,WorldObject * const *,WorldObject * const &,std::_Iterator_base0>
- std::_Tree_node<WorldObject *,void *>* _Ptr = 0x4
- std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports
- std::_Tree<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Tree_comp<0,std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Tree_buy<Transport *,std::allocator<Transport *> >
- std::_Tree_alloc<0,std::_Tree_base_types<Transport *,std::allocator<Transport *> > >
- std::_Tree_val<std::_Tree_simple_types<Transport *> >
- std::_Tree_node<Transport *,void *>* _Myhead = 0x8000007F439D4F15
- unsigned int _Mysize = 0x1414B0B9C
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> >,std::_Iterator_base0>
- std::_Iterator012<std::bidirectional_iterator_tag,Transport *,__int64,Transport * const *,Transport * const &,std::_Iterator_base0>
- std::_Tree_node<Transport *,void *>* _Ptr = 0x80307F00
- int i_gridExpiry = 0x0
- Map* m_parentMap = 0x1
- GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ
- RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList
- LinkedListHead
- LinkedListElement iFirst = 0x9
- LinkedListElement iLast = 0x21
- unsigned int iSize = 0x39 <Unable to read memory>
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x1 <Unable to read memory>
- <user defined> iterator = 0x1 <Unable to read memory>
- <user defined> iterator = 0x1 <Unable to read memory>
- iterator
- GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = <Unable to read memory>
- std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder = 0x41
- bool _creatureToMoveLock = 0x51 <Unable to read memory>
- std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove = 0x59
- bool _gameObjectsToMoveLock = 0x71 <Unable to read memory>
- std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove = 0x79
- bool _dynamicObjectsToMoveLock = 0x91 <Unable to read memory>
- std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove = 0x99
- std::mutex _mapLock = 0xB1 <Unable to read memory>
- std::mutex _gridLock = 0xB9 <Unable to read memory>
- MapEntry* i_mapEntry = <Unable to read memory>
- unsigned int i_spawnMode = 0xC9 <Unable to read memory>
- unsigned int i_InstanceId = 0xCD <Unable to read memory>
- unsigned int m_unloadTimer = 0xD1 <Unable to read memory>
- float m_VisibleDistance = 0xD5 <Unable to read memory>
- DynamicMapTree _dynamicTree = 0xD9 <Unable to read memory>
- MapRefManager m_mapRefManager = 0xE1
- LinkedListHead::Iterator<MapReference> m_mapRefIter = 0x121 <Unable to read memory>
- int m_VisibilityNotifyPeriod = 0x129 <Unable to read memory>
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers = 0x131
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter = 0x141 <Unable to read memory>
- std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports = 0x149
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter = 0x159 <Unable to read memory>
- int i_gridExpiry = 0x161 <Unable to read memory>
- Map* m_parentMap = <Unable to read memory>
- NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids
- [0] = 0x171 <Unable to read memory>
- [1] = 0x179 <Unable to read memory>
- [2] = 0x181 <Unable to read memory>
- [3] = 0x189 <Unable to read memory>
- [4] = 0x191 <Unable to read memory>
- [5] = 0x199 <Unable to read memory>
- [6] = 0x1A1 <Unable to read memory>
- [7] = 0x1A9 <Unable to read memory>
- [8] = 0x1B1 <Unable to read memory>
- [9] = 0x1B9 <Unable to read memory>
- [0] = 0x171
- [1] = 0x371
- [2] = 0x571
- [3] = 0x771
- [4] = 0x971
- [5] = 0xB71
- [6] = 0xD71
- [7] = 0xF71
- [8] = 0x1171
- [9] = 0x1371
- GridMap*[64] GridMaps
- [0] = 0x8171 <Unable to read memory>
- [1] = 0x8179 <Unable to read memory>
- [2] = 0x8181 <Unable to read memory>
- [3] = 0x8189 <Unable to read memory>
- [4] = 0x8191 <Unable to read memory>
- [5] = 0x8199 <Unable to read memory>
- [6] = 0x81A1 <Unable to read memory>
- [7] = 0x81A9 <Unable to read memory>
- [8] = 0x81B1 <Unable to read memory>
- [9] = 0x81B9 <Unable to read memory>
- [0] = 0x8171
- [1] = 0x8371
- [2] = 0x8571
- [3] = 0x8771
- [4] = 0x8971
- [5] = 0x8B71
- [6] = 0x8D71
- [7] = 0x8F71
- [8] = 0x9171
- [9] = 0x9371
- std::bitset<262144> marked_cells = 0x10171
- bool i_scriptLock = 0x0
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove = 0x18179
- std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch = 0x18189
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects = 0x18199
- std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule = 0x181A9
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes = 0x181B9
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes = 0x181F9
- std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo = 0x18239
- unsigned int _defaultLight = 0x0
- NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids
- [0] = 0x3DC90060
- [1] = 0x9000007F439D4F12
- [2] = 0x803150D0
- [3] = 0x80313B40
- [4] = 0x80311D10
- [5] = 0x32663DF60001
- [6] = 0x3
- [7] = 0x8000007F439D4FEF
- [8] = 0x1414B0296
- [9] = 0x80312A00
- [0] = 0x803077D0
- [1] = 0x803079D0
- [2] = 0x80307BD0
- [3] = 0x80307DD0
- [4] = 0x80307FD0
- [5] = 0x803081D0
- [6] = 0x803083D0
- [7] = 0x803085D0
- [8] = 0x803087D0
- [9] = 0x803089D0
- GridMap*[64] GridMaps
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x8800007F439D4711
- [4] = 0x8030F7F0
- [5] = 0x8030F7F0
- [6] = 0x8030F7F0
- [7] = 0x101
- [8] = 0x0
- [9] = 0x8800007F439D47EE
- [0] = 0x8030F7D0
- [1] = 0x8030F9D0
- [2] = 0x8030FBD0
- [3] = 0x8030FDD0
- [4] = 0x8030FFD0
- [5] = 0x803101D0
- [6] = 0x803103D0
- [7] = 0x803105D0
- [8] = 0x803107D0
- [9] = 0x803109D0
- std::bitset<262144> marked_cells
- <user defined> reference = 0x0
- unsigned int[4096] _Array
- [0] = 0x0
- [1] = 0x0
- [2] = 0x2000200020002
- [3] = 0x20002
- [4] = 0x0
- [5] = 0x0
- [6] = 0x2000200020002
- [7] = 0x20002
- [8] = 0x0
- [9] = 0x0
- bool i_scriptLock = 0x81
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> >
- std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > >
- std::_Tree_val<std::_Tree_simple_types<WorldObject *> >
- std::_Tree_node<WorldObject *,void *>* _Myhead = 0x8800407F45E0CAF5
- unsigned int _Mysize = 0x8031F7E0
- std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch
- std::_Tree<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Tree_comp<0,std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Tree_buy<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > >
- std::_Tree_alloc<0,std::_Tree_base_types<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > > >
- std::_Tree_val<std::_Tree_simple_types<std::pair<WorldObject * const,bool> > >
- std::_Tree_node<std::pair<WorldObject * const,bool>,void *>* _Myhead = 0x8031F7E0
- unsigned int _Mysize = 0xCC5A
- <user defined> value_compare = 0x8031F7E0
- <user defined> value_compare = 0x8031F7E0
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> >
- std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > >
- std::_Tree_val<std::_Tree_simple_types<WorldObject *> >
- std::_Tree_node<WorldObject *,void *>* _Myhead = 0x8800807F45E0CAF7
- unsigned int _Mysize = 0x8031F800
- std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule
- std::_Tree<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Tree_comp<0,std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Tree_buy<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > >
- std::_Tree_alloc<0,std::_Tree_base_types<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > > >
- std::_Tree_val<std::_Tree_simple_types<std::pair<__int64 const ,ScriptAction> > >
- std::_Tree_node<std::pair<__int64 const ,ScriptAction>,void *>* _Myhead = 0x8031F800
- unsigned int _Mysize = 0xF130007FED01CDD1
- <user defined> value_compare = 0x8031F800
- <user defined> value_compare = 0x8031F800
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes
- std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >
- std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0>
- std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
- std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
- <user defined> value_compare = 0x45E0CA09
- <user defined> value_compare = 0x45E0CA09
- std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x8031F818
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x8031F828
- unsigned int _Mask = 0x8031F840
- unsigned int _Maxidx = 0x8031F840
- float _Max_bucket_size = 1364043499738534800000.000000
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes
- std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >
- std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0>
- std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
- std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
- <user defined> value_compare = 0x45E0CA0D
- <user defined> value_compare = 0x45E0CA0D
- std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x8031F858
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x8031F868
- unsigned int _Mask = 0x8031F880
- unsigned int _Maxidx = 0x8031F880
- float _Max_bucket_size = 0.000000
- std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo
- std::_Hash<std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynam
- std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0
- std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
- std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
- <user defined> value_compare = 0x45E0CA01
- <user defined> value_compare = 0x45E0CA01
- std::list<std::pair<unsigned int const ,ZoneDynamicInfo>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _List = 0x8031F898
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0x8031F8A8
- unsigned int _Mask = 0x8031F8C0
- unsigned int _Maxidx = 0x8031F8C0
- float _Max_bucket_size = 0.000000
- unsigned int _defaultLight = 0x45E0CA05
- bool m_resetAfterUnload = 0xE0
- bool m_unloadWhenEmpty = 0xF8
- InstanceScript* i_data = 0x8031F8E0
- Map* instance = 0x8031F8E0
- std::vector<char,std::allocator<char> > headers = 0x8031F8F0
- std::vector<BossInfo,std::allocator<BossInfo> > bosses = 0x8031F908
- std::multimap<unsigned int,DoorInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,DoorInfo> > > doors = 0x8031F920
- std::map<unsigned int,MinionInfo,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,MinionInfo> > > minions = 0x8031F930
- std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _creatureInfo = 0x8031F940
- std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _gameObjectInfo = 0x8031F950
- std::map<unsigned int,ObjectGuid,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,ObjectGuid> > > _objectGuids = 0x8031F960
- unsigned int completedEncounters = 0x17863
- unsigned int i_script_id = 0x17860
- 00000001404D2E13 0000000035D8FA70 MapInstanced::DestroyInstance+103 g:\planeecore\planeecore\src\server\game\maps\mapinstanced.cpp line 275
- Local MapInstanced* this = 0x80307660
- Map
- GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ
- RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList
- LinkedListHead
- LinkedListElement iFirst = 0x80307668
- LinkedListElement iLast = 0x80307680
- unsigned int iSize = 0x80307690
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x2D4E50A0
- <user defined> iterator = 0x2D4E50A0
- <user defined> iterator = 0x2D4E50A0
- iterator
- GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = 0x2D4E50A0
- std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder
- std::_Tree<std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> >
- std::_Tree_comp<0,std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> >
- std::_Tree_buy<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > >
- std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > >
- std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,CreatureGroup *> > >
- std::_Tree_node<std::pair<unsigned int const ,CreatureGroup *>,void *>* _Myhead = 0x80307690
- unsigned int _Mysize = 0x675B0101
- <user defined> value_compare = 0x80307690
- <user defined> value_compare = 0x80307690
- bool _creatureToMoveLock = 0x0
- std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove
- std::_Vector_alloc<0,std::_Vec_base_types<Creature *,std::allocator<Creature *> > >
- std::_Vector_val<std::_Simple_types<Creature *> >
- Creature** _Myfirst = <Unable to read memory>
- Creature** _Mylast = 0x80314E30
- Creature** _Myend = 0x803076C0
- bool _gameObjectsToMoveLock = 0x15
- std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove
- std::_Vector_alloc<0,std::_Vec_base_types<GameObject *,std::allocator<GameObject *> > >
- std::_Vector_val<std::_Simple_types<GameObject *> >
- GameObject** _Myfirst = 0x500000100
- GameObject** _Mylast = NULL
- GameObject** _Myend = <Unable to read memory>
- bool _dynamicObjectsToMoveLock = 0x99
- std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove
- std::_Vector_alloc<0,std::_Vec_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
- std::_Vector_val<std::_Simple_types<DynamicObject *> >
- DynamicObject** _Myfirst = 0x80300E99
- <user defined>* _Mylast = 0x80300E99
- DynamicObject** _Myend = <Unable to read memory>
- std::mutex _mapLock
- std::_Mutex_base
- _Mtx_internal_imp_t* _Mtx = 0xF11002EA1E00DC91
- std::mutex _gridLock
- std::_Mutex_base
- _Mtx_internal_imp_t* _Mtx = 0x9000007F439D4F1E
- MapEntry* i_mapEntry = 0x80314BF0
- unsigned int MapID = 0x8030D870
- unsigned int map_type = 0x0
- unsigned int Flags = 0x80307720
- char*[16] name
- [0] = 0x14D00000000
- [1] = 0x100290013
- [2] = 0xAF9046F800000000
- [3] = 0x439D5CAE00000000
- [4] = 0x80314C209000007F
- [5] = 0x80314C2000000000
- [6] = 0x80314C2000000000
- [7] = 0x675B010100000000
- [8] = 0x77DCC29000000000
- [9] = 0x439D5CAB00000000
- unsigned int linked_zone = 0x9000007F
- unsigned int multimap_id = 0x80314E00
- int entrance_map = 0x0
- float entrance_x = -0.000000
- float entrance_y = 0.000000
- unsigned int addon = 0x33CE
- unsigned int unk_time = 0x0
- unsigned int maxPlayers = 0x3309FB90
- unsigned int i_spawnMode = 0xA0
- unsigned int i_InstanceId = 0x0
- unsigned int m_unloadTimer = 0xE5
- float m_VisibleDistance = 0.000000
- DynamicMapTree _dynamicTree
- DynTreeImpl* impl = 0x200011800000001
- MapRefManager m_mapRefManager
- RefManager<Map,Player>
- LinkedListHead
- LinkedListElement iFirst = 0x80307748
- LinkedListElement iLast = 0x80307760
- unsigned int iSize = 0x439D4F18
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x6
- <user defined> iterator = 0x6
- <user defined> iterator = 0x6
- iterator
- MapReference* _Ptr = 0x6
- const_iterator
- MapReference* _Ptr = 0x6
- LinkedListHead::Iterator<MapReference> m_mapRefIter
- MapReference* _Ptr = 0x80309A00
- int m_VisibilityNotifyPeriod = 0x80307E10
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> >
- std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > >
- std::_Tree_val<std::_Tree_simple_types<WorldObject *> >
- std::_Tree_node<WorldObject *,void *>* _Myhead = 0x4B
- unsigned int _Mysize = 0x330A1A50
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,std::_Iterator_base0>
- std::_Iterator012<std::bidirectional_iterator_tag,WorldObject *,__int64,WorldObject * const *,WorldObject * const &,std::_Iterator_base0>
- std::_Tree_node<WorldObject *,void *>* _Ptr = 0x4
- std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports
- std::_Tree<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Tree_comp<0,std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Tree_buy<Transport *,std::allocator<Transport *> >
- std::_Tree_alloc<0,std::_Tree_base_types<Transport *,std::allocator<Transport *> > >
- std::_Tree_val<std::_Tree_simple_types<Transport *> >
- std::_Tree_node<Transport *,void *>* _Myhead = 0x8000007F439D4F15
- unsigned int _Mysize = 0x1414B0B9C
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> >,std::_Iterator_base0>
- std::_Iterator012<std::bidirectional_iterator_tag,Transport *,__int64,Transport * const *,Transport * const &,std::_Iterator_base0>
- std::_Tree_node<Transport *,void *>* _Ptr = 0x80307F00
- int i_gridExpiry = 0x0
- Map* m_parentMap = 0x1
- GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ
- RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList
- LinkedListHead
- LinkedListElement iFirst = 0x9
- LinkedListElement iLast = 0x21
- unsigned int iSize = 0x39 <Unable to read memory>
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x1 <Unable to read memory>
- <user defined> iterator = 0x1 <Unable to read memory>
- <user defined> iterator = 0x1 <Unable to read memory>
- iterator
- GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = <Unable to read memory>
- std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder = 0x41
- bool _creatureToMoveLock = 0x51 <Unable to read memory>
- std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove = 0x59
- bool _gameObjectsToMoveLock = 0x71 <Unable to read memory>
- std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove = 0x79
- bool _dynamicObjectsToMoveLock = 0x91 <Unable to read memory>
- std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove = 0x99
- std::mutex _mapLock = 0xB1 <Unable to read memory>
- std::mutex _gridLock = 0xB9 <Unable to read memory>
- MapEntry* i_mapEntry = <Unable to read memory>
- unsigned int i_spawnMode = 0xC9 <Unable to read memory>
- unsigned int i_InstanceId = 0xCD <Unable to read memory>
- unsigned int m_unloadTimer = 0xD1 <Unable to read memory>
- float m_VisibleDistance = 0xD5 <Unable to read memory>
- DynamicMapTree _dynamicTree = 0xD9 <Unable to read memory>
- MapRefManager m_mapRefManager = 0xE1
- LinkedListHead::Iterator<MapReference> m_mapRefIter = 0x121 <Unable to read memory>
- int m_VisibilityNotifyPeriod = 0x129 <Unable to read memory>
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers = 0x131
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter = 0x141 <Unable to read memory>
- std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports = 0x149
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter = 0x159 <Unable to read memory>
- int i_gridExpiry = 0x161 <Unable to read memory>
- Map* m_parentMap = <Unable to read memory>
- NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids
- [0] = 0x171 <Unable to read memory>
- [1] = 0x179 <Unable to read memory>
- [2] = 0x181 <Unable to read memory>
- [3] = 0x189 <Unable to read memory>
- [4] = 0x191 <Unable to read memory>
- [5] = 0x199 <Unable to read memory>
- [6] = 0x1A1 <Unable to read memory>
- [7] = 0x1A9 <Unable to read memory>
- [8] = 0x1B1 <Unable to read memory>
- [9] = 0x1B9 <Unable to read memory>
- [0] = 0x171
- [1] = 0x371
- [2] = 0x571
- [3] = 0x771
- [4] = 0x971
- [5] = 0xB71
- [6] = 0xD71
- [7] = 0xF71
- [8] = 0x1171
- [9] = 0x1371
- GridMap*[64] GridMaps
- [0] = 0x8171 <Unable to read memory>
- [1] = 0x8179 <Unable to read memory>
- [2] = 0x8181 <Unable to read memory>
- [3] = 0x8189 <Unable to read memory>
- [4] = 0x8191 <Unable to read memory>
- [5] = 0x8199 <Unable to read memory>
- [6] = 0x81A1 <Unable to read memory>
- [7] = 0x81A9 <Unable to read memory>
- [8] = 0x81B1 <Unable to read memory>
- [9] = 0x81B9 <Unable to read memory>
- [0] = 0x8171
- [1] = 0x8371
- [2] = 0x8571
- [3] = 0x8771
- [4] = 0x8971
- [5] = 0x8B71
- [6] = 0x8D71
- [7] = 0x8F71
- [8] = 0x9171
- [9] = 0x9371
- std::bitset<262144> marked_cells = 0x10171
- bool i_scriptLock = 0x0
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove = 0x18179
- std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch = 0x18189
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects = 0x18199
- std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule = 0x181A9
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes = 0x181B9
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes = 0x181F9
- std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo = 0x18239
- unsigned int _defaultLight = 0x0
- NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids
- [0] = 0x3DC90060
- [1] = 0x9000007F439D4F12
- [2] = 0x803150D0
- [3] = 0x80313B40
- [4] = 0x80311D10
- [5] = 0x32663DF60001
- [6] = 0x3
- [7] = 0x8000007F439D4FEF
- [8] = 0x1414B0296
- [9] = 0x80312A00
- [0] = 0x803077D0
- [1] = 0x803079D0
- [2] = 0x80307BD0
- [3] = 0x80307DD0
- [4] = 0x80307FD0
- [5] = 0x803081D0
- [6] = 0x803083D0
- [7] = 0x803085D0
- [8] = 0x803087D0
- [9] = 0x803089D0
- GridMap*[64] GridMaps
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x8800007F439D4711
- [4] = 0x8030F7F0
- [5] = 0x8030F7F0
- [6] = 0x8030F7F0
- [7] = 0x101
- [8] = 0x0
- [9] = 0x8800007F439D47EE
- [0] = 0x8030F7D0
- [1] = 0x8030F9D0
- [2] = 0x8030FBD0
- [3] = 0x8030FDD0
- [4] = 0x8030FFD0
- [5] = 0x803101D0
- [6] = 0x803103D0
- [7] = 0x803105D0
- [8] = 0x803107D0
- [9] = 0x803109D0
- std::bitset<262144> marked_cells
- <user defined> reference = 0x0
- unsigned int[4096] _Array
- [0] = 0x0
- [1] = 0x0
- [2] = 0x2000200020002
- [3] = 0x20002
- [4] = 0x0
- [5] = 0x0
- [6] = 0x2000200020002
- [7] = 0x20002
- [8] = 0x0
- [9] = 0x0
- bool i_scriptLock = 0x81
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> >
- std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > >
- std::_Tree_val<std::_Tree_simple_types<WorldObject *> >
- std::_Tree_node<WorldObject *,void *>* _Myhead = 0x8800407F45E0CAF5
- unsigned int _Mysize = 0x8031F7E0
- std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch
- std::_Tree<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Tree_comp<0,std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Tree_buy<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > >
- std::_Tree_alloc<0,std::_Tree_base_types<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > > >
- std::_Tree_val<std::_Tree_simple_types<std::pair<WorldObject * const,bool> > >
- std::_Tree_node<std::pair<WorldObject * const,bool>,void *>* _Myhead = 0x8031F7E0
- unsigned int _Mysize = 0xCC5A
- <user defined> value_compare = 0x8031F7E0
- <user defined> value_compare = 0x8031F7E0
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> >
- std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > >
- std::_Tree_val<std::_Tree_simple_types<WorldObject *> >
- std::_Tree_node<WorldObject *,void *>* _Myhead = 0x8800807F45E0CAF7
- unsigned int _Mysize = 0x8031F800
- std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule
- std::_Tree<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Tree_comp<0,std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Tree_buy<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > >
- std::_Tree_alloc<0,std::_Tree_base_types<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > > >
- std::_Tree_val<std::_Tree_simple_types<std::pair<__int64 const ,ScriptAction> > >
- std::_Tree_node<std::pair<__int64 const ,ScriptAction>,void *>* _Myhead = 0x8031F800
- unsigned int _Mysize = 0xF130007FED01CDD1
- <user defined> value_compare = 0x8031F800
- <user defined> value_compare = 0x8031F800
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes
- std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >
- std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0>
- std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
- std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
- <user defined> value_compare = 0x45E0CA09
- <user defined> value_compare = 0x45E0CA09
- std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x8031F818
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x8031F828
- unsigned int _Mask = 0x8031F840
- unsigned int _Maxidx = 0x8031F840
- float _Max_bucket_size = 1364043499738534800000.000000
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes
- std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >
- std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0>
- std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
- std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
- <user defined> value_compare = 0x45E0CA0D
- <user defined> value_compare = 0x45E0CA0D
- std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x8031F858
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x8031F868
- unsigned int _Mask = 0x8031F880
- unsigned int _Maxidx = 0x8031F880
- float _Max_bucket_size = 0.000000
- std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo
- std::_Hash<std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynam
- std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0
- std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
- std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
- <user defined> value_compare = 0x45E0CA01
- <user defined> value_compare = 0x45E0CA01
- std::list<std::pair<unsigned int const ,ZoneDynamicInfo>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _List = 0x8031F898
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0x8031F8A8
- unsigned int _Mask = 0x8031F8C0
- unsigned int _Maxidx = 0x8031F8C0
- float _Max_bucket_size = 0.000000
- unsigned int _defaultLight = 0x45E0CA05
- std::unordered_map<unsigned int,Map *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Map *> > > m_InstancedMaps
- std::_Hash<std::_Umap_traits<unsigned int,Map *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Map *> >,0> >
- std::_Umap_traits<unsigned int,Map *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Map *> >,0>
- std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
- std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
- <user defined> value_compare = 0x8031F8E0
- <user defined> value_compare = 0x8031F8E0
- std::list<std::pair<unsigned int const ,Map *>,std::allocator<std::pair<unsigned int const ,Map *> > > _List = 0x8031F8E0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Map *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_va _Vec = 0x8031F8F0
- unsigned int _Mask = 0x8031F900
- unsigned int _Maxidx = 0x17861
- float _Max_bucket_size = 7193.262207
- unsigned int[64] GridMapReference
- [0] = 0xF920
- [1] = 0x8031
- [2] = 0x0
- [3] = 0x0
- [4] = 0xF920
- [5] = 0x8031
- [6] = 0x0
- [7] = 0x0
- [8] = 0x785F
- [9] = 0x1
- [0] = 0x8031F920
- [1] = 0x8031F9A0
- [2] = 0x8031FA20
- [3] = 0x8031FAA0
- [4] = 0x8031FB20
- [5] = 0x8031FBA0
- [6] = 0x8031FC20
- [7] = 0x8031FCA0
- [8] = 0x8031FD20
- [9] = 0x8031FDA0
- Parameter std::_List_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Map *> > > >& itr = 0x4CA88480
- std::_List_const_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Map *> > > >
- std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Map *> > >,std::_Iterator_base0>
- std::_Iterator012<std::bidirectional_iterator_tag,std::pair<unsigned int const ,Map *>,__int64,std::pair<unsigned int const ,Map *> const *,std::pair<unsigned int const ,Map *> const &,std::_Iterator
- std::_List_node<std::pair<unsigned int const ,Map *>,void *>* _Ptr = 0x80307660
- 00000001404D3059 0000000035D8FAB0 MapInstanced::Update+69 g:\planeecore\planeecore\src\server\game\maps\mapinstanced.cpp line 64
- Local MapInstanced* this = 0x80307660
- Map
- GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ
- RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList
- LinkedListHead
- LinkedListElement iFirst = 0x80307668
- LinkedListElement iLast = 0x80307680
- unsigned int iSize = 0x80307690
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x2D4E50A0
- <user defined> iterator = 0x2D4E50A0
- <user defined> iterator = 0x2D4E50A0
- iterator
- GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = 0x2D4E50A0
- std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder
- std::_Tree<std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> >
- std::_Tree_comp<0,std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> >
- std::_Tree_buy<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > >
- std::_Tree_alloc<0,std::_Tree_base_types<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > >
- std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,CreatureGroup *> > >
- std::_Tree_node<std::pair<unsigned int const ,CreatureGroup *>,void *>* _Myhead = 0x80307690
- unsigned int _Mysize = 0x675B0101
- <user defined> value_compare = 0x80307690
- <user defined> value_compare = 0x80307690
- bool _creatureToMoveLock = 0x0
- std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove
- std::_Vector_alloc<0,std::_Vec_base_types<Creature *,std::allocator<Creature *> > >
- std::_Vector_val<std::_Simple_types<Creature *> >
- Creature** _Myfirst = <Unable to read memory>
- Creature** _Mylast = 0x80314E30
- Creature** _Myend = 0x803076C0
- bool _gameObjectsToMoveLock = 0x15
- std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove
- std::_Vector_alloc<0,std::_Vec_base_types<GameObject *,std::allocator<GameObject *> > >
- std::_Vector_val<std::_Simple_types<GameObject *> >
- GameObject** _Myfirst = 0x500000100
- GameObject** _Mylast = NULL
- GameObject** _Myend = <Unable to read memory>
- bool _dynamicObjectsToMoveLock = 0x99
- std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove
- std::_Vector_alloc<0,std::_Vec_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
- std::_Vector_val<std::_Simple_types<DynamicObject *> >
- DynamicObject** _Myfirst = 0x80300E99
- <user defined>* _Mylast = 0x80300E99
- DynamicObject** _Myend = <Unable to read memory>
- std::mutex _mapLock
- std::_Mutex_base
- _Mtx_internal_imp_t* _Mtx = 0xF11002EA1E00DC91
- std::mutex _gridLock
- std::_Mutex_base
- _Mtx_internal_imp_t* _Mtx = 0x9000007F439D4F1E
- MapEntry* i_mapEntry = 0x80314BF0
- unsigned int MapID = 0x8030D870
- unsigned int map_type = 0x0
- unsigned int Flags = 0x80307720
- char*[16] name
- [0] = 0x14D00000000
- [1] = 0x100290013
- [2] = 0xAF9046F800000000
- [3] = 0x439D5CAE00000000
- [4] = 0x80314C209000007F
- [5] = 0x80314C2000000000
- [6] = 0x80314C2000000000
- [7] = 0x675B010100000000
- [8] = 0x77DCC29000000000
- [9] = 0x439D5CAB00000000
- unsigned int linked_zone = 0x9000007F
- unsigned int multimap_id = 0x80314E00
- int entrance_map = 0x0
- float entrance_x = -0.000000
- float entrance_y = 0.000000
- unsigned int addon = 0x33CE
- unsigned int unk_time = 0x0
- unsigned int maxPlayers = 0x3309FB90
- unsigned int i_spawnMode = 0xA0
- unsigned int i_InstanceId = 0x0
- unsigned int m_unloadTimer = 0xE5
- float m_VisibleDistance = 0.000000
- DynamicMapTree _dynamicTree
- DynTreeImpl* impl = 0x200011800000001
- MapRefManager m_mapRefManager
- RefManager<Map,Player>
- LinkedListHead
- LinkedListElement iFirst = 0x80307748
- LinkedListElement iLast = 0x80307760
- unsigned int iSize = 0x439D4F18
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x6
- <user defined> iterator = 0x6
- <user defined> iterator = 0x6
- iterator
- MapReference* _Ptr = 0x6
- const_iterator
- MapReference* _Ptr = 0x6
- LinkedListHead::Iterator<MapReference> m_mapRefIter
- MapReference* _Ptr = 0x80309A00
- int m_VisibilityNotifyPeriod = 0x80307E10
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> >
- std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > >
- std::_Tree_val<std::_Tree_simple_types<WorldObject *> >
- std::_Tree_node<WorldObject *,void *>* _Myhead = 0x4B
- unsigned int _Mysize = 0x330A1A50
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,std::_Iterator_base0>
- std::_Iterator012<std::bidirectional_iterator_tag,WorldObject *,__int64,WorldObject * const *,WorldObject * const &,std::_Iterator_base0>
- std::_Tree_node<WorldObject *,void *>* _Ptr = 0x4
- std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports
- std::_Tree<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Tree_comp<0,std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Tree_buy<Transport *,std::allocator<Transport *> >
- std::_Tree_alloc<0,std::_Tree_base_types<Transport *,std::allocator<Transport *> > >
- std::_Tree_val<std::_Tree_simple_types<Transport *> >
- std::_Tree_node<Transport *,void *>* _Myhead = 0x8000007F439D4F15
- unsigned int _Mysize = 0x1414B0B9C
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> >,std::_Iterator_base0>
- std::_Iterator012<std::bidirectional_iterator_tag,Transport *,__int64,Transport * const *,Transport * const &,std::_Iterator_base0>
- std::_Tree_node<Transport *,void *>* _Ptr = 0x80307F00
- int i_gridExpiry = 0x0
- Map* m_parentMap = 0x1
- GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ
- RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList
- LinkedListHead
- LinkedListElement iFirst = 0x9
- LinkedListElement iLast = 0x21
- unsigned int iSize = 0x39 <Unable to read memory>
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x1 <Unable to read memory>
- <user defined> iterator = 0x1 <Unable to read memory>
- <user defined> iterator = 0x1 <Unable to read memory>
- iterator
- GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = <Unable to read memory>
- std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder = 0x41
- bool _creatureToMoveLock = 0x51 <Unable to read memory>
- std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove = 0x59
- bool _gameObjectsToMoveLock = 0x71 <Unable to read memory>
- std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove = 0x79
- bool _dynamicObjectsToMoveLock = 0x91 <Unable to read memory>
- std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove = 0x99
- std::mutex _mapLock = 0xB1 <Unable to read memory>
- std::mutex _gridLock = 0xB9 <Unable to read memory>
- MapEntry* i_mapEntry = <Unable to read memory>
- unsigned int i_spawnMode = 0xC9 <Unable to read memory>
- unsigned int i_InstanceId = 0xCD <Unable to read memory>
- unsigned int m_unloadTimer = 0xD1 <Unable to read memory>
- float m_VisibleDistance = 0xD5 <Unable to read memory>
- DynamicMapTree _dynamicTree = 0xD9 <Unable to read memory>
- MapRefManager m_mapRefManager = 0xE1
- LinkedListHead::Iterator<MapReference> m_mapRefIter = 0x121 <Unable to read memory>
- int m_VisibilityNotifyPeriod = 0x129 <Unable to read memory>
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers = 0x131
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter = 0x141 <Unable to read memory>
- std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports = 0x149
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter = 0x159 <Unable to read memory>
- int i_gridExpiry = 0x161 <Unable to read memory>
- Map* m_parentMap = <Unable to read memory>
- NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids
- [0] = 0x171 <Unable to read memory>
- [1] = 0x179 <Unable to read memory>
- [2] = 0x181 <Unable to read memory>
- [3] = 0x189 <Unable to read memory>
- [4] = 0x191 <Unable to read memory>
- [5] = 0x199 <Unable to read memory>
- [6] = 0x1A1 <Unable to read memory>
- [7] = 0x1A9 <Unable to read memory>
- [8] = 0x1B1 <Unable to read memory>
- [9] = 0x1B9 <Unable to read memory>
- [0] = 0x171
- [1] = 0x371
- [2] = 0x571
- [3] = 0x771
- [4] = 0x971
- [5] = 0xB71
- [6] = 0xD71
- [7] = 0xF71
- [8] = 0x1171
- [9] = 0x1371
- GridMap*[64] GridMaps
- [0] = 0x8171 <Unable to read memory>
- [1] = 0x8179 <Unable to read memory>
- [2] = 0x8181 <Unable to read memory>
- [3] = 0x8189 <Unable to read memory>
- [4] = 0x8191 <Unable to read memory>
- [5] = 0x8199 <Unable to read memory>
- [6] = 0x81A1 <Unable to read memory>
- [7] = 0x81A9 <Unable to read memory>
- [8] = 0x81B1 <Unable to read memory>
- [9] = 0x81B9 <Unable to read memory>
- [0] = 0x8171
- [1] = 0x8371
- [2] = 0x8571
- [3] = 0x8771
- [4] = 0x8971
- [5] = 0x8B71
- [6] = 0x8D71
- [7] = 0x8F71
- [8] = 0x9171
- [9] = 0x9371
- std::bitset<262144> marked_cells = 0x10171
- bool i_scriptLock = 0x0
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove = 0x18179
- std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch = 0x18189
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects = 0x18199
- std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule = 0x181A9
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes = 0x181B9
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes = 0x181F9
- std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo = 0x18239
- unsigned int _defaultLight = 0x0
- NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids
- [0] = 0x3DC90060
- [1] = 0x9000007F439D4F12
- [2] = 0x803150D0
- [3] = 0x80313B40
- [4] = 0x80311D10
- [5] = 0x32663DF60001
- [6] = 0x3
- [7] = 0x8000007F439D4FEF
- [8] = 0x1414B0296
- [9] = 0x80312A00
- [0] = 0x803077D0
- [1] = 0x803079D0
- [2] = 0x80307BD0
- [3] = 0x80307DD0
- [4] = 0x80307FD0
- [5] = 0x803081D0
- [6] = 0x803083D0
- [7] = 0x803085D0
- [8] = 0x803087D0
- [9] = 0x803089D0
- GridMap*[64] GridMaps
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x8800007F439D4711
- [4] = 0x8030F7F0
- [5] = 0x8030F7F0
- [6] = 0x8030F7F0
- [7] = 0x101
- [8] = 0x0
- [9] = 0x8800007F439D47EE
- [0] = 0x8030F7D0
- [1] = 0x8030F9D0
- [2] = 0x8030FBD0
- [3] = 0x8030FDD0
- [4] = 0x8030FFD0
- [5] = 0x803101D0
- [6] = 0x803103D0
- [7] = 0x803105D0
- [8] = 0x803107D0
- [9] = 0x803109D0
- std::bitset<262144> marked_cells
- <user defined> reference = 0x0
- unsigned int[4096] _Array
- [0] = 0x0
- [1] = 0x0
- [2] = 0x2000200020002
- [3] = 0x20002
- [4] = 0x0
- [5] = 0x0
- [6] = 0x2000200020002
- [7] = 0x20002
- [8] = 0x0
- [9] = 0x0
- bool i_scriptLock = 0x81
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> >
- std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > >
- std::_Tree_val<std::_Tree_simple_types<WorldObject *> >
- std::_Tree_node<WorldObject *,void *>* _Myhead = 0x8800407F45E0CAF5
- unsigned int _Mysize = 0x8031F7E0
- std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch
- std::_Tree<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Tree_comp<0,std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Tree_buy<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > >
- std::_Tree_alloc<0,std::_Tree_base_types<std::pair<WorldObject * const,bool>,std::allocator<std::pair<WorldObject * const,bool> > > >
- std::_Tree_val<std::_Tree_simple_types<std::pair<WorldObject * const,bool> > >
- std::_Tree_node<std::pair<WorldObject * const,bool>,void *>* _Myhead = 0x8031F7E0
- unsigned int _Mysize = 0xCC5A
- <user defined> value_compare = 0x8031F7E0
- <user defined> value_compare = 0x8031F7E0
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp<0,std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_buy<WorldObject *,std::allocator<WorldObject *> >
- std::_Tree_alloc<0,std::_Tree_base_types<WorldObject *,std::allocator<WorldObject *> > >
- std::_Tree_val<std::_Tree_simple_types<WorldObject *> >
- std::_Tree_node<WorldObject *,void *>* _Myhead = 0x8800807F45E0CAF7
- unsigned int _Mysize = 0x8031F800
- std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule
- std::_Tree<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Tree_comp<0,std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Tree_buy<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > >
- std::_Tree_alloc<0,std::_Tree_base_types<std::pair<__int64 const ,ScriptAction>,std::allocator<std::pair<__int64 const ,ScriptAction> > > >
- std::_Tree_val<std::_Tree_simple_types<std::pair<__int64 const ,ScriptAction> > >
- std::_Tree_node<std::pair<__int64 const ,ScriptAction>,void *>* _Myhead = 0x8031F800
- unsigned int _Mysize = 0xF130007FED01CDD1
- <user defined> value_compare = 0x8031F800
- <user defined> value_compare = 0x8031F800
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes
- std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >
- std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0>
- std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
- std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
- <user defined> value_compare = 0x45E0CA09
- <user defined> value_compare = 0x45E0CA09
- std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x8031F818
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x8031F828
- unsigned int _Mask = 0x8031F840
- unsigned int _Maxidx = 0x8031F840
- float _Max_bucket_size = 1364043499738534800000.000000
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes
- std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >
- std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0>
- std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
- std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
- <user defined> value_compare = 0x45E0CA0D
- <user defined> value_compare = 0x45E0CA0D
- std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x8031F858
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_ _Vec = 0x8031F868
- unsigned int _Mask = 0x8031F880
- unsigned int _Maxidx = 0x8031F880
- float _Max_bucket_size = 0.000000
- std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo
- std::_Hash<std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynam
- std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0
- std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
- std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
- <user defined> value_compare = 0x45E0CA01
- <user defined> value_compare = 0x45E0CA01
- std::list<std::pair<unsigned int const ,ZoneDynamicInfo>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _List = 0x8031F898
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std _Vec = 0x8031F8A8
- unsigned int _Mask = 0x8031F8C0
- unsigned int _Maxidx = 0x8031F8C0
- float _Max_bucket_size = 0.000000
- unsigned int _defaultLight = 0x45E0CA05
- std::unordered_map<unsigned int,Map *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Map *> > > m_InstancedMaps
- std::_Hash<std::_Umap_traits<unsigned int,Map *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Map *> >,0> >
- std::_Umap_traits<unsigned int,Map *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Map *> >,0>
- std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >
- std::_Hash_oper2<0,std::hash<unsigned int>,std::equal_to<unsigned int> >
- <user defined> value_compare = 0x8031F8E0
- <user defined> value_compare = 0x8031F8E0
- std::list<std::pair<unsigned int const ,Map *>,std::allocator<std::pair<unsigned int const ,Map *> > > _List = 0x8031F8E0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Map *> > > >,std::_Wrap_alloc<std::allocator<std::_List_unchecked_iterator<std::_List_va _Vec = 0x8031F8F0
- unsigned int _Mask = 0x8031F900
- unsigned int _Maxidx = 0x17861
- float _Max_bucket_size = 7193.262207
- unsigned int[64] GridMapReference
- [0] = 0xF920
- [1] = 0x8031
- [2] = 0x0
- [3] = 0x0
- [4] = 0xF920
- [5] = 0x8031
- [6] = 0x0
- [7] = 0x0
- [8] = 0x785F
- [9] = 0x1
- [0] = 0x8031F920
- [1] = 0x8031F9A0
- [2] = 0x8031FA20
- [3] = 0x8031FAA0
- [4] = 0x8031FB20
- [5] = 0x8031FBA0
- [6] = 0x8031FC20
- [7] = 0x8031FCA0
- [8] = 0x8031FD20
- [9] = 0x8031FDA0
- Parameter unsigned int t = 0x6802C4C0
- Local std::_List_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Map *> > > > i
- std::_List_const_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Map *> > > >
- std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Map *> > >,std::_Iterator_base0>
- std::_Iterator012<std::bidirectional_iterator_tag,std::pair<unsigned int const ,Map *>,__int64,std::pair<unsigned int const ,Map *> const *,std::pair<unsigned int const ,Map *> const &,std::_Iterator
- std::_List_node<std::pair<unsigned int const ,Map *>,void *>* _Ptr = 0x80307660
- std::_List_node<std::pair<unsigned int const ,Map *>,void *>* _Next = 0x2D4E50A0
- std::_List_node<std::pair<unsigned int const ,Map *>,void *>* _Prev = 0x4CA88480
- std::pair<unsigned int const ,Map *> _Myval = 0x80307670
- 00000001404D143B 0000000035D8FAE0 MapUpdater::WorkerThread+4B g:\planeecore\planeecore\src\server\game\maps\mapupdater.cpp line 114
- Local MapUpdater* this = 0x6802C4C0
- ProducerConsumerQueue<MapUpdateRequest *> _queue
- std::mutex _queueLock
- std::_Mutex_base
- _Mtx_internal_imp_t* _Mtx = 0x2D602F60
- std::queue<MapUpdateRequest *,std::deque<MapUpdateRequest *,std::allocator<MapUpdateRequest *> > > _queue
- std::deque<MapUpdateRequest *,std::allocator<MapUpdateRequest *> > c = 0x6802C4C8
- std::condition_variable _condition
- _Cnd_internal_imp_t* _Cnd = 0x3FF
- std::atomic<bool> _shutdown
- std::atomic_bool
- unsigned int _My_val = 0x24
- std::vector<std::thread,std::allocator<std::thread> > _workerThreads
- std::_Vector_alloc<0,std::_Vec_base_types<std::thread,std::allocator<std::thread> > >
- std::_Vector_val<std::_Simple_types<std::thread> >
- std::thread* _Myfirst = 0x68020E3E
- std::thread* _Mylast = 0x6802C500
- std::thread* _Myend = 0xF1400008C0000063
- std::atomic<bool> _cancelationToken
- std::atomic_bool
- unsigned int _My_val = 0x3A
- std::mutex _lock
- std::_Mutex_base
- _Mtx_internal_imp_t* _Mtx = 0xA9430C3C
- std::condition_variable _condition
- _Cnd_internal_imp_t* _Cnd = 0x141D12458
- unsigned int pending_requests = 0xF1010000000000F8
- Local MapUpdateRequest* request = 0x6802C4C0
- Map& m_map = 0x2D602F60
- GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Typ
- RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList
- LinkedListHead
- LinkedListElement iFirst = 0x2D602F68
- LinkedListElement iLast = 0x2D602F80
- unsigned int iSize = 0x9
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x414B1F80
- <user defined> iterator = 0x414B1F80
- <user defined> iterator = 0x80
- iterator
- GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,Type* _Ptr = 0x1414B1F80
- std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder = 0x2D602FA0
- bool _creatureToMoveLock = 0x0
- std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove = 0x2D602FB8
- bool _gameObjectsToMoveLock = 0x0
- std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove = 0x2D602FD8
- bool _dynamicObjectsToMoveLock = 0x0
- std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove = 0x2D602FF8
- std::mutex _mapLock = 0x2C22A060
- std::mutex _gridLock = 0x2C22A010
- MapEntry* i_mapEntry = 0x7A0691C
- unsigned int i_spawnMode = 0x0
- unsigned int i_InstanceId = 0x0
- unsigned int m_unloadTimer = 0x0
- float m_VisibleDistance = 90.000000
- DynamicMapTree _dynamicTree = 0x2D61D230
- MapRefManager m_mapRefManager = 0x2D603040
- LinkedListHead::Iterator<MapReference> m_mapRefIter = 0x0
- int m_VisibilityNotifyPeriod = 0x3E8
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers = 0x2D603090
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter = 0x2D4E4F50
- std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports = 0x2D6030A8
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter = 0x2D4E4F80
- int i_gridExpiry = 0x493E0
- Map* m_parentMap = 0x2D602F60
- NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- [0] = 0x2D6030D0
- [1] = 0x2D6032D0
- [2] = 0x2D6034D0
- [3] = 0x2D6036D0
- [4] = 0x2D6038D0
- [5] = 0x2D603AD0
- [6] = 0x2D603CD0
- [7] = 0x2D603ED0
- [8] = 0x2D6040D0
- [9] = 0x2D6042D0
- GridMap*[64] GridMaps
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- [0] = 0x2D60B0D0
- [1] = 0x2D60B2D0
- [2] = 0x2D60B4D0
- [3] = 0x2D60B6D0
- [4] = 0x2D60B8D0
- [5] = 0x2D60BAD0
- [6] = 0x2D60BCD0
- [7] = 0x2D60BED0
- [8] = 0x2D60C0D0
- [9] = 0x2D60C2D0
- std::bitset<262144> marked_cells = 0x2D6130D0
- bool i_scriptLock = 0x0
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove = 0x2D61B0D8
- std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch = 0x2D61B0E8
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects = 0x2D61B0F8
- std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule = 0x2D61B108
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _creatureRespawnTimes = 0x2D61B118
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > _goRespawnTimes = 0x2D61B158
- std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo = 0x2D61B198
- unsigned int _defaultLight = 0x72B
- MapUpdater& m_updater = 0x141D12458
- ProducerConsumerQueue<MapUpdateRequest *> _queue = 0x141D12458
- std::vector<std::thread,std::allocator<std::thread> > _workerThreads = 0x141D12498
- std::atomic<bool> _cancelationToken = 0x0
- std::mutex _lock = 0x85B6B30
- std::condition_variable _condition = 0x85B6B80
- unsigned int pending_requests = 0x1
- unsigned int m_diff = 0xF8
- 00000001404D148D 0000000035D8FB10 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl MapUpdater::*)(void) __ptr64,void,MapUpdater>,MapUpdater * __ptr64> >::_Go+1D d:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188
- Local std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl MapUpdater::*)(void),void,MapUpdater>,MapUpdater *> >* this = NULL
- 000007FEEE63D204 0000000035D8FB50 ?_Release@_Pad@std@@QEAAXXZ+6C
- 000007FEEE5351BF 0000000035D8FB80 _beginthreadex+107
- 000007FEEE535366 0000000035D8FBB0 _endthreadex+192
- 0000000076D2F56D 0000000035D8FBE0 BaseThreadInitThunk+D
- 0000000076E63281 0000000035D8FC30 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E800DA 000000003CB8F310 ZwRequestWaitReplyPort+A
- 0000000076D32B08 000000003CB8F340 GetConsoleMode+F8
- 0000000076D65601 000000003CB8F490 VerifyConsoleIoHandle+281
- 0000000076D7A922 000000003CB8F570 ReadConsoleA+B2
- 0000000076D49934 000000003CB8F5B0 GetEnvironmentStringsA+5AB8
- 000007FEEE579C17 000000003CB8F650 _read+3EB
- 000007FEEE5798F2 000000003CB8F6A0 _read+C6
- 000007FEEE53DE5C 000000003CB8F6D0 _filbuf+80
- 000007FEEE53D49D 000000003CB8F730 fgets+119
- 000000013FF0BDA7 000000003CB8F8E0 CliThread+F7 g:\planeecore\planeecore\src\server\worldserver\commandline\clirunnable.cpp line 165
- Local char[256] commandbuf = "server info..."
- Local std::string command = "server info"
- 000000013FF42552 000000003CB8F910 std::_LaunchPad<std::_Bind<1,void,void (__cdecl*const)(void)> >::_Go+12 d:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 187
- Local std::_LaunchPad<std::_Bind<1,void,void (__cdecl*const)(void)> >* this = 0x329A53B0
- std::_Pad
- _Cnd_internal_imp_t* _Cond = <Unable to read memory>
- _Mtx_internal_imp_t* _Mtx = NULL
- bool _Started = 0x0
- std::_Bind<1,void,void (__cdecl*const)(void)> _MyTarget
- <user defined>* _Myfun = NULL
- 000007FEEE63D204 000000003CB8F950 ?_Release@_Pad@std@@QEAAXXZ+6C
- 000007FEEE5351BF 000000003CB8F980 _beginthreadex+107
- 000007FEEE535366 000000003CB8F9B0 _endthreadex+192
- 0000000076D2F56D 000000003CB8F9E0 BaseThreadInitThunk+D
- 0000000076E63281 000000003CB8FA30 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E7FEFA 000000003CCA7490 NtWaitForSingleObject+A
- 000007FEFC683978 000000003CCA7510 0001:0000000000002978 C:\Windows\system32\MSWSOCK.dll
- 000007FEFC6906B6 000000003CCA76B0 WSPStartup+7CD6
- 000007FEFE7672BC 000000003CCA76F0 select+15C
- 000007FEFE76723D 000000003CCA77F0 select+DD
- 0000000140CE0E68 000000003CCA7EB0 tcp_select+128 g:\planeecore\planeecore\dep\gsoap\stdsoap2.cpp line 4581
- Parameter soap* soap = 0xFFFFFFFFFFFFFFFE
- int state = 0x6 <Unable to read memory>
- int version = 0x8 <Unable to read memory>
- int mode = 0xA <Unable to read memory>
- int imode = 0xE <Unable to read memory>
- int omode = 0x12 <Unable to read memory>
- char* float_format = <Unable to read memory>
- char* double_format = <Unable to read memory>
- char* dime_id_format = <Unable to read memory>
- char* http_version = <Unable to read memory>
- char* http_content = <Unable to read memory>
- char* encodingStyle = <Unable to read memory>
- char* actor = <Unable to read memory>
- char* lang = <Unable to read memory>
- int recv_timeout = 0x56 <Unable to read memory>
- int send_timeout = 0x5A <Unable to read memory>
- int connect_timeout = 0x5E <Unable to read memory>
- int accept_timeout = 0x62 <Unable to read memory>
- int socket_flags = 0x66 <Unable to read memory>
- int connect_flags = 0x6A <Unable to read memory>
- int bind_flags = 0x6E <Unable to read memory>
- int accept_flags = 0x72 <Unable to read memory>
- unsigned int linger_time = 0x76 <Unable to read memory>
- Namespace* namespaces = <Unable to read memory>
- Namespace* local_namespaces = <Unable to read memory>
- soap_nlist* nlist = <Unable to read memory>
- soap_blist* blist = <Unable to read memory>
- soap_clist* clist = <Unable to read memory>
- void* alist = <Unable to read memory>
- soap_ilist*[1999] iht
- [0] = 0xAE <Unable to read memory>
- [1] = 0xB6 <Unable to read memory>
- [2] = 0xBE <Unable to read memory>
- [3] = 0xC6 <Unable to read memory>
- [4] = 0xCE <Unable to read memory>
- [5] = 0xD6 <Unable to read memory>
- [6] = 0xDE <Unable to read memory>
- [7] = 0xE6 <Unable to read memory>
- [8] = 0xEE <Unable to read memory>
- [9] = 0xF6 <Unable to read memory>
- soap_plist*[4096] pht
- [0] = 0x3F26 <Unable to read memory>
- [1] = 0x3F2E <Unable to read memory>
- [2] = 0x3F36 <Unable to read memory>
- [3] = 0x3F3E <Unable to read memory>
- [4] = 0x3F46 <Unable to read memory>
- [5] = 0x3F4E <Unable to read memory>
- [6] = 0x3F56 <Unable to read memory>
- [7] = 0x3F5E <Unable to read memory>
- [8] = 0x3F66 <Unable to read memory>
- [9] = 0x3F6E <Unable to read memory>
- soap_pblk* pblk = <Unable to read memory>
- int pidx = 0xBF2E <Unable to read memory>
- SOAP_ENV__Header* header = <Unable to read memory>
- SOAP_ENV__Fault* fault = <Unable to read memory>
- int idnum = 0xBF46 <Unable to read memory>
- void* user = <Unable to read memory>
- void*[4] data
- [0] = 0xBF56 <Unable to read memory>
- [1] = 0xBF5E <Unable to read memory>
- [2] = 0xBF66 <Unable to read memory>
- [3] = 0xBF6E <Unable to read memory>
- soap_plugin* plugins = <Unable to read memory>
- char* userid = <Unable to read memory>
- char* passwd = <Unable to read memory>
- char* authrealm = <Unable to read memory>
- char* ntlm_challenge = <Unable to read memory>
- int ntlm_auth = 0xBF9E <Unable to read memory>
- int ntlm_stage = 0xBFA0 <Unable to read memory>
- <user defined>* fpost = <Unable to read memory>
- <user defined>* fget = <Unable to read memory>
- <user defined>* fput = <Unable to read memory>
- <user defined>* fdel = <Unable to read memory>
- <user defined>* fopt = <Unable to read memory>
- <user defined>* fhead = <Unable to read memory>
- <user defined>* fform = <Unable to read memory>
- <user defined>* fposthdr = <Unable to read memory>
- <user defined>* fresponse = <Unable to read memory>
- <user defined>* fparse = <Unable to read memory>
- <user defined>* fparsehdr = <Unable to read memory>
- <user defined>* fheader = <Unable to read memory>
- <user defined>* fresolve = <Unable to read memory>
- <user defined>* fconnect = <Unable to read memory>
- <user defined>* fdisconnect = <Unable to read memory>
- <user defined>* fclosesocket = <Unable to read memory>
- <user defined>* fshutdownsocket = <Unable to read memory>
- <user defined>* fopen = <Unable to read memory>
- <user defined>* faccept = <Unable to read memory>
- <user defined>* fclose = <Unable to read memory>
- <user defined>* fsend = <Unable to read memory>
- <user defined>* frecv = <Unable to read memory>
- <user defined>* fpoll = <Unable to read memory>
- <user defined>* fseterror = <Unable to read memory>
- <user defined>* fignore = <Unable to read memory>
- <user defined>* fserveloop = <Unable to read memory>
- <user defined>* fplugin = <Unable to read memory>
- <user defined>* fmalloc = <Unable to read memory>
- <user defined>* feltbegin = <Unable to read memory>
- <user defined>* feltendin = <Unable to read memory>
- <user defined>* feltbegout = <Unable to read memory>
- <user defined>* feltendout = <Unable to read memory>
- <user defined>* fprepareinitsend = <Unable to read memory>
- <user defined>* fprepareinitrecv = <Unable to read memory>
- <user defined>* fpreparesend = <Unable to read memory>
- <user defined>* fpreparerecv = <Unable to read memory>
- <user defined>* fpreparefinalsend = <Unable to read memory>
- <user defined>* fpreparefinalrecv = <Unable to read memory>
- int filterstop = 0xC0D6 <Unable to read memory>
- <user defined>* ffiltersend = <Unable to read memory>
- <user defined>* ffilterrecv = <Unable to read memory>
- <user defined>* fdimereadopen = <Unable to read memory>
- <user defined>* fdimewriteopen = <Unable to read memory>
- <user defined>* fdimereadclose = <Unable to read memory>
- <user defined>* fdimewriteclose = <Unable to read memory>
- <user defined>* fdimeread = <Unable to read memory>
- <user defined>* fdimewrite = <Unable to read memory>
- <user defined>* fmimereadopen = <Unable to read memory>
- <user defined>* fmimewriteopen = <Unable to read memory>
- <user defined>* fmimereadclose = <Unable to read memory>
- <user defined>* fmimewriteclose = <Unable to read memory>
- <user defined>* fmimeread = <Unable to read memory>
- <user defined>* fmimewrite = <Unable to read memory>
- unsigned int master = 0xC14E <Unable to read memory>
- unsigned int socket = 0xC156 <Unable to read memory>
- unsigned int sendsk = 0xC15E <Unable to read memory>
- unsigned int recvsk = 0xC166 <Unable to read memory>
- std::basic_ostream<char,std::char_traits<char> >* os = <Unable to read memory>
- std::basic_istream<char,std::char_traits<char> >* is = <Unable to read memory>
- int sendfd = 0xC17E <Unable to read memory>
- int recvfd = 0xC182 <Unable to read memory>
- unsigned int bufidx = 0xC186 <Unable to read memory>
- unsigned int buflen = 0xC18E <Unable to read memory>
- int ahead = 0xC196 <Unable to read memory>
- int cdata = 0xC19A <Unable to read memory>
- int body = 0xC19C <Unable to read memory>
- unsigned int level = 0xC19E <Unable to read memory>
- unsigned int count = 0xC1A6 <Unable to read memory>
- unsigned int length = 0xC1AE <Unable to read memory>
- char* labbuf = <Unable to read memory>
- unsigned int lablen = 0xC1BE <Unable to read memory>
- unsigned int labidx = 0xC1C6 <Unable to read memory>
- char[65536] buf = 0xC1CE <Unable to read memory>
- char[1024] msgbuf = "..."
- char[1024] tmpbuf = "..."
- char[1024] tag = "..."
- char[1024] id = "..."
- char[1024] href = "..."
- char[1024] type = "..."
- char[1024] arrayType = "..."
- char[1024] arraySize = "..."
- char[1024] arrayOffset = "..."
- int other = 0x0
- int root = 0x0
- int position = 0x0
- int[16] positions
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- soap_attribute* attributes = NULL
- int encoding = 0x0
- int mustUnderstand = 0x0
- int null = 0x0
- int ns = 0x0
- int part = 0x0
- int event = 0x0
- unsigned int evlev = 0x0
- int alloced = 0x0
- int peeked = 0x0
- unsigned int chunksize = 0x0
- unsigned int chunkbuflen = 0x0
- char[1024] endpoint = "..."
- char[1024] path = "..."
- char[1024] host = "..."
- char* action = NULL
- char* prolog = NULL
- unsigned long ip = 0x0
- int port = 0x0
- int keep_alive = 0x0
- int tcp_keep_alive = 0x0
- unsigned int tcp_keep_idle = 0x0
- unsigned int tcp_keep_intvl = 0x0
- unsigned int tcp_keep_cnt = 0x0
- unsigned int max_keep_alive = 0x0
- char* proxy_http_version = NULL
- char* proxy_host = NULL
- int proxy_port = 0x0
- char* proxy_userid = NULL
- char* proxy_passwd = NULL
- char* proxy_from = NULL
- int status = 0x0
- int error = 0x0
- int errmode = 0x0
- int errnum = 0x0
- soap_dom_element* dom = NULL
- soap_dime dime
- unsigned int count = 0x0
- unsigned int size = 0x0
- unsigned int chunksize = 0x0
- unsigned int buflen = 0x0
- char flags = ""
- char* ptr = NULL
- char* id = NULL
- char* type = NULL
- char* options = NULL
- soap_multipart* list = NULL
- soap_multipart* first = NULL
- soap_multipart* last = NULL
- soap_mime mime
- char* boundary = NULL
- char* start = NULL
- soap_multipart* list = NULL
- soap_multipart* first = NULL
- soap_multipart* last = NULL
- soap_xlist* xlist = NULL
- char*[3] logfile
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- _iobuf*[3] fdebug
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- soap_mlist*[4096] mht
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- char* wsuid = NULL
- char* c14nexclude = NULL
- soap_cookie* cookies = NULL
- char* cookie_domain = NULL
- char* cookie_path = NULL
- int cookie_max = 0x0
- unsigned int ipv6_multicast_if = 0x0
- char* ipv4_multicast_if = NULL
- unsigned int ipv4_multicast_ttl = 0x0
- sockaddr_in peer
- unsigned int sin_family = 0x0
- unsigned int sin_port = 0x0
- in_addr sin_addr
- <unnamed-type-S_un>
- <unnamed-type-S_un_b>
- unsigned int s_b1 = 0x0
- unsigned int s_b2 = 0x0
- unsigned int s_b3 = 0x0
- unsigned int s_b4 = 0x0
- in_addr::<unnamed-type-S_un>::<unnamed-type-S_un_b> S_un_b = 0x0
- <unnamed-type-S_un_w>
- unsigned int s_w1 = 0x0
- unsigned int s_w2 = 0x0
- in_addr::<unnamed-type-S_un>::<unnamed-type-S_un_w> S_un_w = 0x0
- unsigned long S_addr = 0x0
- in_addr::<unnamed-type-S_un> S_un = 0x0
- char[8] sin_zero = ""
- unsigned int peerlen = 0x0
- void* fsslauth = NULL
- void* fsslverify = NULL
- void* bio = NULL
- void* ssl = NULL
- void* ctx = NULL
- void* session = NULL
- void* dh_params = NULL
- void* rsa_params = NULL
- unsigned int ssl_flags = 0x0
- char* keyfile = NULL
- char* keyid = NULL
- char* password = NULL
- char* cafile = NULL
- char* capath = NULL
- char* crlfile = NULL
- char[1024] session_host = "..."
- int session_port = 0x0
- void* c_locale = NULL
- void* d_stream = NULL
- int z_crc = 0x0
- char* z_dict = NULL
- unsigned int z_dict_len = 0x0
- int zlib_state = 0x0
- int zlib_in = 0x0
- int zlib_out = 0x0
- char* z_buf = NULL
- unsigned int z_buflen = 0x0
- unsigned int z_level = 0x0
- float z_ratio_in = 0.000000
- float z_ratio_out = 0.000000
- Parameter unsigned int sk = 0x7FEEE576BD7
- Parameter int flags = 0x3CCA81F0
- Parameter int timeout = 0x70616F73
- Local fd_set[3] fd
- [0] = 0x3CCA7850
- [1] = 0x3CCA7A58
- [2] = 0x3CCA7C60
- Local timeval tv
- long tv_sec = 0x1
- long tv_usec = 0x0
- 0000000140CCB054 000000003CCA7F20 soap_accept+E4 g:\planeecore\planeecore\dep\gsoap\stdsoap2.cpp line 5001
- Parameter soap* soap = NULL
- Local int len = 0x10001
- Local int n = 0x10
- Local int set = 0x1
- Local unsigned long nonblocking = 0x0
- Local unsigned long blocking = 0x0
- Local linger linger
- unsigned int l_onoff = 0x0
- unsigned int l_linger = 0x0
- Local unsigned long nonblocking = 0x0
- Local unsigned long blocking = 0x0
- 000000013FF1EF6C 000000003CCCFAC0 TCSoapThread+4FC g:\planeecore\planeecore\src\server\worldserver\tcsoap\tcsoap.cpp line 46
- Parameter std::string& host = "(null)..."
- Parameter unsigned int port = 0x4F20
- Local soap soap
- int state = 0x1
- int version = 0x0
- int mode = 0x0
- int imode = 0x2000000
- int omode = 0x2000000
- char* float_format = "%.9G"
- char* double_format = "%.17lG"
- char* dime_id_format = "cid:id%d"
- char* http_version = "1.1"
- char* http_content = NULL
- char* encodingStyle = NULL
- char* actor = NULL
- char* lang = "en"
- int recv_timeout = 0x5
- int send_timeout = 0x5
- int connect_timeout = 0x0
- int accept_timeout = 0x3
- int socket_flags = 0x0
- int connect_flags = 0x0
- int bind_flags = 0x0
- int accept_flags = 0x0
- unsigned int linger_time = 0x0
- Namespace* namespaces = 0x141C53020
- char* id = "SOAP-ENV"
- char* ns = "http://schemas.xmlsoap.org/soap/envelope/"
- char* in = NULL
- char* out = NULL
- Namespace* local_namespaces = NULL
- soap_nlist* nlist = NULL
- soap_blist* blist = NULL
- soap_clist* clist = 0x348460F0
- soap_clist* next = 0x348460C0
- void* ptr = 0x3BBF6220
- int type = 0xE
- int size = 0xFFFFFFFF
- <user defined>* fdelete = 0x140CE1440
- void* alist = NULL
- soap_ilist*[1999] iht
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- soap_plist*[4096] pht
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- soap_pblk* pblk = NULL
- int pidx = 0x0
- SOAP_ENV__Header* header = NULL
- SOAP_ENV__Fault* fault = 0x34644950
- char* faultcode = "SOAP-ENV:Server"
- char* faultstring = "Timeout"
- char* faultactor = NULL
- SOAP_ENV__Detail* detail = 0x3BBF6220
- SOAP_ENV__Code* SOAP_ENV__Code = NULL
- SOAP_ENV__Reason* SOAP_ENV__Reason = NULL
- char* SOAP_ENV__Node = NULL
- char* SOAP_ENV__Role = NULL
- SOAP_ENV__Detail* SOAP_ENV__Detail = NULL
- int idnum = 0x0
- void* user = NULL
- void*[4] data
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- soap_plugin* plugins = NULL
- char* userid = NULL
- char* passwd = NULL
- char* authrealm = NULL
- char* ntlm_challenge = NULL
- int ntlm_auth = 0x0
- int ntlm_stage = 0x0
- * fpost = 0x140CCA3A0
- <user defined> = 0x6C894818245C8948
- <user defined> = 0x6C894818245C8948
- <user defined> = 0x6C894818245C8948
- int = 0x245C8948
- <user defined> = 0x6C894818245C8948
- <user defined> = 0x6C894818245C8948
- unsigned int = 0x6C894818245C8948
- * fget = 0x140CC9800
- <user defined> = 0xCCCCC30000000FB8
- * fput = 0x140CC97C0
- <user defined> = 0xCCCCC300000195B8
- <user defined>* fdel = 0x140CC97C0
- * fopt = 0x140CC97B0
- <user defined> = 0x2E06E9000000C8BA
- <user defined>* fhead = 0x140CC97B0
- <user defined>* fform = NULL
- * fposthdr = 0x140CCA850
- <user defined> = 0x83485708245C8948
- <user defined> = 0x83485708245C8948
- <user defined> = 0x83485708245C8948
- * fresponse = 0x140CCA8D0
- <user defined> = 0x4857415756555340
- int = 0x56555340
- unsigned int = 0x4857415756555340
- * fparse = 0x140CC9810
- <user defined> = 0x6C894810245C8948
- * fparsehdr = 0x140CC9DF0
- <user defined> = 0x74894808245C8948
- <user defined> = 0x74894808245C8948
- <user defined> = 0x74894808245C8948
- <user defined>* fheader = NULL
- * fresolve = 0x140CE0C30
- <user defined> = 0x74894808245C8948
- <user defined> = 0x74894808245C8948
- <user defined> = 0x74894808245C8948
- <user defined>* fconnect = NULL
- <user defined>* fdisconnect = NULL
- * fclosesocket = 0x140CE03B0
- <user defined> = 0xB5AE25FF48CA8B48
- unsigned int = 0xB5AE25FF48CA8B48
- * fshutdownsocket = 0x140CE0F30
- <user defined> = 0xFF48D08B41CA8B48
- unsigned int = 0xFF48D08B41CA8B48
- int = 0x41CA8B48
- * fopen = 0x140CE03C0
- <user defined> = 0x4156415441565340
- <user defined> = 0x4156415441565340
- <user defined> = 0x4156415441565340
- int = 0x41565340
- * faccept = 0x140CE0390
- <user defined> = 0x8B4DCA8B48C08B49
- unsigned int = 0x8B4DCA8B48C08B49
- <user defined> = 0x8B4DCA8B48C08B49
- <user defined> = 0x8B4DCA8B48C08B49
- * fclose = 0x140CE0B40
- <user defined> = 0x8B4820EC83485340
- * fsend = 0x140CC94E0
- <user defined> = 0x8348574156415340
- <user defined> = 0x8348574156415340
- unsigned int = 0x8348574156415340
- * frecv = 0x140CC92D0
- <user defined> = 0x56415520245C8948
- <user defined> = 0x56415520245C8948
- unsigned int = 0x56415520245C8948
- * fpoll = 0x140CD8750
- <user defined> = 0x8B4820EC83485340
- <user defined>* fseterror = NULL
- <user defined>* fignore = NULL
- <user defined>* fserveloop = NULL
- * fplugin = 0x140CC9280
- <user defined> = 0x4C0000BF78818B4C
- <user defined> = 0x4C0000BF78818B4C
- <user defined>* fmalloc = NULL
- <user defined>* feltbegin = NULL
- <user defined>* feltendin = NULL
- <user defined>* feltbegout = NULL
- <user defined>* feltendout = NULL
- <user defined>* fprepareinitsend = NULL
- <user defined>* fprepareinitrecv = NULL
- <user defined>* fpreparesend = NULL
- <user defined>* fpreparerecv = NULL
- <user defined>* fpreparefinalsend = NULL
- <user defined>* fpreparefinalrecv = NULL
- int filterstop = 0x0
- <user defined>* ffiltersend = NULL
- <user defined>* ffilterrecv = NULL
- <user defined>* fdimereadopen = NULL
- <user defined>* fdimewriteopen = NULL
- <user defined>* fdimereadclose = NULL
- <user defined>* fdimewriteclose = NULL
- <user defined>* fdimeread = NULL
- <user defined>* fdimewrite = NULL
- <user defined>* fmimereadopen = NULL
- <user defined>* fmimewriteopen = NULL
- <user defined>* fmimereadclose = NULL
- <user defined>* fmimewriteclose = NULL
- <user defined>* fmimeread = NULL
- <user defined>* fmimewrite = NULL
- unsigned int master = 0x31C
- unsigned int socket = 0xFFFFFFFFFFFFFFFF
- unsigned int sendsk = 0xFFFFFFFFFFFFFFFF
- unsigned int recvsk = 0xFFFFFFFFFFFFFFFF
- std::basic_ostream<char,std::char_traits<char> >* os = NULL
- std::basic_istream<char,std::char_traits<char> >* is = NULL
- int sendfd = 0x1
- int recvfd = 0x0
- unsigned int bufidx = 0x0
- unsigned int buflen = 0x0
- int ahead = 0x0
- int cdata = 0x0
- int body = 0x0
- unsigned int level = 0x0
- unsigned int count = 0x0
- unsigned int length = 0x0
- char* labbuf = NULL
- unsigned int lablen = 0x0
- unsigned int labidx = 0x0
- char[65536] buf = "..."
- char[1024] msgbuf = "..."
- char[1024] tmpbuf = "..."
- char[1024] tag = "..."
- char[1024] id = "..."
- char[1024] href = "..."
- char[1024] type = "..."
- char[1024] arrayType = "..."
- char[1024] arraySize = "..."
- char[1024] arrayOffset = "..."
- int other = 0x0
- int root = 0x0
- int position = 0x0
- int[16] positions
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- soap_attribute* attributes = NULL
- int encoding = 0x0
- int mustUnderstand = 0x0
- int null = 0x0
- int ns = 0x0
- int part = 0x9
- int event = 0x0
- unsigned int evlev = 0x0
- int alloced = 0x0
- int peeked = 0x0
- unsigned int chunksize = 0x0
- unsigned int chunkbuflen = 0x0
- char[1024] endpoint = "..."
- char[1024] path = "..."
- char[1024] host = "111.123.180.44..."
- char* action = NULL
- char* prolog = NULL
- unsigned long ip = 0x6F7BB42C
- int port = 0x9DC
- int keep_alive = 0x0
- int tcp_keep_alive = 0x0
- unsigned int tcp_keep_idle = 0x0
- unsigned int tcp_keep_intvl = 0x0
- unsigned int tcp_keep_cnt = 0x0
- unsigned int max_keep_alive = 0x64
- char* proxy_http_version = "1.0"
- char* proxy_host = NULL
- int proxy_port = 0x1F90
- char* proxy_userid = NULL
- char* proxy_passwd = NULL
- char* proxy_from = NULL
- int status = 0x0
- int error = 0x0
- int errmode = 0x0
- int errnum = 0x0
- soap_dom_element* dom = NULL
- soap_dime dime
- unsigned int count = 0x0
- unsigned int size = 0x0
- unsigned int chunksize = 0x0
- unsigned int buflen = 0x0
- char flags = ""
- char* ptr = NULL
- char* id = NULL
- char* type = NULL
- char* options = NULL
- soap_multipart* list = NULL
- soap_multipart* first = NULL
- soap_multipart* last = NULL
- soap_mime mime
- char* boundary = NULL
- char* start = NULL
- soap_multipart* list = NULL
- soap_multipart* first = NULL
- soap_multipart* last = NULL
- soap_xlist* xlist = NULL
- char*[3] logfile
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- _iobuf*[3] fdebug
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- soap_mlist*[4096] mht
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- char* wsuid = NULL
- char* c14nexclude = NULL
- soap_cookie* cookies = NULL
- char* cookie_domain = NULL
- char* cookie_path = NULL
- int cookie_max = 0x20
- unsigned int ipv6_multicast_if = 0x0
- char* ipv4_multicast_if = NULL
- unsigned int ipv4_multicast_ttl = 0x0
- sockaddr_in peer
- unsigned int sin_family = 0x0
- unsigned int sin_port = 0x0
- in_addr sin_addr
- <unnamed-type-S_un>
- <unnamed-type-S_un_b>
- unsigned int s_b1 = 0x0
- unsigned int s_b2 = 0x0
- unsigned int s_b3 = 0x0
- unsigned int s_b4 = 0x0
- in_addr::<unnamed-type-S_un>::<unnamed-type-S_un_b> S_un_b = 0x0
- <unnamed-type-S_un_w>
- unsigned int s_w1 = 0x0
- unsigned int s_w2 = 0x0
- in_addr::<unnamed-type-S_un>::<unnamed-type-S_un_w> S_un_w = 0x0
- unsigned long S_addr = 0x0
- in_addr::<unnamed-type-S_un> S_un = 0x0
- char[8] sin_zero = ""
- unsigned int peerlen = 0x10
- void* fsslauth = 0x31DEB5B0
- void* fsslverify = NULL
- void* bio = 0x7FEEE510000
- void* ssl = 0x31DEB5B0
- void* ctx = NULL
- void* session = 0x31DEB660
- void* dh_params = 0x76F34240
- void* rsa_params = 0x57005C003A0043
- unsigned int ssl_flags = 0x69
- char* keyfile = 0x73005C00730077 <Unable to read memory>
- char* keyid = "H?纙"
- char* password = 0x5C00320033006D <Unable to read memory>
- char* cafile = 0x4300560053004D <Unable to read memory>
- char* capath = 0x30003200310052 <Unable to read memory>
- char* crlfile = 0x6C006C0064002E <Unable to read memory>
- char[1024] session_host = "..."
- int session_port = 0x12
- void* c_locale = NULL
- void* d_stream = NULL
- int z_crc = 0x0
- char* z_dict = NULL
- unsigned int z_dict_len = 0xEE63CF6C
- int zlib_state = 0x7FE
- int zlib_in = 0x0
- int zlib_out = 0xFA00
- char* z_buf = NULL
- unsigned int z_buflen = 0x329A4F20
- unsigned int z_level = 0x5840
- float z_ratio_in = 0.000000
- float z_ratio_out = 0.000000
- Local std::exception& e = NULL
- Local std::exception& e = NULL
- Local std::exception& e = NULL
- 000000013FF45420 000000003CCCFB30 std::_LaunchPad<std::_Bind<1,void,void (__cdecl*const)(std::basic_string<char,std::char_traits<char>,std::allocator<char> > const & __ptr64,unsigned short),std::basic_string<char,std::char_traits<char>,std::allocator<char> >,unsigned short> >::_Run+50 d:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 195
- Parameter std::_LaunchPad<std::_Bind<1,void,void (__cdecl*const)(std::basic_string<char,std::char_traits<char>,std::allocator<char> > const &,unsigned short),std::basic_string<char,std::char_traits<char>,std::* _Ln = 0x329A5840
- std::_Pad
- _Cnd_internal_imp_t* _Cond = <Unable to read memory>
- _Mtx_internal_imp_t* _Mtx = NULL
- bool _Started = 0x0
- std::_Bind<1,void,void (__cdecl*const)(std::basic_string<char,std::char_traits<char>,std::allocator<char> > const &,unsigned short),std::basic_string<char,std::char_traits<char>,std::allocator<char> _MyTarget
- <user defined>* _Myfun = NULL
- std::tuple<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,unsigned short> _Mybargs
- std::tuple<unsigned short>
- std::_Tuple_val<unsigned short> _Myfirst = 0x0
- std::_Tuple_val<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > _Myfirst = 0x329A5870
- Local std::_Bind<1,void,void (__cdecl*const)(std::basic_string<char,std::char_traits<char>,std::allocator<char> > const &,unsigned short),std::basic_string<char,std::char_traits<char>,std::allocator<char> _Local
- * _Myfun = 0x13FEA2789
- <user defined> = 0xFD3DE90007C2E2E9
- unsigned int = 0xE2E9
- std::tuple<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,unsigned short> _Mybargs
- std::tuple<unsigned short>
- std::_Tuple_val<unsigned short> _Myfirst
- unsigned int _Val = 0x1EC6
- std::_Tuple_val<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > _Myfirst
- std::string _Val = "0.0.0.0"
- 000007FEEE63D204 000000003CCCFB70 ?_Release@_Pad@std@@QEAAXXZ+6C
- 000007FEEE5351BF 000000003CCCFBA0 _beginthreadex+107
- 000007FEEE535366 000000003CCCFBD0 _endthreadex+192
- 0000000076D2F56D 000000003CCCFC00 BaseThreadInitThunk+D
- 0000000076E63281 000000003CCCFC50 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E7FEFA 000000003CEEF710 NtWaitForSingleObject+A
- 000007FEFD0F10AC 000000003CEEF7B0 WaitForSingleObjectEx+9C
- 000007FEEE51752F 000000003CEEF7F0 ?DisableTracing@Concurrency@@YAJXZ+3AF
- 000007FEEE52ECCE 000000003CEEF850 ?wait@Concurrency@@YAXI@Z+96
- 000000013FF10A9A 000000003CEEF8B0 std::this_thread::sleep_for<__int64,std::ratio<1,1000> >+AA d:\program files (x86)\microsoft visual studio 12.0\vc\include\thread line 163
- Parameter std::chrono::duration<__int64,std::ratio<1,1000> >& _Rel_time = 0x1D09A274A413A7C
- int _MyRep = 0x1D09A274A413A7C <Unable to read memory>
- Local xtime _Tgt
- int sec = 0x55688AF1
- long nsec = 0x180D44F0
- 000000013FF3DF24 000000003CEEFAE0 NetworkThread<WorldSocket>::Run+264 g:\planeecore\planeecore\src\server\shared\networking\networkthread.h line 125
- Local NetworkThread<WorldSocket>* this = 0x13FEA1159
- std::atomic<int> _connections
- std::atomic_int
- unsigned long _My_val = 0x88E90008
- std::atomic<bool> _stopped
- std::atomic_bool
- unsigned int _My_val = 0x7A
- std::thread* _thread = 0xA8B1EE90006CA73
- id
- _Thrd_imp_t _Thr = 0xA8B1EE90006CA73
- _Thrd_imp_t _Thr = 0xA8B1EE90006CA73
- std::set<std::shared_ptr<WorldSocket>,std::less<std::shared_ptr<WorldSocket> >,std::allocator<std::shared_ptr<WorldSocket> > > _Sockets
- std::_Tree<std::_Tset_traits<std::shared_ptr<WorldSocket>,std::less<std::shared_ptr<WorldSocket> >,std::allocator<std::shared_ptr<WorldSocket> >,0> >
- std::_Tree_comp<0,std::_Tset_traits<std::shared_ptr<WorldSocket>,std::less<std::shared_ptr<WorldSocket> >,std::allocator<std::shared_ptr<WorldSocket> >,0> >
- std::_Tree_buy<std::shared_ptr<WorldSocket>,std::allocator<std::shared_ptr<WorldSocket> > >
- std::_Tree_alloc<0,std::_Tree_base_types<std::shared_ptr<WorldSocket>,std::allocator<std::shared_ptr<WorldSocket> > > >
- std::_Tree_val<std::_Tree_simple_types<std::shared_ptr<WorldSocket> > >
- std::_Tree_node<std::shared_ptr<WorldSocket>,void *>* _Myhead = 0xC4E9000A5979E900
- unsigned int _Mysize = 0x6CFB3E9000B66
- std::mutex _newSocketsLock
- std::_Mutex_base
- _Mtx_internal_imp_t* _Mtx = 0xC5F5E9000B6D1AE9
- std::set<std::shared_ptr<WorldSocket>,std::less<std::shared_ptr<WorldSocket> >,std::allocator<std::shared_ptr<WorldSocket> > > _newSockets
- std::_Tree<std::_Tset_traits<std::shared_ptr<WorldSocket>,std::less<std::shared_ptr<WorldSocket> >,std::allocator<std::shared_ptr<WorldSocket> >,0> >
- std::_Tree_comp<0,std::_Tset_traits<std::shared_ptr<WorldSocket>,std::less<std::shared_ptr<WorldSocket> >,std::allocator<std::shared_ptr<WorldSocket> >,0> >
- std::_Tree_buy<std::shared_ptr<WorldSocket>,std::allocator<std::shared_ptr<WorldSocket> > >
- std::_Tree_alloc<0,std::_Tree_base_types<std::shared_ptr<WorldSocket>,std::allocator<std::shared_ptr<WorldSocket> > > >
- std::_Tree_val<std::_Tree_simple_types<std::shared_ptr<WorldSocket> > >
- std::_Tree_node<std::shared_ptr<WorldSocket>,void *>* _Myhead = 0xE9000A1140E90007
- unsigned int _Mysize = 0x77166E9000B5D0B
- Local std::exception& e = NULL
- Local std::exception& e = 0xFFFFFFFFFFFFFFFE
- char* _Mywhat = <Unable to read memory>
- bool _Mydofree = 0xE <Unable to read memory>
- 000000013FF4257D 000000003CEEFB10 std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,void,NetworkThread<WorldSocket> >,NetworkThread<WorldSocket> * __ptr64> >::_Go+1D d:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread line 188
- Local std::_LaunchPad<std::_Bind<1,void,std::_Pmf_wrap<void (__cdecl NetworkThread<WorldSocket>::*)(void),void,NetworkThread<WorldSocket> >,NetworkThread<WorldSocket> *> >* this = NULL
- 000007FEEE63D204 000000003CEEFB50 ?_Release@_Pad@std@@QEAAXXZ+6C
- 000007FEEE5351BF 000000003CEEFB80 _beginthreadex+107
- 000007FEEE535366 000000003CEEFBB0 _endthreadex+192
- 0000000076D2F56D 000000003CEEFBE0 BaseThreadInitThunk+D
- 0000000076E63281 000000003CEEFC30 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E817BA 0000000067AFF4D0 ZwWaitForWorkViaWorkerFactory+A
- 0000000076E4914B 0000000067AFF7D0 EtwTraceMessageVa+37B
- 0000000076D2F56D 0000000067AFF800 BaseThreadInitThunk+D
- 0000000076E63281 0000000067AFF850 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E817BA 000000007669F5F0 ZwWaitForWorkViaWorkerFactory+A
- 0000000076E4914B 000000007669F8F0 EtwTraceMessageVa+37B
- 0000000076D2F56D 000000007669F920 BaseThreadInitThunk+D
- 0000000076E63281 000000007669F970 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E817BA 0000000070BAF7F0 ZwWaitForWorkViaWorkerFactory+A
- 0000000076E4914B 0000000070BAFAF0 EtwTraceMessageVa+37B
- 0000000076D2F56D 0000000070BAFB20 BaseThreadInitThunk+D
- 0000000076E63281 0000000070BAFB70 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076E817BA 0000000075EEF600 ZwWaitForWorkViaWorkerFactory+A
- 0000000076E4914B 0000000075EEF900 EtwTraceMessageVa+37B
- 0000000076D2F56D 0000000075EEF930 BaseThreadInitThunk+D
- 0000000076E63281 0000000075EEF980 RtlUserThreadStart+21
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement