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- Initialize engine version: 5.0.1f1 (5a2e8fe35a68)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dum.dll 10.18.13.5362]
- Renderer: NVIDIA GeForce GTX 970
- Vendor: NVIDIA
- VRAM: 3072 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
- Default GameObject Tag: Portable already registered
- (Filename: Line: 78)
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\ProBuilderCore.dll (this message is harmless)
- Loading C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\ProBuilderCore.dll into Unity Child Domain
- Platform assembly: C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\SixBySeven.dll (this message is harmless)
- Loading C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\SixBySeven.dll into Unity Child Domain
- Platform assembly: C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\BehaviorDesignerRuntime.dll (this message is harmless)
- Loading C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\BehaviorDesignerRuntime.dll into Unity Child Domain
- Platform assembly: C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\CraftyCompress.3.5.dll (this message is harmless)
- Loading C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\CraftyCompress.3.5.dll into Unity Child Domain
- Platform assembly: C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\Launchie.dll (this message is harmless)
- Loading C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\Launchie.dll into Unity Child Domain
- Platform assembly: C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\KGFUtils.Settings.dll (this message is harmless)
- Loading C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\KGFUtils.Settings.dll into Unity Child Domain
- Platform assembly: C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\Poly2Tri.dll (this message is harmless)
- Loading C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\Poly2Tri.dll into Unity Child Domain
- Platform assembly: C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\SharedRuntime.dll (this message is harmless)
- Loading C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\SharedRuntime.dll into Unity Child Domain
- Platform assembly: C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\urecordRuntime.dll (this message is harmless)
- Loading C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\urecordRuntime.dll into Unity Child Domain
- Platform assembly: C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\uSequencerRuntime.dll (this message is harmless)
- Loading C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\uSequencerRuntime.dll into Unity Child Domain
- Platform assembly: C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\MySql.Data.dll (this message is harmless)
- Loading C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\MySql.Data.dll into Unity Child Domain
- Platform assembly: C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\Photon3Unity3D.dll (this message is harmless)
- Loading C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
- Platform assembly: C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\SmartFox2X.dll (this message is harmless)
- Loading C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\SmartFox2X.dll into Unity Child Domain
- Platform assembly: C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\CloudSystem.Runtime.dll (this message is harmless)
- Loading C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\CloudSystem.Runtime.dll into Unity Child Domain
- Platform assembly: C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\DecalSystem.Runtime.dll (this message is harmless)
- Loading C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\DecalSystem.Runtime.dll into Unity Child Domain
- - Completed reload, in 0.133 seconds
- desktop: 1920x1080 60Hz; virtual: 3200x1080 at -1280,0
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- Platform assembly: C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\System.Data.dll (this message is harmless)
- Platform assembly: C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\System.Configuration.dll (this message is harmless)
- Platform assembly: C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\Mono.Security.dll (this message is harmless)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.353456 ms
- Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 2173.
- Total: 1.119386 ms (FindLiveObjects: 0.088524 ms CreateObjectMapping: 0.180897 ms MarkObjects: 0.785174 ms DeleteObjects: 0.063827 ms)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1713)
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.861189 ms
- The AnimationClip 'Run' used by the Animation component 'Adventurer_girl_prefab' must be marked as Legacy.
- (Filename: Line: 1901)
- The AnimationClip 'Jump' used by the Animation component 'Adventurer_girl_prefab' must be marked as Legacy.
- (Filename: Line: 1901)
- The AnimationClip 'VC_Walk' used by the Animation component 'VillargerChief' must be marked as Legacy.
- (Filename: Line: 1901)
- The AnimationClip 'VC_Jump' used by the Animation component 'VillargerChief' must be marked as Legacy.
- (Filename: Line: 1901)
- The AnimationClip 'VC_Run' used by the Animation component 'VillargerChief' must be marked as Legacy.
- (Filename: Line: 1901)
- The AnimationClip 'VC_Run01' used by the Animation component 'VillargerChief' must be marked as Legacy.
- (Filename: Line: 1901)
- The AnimationClip 'VG_Jump' used by the Animation component 'Villarger_A_Girl_prefab' must be marked as Legacy.
- (Filename: Line: 1901)
- The AnimationClip 'VG_SitDown' used by the Animation component 'Villarger_A_Girl_prefab' must be marked as Legacy.
- (Filename: Line: 1901)
- The AnimationClip 'VG_Walk' used by the Animation component 'Villarger_A_Girl_prefab' must be marked as Legacy.
- (Filename: Line: 1901)
- FINISHED
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- NullReferenceException: Object reference not set to an instance of an object
- at warpingGod.MovePlayer (Boolean root) [0x00000] in <filename unknown>:0
- at warpingGod.OnLevelWasLoaded (Int32 level) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 19796.
- Total: 21.150307 ms (FindLiveObjects: 0.722308 ms CreateObjectMapping: 0.677725 ms MarkObjects: 19.684196 ms DeleteObjects: 0.064789 ms)
- Platform assembly: C:\Users\Arttu\Desktop\[TheWorld]Client_Data\Managed\Boo.Lang.dll (this message is harmless)
- API Version: 1.5.0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Gust!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- [SFS - WARN] A connection attempt is already in progress
- [SFS - ERROR] TCPSocketLayer: Connection error: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond.
- at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean requireSocketPolicy) [0x00000] in <filename unknown>:0
- at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP) [0x00000] in <filename unknown>:0
- at System.Net.Sockets.Socket.Connect (System.Net.IPAddress address, Int32 port) [0x00000] in <filename unknown>:0
- at Sfs2X.Core.Sockets.TCPSocketLayer.ConnectThread () [0x00000] in <filename unknown>:0
- [SFS - DEBUG] [ BB-Connect ]: http://104.232.36.176:8080/BlueBox/BlueBox.do
- [SFS - DEBUG] [ BB-Send ]: null|connect|null
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