Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- using Microsoft.Xna.Framework.Content;
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using Microsoft.Xna.Framework;
- using Microsoft.Xna.Framework.Graphics;
- namespace DemoRPG
- {
- public class ScreenManager
- {
- private static ScreenManager instance;
- public static ScreenManager Instance
- {
- get
- {
- if (instance == null)
- instance = new ScreenManager();
- return instance;
- }
- }
- public Vector2 Dismensions { private set; get; }
- public ScreenManager()
- {
- Dismensions = new Vector2(640, 480);
- }
- public void LoadContent(ContentManager content)
- { }
- public void UnloadContent()
- {
- }
- public void Update(GameTime gameTime)
- { }
- public void Draw(SpriteBatch spriteBatch)
- { }
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement