Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- new ItemStack(Material.DIAMOND_PICKAXE, 1),
- new ItemStack(Material.DIAMOND_AXE, 1),
- new ItemStack(Material.GOLDEN_APPLE, 1),
- new ItemStack(Material.POTIoN, 1),
- new ItemStack(Material.FISHING_ROD, 1),
- new ItemStack(Material.DIAMOND_HELMET, 1),
- new ItemStack(Material.DIAMOND_CHESTPLATE, 1),
- new ItemStack(Material.DIAMOND_LEGGINS, 1),
- new ItemStack(Material.DIAMOND_BOOTS, 1),
- new ItemStack(Material.IRON_HELMET, 1),
- new ItemStack(Material.IRON_CHESTPLATE, 1),
- new ItemStack(Material.IRON_LEGGINS, 1),
- new ItemStack(Material.IRON_BOOTS, 1),
- new ItemStack(Material.IRON_HELMET, 1),
- new ItemStack(Material.IRON_CHESTPLATE, 1),
- new ItemStack(Material.IRON_LEGGINS, 1),
- new ItemStack(Material.IRON_BOOTS, 1),
- new ItemStack(Material.ENDER_PEARL, 1),
- new ItemStack(Material.ENDER_PEARL, 1),
- new ItemStack(Material.IRON_PICKAXE, 1),
- new ItemStack(Material.IRON_PICKAXE, 1),
- new ItemStack(Material.IRON_PICKAXE, 1),
- new ItemStack(Material.IRON_PICKAXE, 1),
- new ItemStack(Material.IRON_SWORD, 1),
- new ItemStack(Material.IRON_SWORD, 1),
- new ItemStack(Material.IRON_SWORD, 1),
- new ItemStack(Material.IRON_SWORD, 1),
- new ItemStack(Material.IRON_AXE, 1),
- new ItemStack(Material.IRON_AXE, 1),
- new ItemStack(Material.IRON_AXE, 1),
- new ItemStack(Material.IRON_AXE, 1),
- new ItemStack(Material.DIAMOND, 2),
- new ItemStack(Material.DIAMOND, 1),
- new ItemStack(Material.IRON_INGOT, 2),
- new ItemStack(Material.IRON_INGOT, 3),
- new ItemStack(Material.IRON_INGOT, 4),
- new ItemStack(Material.IRON_INGOT, 5),
- new ItemStack(Material.WEB, 1),
- new ItemStack(Material.WEB, 3),
- new ItemStack(Material.WEB, 4),
- new ItemStack(Material.LAVA_BUCKET, 1),
- new ItemStack(Material.LAVA_BUCKET, 1),
- new ItemStack(Material.LAVA_BUCKET, 1),
- new ItemStack(Material.WATER_BUCKET, 1),
- new ItemStack(Material.WATER_BUCKET, 1),
- new ItemStack(Material.WATER_BUCKET, 1),
- new ItemStack(Material.FLINT, 1),
- new ItemStack(Material.FLINT, 2),
- new ItemStack(Material.FLINT, 3),
- new ItemStack(Material.FLINT, 4),
- new ItemStack(Material.TNT, 2),
- new ItemStack(Material.TNT, 3),
- new ItemStack(Material.TNT, 4),
- new ItemStack(Material.TNT, 5),
- new ItemStack(Material.REDSTONE, 4),
- new ItemStack(Material.REDSTONE, 3),
- new ItemStack(Material.REDSTONE, 1),
- new ItemStack(Material.LEATHER_HELMET, 1),
- new ItemStack(Material.LEATHER_CHESTPLATE, 1),
- new ItemStack(Material.LEATHER_LEGGINS, 1),
- new ItemStack(Material.LEATHER_BOOTS, 1),
- new ItemStack(Material.LEATHER_HELMET, 1),
- new ItemStack(Material.LEATHER_CHESTPLATE, 1),
- new ItemStack(Material.LEATHER_LEGGINS, 1),
- new ItemStack(Material.LEATHER_BOOTS, 1),
- new ItemStack(Material.LEATHER_HELMET, 1),
- new ItemStack(Material.LEATHER_CHESTPLATE, 1),
- new ItemStack(Material.LEATHER_LEGGINS, 1),
- new ItemStack(Material.LEATHER_BOOTS, 1),
- new ItemStack(Material.EXP_BOTTLE, 5),
- new ItemStack(Material.EXP_BOTTLE, 2),
- new ItemStack(Material.EXP_BOTTLE, 7),
- new ItemStack(Material.EXP_BOTTLE, 10),
- new ItemStack(Material.STONE_PICKAXE, 1),
- new ItemStack(Material.STONE_PICKAXE, 1),
- new ItemStack(Material.STONE_PICKAXE, 1),
- new ItemStack(Material.STONE_SWORD, 1),
- New ItemStack(Material.STONE_SWORD, 1),
- new ItemStack(Material.STONE_SWORD, 1),
- new ItemStack(Material.STONE_AXE, 1),
- new ItemStack(Material.STONE_AXE, 1),
- new ItemStack(Material.STONE_AXE, 1),
- items.add(new ChestItem(new ItemStack(Material.STICK), 1, 7, 4)); items.add(new ChestItem(new ItemStack(Material.APPLE), 1, 25, 4)); items.add(new ChestItem(new ItemStack(Material.COOKED_BEEF), 1, 25, 4)); items.add(new ChestItem(new ItemStack(Material.WOOD_PICKAXE), 1, 1, 4)); items.add(new ChestItem(new ItemStack(Material.WOOD_SWORD), 1, 1, 4)); items.add(new ChestItem(new ItemStack(Material.WOOD_AXE), 1, 1, 4)); items.add(new ChestItem(new ItemStack(Material.GOLD_SWORD), 1, 1, 4));
- items.add(new ChestItem(new ItemStack(Material.STONE), 1, 64, 5)); items.add(new ChestItem(new ItemStack(Material.WOOD), 1, 64, 5)); items.add(new ChestItem(new ItemStack(Material.BRICK), 1, 64, 5)); items.add(new ChestItem(new ItemStack(Material.SANDSTONE), 1, 64, 5)); items.add(new ChestItem(new ItemStack(Material.GLASS), 1, 64, 5));
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement