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- import java.awt.Graphics;
- import java.awt.event.KeyEvent;
- import java.awt.event.KeyListener;
- import java.util.ArrayList;
- import javax.swing.JPanel;
- public class Board extends JPanel implements Runnable, KeyListener {
- Balls balls = new Balls();
- private Boolean shoot = false;
- // ////////////////////////////////////////////////////CONSTRUCTOR
- public Board() {
- setFocusable(true);
- Thread t = new Thread(this);
- addKeyListener(this);
- t.start();
- }
- // ///////////////////////////////////////////////////PAINT
- public void paint(Graphics g) {
- super.paint(g);
- if (shoot) {
- balls.draw(g);
- }
- }
- // //////////////////////////////////////////////////KEY LSITENER
- public void keyPressed(KeyEvent e) {
- int key = e.getKeyCode();
- if (key == KeyEvent.VK_SPACE) {
- shoot = true;
- }
- }
- public void keyReleased(KeyEvent e) {}
- public void keyTyped(KeyEvent e) {}
- // ///////////////////////////////////////////////////UPDATER
- public void update() {
- if (shoot) {
- balls.move(this.getHeight(), this.getWidth());
- }
- }
- // //////////////////////////////////////////////////MAIN THREAD
- @Override
- public void run() {
- while (true) {
- update();
- repaint();
- try {
- Thread.sleep(17);
- } catch (InterruptedException e) {
- // TODO Auto-generated catch block
- e.printStackTrace();
- }
- }
- }
- }
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