Guest User

full log

a guest
Mar 27th, 2013
89
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 6.40 KB | None | 0 0
  1. EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x66c6f527
  2. attempted to read memory at 0x0000084c
  3.  
  4. Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
  5. Cmd line arguments : /ratingcolor dcdcdcdc /numgames 993 /mean 1873.21 /deviation 53.4519 /init init_faf.lua /savereplay gpgnet://localhost/757361/VoRCom.SCFAreplay /nobugreport /gpgnet 127.0.0.1:50458
  6.  
  7. Callstack:
  8. PrepareD3D9 + 743 bytes ((Unknown)(0) + 0 bytes)
  9. PrepareD3D9 + 3950 bytes ((Unknown)(0) + 0 bytes)
  10. Unknown symbol (address 0x008f314a)
  11.  
  12. Last 100 lines of log...
  13.  
  14. debug: Loading module '\000/lua/ui/game/orders.lua\000'
  15. debug: Loading module '\000/lua/ui/game/commandmeshes.lua\000'
  16. debug: Loading module '\000/lua/ui/game/minimap.lua\000'
  17. debug: Loading module '\000/lua/ui/game/rangeoverlayparams.lua\000'
  18. debug: Loading module '\000/lua/ui/game/layouts/economy_mini.lua\000'
  19. debug: Loading module '\000/lua/ui/game/layouts/tabs_mini.lua\000'
  20. debug: Loading module '\000/lua/ui/game/layouts/multifunction_mini.lua\000'
  21. debug: Loading module '\000/lua/ui/game/layouts/orders_mini.lua\000'
  22. debug: Loading module '\000/lua/ui/game/avatars.lua\000'
  23. debug: Loading module '\000/lua/ui/game/layouts/avatars_mini.lua\000'
  24. debug: Loading module '\000/lua/ui/game/layouts/construction_mini.lua\000'
  25. debug: Loading module '\000/lua/ui/game/unitview.lua\000'
  26. debug: Loading module '\000/lua/game.lua\000'
  27. debug: Loading module '\000/lua/sim/bufffield.lua\000'
  28. debug: Loading module '\000/lua/ai/aiutilities.lua\000'
  29. debug: Loading module '\000/lua/buildingtemplates.lua\000'
  30. debug: Loading module '\000/lua/unittemplates.lua\000'
  31. debug: Loading module '\000/lua/sim/scenarioutilities.lua\000'
  32. debug: Loading module '\000/lua/sim/entity.lua\000'
  33. debug: Loading module '\000/lua/utilities.lua\000'
  34. debug: Loading module '\000/lua/ai/aiattackutilities.lua\000'
  35. debug: Loading module '\000/lua/ai/sorianutilities.lua\000'
  36. debug: Loading module '\000/lua/ai/sorianlang.lua\000'
  37. debug: Loading module '\000/lua/sim/buff.lua\000'
  38. debug: Loading module '\000/lua/ai/aibehaviors.lua\000'
  39. debug: Loading module '\000/lua/ai/aibuildstructures.lua\000'
  40. debug: Loading module '\000/lua/basetemplates.lua\000'
  41. debug: Loading module '\000/lua/upgradetemplates.lua\000'
  42. debug: Loading module '\000/lua/scenariotriggers.lua\000'
  43. debug: Loading module '\000/lua/scenarioframework.lua\000'
  44. debug: Loading module '\000/lua/scenarioplatoonai.lua\000'
  45. debug: Loading module '\000/lua/sim/vizmarker.lua\000'
  46. debug: Loading module '\000/lua/simcamera.lua\000'
  47. debug: Loading module '\000/lua/system/singleevent.lua\000'
  48. debug: Loading module '\000/lua/cinematics.lua\000'
  49. debug: Loading module '\000/lua/sim/simuistate.lua\000'
  50. debug: Loading module '\000/lua/simpinggroup.lua\000'
  51. debug: Loading module '\000/lua/simobjectives.lua\000'
  52. debug: Loading module '\000/lua/editor/unitcountbuildconditions.lua\000'
  53. debug: Loading module '\000/lua/editor/sorianbuildconditions.lua\000'
  54. debug: Loading module '\000/lua/editor/markerbuildconditions.lua\000'
  55. debug: Loading module '\000/lua/ui/game/layouts/unitview_mini.lua\000'
  56. debug: Loading module '\000/lua/ui/game/layouts/unitviewdetail_mini.lua\000'
  57. debug: Loading module '\000/lua/ui/game/controlgroups.lua\000'
  58. debug: Loading module '\000/lua/ui/game/announcement.lua\000'
  59. debug: Loading module '\000/lua/ui/game/selection.lua\000'
  60. debug: Loading module '\000/lua/ui/game/layouts/controlgroups_mini.lua\000'
  61. debug: Loading module '\000/lua/ui/game/transmissionlog.lua\000'
  62. debug: Loading module '\000/lua/ui/game/windowmanager.lua\000'
  63. debug: Loading module '\000/lua/ui/game/helptext.lua\000'
  64. debug: Loading module '\000/lua/ui/game/timer.lua\000'
  65. debug: Loading module '\000/lua/ui/game/consoleecho.lua\000'
  66. debug: Loading module '\000/lua/ui/game/taunt.lua\000'
  67. debug: Loading module '\000/lua/aichatsorian.lua\000'
  68. info: creating high fidelity terrain
  69. info: creating high fidelity water
  70. debug: Loading module '\000/lua/ui/game/layouts/minimap_mini.lua\000'
  71. debug: Loading module '\000/modules/displayrings.lua\000'
  72. info: Clearing cheats from added keymap.
  73. debug: Loading module '\000/lua/ui/game/score.lua\000'
  74. debug: Loading module '\000/lua/ui/game/objectives2.lua\000'
  75. debug: Loading module '\000/lua/usermusic.lua\000'
  76. debug: Loading module '\000/lua/ui/game/layouts/score_mini.lua\000'
  77. debug: Loading module '\000/lua/ui/game/layouts/missiontext_mini.lua\000'
  78. debug: Loading module '\000/lua/ui/game/layouts/chat_layout.lua\000'
  79. warning: GetResource: Invalid name ""
  80. info: Can't find texture "" -- trying fallback.
  81. warning: GetResource: Invalid name ""
  82. info: Can't find texture "" -- trying fallback.
  83. warning: GetResource: Invalid name ""
  84. info: Can't find texture "" -- trying fallback.
  85. debug: Loading module '\000/lua/ui/game/strategicicons.lua\000'
  86. debug: Loading module '\000/lua/ui/dialogs/disconnect.lua\000'
  87. debug: Loading module '\000/lua/ai/aiarchetype-managerloader.lua\000'
  88. debug: Loading module '\000/lua/enhancementcommon.lua\000'
  89. debug: Loading module '\000/lua/ui/game/scoreaccum.lua\000'
  90. info: *AI DEBUG: ARMY \0002\000: Initiating Archetype using RushMainLand
  91. info: playable area coordinates are { 0, 0, 512, 512 }
  92. info: Offmapareas are {
  93. info: { x0=-100, x1=612, y0=-100, y1=0 },
  94. info: { x0=-100, x1=612, y0=512, y1=612 },
  95. info: { x0=-100, x1=0, y0=0, y1=512 },
  96. info: { x0=512, x1=612, y0=0, y1=512 }
  97. info: }
  98. debug: Loading module '\000/lua/editor/miscbuildconditions.lua\000'
  99. debug: Loading module '\000/lua/editor/instantbuildconditions.lua\000'
  100. debug: Loading module '\000/effects/entities/unitteleport01/unitteleport01_script.lua\000'
  101. debug: Loading module '\000/lua/sim/defaultprojectiles.lua\000'
  102. debug: Loading module '\000/lua/sim/projectile.lua\000'
  103. debug: Loading module '\000/lua/defaultantiprojectile.lua\000'
  104. debug: Loading module '\000/lua/ui/game/rallypoint.lua\000'
  105. debug: Loading module '\000/lua/ui/controls/worldmesh.lua\000'
  106. debug: Loading module '\000/lua/renderselectparams.lua\000'
  107. debug: Loading module '\000/lua/editor/threatbuildconditions.lua\000'
  108. debug: Loading module '\000/units/uab1101/uab1101_script.lua\000'
  109. debug: Loading module '\000/effects/entities/aeonbuildeffect/aeonbuildeffect01_script.lua\000'
  110. debug: Loading module '\000/lua/ui/dialogs/options.lua\000'
  111. debug: Loading module '\000/lua/ui/menus/menucommon.lua\000'
  112. debug: Loading module '\000/lua/options/options.lua\000'
  113. debug: Loading module '\000/textures/ui/common/dialogs/options-02/options-02_layout.lua\000'
Advertisement
Add Comment
Please, Sign In to add comment