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- temp =
- temp = CreateObject(19358, 294.21362, -1601.70190, 92.74450, 0.00000, 0.00000, 80.00000);
- SetObjectMaterial(temp, 0, 3313, "sw_poorhouse", "sw_wallbrick_06", 0xFFFFFFFF);
- temp = CreateObject(19388, 297.37720, -1602.26099, 92.74450, 0.00000, 0.00000, 80.00000);
- SetObjectMaterial(temp, 0, 3313, "sw_poorhouse", "sw_wallbrick_06", 0xFFFFFFFF);
- temp = CreateObject(19358, 291.05087, -1601.14258, 92.74450, 0.00000, 0.00000, 80.00000);
- SetObjectMaterial(temp, 0, 3313, "sw_poorhouse", "sw_wallbrick_06", 0xFFFFFFFF);
- temp = CreateObject(19358, 293.07675, -1605.41040, 92.74450, 0.00000, 0.00000, -10.00000);
- SetObjectMaterial(temp, 0, 3313, "sw_poorhouse", "sw_wallbrick_06", 0xFFFFFFFF);
- temp = CreateObject(19388, 293.48364, -1603.11011, 92.74450, 0.00000, 0.00000, -10.00000);
- SetObjectMaterial(temp, 0, 3313, "sw_poorhouse", "sw_wallbrick_06", 0xFFFFFFFF);
- temp = CreateObject(19358, 300.75720, -1602.85571, 92.74680, 0.00000, 0.00000, 80000.00000);
- SetObjectMaterial(temp, 0, 3313, "sw_poorhouse", "sw_wallbrick_06", 0xFFFFFFFF);
- temp = CreateObject(19358, 303.77060, -1603.38367, 92.74680, 0.00000, 0.00000, 80.00000);
- SetObjectMaterial(temp, 0, 3313, "sw_poorhouse", "sw_wallbrick_06", 0xFFFFFFFF);
- temp = CreateObject(19358, 294.21362, -1601.70190, 92.74450, 0.00000, 0.00000, 80.00000);
- SetObjectMaterial(temp, 0, 3313, "sw_poorhouse", "sw_wallbrick_06", 0xFFFFFFFF);
- temp = CreateObject(19388, 297.37720, -1602.26099, 92.74450, 0.00000, 0.00000, 80.00000);
- SetObjectMaterial(temp, 0, 3313, "sw_poorhouse", "sw_wallbrick_06", 0xFFFFFFFF);
- temp = CreateObject(19358, 291.05087, -1601.14258, 92.74450, 0.00000, 0.00000, 80.00000);
- SetObjectMaterial(temp, 0, 3313, "sw_poorhouse", "sw_wallbrick_06", 0xFFFFFFFF);
- temp = CreateObject(19358, 293.07675, -1605.41040, 92.74450, 0.00000, 0.00000, -10.00000);
- SetObjectMaterial(temp, 0, 3313, "sw_poorhouse", "sw_wallbrick_06", 0xFFFFFFFF);
- temp = CreateObject(19388, 293.48364, -1603.11011, 92.74450, 0.00000, 0.00000, -10.00000);
- SetObjectMaterial(temp, 0, 3313, "sw_poorhouse", "sw_wallbrick_06", 0xFFFFFFFF);
- temp = CreateObject(19388, 304.97440, -1605.30420, 92.74680, 0.00000, 0.00000, -10.00000);
- SetObjectMaterial(temp, 0, 3313, "sw_poorhouse", "sw_wallbrick_06", 0xFFFFFFFF);
- temp = CreateObject(19358, 306.28070, -1607.07300, 92.74680, 0.00000, 0.00000, 80.00000);
- SetObjectMaterial(temp, 0, 3313, "sw_poorhouse", "sw_wallbrick_06", 0xFFFFFFFF);
- temp = CreateObject(19358, 306.75897, -1607.15247, 92.74680, 0.00000, 0.00000, 80.00000);
- SetObjectMaterial(temp, 0, 3313, "sw_poorhouse", "sw_wallbrick_06", 0xFFFFFFFF);
- temp = CreateObject(19358, 300.75720, -1602.85571, 92.74680, 0.00000, 0.00000, 80000.00000);
- SetObjectMaterial(temp, 0, 3313, "sw_poorhouse", "sw_wallbrick_06", 0xFFFFFFFF);
- temp = CreateObject(19358, 303.77060, -1603.38367, 92.74680, 0.00000, 0.00000, 80.00000);
- SetObjectMaterial(temp, 0, 3313, "sw_poorhouse", "sw_wallbrick_06", 0xFFFFFFFF);
- temp = CreateObject(19358, 294.21362, -1601.70190, 92.74450, 0.00000, 0.00000, 80.00000);
- SetObjectMaterial(temp, 0, 3313, "sw_poorhouse", "sw_wallbrick_06", 0xFFFFFFFF);
- temp = CreateObject(19358, 291.05087, -1601.14258, 92.74450, 0.00000, 0.00000, 80.00000);
- SetObjectMaterial(temp, 0, 3313, "sw_poorhouse", "sw_wallbrick_06", 0xFFFFFFFF);
- temp = CreateObject(19358, 293.07675, -1605.41040, 92.74450, 0.00000, 0.00000, -10.00000);
- SetObjectMaterial(temp, 0, 3313, "sw_poorhouse", "sw_wallbrick_06", 0xFFFFFFFF);
- temp = CreateObject(19358, 306.28070, -1607.07300, 92.74680, 0.00000, 0.00000, 80.00000);
- SetObjectMaterial(temp, 0, 3313, "sw_poorhouse", "sw_wallbrick_06", 0xFFFFFFFF);
- temp = CreateObject(19358, 306.75897, -1607.15247, 92.74680, 0.00000, 0.00000, 80.00000);
- SetObjectMaterial(temp, 0, 3313, "sw_poorhouse", "sw_wallbrick_06", 0xFFFFFFFF);
- temp = CreateObject(19388, 297.37720, -1602.26099, 92.74450, 0.00000, 0.00000, 80.00000);
- SetObjectMaterial(temp, 0, 3313, "sw_poorhouse", "sw_wallbrick_06", 0xFFFFFFFF);
- temp = CreateObject(19388, 293.48364, -1603.11011, 92.74450, 0.00000, 0.00000, -10.00000);
- SetObjectMaterial(temp, 0, 3313, "sw_poorhouse", "sw_wallbrick_06", 0xFFFFFFFF);
- temp = CreateObject(19388, 304.97440, -1605.30420, 92.74680, 0.00000, 0.00000, -10.00000);
- SetObjectMaterial(temp, 0, 3313, "sw_poorhouse", "sw_wallbrick_06", 0xFFFFFFFF);
- temp = CreateObject(19358, 300.75720, -1602.85571, 92.74680, 0.00000, 0.00000, 80000.00000);
- SetObjectMaterial(temp, 0, 3313, "sw_poorhouse", "sw_wallbrick_06", 0xFFFFFFFF);
- temp = CreateObject(19358, 303.77060, -1603.38367, 92.74680, 0.00000, 0.00000, 80.00000);
- SetObjectMaterial(temp, 0, 3313, "sw_poorhouse", "sw_wallbrick_06", 0xFFFFFFFF);
- temp = CreateObject(19358, 294.21362, -1601.70190, 92.74450, 0.00000, 0.00000, 80.00000);
- SetObjectMaterial(temp, 0, 3313, "sw_poorhouse", "sw_wallbrick_06", 0xFFFFFFFF);
- temp = CreateObject(19358, 291.05087, -1601.14258, 92.74450, 0.00000, 0.00000, 80.00000);
- SetObjectMaterial(temp, 0, 3313, "sw_poorhouse", "sw_wallbrick_06", 0xFFFFFFFF);
- temp = CreateObject(19358, 293.07675, -1605.41040, 92.74450, 0.00000, 0.00000, -10.00000);
- SetObjectMaterial(temp, 0, 3313, "sw_poorhouse", "sw_wallbrick_06", 0xFFFFFFFF);
- temp = CreateObject(19358, 306.28070, -1607.07300, 92.74680, 0.00000, 0.00000, 80.00000);
- SetObjectMaterial(temp, 0, 3313, "sw_poorhouse", "sw_wallbrick_06", 0xFFFFFFFF);
- temp = CreateObject(19358, 306.75897, -1607.15247, 92.74680, 0.00000, 0.00000, 80.00000);
- SetObjectMaterial(temp, 0, 3313, "sw_poorhouse", "sw_wallbrick_06", 0xFFFFFFFF);
- temp = CreateObject(19388, 297.37720, -1602.26099, 92.74450, 0.00000, 0.00000, 80.00000);
- SetObjectMaterial(temp, 0, 3313, "sw_poorhouse", "sw_wallbrick_06", 0xFFFFFFFF);
- temp = CreateObject(19388, 293.48364, -1603.11011, 92.74450, 0.00000, 0.00000, -10.00000);
- SetObjectMaterial(temp, 0, 3313, "sw_poorhouse", "sw_wallbrick_06", 0xFFFFFFFF);
- temp = CreateObject(19388, 304.97440, -1605.30420, 92.74680, 0.00000, 0.00000, -10.00000);
- SetObjectMaterial(temp, 0, 3313, "sw_poorhouse", "sw_wallbrick_06", 0xFFFFFFFF);
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