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- # The delay, in seconds, required between /home, /tp, etc.
- teleport-cooldown: 5
- # The delay, in seconds, before a user actually teleports. If the user moves or gets attacked in this timeframe, the teleport never occurs.
- teleport-delay: 4
- # The delay, in seconds, a player can't be attacked by other players after he has been teleported by a command
- # This will also prevent that the player can attack other players
- teleport-invulnerability: 4
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