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- #define SCRIPT_VERSION "BL:RP v1.1.2"
- #define AUTO_RESPAWN 30000
- #define localhost
- #if defined localhost
- #define MYSQL_HOST "localhost"
- #define MYSQL_USER "root"
- #define MYSQL_DB "DL"
- #define MYSQL_PASS ""
- #else
- #define MYSQL_HOST ""
- #define MYSQL_USER ""
- #define MYSQL_DB ""
- #define MYSQL_PASS ""
- #endif
- #define MAX_QUERY 512
- #include <a_samp>
- #include <a_mysql>
- #include <core>
- #include <float>
- #include <time>
- #include <file>
- #include <utils>
- #include <morphinc>
- #include <animations2>
- #include <streamer>
- //#include <zcmd>
- #undef MAX_PLAYERS
- #define MAX_PLAYERS 100
- static gTeam[MAX_PLAYERS];
- /*#define MYSQL_HOST "127.0.0.1"
- #define MYSQL_USER "root"
- #define MYSQL_PASS ""
- #define MYSQL_DB "samp"*/
- #define WEATHERC_TIME 10800000
- #define STREAMER_TYPE_OBJECT (0)
- #define STREAMER_TYPE_PICKUP (1)
- #define STREAMER_TYPE_CP (2)
- #define STREAMER_TYPE_RACE_CP (3)
- #define STREAMER_TYPE_MAP_ICON (4)
- #define STREAMER_TYPE_3D_TEXT_LABEL (5)
- #define STREAMER_TYPE_AREA (6)
- #define KYTSEHIND 17
- #define MAX_GRUPEERINGUID 16
- #define MAX_STRING 255
- #define CHECKPOINT_NONE 0
- #define COLOR_ASKQ 0xFF0000FF
- #define CHECKPOINT_HOME 12
- #define COLOR_GRAD1 0xB4B5B7FF
- #define COLOR_GRAD2 0xBFC0C2FF
- #define COLOR_GRAD3 0xCBCCCEFF
- #define COLOR_GRAD4 0xD8D8D8FF
- #define COLOR_GRAD5 0xE3E3E3FF
- #define COLOR_GRAD6 0xF0F0F0FF
- #define COLOR_GREY 0xAFAFAFAA
- #define COLOR_GREEN 0x9EC73DAA
- #define COLOR_ROHELINE 0x33AA3300
- #define COLOR_GROVE 0x00FF00FF
- #define COLOR_RED 0xAA3333AA
- #define COLOR_LIGHTRED 0xFF6347AA
- #define COLOR_LIGHTBLUE 0x33CCFFAA
- #define COLOR_LIGHTGREEN 0x9ACD32AA
- #define COLOR_YELLOW 0xDABB3EAA
- #define COLOR_YELLOW2 0xF5DEB3AA
- #define COLOR_YELLOW3 0xFFFF00AA
- #define COLOR_WHITE 0xFFFFFFAA
- #define COLOR_FADE1 0xE6E6E6E6
- #define COLOR_FADE2 0xC8C8C8C8
- #define COLOR_FADE3 0xAAAAAAAA
- #define COLOR_FADE4 0x8C8C8C8C
- #define COLOR_FADE5 0x6E6E6E6E
- #define COLOR_PURPLE 0xC2A2DAAA
- #define COLOR_DBLUE 0x2641FEAA
- #define COLOR_ALLDEPT 0xFF8282AA
- #define COLOR_NEWS 0x458E1DAA
- //#define COLOR_OOC 0xE0FFFFAA
- #define COLOR_OOC 0xB1C8FBAA
- #define TEAM_CYAN 1
- #define TEAM_BLUE 2
- #define TEAM_GREEN 3
- #define TEAM_ORANGE 4
- #define TEAM_COR 5
- #define TEAM_BAR 6
- #define TEAM_TAT 7
- #define TEAM_CUN 8
- #define TEAM_STR 9
- #define TEAM_HIT 10
- #define TEAM_ADMIN 11
- #define OBJECTIVE_COLOR 0x64000064
- #define TEAM_GREEN_COLOR 0xFFFFFFAA
- #define TEAM_JOB_COLOR 0xFFB6C1AA
- #define TEAM_HIT_COLOR 0xFFFFFF00
- #define TEAM_BLUE_COLOR 0x8D8DFF00
- #define TEAM_RADIO_COLOR 0xF2D068FF
- #define COLOR_ADD 0x63FF60AA
- #define TEAM_GROVE_COLOR 0x00D900C8
- #define TEAM_VAGOS_COLOR 0xFFC801C8
- #define TEAM_UAOD_COLOR 0x2641FEAA
- #define TEAM_BALLAS_COLOR 0xD900D3C8
- #define TEAM_AZTECAS_COLOR 0x01FCFFC8
- #define TEAM_CYAN_COLOR 0xFF8282AA
- #define TEAM_ORANGE_COLOR 0xFF830000
- #define TEAM_COR_COLOR 0x39393900
- #define TEAM_BAR_COLOR 0x00D90000
- #define TEAM_TAT_COLOR 0xBDCB9200
- #define TEAM_CUN_COLOR 0xD900D300
- #define TEAM_STR_COLOR 0x01FCFF00
- #define TEAM_ADMIN_COLOR 0x00808000
- #define DIALOGID 3200
- #define COLOR_INVIS 0xAFAFAF00
- #define COLOR_SPEC 0xBFC0C200
- #pragma tabsize 0
- #define COLOR_BLUE 0x2641FEAA
- #define COLOR_DARKNICERED 0x9D000096
- #define COLOR_LIGHT_BLUE 0x9FB1EEAA
- #define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
- #define MAX_SPIKESTRIPS 200
- #define MAX_CCTVS 100
- #define MAX_CCTVMENUS 10
- #define GREEN 0x21DD00FF
- #define RED 0xE60000FF
- #define YELLOW 0xFFFF00FF
- #define ORANGE 0xF97804FF
- #define GRAY 0xCECECEFF
- #define LIGHTBLUE 0x00C2ECFF
- #define DrivingTestCash 5000 // Edit this if needed. 5000 = the cash that you'll pay to take the driving test
- #define TooSlow 120 // 120 = if the time is 110 or more, you are driving too slow. You may edit this if needed.
- #define TooFast 105 // 105 = if the time is less than 105, you are driving too fast. You may edit this if needed.
- #define MINVEHHP 900 // 900 = the minimum vehicle health the vehicle can have to pass the test. You may edit this if needed.
- #define cop_color 0xC2A2DAFF
- #define COLOR_BLACK 0x000000FF
- #define COLOR_NICERED 0xFF0000FF
- #define GasMax 100
- #define RunOutTime 25000
- #define RefuelWait 5000
- #define CAR_AMOUNT 700 //Change to Your Vehicle Amount
- #pragma semicolon 0
- #define MAX_TRUNK_SLOTS (5) // Is actually 4.
- #define MAX_VEHICLE_MODELS (120)
- #define MAX_PLYVEH_RATIO (20) // per player.
- #define MAX_VEHICLE_PLATE (7)
- //// STREAMER //////////////////////////////////////////////////////////////////
- #define STREAMER_TYPE_OBJECT (0)
- #define STREAMER_TYPE_PICKUP (1)
- #define STREAMER_TYPE_CP (2)
- #define STREAMER_TYPE_RACE_CP (3)
- #define STREAMER_TYPE_MAP_ICON (4)
- #define STREAMER_TYPE_3D_TEXT_LABEL (5)
- #define STREAMER_TYPE_AREA (6)
- // ANTIDEAMX
- AntiDeAMX()
- {
- new a[][] =
- {
- "Unarmed (Fist)",
- "Brass K"
- };
- #pragma unused a
- }
- forward UpdatePlayerInt(sqlid, field[], value);
- forward UpdatePlayerFlo(sqlid, field[], Float:value);
- forward UpdatePlayerStr(sqlid, field[], value[]);
- forward OnDynamicObjectMoved(objectid);
- forward Kytus();
- forward OnPlayerPickUpDynamicPickup(playerid, pickupid);
- forward OnPlayerEnterDynamicCP(playerid, checkpointid);
- forward OnPlayerLeaveDynamicCP(playerid, checkpointid);
- forward OnPlayerEnterDynamicRaceCP(playerid, checkpointid);
- forward OnPlayerLeaveDynamicRaceCP(playerid, checkpointid);
- forward OnPlayerEnterDynamicArea(playerid, areaid);
- forward OnPlayerLeaveDynamicArea(playerid, areaid);
- forward TangiT2is(playerid,kytus,vid);
- forward WeatherChange();
- forward WeatherChange2();
- forward KysitlusL2bi();
- new kysitlusactive;
- new vastasjah;
- new vastasei;
- new voted[MAX_PLAYERS];
- forward haiglafreeze(playerid);
- new ServerSideMoney[MAX_PLAYERS];
- new NewWeather;
- forward RefreshMenuHeader(playerid,Menu:menu,text[]);
- new Menu:burgermenu, Menu:chickenmenu, Menu:pizzamenu, Menu:donutshop;
- new Menu:Guide, Menu:JobLocations, Menu:JobLocations2;
- forward CheckForWalkingTeleport(playerid);
- forward CheckForVehicleTeleport(playerid);
- /*forward MySQLConnect(sqlhost[], sqluser[], sqlpass[], sqldb[]);
- forward MySQLDisconnect();
- forward MySQLCheckConnection();
- forward MySQLUpdateBuild(query[], sqlplayerid);
- forward MySQLUpdateFinish(query[], sqlplayerid);
- forward MySQLUpdatePlayerInt(query[], sqlplayerid, sqlvalname[], sqlupdateint);
- forward MySQLUpdatePlayerIntSingle(sqlplayerid, sqlvalname[], sqlupdateint);
- forward MySQLUpdatePlayerFlo(query[], sqlplayerid, sqlvalname[], Float:sqlupdateflo);
- forward MySQLUpdatePlayerStr(query[], sqlplayerid, sqlvalname[], sqlupdatestr[]);
- forward MySQLCheckAccount(sqlplayersname[]);
- forward MySQLCheckAccountLocked(sqlplayerid);
- forward MySQLCheckIPBanned(ip[]);
- forward MySQLFetchAcctSingle(sqlplayerid, sqlvalname[], sqlresult[]);
- forward MySQLFetchAcctRecord(sqlplayerid, sqlresult[]);
- forward MySQLCreateAccount(newplayersname[], newpassword[]);
- forward MySQLAddLoginRecord(sqlplayerid, ipaddr[]);*/
- forward ResetRoadblockTimer();
- forward RemoveRoadblock(playerid);
- forward BackupClear(playerid, calledbytimer);
- forward BackupClear2(playerid, calledbytimer);
- forward DestroyStinger(stingerid);
- forward IsAGangCar(carid);
- forward IsAGangCar2(carid);
- forward IsABike(carid);
- forward IsAOBike(carid);
- forward IsATank(carid);
- forward GateClose(playerid);
- forward GateClose2();
- forward GateClose3();
- forward GateClose4();
- forward GateClose5();
- forward GateClose6();
- forward GateClose7();
- forward GateClose8();
- forward GateClose9();
- forward GateClose10();
- forward GateClose11();
- forward GateClose12();
- forward GateClose13();
- forward GateClose14();
- forward GateClose15();
- forward GateClose16();
- forward GateClose17();
- forward GateClose18();
- forward DestroyStinger(stingerid);
- forward Drag(giveplayerid, playerid);
- forward Mecmd(playerid, tegevus[]);
- forward elevator1(playerid);
- forward elevator2(playerid);
- forward LoadProperty();
- forward LoadBizz();
- forward LoadSBizz();
- forward LoadStuff();
- forward SaveStuff();
- forward LoadCK();
- forward SaveCK();
- forward LoadFamilies();
- forward SaveFamilies();
- forward LoadTurfs();
- forward SaveTurfs();
- forward LoadIRC();
- forward SaveIRC();
- forward LoadPapers();
- forward SavePapers();
- forward LoadCar();
- forward SaveCarCoords();
- forward LoadBoxer();
- forward SaveBoxer();
- forward OnPropUpdate();
- forward sebiljon();
- forward stracci();
- forward mendid();
- forward IO1(playerid);
- forward IO2(playerid);
- forward IO3(playerid);
- forward IO4(playerid);
- forward IO5(playerid);
- forward IO6(playerid);
- forward IO7(playerid);
- forward DKT1(playerid);
- forward DKT2(playerid);
- forward DKT3(playerid);
- forward DKT4(playerid);
- forward DKT5(playerid);
- forward DKT6(playerid);
- forward ExtortionBiz(bizid, money);
- forward ExtortionSBiz(bizid, money);
- forward JoinChannel(playerid, number, line[]);
- forward JoinChannelNr(playerid, number);
- forward IsAtClothShop(playerid);
- forward IsAtGasStation(playerid);
- forward IsAtFishPlace(playerid);
- forward IsAtCookPlace(playerid);
- forward IsAtBar(playerid);
- forward SearchingHit(playerid);
- forward DollahScoreUpdate();
- forward SetPlayerSpawn(playerid);
- forward SetupPlayerForClassSelection(playerid);
- forward SetPlayerTeamFromClass(playerid,classid);
- forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z);
- forward PlayerToPointStripped(Float:radi, playerid, Float:x, Float:y, Float:z, Float:curx, Float:cury, Float:curz);
- forward CrimInRange(Float:radi, playerid,copid);
- forward SendEnemyMessage(color, string[]);
- forward SendTeamBeepMessage(team, color, string[]);
- forward ABroadCast(color,const string[],level);
- forward DateProp(playerid);
- forward GetClosestPlayer(p1);
- forward IsPlayerInTurf(playerid, turfid);
- forward LoadMission(playerid,name[]);
- forward SaveMission(playerid,name[]);
- forward PrintBizInfo(playerid,targetid);
- forward PrintSBizInfo(playerid,targetid);
- forward SetPlayerUnjail();
- forward OtherTimer();
- forward RingTonerRev();
- forward RingToner();
- forward HireCost(carid);
- forward BanLog(string[]);
- forward hoiatusLog(string[]);
- forward kiitusLog(string[]);
- forward ApowerLog(string[]);
- forward oooLog(string[]);
- forward effLog(string[]);
- forward RaadioLog(string[]);
- forward beeLog(string[]);
- forward MeLog(string[]);
- forward TeataLog(string[]);
- forward TavaLog(string[]);
- forward erasLog(string[]);
- forward TrahvLog(string[]);
- forward TeeTokeLog(string[]);
- forward AtegemisLog(string[]);
- forward nimevahetusLog(string[]);
- forward KickLog(string[]);
- forward PayLog(string[]);
- forward CKLog(string[]);
- forward IsATruck(carid);
- forward IsAPizzabike(carid);
- forward IsABus(carid);
- forward IsATowcar(carid);
- forward IsAnAmbulance(carid);
- forward IsACopCar(carid);
- forward IsATaxi(carid);
- forward Rekka(carid);
- forward KapoAuto(carid);
- forward IsNgCar(carid);
- forward IsAGovernmentCar(carid);
- forward IsAHspdCar(carid);
- forward IsAnOwnableCar(vehicleid);
- forward IsAtDealership(playerid);
- forward IsAtCarrental(playerid);
- forward IsAPlane(carid);
- forward IsABoat(carid);
- forward IsAHarvest(carid);
- forward IsADrugHarvest(carid);
- forward IsASmuggleCar(carid);
- forward IsASweeper(carid);
- forward IsACop(playerid);
- forward OnAmetlik(playerid);
- forward IsAPDMember(playerid);
- forward IsAMember(playerid);
- forward IsAnInstructor(playerid);
- forward Spectator();
- forward ConvertTicks(ticks);
- forward Encrypt(string[]);
- forward KartingEnded();
- forward StartKarting();
- forward PrepareKarting();
- forward PaintballEnded();
- forward StartPaintball();
- forward PreparePaintball();
- forward Float:GetDistanceBetweenPlayers(p1,p2);
- forward GameModeExitFunc();
- forward SetAllPlayerCheckpoint(Float:allx, Float:ally, Float:allz, Float:radi, num);
- forward SetAllCopCheckpoint(Float:allx, Float:ally, Float:allz, Float:radi);
- forward SetPlayerCriminal(playerid,declare,reason[]);
- forward SetPlayerCriminalEx(playerid,declare,reason[]);
- forward SetPlayerFree(playerid,declare,reason[]);
- forward SetPlayerWeapons(playerid);
- forward ShowStats(playerid,targetid);
- forward SetPlayerToTeamColor(playerid);
- forward GameModeInitExitFunc();
- forward split(const strsrc[], strdest[][], delimiter);
- forward OnPlayerLogin(playerid,password[]);
- forward OnPlayerUpdate(playerid);
- forward OnPlayerUpdateData(playerid);
- forward OnPlayerRegister(playerid, password[]);
- forward BroadCast(color,const string[]);
- forward OOCOff(color,const string[]);
- forward OOCNews(color,const string[]);
- forward SendJobMessage(job, color, string[]);
- forward SendFamilyMessage(family, color, string[]);
- forward SendNewFamilyMessage(family, color, string[]);
- forward SendIRCMessage(channel, color, string[]);
- forward SendTeamMessage(team, color, string[]);
- forward SendRadioMessage(member, color, string[]);
- forward SendAdminMessage(color, string[]);
- forward AddCar(carcoords);
- forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5);
- forward ProxDetectorS(Float:radi, playerid, targetid);
- forward ClearCK(ck);
- forward ClearFamily(family);
- forward ClearMarriage(playerid);
- forward ClearPaper(paper);
- forward ClearCrime(playerid);
- forward FishCost(playerid, fish);
- forward ClearFishes(playerid);
- forward ClearFishID(playerid, fish);
- forward ClearCooking(playerid);
- forward ClearCookingID(playerid, cook);
- forward ClearGroceries(playerid);
- forward Lotto(number);
- forward CarCheck();
- forward CarInit();
- forward CarTow(carid);
- forward CarRespawn(carid);
- forward LockCar(carid);
- forward UnLockCar(carid);
- forward InitLockDoors(playerid);
- forward CheckGas();
- forward Fillup();
- forward StoppedVehicle();
- forward SyncTime();
- forward SyncUp();
- forward SaveAccounts();
- forward IsPlayerInZone(playerid, zoneid);
- forward Production();
- forward Checkprop();
- forward PayDay();
- forward ini_GetKey( line[] );
- forward ini_GetValue( line[] );
- forward PlayerPlayMusic(playerid);
- forward StopMusic();
- forward PlayerFixRadio(playerid);
- forward PlayerFixRadio2();
- forward HouseLevel(playerid);
- forward CHouseLevel(houseid);
- forward CustomPickups();
- forward IdleKick();
- forward SetCamBack(playerid);
- forward FixHour(hour);
- forward AddsOn();
- forward IsPlayerInArea(playerid, Float:minx, Float:maxx, Float:miny, Float:maxy);
- forward AdvertiseToPlayersAtBusStop(Float:stopX, Float:stopY, Float:stopZ, eastorwest);
- forward SendBusRoute(playerid, eastorwest);
- forward IsInBusrouteZone(playerid);
- forward BusrouteEnd(playerid, vehicleid);
- forward CreateFoodMenus();
- forward OnPlayerEnterFood(playerid, foodid);
- forward OnPlayerExitFood(playerid);
- forward ClearChatbox(playerid, lines);
- forward CreateGuideMenus();
- forward Startup(playerid, vehicleid);
- forward engine2(playerid);
- forward busroutestoptimer(playerid);
- forward CheckCarHealth();
- forward StartingTheVehicle(playerid);
- forward Alarmmasinal(playerid);
- forward Haiglastvalja(playerid);
- forward unfreezeplaya(playerid);
- forward Protsent(playerid);
- forward Plaru(playerid);
- forward Mokk(playerid);
- forward Mokk2(playerid);
- forward Meha(playerid);
- forward FarmerExit(playerid);
- forward DrugFarmerExit(playerid);
- forward LoadDrugSystem();
- forward SaveDrugSystem();
- forward LoadMatsSystem();
- forward SaveMatsSystem();
- forward LoadingDrugsForSmugglers(playerid);
- forward SmugglerExit(playerid);
- //forward xGivePlayerMoney(plyid, amounttogive);
- forward SafeGivePlayerWeapon(plyid, weaponid, ammo);
- //forward SafeResetPlayerMoney(plyid);
- forward SafeResetPlayerWeapons(plyid);
- forward UpdateWeaponSlots(plyid);
- forward GlobalHackCheck();
- forward uuendaspiido(playerid);
- forward BanAdd(bantype, sqlplayerid, ip[], hackamount);
- forward UnsetFirstSpawn(playerid);
- forward LoadHQLocks();
- forward SaveHQLocks();
- forward ClearKnock(playerid);
- forward DrugEffectGone(playerid);
- forward UsingDrugsUnset(playerid);
- //forward UpdatePlayerPosition(playerid);
- forward CrashPlayer(playerid);
- forward UnsetAfterTutorial(playerid);
- forward AfterSpray1(playerid);
- forward AfterSpray2(playerid);
- forward AfterSpray3(playerid);
- forward AfterSpray4(playerid);
- forward UnsetCrash(playerid);
- forward backtoclothes(playerid);
- forward RemovePlayerWeapon(playerid, weaponid);
- forward SaveTrunk();
- forward LoadTrunk();
- /*forward UpdateBurgerPositions();
- forward ShowMenuBurger(i);
- forward UpdateChickenPositions();
- forward ShowMenuChicken(i);
- forward CanDriveThruAgain(playerid);*/
- forward Float:GetDistance(playerid, Float:x, Float:y);
- forward TraceLastCall();
- forward ReportReset(playerid);
- forward ReduceTimer(playerid);
- forward OtherNames();
- forward RobBank(playerid);
- forward Poeroov(playerid);
- forward CanRobAgain(playerid);
- //------------------------------------------------------------------------------------------------------
- //new CarAutolock[999];
- //new cartrack[256];
- //new street_zone;
- new GangCar[MAX_PLAYERS];
- new tactical[MAX_PLAYERS];
- new authorizetactical;
- //new surenos;
- //new black_yakuza;
- //new nortenos;
- //new jefferson_saints;
- new pdgate1;
- new pdgate2;
- new pdgate3;
- new lspddoor1;
- new lspddoor2;
- new lennukas1;
- new parkla;
- new ssCP[MAX_PLAYERS];
- new maja118;
- new kytusetimer;
- new weathertimer;
- new maja25;
- new clicked[MAX_PLAYERS];
- /*new armygate1;
- new armygate2;
- new lennukas2;*/
- new kicktimer[MAX_PLAYERS] = 0;
- new fbigate;
- new hspdgate;
- new lucianogate;
- new bloodsgate;
- new lucx;
- new ventgate;
- new straccigate;
- new mehaanikgate;
- new gab;
- new germo;
- new martin;
- new mattias;
- //new iorgate;
- new ajuhil;
- new parandus1;
- new license_pu2;
- new license_pu3;
- //new license_pu4;
- //new license_pu5;
- new RobBankTimer;
- new R88viTimer;
- new BankRobbedRecently;
- new mehaanikupileto;
- new muukvoti1;
- new turvakaamera;
- new kkanep;
- new kuivatus;
- new Text:Elude[MAX_PLAYERS];
- new Text:TD;
- new DragTimer[MAX_PLAYERS];
- new Text:spiido[MAX_PLAYERS];
- new Security = 0;
- new gPlayerUsingLoopingAnim[MAX_PLAYERS];
- new Text:txtAnimHelper;
- new CreatedCars[100];
- //new CreatedCar = 0;
- new Tax = 0;
- new TaxValue = 0;
- new Jackpot = 0;
- new TotalCCTVS;
- new CameraName[MAX_CCTVS][32];
- new Float:CCTVLA[MAX_PLAYERS][3]; //CCTV LookAt
- new Float:CCTVLAO[MAX_CCTVS][3];
- new Float:CCTVRadius[MAX_PLAYERS]; //CCTV Radius
- new Float:CCTVDegree[MAX_PLAYERS] = 0.0;
- new Float:CCTVCP[MAX_CCTVS][4]; //CCTV CameraPos
- new CurrentCCTV[MAX_PLAYERS] = -1;
- new Menu:CCTVMenu[MAX_CCTVMENUS];
- new MenuType[MAX_CCTVMENUS];
- new TotalMenus;
- new PlayerMenu[MAX_PLAYERS];
- new StartingPaintballRound = 0;
- new AnnouncedPaintballRound = 0;
- new PaintballPlayers = 0;
- new PaintballRound = 0;
- new PaintballWinner = 999;
- new PaintballWinnerKills = 0;
- new StartingKartRound = 0;
- new EndingKartRound = 0;
- new AnnouncedKartRound = 0;
- new KartingPlayers = 0;
- new KartingRound = 0;
- new FirstKartWinner = 999;
- new SecondKartWinner = 999;
- new ThirdKartWinner = 999;
- new InRing = 0;
- new RoundStarted = 0;
- new BoxDelay = 0;
- new Boxer1 = 255;
- new Boxer2 = 255;
- new TBoxer = 255;
- new PlayerBoxing[MAX_PLAYERS];
- new hitfound = 0;
- new hitid = 999;
- new Medics = 0;
- new MedicCall = 999;
- new MedicCallTime[MAX_PLAYERS];
- new Mechanics = 0;
- new MechanicCall = 999;
- new MechanicCallTime[MAX_PLAYERS];
- new TaxiDrivers = 0;
- new TaxiCall = 999;
- new TaxiCallTime[MAX_PLAYERS];
- new TaxiAccepted[MAX_PLAYERS];
- new BusDrivers = 0;
- new BusCall = 999;
- new ScriptMoney[MAX_PLAYERS];
- new ScriptWeapons[MAX_PLAYERS][13];
- new ScriptMoneyUpdated[MAX_PLAYERS];
- new ScriptWeaponsUpdated[MAX_PLAYERS];
- new BusCallTime[MAX_PLAYERS];
- new BusAccepted[MAX_PLAYERS];
- new TransportDuty[MAX_PLAYERS];
- new TransportValue[MAX_PLAYERS];
- new TransportMoney[MAX_PLAYERS];
- new TransportTime[MAX_PLAYERS];
- new TransportCost[MAX_PLAYERS];
- new TransportDriver[MAX_PLAYERS];
- new JobDuty[MAX_PLAYERS];
- new RegistrationStep[MAX_PLAYERS];
- new MapIconsShown[MAX_PLAYERS];
- new OnCK[MAX_PLAYERS];
- new GettingCK[MAX_PLAYERS];
- new PlayerPaintballing[MAX_PLAYERS];
- new PlayerPaintballKills[MAX_PLAYERS];
- new PlayerKarting[MAX_PLAYERS];
- new PlayerInKart[MAX_PLAYERS];
- new SchoolSpawn[MAX_PLAYERS];
- new TakingLesson[MAX_PLAYERS];
- new UsedFind[MAX_PLAYERS];
- new PlayersChannel[MAX_PLAYERS];
- new PlayerOnMission[MAX_PLAYERS];
- new MissionCheckpoint[MAX_PLAYERS];
- new WatchingTV[MAX_PLAYERS];
- new NoFuel[MAX_PLAYERS];
- new MatsHolding[MAX_PLAYERS];
- new DivorceOffer[MAX_PLAYERS];
- new MarriageCeremoney[MAX_PLAYERS];
- new ProposeOffer[MAX_PLAYERS];
- new ProposedTo[MAX_PLAYERS];
- new GotProposedBy[MAX_PLAYERS];
- new MarryWitness[MAX_PLAYERS];
- new MarryWitnessOffer[MAX_PLAYERS];
- new TicketOffer[MAX_PLAYERS];
- new TicketMoney[MAX_PLAYERS];
- new PlayerStoned[MAX_PLAYERS];
- new pTest[MAX_PLAYERS];
- new DKT[MAX_PLAYERS];
- new tervitus[MAX_PLAYERS];
- new suudlus[MAX_PLAYERS];
- new ConsumingMoney[MAX_PLAYERS];
- new BringingPaper[MAX_PLAYERS]; //Paper Boys must pick up a Paper first, then use /deliver
- new GotPaper[MAX_PLAYERS]; //The player has a paper so he can use /read
- new WritingPaper[MAX_PLAYERS]; //Used for onplayertext so he can type in lines
- new WritingPaperNumber[MAX_PLAYERS]; //To which Paper in PaperInfo will it be written
- new WritingLine[MAX_PLAYERS]; //Used for onplayertext to see which line he's at
- new FishCount[MAX_PLAYERS];
- new SpawnChange[MAX_PLAYERS];
- new TutTime[MAX_PLAYERS];
- new PlayerDrunk[MAX_PLAYERS];
- new PlayerDrunkTime[MAX_PLAYERS];
- new PlayerTazeTime[MAX_PLAYERS];
- new FindTimePoints[MAX_PLAYERS];
- new FindTime[MAX_PLAYERS];
- new BoxWaitTime[MAX_PLAYERS];
- new TestFishes[MAX_PLAYERS];
- new PaperOffer[MAX_PLAYERS];
- new BoxOffer[MAX_PLAYERS];
- new CarOffer[MAX_PLAYERS];
- new CarPrice[MAX_PLAYERS];
- new CarID[MAX_PLAYERS];
- new CarCalls[MAX_PLAYERS];
- new GotHit[MAX_PLAYERS];
- new GoChase[MAX_PLAYERS];
- new GetChased[MAX_PLAYERS];
- new OrderReady[MAX_PLAYERS];
- new ConnectedToPC[MAX_PLAYERS];
- new MedicTime[MAX_PLAYERS];
- new NeedMedicTime[MAX_PLAYERS];
- new MedicBill[MAX_PLAYERS];
- new PlayerTied[MAX_PLAYERS];
- new PlayerCuffed[MAX_PLAYERS];
- new PlayerCuffedTime[MAX_PLAYERS];
- new LiveOffer[MAX_PLAYERS];
- new TalkingLive[MAX_PLAYERS];
- new PlacedNews[MAX_PLAYERS];
- new SelectChar[MAX_PLAYERS];
- new SelectCharID[MAX_PLAYERS];
- new SelectCharPlace[MAX_PLAYERS];
- new ChosenSkin[MAX_PLAYERS];
- new GettingJob[MAX_PLAYERS];
- new GuardOffer[MAX_PLAYERS];
- new GuardPrice[MAX_PLAYERS];
- new ApprovedLawyer[MAX_PLAYERS];
- new CallLawyer[MAX_PLAYERS];
- new WantLawyer[MAX_PLAYERS];
- new CurrentMoney[MAX_PLAYERS];
- new KickPlayer[MAX_PLAYERS];
- new Robbed[MAX_PLAYERS];
- new RobbedTime[MAX_PLAYERS];
- new CP[MAX_PLAYERS];
- new MoneyMessage[MAX_PLAYERS];
- new Condom[MAX_PLAYERS];
- new Rope[MAX_PLAYERS];
- new STDPlayer[MAX_PLAYERS];
- new SexOffer[MAX_PLAYERS];
- new SexPrice[MAX_PLAYERS];
- new RepairOffer[MAX_PLAYERS];
- new RepairPrice[MAX_PLAYERS];
- new RefillOffer[MAX_PLAYERS];
- new RefillPrice[MAX_PLAYERS];
- new RepairCar[MAX_PLAYERS];
- new DrugOffer[MAX_PLAYERS];
- new DrugPrice[MAX_PLAYERS];
- new DrugGram[MAX_PLAYERS];
- new JailPrice[MAX_PLAYERS];
- new WantedPoints[MAX_PLAYERS];
- new WantedLevel[MAX_PLAYERS];
- new swat[MAX_PLAYERS];
- new OnDuty[MAX_PLAYERS];
- new gPlayerCheckpointStatus[MAX_PLAYERS];
- new gPlayerLogged[MAX_PLAYERS];
- new gPlayerLogTries[MAX_PLAYERS];
- new gPlayerSpawned[MAX_PLAYERS];
- new gActivePlayers[MAX_PLAYERS];
- new gLastCar[301];
- new gOoc[MAX_PLAYERS];
- new gNews[MAX_PLAYERS];
- new gFam[MAX_PLAYERS];
- new BigEar[MAX_PLAYERS];
- new Spectate[MAX_PLAYERS];
- new CellTime[MAX_PLAYERS];
- new StartTime[MAX_PLAYERS];
- new HireCar[MAX_PLAYERS];
- new SafeTime[MAX_PLAYERS];
- new Specing[MAX_PLAYERS];
- new HidePM[MAX_PLAYERS];
- new PhoneOnline[MAX_PLAYERS];
- new gDice[MAX_PLAYERS];
- new gGas[MAX_PLAYERS];
- new gSpeedo[MAX_PLAYERS];
- new gSpentCash[MAX_PLAYERS];
- new FirstSpawn[MAX_PLAYERS];
- new SwitchKey[MAX_PLAYERS];
- new Fixr[MAX_PLAYERS];
- new Locator[MAX_PLAYERS];
- new Mobile[MAX_PLAYERS];
- new RingTone[MAX_PLAYERS];
- new CallCost[MAX_PLAYERS];
- new gPlayerAccount[MAX_PLAYERS];
- new gPlayerMission[MAX_PLAYERS];
- new BusrouteEast[MAX_PLAYERS][2];
- new BusrouteWest[MAX_PLAYERS][2];
- new Float:BusShowLocation[MAX_PLAYERS][4];
- new BusShowLocationC[MAX_PLAYERS];
- new InAFoodPlace[MAX_PLAYERS];
- new gLastDriver[302];
- new gCarLock[265];
- new MissionPlayable = 0;
- new noooc = 0;
- new adds = 1;
- new addtimer = 60000;
- new Float:rx, Float:ry, Float:rz;
- new carselect[15];
- new objstore[128];
- new cbjstore[128];
- new motd[256];
- //new RStart;
- new ghour = 0;
- new gminute = 0;
- new gsecond = 0;
- new numplayers = 0;
- new dollah = 0; // Amount player recieves on spawn.
- new realtime = 1;
- new wtime = 16;
- //new levelcost = 5000;
- //new deathcost = 100;
- new callcost = 2; //20 seconds
- new realchat = 1;
- new timeshift = -1;
- new shifthour;
- new othtimer;
- new hackchecktimer;
- new synctimer;
- new newmistimer;
- new unjailtimer;
- new turftimer;
- new pickuptimer;
- new spectatetimer;
- new idletimer;
- new productiontimer;
- new SetWorld;
- new accountstimer;
- new checkgastimer;
- new stoppedvehtimer;
- new checkcarhealthtimer;
- //new updateplayerpos;
- new cartimer;
- new intrate = 1;
- new levelexp = 4;
- new idletime = 600000; //10 mins
- new civnokill = 0;
- new suecost = 100;
- new cchargetime = 60;
- new txtcost = 35;
- new pickups;
- new authorizeswat;
- new PizzaBoys = 0;
- new PizzaCall = 999;
- new PizzaCallTime[MAX_PLAYERS];
- new bPizza[MAX_PLAYERS];
- new sPizza[MAX_PLAYERS];
- //new CIV[] = {7,19,20,23,73,101,122};
- new STD1[] = {0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3};
- new STD2[] = {0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 3};
- new STD3[] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3};
- new STD4[] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 2, 3};
- new SELLCAR1[] = { 967, 1337, 1152, 1364, 1389, 2643, 1316, 1533, 1402, 1433, 1502 };
- new SELLCAR2[] = { 1544, 1495, 1333, 2295, 1566, 2277, 1895, 1500, 1601, 1567, 1547 };
- new SELLCAR3[] = { 2230, 2000, 2100, 2610, 2166, 2609, 2811, 2404, 3000, 2337, 2264 };
- new SELLCAR4[] = { 3642, 3648, 3253, 2661, 3000, 3500, 3674, 2898, 3500, 2500, 2703 };
- new SELLCAR5[] = { 3200, 3400, 3253, 3643, 3019, 3142, 3533, 3562, 3700, 3900, 4003 };
- new Float:ChangePos[MAX_PLAYERS][3];
- new ChangePos2[MAX_PLAYERS][2];
- new Float:PlayerPos[MAX_PLAYERS][6];
- new Float:TeleportDest[MAX_PLAYERS][3];
- new Float:TelePos[MAX_PLAYERS][6];
- new roadblocktimer = 0;
- new engineOn[MAX_VEHICLES];
- new vehicleEntered[MAX_PLAYERS][MAX_VEHICLES];
- new gEngine[MAX_PLAYERS];
- new FarmerVar[MAX_PLAYERS];
- new FarmerPickup[MAX_PLAYERS][2];
- new DrugFarmerVar[MAX_PLAYERS];
- new DrugFarmerPickup[MAX_PLAYERS][2];
- new JustStarted[MAX_PLAYERS];
- new SmugglerWork[MAX_PLAYERS];
- new SmuggledDrugs[MAX_PLAYERS];
- new PayDaySecure[MAX_PLAYERS];
- new JustDied[MAX_PLAYERS];
- new KnockedDown[MAX_PLAYERS];
- new UnidentifedCall[MAX_PLAYERS];
- new LicenseOffer[MAX_PLAYERS];
- new LicensePrice[MAX_PLAYERS];
- new LicenseType[MAX_PLAYERS];
- new DefaultWeather = 10;
- new UsingDrugs[MAX_PLAYERS];
- new AfterTutorial[MAX_PLAYERS];
- new OwnableCarOffer[MAX_PLAYERS];
- new OwnableCarID[MAX_PLAYERS];
- new OwnableCarPrice[MAX_PLAYERS];
- new BlindFold[MAX_PLAYERS];
- new PlayerIsSweeping[MAX_PLAYERS];
- // Trunk system
- new vehTrunkCounter[MAX_VEHICLES] = 1;
- new vehTrunk[MAX_VEHICLES][MAX_TRUNK_SLOTS];
- new vehTrunkAmmo[MAX_VEHICLES][MAX_TRUNK_SLOTS];
- new Float:vehTrunkArmour[MAX_VEHICLES];
- // ------------
- new VehicleWindows[MAX_VEHICLES] = 0;
- new AdminDuty[MAX_PLAYERS];
- /*new BurgerPickUp[9];
- new ChickenPickUp[9];
- new Menu:BurgerShot;
- new Menu:CluckinBell;
- new IsMenuShowed[MAX_PLAYERS] = 0;
- new burgertimer;
- new chickentimer;*/
- new pdtrace = 0;
- new Float:pdtrace_x;
- new Float:pdtrace_y;
- new Float:pdtrace_z;
- new emdtrace = 0;
- new Float:emdtrace_x;
- new Float:emdtrace_y;
- new Float:emdtrace_z;
- new tracetimer;
- new JustReported[MAX_PLAYERS];
- new PlayerNeedsHelp[MAX_PLAYERS];
- new AdminSpec[MAX_PLAYERS];
- new IsSmoking[MAX_PLAYERS];
- new UsingSmokeAnim[MAX_PLAYERS];
- new ReduceTime[MAX_PLAYERS];
- new CreatingGun[MAX_PLAYERS];
- new CreatingGunAmmo[MAX_PLAYERS];
- new CreatingGunPrice[MAX_PLAYERS];
- new IsPuttingMaterials[MAX_PLAYERS];
- new IsTakingGun[MAX_PLAYERS];
- new Alarmil[MAX_PLAYERS];
- new Haiglasse[MAX_PLAYERS];
- new Mehapilet[MAX_PLAYERS];
- new Suitsees[MAX_PLAYERS];
- new Pudelees[MAX_PLAYERS];
- new Oisois[MAX_PLAYERS];
- new Tupsu[MAX_PLAYERS];
- new RobbingTime[MAX_PLAYERS];
- new PRobbingTime[MAX_PLAYERS];
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