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- package me.sayaad.testPlugin;
- import me.sayaad.ClassAPI.ClassAPI;
- import org.bukkit.Material;
- import org.bukkit.command.Command;
- import org.bukkit.command.CommandSender;
- import org.bukkit.entity.Player;
- import org.bukkit.inventory.ItemStack;
- import org.bukkit.plugin.java.JavaPlugin;
- import org.bukkit.potion.PotionEffect;
- public class TestPlugin extends JavaPlugin{
- private ClassAPI classAPI;
- public void onEnable(){
- if(!initClassAPI())
- getServer().getPluginManager().disablePlugin(this);
- }
- @Override
- public boolean onCommand(CommandSender sender, Command arg1, String arg2, String[] arg3){
- if(!(sender instanceof Player))
- return true;
- Player p = (Player) sender;
- if(arg1.getLabel().equalsIgnoreCase("class")){
- try {
- me.sayaad.ClassAPI.classes.Class c = classAPI.getClass(arg3[0]);
- printClass(c, p);
- giveClass(p, c);
- return true;
- } catch (Exception e) {
- e.printStackTrace();
- }
- }else if(arg1.getLabel().equalsIgnoreCase("save")){
- me.sayaad.ClassAPI.classes.Class c = classAPI.getClass(p, "bukkit.op", "Blue");
- printClass(c, p);
- classAPI.saveClass(c);
- p.sendMessage("Saved!");
- return true;
- }
- return false;
- }
- private boolean initClassAPI(){
- if (getServer().getPluginManager().getPlugin("ClassAPI") == null)
- return false;
- classAPI = new ClassAPI("plugins/test/");
- return true;
- }
- private void giveArmour(Player player, ItemStack item){
- if(item.getType().name().contains("HELMET") || item.getType() == Material.SKULL_ITEM)
- player.getInventory().setHelmet(item);
- else if(item.getType().name().contains("CHESTPLATE"))
- player.getInventory().setChestplate(item);
- else if(item.getType().name().contains("LEGGINGS"))
- player.getInventory().setLeggings(item);
- else if(item.getType().name().contains("BOOTS"))
- player.getInventory().setBoots(item);
- }
- private void giveClass(Player player, me.sayaad.ClassAPI.classes.Class c){
- for(ItemStack is : c.getItems())
- player.getInventory().addItem(is);
- for(ItemStack is : c.getArmour())
- giveArmour(player, is);
- for(PotionEffect pe : c.getPotionEffects())
- player.addPotionEffect(pe);
- }
- private void printClass(me.sayaad.ClassAPI.classes.Class c, Player p){
- p.sendMessage("Permission: " + c.getPermissionNode());
- p.sendMessage("Name: " + c.getName());
- p.sendMessage("Desc.: " + c.getDescription());
- p.sendMessage("Team: " + c.getTeam());
- p.sendMessage("Items: " + c.getItems().length);
- p.sendMessage("Armour: " + c.getArmour().length);
- p.sendMessage("Potions: " + c.getPotionEffects().length);
- }
- }
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